Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.14 @ 03:40:11 Player: thingamajigger Result: Destroyed by VC-IFB(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (141) 705 Value Destroyed (4411) 4411 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (943) 943 TOTAL SCORE: 10279 Bonus ------- High Alert Combat Kills 232 Follower Combat Kills 111 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 240/290 System Corruption 5% Temperature Cool (9) Movement Treading (165) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads Armored Treads Armored Huge Wheel > --- UTILITY (4) ------ Lightpack 2.0 Zionite Light Carapace > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle EMP Blaster Precision Grenade Launcher > --- INVENTORY (25) --- Improved Deuterium Engine Neutrino Core Armored Treads Medium Treads Armored Huge Wheel Experimental Heat Sink High-capacity Matter Pod (147) High-capacity Matter Pod (0) Weapon Cycler Zionite Weapon Casing Zionite Weapon Casing Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Drone Bay (1/1) Phasing AFG Zionite Phaser-S Zionite Phaser-S Minigun EMP Blaster Makeshift Hammer CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- Lightpack 2.0 Zionite Light Carapace > --- WEAPON ----------- Gauss Rifle Gauss Rifle EMP Blaster Precision Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Armored Treads Medium Treads Armored Huge Wheel Experimental Heat Sink High-capacity Matter Pod High-capacity Matter Pod Weapon Cycler Zionite Weapon Casing Zionite Weapon Casing Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Drone Bay Phasing AFG Zionite Phaser-S Zionite Phaser-S Minigun EMP Blaster Makeshift Hammer CR-A16's Pointy Stick [Rating: 78] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Humpback Device Heat Sink Storage Humpback Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Ballistic Gun Gauss Rifle Launcher EMP Blaster Impact Weapon Impact Mace Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 2 | . . . . . 1 1 . . . . Weapon 2 | . . . . . 1 1 . . . . Parts Attached 108 | 7 5 2 1 2 20 45 2 2 15 7 Power 5 | 1 . . . . 1 3 . . . . Engine 4 | 1 . . . . 1 2 . . . . Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 26 | 3 . . . . 5 13 . 2 3 . Treads 15 | 2 . . . . 2 8 . 1 2 . Leg 1 | 1 . . . . . . . . . . Wheel 10 | . . . . . 3 5 . 1 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 29 | 1 3 . 1 . 2 11 2 . 6 3 Device 9 | . 1 . . . 1 2 1 . 3 1 Storage 8 | 1 2 . 1 . . 2 . . 1 1 Processor 2 | . . . . . . 1 . . 1 . Hackware 2 | . . . . . 1 1 . . . . Protection 8 | . . . . . . 5 1 . 1 1 Artifact . | . . . . . . . . . . . Weapon 48 | 2 2 2 . 2 12 18 . . 6 4 Energy Gun 8 | 2 2 2 . 1 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 28 | . . . . . 6 15 . . 5 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . 1 1 . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 . . 1 . Slashing Weapon 5 | . . . . . 4 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . . . . . 2 3 Parts Lost 36 | . . . . . 2 24 . 2 6 2 Power 4 | . . . . . 1 3 . . . . Propulsion 13 | . . . . . 1 8 . 2 2 . Utility 5 | . . . . . . 3 . . 2 . Weapon 14 | . . . . . . 10 . . 2 2 Highest Loss Streak 13 | . . . . . 1 13 . 1 2 2 Average Slot Usage (%) 90 | . 96 100 90 85 89 89 92 91 90 74 Engine 9 | . 14 14 14 14 9 5 7 7 7 7 Treads 19 | . 28 28 28 28 18 14 15 14 15 15 Wheel 9 | . . . . . 18 14 15 14 13 7 Device 2 | . 10 14 4 . 1 1 5 . . . Storage 9 | . 14 14 13 14 9 7 7 7 6 7 Processor 3 | . . . . . . 