Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 13:08:20 Player: FenRhew Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (70) 350 Value Destroyed (3116) 3116 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2262) 2262 TOTAL SCORE: 12428 Bonus ------- Follower Combat Kills 774 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -112 Cogmind --------- Core Integrity 0/1300 Matter 182/300 Energy 156/380 System Corruption 23% Temperature Cool (0) Movement Rolling (110) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Cooled Antimatter Reactor > --- PROPULSION (7) --- Centrium Wheel > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Launcher Guidance Computer > --- WEAPON (2) ------- Phase Gun Phase Gun > --- INVENTORY (5) ---- Advanced Cooling System Heavy Phase Cannon Matter Neutralizer Great Maul Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Combat Airjet Combat Gravmag System Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Reaction Control System Layered Light Armor Plating > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon > --- INVENTORY -------- Light Angular Momentum Engine Centrium Wheel Improved Antigrav System Improved Antigrav System Advanced Cooling System Energy Well Improved Reaction Control System Improved Light Armor Plating Gamma Rifle Gamma Rifle Vortex Rifle Heavy Plasma Cannon Matter Neutralizer Advanced Datajack Great Maul [Rating: 131] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . 2 . . . 6 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 5 | . . 1 . . . 2 . . . . . 1 1 Utility 8 | . . 1 . . . 4 2 . . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 151 | 6 4 9 . 3 28 24 28 5 . 9 3 13 19 Power 16 | 1 . 2 . . 3 4 . 1 . 1 . 2 2 Engine 9 | 1 . 2 . . 2 3 . . . . . 1 . Core 3 | . . . . . 1 1 . 1 . . . . . Reactor 4 | . . . . . . . . . . 1 . 1 2 Propulsion 48 | 2 . 4 . 2 5 8 9 3 . 1 1 5 8 Treads 9 | 2 . 4 . 1 1 1 . . . . . . . Leg 12 | . . . . 1 3 7 1 . . . . . . Wheel 9 | . . . . . 1 . 6 1 . . . . 1 Hover 18 | . . . . . . . 2 2 . 1 1 5 7 Flight . | . . . . . . . . . . . . . . Utility 55 | 1 4 2 . 1 8 9 12 1 . 4 2 6 5 Device 29 | . . 1 . 1 3 6 6 . . 3 1 5 3 Storage 7 | 1 3 . . . 1 1 1 . . . . . . Processor 6 | . 1 . . . 1 1 1 . . . . 1 1 Hackware 2 | . . . . . . 1 . . . . 1 . . Protection 11 | . . 1 . . 3 . 4 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 32 | 2 . 1 . . 12 3 7 . . 3 . . 4 Energy Gun 16 | . . . . . 9 2 2 . . 1 . . 2 Energy Cannon 8 | . . . . . 2 . 2 . . 2 . . 2 Ballistic Gun 5 | 2 . 1 . . . . 2 . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 1 . 1 1 . . 1 . . 1 Corrupted Parts 1 | . . . . . . 1 . . . . . . . System Corruption 13 | . . . . . . 13 . . . . . . . Parts Lost 71 | . . . . . 10 14 15 . 1 . 4 1 26 Power 9 | . . . . . 1 4 1 . . . . . 3 Propulsion 28 | . . . . . 4 5 7 . 1 . 1 . 10 Utility 26 | . . . . . 2 4 6 . . . 3 1 10 Weapon 8 | . . . . . 3 1 1 . . . . . 3 Highest Loss Streak 23 | . . . . . 3 10 11 . 1 . 2 1 23 To Critical Strikes 1 | . . . . . . 1 . . . . . . . Average Backups 11 | 1 6 7 8 7 8 13 13 14 15 14 14 13 12 Power 1 | . . . 1 1 1 1 . 1 1 1 2 1 . Propulsion 2 | 1 3 2 2 1 . 1 1 2 3 3 4 3 2 Utility 4 | . . 2 3 3 5 5 6 4 5 4 3 4 3 Weapon 3 | . 1 2 2 1 . 5 5 6 6 5 4 5 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 39 | . 