Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 13:37:14 Player: Cmdr.Laserstrahl Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (108) 540 Value Destroyed (3099) 3099 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (490) 490 TOTAL SCORE: 8069 Bonus ------- High Alert Combat Kills 490 Cogmind --------- Core Integrity 0/1000 Matter 210/300 Energy 129/150 System Corruption 31% Temperature Hot (240) Movement Rolling (100) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (3) ------- Thermic Laser Thermic Laser > --- INVENTORY (5) ---- Gravmag Array Antigrav System Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating Layered Medium Armor Plating Focal Shield > --- WEAPON ----------- Heavy Plasma Cannon Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Gravmag Array Layered Medium Armor Plating Cooled Plasma Rifle Gauss Rifle Heavy Machine Gun Heavy Machine Gun Long-range Missile Launcher Heavy Hammer [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Heavy Hammer Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 2 | . . 1 1 . . . Utility 6 | . . 1 1 1 2 1 Weapon 1 | . . . . . . 1 Parts Attached 136 | 6 14 8 35 17 37 19 Power 16 | 1 1 1 3 2 5 3 Engine 10 | 1 1 . 1 1 4 2 Core 6 | . . 1 2 1 1 1 Reactor . | . . . . . . . Propulsion 33 | 2 3 3 9 4 10 2 Treads 8 | . . . 7 . 1 . Leg 4 | . . . . . 4 . Wheel 6 | 2 . . . . 3 1 Hover 14 | . 3 3 2 4 2 . Flight 1 | . . . . . . 1 Utility 33 | 1 3 1 8 5 8 7 Device 12 | . 2 . 2 2 4 2 Storage 2 | 1 . . 1 . . . Processor 7 | . . . 1 2 . 4 Hackware . | . . . . . . . Protection 12 | . 1 1 4 1 4 1 Artifact . | . . . . . . . Weapon 54 | 2 7 3 15 6 14 7 Energy Gun 10 | . . . 4 3 1 2 Energy Cannon 5 | . . 1 2 . 1 1 Ballistic Gun 16 | 2 4 . 1 1 6 2 Ballistic Cannon 1 | . . . 1 . . . Launcher 8 | . . . 3 1 4 . Special Weapon 5 | . 3 1 . . . 1 Impact Weapon 7 | . . 1 2 1 2 1 Slashing Weapon 2 | . . . 2 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 3 . . . Corrupted Parts 1 | . . . . . 1 . System Corruption 2 | . . . . . 2 . Parts Lost 50 | . 1 2 7 1 18 21 Power 6 | . . . 1 . 3 2 Propulsion 17 | . 1 1 3 1 6 5 Utility 17 | . . . 2 . 5 10 Weapon 10 | . . 1 1 . 4 4 Highest Loss Streak 8 | . 1 1 4 1 7 8 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 81 | . 96 98 95 80 79 44 Engine 5 | . 14 7 4 3 7 2 Core 2 | . . 3 4 3 2 . Treads 7 | . . . 27 3 1 . Leg 3 | . . . . . 10 4 Wheel 2 | . 12 . . . 2 3 Hover 9 | . 15 32 5 16 3 . Device 8 | . 9 11 8 12 8 3 Storage 7 | . 14 11 9 7 6 1 Processor 7 | . . . 3 7 13 15 Protection 8 | . . 10 15 7 8 2 Energy Gun 3 | . . . 6 9 . . Energy Cannon 1 | . . 3 1 . 1 2 Ballistic Gun 6 | . 25 5 2 . 7 2 Impact Weapon 2 | . . 8 2 3 2 1 Naked Turns . | . . . . . . . Heaviest Build 61 | 13 16 22 29 31 61 51 Greatest Support 86 | 20 26 24 86 40 42 45 Greatest Overweight (x) 3 | 1 1 . 1 1 3 2 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 9 10 10 6 Most Carried 10 | 6 8 8 10 10 10 10 Average Carried 8 | 3 7 7 9 9 9 5 Final Capacity 10 | 8 8 8 10 10 10 5 Final Carried 10 | 6 8 8 9 10 9 3 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 2406 | 280 165 177 554 319 773 138 Remotely . | . . . . . . . Salvage Created 3977 | 108 329 455 917 418 1369 381 Parts 160 | 5 20 17 41 4 65 8 Haulers Intercepted 8 | . 2 2 2 1 1 . Recyclers Shooed 6 | . 1 . 1 . 4 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 65 | . 7 5 23 2 21 7 Melee 4 | . . 2 . . . 2 Guns 26 | . 3 . 10 2 10 1 Cannons 3 | . . 2 . . 1 . AOE 24 | . 4 . 12 . 8 . Classes Destroyed 14 | 2 3 3 4 . 2 . Worker 7 | . 3 . 1 . 2 1 Builder 7 | . . . 1 1 5 . Tunneler 6 | 1 . . 1 . 3 1 Hauler 8 | . 2 2 2 1 1 . Recycler 10 | 1 . 2 . 3 3 1 Operator 2 | . . 