Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.28 @ 18:36:46 Player: Ischenous Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (78) 390 Value Destroyed (2878) 2878 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (318) 318 TOTAL SCORE: 7966 Bonus ------- Follower Combat Kills 456 Friendly Fire -138 Cogmind --------- Core Integrity 0/1000 Matter 218/300 Energy 57/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Terrain Scan Processor Improved Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Micro Fission Core Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Visual Processing Unit Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Beamcaster KE Penetrator Bore Cannon > --- INVENTORY -------- Angular Momentum Engine Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Advanced Terrain Scanner [Rating: 75] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Utility Targeting Computer Device Advanced Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Improved Core Shielding Weapon Bore Cannon Energy Gun Beam Rifle Ballistic Gun Coil Gun Ballistic Cannon Bore Cannon Launcher Proton Missile Launcher Impact Weapon Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Ext Fac Slots Evolved 10 | . . 2 2 2 . . 2 . 2 Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . . 1 . . 1 . . Utility 6 | . . 2 1 1 . . 1 . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 151 | 5 3 15 8 10 3 6 2 66 33 Power 26 | 1 . 4 2 1 1 . . 12 5 Engine 21 | 1 . 4 . . 1 . . 11 4 Core 4 | . . . 2 1 . . . . 1 Reactor 1 | . . . . . . . . 1 . Propulsion 48 | 1 2 3 3 2 . 2 1 25 9 Treads 1 | . . . . . . . . 1 . Leg 37 | . . 3 3 . . . . 22 9 Wheel 10 | 1 2 . . 2 . 2 1 2 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 35 | 1 . 3 2 1 . . . 18 10 Device 14 | . . 2 1 1 . . . 7 3 Storage 2 | 1 . . . . . . . 1 . Processor 16 | . . 1 1 . . . . 8 6 Hackware . | . . . . . . . . . . Protection 3 | . . . . . . . . 2 1 Artifact . | . . . . . . . . . . Weapon 42 | 2 1 5 1 6 2 4 1 11 9 Energy Gun 17 | 1 . 3 1 1 . 4 1 1 5 Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | 1 1 . . . . . . 3 2 Ballistic Cannon 10 | . . 1 . 5 . . . 2 2 Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 . . 3 . Unidentified Prototypes 4 | . . . 1 . . 1 . 2 . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 1 | . . . . . . 1 . . . Parts Lost 78 | . 3 5 3 6 1 7 . 28 25 Power 15 | . 1 2 2 1 . . . 6 3 Propulsion 22 | . 1 1 . 2 . 3 . 10 5 Utility 19 | . . . 1 1 . 1 . 8 8 Weapon 22 | . 1 2 . 2 1 3 . 4 9 Highest Loss Streak 10 | . 2 3 1 6 1 7 . 9 10 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 79 | . 55 79 89 69 43 30 17 87 89 Engine 6 | . 3 7 6 . 4 . . 7 8 Core 1 | . . . 5 6 4 . . . 1 Reactor 1 | . . . . . . . . 3 . Leg 15 | . . 12 18 6 . . . 19 20 Wheel 1 | . 9 . . 3 7 6 4 1 . Device 12 | . . 20 19 14 . . . 11 7 Storage 4 | . 14 11 9 7 7 4 . . . Processor 16 | . . 4 13 14 7 7 6 22 27 Protection 2 | . . . . . . . . 5 4 Energy Gun 5 | . 7 9 13 6 . 10 4 . 5 Ballistic Gun 3 | . 20 2 . . . . . 4 1 Ballistic Cannon 4 | . . 9 4 8 4 . . 3 4 Special Melee Weapon 1 | . . . . . . . . 1 2 Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 11 11 17 25 25 30 11 2 40 54 Greatest Support 85 | 10 16 20 34 28 28 28 12 80 85 Greatest Overweight (x) 8 | 1 2 3 1 6 1 1 . 8 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 7 5 5 5 Most Carried 8 | 6 6 8 8 8 8 8 5 5 5 Average Carried 5 | 3 5 6 7 6 7 6 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 4 6 8 7 8 7 2 5 4 2 Class Distribution -------------------- 45% | Scavenger-Mutant 41% | Mutant 5% | Scavenger-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Was Fac Fac Ext Fac Matter Collected 2912 | 220 73 252 111 59 . . 