Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 00:01:35 Player: TurnLeft25 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1683) 1683 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 4791 Bonus ------- High Alert Combat Kills 93 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Laser Gatling Laser EM Pulse Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Cooling System Improved Sensor Array Light Armor Plating Graphene Brace High-powered Shotgun High-powered Shotgun Assault Cannon [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 2 | . . 2 . . . . Weapon 2 | . . . 2 . . . Parts Attached 61 | 5 3 24 16 3 8 2 Power 5 | 1 . 2 1 . . 1 Engine 4 | 1 . 2 . . . 1 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 11 | 2 . 6 2 1 . . Treads 5 | . . 2 2 1 . . Leg 6 | 2 . 4 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | . 2 5 5 . 4 . Device 5 | . 1 . 1 . 3 . Storage 2 | . . 1 1 . . . Processor . | . . . . . . . Hackware 1 | . . 1 . . . . Protection 8 | . 1 3 3 . 1 . Artifact . | . . . . . . . Weapon 29 | 2 1 11 8 2 4 1 Energy Gun 2 | . . . . 1 1 . Energy Cannon 4 | . . . 3 . . 1 Ballistic Gun 18 | 2 . 10 3 1 2 . Ballistic Cannon 2 | . . . 1 . 1 . Launcher 3 | . 1 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 24 | . . 5 6 . 7 6 Power 4 | . . 1 1 . 1 1 Propulsion 2 | . . . 1 . 1 . Utility 9 | . . 2 3 . 2 2 Weapon 9 | . . 2 1 . 3 3 Highest Loss Streak 7 | . . 4 6 . 7 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 72 | . 94 90 92 84 50 50 Engine 5 | . 14 10 6 . . 3 Treads 5 | . . . 16 23 4 . Leg 8 | . 28 21 . . . . Device 7 | . 12 6 . . 9 14 Storage 8 | . . 11 14 7 7 6 Hackware 3 | . . 6 9 7 1 . Protection 8 | . 9 12 8 7 5 6 Energy Gun 1 | . . . . 4 2 . Energy Cannon 2 | . . . 4 15 2 3 Ballistic Gun 17 | . 14 21 29 9 12 13 Naked Turns . | . . . . . . . Heaviest Build 53 | 5 11 23 51 52 53 39 Greatest Support 63 | 20 20 46 46 63 63 3 Greatest Overweight (x) 12 | . . 1 1 . 6 12 Average Overweight (x) 1 | . . . . . 4 4 Largest Inventory Capacity 10 | 5 5 10 10 10 10 10 Average Capacity 9 | 5 5 10 10 10 10 9 Most Carried 10 | 2 4 9 10 10 7 1 Average Carried 3 | . 2 4 7 6 1 . Final Capacity 10 | 5 5 10 10 10 10 5 Final Carried 10 | . 4 7 10 6 . . Class Distribution -------------------- 66% | Mutant 12% | Tank 10% | Scavenger-Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1563 | 260 74 432 495 . 260 42 Remotely . | . . . . . . . Salvage Created 1805 | 47 63 990 455 . 227 23 Parts 104 | 1 7 58 31 . 7 . Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . 4 . Prevented 3 | . . . . . 3 . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 46 | 1 2 24 14 . 5 . Guns 38 | 1 1 21 12 . 3 . Cannons 4 | . . . 2 . 2 . AOE 4 | . 1 3 . . . . Classes Destroyed 11 | 1 1 5 3 . . 1 Hauler 1 | . . 1 . . . . Operator 1 | . . 1 . . . . Watcher 3 | . 1 2 . . . . Swarmer 10 | . . 6 4 . . . Grunt 22 | 1 2 14 2 . 3 . Brawler 2 | . . . 1 . 1 . Duelist 1 | . . 1 . . . . Sentry 8 | . . 3 4 . 1 . Hunter 2 | . . . 2 . . . Heavy 1 | . . . 1 . . . Decomposer 1 | . . . . . . 1 Best Kill Streak 19 | 1 2 19 4 . 3 . Combat Bots Only 17 | 1 2 17 4 . 3 . Max Kills in Single Turn 2 | 1 1 2 2 . 1 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . 1 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 357 | 9 2 114 91 . 69 72 Missed 99 | 2 1 33 32 . 11 20 Damage Taken 4409 | 75 44 1020 1239 . 1243 788 Core 1108 | 32 . 198 169 . 331 378 Absorbed by Shields . | . . . . . . . Redirected to Shielding 18 | . . . 18 . . . Core Remaining (%) 73 | 87 87 50 69 . . . Volleys Fired 127 | 7 4 59 34 . 20 3 Largest 4 | 2 2 2 4 . 4 3 Hottest 280 | 40 50 53 181 . 280 115 Shots Fired 284 | 14 8 117 98 . 40 7 Gun 237 | 14 4 114 74 . 25 6 Cannon 40 | . . . 24 . 15 1 Launcher 7 | . 4 3 . . . . Special . | . . . . . . . Kinetic 232 | 14 4 114 78 . 16 6 Thermal 39 | . . . 