1 1 . . . Watcher 3 | . . 1 2 . . . Swarmer 17 | . . . 6 . 6 5 Grunt 29 | . 7 2 10 1 9 . Brawler 1 | . . . . . 1 . Sentry 8 | . . 3 2 1 2 . Specialist 4 | . . . 4 . . . Hunter 4 | . . . 1 . 2 1 Programmer 2 | . . . . . 1 1 Best Kill Streak 10 | 2 8 4 10 1 7 7 Combat Bots Only 7 | . 4 3 7 1 5 4 Max Kills in Single Turn 7 | 1 7 1 4 1 4 1 Gunslinging 1 | . . . . . 1 . Exploded 3 | . 3 . 3 . 2 . Melee 1 | . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 8936 | . 200 297 2489 165 3104 2681 Core 1598 | . 27 30 163 16 348 1014 Absorbed by Shields 6 | . . . . . . 6 Redirected to Shielding 36 | . . . 36 . . . Regen/Repaired (Parts) 498 | . . 77 262 . . 159 Core Remaining (%) 84 | 100 89 92 70 97 59 . Volleys Fired 224 | 5 40 10 64 17 73 15 Largest 2 | 2 2 1 2 2 2 2 Hottest 170 | 40 100 100 94 100 120 170 Shots Fired 375 | 10 72 10 107 20 132 24 Gun 280 | 10 67 . 59 19 107 18 Cannon 53 | . . 6 29 . 15 3 Launcher 30 | . . . 19 1 10 . Special 12 | . 5 4 . . . 3 Kinetic 244 | 10 67 . 50 3 104 10 Thermal 91 | . 5 10 38 6 18 14 Explosive 30 | . . . 19 1 10 . Electromagnetic 10 | . . . . 10 . . Robot Hit Streak 22 | 1 6 5 8 9 22 8 Robot Miss Streak 5 | 3 5 . 5 5 4 4 Penetration Max 1 | . . . . . 1 . Secondary Targets 4 | . . . 1 . 3 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 285 | 4 36 19 79 15 102 30 Core Hits 146 | 3 19 5 57 4 55 3 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 6 | . . 1 2 . 1 2 Critical Strikes 12 | . . 2 5 1 1 3 Burn 3 | . . . 1 1 . 1 Meltdown 1 | . . 1 . . . . Blast 2 | . . . 2 . . . Smash 6 | . . 1 2 . 1 2 Melee Attacks 82 | . . 16 20 6 20 20 Impact 77 | . . 16 15 6 20 20 Slashing 5 | . . . 5 . . . Piercing . | . . . . . . . Sneak Attacks 19 | . . 4 3 4 5 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11053 | 52 1144 757 2826 827 4267 1180 Guns 3384 | 52 368 . 661 381 1641 281 Cannons 770 | . . 82 358 . 233 97 Explosions 3574 | . 776 . 1183 83 1532 . Melee 3257 | . . 651 615 363 861 767 Ramming 44 | . . . 9 . . 35 Kinetic 2753 | 52 368 . 528 46 1566 193 Thermal 1413 | . . 106 491 323 308 185 Explosive 3491 | . 776 . 1183 . 1532 . Electromagnetic 95 | . . . . 95 . . Impact 3231 | . . 651 589 363 861 767 Slashing 26 | . . . 26 . . . Piercing . | . . . . . . . Highest Corruption 31 | . . . . . 6 31 Average Corruption 9 | . . . . . 2 24 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 36 | . . . . . 15 21 Message Errors 5 | . . . . . 2 3 Matter Fused 7 | . . . . . 3 4 Heat Flow Errors 5 | . . . . . 3 2 Energy Discharges 6 | . . . . . 1 5 Data Loss (minor) 3 | . . . . . 2 1 Data Loss (major) 4 | . . . . . 2 2 Misfires 1 | . . . . . 1 . Misdirections 4 | . . . . . . 4 Weapon Failures 1 | . . . . . 1 . Overload Shots 7 | . . . . 6 1 . Effects 1 | . . . . 1 . . Heat Surge 1 | . . . . 1 . . Overflow Damage 1324 | . 19 270 133 260 394 248 Projectiles 13 | . . . . . 13 . Explosions 70 | . 19 . . 2 49 . Melee 1241 | . . 270 133 258 332 248 Knockbacks 24 | . . 2 10 2 6 4 Impact 14 | . . 2 . 2 6 4 Kinetic 10 | . . . 10 . . . Secondary . | . . . . . . . Self-Inflicted Damage 158 | . . . 42 17 84 15 Shots 6 | . . . 2 1 3 . Rammed 12 | . . . 4 . . 8 Targets Rammed 12 | . . . 4 . . 8 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 423 | . 66 164 201 179 423 240 Average Temperature 80 | . 16 54 46 97 112 109 Received Heat Transfer 1938 | . 129 123 477 63 858 288 Effects 5 | . . . . . 5 . Shutdowns 3 | . . . . . 3 . Energy Bleed 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 28 | . . 9 2 8 4 5 Impact Corruptions 46 | . . 10 5 7 12 12 Robots Melted 2 | . . 1 . . . 1 Combat Hostiles 2 | . . 1 . . . 1 Parts Melted 11 | . . 1 1 5 2 2 Heat Transferred 2874 | . . 