59 1610 528 Remotely . | . . . . . . . . . . Salvage Created 2965 | . 257 305 324 110 . 70 . 1238 661 Parts 184 | . 14 37 14 3 . 3 . 66 47 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Ext Fac Combat Hostiles Destroyed 60 | . 4 11 7 3 . 1 . 18 16 Guns 34 | . 1 8 5 1 . 1 . 6 12 Cannons 20 | . . 3 . 1 . . . 12 4 AOE 4 | . 3 . . 1 . . . . . Classes Destroyed 13 | . 3 4 . . . 1 . 3 2 Worker 1 | . 1 . . . . . . . . Builder 6 | . 1 . . . . . . 4 1 Recycler 2 | . . . . . . . . 2 . Operator 2 | . . 1 . . . . . . 1 Watcher 7 | . . 3 2 . . . . 2 . Swarmer 21 | . . 7 3 . . . . 3 8 Grunt 18 | . 4 . 4 2 . . . 8 . Duelist 1 | . . . . . . 1 . . . Sentry 10 | . . 4 . 1 . . . 5 . Specialist 1 | . . . . . . . . . 1 Hunter 3 | . . . . . . . . 1 2 Programmer 4 | . . . . . . . . . 4 Behemoth 1 | . . . . . . . . 1 . Guerrilla 1 | . . . . . . . . . 1 Best Kill Streak 6 | . 4 3 3 2 . 1 . 4 6 Combat Bots Only 5 | . 2 3 3 2 . 1 . 4 5 Max Kills in Single Turn 4 | . 4 1 2 1 . 1 . 2 2 Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . 2 . . 1 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Ext Fac Damage Taken 10338 | . 233 910 373 898 130 920 146 2968 3760 Core 2538 | . 59 264 74 275 . 369 54 438 1005 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 85 | . . . . . . . . 72 13 Regen/Repaired (Parts) 130 | . . . . . . . . 130 . Core Remaining (%) 57 | 100 76 34 86 . . 8 . 42 . Volleys Fired 277 | . 17 39 32 24 4 3 . 107 51 Largest 3 | . 2 2 2 2 2 2 . 2 3 Hottest 197 | . 60 91 117 117 87 90 . 91 197 Shots Fired 502 | . 33 75 61 44 8 6 . 172 103 Gun 303 | . 33 48 50 21 . 6 . 74 71 Cannon 195 | . . 27 11 23 4 . . 98 32 Launcher 4 | . . . . . 4 . . . . Special . | . . . . . . . . . . Kinetic 329 | . 19 48 11 23 4 . . 165 59 Thermal 140 | . . 27 50 21 . . . 7 35 Explosive . | . . . . . . . . . . Electromagnetic 33 | . 14 . . . 4 6 . . 9 Robot Hit Streak 15 | . 5 9 7 7 5 4 . 15 9 Robot Miss Streak 6 | . 4 6 3 2 2 1 . 5 3 Penetration Max 2 | . . . . . . . . 2 1 Secondary Targets 6 | . 1 2 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 Shots Hit Robots 300 | . 15 44 33 29 6 6 . 100 67 Core Hits 138 | . 16 21 13 7 1 5 . 44 31 Critical Kills 20 | . . . . . . . . 15 5 Critical Parts Destroyed 17 | . . . . . . . . 12 5 Critical Strikes 49 | . 1 . 4 1 . . . 32 11 Burn 5 | . . . 4 . . . . . 1 Destroy 42 | . . . . . . . . 32 10 Blast 1 | . . . . 1 . . . . . Corrupt 1 | . 1 . . . . . . . . Melee Attacks 32 | . . . . . . . . 29 3 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 31 | . . . . . . . . 28 3 Combat Hostiles 3 | . . . . . . . . . 3 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5846 | . 404 560 594 715 94 94 . 1962 1423 Guns 3346 | . 161 283 483 282 . 94 . 914 1129 Cannons 2185 | . . 277 111 376 84 . . 1048 289 Explosions 310 | . 243 . . 57 10 . . . . Melee . | . . . . . . . . . . Ramming 5 | . . . . . . . . . 5 Kinetic 3592 | . 56 386 111 376 84 . . 1842 737 Thermal 1716 | . 49 174 483 282 . . . 120 608 Explosive 57 | . . . . 57 . . . . . Electromagnetic 476 | . 299 . . . 10 94 . . 73 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . 1 . . . . 4 . . 14 Average Corruption 2 | . 1 . . . . 2 . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 19 | . 3 . . . . 3 . . 13 Message Errors 2 | . . . . . . 1 . . 1 Matter Fused 6 | . 1 . . . . 1 . . 4 Heat Flow Errors 2 | . . . . . . 1 . . 1 Energy Discharges 2 | . . . . . . . . . 2 Parts Rejected 3 | . 1 . . . . . . . 2 Data Loss (minor) 1 | . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 17 | . 7 . . . . . . 5 5 Projectiles 10 | . . . . . . . . 5 5 Explosions 7 | . 7 . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 13 | . . 1 . 1 . . . 5 6 Impact . | . . . . . . . . . . Kinetic 12 | . . 