1 6 . 3 5 8 6 1 . 1 . 1 7 Power 1 | . . . . . . 1 . . . . . . . Propulsion 13 | . . 5 . . 2 1 3 . . . . . 2 Utility 15 | . . . . 1 3 4 3 1 . 1 . 1 1 Weapon 9 | . 1 1 . 2 . 2 . . . . . . 3 Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 97 99 100 100 91 92 90 99 98 95 96 99 93 Engine 6 | . 14 11 11 11 10 5 4 4 . . . 4 . Reactor 1 | . . . . . . . . . . 1 5 5 7 Treads 11 | . 28 33 33 33 23 1 . . . . . . . Leg 3 | . . . . . 2 26 10 . . . . . . Wheel 4 | . . . . . . . 12 18 21 11 . . . Hover 7 | . . . . . . . . 9 5 12 28 30 30 Device 14 | . . 4 . . 1 23 19 28 29 29 20 22 20 Storage 8 | . 14 11 11 11 10 8 8 5 5 5 5 5 4 Processor 11 | . 11 11 11 11 11 7 11 11 11 11 11 14 14 Protection 6 | . . 5 11 10 9 3 5 5 5 5 5 2 3 Energy Gun 4 | . . . . . 15 10 5 . . . . . . Energy Cannon 4 | . . . . . 3 . 4 11 11 10 11 10 7 Ballistic Gun 5 | . 28 22 22 22 1 . . . . . . . . Peak Build Rating 131 | 6 7 20 20 27 39 68 73 81 70 96 96 116 131 Average Rating 56 | 4 6 15 20 20 30 61 65 71 69 77 92 107 118 On Entrance 49 | . 6 7 20 20 21 39 62 72 70 69 95 91 116 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 86 | 11 86 20 20 20 46 50 70 63 60 63 55 68 76 Greatest Support 95 | 40 40 66 66 66 66 95 56 46 46 57 57 71 88 Greatest Overweight (x) 6 | 3 2 . . . 3 2 6 1 1 2 . . 1 Average Overweight (x) . | . . . . . . . 1 1 1 1 . . . Largest Inventory Capacity 25 | 8 25 8 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 11 8 8 8 9 15 15 15 15 15 15 15 14 Most Carried 15 | 3 8 8 8 8 15 15 15 15 15 15 15 15 15 Average Carried 11 | 1 6 7 8 7 8 13 13 14 15 14 14 13 12 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 8 8 8 8 15 13 15 15 15 15 14 15 4 Class Distribution -------------------- 42% | Mutant 17% | Scavenger-Skirmisher 15% | Scavenger-Mutant 13% | Scavenger-Scout 3% | Skirmisher 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Matter Collected 2562 | 194 102 357 . 108 520 264 356 236 35 160 23 96 111 Remotely . | . . . . . . . . . . . . . . Salvage Created 3628 | . 154 357 . . 768 690 940 . 76 . 218 187 238 Parts 148 | . 9 23 . . 37 20 27 . 2 . 13 11 6 Haulers Intercepted 3 | . 1 1 . . . . . . . . . . 1 Recyclers Shooed 4 | . 1 . . . 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . 2 51 . . . 3 . 12 . . Prevented 35 | . . . . . 34 . . . 1 . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 59 | . 2 6 . . 14 12 15 . 1 . 5 2 2 Melee 6 | . . . . . . 2 3 . . . . . 1 Guns 24 | . 2 6 . . 6 7 3 . . . . . . Cannons 12 | . . . . . 3 . 4 . . . 4 . 1 AOE 5 | . . . . . 3 . 1 . . . . 1 . Classes Destroyed 12 | . 3 1 . . 2 2 3 . . . 1 . . Builder 2 | . . . . . 1 . 1 . . . . . . Tunneler 2 | . . . . . . . 2 . . . . . . Hauler 3 | . 1 1 . . . . . . . . . . 1 Recycler 1 | . . . . . . . 1 . . . . . . Watcher 3 | . 1 . . . . . . . . . . 2 . Swarmer 11 | . . . . . 4 . 3 . . . 4 . . Grunt 27 | . 2 3 . . 8 9 5 . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . Sentry 8 | . . 3 . . 2 . 1 . 1 . . 1 . Hunter 3 | . . . . . . 2 1 . . . . . . Programmer 8 | . . . . . . 1 4 . . . . 1 2 Behemoth 1 | . . . . . . . . . . . 1 . . Best Kill Streak 6 | . 1 1 . . 6 3 3 . 1 . 5 1 1 Combat Bots Only 6 | . 1 1 . . 6 3 3 . 1 . 5 1 1 Max Kills in Single Turn 2 | . 1 1 . . 2 1 1 . 1 . 2 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . 1 . . . . 1 . Melee 1 | . . . . . . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Hostile Shots Fired 1021 | . 11 25 . . 260 142 256 . 21 2 44 20 240 Missed 362 | . 4 4 . . 94 43 78 . 5 . 19 9 106 Hits 659 | . 7 21 . . 166 99 178 . 16 2 25 11 134 Melee 1 | . . . . . . . 1 . . . . . . Projectile 658 | . 7 21 . . 166 99 177 . 16 2 25 11 134 AOE 1 | . . . . . . 1 . . . . . . . Critical Strikes 36 | . . 2 . . 4 5 7 . . 1 2 1 14 Part Disruptions 2 | . . . . . . . . 1 . . . . 1 Damage Taken 12214 | . 108 292 . . 2395 1766 3152 38 117 45 347 234 3720 Core 2226 | . 36 27 . . 305 186 243 . 24 22 38 24 1321 Absorbed by Shields 44 | . . . . . . . 44 . . . . . . Ignored by Resistances 68 | . . . . . . 64 . . . . . 4 . Regen/Repaired (Parts) 608 | . . . . 323 . 61 . . . 95 . 129 . Core Remaining (%) 74 | 100 85 . . . 17 78 . . . . 67 97 . Volleys Fired 236 | . 29 27 . 2 52 31 58 . 1 . 6 13 17 Largest 2 | . 2 2 . 2 2 2 2 . 2 . 2 2 2 Hottest 180 | . 40 40 . 40 138 138 160 . 160 . 170 170 180 Shots Fired 453 | . 55 54 . 4 101 62 106 . 2 1 12 26 30 Gun 318 | . 55 54 . 4 86 62 55 . . . . . 2 Cannon 134 | . . . . . 14 . 51 . 2 1 12 26 28 Launcher 1 | . . . . . 1 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 133 | . 55 54 . 4 19 . 1 . . . . . . Thermal 233 | . . . . . 5 62 96 . 2 1 12 26 29 Explosive 1 | . . . . . 1 . . . . . . . . Electromagnetic 85 | . . . . . 76 . 9 . . . . . . Entropic 1 | . . . . . . . . . . . . . 1 Robot Hit Streak 29 | . 12 29 . . 9 27 19 . 1 . 3 6 9 Robot Miss Streak 5 | . 2 2 . . 3 2 3 . 1 . 2 4 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . 3 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . Shots Hit Robots 339 | . 42 44 . . 62 62 87 . 1 . 7 11 23 Core Hits 130 | . 12 18 . . 31 25 29 . . . 4 6 5 Critical Kills 5 | . . . . . . 2 1 . 1 . 1 . . Critical Parts Destroyed 6 | . . . . . . 1 2 . . . . . 3 Critical Strikes 19 | . . . . . 2 6 6 . 1 . 1 . 3 Burn 6 | . . . . . . 3 3 . . . . . . Meltdown 3 | . . . . . . . 1 . 1 . 1 . . Corrupt 2 | . . . . . 2 . . . . . . . . Smash 8 | . . . . . . 3 2 . . . . . 3 Melee Attacks 38 | . . . . . . 9 17 . . . . . 12 Impact 38 | . . . . . . 9 17 . . . . . 12 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8260 | . 441 454 . . 1955 1414 2413 . 24 . 240 325 994 Guns 3870 | . 441 454 . . 1115 1046 788 . . . . . 26 Cannons 2222 | . . . . . 241 . 864 . 24 . 240 325 528 Explosions 599 | . . . . . 599 . . . . . . . . Melee 1569 | . . . . . . 368 761 . . . . . 440 Ramming . | . . . . . . . . . . . . . . Kinetic 1035 | . 441 454 . . 140 . . . . . . . . Thermal 4295 | . . . . . 511 1046 1595 . 24 . 240 325 554 Explosive 144 | . . . . . 144 . . . . . . . . Electromagnetic 1217 | . . . . . 1160 . 57 . . . . . . Impact 1569 | . . . . . . 368 761 . . . . . 440 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 23 | . 4 . . . 4 17 12 12 12 12 . . 23 Average Corruption 8 | . 2 . . . 4 9 11 12 12 12 . . 11 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 166 | . 11 . . . 34 19 38 29 20 1 . . 14 Message Errors 35 | . 2 . . . 7 6 8 6 5 . . . 1 Matter Fused 36 | . 3 . . . 5 7 6 9 5 . . . 1 Heat Flow Errors 19 | . . . . . 2 3 3 4 5 . . . 2 Energy Discharges 22 | . 1 . . . 6 1 6 3 2 . . . 3 Parts Rejected 1 | . . . . . 1 . . . . . . . . Parts Fused 2 | . . . . . . . 1 1 . . . . . Data Loss (minor) 18 | . 1 . . . 