198 1036 710 480 450 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 2 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 909 | 10 373 379 909 531 635 428 Initial 333 | . 6 81 159 333 241 238 Average 374 | 2 87 187 534 397 500 308 Maximum Alert Level 3 | . 1 1 3 2 2 2 Low Security (%) 22 | 100 95 68 12 . . . Level 1 37 | . 4 31 27 53 18 96 Level 2 34 | . . . 32 46 81 3 Level 3 6 | . . . 27 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 26 | . 2 2 8 2 8 4 Investigation 7 | . 1 1 . 2 2 1 Extermination 3 | . . . . . 2 1 Reinforcement 16 | . 1 1 8 . 4 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 6 | . . . 2 . 3 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 11 | . 2 2 4 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 143 | . 15 11 45 14 30 28 Peak Tracking Total 8 | . 6 6 7 4 8 8 Tactical Retreats 29 | . 1 1 10 7 1 9 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 6 | . 1 . . 1 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 8 | . 4 . 2 . 2 . Max in Single Turn 3 | . 3 . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 28 | . 4 8 3 7 2 4 Terminals 13 | . 4 5 1 2 . 1 Fabricators 2 | . . . . 1 1 . Repair Stations 4 | . . 1 1 . . 2 Recycling Units 4 | . . 1 . 2 . 1 Scanalyzers 4 | . . 1 1 1 1 . Garrison Access 1 | . . . . 1 . . Total Hacks 69 | . 10 19 9 16 8 7 Successful 39 | . 4 15 6 5 4 5 Failed 30 | . 6 4 3 11 4 2 Catastrophic 2 | . . . . 1 1 . Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 29 | . 10 8 4 6 . 1 Fabricators 8 | . . . . 5 3 . Repair Stations 11 | . . 3 3 . . 5 Recycling Units 6 | . . 2 . 3 . 1 Scanalyzers 14 | . . 6 2 1 5 . Garrison Access 1 | . . . . 1 . . Terminal Hacks 14 | . 4 5 2 2 . 1 Prototype ID Bank 3 | . 1 1 . 1 . . Emergency Access Points 2 | . 1 . . 1 . . Alert Level 3 | . . 2 1 . . . Locate Traps 3 | . 1 2 . . . . Hauler Manifests 2 | . 1 . 1 . . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks 3 | . . . . 2 1 . Load Schematic 2 | . . . . 1 1 . Build 1 | . . . . 1 . . Repair Station Hacks 8 | . . 2 2 . . 4 Scan Component 4 | . . 1 1 . . 2 Repair 4 | . . 1 1 . . 2 Recycling Unit Hacks 3 | . . 2 . 1 . . Report Inventory 2 | . . 1 . 1 . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 11 | . . 6 2 . 3 . Insert Component 6 | . . 3 1 . 2 . Analyze 5 | . . 3 1 . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 1 5 1 6 2 3 Full Trace Events 8 | . 1 2 . 2 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . 2 1 . 1 . Parts Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 169 | . . . . 169 . . Total Part Build Rating 6 | . . . . 6 . . Parts Repaired 4 | . . 1 1 . . 2 Time 252 | . . 32 38 . . 182 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . 3 . . . . Parts Scanalyzed 6 | . . 3 1 . 2 . Part Schematics Acquired 4 | . . 2 1 . 1 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 3818 | 76 461 352 844 599 906 580 Spaces Moved 3352 | 51 471 446 440 759 563 622 Core 334 | 3 . . 2 . . 329 Treads 332 | . . . 247 85 . . Legs 158 | . . . . . 150 8 Wheels 598 | 48 156 . . . 232 162 Hover 1807 | . 315 446 191 674 181 . Flight 123 | . . . . . . 123 Fastest Speed 42 | 50 56 52 52 42 42 45 Average Speed 76 | 87 64 52 118 64 102 63 Slowest Speed 260 | 95 116 52 170 250 260 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 82 36 41 22 14 21 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 18 | . 5 3 6 1 3 . Terrain Destroyed 202 | . 15 3 85 13 86 . Melee 1 | . . . 1 . . . Projectile 20 | . 5 3 1 1 10 . AOE 181 | . 10 . 83 12 76 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 4072 | 73 551 520 617 835 730 746 Wait 86 | . 