5 7 7 7 3 Hackware 1 | . . . . . 7 1 . . . . Protection 3 | . . . . . . 5 1 7 6 3 Energy Gun 10 | . 28 28 28 28 13 . . . . . Ballistic Gun 17 | . . . . . 12 28 30 30 29 16 Naked Turns . | . . . . . . . . . . . Heaviest Build 234 | 13 52 52 211 211 220 232 234 234 234 40 Greatest Support 60 | 40 40 40 40 40 22 60 26 26 40 40 Greatest Overweight (x) 19 | . 1 1 5 5 10 19 8 11 11 . Average Overweight (x) 6 | . . 1 2 5 9 7 8 10 10 . Largest Inventory Capacity 35 | 8 20 20 35 35 35 35 35 35 35 25 Average Capacity 31 | 7 12 20 29 35 35 35 35 35 34 25 Most Carried 35 | . 17 20 27 28 35 35 31 34 35 25 Average Carried 27 | . 8 18 19 25 30 31 30 31 33 24 Final Capacity 35 | 8 20 20 35 35 35 35 35 35 25 25 Final Carried 35 | . 17 20 24 28 35 31 30 34 25 24 Class Distribution -------------------- 34% | Hauler-Gunner 26% | Hauler-Skirmisher 18% | Mutant 16% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Zion Gunner | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 5892 | 238 382 . 60 54 369 3080 103 151 1317 138 Remotely . | . . . . . . . . . . . Salvage Created 5707 | . 498 46 . 268 591 2818 52 137 1145 152 Parts 350 | . 40 6 . 16 39 139 3 10 86 11 Haulers Intercepted 2 | . 1 . . . 1 . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 3 12 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 98 | . 14 3 . 8 10 43 1 6 10 3 Guns 93 | . 14 3 . 6 10 43 1 6 10 . AOE 5 | . . . . 2 . . . . . 3 Classes Destroyed 21 | . 5 . . 1 4 7 . . 3 1 Worker 5 | . 2 . . . . 3 . . . . Builder 2 | . . . . . 1 1 . . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 2 | . 1 . . . 1 . . . . . Recycler 5 | . . . . . . 5 . . . . Mechanic 1 | . . . . . . 1 . . . . Operator 2 | . . . . . 1 1 . . . . Watcher 5 | . 3 . . . . 2 . . . . Swarmer 27 | . 9 3 . 3 . 6 . 6 . . Grunt 29 | . 5 . . 4 3 16 1 . . . Brawler 5 | . . . . 1 . 4 . . . . Duelist 2 | . . . . . 1 1 . . . . Sentry 7 | . . . . . 6 1 . . . . Specialist 4 | . . . . . . 4 . . . . Hunter 2 | . . . . . . 2 . . . . Programmer 6 | . . . . . . 6 . . . . Heavy 3 | . . . . . . 3 . . . . Zionite 31 | . . . . . . . . . 31 . Z-Light 3 | . . . . . . . . . . 3 Tinkerer 1 | . . . . . . . . . 1 . Thug 2 | . . . . . . . . . 2 . Butcher 1 | . . . . . . . . . 1 . Mutant 6 | . . . . . . . . . 6 . Best Kill Streak 13 | . 6 3 . 3 4 8 1 3 13 3 Combat Bots Only 6 | . 6 3 . 3 2 6 1 3 4 3 Max Kills in Single Turn 2 | . 2 1 . 2 2 2 1 2 2 2 Gunslinging 1 | . 1 . . . 1 1 . 1 . . Exploded 2 | . . . . 2 . . . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 6747 | . 267 70 . 132 392 4096 50 351 1153 236 Core 827 | . 42 . . 24 41 543 15 28 77 57 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 88 | 100 . . . 73 92 . . . . . Volleys Fired 270 | . 31 4 . 15 31 108 3 6 67 5 Largest 4 | . 2 2 . 2 3 4 4 4 4 2 Hottest 135 | . 112 112 . 112 135 125 112 112 112 69 Shots Fired 919 | . 62 8 . 29 89 424 13 24 264 6 Gun 912 | . 62 8 . 28 89 424 13 24 264 . Cannon . | . . . . . . . . . . . Launcher 7 | . . . . 1 . . . . . 6 Special . | . . . . . . . . . . . Kinetic 771 | . . . . . 48 422 13 24 264 . Thermal 141 | . 62 8 . 28 41 2 . . . . Explosive 1 | . . . . . . . . . . 1 Electromagnetic 6 | . . . . 1 . . . . . 5 Robot Hit Streak 25 | . 9 7 . 3 13 25 3 4 18 . Robot Miss Streak 7 | . 3 . . 2 3 4 1 3 7 . Penetration Max 1 | . . . . . . 1 . . 1 . Secondary Targets 29 | . 3 . . 1 1 14 . 2 8 . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . 1 1 . Shots Hit Robots 594 | . 37 6 . 