Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.16 @ 16:43:11 Player: BlobtheGreat Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (282) 1410 Value Destroyed (8378) 8378 Prototype IDs (75) 1500 Alien Tech Used (1) 200 Bonus (411) 411 TOTAL SCORE: 19499 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 403 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -977 Cogmind --------- Core Integrity 0/1150 Matter 125/300 Energy 24/100 System Corruption 21% Temperature Cool (9) Movement Flying (39) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Microactuators Advanced Point Defense System Improved Plasma Cutter Power Maul Makeshift Sword Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Improved VSS Leg Improved VSS Leg Thunder Leg Enhanced Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Improved Transmission Jammer Graphene Brace Advanced System Shield > --- WEAPON ----------- Neutron Cannon Great Axe Heavy Pick > --- INVENTORY -------- Neutrino Core Antimatter Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Matter Compressor Microactuators Microactuators Improved Medium Armor Plating Improved Medium Armor Plating Advanced Point Defense System Authchip [Propulsion] Long-range Tractor Beam Hacking Drone Bay Long-range Missile Launcher Improved Plasma Cutter RU-N14's Throwing Claymores Power Maul Makeshift Sword [Rating: 111] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Cooled Linear Gravjet Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Microactuators Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Light Armor Plating Weapon Great Axe Energy Gun Spread Laser Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Guided EMP Blaster Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Utility 7 | . . . 1 . . . 2 1 . . . . . . . . . 1 . . 2 . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 172 | 7 9 1 25 1 . 1 29 27 3 3 . 3 11 3 1 5 2 12 5 12 6 1 5 Power 16 | 1 1 . 4 . . 1 1 2 . . . . . 1 . . 1 1 1 . 2 . . Engine 7 | 1 1 . 3 . . 1 . 1 . . . . . . . . . . . . . . . Core 6 | . . . 1 . . . 1 1 . . . . . . . . 1 1 . . 1 . . Reactor 3 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Propulsion 60 | 2 1 1 10 1 . . 11 14 . . . 1 2 1 . 1 1 1 4 3 1 . 5 Treads 25 | 2 1 1 9 1 . . 11 . . . . . . . . . . . . . . . . Leg 28 | . . . . . . . . 14 . . . 1 2 1 . 1 1 1 3 3 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Flight 6 | . . . 1 . . . . . . . . . . . . . . . . . . . 5 Utility 54 | 2 3 . 4 . . . 9 5 2 1 . 1 7 . . 2 . 6 . 8 3 1 . Device 24 | 1 . . 1 . . . 4 1 2 1 . . 6 . . 1 . 2 . 3 1 1 . Storage 3 | 1 1 . . . . . . 1 . . . . . . . . . . . . . . . Processor 12 | . . . 1 . . . 2 1 . . . . 1 . . . . 4 . 2 1 . . Hackware 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Protection 13 | . 2 . 2 . . . 3 2 . . . 1 . . . 1 . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 4 . 7 . . . 8 6 1 2 . 1 2 1 1 2 . 4 . 1 . . . Energy Gun 7 | . 1 . 2 . . . 3 . . . . 1 . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . Ballistic Gun 13 | 2 1 . 3 . . . 2 3 . 1 . . 1 . . . . . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Launcher 6 | . 1 . . . . . 1 . 1 . . . . 1 1 1 . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . Slashing Weapon 7 | . . . . . . . 1 2 . 1 . . 1 . . . . 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 5 . . 1 3 2 . . . . 1 1 . 3 . 4 1 . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . System Corruption 7 | . . . . . . . . . . . . . . . . . . . . 2 . 5 . Parts Lost 73 | . 6 2 5 . . 3 8 8 2 2 . 3 3 . . . . 7 . 11 . 10 3 Power 6 | . 1 1 1 . . 1 . 1 . . . . . . . . . . . 1 . . . Propulsion 26 | . 1 1 1 . . . 3 3 1 1 . 1 2 . . . . 3 . 3 . 4 2 Utility 26 | . 2 . 1 . . 1 4 2 1 1 . 1 . . . . . 2 . 6 . 4 1 Weapon 15 | . 2 . 2 . . 1 1 2 . . . 1 1 . . . . 2 . 1 . 2 . Highest Loss Streak 9 | . 2 1 2 . . 3 6 2 2 1 . 2 2 . . . . 5 . 6 . 9 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 17 | 4 10 18 19 20 20 18 19 14 16 14 16 16 18 19 18 19 20 18 19 17 18 11 5 Power 1 | . 1 2 2 3 3 2 2 . 1 1 1 1 1 2 2 2 1 . . . . . . Propulsion 2 | 3 3 4 2 2 2 2 5 2 2 1 1 1 . 2 3 3 3 2 3 1 . 1 . Utility 7 | . 3 8 7 6 6 5 4 5 8 7 9 8 10 9 8 9 10 8 11 10 12 5 2 Weapon 4 | . 2 2 6 8 8 7 5 4 3 3 4 4 4 4 4 3 4 5 4 4 4 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 1 . 11 1 . . 5 7 . . . . 2 1 . 1 . 2 . . 1 10 2 Power 3 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . Propulsion 13 | . 1 . 3 . . . 2 3 . . . . . . . 1 . . . . . 3 . Utility 19 | . . . 4 1 . . 1 2 . . . . 2 1 . . . 1 . . 1 5 1 Weapon 6 | . . . 4 . . . 1 . . . . . . . . . . . . . . 1 . Tool/Special 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 93 | . 99 99 97 100 82 99 98 97 92 91 100 93 85 85 87 86 87 89 94 93 90 48 1 Engine 4 | . 13 13 9 11 11 11 7 3 . . . . . . . . . . . . . . . Core 2 | . . . . . . . 1 3 7 7 7 7 6 5 . 1 6 5 5 5 6 3 . Reactor 1 | . . . . . . . . . . . . . . . 6 4 . 5 5 4 2 . . Treads 12 | . 27 28 32 33 33 33 26 . . . . . . . . . . . . . . . . Leg 15 | . . . . . . . . 29 30 29 30 27 25 25 25 25 25 21 22 23 25 11 . Device 9 | . 1 . 1 . . . 13 14 16 22 23 18 15 12 12 12 12 10 11 6 11 8 . Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 2 . Processor 14 | . . . 9 11 11 11 13 16 21 15 15 15 16 19 18 18 18 24 27 26 20 13 . Protection 6 | . 