18 . 20 1 Explosive 7 | . 4 3 . . . . Electromagnetic 6 | . . . 2 . 4 . Robot Hit Streak 23 | 3 4 10 23 . 3 1 Robot Miss Streak 9 | 2 2 5 9 . 4 4 Penetration Max . | . . . . . . . Secondary Targets 8 | . . 5 3 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 176 | 9 5 72 65 . 23 2 Core Hits 101 | 3 6 48 28 . 14 2 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . 1 . . . . Destroy 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3147 | 85 153 1112 1270 . 478 49 Guns 2184 | 83 26 887 818 . 321 49 Cannons 596 | . . . 439 . 157 . Explosions 341 | . 127 214 . . . . Melee . | . . . . . . . Ramming 26 | 2 . 11 13 . . . Kinetic 2124 | 83 26 887 885 . 194 49 Thermal 565 | . . . 349 . 216 . Explosive 265 | . 127 138 . . . . Electromagnetic 167 | . . 76 23 . 68 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . 8 8 Average Corruption 7 | . . . . . 7 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 37 | . . . . . 29 8 Message Errors 7 | . . . . . 6 1 Matter Fused 7 | . . . . . 5 2 Heat Flow Errors 6 | . . . . . 5 1 Energy Discharges 7 | . . . . . 7 . Data Loss (minor) 7 | . . . . . 5 2 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 8 | . 1 7 . . . . Projectiles . | . . . . . . . Explosions 8 | . 1 7 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 73 | . 34 39 . . . . Shots 3 | . 1 2 . . . . Rammed 1 | . . . 1 . . . Targets Rammed 7 | 1 . 5 1 . . . Kicked 6 | 1 . 5 . . . . Crushed . | . . . . . . . Highest Temperature 739 | 12 38 38 242 . 739 187 Average Temperature 152 | 8 15 11 74 . 331 76 Received Heat Transfer 1152 | 42 6 408 198 . 498 . Effects 26 | . . . . . 26 . Shutdowns 3 | . . . . . 3 . Interference 5 | . . . . . 5 . Matter Decay 3 | . . . . . 3 . Short Circuit 5 | . . . . . 5 . Damage (minor) 5 | . . . . . 5 . Damage (major) 3 | . . . . . 3 . Damage (core) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 1077 | . . . 629 . 448 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 530 | 20 129 500 530 184 . . Initial 185 | . 13 53 185 184 . . Average 231 | 4 41 234 357 184 . . Maximum Alert Level 2 | . . 2 2 . . . Low Security (%) 49 | 100 100 52 3 100 . . Level 1 19 | . . 10 56 . . . Level 2 30 | . . 36 40 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 6 2 . . . Investigation 4 | . . 3 1 . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 3 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 3 | . . 2 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | 1 4 30 18 . 5 4 Peak Tracking Total 11 | 1 2 11 5 . 4 4 Tactical Retreats 2 | . . 1 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 2 | . . 2 . . . . Max in Single Turn 2 | . . 2 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 9 | . 1 6 2 . . . Terminals 8 | . 1 5 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 2 25 9 . . . Successful 18 | . 1 13 4 . . . Failed 18 | . 1 12 5 . . . Catastrophic 4 | . . 3 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 32 | . 2 21 9 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . 4 . . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 1 10 4 . . . Record 9 | . . 6 3 . . . Alert Level 3 | . . 2 1 . . . Dispatch Records 1 | . . 1 . . . . Assault Status 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . 3 . . . . Insert Component 2 | . . 2 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 5 2 . . . Full Trace Events 5 | . . 4 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 3678 | 114 202 1149 501 84 1353 275 Spaces Moved 1553 | 86 152 501 222 46 446 100 Core 438 | 26 . . . . 312 100 Treads 433 | . . 31 222 46 134 . Legs 682 | 60 152 470 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 163 163 50 Average Speed 204 | 98 120 182 165 163 288 262 Slowest Speed 650 | 120 120 190 245 163 350 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 6 28 41 18 1 50 12 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 49 | . 