5 2 5 2 3 . . . . Data Loss (major) 11 | . 1 . . . 3 . 3 2 . . . . 2 Misfires 7 | . . . . . 4 . 2 . . 1 . . . Alerts 3 | . . . . . 1 . . 2 . . . . . Misdirections 6 | . . . . . . . 2 . . . . . 4 Weapon Failures 6 | . 3 . . . . . 2 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 661 | . . . . . . 139 295 . . . 8 . 219 Projectiles 24 | . . . . . . . . . . . 8 . 16 Explosions . | . . . . . . . . . . . . . . Melee 637 | . . . . . . 139 295 . . . . . 203 Knockbacks 11 | . . . . . . 2 6 . . . . . 3 Impact 10 | . . . . . . 2 6 . . . . . 2 Kinetic . | . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 86 | . . . . . 86 . . . . . . . . Shots 2 | . . . . . 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 477 | . 9 27 . . 477 238 400 121 103 . 63 332 188 Average Temperature 133 | . 8 8 . . 148 86 169 69 67 . 30 170 43 Received Heat Transfer 1623 | . 60 132 . . 675 345 333 . 12 . 18 18 30 Effects 24 | . . . . . 13 3 8 . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . Energy Bleed 6 | . . . . . 5 . 1 . . . . . . Interference 14 | . . . . . 5 3 6 . . . . . . Matter Decay 2 | . . . . . 2 . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 2 3 2 . . . . . . Combat Hostiles 6 | . . . . . 2 3 1 . . . . . . Parts Fried 9 | . . . . . 4 1 4 . . . . . . Impact Corruptions 22 | . . . . . . 4 9 . . . . . 9 Robots Melted 6 | . . . . . . . 3 . 1 . 1 1 . Combat Hostiles 6 | . . . . . . . 3 . 1 . 1 1 . Parts Melted 27 | . . . . . . 4 18 . . . 3 1 1 Heat Transferred 7505 | . . . . . 411 2220 3228 . 50 . 400 550 646 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 100 . . . . 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 173 | . 42 72 18 . . 86 173 . . . . 52 127 Initial 36 | . . . 18 . . 36 . . . . . 15 . Average 25 | . 5 16 2 . . 17 60 . . . . 9 9 Influence Increases 2906 | . 77 192 . . 943 320 490 . 35 60 225 208 356 Destroy 0b10 Robot/C 1580 | . 40 120 . . 660 240 300 . 20 . 100 40 60 Destroy 0b10 Robot/NC 80 | . 10 5 . . 30 . 20 . . . . 10 5 Destroy Leader 282 | . 14 62 . . 30 50 70 . . . 20 24 12 Allied During Kill 212 | . . . . . 208 . . . . . . . 4 Successful Hack 34 | . 13 5 . . . 14 2 . . . . . . Disable Machine 45 | . . . . . . . 30 . . . . 15 . Destroy Structure 43 | . . . . . . 1 8 . . . . 14 20 Partial Spotted 30 | . . . . . . . . . . . . 15 15 Lose Combat Pursuer 600 | . . . . . 15 15 60 . 15 60 105 90 240 Influence Decreases 2828 | . 77 144 48 . 885 378 395 95 23 20 252 233 278 Entered New Map 162 | . . . 30 . . 22 . 36 . 12 52 10 . Time Decay 1905 | . 77 144 18 . 545 246 295 59 23 8 170 218 102 Lost Part 501 | . . . . . 100 110 100 . . . 30 5 156 Lost Ally 260 | . . . . . 240 . . . . . . . 20 Squads Dispatched 26 | . . 3 . . 1 6 8 . . . . 4 4 Investigation 8 | . . 1 . . 1 4 . . . . . 2 . Extermination 10 | . . . . . . 2 3 . . . . 2 3 Reinforcement 5 | . . 2 . . . . 2 . . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Distress Signals 7 | . 1 2 . . 1 . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 177 | . 5 13 2 . 38 14 26 . 1 19 17 11 31 Peak Tracking Total 13 | . 3 3 3 . 7 3 7 . 1 8 7 4 13 Tactical Retreats 25 | . . . . . 2 1 3 . 1 3 4 4 7 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Traps Triggered 8 | . 2 . . . 1 . 1 1 . . . 2 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Machines Disabled 7 | . . . . . 