12 14 10 11 11 10 7 6 . . . 2 1 . 6 6 6 2 . 3 3 . . Ballistic Gun 8 | . 22 14 14 22 4 22 15 7 . 3 7 4 . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 4 6 3 7 2 12 10 11 11 12 12 11 11 5 2 . Peak Build Rating 111 | 7 10 11 22 22 22 22 35 52 53 55 55 57 69 74 75 76 72 92 108 107 111 111 20 Average Rating 48 | 5 7 10 19 21 17 19 30 43 50 50 55 54 66 68 74 73 71 85 96 96 98 51 3 On Entrance 48 | . 7 10 10 21 22 22 20 35 50 51 55 55 55 67 74 74 71 72 88 96 89 111 11 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . 4 4 . . . . 23 . . . . Naked Turns 121 | . . . . . . . . . . . . . . . . . . . . . . 58 63 Heaviest Build 99 | 12 51 51 60 59 59 59 64 62 64 61 61 66 64 68 72 68 67 82 87 99 95 87 3 Greatest Support 115 | 40 40 40 60 63 63 63 65 74 72 74 74 74 86 85 85 90 90 90 115 113 88 98 21 Greatest Overweight (x) 1 | . 1 1 1 . . . 1 1 1 . . 1 1 1 . . . . 1 1 1 . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 7 18 20 20 20 20 20 20 16 20 20 20 20 20 20 20 20 20 20 20 20 20 12 5 Most Carried 20 | 7 17 20 20 20 20 20 20 20 20 19 19 20 20 20 19 20 20 20 20 20 20 20 5 Average Carried 17 | 4 10 19 19 19 20 18 19 15 18 16 19 19 19 19 19 19 19 18 19 17 18 11 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 7 17 20 20 20 20 19 20 19 17 19 19 18 20 19 19 20 20 20 20 18 20 5 5 Class Distribution -------------------- 43% | Mutant 39% | Gladiator 9% | Scavenger-Mutant 5% | Scientist-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Zion Gladiator | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Waste Gladiator | -5/Factory Scientist-Gladiator | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Matter Collected 6291 | 207 503 78 939 113 . 130 1251 714 133 66 . 241 253 252 145 110 30 572 159 395 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11539 | 69 874 70 1689 25 . 147 2307 1108 149 56 . 318 1284 356 45 . . 1304 534 1204 . . . Parts 649 | 14 48 8 108 6 . 10 134 74 7 7 . 23 77 14 3 . . 55 13 48 . . . Haulers Intercepted 19 | . 2 . 5 . . . 6 1 . . . . 3 . . . . 1 . 1 . . . Recyclers Shooed 5 | . . . 1 . . . 3 . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . 6 7 . 17 . 2 2 . 4 . . . . . . Prevented 14 | . . . . . . . . . . . . 4 . 10 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 191 | . 16 4 34 2 . 6 38 17 3 4 . 14 12 4 3 . . 13 2 19 . . . Melee 46 | . . . . . . . . 11 1 . . 3 10 . . . . 9 . 12 . . . Guns 83 | . 16 . 20 2 . 2 35 6 . . . 2 . . . . . . . . . . . Cannons 6 | . . . 5 . . . . . . . . . . . . . . . 1 . . . . AOE 53 | . . 4 9 . . 4 3 . 2 4 . 9 2 2 3 . . 4 1 6 . . . Classes Destroyed 20 | 1 5 1 4 . . . 2 2 1 . . 1 . . 1 . . . 2 . . . . Worker 19 | . . . 3 . . 1 3 5 . . . . 6 . . . . . . 1 . . . Builder 5 | . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . Tunneler 8 | 4 . . 1 . . . 1 1 . . . . . . . . . 1 . . . . . Hauler 19 | . 2 . 5 . . . 6 1 . . . . 3 . . . . 1 . 1 . . . Recycler 19 | . 2 . 3 . . . 5 2 . . . . 1 . . . . 4 . 2 . . . Mechanic 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 12 | . 1 . 3 . . . 3 1 . . . . 3 . . . . . . 1 . . . Swarmer 60 | . 5 . 6 2 . 4 6 8 2 4 . 8 3 . 3 . . 4 . 5 . . . Grunt 64 | . 11 4 16 . . 2 21 1 . . . 1 3 2 . . . . . 3 . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . Sentry 29 | . . . 10 . . . 10 3 1 . . . 2 . . . . 2 . 1 . . . Hunter 9 | . . . . . . . 1 2 . . . 2 . 1 . . . 1 . 2 . . . Programmer 21 | . . . . . . . . 3 . . . . 4 . . . . 6 . 8 . . . Compactor 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Decomposer 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . Samaritan 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 10 | 3 8 5 8 2 . 5 10 4 2 4 . 5 10 2 2 . . 6 2 4 . . . Combat Bots Only 10 | . 5 4 4 2 . 4 10 4 2 4 . 5 5 2 2 . . 5 2 3 . . . Max Kills in Single Turn 5 | 1 2 2 5 1 . 5 2 1 2 3 . 3 2 1 1 . . 4 2 4 . . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 4 . . 4 1 . 2 3 . 3 1 1 1 . . 3 1 3 . . . Melee 1 | . . . . . . . . 1 1 . . 1 1 . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Hostile Shots Fired 1195 | . 102 17 144 6 . 31 165 226 11 37 . 80 57 6 1 . . 74 . 136 . 16 86 Missed 355 | . 22 4 42 3 . 7 45 59 4 11 . 33 19 2 . . . 23 . 44 . 1 36 Hits 840 | . 80 13 102 3 . 24 120 167 7 26 . 47 38 4 1 . . 51 . 92 . 15 50 Melee 17 | . . . 2 . . . . . . . . . . . . . . . . . . 15 . Projectile 823 | . 80 13 100 3 . 24 120 167 7 26 . 47 38 4 1 . . 51 . 92 . . 50 AOE 5 | . . . . . . . . . . . . . . . . . . 3 . 2 . . . Critical Strikes 36 | . 2 2 3 . . 1 4 3 . . . 1 . . . . . 6 . 6 . 8 . Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Damage Taken 12629 | . 853 180 1446 38 . 370 1765 1864 56 281 . 637 511 54 12 . 19 1186 . 1992 . 601 764 Core 2368 | . 139 . 166 17 . 9 216 155 5 43 . 98 93 . . . . 50 . 214 . 526 637 Absorbed by Shields 282 | . . . . . . . . . . 74 . 44 70 . . . . 94 . . . . . Redirected to Shielding 17 | . . . . . . . 17 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 226 | . . . . . . . . . . . . . . . . . . . 226 . . . . Core Remaining (%) 67 | 100 . 44 . . . 52 60 . . . . 57 . . . . 89 . . 73 . . . Volleys Fired 479 | 14 77 6 116 6 . 11 147 29 1 2 . 17 3 16 5 . . 3 9 17 . . . Largest 2 | 2 2 1 2 2 . 2 2 2 1 1 . 2 1 1 1 . . 1 1 1 . . . Hottest 130 | 40 100 30 100 46 . 