Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 02:35:44 Player: mischief_2000 Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (317) 1585 Value Destroyed (14271) 14271 Prototype IDs (74) 1480 Alien Tech Used (3) 600 Bonus (12399) 12399 TOTAL SCORE: 39435 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1637 Follower Combat Kills 50 Entered DSFs 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 6078 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -466 Cogmind --------- Core Integrity 0/1600 Matter 220/300 Energy 98/100 System Corruption 26% Temperature Cool (15) Movement Hovering (54) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Hovering Antigrav-Cooled Exoskeleton > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Kinecellerator Improved Point Defense System Advanced Point Defense System Advanced Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Quantum Reactor Multi-Quantum Reactor > --- PROPULSION ------- Hovering Antigrav-Cooled Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Coolant Injector Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Cloaking Device Layered Heavy Armor Plating Advanced Force Field Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Neutron Missile Launcher Shotgun Thermal Neutralizer Con/C > --- INVENTORY -------- Advanced Cooling System Advanced Cooling System Improved Matter Compressor Advanced Sensor Array Weapon Mount Advanced Kinecellerator Experimental Focal Shield Advanced Thermal Shield Advanced EM Shield Improved Point Defense System Advanced Point Defense System Advanced Hacking Suite Advanced Hacking Suite Neutron Missile Launcher [Rating: 215] Favorites ----------- Power Constructs Engine Reinforced Deuterium Engine Power Core Meta Core Reactor Constructs Propulsion Constructs Treads Armored Treads Leg Titanium Leg Hover Unit Constructs Flight Unit Q-thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Spectral Analyzer Hackware Advanced Hacking Suite Protection Makeshift Ablative Armor Weapon Constructs Energy Gun Improved Medium Laser Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Light Cannon Launcher Neutron Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Slots Evolved 18 | . . . 4 . . 4 . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . Propulsion 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . Utility 10 | . . . 1 . . 3 . 1 . . . . 1 . . . . 1 . . 1 . 2 Weapon 3 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . Parts Attached 163 | 8 6 1 29 4 9 4 6 6 1 2 16 2 14 . 3 3 2 7 6 . 11 10 13 Power 15 | 1 1 . 3 . . . . . . . . . . . . 1 . 2 1 . 2 . 4 Engine 5 | 1 1 . 2 . . . . . . . . . . . . . . . . . 1 . . Core 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Reactor 7 | . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . 3 Propulsion 23 | 2 3 . 7 2 1 . 3 3 . . . . . . . . . . . . 1 . 1 Treads 15 | . 3 . 6 2 1 . 3 . . . . . . . . . . . . . . . . Leg 5 | 2 . . . . . . . 3 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Utility 69 | 2 . . 5 . 2 4 1 3 . 1 6 . 13 . 2 2 1 5 3 . 6 8 5 Device 42 | 1 . . 2 . 1 2 1 1 . . 4 . 9 . 1 . 1 4 1 . 5 6 3 Storage 7 | 1 . . 1 . 1 1 . . . . . . . . 1 1 . . . . 1 . . Processor 9 | . . . 2 . . 1 . 1 . . 1 . 1 . . . . 1 1 . . 1 . Hackware 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . Protection 8 | . . . . . . . . . . 1 1 . 3 . . 1 . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 3 2 1 14 2 6 . 2 . 1 1 10 2 1 . 1 . 1 . 2 . 2 2 3 Energy Gun 13 | . . . 10 . . . . . . . . . . . . . . . 2 . . . 1 Energy Cannon 6 | . . . . . 1 . 2 . . . 2 1 . . . . . . . . . . . Ballistic Gun 11 | 3 . . 1 1 3 . . . . 1 2 . . . . . . . . . . . . Ballistic Cannon 5 | . 2 . 2 . . . . . 1 . . . . . . . . . . . . . . Launcher 9 | . . . 1 1 1 . . . . . 1 . . . . . 1 . . . . 2 2 Special Weapon 7 | . . 1 . . . . . . . . 5 . 1 . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 5 . 2 . . . . . 6 1 2 . . 4 . . 2 . 1 5 . Corrupted Parts 4 | . . . 3 . . . . . . . . . . . . . . . . . . . 1 System Corruption 13 | . . . 9 . . . . . . . . . . . . . . . . . . . 4 Parts Lost 54 | . . . 4 1 1 . 3 1 2 . . . 3 . 2 . 1 7 2 2 . . 25 Power 7 | . . . . . . . . . . . . . . . . . . 2 . . . . 5 Propulsion 7 | . . . 2 . . . 3 . . . . . . . . . . . . . . . 2 Utility 23 | . . . . . . . . . . . . . 3 . 1 . 1 3 1 1 . . 13 Weapon 17 | . . . 2 1 1 . . 1 2 . . . . . 1 . . 2 1 1 . . 5 Highest Loss Streak 10 | . . . 2 1 1 . 2 1 2 . . . 1 . 2 . 1 7 2 2 . . 10 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 4 7 8 6 7 13 9 11 13 13 13 14 13 13 14 13 13 13 13 12 12 12 13 12 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | 2 2 2 . . 2 . . 2 . . . . 1 . . . . . . . . . . Utility 7 | . . 1 3 4 7 6 5 6 10 11 8 8 8 10 9 10 10 10 9 7 8 11 11 Weapon 2 | . 3 4 1 1 1 2 4 3 1 . 4 2 2 3 2 1 1 . 1 2 2 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 73 | . 5 1 6 . 15 . 3 1 . . 8 3 9 . . 2 . . 3 . 7 5 5 Power 5 | . 1 1 . . 2 . . . . . . 1 . . . . . . . . . . . Propulsion 13 | . 2 . 1 . 5 . . . . . . . 4 . . . . . . . 1 . . Utility 35 | . 2 . 2 . 7 . . . . . 6 . 3 . . 1 . . 3 . 4 2 5 Weapon 17 | . . . 3 . 1 . 3 1 . . 1 2 2 . . 1 . . . . . 3 . Tool/Special 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . Average Slot Usage (%) 70 | . 100 100 96 99 75 49 82 85 65 55 62 60 57 57 62 62 62 58 61 57 62 61 51 Engine 4 | . 14 14 8 9 8 6 6 5 5 . 2 5 5 5 5 4 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 5 4 3 4 7 8 5 Treads 10 | . 18 28 34 36 28 13 16 13 4 5 1 . . . 3 5 4 . . . . 1 . Leg 1 | . 9 . . . . . . 3 4 . 2 5 5 5 1 . . . . 1 2 . . Device 14 | . 14 14 12 9 8 8 20 15 11 9 12 11 11 10 14 14 14 18 18 15 22 25 14 Storage 6 | . 