14 59 302 7 13 156 . Core Hits 250 | . 20 3 . 10 25 114 2 6 61 9 Critical Kills 5 | . . . . . . 3 . . 2 . Critical Parts Destroyed 7 | . . . . . . 3 . 1 3 . Critical Strikes 21 | . 1 1 . 2 2 9 . 1 5 . Burn 6 | . 1 1 . 2 2 . . . . . Destroy 15 | . . . . . . 9 . 1 5 . Melee Attacks 15 | . . . . . 7 7 . . 1 . Impact 6 | . . . . . . 5 . . 1 . Slashing 9 | . . . . . 7 2 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12523 | . 700 112 . 304 975 5928 149 304 3531 520 Guns 11877 | . 700 110 . 273 975 5835 149 304 3531 . Cannons . | . . . . . . . . . . . Explosions 551 | . . . . 31 . . . . . 520 Melee 93 | . . . . . . 93 . . . . Ramming 2 | . . 2 . . . . . . . . Kinetic 10282 | . . . . . 498 5800 149 304 3531 . Thermal 1795 | . 700 110 . 273 477 35 . . . 200 Explosive 117 | . . . . . . . . . . 117 Electromagnetic 234 | . . . . 31 . . . . . 203 Impact 93 | . . . . . . 93 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 . 5 5 Average Corruption 3 | . . . . . . 3 3 . 4 5 Corruption Purged 5 | . . . . . . . 5 . . . Effects 85 | . . . . . . 51 10 . 17 7 Message Errors 16 | . . . . . . 12 . . 4 . Matter Fused 26 | . . . . . . 14 5 . 4 3 Heat Flow Errors 11 | . . . . . . 7 2 . 2 . Energy Discharges 9 | . . . . . . 5 . . 1 3 Data Loss (minor) 15 | . . . . . . 9 2 . 3 1 Data Loss (major) 4 | . . . . . . 2 . . 2 . Misfires 1 | . . . . . . . 1 . . . Weapon Failures 3 | . . . . . . 2 . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 54 | . . . . . . 54 . . . . Projectiles . | . . . . . . . . . . . Explosions 1 | . . . . . . 1 . . . . Melee 53 | . . . . . . 53 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 88 | . . . . . . 88 . . . . Shots 1 | . . . . . . 1 . . . . Rammed 1 | . . 1 . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 581 | . 252 84 . 369 251 581 234 113 278 16 Average Temperature 95 | . 78 44 . 151 81 110 84 57 82 7 Received Heat Transfer 1035 | . 6 . . 57 144 657 27 . 90 54 Effects 21 | . . . . 2 . 17 . . 2 . Shutdowns 4 | . . . . 1 . 3 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Interference 5 | . . . . . . 3 . . 2 . Matter Decay 1 | . . . . . . 1 . . . . Damage (minor) 3 | . . . . 1 . 2 . . . . Damage (major) 6 | . . . . . . 6 . . . . Damage (core) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 3 1 . 1 1 . . . . . Heat Transferred 4035 | . 1591 296 . 740 1184 74 . . . 150 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 766 | . 299 70 . 140 235 766 . . . . Initial 36 | . . 36 . . . 30 . . . . Average 208 | . 133 39 . 41 87 376 . . . . Maximum Alert Level 3 | . 1 . . . 1 3 . . . . Low Security (%) 65 | 100 74 100 . 100 99 28 . . . . Level 1 11 | . 25 . . . . 19 . . . . Level 2 17 | . . . . . . 38 . . . . Level 3 5 | . . . . . . 12 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . . 17 . . . . Investigation 1 | . . . . . . 1 . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 8 | . 1 . . . . 7 . . . . Assault 2 | . . . . . . 2 . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 3 | . 1 . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 161 | . 18 3 . 6 19 57 1 10 38 9 Peak Tracking Total 8 | . 5 2 . 3 5 5 1 4 8 5 Tactical Retreats 6 | . . . . . 1 3 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 1 | . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 4 | . . . 4 . . . . . . . Triggered 2 | . . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 9 | . 2 . . . . 3 . . 2 2 Max in Single Turn 2 | . 1 . . . . 2 . . 1 . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 11 | . 