Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 16:15:55 Player: welikiq Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (770) 770 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2050 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 71/300 Energy 250/250 System Corruption 6% Temperature Cool (50) Movement Walking (260) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg (fused) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Beam Cannon Light Cannon > --- INVENTORY (20) --- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Medium Matter Pod (44) Tractor Beam Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Medium Matter Pod Tractor Beam Beam Cannon Light Cannon Grenade Launcher Datajack [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 27 | 6 14 5 . 2 Power 5 | 1 3 1 . . Engine 4 | 1 2 1 . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 9 | 2 3 3 . 1 Treads 3 | 2 . . . 1 Leg 6 | . 3 3 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 4 1 . . Device 2 | . 1 1 . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 7 | 2 4 . . 1 Energy Gun 2 | 1 1 . . . Energy Cannon 1 | . 1 . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 3 | . 2 . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 5 | . 2 1 . 2 Power 1 | . 1 . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 3 | . 1 . . 2 Highest Loss Streak 2 | . 1 1 . 2 To Critical Strikes . | . . . . . Average Backups 11 | . 6 13 15 13 Power 2 | . 1 2 3 3 Propulsion 4 | . 2 5 6 6 Utility 1 | . 1 2 2 2 Weapon 1 | . . 2 3 1 Tool/Special . | . . . . . Unused Backups 10 | . 3 . . 7 Power 1 | . . . . 1 Propulsion 4 | . 1 . . 3 Utility 2 | . 1 . . 1 Weapon 2 | . 1 . . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 89 | . 90 93 85 84 Engine 11 | . 6 14 14 14 Core 2 | . 7 . . . Treads 3 | . 9 . . . Leg 24 | . 18 28 28 28 Device 1 | . 2 . . . Storage 14 | . 14 14 14 14 Protection 3 | . 4 7 . . Energy Gun 1 | . 4 . . . Energy Cannon 1 | . 2 . . 13 Ballistic Gun 3 | . 9 . . . Ballistic Cannon 20 | . 9 28 28 14 Peak Build Rating 16 | 6 9 16 7 7 Average Rating 7 | 4 7 7 7 6 On Entrance 5 | . 6 8 7 7 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 54 | 14 54 54 51 51 Greatest Support 40 | 40 40 20 20 20 Greatest Overweight (x) 2 | . 2 2 2 2 Average Overweight (x) 1 | . . 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 6 13 20 20 20 Most Carried 15 | 1 10 15 15 15 Average Carried 11 | . 6 13 15 13 Final Capacity 20 | 8 20 20 20 20 Final Carried 15 | 1 10 15 15 14 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 1067 | 278 532 187 . 70 Remotely 77 | . 77 . . . Salvage Created 973 | 109 705 97 . 62 Parts 57 | 9 37 9 . 2 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 23 | . 14 7 . 2 Guns 10 | . 10 . . . Cannons 13 | . 4 7 . 2 Classes Destroyed 11 | 2 7 1 . 1 Worker 1 | . 1 . . . Tunneler 2 | 2 . . . . Hauler 2 | . 2 . . . Recycler 2 | 1 1 . . . Mechanic 1 | . 1 . . . Operator 2 | . 2 . . . Watcher 2 | . 2 . . . Swarmer 3 | . 3 . . . Grunt 16 | . 11 4 . 1 Brawler 1 | . . . . 1 Assembled 3 | . . 3 . . Best Kill Streak 3 | 3 3 2 . 2 Combat Bots Only 3 | . 3 2 . 2 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 144 | . 85 43 . 16 Missed 31 | . 19 9 . 3 Hits 113 | . 66 34 . 13 Melee 1 | . . . . 1 Projectile 112 | . 66 34 . 12 Critical Strikes 3 | . 3 . . . Damage Taken 1337 | . 796 391 . 150 Core 256 | . 180 36 . 40 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 145 | 6 101 29 . 9 Largest 2 | 2 2 2 . 2 Hottest 90 | 70 80 60 . 90 Shots Fired 256 | 12 168 58 1 17 Gun 125 | 12 113 . . . Cannon 131 | . 