46 130 50 36 36 . 88 36 50 43 . . 43 90 90 . . . Shots Fired 858 | 28 141 6 223 13 . 21 286 58 1 2 . 24 3 16 5 . . 3 9 19 . . . Gun 716 | 28 128 . 174 13 . 20 278 58 . . . 17 . . . . . . . . . . . Cannon 60 | . . . 40 . . . . . . . . . . . . . . . 5 15 . . . Launcher 68 | . 1 6 7 . . 1 8 . 1 2 . 7 3 16 5 . . 3 4 4 . . . Special 14 | . 12 . 2 . . . . . . . . . . . . . . . . . . . . Kinetic 675 | 28 124 . 176 13 . 20 249 58 . . . 7 . . . . . . . . . . . Thermal 105 | . 16 . 40 . . . 29 . . . . . . . . . . . 5 15 . . . Explosive 52 | . 1 6 7 . . 1 8 . 1 2 . 7 3 . 5 . . 3 4 4 . . . Electromagnetic 26 | . . . . . . . . . . . . 10 . 16 . . . . . . . . . Robot Hit Streak 22 | 10 12 . 19 4 . 22 13 5 . . . 6 . 1 . . . . 3 2 . . . Robot Miss Streak 5 | 2 5 . 3 3 . . 4 5 . . . 4 . . . . . . 2 4 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 3 . . . . . 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 729 | 19 89 . 154 7 . 20 205 86 2 . . 15 33 4 3 . . 40 7 41 1 3 . Core Hits 443 | 5 37 9 73 3 . 12 122 38 4 5 . 23 26 11 6 . . 21 12 34 1 1 . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . Critical Strikes 23 | . . . 1 . . . . 6 . . . 2 2 . . . . 4 . 8 . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . Sever 19 | . . . . . . . . 6 . . . 2 2 . . . . 3 . 6 . . . Melee Attacks 330 | . . . . . . . 13 80 3 2 . 6 59 4 5 2 4 63 2 78 6 3 . Impact 17 | . . . . . . . . . . . . . . . . . . 4 . 13 . . . Slashing 297 | . . . . . . . 13 80 3 2 . 6 59 4 5 2 4 59 2 56 2 . . Piercing 16 | . . . . . . . . . . . . . . . . . . . . 9 4 3 . Sneak Attacks 45 | . . . . . . . 2 9 1 . . . 13 3 3 . . 8 2 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . . . . . . 4 . . . . 7 . 6 . . . Damage Inflicted 24570 | 204 1112 434 3216 132 . 508 4095 2755 239 274 . 1118 2469 690 521 . . 2701 1150 2853 42 57 . Guns 7516 | 204 1097 . 1826 118 . 305 3162 615 . . . 189 . . . . . . . . . . . Cannons 762 | . . . 650 . . . . . . . . . . . . . . . 112 . . . . Explosions 5761 | . . 431 707 . . 195 712 . 86 274 . 633 261 370 247 . . 260 868 717 . . . Melee 10382 | . . . . . . . 211 2128 153 . . 296 2208 320 274 . . 2432 170 2091 42 57 . Ramming 149 | . 15 3 33 14 . 8 10 12 . . . . . . . . . 9 . 45 . . . Kinetic 7289 | 204 1059 . 2097 118 . 305 2790 615 . . . 101 . . . . . . . . . . . Thermal 993 | . 38 . 379 . . . 372 . . . . . . . . . . . 112 92 . . . Explosive 5299 | . . 431 707 . . 195 712 . 86 274 . 633 261 . 247 . . 260 868 625 . . . Electromagnetic 458 | . . . . . . . . . . . . 88 . 370 . . . . . . . . . Impact 713 | . . . . . . . . . . . . . . . . . . 172 . 541 . . . Slashing 9326 | . . . . . . . 211 2128 153 . . 296 2208 320 274 . . 2260 170 1306 . . . Piercing 343 | . . . . . . . . . . . . . . . . . . . . 244 42 57 . Highest Corruption 21 | . . . 2 2 2 2 2 3 3 . . . 2 2 2 2 . 3 3 17 . 21 21 Average Corruption 3 | . . . 2 2 2 2 2 1 2 . . . 2 2 2 2 . 2 3 8 . 10 21 Corruption Purged 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 124 | . . . 8 11 3 5 9 14 1 . . . 3 7 8 2 . 4 8 34 . 4 3 Message Errors 35 | . . . 3 2 . 1 1 5 . . . . 1 2 2 . . 2 3 12 . 1 . Matter Fused 23 | . . . 2 3 . 1 3 3 1 . . . 2 2 . . . . . 6 . . . Heat Flow Errors 13 | . . . 3 1 . 1 . 1 . . . . . 1 2 . . . . 3 . 1 . Energy Discharges 11 | . . . . 1 1 . . 2 . . . . . 1 . 1 . . 1 3 . 1 . Parts Rejected 3 | . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Parts Fused 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Data Loss (minor) 19 | . . . . 1 1 1 1 2 . . . . . 1 3 . . 1 3 2 . 1 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . 1 1 . . . 1 . . . Misfires 5 | . . . . 1 . . 1 1 . . . . . . . . . . . 2 . . . Alerts 5 | . . . . 1 1 . 1 . . . . . . . . . . 1 . 1 . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 3 . . 1 Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1208 | . . 1 . . . . 128 80 44 10 . . 136 75 132 . . 311 . 291 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 59 | . . 1 . . . . 17 . . 10 . . 28 . . . . . . 3 . . . Melee 1149 | . . . . . . . 111 80 44 . . . 108 75 132 . . 311 . 288 . . . Knockbacks 12 | . . . 4 . . . . . . . . . . . . . . 2 . 6 . . . Impact 9 | . . . 1 . . . . . . . . . . . . . . 2 . 6 . . . Kinetic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 137 | . . . 75 . . . . . . . . . . . . . . . . 62 . . . Shots 5 | . . . 3 . . . . . . . . . . . . . . . . 2 . . . Rammed 11 | . 3 2 2 1 . 1 2 . . . . . . . . . . . . . . . . Targets Rammed 20 | . 3 2 3 1 . 1 3 3 . . . . . . . . . 1 . 3 . . . Kicked 7 | . . . . . . . . 3 . . . . . . . . . 1 . 3 . . . Crushed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 378 | . 192 37 378 274 . 157 20 163 . . . 66 . 97 187 . . 1 132 278 . 207 . Average Temperature 60 | . 38 15 69 124 . 59 9 73 . . . 24 . 35 95 . . 1 51 75 . 118 . Received Heat Transfer 2704 | . 369 135 498 6 . 207 801 315 18 12 . 69 80 . . . . 47 . 147 . . . Effects 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . Parts Fried 10 | . . . . . . . . . . . . 1 . 2 . . . 1 . 6 . . . Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . 2 . 6 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 1 . 1 . . . . . . . . . 2 . . . . . Heat Transferred 1571 | . 111 . 925 . . . 485 . . . . . . . . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Maximum Alert Level 2 | . . . 2 1 . . 2 1 . . . . 1 . . . . . . 1 . . . Low Security (%) 73 | 100 100 100 28 94 . 100 55 93 . . . . 38 . . . . 100 100 30 100 100 100 Level 1 23 | . . . 60 5 . . 32 6 . . . . 61 . . . . . . 69 . . . Level 2 3 | . . . 11 . . . 11 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 507 | 5 107 95 506 217 . 130 507 225 . . . . 280 . . . . 189 78 386 174 14 95 Initial 238 | . . . . 195 . . 22 220 . . . . 238 . . . . 150 50 . 174 14 . Average 133 | 1 15 9 270 126 . 27 215 110 . . . . 208 . . . . 59 19 225 105 1 21 Influence Increases 7320 | 20 447 112 1096 162 . 204 1200 613 70 105 . 320 678 310 60 . 14 652 88 1058 6 . 105 Destroy 0b10 Robot/C 3960 | . 320 80 680 120 . 140 760 340 60 80 . 240 240 80 60 . . 260 . 500 . . . Destroy 0b10 Robot/NC 455 | 20 25 5 80 . . 5 95 55 . . . 10 75 . . . 10 45 . 30 . . . Destroy Leader 954 | . 56 10 186 20 . 20 198 104 10 10 . 40 92 20 . . . 74 . 114 . . . Allied During Kill 200 | . . . . 22 . 9 1 . . . . . . . . . 4 3 . 161 . . . Successful Hack 145 | . 10 . 28 . . . 13 32 . . . . 50 . . . . 12 . . . . . Disable Machine 165 | . . . 15 . . 30 15 . . . . . 15 . . . . 15 . 75 . . . Destroy Structure 496 | . 21 17 47 . . . 43 22 . . . . 26 . . . . 78 88 148 6 . . Advance Influence 300 | . . . . . . . . . . . . . 150 . . . . 150 . . . . . Partial Spotted 30 | . 15 . . . . . . . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 615 | . . . 60 . . . 75 60 . 15 . 30 30 210 . . . . . 30 . . 105 Influence Decreases 7245 | 20 447 112 596 655 7 146 772 973 196 105 . 178 622 435 125 8 14 507 233 702 322 40 30 Entered New Map 1115 | . . . . 305 7 . 36 266 47 . . . 54 74 15 8 . . 95 . 182 26 . Time Decay 5285 | 20 320 95 546 350 . 126 636 627 149 105 . 148 538 361 110 . 14 436 118 432 140 4 10 Lost Part 529 | . 40 10 50 . . 20 80 80 . . . 30 30 . . . . 49 . 110 . 10 20 Lost Ally 229 | . . 7 . . . . 20 . . . . . . . . . . 22 20 160 . . . Purge Threat 87 | . 87 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 1 4 . . . 9 9 . . . . 5 . . . . 3 . 6 . . . Investigation 6 | . 2 . 1 . . . 1 2 . . . . . . . . . . . . . . . Extermination 15 | . . . . . . . . 4 . . . . 4 . . . . 3 . 4 . . . Reinforcement 12 | . 1 . 1 . . . 5 3 . . . . . . . . . . . 2 . . . Assault 4 | . . 1 2 . . . 1 . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Distress Signals 18 | . 2 . 4 . . . 3 2 . . . . 1 . . . . 3 . 3 . . . Communications Jammed 15 | . . . . . . . . . . . . . . . . . . 8 . 7 . . . Distress Signals 12 | . . . . . . . . . . . . . . . . . . 8 . 4 . . . Times Spotted 325 | . 28 7 53 6 . 7 62 28 2 5 . 18 21 1 1 . 2 25 6 32 3 6 12 Peak Tracking Total 8 | . 8 4 5 3 . 4 5 4 1 5 . 5 4 3 1 . 2 4 3 5 2 6 5 Tactical Retreats 21 | . . . 2 . . . 3 3 . 1 . 2 2 5 . . . . . 2 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Traps Triggered 12 | . 1 . 2 . . . 2 3 . . . . 1 . . . . 1 . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Machines Disabled 11 | . . . 1 . . 2 1 . . . . . 1 . . . . 1 . 5 . . . Max in Single Turn 2 | . . . 1 . . 2 1 . . . . . 1 . . . . 1 . 2 . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Machines Accessed 59 | . 8 . 7 . 1 . 10 12 . 1 4 . 8 1 . . . 3 . 4 . . . Terminals 31 | . 7 . 7 . . . 8 5 . . . . 3 1 . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 4 . . . . 1 . . . . . . 1 . . . Scanalyzers 7 | . . . . . . . 1 2 . . . . 2 . . . . 1 . 1 . . . Garrison Access 5 | . . . . . . . 1 1 . . . . . . . . . 2 . 1 . . . Total Hacks 166 | . 26 . 21 . 1 . 25 24 . 1 31 . 20 1 . . . 6 . 10 . . . Successful 93 | . 12 . 10 . 1 . 14 8 . 1 31 . 8 1 . . . 1 . 6 . . . Failed 71 | . 14 . 11 . . . 10 16 . . . . 11 . . . . 5 . 4 . . . Catastrophic 11 | . . . 2 . . . 2 2 . . . . 1 . . . . 2 . 2 . . . Database Lockouts 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . Manual 126 | . 22 . 16 . . . 17 8 . . . . 8 . . . . 33 . 19 3 . . Terminals 88 | . 23 . 21 . . . 21 11 . . . . 11 1 . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . 3 . . . . . . 3 . . . Repair Stations 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . . 6 . . . . 2 . . . . . . 1 . . . Scanalyzers 19 | . . . . . . . 3 4 . . . . 4 . . . . 4 . 4 . . . Garrison Access 8 | . . . . . . . 1 3 . . . . . . . . . 2 . 2 . . . Terminal Hacks 48 | . 3 . 4 . 1 . 3 2 . 1 31 . 2 1 . . . . . . . . . Record 13 | . . . . . 1 . . . . . 11 . . 1 . . . . . . . . . Part Schematic 13 | . . . 1 . . . . . . . 12 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . 1 . . . 3 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . Retrieve Components 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . Scanalyzer 10 | . . . . . . . 2 3 . . . . 1 . . . . 1 . 3 . . . Retrieve Study 10 | . . . . . . . 2 3 . . . . 1 . . . . 1 . 3 . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Unauthorized Hacks 27 | . 8 . 6 . . . 8 1 . . . . 4 . . . . . . . . . . Terminals 27 | . 8 . 6 . . . 8 1 . . . . 4 . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 8 | . 2 . . . . . 2 1 . . . . 3 . . . . . . . . . . Skim 18 | . 6 . 6 . . . 6 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 8 . 7 . . . 7 9 . . . . 8 . . . . 2 . 2 . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 5 . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 80 | . . . 1 . . . . . . . 12 . . . . 15 . 52 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Time 84 | . . . . . . . . . . . . . . . . . . . . 84 . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . Part Studies Acquired 10 | . . . . . . . 2 3 . . . . 1 . . . . 1 . 3 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Total Allies 43 | . . 1 . 3 . . . . . . . . 13 . . 4 . 1 19 1 . 1 . Largest Group 20 | . . 1 . 3 3 1 1 . . . . . 4 . . 4 4 4 20 15 . 1 . Highest-Rated Group 714 | . . 31 . 40 40 16 16 . . . . . 101 . . 153 153 153 714 533 . 46 . Highest-Rated Ally 50 | . . 31 . 16 16 16 16 . . . . . 31 . . 40 40 40 50 46 . 46 . Zionite Dispatches 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Melee Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Ally Attacks 229 | . . 4 . 28 . 15 1 . . . . . . . . . 5 7 117 46 . 6 . Total Damage 5485 | . . 62 . 279 . 122 14 . . . . . . . . . 68 111 3746 888 . 195 . Kills 18 | . . . . 4 . 1 . . . . . . . . . . 2 1 4 6 . . . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . 2 . 4 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Active Infowar (turns) 14852 | 58 128 . 273 . . . 2532 2268 432 424 85 415 1521 1007 700 1309 421 1408 522 990 296 63 . Optics 13738 | . . . . . . . 2262 2268 432 424 85 415 1521 1007 700 1309 421 1408 522 964 . . . Sensors 6847 | . . . . . . . . . . . . . 660 985 700 1309 421 1175 522 716 296 63 . IFF 137 | . . . . . . . . . . . . . 137 . . . . . . . . . . Seismic 3353 | 58 128 . 273 . . . 270 2114 411 99 . . . . . . . . . . . . . Jamming 1556 | . . . . . . . . . . . . . 92 . . . . 625 522 317 . . . Robot Analysis Total 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . 2 . . 2 . . 1 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 11 | . . . . . . . . . . . . . . . . . . 8 . 3 . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Turns Passed 20945 | 184 1641 881 1636 783 276 730 2626 2268 432 424 85 415 1521 1007 700 1309 421 1408 522 1173 296 130 77 Spaces Moved 13231 | 81 586 358 699 473 171 431 1198 1679 384 353 77 300 1099 799 557 1076 306 979 301 793 208 182 141 Core 264 | 1 . . . . . . . . . . . . . . . . . . . . . 130 133 Treads 3996 | 80 586 358 699 473 171 431 1198 . . . . . . . . . . . . . . . . Legs 8963 | . . . . . . . . 1679 384 353 77 300 1099 799 557 1076 306 979 301 793 208 52 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Fastest Speed 39 | 50 160 240 160 160 160 160 155 105 105 105 111 111 111 111 113 113 126 115 106 96 96 50 39 Average Speed 133 | 158 228 240 164 160 160 160 163 109 105 108 111 112 114 111 113 117 126 118 155 113 127 64 49 Slowest Speed 240 | 160 240 240 240 160 160 160 240 175 175 111 111 183 205 201 113 128 128 126 200 191 173 105 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Potential Cave-ins 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 7 97 98 77 95 40 97 93 43 57 56 72 64 37 63 68 90 52 39 90 25 7 86 5 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 15 | . 2 1 2 1 1 . 3 . 1 . 1 2 . . . 1 . . . . . . . Known Exits Taken 12 | . . 1 1 1 . 1 . 1 1 . . . 1 1 1 1 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 . . . 1 . 1 . . 1 1 1 . . . . . . . . . . . Scrap Searched 16 | . . 1 . 1 . 1 . . 2 2 . 2 . 2 . 4 1 . . . . . . Spaces Dug 334 | . 21 . 1 . . . 9 24 1 28 . 76 10 1 73 . 4 31 . 52 3 . . Terrain Destroyed 565 | . 21 19 51 . . . 47 24 4 28 . 81 35 1 73 . 4 39 47 88 3 . . Melee 95 | . . . . . . . 9 24 1 2 . . 10 1 1 . 4 15 . 25 3 . . Projectile 28 | . 11 . 3 . . . . . . . . . . . . . . . 1 13 . . . AOE 442 | . 10 19 48 . . . 38 . 3 26 . 81 25 . 72 . . 24 46 50 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Total 15327 | 108 723 371 965 487 174 449 1634 1955 406 389 76 342 1292 896 613 1119 336 1137 341 952 230 187 145 Wait 702 | . 29 . 65 3 . . 189 67 6 24 . 2 93 50 44 17 20 52 6 35 . . . Move 13208 | 80 585 357 698 472 170 430 1197 1678 383 352 76 299 1098 798 556 1075 305 979 300 792 208 181 139 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 145 | 7 16 4 18 1 . 2 16 22 3 2 . 1 13 8 . 6 1 8 4 7 6 . . Fast Attach 80 | 7 1 . 9 1 2 . 15 7 . 2 . 1 3 2 . 5 . 5 4 5 4 2 5 Attach 90 | . 5 1 7 . . 3 6 16 5 3 . 5 6 5 . 1 1 9 5 9 2 1 . Detach 27 | . . . 2 . . . 2 6 1 2 . 5 3 . . . . 3 2 1 . . . Swap 144 | . 6 1 19 1 . 2 18 19 2 . . 6 12 4 4 5 2 20 2 20 1 . . Drop 137 | . 1 . 28 2 2 . 28 28 2 . . . 8 9 . 9 3 5 7 . 5 . . Fire 479 | 14 77 6 116 6 . 11 147 29 1 2 . 17 3 16 5 . . 3 9 17 . . . Melee 289 | . . . . . . . 13 80 3 2 . 6 48 4 4 1 4 52 2 63 4 3 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . 3 . . . . . . . . . 1 . 3 . . . Crush 13 | . 3 2 3 1 . 1 3 . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -5/Waste -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 185 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 14) 1244 | -10/Materials | Core integrity fell below 50% 1294 | -10/Materials | Discovered new exit (range 11) 1366 | -10/Materials | Identified exit to Subcaves 1439 | -10/Materials | Learned location of 2 exits from Mines 1553 | -10/Materials | Learned location of Subcaves (-10) 1628 | -10/Materials | Learned Materials stockpile data 1640 | -10/Materials | Discovered new exit (range 4) 1671 | -10/Materials | Learned 4 Subcaves zone layouts 1826 | -10/Materials | Entered Mines 1827 | -10/Mines | Met a Derelict testing a Signal Generator 1827 | -10/Mines | Identified exit to Materials 1836 | -10/Mines | Found Signal Generator 2218 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2675 | -10/Mines | Learned location of Zion (-6) 2707 | -10/Mines | Entered Materials 2707 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2708 | -9/Materials | Identified exit to Materials 3009 | -9/Materials | Discovered new exit (range 9) 3465 | -9/Materials | Discovered new exit (range 16) 3973 | -9/Materials | Learned Storage stockpile data 4007 | -9/Materials | Identified exit to Mines 4053 | -9/Materials | Learned location of Recycling (-9) 4064 | -9/Materials | Loaded intel: 12 trap records 4084 | -9/Materials | Learned location of 1 exit from Storage 4114 | -9/Materials | Loaded intel: 1 recycling unit location 4307 | -9/Materials | First assault squad dispatched 4343 | -9/Materials | Entered Mines 4344 | -9/Mines | Identified exit to Exiles 4378 | -9/Mines | Met a Derelict bent on vengeance 4452 | -9/Mines | Discovered exit to Materials (range 5) 4467 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4691 | -9/Mines | Discovered exit to Materials (range 7) 4712 | -9/Mines | Learned Materials emergency access door positions 4740 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5126 | -9/Mines | Entered Exiles 5126 | -9/Exiles | Accompanied by 3 allies 5167 | -9/Exiles | Met 8R-AWN 5190 | -9/Exiles | Met EX-HEX 5257 | -9/Exiles | Met EX-DEC 5374 | -9/Exiles | Discovered new exit (range 15) 5402 | -9/Exiles | Entered Mines 5402 | -8/Mines | Accompanied by 3 allies 5463 | -8/Mines | Lost 3 parts (1p1u1w) 5540 | -8/Mines | Discovered exit to Materials (range 9) 5721 | -8/Mines | Discovered exit to Materials (range 10) 6132 | -8/Mines | Entered Materials 6132 | -8/Materials | Accompanied by 1 ally 6132 | -8/Materials | Evolved 2 slots: Utility x2 6268 | -8/Materials | Garrison activated, responded to threat 6447 | -8/Materials | Build established: Scavenger-Mutant 6472 | -8/Materials | Destroyed 10 combat bots 6482 | -8/Materials | Lost 6 parts (2n3u1w) 6666 | -8/Materials | Discovered new exit (range 9) 7163 | -8/Materials | Central database locked down 7387 | -8/Materials | Discovered new exit (range 4) 7812 | -8/Materials | Build established: Mutant 7862 | -8/Materials | Discovered new exit (range 20) 8451 | -8/Materials | Learned 4 Lower Caves zone layouts 8508 | -8/Materials | Learned location of Extension (-4) 8532 | -8/Materials | First assault squad dispatched 8556 | -8/Materials | Learned Factory security intel 8620 | -8/Materials | Learned location of 1 exit from Storage 8634 | -8/Materials | Learned Factory terminal intel 8690 | -8/Materials | Learned Storage trap positions 8758 | -8/Materials | Entered Factory 8758 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8760 | -7/Factory | Loaded intel: 26 terminal locations 9068 | -7/Factory | Build established: Scavenger-Mutant 9706 | -7/Factory | Build established: Mutant 10008 | -7/Factory | Discovered new exit (range 5) 10056 | -7/Factory | Discovered new exit (range 5) 10698 | -7/Factory | Identified exit to Lower Caves 10710 | -7/Factory | Build established: Gladiator 11026 | -7/Factory | Entered Lower Caves 11027 | -7/Lower Caves | Identified exit to Lower Caves 11040 | -7/Lower Caves | Encountered a Warlord checkpoint 11371 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11393 | -7/Lower Caves | Learned 4 Factory zone layouts 11458 | -7/Lower Caves | Entered another Lower Caves area 11464 | -7/Lower Caves | Discovered new exit (range 8) 11478 | -7/Lower Caves | Spotted B-75 Beast 11836 | -7/Lower Caves | Discovered new exit (range 19) 11882 | -7/Lower Caves | Entered Data Miner 11882 | -7/Data Miner | Discovered new exit (range 6) 11899 | -7/Data Miner | Met Data Miner 11930 | -7/Data Miner | Learned location of Section 7 (-2) 11930 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11941 | -7/Data Miner | Received God Mode back door access code from Data Miner 11950 | -7/Data Miner | Build established: Mutant 11967 | -7/Data Miner | Entered Proximity Caves 11970 | -6/Proximity Caves | Spotter reported a threat 12067 | -6/Proximity Caves | Spotted B-75 Beast 12372 | -6/Proximity Caves | Discovered new exit (range 10) 12379 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12382 | -6/Proximity Caves | Entered Factory 12382 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12734 | -6/Factory | Build established: Scientist-Gladiator 12832 | -6/Factory | Garrison activated, responded to threat 13257 | -6/Factory | Build established: Gladiator 13508 | -6/Factory | Central database locked down 13772 | -6/Factory | Discovered new exit (range 13) 13784 | -6/Factory | Identified exit to Lower Caves 13903 | -6/Factory | Entered Lower Caves 13921 | -6/Lower Caves | Found DCF Scrap (10 items) 14133 | -6/Lower Caves | Spotted B-75 Beast 14615 | -6/Lower Caves | Build established: Assassin 14801 | -6/Lower Caves | Discovered new exit (range 18) 14893 | -6/Lower Caves | Found Alien Artifact 14893 | -6/Lower Caves | Identified Core Expander 14893 | -6/Lower Caves | Installed Core Expander, added