14 14 9 9 9 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 6 | . . . 3 9 . 1 6 7 11 11 11 11 10 10 10 10 10 8 9 12 7 4 6 Hackware 1 | . . . . . . . . 3 5 5 1 . . . . . . . 1 4 4 4 7 Protection 1 | . . . . . . . . . . . 2 5 5 5 5 5 5 3 . . . . 2 Energy Gun 2 | . . . 18 16 . . . . . . . . . . . . . . 7 4 . . . Energy Cannon 3 | . . . . . 1 . 5 15 5 1 7 11 8 5 4 4 . . 1 4 . 1 . Ballistic Gun 3 | . 9 . 5 8 10 6 10 . . 2 1 . . . . . 5 3 . . 1 . . Ballistic Cannon 3 | . 18 21 2 . . . . . 3 4 2 . 1 5 5 5 5 4 2 . 3 2 3 Impact Weapon 2 | . . . . . 5 6 3 4 4 . . 2 2 5 5 5 4 4 3 . . . . Peak Build Rating 215 | 7 8 9 42 42 51 58 77 87 91 83 129 125 138 127 130 130 136 150 171 169 195 205 215 Average Rating 104 | 5 7 8 33 40 39 46 68 82 80 74 107 116 129 127 123 122 126 141 163 160 165 187 184 On Entrance 93 | . 7 8 9 42 42 43 58 77 87 81 71 119 118 127 127 122 125 129 134 162 158 187 199 Avg Prop Armor Cover (%) 3 | . . . . . 24 . 2 1 3 . . . . . . . . . . . 4 . 26 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 13 17 17 35 38 70 43 59 57 56 53 60 53 76 73 65 69 89 106 92 82 119 144 156 Greatest Support 202 | 20 40 40 80 82 82 66 68 68 72 72 146 146 146 91 91 91 106 106 106 136 202 202 176 Greatest Overweight (x) 22 | . . . . . 2 . 1 2 1 . 19 . . . . . . . . 1 22 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 8 8 10 10 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 8 10 18 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 25 | 8 8 8 10 10 25 12 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 Average Carried 13 | 4 7 8 7 9 15 10 12 14 14 14 14 13 14 15 14 14 14 13 14 14 14 14 13 Final Capacity 15 | 8 8 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 8 8 10 10 9 9 15 15 15 15 15 13 15 15 15 15 15 10 14 14 15 15 5 Scrap Engine Consumption 280 | . . . . . 28 3 15 17 7 7 21 4 26 1 10 2 5 3 22 . 82 14 13 Constructs Created 12 | . . . . . 3 . 3 . . . 1 . 1 . 1 . . . . . 3 . . Constructs Modified 110 | . . . . . 6 . 3 10 4 4 7 3 7 1 4 2 4 1 2 4 36 9 3 Class Distribution -------------------- 37% | Construct 19% | Mutant 11% | Scavenger-Gunner 10% | Scavenger-Construct 4% | Commander-Construct 3% | Scout 3% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Scavenger-Construct | -6/DSF Scavenger-Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Commander-Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Scout | -3/Quarantine Skirmisher | -3/Protoforge Scavenger-Construct | -2/Research Construct | -2/Testing Hacker-Construct | -1/Access Resources | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Matter Collected 8974 | 158 377 . 916 333 762 . 269 269 93 40 332 44 520 97 194 . 547 176 455 . 766 1450 1176 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11569 | 114 245 . 1752 1007 370 . 471 560 194 299 1174 . 1241 72 123 . 600 342 636 . 316 875 1178 Parts 556 | 10 18 . 100 48 22 . 25 14 14 14 30 . 36 4 4 . 28 10 38 . 11 49 81 Haulers Intercepted 13 | . 1 . 5 4 . . . 1 . . . . 1 . . . . . 1 . . . . Recyclers Shooed 9 | . 2 . 1 . . . . 1 . . . . 2 . . . . 1 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . 7 8 . . . 4 4 . 15 . . . . . . Prevented 29 | . . . . . . . . . 6 4 . 3 . . . . 16 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Combat Hostiles Destroyed 243 | . 4 . 24 19 7 . 12 8 6 7 52 . 24 1 4 . 10 2 6 . 4 12 41 Melee 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 Guns 37 | . 2 . 14 13 3 . 2 . . . . . . . . . 3 . . . . . . Cannons 92 | . 2 . 7 . 1 . 1 7 2 2 12 . 11 1 4 . 3 1 6 . 4 11 17 AOE 101 | . . . 3 5 2 . 8 1 4 4 39 . 10 . . . 1 1 . . . 1 22 Classes Destroyed 26 | 2 4 . 7 1 1 . 1 1 . 1 5 . . . . . 1 . . . 1 1 . Worker 19 | . 2 . 3 2 . . . . . . . . 1 . . . . 2 3 . . . 6 Builder 11 | . . . 5 . . . . . . . . . 2 . . . . . 1 . . 2 1 Tunneler 4 | 3 . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 5 4 . . . 1 . . . . 1 . . . . . 1 . . . . Recycler 8 | 1 . . 2 . 1 . . 1 . . . . 2 . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 4 | . 1 . . . . . . . . . . . 1 . . . . . 1 . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 10 | . . . 3 . . . . . . . . . 2 . . . . 1 3 . . 1 . Swarmer 59 | . . . . 3 . . 8 . 4 4 3 . 13 . . . . 1 2 . . . 21 Cutter 9 | . . . 3 . . . . . . . . . . . . . . . . . . . 6 Grunt 85 | . 4 . 15 9 . . . 5 . . 28 . . . 4 . 5 . 1 . 1 6 7 Brawler 4 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . Duelist 5 | . . . 1 . . . . . . . 3 . . . . . . . . . . . 1 Protector 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 21 | . . . 3 7 3 . . 1 . . . . 5 1 . . . . . . 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . Hunter 19 | . . . 1 . . . 1 . 2 2 5 . 2 . . . . 1 . . . 3 2 Programmer 21 | . . . . . . . . 2 . . 2 . 4 . . . 3 . 3 . . 3 4 Heavy 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Subdweller 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 21 | 2 2 . 8 5 2 . 7 6 6 4 21 . 5 1 4 . 5 2 9 . 3 7 12 Combat Bots Only 21 | . 2 . 5 3 1 . 7 6 6 4 21 . 5 1 4 . 5 1 6 . 3 5 11 Max Kills in Single Turn 5 | 1 1 . 2 3 1 . 4 2 2 2 5 . 4 1 1 . 2 2 1 . 1 3 5 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 1 3 1 . 4 1 2 2 5 . 4 . . . 1 1 . . . 1 5 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Hostile Shots Fired 1878 | . 15 . 121 63 45 . 73 53 25 40 63 . 133 2 63 . 27 192 94 62 7 68 732 Missed 719 | . 5 . 37 23 17 . 11 13 8 10 25 . 59 . 12 . 8 90 43 32 4 25 297 Hits 1159 | . 10 . 84 40 28 . 62 40 17 30 38 . 74 2 51 . 19 102 51 30 3 43 435 Melee 32 | . . . 9 . . . . . . . . . . . . . . . . . . . 23 Projectile 1127 | . 10 . 75 40 28 . 62 40 17 30 38 . 74 2 51 . 19 102 51 30 3 43 412 AOE 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 Critical Strikes 80 | . . . 11 4 . . 2 5 . 1 4 . 6 . 