Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 15:40:10 Player: Scuttle Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (6611) 6611 TOTAL SCORE: 14021 Bonus ------- Pacifist 5711 Entered Garrisons 400 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 199/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Improved Signal Interpreter Improved Terrain Scan Processor Improved Utility Shielding Graphene Brace Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scan Processor Advanced Reaction Control System Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Axe [Rating: 24] Favorites ----------- Power None Propulsion None Utility Makeshift Hacking Suite Device Advanced Reaction Control System Processor Improved Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Res Res Gar Res Slots Evolved 16 | . . 2 2 2 . . 2 . . 2 . . 2 2 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 16 | . . 2 2 2 . . 2 . . 2 . . 2 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 16 | 1 . . 1 . 1 . 2 4 . 2 1 . . 3 1 . . Power . | . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 14 | . . . 1 . 1 . 2 4 . 1 1 . . 3 1 . . Device 2 | . . . . . . . . . . . 1 . . 1 . . . Storage . | . . . . . . . . . . . . . . . . . . Processor 3 | . . . 1 . . . 1 . . 1 . . . . . . . Hackware 6 | . . . . . . . . 4 . . . . . 2 . . . Protection 3 | . . . . . 1 . 1 . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 2 | 1 . . . . . . . . . 1 . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Parts Lost 9 | . . 1 . . . . . 1 1 1 . . . 5 . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . . . . 1 1 1 . . . 4 . . . Weapon 2 | . . 1 . . . . . . . . . . . 1 . . . Highest Loss Streak 4 | . . 1 . . . . . 1 1 1 . . . 4 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 1 | . . . 2 2 2 4 2 2 2 2 3 3 3 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . 2 . . . . 1 1 1 . . . . Weapon . | . . . 1 1 1 1 1 1 1 . 1 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 1 | . . . . . . . . . . . . . . 1 . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 19 | . 14 11 1 7 5 . 11 22 29 22 26 29 26 20 20 21 21 Device 1 | . . . . . . . . . . . 2 5 5 1 4 4 4 Processor 6 | . . . 1 7 4 . 4 6 6 6 11 11 10 9 8 8 8 Hackware 8 | . . . . . . . . 13 23 14 11 11 10 8 4 4 4 Protection 1 | . . . . . 1 . 6 2 . . . . . . 3 4 4 Peak Build Rating 24 | 1 1 1 3 3 4 1 6 19 19 15 21 21 21 24 20 20 20 Average Rating 13 | . 1 . . 3 2 1 5 12 16 14 17 21 21 16 19 20 20 On Entrance 10 | . 1 1 . 3 3 1 1 6 19 15 14 21 21 21 17 20 20 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . Naked Turns 123 | . . 2 53 . 16 52 . . . . . . . . . . . Heaviest Build 3 | 1 1 1 . . 3 . 3 3 . . 3 3 3 3 3 3 3 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 4 | . . 2 2 2 4 4 3 2 2 3 3 3 3 2 . . . Average Carried 1 | . . 1 2 2 2 4 2 2 2 2 3 3 3 . . . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | . . 2 2 2 4 4 2 2 2 3 3 3 3 . . . . Class Distribution -------------------- 52% | Hacker-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -7/Garrison Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -2/Research Mutant | -2/Garrison Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Res Res Gar Res Matter Collected 181 | 76 . . . . 2 103 . . . . . . . . . . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Res Res Gar Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Res Res Gar Res Hostile Shots Fired 464 | . . 38 32 . 37 33 6 33 9 40 14 . . 136 25 16 45 Missed 206 | . . 15 12 . 15 19 3 16 4 17 3 . . 65 11 6 20 Hits 258 | . . 23 20 . 22 14 3 17 5 23 11 . . 71 14 10 25 Melee 16 | . . . . . 9 . . . . . . . . . 7 . . Projectile 242 | . . 23 20 . 13 14 3 17 5 23 11 . . 71 7 10 25 AOE 2 | . . . . . 2 . . . . . . . . . . . . Critical Strikes 13 | . . . . . 5 . . . 1 2 . . . 2 3 . . Actively Blocked 3 | . . . . . . . . . . . . . . . 3 . . Damage Taken 5229 | . . 237 242 . 525 209 46 356 98 461 224 . . 1333 567 253 678 Core 4585 | . . 157 242 . 435 209 16 183 78 443 203 . . 1137 565 253 664 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 6 | . . . . . . . . . . . . . . . 1 . 5 Core Remaining (%) 59 | 100 100 60 56 . . 8 . . 67 . . 35 100 12 . . . Volleys Fired . | . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . . Core Hits 1 | . . . . . . . . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . 1 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 82 | . . . 14 . . . . . . 14 . . . 8 5 . 41 Guns . | . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 82 | . . . 14 . . . . . . 14 . . . 8 5 . 41 Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 . . . 2 2 2 . . . 2 4 Average Corruption 1 | . . . . . . 1 . . . 2 2 2 . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . 1 . . . 1 4 1 . . . . 1 Message Errors 1 | . . . . . . . . . . . 1 . . . . . . Matter Fused 2 | . . . . . . 1 . . . . 1 . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . 1 . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . 1 . . . . . . 1 Impact 2 | . . . . . . . . . . 1 . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 33 | . . . 5 . . . . . . 6 . . . 3 2 . 17 Shots . | . . . . . . . . . . . . . . . . . . Rammed 22 | . . . 5 . . . . . . 3 . . . 4 1 . 9 Targets Rammed 22 | . . . 5 . . . . . . 3 . . . 4 1 . 9 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 100 | . . . . . . . . . . . 100 . . . . . 54 Average Temperature 47 | . . . . . . . . . . . 60 . . . . . 29 Received Heat Transfer 714 | . . 75 72 . . 18 . 75 63 222 45 . . 63 27 27 27 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Res Res Gar Res Maximum Alert Level . | . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . 100 . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 153 | . 15 5 50 22 18 63 32 . . 105 . . 14 153 106 79 44 Initial 85 | . . 5 . 22 18 13 32 . . 34 . . 14 1 85 79 44 Average 32 | . 2 1 14 22 18 37 26 . . 44 . . 9 33 76 79 19 Influence Increases 904 | . 15 . 60 5 . 50 . 90 75 145 90 . . 293 51 . 30 Successful Hack 59 | . . . . 5 . . . . . 10 . . . 23 21 . . Disable Machine 15 | . . . . . . . . . . 15 . . . . . . . Anti-Garrison Action 50 | . . . . . . 50 . . . . . . . . . . . Partial Spotted 45 | . 15 . 15 . . . . . . . . . . 15 . . . Lose Combat Pursuer 735 | . . . 45 . . . . 90 75 120 90 . . 255 30 . 30 Influence Decreases 874 | . . 15 10 28 9 5 51 97 25 111 124 31 20 144 98 27 79 Entered New Map 299 | . . 10 . 28 9 5 31 5 2 21 34 11 10 3 68 27 35 Time Decay 505 | . . 5 10 . . . 20 82 23 80 90 20 10 91 30 . 44 Lost Part 70 | . . . . . . . . 10 . 10 . . . 50 . . . Squads Dispatched 15 | . . . 1 . 1 . . . . 2 . . . 4 3 . 4 Investigation 8 | . . . . . . . . . . 2 . . . 2 2 . 2 Extermination 2 | . . . . . . . . . . . . . . 1 . . 1 Reinforcement 5 | . . . 1 . 1 . . . . . . . . 1 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Res Res Gar Res Distress Signals 10 | . 1 2 2 . . . . . . . . . 1 2 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 130 | . 2 12 11 . 5 14 4 6 7 15 8 . 1 19 11 6 9 Peak Tracking Total 14 | . 4 12 9 . 5 14 4 3 7 8 5 . 2 9 9 7 12 Tactical Retreats 20 | . . . 1 . . . . 4 2 3 2 . . 6 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Res Res Gar Res Traps Triggered 5 | . . . . . 2 . . . . 2 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Res Res Gar Res Machines Disabled 1 | . . . . . . . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Res Res Gar Res Machines Accessed 12 | . . . . 1 . 2 . 1 . 2 . . . 2 2 . 2 Terminals 10 | . . . . 1 . 2 . . . 2 . . . 2 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Total Hacks 29 | . . . . 1 . 5 . 1 . 7 . . . 6 4 . 5 Successful 8 | . . . . 1 . . . 1 . 2 . . . 2 1 . 1 Failed 21 | . . . . . . 5 . . . 5 . . . 4 3 . 4 Catastrophic 4 | . . . . . . 2 . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 17 | . . . . . . 3 . . . 7 . . . 4 3 . . Terminals 27 | . . . . 1 . 5 . . . 7 . . . 6 3 . 5 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Terminal Hacks 7 | . . . . 1 . . . 1 . 2 . . . 2 . . 1 Open Door 1 | . . . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . 1 . . . 1 . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . . . . 2 . . . 2 . . . 2 1 . 2 Full Trace Events 7 | . . . . . . 1 . . . 1 . . . 2 1 . 2 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Res Res Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Res Res Gar Res Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Res Res Gar Res Active Infowar (turns) . | . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Res Res Gar Res Turns Passed 1602 | 12 28 61 67 12 45 52 40 233 111 168 181 51 35 254 70 53 129 Spaces Moved 3075 | 20 56 117 121 23 76 103 76 453 221 311 358 102 70 488 135 105 240 Core 3075 | 20 56 117 121 23 76 103 76 453 221 311 358 102 70 488 135 105 240 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 3 18 17 22 1 71 23 2 69 41 12 63 19 2 17 8 27 14 Regions Visited 17 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 1 1 . . . . . . . . Scrap Searched 1 | . . . . . . . . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Low Low Fac Upp Upp Fac Res Res Gar Res Total 3110 | 20 55 118 126 22 80 102 77 456 220 321 358 101 69 496 136 104 249 Wait 3 | . . . . . . . . . . 3 . . . . . . . Move 3058 | 19 55 116 120 22 75 102 75 452 220 310 357 101 69 487 134 104 240 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 5 | . . 2 . . 2 . . . . 1 . . . . . . . Fast Attach 14 | 1 . . 