Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.05 @ 16:21:12 Player: Trantor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1127) 1127 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2682 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 253/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (1100) Ox21 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Improved Treads Improved Treads Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Improved Targeting Computer Light Armor Plating Shield Generator EM Shotgun EM Shotgun Beam Rifle Beam Rifle Beam Rifle Advanced Beam Cannon Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Improved Targeting Computer Light Armor Plating EM Shotgun EM Shotgun Beam Rifle Beam Rifle Beam Rifle Beam Rifle Advanced Beam Cannon Autogun Autogun [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 61 | 6 18 . 37 Power 6 | 1 2 . 3 Engine 6 | 1 2 . 3 Core . | . . . . Reactor . | . . . . Propulsion 19 | 2 5 . 12 Treads 17 | 2 5 . 10 Leg . | . . . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 12 | 1 2 . 9 Device . | . . . . Storage 6 | 1 1 . 4 Processor 2 | . 1 . 1 Hackware 1 | . . . 1 Protection 3 | . . . 3 Artifact . | . . . . Weapon 24 | 2 9 . 13 Energy Gun 14 | 2 6 . 6 Energy Cannon 4 | . . . 4 Ballistic Gun 6 | . 3 . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . 4 . 11 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 8 | . 4 . 4 Highest Loss Streak 8 | . 1 . 8 Average Slot Usage (%) 93 | . 91 100 94 Engine 12 | . 14 14 10 Treads 23 | . 27 28 19 Storage 17 | . 14 14 22 Processor 7 | . 12 14 2 Hackware 3 | . . . 6 Protection 4 | . . . 10 Energy Gun 12 | . 16 28 5 Energy Cannon 3 | . . . 6 Ballistic Gun 6 | . 4 . 8 Naked Turns . | . . . . Heaviest Build 84 | 11 27 27 84 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 24 | . 2 . 24 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 20 | 6 10 10 20 Average Capacity 13 | 5 7 10 19 Most Carried 20 | 6 10 10 20 Average Carried 12 | 3 7 10 17 Final Capacity 20 | 6 10 10 20 Final Carried 19 | 6 10 10 19 Class Distribution -------------------- 55% | Mutant 40% | Hauler-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1035 | 213 238 . 584 Remotely . | . . . . Salvage Created 1924 | . 558 90 1276 Parts 120 | . 43 12 65 Haulers Intercepted 6 | . 2 . 4 Recyclers Shooed 4 | . 2 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 47 | . 16 6 25 Guns 35 | . 14 6 15 Cannons 10 | . . . 10 AOE 2 | . 2 . . Classes Destroyed 8 | . 4 . 4 Worker 2 | . . . 2 Hauler 6 | . 2 . 4 Recycler 3 | . . . 3 Operator 4 | . 1 . 3 Watcher 1 | . . . 1 Swarmer 27 | . 9 6 12 Grunt 15 | . 7 . 8 Sentry 5 | . . . 5 Best Kill Streak 10 | . 5 3 10 Combat Bots Only 9 | . 5 3 9 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . 1 1 1 Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2734 | . 692 140 1902 Core 583 | . 149 21 413 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 . 32 . Volleys Fired 171 | . 53 7 111 Largest 2 | . 2 2 2 Hottest 136 | . 112 112 136 Shots Fired 300 | . 100 14 186 Gun 251 | . 100 14 137 Cannon 49 | . . . 49 Launcher . | . . . . Special . | . . . . Kinetic 91 | . 26 . 65 Thermal 196 | . 61 14 121 Explosive . | . . . . Electromagnetic 13 | . 13 . . Robot Hit Streak 21 | . 21 2 12 Robot Miss Streak 7 | . 6 4 7 Penetration Max . | . . . . Secondary Targets 12 | . 8 2 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 193 | . 55 5 133 Core Hits 101 | . 30 6 65 Critical Hits 8 | . . . 8 Critical Kills 3 | . . . 3 Critical Parts Destroyed 5 | . . . 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2895 | . 779 116 2000 Guns 1986 | . 671 116 1199 Cannons 801 | . . . 801 Explosions 108 | . 108 . . Melee . | . . . . Ramming . | . . . . Kinetic 692 | . 157 . 535 Thermal 2074 | . 493 116 1465 Explosive . | . . . . Electromagnetic 129 | . 129 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Effects 39 | . . . 39 Message Errors 14 | . . . 14 Matter Fused 6 | . . . 6 Heat Flow Errors 4 | . . . 4 Energy Discharges 3 | . . . 3 Parts Rejected 3 | . . . 3 Data Loss (minor) 5 | . . . 5 Targeting Errors 2 | . . . 2 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles 1 | . . . 1 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 39 | . 39 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 610 | . 210 115 610 Average Temperature 148 | . 53 52 185 Received Heat Transfer 969 | . 162 6 801 Effects 30 | . . . 30 Shutdowns 7 | . . . 7 Energy Bleed 4 | . . . 4 Interference 6 | . . . 6 Short Circuit 5 | . . . 5 Damage (minor) 2 | . . . 2 Damage (major) 6 | . . . 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 3 2 Heat Transferred 4246 | . 1046 296 2904 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 375 | . 