3 . 1 1 4 1 . 4 33 Actively Blocked 4 | . . . . . . . 2 . . . . . . . . . . . . . . . 2 Part Disruptions 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . Damage Taken 22283 | . 176 64 1543 625 533 . 1144 852 352 464 1353 . 1588 42 1100 . 454 2024 735 506 70 443 8215 Core 2844 | . 34 . 228 44 15 . 170 103 38 18 129 . 48 . 79 . 22 134 68 49 . 64 1601 Absorbed by Shields 3634 | . . . . . . . . . . . . . . . . . . 392 433 170 . 465 2174 Redirected to Shielding 109 | . . . . . . . . . . . . . . . . . . . . . . . 109 Ignored by Resistances 799 | . . . . . . . . . . . . . . . . . . . . . . 71 728 Regen/Repaired (Parts) 5350 | . . . 191 . 83 . 84 204 43 238 445 145 881 . 501 26 109 172 386 552 597 55 638 Core Remaining (%) 79 | 100 . 86 . . 47 . 80 . . . . 71 . . . . 87 . . 75 . 90 . Volleys Fired 623 | 10 34 4 80 52 40 . 16 22 12 26 42 2 76 2 16 . 32 15 29 2 22 42 47 Largest 4 | 2 2 2 3 3 3 . 4 4 3 2 3 1 3 2 2 . 2 2 3 2 1 2 2 Hottest 388 | 40 60 100 137 147 116 . 200 199 177 94 388 100 149 155 201 . 159 159 242 173 200 273 266 Shots Fired 1122 | 20 68 6 184 149 70 . 41 54 14 35 74 2 141 4 29 . 55 21 38 4 22 43 48 Gun 487 | 20 38 . 157 143 56 . 25 . . 10 . . . . . . 22 4 9 2 . 1 . Cannon 549 | . 30 4 25 . 7 . 11 50 10 20 56 2 136 4 29 . 25 12 29 2 22 42 33 Launcher 60 | . . . . 6 7 . 5 4 4 5 1 . . . . . 8 5 . . . . 15 Special 26 | . . 2 2 . . . . . . . 17 . 5 . . . . . . . . . . Kinetic 504 | 20 68 4 56 49 46 . 11 13 . 27 25 . 72 4 17 . 8 . . . 17 43 24 Thermal 350 | . . 2 65 94 10 . 19 21 9 3 32 . . . . . 39 16 24 2 5 . 9 Explosive 60 | . . . . 6 7 . 5 4 1 . 17 . 5 . . . . . . . . . 15 Electromagnetic 180 | . . . 63 . 7 . 6 16 4 5 . . 50 . . . 8 5 14 2 . . . Entropic 28 | . . . . . . . . . . . . 2 14 . 12 . . . . . . . . Robot Hit Streak 16 | 7 8 3 10 11 11 . 6 16 4 13 12 . 8 11 6 . 4 3 8 3 4 11 6 Robot Miss Streak 12 | 2 8 . 4 5 2 . 4 3 2 1 2 . 6 . 4 . 5 6 3 1 2 6 12 Penetration Max 2 | . . . 1 . . . . . . . . . 1 . . . . . . . 1 1 2 Secondary Targets 7 | . . . 3 4 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 664 | 15 32 2 124 91 49 . 29 36 7 22 48 . 66 3 16 . 15 11 24 3 13 22 36 Core Hits 577 | 5 13 . 79 38 14 . 29 40 12 16 108 . 47 1 5 . 11 14 11 . 4 32 98 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . Critical Strikes 37 | . 1 . 5 4 3 . 1 . . 1 4 . 7 . 6 . 2 . 1 . . 1 1 Burn 6 | . . . 2 4 . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . Blast 7 | . 1 . 2 . . . . . . . . . 2 . . . . . . . . 1 1 Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Smash 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . Sever 5 | . . . . . . . . . . . 4 . 1 . . . . . . . . . . Sunder 12 | . . . . . . . . . . . . . 4 . 6 . 2 . . . . . . Melee Attacks 61 | . . . . . 6 . 1 4 7 . . 2 12 . . . 4 6 12 . 3 4 . Impact 54 | . . . . . 6 . 1 4 7 . . 2 12 . . . 4 6 12 . . . . Slashing 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Piercing 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Sneak Attacks 10 | . . . . . . . . 1 1 . . . 1 . . . . 2 5 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47041 | 192 442 . 3260 2204 1306 . 1371 1631 672 1130 12179 . 5051 88 1361 . 1365 1119 1444 127 1002 2609 8488 Guns 5649 | 192 252 . 1941 1630 727 . 350 . . 128 . . . . . . 278 52 27 20 . 52 . Cannons 16962 | . 190 . 532 . 86 . 338 1059 142 592 1922 . 3240 88 1193 . 530 336 927 107 1002 2130 2548 Explosions 22013 | . . . 787 574 317 . 622 497 444 410 9690 . 1590 . 168 . 557 486 . . . 427 5444 Melee 1187 | . . . . . 176 . 61 75 86 . . . 54 . . . . 245 490 . . . . Ramming 496 | . . . . . . . . . . . . . . . . . . . . . . . 496 Kinetic 11676 | 192 442 . 852 498 618 . 152 355 . 594 481 . 1517 88 530 . 302 . . . 813 2182 2060 Thermal 8433 | . . . 1486 1132 109 . 360 441 197 147 1441 . 142 . 168 . 506 388 732 107 189 427 461 Explosive 18658 | . . . . 574 317 . 622 463 136 . 9690 . 1412 . . . . . . . . . 5444 Electromagnetic 4859 | . . . 922 . 86 . 176 297 253 389 . . 1451 . . . 557 486 222 20 . . . Impact 1214 | . . . . . 176 . 61 75 86 . . . 54 . . . . 245 490 . . . 27 Slashing 734 | . . . . . . . . . . . 567 . 167 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 971 | . . . . . . . . . . . . . 308 . 663 . . . . . . . . Highest Corruption 26 | . 1 1 9 9 9 . 6 3 3 4 5 1 7 7 7 7 13 . 9 9 . 2 26 Average Corruption 6 | . 1 1 8 9 9 . 5 2 3 3 1 1 4 7 7 7 7 . 3 9 . 1 9 Corruption Purged 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 343 | . 2 1 49 18 96 . 10 3 15 11 3 2 10 17 21 7 34 . 8 4 . 2 30 Message Errors 71 | . . 1 8 5 19 . 1 1 6 2 1 2 4 5 4 . 4 . 1 1 . 1 5 Matter Fused 80 | . 2 . 12 2 22 . 5 1 2 2 . . 3 5 3 3 5 . 1 3 . . 9 Heat Flow Errors 44 | . . . 9 3 11 . . . 2 1 . . 1 1 4 1 4 . 2 . . 1 4 Energy Discharges 53 | . . . 8 3 16 . 2 1 2 1 . . 1 5 3 . 8 . 2 . . . 1 Parts Rejected 6 | . . . . . 2 . . . . . . . . . 1 . 1 . 1 . . . 1 Parts Fused 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 44 | . . . 8 3 13 . 1 . 3 1 1 . . . 4 2 4 . . . . . 4 Data Loss (major) 15 | . . . 1 1 2 . . . . 3 1 . . 1 1 . 4 . . . . . 1 Misfires 5 | . . . 1 . 2 . . . . . . . . . . . 1 . 1 . . . . Alerts 7 | . . . . . 4 . . . . . . . . . 1 . 2 . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 11 | . . . 2 1 3 . 1 . . 1 . . 1 . . . 1 . . . . . 1 Overload Shots 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Overflow Damage 2521 | . . . 17 13 17 . . 82 77 30 496 . 440 . 78 . 117 109 375 . 91 136 443 Projectiles 1061 | . . . . . . . . 37 . 30 289 . 297 . 78 . 117 28 10 . 91 59 25 Explosions 830 | . . . 17 13 . . . . 10 . 207 . 114 . . . . . . . . 77 392 Melee 630 | . . . . . 17 . . 45 67 . . . 29 . . . . 81 365 . . . 26 Knockbacks 66 | . 1 . 3 . . . . 6 . . . . 10 . 5 . 