1 . 1 . . . 4 6 Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 128 | . 58 . . 56 12 . . . 2 Shots 4 | . 2 . . 1 1 . . . . Rammed 3 | . . . . . . 1 . 1 1 Targets Rammed 3 | . . . . . . 1 . 1 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 556 | . 140 30 459 556 48 78 . 189 383 Average Temperature 123 | . 52 11 175 228 20 24 . 88 105 Received Heat Transfer 1881 | . 96 213 135 345 . 279 72 615 126 Effects 21 | . . . 8 11 . . . . 2 Shutdowns 4 | . . . 2 1 . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Interference 6 | . . . 3 3 . . . . . Matter Decay 1 | . . . . 1 . . . . . Short Circuit 4 | . . . 1 3 . . . . . Damage (minor) 4 | . . . 1 3 . . . . . Damage (major) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . Parts Melted 7 | . . 1 2 1 . . . 1 2 Heat Transferred 3642 | . 50 410 1332 555 . . . 222 1073 Parts Sabotaged 2 | . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Ext Fac Peak Influence 300 | . 174 201 205 114 37 101 65 300 290 Initial 93 | . . 73 18 93 36 25 49 31 54 Average 93 | . 86 94 67 85 32 57 57 105 105 Maximum Alert Level 1 | . . 1 1 . . . . 1 1 Low Security (%) 95 | 100 100 95 99 100 100 100 100 93 90 Level 1 4 | . . 4 . . . . . 6 9 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 1 1 2 . . 2 . 4 4 Investigation 8 | . . 1 2 . . . . 4 1 Extermination 2 | . . . . . . . . . 2 Reinforcement 4 | . 1 . . . . 2 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Ext Fac Distress Signals 6 | . 2 2 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 191 | . 10 25 23 9 5 15 3 47 54 Peak Tracking Total 19 | . 2 7 4 3 5 10 3 7 19 Tactical Retreats 20 | . . 3 2 1 . 2 . 11 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Ext Fac Traps Triggered 6 | . . . . 1 . 2 . 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Was Fac Fac Ext Fac Machines Disabled 15 | . 2 . 2 2 . . . 5 4 Max in Single Turn 2 | . 2 . 1 2 . . . 1 2 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Ext Fac Machines Accessed 26 | . 2 3 2 1 . 1 3 13 1 Terminals 22 | . 2 3 2 1 . 1 1 12 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 1 Recycling Units 2 | . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 62 | . 4 7 5 1 . 6 4 33 2 Successful 25 | . 3 2 1 . . 4 4 11 . Failed 37 | . 1 5 4 1 . 2 . 22 2 Catastrophic 10 | . 1 1 2 1 . 1 . 4 . Database Lockouts . | . . . . . . . . . . Manual 5 | . . . . . . 2 . 3 . Terminals 56 | . 4 7 5 1 . 6 2 31 . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . . . . 2 2 Recycling Units 2 | . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 21 | . 3 2 1 . . 4 2 9 . Record 1 | . . 1 . . . . . . . Open Door 2 | . . . . . . . . 2 . Branch Access Points 3 | . . . . . . 1 1 1 . Emergency Access Points 1 | . . . . . . 1 . . . Alert Level 6 | . 1 . 1 . . 2 1 1 . Locate Traps 4 | . . 1 . . . . . 3 . Dispatch Records 1 | . . . . . . . . 1 . Patrol Status 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . Scan Component 1 | . . . . . . . . 1 . Repair 1 | . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . 2 . . Report Inventory 2 | . . . . . . . 2 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 21 | . 1 3 2 1 . 1 1 11 1 Full Trace Events 7 | . . 1 2 . . . . 3 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . Time 62 | . . . . . . . . 62 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Was Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . Non-combat 2 | . . . . . . . . 2 . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . no_distress 2 | . . . . . . . . 2 . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 13 | . . . . . . . . 13 . Allies Hacked 1 | . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Ext Fac Total Allies 16 | . . . . . 1 . . 15 . Largest Group 6 | . . . . . 