375 171 333 Initial 66 | . . 16 66 Average 86 | . 77 138 94 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 89 | 100 80 100 96 Level 1 10 | . 19 . 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 4 . 4 Investigation 4 | . 2 . 2 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 8 | . 4 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 105 | . 48 8 49 Peak Tracking Total 8 | . 6 3 8 Tactical Retreats 5 | . 1 . 4 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 8 | . 7 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 16 | . 8 . 8 Terminals 13 | . 6 . 7 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 69 | . 28 . 41 Successful 50 | . 17 . 33 Failed 19 | . 11 . 8 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 38 | . 13 . 25 Terminals 63 | . 24 . 39 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 27 | . 8 . 19 Record 5 | . 1 . 4 Part Schematic 5 | . 1 . 4 Prototype ID Bank 3 | . 1 . 2 Branch Access Points 1 | . . . 1 Terminal Index 2 | . 1 . 1 Alert Level 3 | . . . 3 Unreport Threat 1 | . 1 . . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . . . 1 Recall Investigation 1 | . . . 1 Hauler Manifests 1 | . 1 . . Zone Layout 3 | . 1 . 2 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 19 | . 6 . 13 Terminals 19 | . 6 . 13 Assimilate 7 | . 1 . 6 Botnet 12 | . 5 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 7 . 8 Full Trace Events 4 | . 2 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . 1 . 4 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 5684 | 113 2626 245 2700 Spaces Moved 2870 | 65 1499 140 1166 Core 17 | 4 1 . 12 Treads 2724 | 61 1498 140 1025 Legs . | . . . . Wheels 129 | . . . 129 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 150 160 100 Average Speed 174 | 153 159 160 196 Slowest Speed 1250 | 160 160 160 1250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 5 99 22 62 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile . | . . . . AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 3258 | 76 1632 147 1403 Wait 89 | . 43 1 45 Move 2867 | 64 1498 139 1166 Hop . | . . . . Pick Up 33 | 6 9 . 18 Fast Attach 25 | 6 11 . 8 Attach 8 | . 2 . 6 Detach 5 | . . . 5 Swap 28 | . 5 . 23 Drop 32 | . 11 . 21 Fire 171 | . 53 7 111 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 6 exits: [*Mat x2] / Min x2 / Sto x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 9) 457 | -10/Materials | Core integrity fell below 50% 977 | -10/Materials | Discovered new exit (range 16) 1491 | -10/Materials | Discovered new exit (range 16) 1968 | -10/Materials | Discovered new exit (range 15) 2181 | -10/Materials | Discovered new exit (range 7) 2740 | -10/Materials | Entered Mines 2904 | -10/Mines | Found a hidden stash of uninstalled traps 2926 | -10/Mines | Discovered new exit (range 9) 2985 | -10/Mines | Entered Materials 2985 | -9/Materials | Evolved 2 slots: Utility x2 3488 | -9/Materials | Lost 3 parts (1n1u1w) 3692 | -9/Materials | Build established: Hauler-Mutant 3737 | -9/Materials | Discovered new exit (range 10) 4187 | -9/Materials | Discovered new exit (range 14) 5137 | -9/Materials | Identified exit to Mines 5137 | -9/Materials | Identified exit to Storage 5651 | -9/Materials | Destroyed 9 combat bots 5664 | -9/Materials | Core integrity fell below 50% 5676 | -9/Materials | Core integrity fell below 20% 5685 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05627_ Power failure, Imp. Ion Engine shutdown. 05629_ Overheating: System interference. 05629_ Autogun temporarily disabled. 05630_ G-34 Mercenary suffers critical hit. 05630_ G-34 Mercenary destroyed. 05633_ Imp. Medium Laser permanently disabled. 05633_ Overheating: Short circuit. 05633_ Acquired 13 matter. 05635_ Acquired 10 matter. 05640_ Hrd. Light Armor Plating destroyed. 05646_ Overheating: Energy bleed (-58). 05647_ K-01 Serf cleans the Repair Station. 05648_ Adv. Beam Cannon destroyed. 05648_ Broken Lgt. Treads destroyed. 05649_ MQVUEX FU#BCK2TQBZ8 |5&2Q 05652_ Lgt. Treads destroyed. 05653_ Hacking Suite destroyed. 05665_ Broken Imp. Medium Laser destroyed. 05665_ Imp. Ion Engine destroyed. 05675_ U-05 Engineer lays Concrete. 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Sensor Array | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Imp. Signal Interpreter | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeSupercompositeDrive Manual? 0 Play Time 00:49:43 Cumulative 67.2 hours Start 2021.05.05 @ 15:32:33 End 2021.05.05 @ 16:21:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 21 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 35 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08cc60b7-f874-44ea-83b7-b8bd4d96cedd