2 2 2 . 2 14 19 Impact 5 | . . . . . . . . 1 . . . . . . . . . 1 2 . . . 1 Kinetic 60 | . 1 . 3 . . . . 5 . . . . 10 . 5 . 2 . . . 2 14 18 Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 900 | . . . 122 41 14 . . 24 56 28 . . . . 68 . 11 . . . . . 536 Shots 16 | . . . 3 1 1 . . 1 1 1 . . . . 1 . 1 . . . . . 6 Rammed 37 | . . . . . . . . . . . . . . . . . . . . . . . 37 Targets Rammed 38 | . 1 . . . . . . . . . . . . . . . . . . . . . 37 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 571 | . 18 . 294 417 277 . 87 363 117 229 303 80 320 168 271 188 200 72 347 22 197 316 571 Average Temperature 95 | . 12 . 71 100 86 . 31 164 59 72 116 45 93 85 124 104 131 32 125 13 84 102 124 Received Heat Transfer 2724 | . 63 . 549 324 63 . . 171 . . 108 . 156 . 364 . . 81 17 96 18 16 698 Effects 10 | . . . . . 1 . . . . . . . 1 . . . . . 4 . . . 4 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Combat Hostiles 3 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Robots Corrupted 15 | . . . 1 . 1 . . 1 . 1 . . 4 . . . 3 1 2 . . . 1 Combat Hostiles 8 | . . . . . 1 . . . . 1 . . 3 . . . 3 . . . . . . Parts Fried 49 | . . . 6 . . . 2 4 3 5 . . 10 . . . 3 5 5 . . . 6 Impact Corruptions 24 | . . . . . 2 . . 2 5 . . . 1 . . . . 4 7 . . . 3 Robots Melted 3 | . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . Combat Hostiles 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Parts Melted 13 | . . . 5 7 . . 1 . . . . . . . . . . . . . . . . Heat Transferred 7035 | . . . 2391 2627 222 . 592 481 111 161 . . 150 . 100 . . . . . . 200 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . 7 . . . . 1 1 1 . . . . 1 . . . . . . 1 1 Alert | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Maximum Alert Level 5 | . . . 2 2 1 1 2 1 . . . . 2 . . . . 1 1 . . 2 5 Low Security (%) 69 | 100 100 . 51 7 93 78 64 95 . . . . 18 . . . . . 54 100 100 64 . Level 1 16 | . . . 47 23 6 21 22 4 . . . . 27 . . . . 100 45 . . 12 10 Level 2 9 | . . . 1 69 . . 12 . . . . . 54 . . . . . . . . 22 12 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . 9 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . 43 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . 23 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Peak Influence 2185 | 10 73 . 408 596 252 200 407 213 . . . . 699 . . . . 391 280 97 182 526 2185 Initial 388 | . . . . 172 222 200 112 213 . . . . . . . . . 388 198 97 31 33 315 Average 215 | . 12 . 195 437 50 180 237 93 . . . . 409 . . . . 334 206 82 53 166 1217 Influence Increases 10259 | 20 160 . 935 631 270 200 325 280 140 140 1279 . 1101 20 90 . 230 626 306 30 225 797 2454 Destroy 0b10 Robot/C 4700 | . 80 . 480 380 60 . 240 160 120 120 980 . 480 20 80 . 160 40 120 . 80 280 820 Destroy 0b10 Robot/NC 395 | 20 20 . 95 30 15 . 5 10 . . 25 . 45 . . . 10 20 45 . . 15 40 Destroy Leader 706 | . 22 . 126 108 . . 40 32 20 20 . . 116 . 10 . 30 2 18 . 30 32 100 Allied During Kill 229 | . . . . . . . . . . . 229 . . . . . . . . . . . . Successful Hack 69 | . 7 . 12 9 11 . . 12 . . . . . . . . . . . . 10 8 . Select Force Hacks 120 | . . . . . 120 . . . . . . . . . . . . . . . . . . Disable Machine 720 | . 15 . 90 . 15 . . 15 . . . . 165 . . . . 45 90 15 30 150 90 Destroy Structure 1635 | . 1 . 72 59 49 . 25 36 . . . . 280 . . . . 24 18 . 45 282 744 Advance Influence 500 | . . . . . . 200 . . . . . . . . . . . 300 . . . . . Partial Spotted 105 | . . . . 15 . . . . . . . . 15 . . . . . . . 15 15 45 Lose Combat Pursuer 1080 | . 15 . 60 30 . . 15 15 . . 45 . . . . . 30 195 15 15 15 15 615 Influence Decreases 8074 | 20 160 . 527 468 841 40 78 563 264 140 176 1103 449 488 274 . 98 404 486 147 223 330 795 Entered New Map 2795 | . . . . 236 349 . 48 194 47 . . 1103 . 242 36 . . 44 156 77 26 26 211 Time Decay 4575 | 20 160 . 487 222 482 40 . 359 197 140 116 . 425 246 218 . 88 190 310 50 197 294 334 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . 100 . . . . . Lost Part 534 | . . . 40 10 10 . 30 10 20 . . . 24 . 20 . 10 70 20 20 . . 250 Lost Ally 70 | . . . . . . . . . . . 60 . . . . . . . . . . 10 . Squads Dispatched 73 | . 2 . 4 6 . . 2 3 . . . . 10 . . . . 3 2 1 2 13 25 Investigation 6 | . . . 1 . . . . . . . . . 3 . . . . . . . 1 1 . Extermination 11 | . . . . . . . . 1 . . . . 2 . . . . 1 2 . . 2 3 Reinforcement 29 | . 2 . 2 3 . . 2 2 . . . . 2 . . . . 2 . 1 1 5 7 Assault 12 | . . . . . . . . . . . . . . . . . . . . . . 3 9 Garrison 15 | . . . 1 3 . . . . . . . . 3 . . . . . . . . 2 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Distress Signals 26 | . . . 3 2 . . . 1 . . . . 1 . . . . . 1 . 8 2 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 454 | . 14 . 36 23 7 . 12 16 6 6 73 . 30 1 4 . 11 27 15 14 14 18 127 Peak Tracking Total 27 | . 3 . 6 4 2 . 4 6 4 4 13 . 6 1 4 . 5 14 5 12 6 6 27 Tactical Retreats 41 | . 2 . 4 2 . . 1 1 . . 3 . . . . . 1 6 1 1 1 1 17 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Traps Triggered 5 | . 1 1 . . . . . . . . 1 . . . . . . 2 . . . . . Indirectly 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Machines Disabled 54 | . 1 1 6 . 1 . . 1 . 1 2 . 11 . . . . 3 6 1 2 12 6 Max in Single Turn 4 | . 1 1 3 . 1 . . 1 . 1 1 . 4 . . . . 2 1 1 1 2 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Machines Accessed 43 | . 3 1 3 4 10 1 . 3 . . 1 . 6 . . 4 . . 2 . 1 2 2 Terminals 23 | . 3 . 2 4 4 1 . 3 . . . . 3 . . . . . 2 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . Recycling Units 7 | . . . . . 5 . . . . . . . 1 . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 109 | . 8 1 9 8 27 1 . 5 . . 1 . 16 . . 17 . . 2 . 4 5 5 Successful 57 | . 5 1 6 2 14 1 . 2 . . 1 . 1 . . 17 . . 1 . 2 4 . Failed 51 | . 3 . 3 6 12 . . 3 . . . . 15 . . . . . 