2 . 2 . 3 4 . . . . Terminals 5 | . 2 . . . 2 1 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 36 | . 11 . 2 . 12 11 . . . . Successful 24 | . 6 . 2 . 7 9 . . . . Failed 11 | . 4 . . . 5 2 . . . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 15 | . 3 . 1 . 7 . . . 4 . Terminals 23 | . 11 . . . 10 2 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . . . . 2 6 . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 11 | . 5 . 2 . 3 1 . . . . Record 1 | . . . 1 . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . Prototype ID Bank 4 | . 2 . . . 2 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . . . . 2 6 . . . . Insert Component 5 | . . . . . 1 4 . . . . Analyze 3 | . . . . . 1 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 . . . . . Terminals 3 | . 1 . . . 2 . . . . . Botnet 3 | . 1 . . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 8 | . 2 . . . 3 3 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 1 2 . . 15 . Parts Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 25 | . . . . . . 25 . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 2 . . . . Part Schematics Acquired 3 | . . . . . 1 2 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 118 | . . . . . . . . . . 118 Highest-Rated Ally 118 | . . . . . . . . . . 118 Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . 12 Total Damage 2793 | . . . . . . . . . . 2793 Kills 8 | . . . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 2 | . 1 . . . 1 . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . 1 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 15097 | 89 972 1014 1905 1127 1332 3641 700 699 3264 354 Spaces Moved 5382 | 54 462 409 503 190 468 1353 230 275 1241 197 Core 5 | 5 . . . . . . . . . . Treads 1905 | 45 462 409 503 190 . 17 . . 82 197 Legs 4 | 4 . . . . . . . . . . Wheels 3468 | . . . . . 468 1336 230 275 1159 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 560 220 156 210 210 165 165 Average Speed 246 | 146 178 240 374 560 225 215 210 244 238 165 Slowest Speed 560 | 160 240 240 560 560 230 400 210 245 245 165 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 4 71 76 70 44 44 27 45 50 88 36 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . 2 1 . . . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 7 | . . . . 1 . . 1 3 2 . Spaces Dug 13 | . . . . . 7 6 . . . . Terrain Destroyed 54 | . . . . . 7 27 . 5 . 15 Melee 13 | . . . . . 7 6 . . . . Projectile 10 | . . . . . . 5 . 5 . . AOE 31 | . . . . . . 16 . . . 15 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 6673 | 61 548 435 533 227 677 1866 440 287 1377 222 Wait 662 | . 27 9 . 17 127 263 206 . 10 3 Move 5372 | 53 461 408 502 189 467 1352 229 274 1240 197 Hop . | . . . . . . . . . . . Pick Up 168 | . 19 7 18 4 17 62 . 5 32 4 Fast Attach 22 | 7 2 . 1 . 1 7 . . 1 3 Attach 51 | . 1 2 . . 6 31 1 2 6 2 Detach 7 | . . . 1 . 1 2 . . 1 2 Swap 35 | . 2 . . 2 13 7 1 . 8 2 Drop 66 | 1 5 4 7 . 7 27 . . 11 4 Fire 270 | . 31 4 . 15 31 108 3 6 67 5 Melee 15 | . . . . . 7 7 . . 1 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 4 | . . . 4 . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 16) 204 | -10/Materials | Discovered new exit (range 16) 332 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 15) 445 | -10/Materials | Central database locked down 758 | -10/Materials | Discovered new exit (range 11) 1062 | -10/Materials | Entered Mines 1063 | -10/Mines | Learned location of Storage (-7) 1292 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1863 | -10/Mines | Found a hidden stash of uninstalled traps 1934 | -10/Mines | Learned Materials security intel 2003 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2008 | -10/Mines | Found Prototype Device 2064 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2066 | -10/Mines | Discovered new exit (range 5) 2076 | -10/Mines | Entered Exiles 2136 | -10/Exiles | Met 8R-AWN 2172 | -10/Exiles | Met EX-HEX 2359 | -10/Exiles | Met EX-DEC 2442 | -10/Exiles | Learned location of Zion (-7) 2488 | -10/Exiles | Met EX-BIN 3060 | -10/Exiles | Build established: Hauler-Mutant 3226 | -10/Exiles | Aligned with FarCom system 3232 | -10/Exiles | Given EX-Vault access code 3361 | -10/Exiles | Opened EX-Vault 3383 | -10/Exiles | Found Prototype Special Weapon 3401 | -10/Exiles | Found Prototype Energy Cannon 3430 | -10/Exiles | Found Prototype Storage 3459 | -10/Exiles | Identified Lightpack 2.0 3459 | -10/Exiles | Identified YOLO Cannon 3459 | -10/Exiles | Identified Field Lobotomy Kit 3566 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3936 | -10/Exiles | Discovered new exit (range 10) 3981 | -10/Exiles | Left Exiles lab with Lightpack 2.0 3981 | -10/Exiles | Entered Mines 4024 | -9/Mines | Met a Derelict bent on vengeance 4600 | -9/Mines | Learned location of 1 exit from Proximity Caves 5041 | -9/Mines | Discovered new exit (range 15) 5108 | -9/Mines | Entered Materials 5108 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5399 | -8/Materials | Build established: Hauler-Skirmisher 6335 | -8/Materials | Discovered new exit (range 10) 6440 | -8/Materials | Entered Factory 6440 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6497 | -7/Factory | Identified Exp. Sensor Array 7376 | -7/Factory | Fabricated Humpback (x1) 7961 | -7/Factory | Cargo convoy interrupted 8185 | -7/Factory | Lost 13 parts (2p4n1u6w) 8199 | -7/Factory | Core integrity fell below 50% 8606 | -7/Factory | Discovered new exit (range 12) 9081 | -7/Factory | Discovered new exit (range 15) 9140 | -7/Factory | Lost 4 parts (2n1u1w) 9240 | -7/Factory | First assault squad dispatched 9513 | -7/Factory | Garrison activated, responded to threat 9542 | -7/Factory | Lost 3 parts (1p2w) 9656 | -7/Factory | Build established: Hauler-Gunner 9774 | -7/Factory | Identified exit to Storage 9774 | -7/Factory | Identified exit to Lower Caves 10081 | -7/Factory | Entered Lower Caves 10771 | -7/Lower Caves | Discovered new exit (range 7) 10781 | -7/Lower Caves | Entered another Lower Caves area 10784 | -7/Lower Caves | Core integrity fell below 20% 10845 | -7/Lower Caves | Discovered new exit (range 15) 11168 | -7/Lower Caves | Learned Factory emergency access door positions 11430 | -7/Lower Caves | Encountered a Warlord checkpoint 11463 | -7/Lower Caves | Discovered new exit (range 5) 11480 | -7/Lower Caves | Entered Zion 11699 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11706 | -7/Zion | Discovered new exit (range 8) 11802 | -7/Zion | Given the Hacking Drone Bay 11822 | -7/Zion | Found Prototype Device 12288 | -7/Zion | Learned location of Recycling (-7) 12641 | -7/Zion | Identified Hacking Drone Bay 12646 | -7/Zion | Found Prototype Device 12667 | -7/Zion | Identified Phasing AFG 12734 | -7/Zion | Received a visual enhancement algorithm 13559 | -7/Zion | Found CR-A16's Pointy Stick 13636 | -7/Zion | Opened final containment barrier to the Deep Caves 14101 | -7/Zion | Rebuked by