26 23 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 49 | . 26 23 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 1824 | 103 164 624 286 57 482 108 Wait 3 | . . . . . 3 . Move 1547 | 85 151 500 221 45 445 100 Hop . | . . . . . . . Pick Up 52 | 5 6 23 12 3 1 2 Fast Attach . | . . . . . . . Attach 35 | 5 2 7 11 1 7 2 Detach 2 | . . . 2 . . . Swap 26 | . 1 17 5 2 1 . Drop 25 | . . 13 . 6 5 1 Fire 127 | 7 4 59 34 . 20 3 Melee . | . . . . . . . Ram . | . . . . . . . Kick 6 | 1 . 5 . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 115 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Utility x2 1003 | -9/Materials | Lost 4 parts (1p1u2w) 1025 | -9/Materials | Destroyed 17 combat bots 1346 | -9/Materials | Build established: Scavenger-Mutant 1347 | -9/Materials | Discovered new exit (range 16) 1466 | -9/Materials | Entered another Materials area 1466 | -8/Materials | Evolved 2 slots: Weapon x2 1797 | -8/Materials | Build established: Tank 1862 | -8/Materials | Discovered new exit (range 15) 1885 | -8/Materials | Lost 6 parts (1p1n3u1w) 1967 | -8/Materials | Entered Factory 1967 | -7/Factory | Evolved 2 slots: Propulsion x2 2024 | -7/Factory | Discovered new exit (range 13) 2051 | -7/Factory | Entered Lower Caves 2067 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2200 | -7/Lower Caves | Build established: Scavenger-Tank 2348 | -7/Lower Caves | Lost 7 parts (1p1n2u3w) 2606 | -7/Lower Caves | Build established: Mutant 3306 | -7/Lower Caves | Discovered new exit (range 9) 3404 | -7/Lower Caves | Entered another Lower Caves area 3646 | -7/Lower Caves | Core integrity fell below 50% 3673 | -7/Lower Caves | Core integrity fell below 20% 3679 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Found 19 Matter. Acquired 19 matter. Acquired Imp. Deuterium Engine. System corrupted: Heat flow error (+211). Acquired Hvy. Ion Cannon. System corrupted: Component data lost. System corrupted: Matter fused (-9). 9JIRU Z8ACN::EKREFTPJQX3L|IAV8/UWXKORH System corrupted: FCS attempts to trigger Hpw. Shotgun. System corrupted: Hpw. Shotgun misfires. Hpw. Shotgun destroyed. Hvy. Ion Cannon destroyed. Lgt. Armor Plating destroyed. Hpw. Shotgun destroyed. Dropped Med. Storage Unit. Imp. Deuterium Engine destroyed. Imp. Sensor Array destroyed. System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###?##???????????????????? | | ?????????###???#####????# ## ###?????????????????? | | ????????## #### #???? ##????????????????? | | ????????# #????# #????????????????? | | ?????????# ##??## ##???????????????? | | ?????????### #### #???????????????? | | ???????????# @ #????????? | | ??????????## ##???????????????? | | ????????### s #????????????????? | | ???????## s #### #????????????????? | | ???????# s #####???? ??????????????? | | #??????## ##????????? ????????????? | | #???????# #??????????### ???????????? | | ######### ###?????????????????????????? | | # ####????????????????????????? | | #????????????????????????? | | ####### #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | ###### ###### ##???????????????????????? | | #????## ##?????# #????????????????????????? | | ##?????# ### #?????????????????????????????????? | | #??????# #?###?????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ????? #?????????????????????????????????????? | | ???? ##?????????????????????????????????????? | | ??? ##??????????????????????????????????????? | | ??? #????????????????????????????????????????? | | ???### ?????????????????????????????????????????? | | ?????###?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed VisualMyomerShockpuncher Manual? 0 Play Time 00:27:21 Cumulative 1.6 hours Start 2024.04.01 @ 23:35:15 End 2024.04.02 @ 00:01:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d19a9bf5-fdfc-4393-a954-618f95e6e5f1