1 . 2 1 5 Catastrophic 11 | . . . . 3 2 . . 1 . . . . 2 . . . . . 1 . . . 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 29 | . 3 . 1 1 18 . . 2 . . . . 3 . . . . . . . . 1 . Terminals 58 | . 8 . 7 8 17 1 . 5 . . . . 9 . . . . . 2 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . 2 . . . . . . . . . 1 . . . . . . . 4 . . Recycling Units 13 | . . . . . 8 . . . . . . . 2 . . . . . . . . . 3 Scanalyzers 8 | . . . . . . . . . . . . . 4 . . . . . . . . 4 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 40 | . 4 1 4 2 6 1 . 2 . . 1 . . . . 17 . . 1 . . 1 . Record 6 | . . . 1 . . . . . . . . . . . . 5 . . . . . . . Part Schematic 8 | . 1 . . . 3 . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 9 | . 3 . 1 . 1 . . . . . . . . . . 4 . . . . . . . Open Door 4 | . . . . 2 . . . . . . 1 . . . . . . . 1 . . . . Open DSF 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . . . . . . . . . 2 . . Scan Component 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Repair 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . 1 . . . . . . . . 3 . Insert Component 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . 6 . . . . . . . . . . . . . . . . . . Terminals 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 3 . 2 3 4 . . 2 . . . . 6 . . . . . 1 . 1 2 2 Full Trace Events 5 | . . . . 1 . . . . . . . . 3 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . 3 . . . . . . . . . . 4 . . . . . 10 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Repaired 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Time 56 | . . . 38 . . . . . . . . . . . . . . . . . 18 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Total Allies 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Largest Group 4 | . . . . . . . . . . 4 4 1 . . . . . . . . . . . Highest-Rated Group 120 | . . . . . . . . . . 120 120 30 . . . . . . . . . . . Highest-Rated Ally 30 | . . . . . . . . . . 30 30 30 . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 9 9 9 8 8 8 8 8 7 7 7 7 6 6 5 Total Orders 10 | . . . . . . . . . . . 6 1 . . . . . . . . . 3 . STAY 4 | . . . . . . . . . . . 3 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . 2 . . . . . . . . . . 2 . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . Total Damage 141 | . . . . . . . . . . . 141 . . . . . . . . . . . . Kills 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Active Infowar (turns) 15594 | 51 967 435 817 . . 14 312 981 598 495 843 395 1104 535 627 247 1170 398 689 100 3179 896 741 Optics 13201 | . . . . . . 14 312 981 598 495 843 395 1104 535 627 247 1170 398 601 95 3179 896 711 Sensors 5335 | . . . . . . . . 54 532 403 18 385 735 535 305 237 1040 225 560 . . 99 207 Terrain 965 | . . . . . . . . . . . . . 91 . . . . 96 688 90 . . . Seismic 2270 | 51 967 435 817 . . . . . . . . . . . . . . . . . . . . Cloaking 685 | . . . . . . . . . . . . . . . . . . . . . . . 685 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . 2 . . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Turns Passed 19788 | 116 967 435 1478 461 2448 95 312 981 598 495 1076 395 1104 535 627 247 1170 398 689 100 3179 896 986 Spaces Moved 12848 | 62 578 258 648 168 1436 66 134 474 261 402 889 474 1051 317 343 176 798 377 741 89 1344 618 1144 Core 22 | 9 . . . . . . . . . . 1 . . . . . . . . . 12 . . Treads 5869 | . 369 258 648 168 1410 66 134 407 196 402 357 . . . 308 176 776 . . . 7 187 . Legs 3682 | 53 209 . . . 26 . . 64 65 . 469 474 1051 317 35 . . . . 37 882 . . Wheels 66 | . . . . . . . . . . . . . . . . . 22 44 . . . . . Hover 969 | . . . . . . . . 3 . . . . . . . . . . . . 118 303 545 Flight 2240 | . . . . . . . . . . . 62 . . . . . . 333 741 52 325 128 599 Fastest Speed 25 | 50 120 160 160 163 127 131 131 130 98 98 56 56 56 166 127 127 127 71 71 71 66 92 25 Average Speed 121 | 109 145 160 167 167 149 131 171 169 116 98 76 56 64 166 130 127 127 77 71 101 200 112 66 Slowest Speed 1150 | 120 160 160 170 170 225 131 250 245 200 98 1000 56 166 166 166 127 127 127 71 197 1150 154 92 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . . . . 2 . . . . . . 13 1 2 . . 10 Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Exploration Rate (%) 46 | 4 66 10 49 42 98 1 94 14 40 58 96 68 27 52 56 61 66 16 61 7 46 55 36 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 10 | . . 1 . . 4 . . . 1 . . . . 1 . 3 . . . . . . . Known Exits Taken 17 | . . . 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 . . . . . . . . . . . . . 1 . . . . Scrap Searched 12 | . . . . . . . . . 2 1 . 3 . 1 2 . 3 . . . . . . Spaces Dug 107 | . . . 2 . 1 . . 5 7 12 . 5 17 . 6 . 10 4 5 . 7 19 7 Terrain Destroyed 1296 | . . . 72 74 64 . 32 19 23 16 170 5 151 1 42 . 44 11 9 . 18 130 415 Melee 33 | . . . . . . . . 2 6 . . 2 10 . . . 4 4 2 . 3 . . Projectile 438 | . . . 9 . 2 . . 5 6 13 5 3 45 1 30 . 40 7 7 . 15 121 129 AOE 818 | . . . 63 74 62 . 32 12 11 3 165 . 96 . 12 . . . . . . 8 280 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Total 15946 | 86 639 267 894 249 1669 74 179 603 529 470 1219 596 1322 322 489 201 889 437 844 92 1799 773 1304 Wait 1736 | . 2 3 70 14 114 1 3 78 235 15 235 110 116 4 119 3 45 30 38 4 381 61 55 Move 12777 | 61 577 257 647 167 1435 65 133 473 260 401 885 473 1050 316 342 175 797 354 738 85 1343 617 1126 Hop 20 | . . . . . . . . . . . 1 . . . . . . 9 1 1 . . 8 Pick Up 173 | 7 8 1 19 3 27 2 8 8 4 2 16 2 19 . 1 5 1 3 9 . 12 12 4 Fast Attach 113 | 7 2 . 22 1 12 1 5 . 1 1 8 1 7 . 1 7 2 5 7 . 7 9 7 Attach 68 | . 1 . 11 3 4 3 1 4 2 1 4 . 8 . 3 . 1 6 3 . 4 1 8 Detach 13 | . . . 1 . 2 1 2 . . 1 . . 2 . . . . 1 . . 1 2 . Swap 89 | 1 3 1 13 5 1 1 5 7 2 1 5 3 10 . 6 . 5 1 . . 7 4 8 Drop 214 | . 11 1 31 4 28 . 5 7 6 5 20 3 22 . 