Imprinter 14141 | -7/Zion | Attempted to imprint without authorization 14141 | -7/Zion | Attacked by Zionites 14347 | -7/Zion | Destroyed Imprinter 14412 | -7/Zion | Extracted access codes from Imprinter's data core 14738 | -7/Zion | Discovered new exit (range 5) 14741 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14744 | -7/Zion | Entered Deep Caves 14746 | -7/Deep Caves | Met 5H-AD0 14804 | -7/Deep Caves | Build established: Gunner 14847 | -7/Deep Caves | Z-Facility disabled 14951 | -7/Deep Caves | Found Prototype Protection 14954 | -7/Deep Caves | Found Prototype Protection 15098 | -7/Deep Caves | Destroyed by VC-IFB(z) with Zionite Laser-S Last Messages --------------- 14939_ Identified Zio. Biocell. 14941_ Dropped Zio. Biocell. 14943_ Acquired Prototype Protection. 14943_ Identified Zio. Light Carapace. 14944_ System corrupted: Matter fused (-10). 14951_ Acquired Prototype Protection. 14963_ Acquired 23 matter. 14965_ Acquired 5 matter. 14974_ HV Slug penetrates P9-LI7(z). 14974_ P9-LI7(z) destroyed. 14974_ HV Slug penetrates Wall. 14985_ Extracted 4 energy. 14987_ System corrupted: Energy discharge (-92). 14995_ Dropped Autogun. 14995_ Dropped Cargo Storage Unit. 14999_ Acquired Prototype Energy Gun. 15003_ Extracted 4 energy. 15015_ Acquired Prototype Energy Gun. 15026_ Acquired 50 matter. 15077_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ????????????????????### ##""" ## | | ????????????????????# # | | ????????????????????# !! | | ????????????????????## ** ! | | ?????????????????????### ! [ | | ???????????????????????## = | | ???????????????????????# """ | | ????????????????????#### """" | | ???????????????????## # """"" | | ???????????????????# """"" | | ???????????????????#!=# """"" | | ???????????????????##### """ | | ??????????????????????## " | | ??????????????????????# " ? | | ??????????????????????## ? | | ????????????????????#### | | ???????????????????## # ? | | ???????????????????# ??? | | ???????????????????# ?? | | ???????????????????# ??? | | ???????????????????## ??? | | ????????????????????### ??? | | ??????????????????????# ? ???? | | ??????????????????????## h ????????? | | ???????????????????????# ????????? | | ???????????????????????##@ ????????? | | ????????????????????????# ????????? | | ????????????????????????# ????????? | | ????????????????????????# ?????????? | | ???????????????????????? ?????????? | | ???????????????????????? ??????????? | | ???????????????????????? ??????????? | | ???????????????????????? ??????????? | | ???????????????????????? ???????????? | | ???????????????????????? ???????????? | | ??????????????????????? z ????????????? | | ??????????????????????? zz ????????????? | | ??????????????????????? ??????????????? | | ??????????????????????? ????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 20 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Autogun | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Matter Filter | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Heat Shielding | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Humpback | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaXenonDatajack Manual? 0 Play Time 00:50:38 Cumulative 130.0 hours Start 2021.12.14 @ 01:08:58 End 2021.12.14 @ 03:40:11 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 204 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 63 Gallery% 82 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd3c4a26-134f-47de-aa70-e0dce58c1804