4 24 29 6 6 17 Move 3346 | 50 470 445 439 758 562 622 Hop . | . . . . . . . Pick Up 92 | 12 13 10 7 18 19 13 Fast Attach 31 | . 1 2 15 2 7 4 Attach 57 | 6 2 3 6 7 19 14 Detach 6 | . . . 2 . 3 1 Swap 48 | . 11 3 14 8 11 1 Drop 59 | . 10 7 17 13 10 2 Fire 224 | 5 40 10 64 17 73 15 Melee 82 | . . 16 20 6 20 20 Ram 8 | . . . . . . 8 Kick . | . . . . . . . Crush 4 | . . . 4 . . . Escape Stasis 29 | . . . . . . 29 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 464 | -10/Materials | Discovered new exit (range 14) 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 597 | -9/Materials | Repaired Hrd. Light Armor Plating 852 | -9/Materials | Discovered new exit (range 9) 890 | -9/Materials | Entered another Materials area 890 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 935 | -8/Materials | Discovered new exit (range 6) 941 | -8/Materials | Identified exit to Storage 1372 | -8/Materials | Destroyed 7 combat bots 1459 | -8/Materials | Discovered new exit (range 14) 1705 | -8/Materials | Repaired Arm. Treads? 1734 | -8/Materials | Entered Factory 1734 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1765 | -7/Factory | Lost 4 parts (1n2u1w) 1935 | -7/Factory | Fabricated Cld. Plasma Rifle? 2099 | -7/Factory | Discovered new exit (range 3) 2264 | -7/Factory | Discovered new exit (range 15) 2275 | -7/Factory | Identified exit to Lower Caves 2325 | -7/Factory | Discovered new exit (range 15) 2331 | -7/Factory | Identified exit to Factory 2333 | -7/Factory | Entered another Factory area 2333 | -6/Factory | Evolved 2 slots: Utility x2 2469 | -6/Factory | Discovered new exit (range 10) 2509 | -6/Factory | Lost 4 parts (1p2n1w) 2557 | -6/Factory | Lost 3 parts (2u1w) 2668 | -6/Factory | Identified exit to Factory 3160 | -6/Factory | Build established: Scavenger-Mutant 3239 | -6/Factory | Entered another Factory area 3239 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3266 | -5/Factory | Lost 7 parts (1p2n2u2w) 3466 | -5/Factory | Lost 3 parts (2n1u) 3476 | -5/Factory | System corruption reached 10% 3513 | -5/Factory | Lost 8 parts (1p2n4u1w) 3572 | -5/Factory | Core integrity fell below 50% 3575 | -5/Factory | Repaired Broken Gravmag Array? 3599 | -5/Factory | Lost 6 parts (1p3u2w) 3637 | -5/Factory | Core integrity fell below 20% 3660 | -5/Factory | Discovered new exit (range 15) 3668 | -5/Factory | Identified exit to Factory 3710 | -5/Factory | Build established: Mutant 3769 | -5/Factory | Repaired Broken Cld. Plasma Rifle? 3798 | -5/Factory | System corruption reached 30% 3819 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03753_ HV %/FK4EIPX> REPAIR: Completed Broken Cld. Plasma Rifle? 03782_ Acquired Phase Shifter. 03788_ System corrupted: Substantial component data lost. 03790_ Penetrated by Slug. 03791_ Acquired Thermic Laser. 03793_ Slug penetrates Wall. 03793_ Penetrated by Slug. 03793_ Phase Shifter destroyed. 03796_ Penetrated by Slug. 03800_ Phase Shifter destroyed. 03809_ System corrupted: Matter fused (-5). 03811_ Field Propulsion Drive destroyed. 03815_ P-70 Sage suffers critical hit (Burn). 03819_ P-70 Sage critical meltdown. 03819_ Antigrav System melted. 03819_ Slug penetrates Wall. 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Light Armor Plating | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Cld. Plasma Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Plasma Rifle | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotDispersionFalx Manual? 0 Play Time 02:28:13 Cumulative 91.4 hours Start 2022.05.04 @ 11:00:52 End 2022.05.04 @ 13:37:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 37 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 241f7359-3a18-4c44-8d94-a08b4e1f76cd