new Utility slot 14909 | -6/Lower Caves | Identified exit to Lower Caves 14910 | -6/Lower Caves | Entered another Lower Caves area 14941 | -6/Lower Caves | Encountered a Warlord checkpoint 14966 | -6/Lower Caves | Learned Factory emergency access door positions 14983 | -6/Lower Caves | Build established: Gladiator 15596 | -6/Lower Caves | Discovered new exit (range 7) 15605 | -6/Lower Caves | Identified exit to Zion 15610 | -6/Lower Caves | Entered Zion 15685 | -6/Zion | Discovered new exit (range 16) 15743 | -6/Zion | System corruption cleaned by Quarantine Array 15836 | -6/Zion | Given the Hacking Drone Bay 15836 | -6/Zion | Found Prototype Device 16001 | -6/Zion | Learned Factory terminal intel 16237 | -6/Zion | Given A8's code to call for help 16427 | -6/Zion | Met Imprinter 16447 | -6/Zion | Imprinted 16449 | -6/Zion | Declared Zion's savior 16520 | -6/Zion | Identified Hacking Drone Bay 16677 | -6/Zion | Found Prototype Special Weapon 16677 | -6/Zion | Identified RU-N14's Throwing Claymores 16685 | -6/Zion | Found RU-N14's Throwing Claymores 16901 | -6/Zion | Identified exit to Proximity Caves 16919 | -6/Zion | Entered Proximity Caves 16919 | -5/Proximity Caves | Accompanied by 4 allies 16922 | -5/Proximity Caves | Spotter reported a threat 16986 | -5/Proximity Caves | Found DCF Scrap (13 items) 17320 | -5/Proximity Caves | Discovered new exit (range 5) 17324 | -5/Proximity Caves | Identified exit to Factory 17340 | -5/Proximity Caves | Entered Factory 17340 | -5/Factory | Accompanied by 4 allies 17340 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17341 | -5/Factory | Identified exit to Upper Caves 17343 | -5/Factory | Loaded intel: 26 terminal locations 17610 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 17766 | -5/Factory | Retrieved Zion intel report: Trap Installations 17776 | -5/Factory | Spotted B-75 Beast 17870 | -5/Factory | Lost 3 allies 17905 | -5/Factory | Discovered new exit (range 16) 17914 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 17995 | -5/Factory | Lost 5 parts (3n2u) 18053 | -5/Factory | Identified exit to Factory 18239 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 18272 | -5/Factory | Discovered exit to Factory (range 4) 18406 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 18587 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 18622 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 18642 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 18643 | -5/Factory | Zion Melee Resupply teleported in 18705 | -5/Factory | Terminal network hard line cut 18748 | -5/Factory | Sucked down chute 18748 | -5/Factory | Entered Waste 18749 | -5/Waste | Met a frightened Derelict 18758 | -5/Waste | 1 allies followed down the chute 18779 | -5/Waste | Spotted C-40 Crusher 18787 | -5/Waste | Warlord forces began an assault 18802 | -5/Waste | Spotted C-40 Crusher 18805 | -5/Waste | Allies destroyed C-40 Crusher 18808 | -5/Waste | Spotted C-40 Crusher 18810 | -5/Waste | Allies destroyed C-40 Crusher 18811 | -5/Waste | Spotted C-40 Crusher 18812 | -5/Waste | Destroyed C-40 Crusher 18817 | -5/Waste | Destroyed C-40 Crusher 18822 | -5/Waste | Spotted C-40 Crusher 18825 | -5/Waste | Spotted C-40 Crusher 18828 | -5/Waste | Allies destroyed C-40 Crusher 18837 | -5/Waste | Lost 3 allies 18841 | -5/Waste | Allies destroyed C-40 Crusher 19173 | -5/Waste | Discovered new exit (range 20) 19260 | -5/Waste | Identified exit to Factory 19270 | -5/Waste | Entered Factory 19270 | -5/Factory | Accompanied by 15 allies 19505 | -5/Factory | Lost 9 allies 19523 | -5/Factory | Retrieved Zion intel report: Branch Access 19711 | -5/Factory | Fabricated Enh. Armored Leg (x1) 19917 | -5/Factory | System corruption reached 10% 20292 | -5/Factory | Lost 6 parts (1p4u1w) 20293 | -5/Factory | Retrieved Zion intel report: Trap Installations 20294 | -5/Factory | Zion Melee Resupply teleported in 20384 | -5/Factory | Retrieved Zion intel report: Emergency Access 20431 | -5/Factory | Discovered exit to Factory (range 5) 20443 | -5/Factory | Entered another Factory area 20443 | -4/Factory | Evolved 2 slots: Utility x2 20711 | -4/Factory | Build established: Scientist-Gladiator 20739 | -4/Factory | Sucked down chute 20739 | -4/Factory | Entered Waste 20740 | -4/Waste | Met a frightened Derelict 20747 | -4/Waste | Spotted C-40 Crusher 20754 | -4/Waste | EMP discharged 20754 | -4/Waste | System corruption reached 10% 20757 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 20775 | -4/Waste | Spotted C-40 Crusher 20785 | -4/Waste | Spotted C-40 Crusher 20789 | -4/Waste | Spotted C-40 Crusher 20795 | -4/Waste | Spotted C-40 Crusher 20796 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 20799 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 20800 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 20802 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 20803 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 20806 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 20809 | -4/Waste | Crushed by Compactor (1 part destroyed) 20840 | -4/Waste | Lost 9 parts (3n4u2w) 20842 | -4/Waste | Spotted C-40 Crusher 20854 | -4/Waste | EMP discharged 20859 | -4/Waste | Discovered new exit (range 12) 20869 | -4/Waste | Entered Factory 20886 | -4/Factory | Core integrity fell below 50% 20911 | -4/Factory | Core integrity fell below 20% 20946 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 20854_ Broken Adv. Cloaking Device fried beyond repair. 