55 58 1 17 Launcher . | . . . . . Special . | . . . . . Kinetic 196 | 6 122 58 1 9 Thermal 60 | 6 46 . . 8 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | 8 17 6 . 5 Robot Miss Streak 4 | 1 4 4 . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 155 | 9 110 28 . 8 Core Hits 51 | 4 36 8 . 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | 1 1 2 . . Burn 2 | 1 1 . . . Blast 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2440 | 115 1629 551 . 145 Guns 1227 | 115 1112 . . . Cannons 1197 | . 509 543 . 145 Explosions . | . . . . . Melee . | . . . . . Ramming 16 | . 8 8 . . Kinetic 1846 | 53 1160 543 . 90 Thermal 578 | 62 461 . . 55 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 1 3 3 6 Average Corruption 2 | . 1 1 3 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 48 | . 9 13 20 6 Message Errors 13 | . 3 2 6 2 Matter Fused 11 | . 3 3 4 1 Heat Flow Errors 6 | . 1 2 3 . Energy Discharges 5 | . . 2 3 . Parts Fused 1 | . . 1 . . Data Loss (minor) 7 | . 1 2 3 1 Data Loss (major) 3 | . 1 1 . 1 Misfires 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 13 | . . 13 . . Projectiles 13 | . . 13 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 10 | . 6 3 . 1 Impact 1 | . . 1 . . Kinetic 9 | . 6 2 . 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 6 | . 4 2 . . Kicked 4 | . 2 2 . . Crushed 1 | . 1 . . . Highest Temperature 257 | 54 219 201 257 154 Average Temperature 61 | 28 48 79 119 61 Received Heat Transfer 789 | . 462 279 . 48 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1569 | 259 1199 . . 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 64 | 10 64 50 . 40 Initial 2 | . . 2 . . Average 13 | 1 22 3 . 8 Influence Increases 570 | 15 415 90 . 50 Destroy 0b10 Robot/C 400 | . 280 80 . 40 Destroy 0b10 Robot/NC 60 | 15 45 . . . Destroy Leader 88 | . 68 10 . 10 Successful Hack 6 | . 6 . . . Destroy Structure 1 | . 1 . . . Partial Spotted 15 | . 15 . . . Influence Decreases 570 | 15 408 97 . 50 Entered New Map 5 | . . 5 . . Time Decay 545 | 15 398 92 . 40 Lost Part 20 | . 10 . . 10 Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 27 7 . 5 Peak Tracking Total 4 | . 4 2 . 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 6 | . 6 . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 17 . . . Successful 6 | . 6 . . . Failed 10 | . 10 . . . Catastrophic 2 | . 2 . . . Database Lockouts 1 | . 1 . . . Manual 9 | . 9 . . . Terminals 17 | . 17 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 6 . . . Robot Analysis 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Surveillance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 4534 | 128 1558 1217 1449 182 Spaces Moved 1772 | 65 662 430 557 58 Core 3 | 3 . . . . Treads 293 | 62 231 . . . Legs 1476 | . 431 430 557 58 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 260 260 260 Average Speed 226 | 154 179 260 260 260 Slowest Speed 260 | 160 260 260 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 5 88 66 90 19 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2033 | 77 857 467 559 73 Wait 53 | . 53 . . . Move 1768 | 64 661 429 556 58 Hop . | . . . . . Pick Up 16 | 1 13 1 . 1 Fast Attach 13 | 6 5 1 . 1 Attach 3 | . 1 . . 2 Detach 1 | . 1 . . . Swap 15 | . 10 4 . 1 Drop 10 | . 8 1 . 1 Fire 145 | 6 101 29 . 9 Melee . | . . . . . Ram . | . . . . . Kick 4 | . 2 2 . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire 3 | . . . 