1 . 3 . . 4 . 1 1 . . 2 1 . . Attach 5 | . . . . . . . 2 . . 1 . . . 2 . . . Detach 1 | . . . . . . . . . . 1 . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . Drop 1 | . . . . . . . . . . . . . . 1 . . . Fire . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . Ram 22 | . . . 5 . . . . . . 3 . . . 4 1 . 9 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -7/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research -2/Garrison -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 16) 41 | -10/Materials | Entered another Materials area 41 | -9/Materials | Evolved 2 slots: Utility x2 92 | -9/Materials | Discovered new exit (range 7) 102 | -9/Materials | Entered another Materials area 102 | -8/Materials | Evolved 2 slots: Utility x2 161 | -8/Materials | Discovered new exit (range 16) 169 | -8/Materials | Entered Factory 169 | -7/Factory | Evolved 2 slots: Utility x2 181 | -7/Factory | Identified exit to DSF 181 | -7/Factory | Entered DSF 209 | -7/DSF | Additional patrols routed to DSF 212 | -7/DSF | Discovered new exit (range 11) 218 | -7/DSF | Core integrity fell below 50% 226 | -7/DSF | Entered Garrison 268 | -7/Garrison | Core integrity fell below 20% 272 | -7/Garrison | Discovered new exit (range 13) 278 | -7/Garrison | Entered Factory 278 | -6/Factory | Evolved 2 slots: Utility x2 293 | -6/Factory | Discovered new exit (range 8) 300 | -6/Factory | Build established: Mutant 318 | -6/Factory | Entered Lower Caves 382 | -6/Lower Caves | Spotted B-75 Beast 549 | -6/Lower Caves | Discovered new exit (range 3) 551 | -6/Lower Caves | Entered another Lower Caves area 658 | -6/Lower Caves | Discovered new exit (range 7) 662 | -6/Lower Caves | Entered Factory 662 | -5/Factory | Evolved 2 slots: Utility x2 717 | -5/Factory | Build established: Hacker-Mutant 758 | -5/Factory | Identified exit to Factory 829 | -5/Factory | Discovered new exit (range 3) 830 | -5/Factory | Identified exit to Upper Caves 830 | -5/Factory | Entered Upper Caves 847 | -5/Upper Caves | Core integrity fell below 50% 882 | -5/Upper Caves | Encountered a Warlord checkpoint 937 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1008 | -5/Upper Caves | Discovered new exit (range 6) 1010 | -5/Upper Caves | Identified exit to Upper Caves 1011 | -5/Upper Caves | Entered another Upper Caves area 1057 | -5/Upper Caves | Discovered exit to Factory (range 12) 1062 | -5/Upper Caves | Entered Factory 1062 | -4/Factory | Evolved 2 slots: Utility x2 1093 | -4/Factory | Discovered new exit (range 10) 1097 | -4/Factory | Identified exit to Research 1097 | -4/Factory | Entered Research 1097 | -3/Research | Evolved 2 slots: Utility x2 1181 | -3/Research | Identified exit to Armory 1181 | -3/Research | Identified exit to Testing 1233 | -3/Research | Core integrity fell below 50% 1253 | -3/Research | Identified exit to Research 1296 | -3/Research | Lost 4 parts (3u1w) 1343 | -3/Research | Core integrity fell below 20% 1351 | -3/Research | Entered another Research area 1351 | -2/Research | Evolved 2 slots: Utility x2 1417 | -2/Research | Identified exit to Garrison 1421 | -2/Research | Entered Garrison 1437 | -2/Garrison | Spotted B-90 Cyclops 1441 | -2/Garrison | Triggered checkpoint 1466 | -2/Garrison | Core integrity fell below 50% 1469 | -2/Garrison | Discovered new exit (range 10) 1473 | -2/Garrison | Identified exit to Research 1474 | -2/Garrison | Entered Research 1523 | -2/Research | Identified exit to Access 1528 | -2/Research | Spotted B-90 Cyclops 1557 | -2/Research | Build established: Mutant 1564 | -2/Research | Core integrity fell below 20% 1603 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- Found 3 level access points to Access: (55,188) (99,66) (76,10) Map updated. 01523_ ALERT: Suspicious activity at Terminal R004. Dispatching Investigation squad. 01529_ ALERT: All DSF locations entering lockdown mode. 01537_ B-90 Cyclops activates siege mode. 01544_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R017. 01557_ Slammed into U-05 Engineer. 01561_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 5Y. 01590_ Slammed into K-01 Serf. 01591_ Slammed into T-07 Excavator. 01591_ T-07 Excavator knocked back. 01593_ Slammed into T-07 Excavator. 01593_ Destabilizing: System corrupted (+2). 01596_ Slammed into T-07 Excavator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????""??????????? | | ????????????????????????????????????"""??????????? | | ????????????????????????????????????""" ? +??????? | | ??????????????????????????????????? """ ???????? | | ?????????????????????????????????? """ ? +??????? | | ???????????#################????? #??????? | | ?????????? u ###### ! #??????? | | ????