20859_ EXIT=FOUND 20860_ System corrupted: Energy discharge (-37). 20867_ Acquired Corrupted Adv. Phase Shifter. 20867_ Integrated Corrupted Adv. Phase Shifter (+5). LOCATION=UNKNOWN GOAL=ESCAPE 20872_ ALERT: All DSF locations entering lockdown mode. 20873_ Adv. Phase Shifter destroyed. 20881_ System corrupted: Component data lost. 20928_ Penetrated by Slug. 20936_ Acquired Field Propulsion Drive. 20938_ Field Propulsion Drive destroyed. 20938_ Acquired Field Propulsion Drive. 20942_ Field Propulsion Drive destroyed. 20944_ Acquired Field Propulsion Drive. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? "??????????????????? | | ???????????????????????????? "??????????????????? | | ???????????????????????????# ??????????????????? | | ???????????????????????????# "??????????????????? | | ???????????????????????????# "??????????????????? | | ???????????????????????????# """????????????????? | | ???????????????????????????# ?????????????? | | ???????????????############# """ ""?????????????? | | ???????????????# # """ """ ???????????? | | ???????????????# """ # """ """ ???????????? | | ???????????????# """"" # ?????######+ | | ???????????????# """"" # """ """ ?? | | ???????????????# s # """ """ | | ???????????????# = ss + """ """ | | ???????????????# = s@ # | | ???????????????# # ?? | | ???????????????# ### #### ######??????# | | ???????????????# """ #?# #??# #???????????# | | ???????????????# """"" #?# #??# #???????????# | | ???????????????# """"" #?# #??# #???????????# | | ???????????????# #?# #??# #???????????# | | ???????????????###############/#### #???????????# | | ?????????????????????# + #???????????# | | ?????????????????????# # #???????????# | | ?????????????????????# # ############# | | ?????????????????????# # | | ?????????????????????# """ """ # | | ?????????????????????# """ """ + | | ?????????????????????+ """ """ # | | ?????????????????????# # | | ?????????????????????# ?? !!! ###########+#### | | ???????????????????????? !!= #???????? ?? | | ???????????????????????? !?? #?????? | | ????????????????????????? ?? #????# | | ??????????????????????????#???## ##????# | | ????????????????????????????????#??????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# ! | | ???????????????????????????????????????########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 37 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 85 Jamming Range 14 Armor Coverage 450 Weapon Shielding 33 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 70 Melee Accuracy 24 Core Analysis 6 Recoil Reduction 3 Defensive Hacking 14 Authchip Count 5 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Lance | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Power Sword | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Force Field | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Coil Gun | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Cld. Fission Core | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Rocket Array | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Cld. Plasma Cannon | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Cld. Airjet | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Kinetic Spear | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Imp. Heavy Machine Gun | -5/Factory | Z-intel Cld. Cesium-ion Thruster | -5/Factory | Z-intel Hvy. Proton Missile Launcher | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Imp. Airjet | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Imp. Heavy Laser | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Exp. Targeting Computer | -5/Factory | Z-intel F-cell Engine | -5/Factory | Z-intel Cld. Deuterium Engine | -5/Factory | Z-intel Exp. Weapon Shielding | -5/Factory | Z-intel Force Rifle | -5/Factory | Z-intel Scatter Rocket Array | -5/Factory | Z-intel Impact Mace | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Adv. EM Disruption Field | -5/Factory | Z-intel Cld. Pulse Rifle | -5/Factory | Z-intel Prc. Rocket Launcher | -5/Factory | Z-intel Cld. VTOL Module | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Prc. Assault Rifle | -5/Factory | Z-intel Imp. Spread Laser | -5/Factory | Z-intel Fusion Reactor | -5/Factory | Z-intel Gravity Neutralizer | -5/Factory | Z-intel Exp. Propulsion Shielding | -5/Factory | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Enh. Armored Leg | x1 | -5/Factory | Authchip Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Greatsword | -7/Factory | Hacked Great Axe | -7/Factory | Hacked Lgt. Armored Exoskeleton | -6/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Thunder Leg | -5/Factory | Hacked Imp. VSS Leg | -5/Factory | Hacked Power Maul | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed DecoyKineticRefractor Manual? 0 Play Time 02:01:17 Cumulative 173.4 hours Start 2025.10.15 @ 17:43:14 End 2025.10.16 @ 16:43:11 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 77 Gallery% 68 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b9b3255-c343-4ed6-89b0-5136a9723fa3