3 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Central database locked down 171 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 14) 529 | -10/Materials | Discovered new exit (range 12) 743 | -10/Materials | Core integrity fell below 50% 799 | -10/Materials | Identified exit to Mines 849 | -10/Materials | Discovered new exit (range 3) 1687 | -10/Materials | Entered Mines 1699 | -10/Mines | Met a Derelict bent on vengeance 1782 | -10/Mines | Learned Materials garrison access intel 1860 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1863 | -10/Mines | Discovered new exit (range 5) 2071 | -10/Mines | Found a hidden stash of uninstalled traps 2117 | -10/Mines | Excavation squad dispatched 2117 | -10/Mines | A large section of the Mines collapsed 2123 | -10/Mines | Core integrity fell below 20% 2231 | -10/Mines | Discovered new exit (range 5) 2593 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2598 | -10/Mines | Found Prototype Device 2598 | -10/Mines | Identified Exp. Sensor Array 2904 | -10/Mines | Entered Exiles 2982 | -10/Exiles | Discovered new exit (range 14) 3032 | -10/Exiles | Met 8R-AWN 3071 | -10/Exiles | Met EX-HEX 3172 | -10/Exiles | Met EX-DEC 3302 | -10/Exiles | Discovered new exit (range 10) 3532 | -10/Exiles | Visited The Gauntlet 3989 | -10/Exiles | Met EX-BIN 4028 | -10/Exiles | Aligned with FarCom system 4031 | -10/Exiles | Given EX-Vault access code 4353 | -10/Exiles | Entered Mines 4535 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04363_ G-34 Mercenary knocked back. 04365_ Lgt. Cannon destroyed. 04368_ XSJ37 04371_ G-34 Mercenary destroyed. 04374_ Acquired 34 matter. 04380_ Acquired 28 matter. 04385_ System corrupted: Component data lost. 04390_ Acquired Unknown Treads. 04390_ Identified Lgt. Treads. 04392_ Dropped Lgt. Treads. 04392_ Acquired Aluminum Leg. 04399_ Acquired 4 matter. 04404_ Acquired 3 matter. 04412_ Acquired 1 matter. 04420_ Acquired Heat Sink. 04429_ System corrupted: Matter fused (-10). 04459_ CS:YIOKE5 BGRK7RLO5GDW4FCJ 04487_ System corrupted: FCS attempts to trigger Beam Cannon. 04487_ System corrupted: Beam Cannon misfires. 04526_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????#????????????? | | ????????????????????????????? #???????????? | | ???????????????????????????? ???????????? | | ?????????????#????????????? #??????????? | | ?????????????? ??????????? ???????????? | | ??????????????# ??????### ?????????????? | | ?????????????## ????# ???????????????? | | ?????????????# #### ?????????????????? | | ??????????????? ???????????????????? | | ????????????????? ?????????????????????? | | ??????????????????#s#??????????????????????? | | ??????????????????#@#??????????????????????? | | ????????????????### #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# ###??????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #?????s??????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????s???????????????????? | | ????????????????# #????s???????????????????? | | ????????????????# #????????????????????????? | | ??????????????### #????????????????????????? | | ????####?????## ##???????????????????????? | | ???## #???## ##??????????????????????? | | ??## #### #??????????????????????? | | ??# ### #??????????????????? | | ??# #??????????????????? | | ??# #####??????????????????? | | ??## ### #??????????????????????? | | ???####??## #??????????????????????? | | ??????????# #??????????????????????? | | ??????????## #??????????????????????? | | ???????????# ##???? ??????????????? | | ???????????## ##???? ?????????????? | | ????????????# ##?? ??????????????? | | ????????????# ## #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunRecoilDeconstructor Manual? 0 Play Time 00:16:42 Cumulative 39.1 hours Start 2025.11.09 @ 15:59:33 End 2025.11.09 @ 16:15:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dea5703-97c9-47d8-bab0-1a9617acfff6