1 11 2 7 7 . 19 20 4 Fire 623 | 10 34 4 80 52 40 . 16 22 12 26 42 2 76 2 16 . 32 15 29 2 22 42 47 Melee 61 | . . . . . 6 . 1 4 7 . . 2 12 . . . 4 6 12 . 3 4 . Ram 37 | . . . . . . . . . . . . . . . . . . . . . . . 37 Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 20 | . . . . . . . . . . 17 3 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Recycling -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine (discovered 2 exits: [*Sec] / [*Frg]) -3/Protoforge -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access History --------- Turn | Location | Event 62 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 16) 568 | -10/Materials | Discovered new exit (range 6) 718 | -10/Materials | Discovered new exit (range 3) 802 | -10/Materials | Discovered new exit (range 15) 917 | -10/Materials | Derelicts attacked the area 1009 | -10/Materials | Discovered new exit (range 8) 1084 | -10/Materials | Entered Subcaves 1135 | -10/Subcaves | Learned location of Zion (-6) 1135 | -10/Subcaves | Met a Zionite searching for "candidates" 1136 | -10/Subcaves | Discovered new exit (range 7) 1391 | -10/Subcaves | Visited 4L-MR0's lab 1407 | -10/Subcaves | Found Meta Core 1519 | -10/Subcaves | Entered Materials 1519 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1924 | -8/Materials | Found Prototype Device 2075 | -8/Materials | Garrison activated, responded to threat 2117 | -8/Materials | Build established: Scavenger-Gunner 2428 | -8/Materials | Discovered new exit (range 5) 2577 | -8/Materials | Identified exit to Factory 2748 | -8/Materials | Repaired Arm. Treads 2767 | -8/Materials | Identified exit to Storage 2997 | -8/Materials | Entered Storage 3102 | -8/Storage | Garrison activated, responded to threat 3425 | -8/Storage | Found Prototype Launcher 3451 | -8/Storage | Used back door to open Recycling access 3451 | -8/Storage | Discovered new exit (range 5) 3456 | -8/Storage | Identified exit to Recycling 3458 | -8/Storage | Entered Recycling 3459 | -8/Recycling | Met a Zionite searching for Scraptown 4256 | -8/Recycling | Discovered new exit (range 16) 4464 | -8/Recycling | Build established: Mutant 4901 | -8/Recycling | Entered Scraplab 4926 | -8/Recycling | Found Prototype Device 4926 | -8/Recycling | Identified Scrap Engine 4990 | -8/Recycling | Identified Gui. EMP Blaster 5307 | -8/Recycling | Core integrity fell below 50% 5514 | -8/Recycling | Build established: Construct 5906 | -8/Recycling | Entered Factory 5906 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 5954 | -6/Factory | Identified exit to DSF 6001 | -6/Factory | Entered DSF 6029 | -6/DSF | Additional patrols routed to DSF 6187 | -6/DSF | Discovered new exit (range 16) 6215 | -6/DSF | Sterilization system engaged 6235 | -6/DSF | Ambient heat levels rising (+10) 6238 | -6/DSF | Destroyed 7 combat bots 6250 | -6/DSF | Ambient heat levels rising (+10) 6265 | -6/DSF | Ambient heat levels rising (+10) 6280 | -6/DSF | Ambient heat levels rising (+10) 6295 | -6/DSF | Ambient heat levels rising (+10) 6310 | -6/DSF | Ambient heat levels rising (+10) 6313 | -6/DSF | Entered Factory 6313 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6747 | -5/Factory | Build established: Scavenger-Construct 6868 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 6998 | -5/Factory | Discovered new exit (range 13) 7272 | -5/Factory | Identified exit to Upper Caves 7294 | -5/Factory | Entered Upper Caves 7333 | -5/Upper Caves | Met a Warlord Commander 7334 | -5/Upper Caves | Learned location of Warlord (-5) 7335 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7337 | -5/Upper Caves | Found Unknown Device 7711 | -5/Upper Caves | Build established: Construct 7885 | -5/Upper Caves | Discovered new exit (range 6) 7890 | -5/Upper Caves | Identified exit to Upper Caves 7892 | -5/Upper Caves | Entered another Upper Caves area 8298 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 8369 | -5/Upper Caves | Discovered new exit (range 7) 8376 | -5/Upper Caves | Identified exit to Warlord 8387 | -5/Upper Caves | Entered Warlord 8387 | -5/Warlord | Accompanied by 4 allies 8425 | -5/Warlord | System corruption cleaned by Quarantine Array 8586 | -5/Warlord | Discovered new exit (range 71) 8659 | -5/Warlord | Build established: Commander-Construct 8746 | -5/Warlord | Found Prototype Processor 8746 | -5/Warlord | Identified Spectral Analyzer 8749 | -5/Warlord | Found Prototype Device 8749 | -5/Warlord | Identified Exp. Focal Shield 8841 | -5/Warlord | Warlord's base attacked by MAIN.C 8849 | -5/Warlord | Found Prototype Energy Cannon 8850 | -5/Warlord | Found Prototype Energy Cannon 8854 | -5/Warlord | Found Prototype Energy Cannon 8856 | -5/Warlord | Found Prototype Energy Cannon 8948 | -5/Warlord | Met Warlord 8955 | -5/Warlord | Found Prototype Special Weapon 8957 | -5/Warlord | Found Prototype Special Weapon 8960 | -5/Warlord | Found Prototype Special Weapon 8963 | -5/Warlord | Found Prototype Special Weapon 8963 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x4) 8965 | -5/Warlord | Found RU-N14's Throwing Claymores v3 8968 | -5/Warlord | Found RU-N14's Throwing Claymores v3 9188 | -5/Warlord | Spotted Executioner 9191 | -5/Warlord | Warlord forces counterattacked 9206 | -5/Warlord | Destroyed 21 combat bots 9286 | -5/Warlord | Lost 5 allies 9299 | -5/Warlord | Destroyed 11 combat bots 9301 | -5/Warlord | Spotted Executioner 9313 | -5/Warlord | Destroyed Executioner 9350 | -5/Warlord | Destroyed 8 combat bots 9352 | -5/Warlord | Spotted Striker 9352 | -5/Warlord | Spotted Executioner 9357 | -5/Warlord | Destroyed WL-JXM(g) 9357 | -5/Warlord | Destroyed Striker 9360 | -5/Warlord | Destroyed Executioner 9379 | -5/Warlord | Crushed by falling debris 9389 | -5/Warlord | Destroyed 10 combat bots 9398 | -5/Warlord | Identified exit to Proximity Caves 9399 | -5/Warlord | Identified Vortex Cannon (x2) 9402 | -5/Warlord | Lost 11 allies 9463 | -5/Warlord | Entered Proximity Caves 9463 | -4/Proximity Caves | Accompanied by 1 ally 9614 | -4/Proximity Caves | Build established: Construct 9768 | -4/Proximity Caves | Spotted B-86 Titan 9786 | -4/Proximity Caves | Identified Vortex Driver 9814 | -4/Proximity Caves | Discovered new exit (range 8) 9857 | -4/Proximity Caves | Identified exit to Factory 9858 | -4/Proximity Caves | Entered Factory 9858 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10091 | -4/Factory | Crushed by falling debris 10100 | -4/Factory | Found Quantum Capacitor 10357 | -4/Factory | Garrison activated, responded to threat 10421 | -4/Factory | Spotted B-86 Titan 10680 | -4/Factory | Discovered new exit (range 7) 10683 | -4/Factory | Identified exit to Upper Caves 10962 | -4/Factory | Entered Upper Caves 11145 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11447 | -4/Upper Caves | Discovered new exit (range 15) 11494 | -4/Upper Caves | Identified exit to Upper Caves 11495 | -4/Upper Caves | Encountered a Warlord checkpoint 11497 | -4/Upper Caves | Entered another Upper Caves area 11557 | -4/Upper Caves | Found DCF Scrap (13 items) 11703 | -4/Upper Caves | Spotted B-86 Titan 12116 | -4/Upper Caves | Discovered new exit (range 5) 12122 | -4/Upper Caves | Identified exit to Zhirov 12124 | -4/Upper Caves | Entered Zhirov 12124 | -4/Zhirov | Discovered new exit (range 3) 12149 | -4/Zhirov | Met Zhirov 12174 | -4/Zhirov | Learned location of Quarantine (-3) 12174 | -4/Zhirov | Learned location of Testing (-2) 12174 | -4/Zhirov | Learned location of Command (-1) 12187 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12213 | -4/Zhirov | Found Alien Artifact 12213 | -4/Zhirov | Identified Integrated Reactor 12213 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12231 | -4/Zhirov | Found Alien Artifact 12369 | -4/Zhirov | Identified exit to Proximity Caves 12371 | -4/Zhirov | Entered Proximity Caves 12374 | -3/Proximity Caves | Spotter reported a threat 12374 | -3/Proximity Caves | Spotter reported a threat 13270 | -3/Proximity Caves | Build established: Derelict-Construct 13466 | -3/Proximity Caves | Discovered new exit (range 19) 13517 | -3/Proximity Caves | System corruption reached 10% 13536 | -3/Proximity Caves | Identified exit to Research 13541 | -3/Proximity Caves | Entered Research 13541 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13627 | -3/Research | Build established: Construct 13662 | -3/Research | Spotted B-86 Titan 13791 | -3/Research | Search patrols dispatched 13879 | -3/Research | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 13928 | -3/Research | Discovered new exit (range 14) 13935 | -3/Research | Lost 7 parts (2p3u2w) 13938 | -3/Research | Identified exit to Quarantine 13939 | -3/Research | Entered Quarantine 13984 | -3/Quarantine | Spotted Alpha 7 13991 | -3/Quarantine | Found Alien Launcher 14144 | -3/Quarantine | Build established: Scout 14144 | -3/Quarantine | Found Alien Artifact 14152 | -3/Quarantine | Found Alien Artifact 14360 | -3/Quarantine | Found Alien Reactor 14360 | -3/Quarantine | Identified Matter Drive 14448 | -3/Quarantine | Found Alien Energy Cannon 14508 | -3/Quarantine | Cryocooling Duct disabled 14517 | -3/Quarantine | Cryocooling Duct disabled 14518 | -3/Quarantine | Found Alien Artifact 14518 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 14518 | -3/Quarantine | Warped through subspace 14518 | -3/Quarantine | Spotted Fortress 14523 | -3/Quarantine | Ambient heat levels rising (+20) 14523 | -3/Quarantine | Non-combat units ordered to evacuate 14532 | -3/Quarantine | Ambient heat levels rising (+20) 14532 | -3/Quarantine | Combat units ordered to evacuate 14622 | -3/Quarantine | Discovered new exit (range 6) 14622 | -3/Quarantine | Discovered new exit (range 7) 14628 | -3/Quarantine | Entered Protoforge 14682 | -3/Protoforge | Superfortress began startup sequence 14708 | -3/Protoforge | Discovered new exit (range 23) 14708 | -3/Protoforge | Spotted B-86 Titan 14710 | -3/Protoforge | Spotted Hotshot 14711 | -3/Protoforge | Spotted Hotshot 14717 | -3/Protoforge | Spotted Hotshot 14718 | -3/Protoforge | Spotted Hotshot 14722 | -3/Protoforge | Spotted Hotshot 14728 | -3/Protoforge | Identified exit to Research 14728 | -3/Protoforge | Entered Research 14728 | -2/Research | Warlord forces began assault on 0b10 14728 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14729 | -2/Research | Identified exit to Testing 14753 | -2/Research | Distinguished unit "Grunt Murderers" dispatched to help 14763 | -2/Research | Repaired Corrupted Lrg. Storage Unit 14838 | -2/Research | Research machine network offline 14991 | -2/Research | Met up with Warlord 15016 | -2/Research | Build established: Mutant 15183 | -2/Research | Borebot progress halted 15416 | -2/Research | Borebot progress halted 16044 | -2/Research | Spotted Striker 16045 | -2/Research | Spotted Executioner 16168 | -2/Research | Build established: Scavenger-Tank 16188 | -2/Research | Discovered new exit (range 17) 16230 | -2/Research | Given Cave Seal Controls access code 16510 | -2/Research | Spotted Striker 16519 | -2/Research | Warped through subspace 16546 | -2/Research | Lost 5 allies 16559 | -2/Research | Build established: Scavenger-Construct 17553 | -2/Research | Found Gamma Bomb Array 17883 | -2/Research | Build established: Construct 17907 | -2/Research | Entered Testing 17953 | -2/Testing | Garrison activated, responded to threat 18017 | -2/Testing | Identified exit to Access 18274 | -2/Testing | Spotted PX-EJN002SF5Y 18472 | -2/Testing | Scanned by Researcher 18645 | -2/Testing | Found Prototype Device 18645 | -2/Testing | Identified Exp. Hardlight Generator 18657 | -2/Testing | First assault squad dispatched 18668 | -2/Testing | Found Prototype Device 18668 | -2/Testing | Identified Adv. Kinecellerator 18673 | -2/Testing | Found Prototype Device 18673 | -2/Testing | Identified Adv. EM Shield 18796 | -2/Testing | Found Prototype Hackware 18796 | -2/Testing | Identified Ghost Barrier 18803 | -2/Testing | Entered Access 18803 | -1/Access | Evolved 2 slots: Utility x2 18870 | -1/Access | Garrison activated, responded to threat 18872 | -1/Access | Garrison activated, responded to threat 18942 | -1/Access | Destroyed 11 combat bots 19101 | -1/Access | Build established: Hacker-Construct 19377 | -1/Access | Spotted B-99 Colossus 19515 | -1/Access | System corruption reached 10% 19546 | -1/Access | Lost 5 parts (2p3u) 19553 | -1/Access | First assault squad dispatched 19555 | -1/Access | High security lockdown imminent 19598 | -1/Access | Spotted B-99 Colossus 19635 | -1/Access | High security lockdown engaged 19638 | -1/Access | Lost 9 parts (2p5u2w) 19716 | -1/Access | Core integrity fell below 50% 19732 | -1/Access | Core integrity fell below 20% 19773 | -1/Access | Lost 10 parts (1p1n5u3w) 19789 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 19759_ Slammed into C-57 Dissector. 19760_ System corrupted: Heat flow error (+286). 19764_ Broken Adv. Signal Interpreter severed. 19765_ Slammed into C-57 Dissector. 19765_ Destabilizing: Core damaged (-32). 19766_ Slammed into C-57 Dissector. 19770_ Adv. Reaction Control System fried. 19770_ C-57 Dissector destroyed. 19771_ Acquired 45 matter. 19772_ Acquired Corrupted Adv. Surge Thruster. 19772_ Integrated Corrupted Adv. Surge Thruster (+4). 19776_ Acquired 10 matter. 19776_ Penetrated by Slug. 19776_ W-44 Eye sends out distress signal. 19776_ Penetrated by Slug. 19776_ Adv. Surge Thruster destroyed. 19776_ Slug penetrates Repair Station. 19776_ Acquired 39 matter. 19778_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | # #???????# ?????????????? | | # #???????# ???????????????? | | ############# ##########+####?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | ####### ##########+##+#?????????????? | | #?????# #???????? ?????????????? | | #?????# #???????? ?????????????? | | #?????# #??????? ????????????? | | #?????# #??????? ????????????? | | #?????# #??????# ???????????? | | #?????# ######## ???????????? | | ############# # ??????????? | | # # # !!! ??????????? | | # # # !!! ?????????? | | # "" + # !!! ?????????? | | # "" # # ????????? | | # "" # # ????????? | | # "Y / ######+#######???????? | | = # "" #### ######;##+####?????????????????? | | # ##?# # @ #?????????????????? | | =# ##?# # #?????????????????? | | %# #??# # "" #?????????????????? | | # #### #g """#?????????????????? | | +%% + + T"#?????????????????? | | ### % # # """#?????????????????? | | %*# % # # "" #?????????????????? | | # + + #?????????????????? | | ## ###### #?????????????????? | | ###+########????# ??????????????????? | | #?# # ##????????# ??????????????????? | | ?# ###?????????# ??????????????????? | | # ?# #???????????#######+######?????????????????? | | # ## ##????????????????? #??????????????????????? | | ? ## # ????????????????? #??????????????????????? | | ?### # #????????????????+#??????????????????????? | | ???# ####?#?####???????? ?????????????????????? | | ???# ## ? #???????? ????????????????????? | | ???#/#? #??????? ????????????????????? | | ???# #? " #??????? ?????????????????????? | | ???#*#?? """ ???????? ??????????????????????? | | ???# #?? """ ??????? ??????????????????????? | | ##?# #??? " ???????? ???????????????????????? | | # #??? ???????? ????????????????????????? | | # #???? ??????###+###??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 100 Energy Generation 73 Energy Capacity 882 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 4 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Resistance: EM 50 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 75 Targeting Accuracy 20 Recoil Reduction 5 Particle Charging 20 Kinecelleration 50 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Plasma Cutter | -8/Recycling | Hacked Huge Storage Unit | -8/Recycling | Hacked Coolant Injector | -8/Recycling | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Quantum Shading Machine | -2/Testing | Archive Adv. Thermal Defense Suite | -2/Testing | Archive Thermal Barrier | -2/Testing | Archive Cld. Q-thruster | -2/Testing | Archive Imp. Q-thruster | -2/Testing | Archive Adv. Variable Charge Gun | -2/Testing | Archive Graviton Cannon | -2/Testing | Archive Electron Diverter | -2/Testing | Archive Exp. Matter Compressor | -2/Testing | Archive Lyr. Heavy Armor Plating | -2/Testing | Scanalyzed Robot Schematics ------------------ C-55 Analyst | -2/Testing | Archive R-06 Scavenger | -2/Testing | Archive G-73 Enforcer | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 36% | -8/Materials Lrg. Storage Unit | 85% | -2/Research | Corrupted Studied --------- Quantum Reactor | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Reactor Matter Drive Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticStealthStorm Manual? 0 Play Time 04:20:01 Cumulative 458.0 hours Start 2026.09.08 @ 03:59:52 End 2026.09.11 @ 02:35:44 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 224 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/1/1/1/1/0/1/1/0/1 Lore% 71 Gallery% 74 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9db821c0-5b0b-440d-b94f-5cbda3c47af5