1 . . 6 4 Highest-Rated Group 163 | . . . . . 31 . . 163 134 Highest-Rated Ally 39 | . . . . . 31 . . 39 39 Total Orders . | . . . . . . . . . . Ally Attacks 89 | . . . . . 10 . . 72 7 Total Damage 1628 | . . . . . 150 . . 1319 159 Kills 16 | . . . . . . . . 15 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Was Fac Fac Ext Fac Turns Passed 7708 | 78 336 1301 765 433 125 266 174 3276 954 Spaces Moved 4879 | 69 237 627 435 286 101 241 205 2070 608 Core 237 | 18 62 11 . 3 . 33 43 6 61 Treads . | . . . . . . . . . . Legs 3326 | . . 525 435 114 . . . 1705 547 Wheels 1316 | 51 175 91 . 169 101 208 162 359 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 100 120 100 100 50 50 80 50 Average Speed 119 | 93 112 155 130 111 107 94 81 117 115 Slowest Speed 450 | 100 150 200 200 350 115 100 90 450 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 4 45 34 26 6 72 11 6 94 19 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 5 | 1 1 1 . . . 1 . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 6 | . . . . . . . . 6 . Terrain Destroyed 73 | . 2 . . 33 1 . . 29 8 Melee . | . . . . . . . . . . Projectile 36 | . . . . 1 1 . . 27 7 AOE 34 | . 2 . . 32 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Ext Fac Total 6287 | 82 278 884 575 360 107 273 211 2746 771 Wait 728 | . 17 177 86 16 . 15 . 386 31 Move 4872 | 68 236 626 434 286 100 241 204 2069 608 Hop . | . . . . . . . . . . Pick Up 160 | 9 5 19 9 13 . 6 5 63 31 Fast Attach . | . . . . . . . . . . Attach 101 | 5 3 11 5 7 1 6 2 42 19 Detach 2 | . . 1 . . . . . 1 . Swap 50 | . . 4 3 3 2 . . 24 14 Drop 60 | . . 7 6 11 . 2 . 22 12 Fire 277 | . 17 39 32 24 4 3 . 107 51 Melee 32 | . . . . . . . . 29 3 Ram 2 | . . . . . . . . 1 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 Rewire 2 | . . . . . . . . 2 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 79 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 16) 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Utility x2 586 | -9/Materials | Core integrity fell below 50% 594 | -9/Materials | Lost 3 parts (1p2w) 1689 | -9/Materials | Discovered new exit (range 16) 1716 | -9/Materials | Entered another Materials area 1716 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2477 | -8/Materials | Discovered new exit (range 4) 2479 | -8/Materials | Identified exit to Factory 2481 | -8/Materials | Entered Factory 2481 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2728 | -7/Factory | Lost 6 parts (1p2n1u2w) 2914 | -7/Factory | Sucked down chute 2914 | -7/Factory | Entered Waste 2915 | -7/Waste | Met a frightened Derelict 2929 | -7/Waste | Spotted C-40 Crusher 2940 | -7/Waste | Spotted C-40 Crusher 2943 | -7/Waste | Spotted C-40 Crusher 2952 | -7/Waste | Spotted C-40 Crusher 2962 | -7/Waste | Spotted C-40 Crusher 2991 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 2997 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3003 | -7/Waste | Spotted C-40 Crusher 3022 | -7/Waste | Discovered new exit (range 16) 3038 | -7/Waste | Identified exit to Factory 3039 | -7/Waste | Entered Factory 3151 | -7/Factory | Identified exit to Lower Caves 3238 | -7/Factory | Core integrity fell below 50% 3297 | -7/Factory | Discovered new exit (range 16) 3300 | -7/Factory | Core integrity fell below 20% 3305 | -7/Factory | Entered another Factory area 3305 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3328 | -6/Factory | Lost 7 parts (3n1u3w) 3386 | -6/Factory | Identified exit to Lower Caves 3386 | -6/Factory | Identified exit to Extension 3479 | -6/Factory | Entered Extension 3633 | -6/Extension | Identified exit to Cetus 3665 | -6/Extension | Rescued a captive Derelict 3929 | -6/Extension | Lost 8 parts (2p2n3u1w) 4111 | -6/Extension | Disrupted transfer network 4212 | -6/Extension | Build established: Scavenger-Mutant 4314 | -6/Extension | Spotted B-75 Beast 5536 | -6/Extension | Lost 4 parts (1n2u1w) 5913 | -6/Extension | Destroyed B-75 Beast 5925 | -6/Extension | Spotted B-75 Beast 5932 | -6/Extension | Core integrity fell below 50% 5973 | -6/Extension | Lost 9 parts (2p4n2u1w) 6137 | -6/Extension | Rescued a captive Derelict 6493 | -6/Extension | Repaired Myomer Leg 6561 | -6/Extension | Discovered new exit (range 10) 6755 | -6/Extension | Entered Factory 6755 | -5/Factory | Accompanied by 4 allies 6755 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7136 | -5/Factory | P-70 Sage assimilated allied KK-OHO(h) 7456 | -5/Factory | Lost 3 parts (1n2u) 7557 | -5/Factory | Cargo convoy interrupted 7621 | -5/Factory | System corruption reached 10% 7652 | -5/Factory | Lost 10 parts (1p3n2u4w) 7673 | -5/Factory | Core integrity fell below 50% 7690 | -5/Factory | Core integrity fell below 20% 7709 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07680_ Critical hit (Burn: +37). 07682_ S-27 Virus destroyed. 07682_ Slug penetrates Wall. 07682_ Slug penetrates Subcomponent Replicator. 07682_ Slug penetrates Wall. 07682_ Tesla Rifle destroyed. 07683_ Imp. Targeting Computer destroyed. 07683_ Slug penetrates Wall. 07686_ Acquired Variable Charge Gun. 07688_ Subcomponent Replicator disabled. 07689_ System corrupted: Substantial component data lost. 07689_ Penetrated by Slug. 07693_ Angular Momentum Engine destroyed. 07693_ Penetrated by Slug. 07696_ Variable Charge Gun destroyed. 07696_ Slug penetrates Subcomponent Replicator. 07696_ Slug penetrates H-66 Slayer. 07696_ S-27 Virus destroyed. 07697_ Slug penetrates Subcomponent Replicator. 07705_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | " " / """"" #?? ????????? ??"?????##??? | | " !%## =""""" + ???????? ?????"""??????### | | " "! #*%""" #?? ???????? ???"??????#?#?? | | """"""""###[[ #?? ?????# ?? ? ???????????# | | # ?#|=""""" #?????????? ??????"? ?????? | | ?# """" ##% """" #??????????????????"??#???#? | | #??# "" " ## """ #???????????????????? ?#??#? | | ???# """" /## #??????????????????????????? | | ???# """" #########/#??????????????????????????? | | ??????""" #???????# #?????????????????????????#? | | ????????" ! #???????# #? ??????????????????????? | | ???????? #???????# #! ]????????????????????? | | ????????#####???????# # ????????????????????? | | ?????? ############## # ????????????????????? | | ?????T # """"?????????????????????? | | ????????????# # """"?????????????????????? | | ????????????# #?"""??????????????????????? | | ????????????# """ #? ??????????????????????? | | ????????????# """ ###+#########+####?????????? | | ????????????# """ ????????? | | ????????????# ????????? | | ????????????# ????????? | | ????????????# #######s#########+####?????????? | | ????????????###+##??# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# % @ #??????????????????? | | ????????????????????# [ #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# [[] #??????????????????? | | ????????????????????# [[ #??????????????????? | | ????????????????????# [] #??????????????????? | | ????????????????????###########??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 34 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 1 Cloak Strength 2 Armor Coverage 225 Core Shielding 30 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 18 Target Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedLightningMegatreads Manual? 0 Play Time 02:00:01 Cumulative 118.9 hours Start 2023.12.26 @ 16:03:53 End 2023.12.28 @ 18:36:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9ea9a0c-ab11-4008-9cc9-b766d515e0f8