4 . 2 . . . . 1 . Max in Single Turn 1 | . . . . . 1 . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Machines Accessed 34 | . 4 4 . . 4 5 3 1 . 7 . 5 1 Terminals 9 | . 3 3 . . 2 1 . . . . . . . Fabricators 3 | . . . . . 1 1 1 . . . . . . Repair Stations 5 | . . . . . . 1 1 . . . . 2 1 Recycling Units 6 | . 1 1 . . 1 . 1 . . . . 2 . Scanalyzers 2 | . . . . . . 1 . . . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 79 | . 14 9 . . 11 12 5 1 . 17 . 9 1 Successful 55 | . 7 6 . . 5 10 2 1 . 17 . 7 . Failed 24 | . 7 3 . . 6 2 3 . . . . 2 1 Catastrophic 4 | . 1 1 . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 65 | . 4 2 . . 4 12 16 . . . . 14 13 Terminals 27 | . 13 8 . . 5 1 . . . . . . . Fabricators 5 | . . . . . 2 2 1 . . . . . . Repair Stations 9 | . . . . . . 2 3 . . . . 3 1 Recycling Units 9 | . 1 1 . . 4 . 1 . . . . 2 . Scanalyzers 10 | . . . . . . 6 . . . . . 4 . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 33 | . 5 5 . . 4 1 . 1 . 17 . . . Record 19 | . 1 . . . 3 . . . . 15 . . . Prototype ID Bank 3 | . 1 2 . . . . . . . . . . . Open Door 4 | . . . . . 1 . . 1 . 2 . . . Open DSF 1 | . . . . . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Zone Layout 3 | . 2 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 5 | . . . . . . 2 1 . . . . 2 . Scan Component 3 | . . . . . . 1 1 . . . . 1 . Repair 2 | . . . . . . 1 . . . . . 1 . Recycling Unit Hacks 4 | . 1 1 . . . . 1 . . . . 1 . Report Inventory 4 | . 1 1 . . . . 1 . . . . 1 . Scanalyzer 9 | . . . . . . 5 . . . . . 4 . Insert Component 4 | . . . . . . 2 . . . . . 2 . Analyze 5 | . . . . . . 3 . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 3 3 . . 4 4 2 . . . . 4 1 Full Trace Events 5 | . . 1 . . 1 2 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . 3 . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . 13 . 12 . . . . . 2 8 Parts Built 2 | . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . 1 . Time 63 | . . . . . . 19 . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 2 . . . . . 2 . Part Schematics Acquired 4 | . . . . . . 2 . . . . . 2 . Parts Damaged 1 | . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . 11 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Total Allies 17 | . . . . 4 11 . . . . . . . 2 Largest Group 10 | . . . . 4 10 . . . . . . . 2 Highest-Rated Group 367 | . . . . 157 367 . . . . . . . 206 Highest-Rated Ally 103 | . . . . 40 41 . . . . . . . 103 Zionite Dispatches 1 | . . . . . . . . . . . . . 1 Heavy 1 | . . . . . . . . . . . . . 1 Total Orders 11 | . . . . . . . 1 . 6 . 3 1 . ROAM 1 | . . . . . . . . . 1 . . . . EXPLORE 8 | . . . . . . . 1 . 4 . 2 1 . RETURN 2 | . . . . . . . . . 1 . 1 . . Ally Attacks 110 | . . . . . 108 . . . . . . . 2 Total Damage 3670 | . . . . . 3472 . . . . . . . 198 Kills 25 | . . . . . 24 . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted 3 | . . . . . 1 . . . . 2 . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Active Infowar (turns) 7607 | . . . . . 134 765 1804 701 574 1297 496 1061 775 Optics 6932 | . . . . . . 229 1804 701 574 1297 496 1061 770 Sensors 4678 | . . . . . . . 686 701 574 1297 40 753 627 Terrain 2336 | . . . . . . 471 120 21 . . . 1007 717 ECM 355 | . . . . . 134 65 156 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 . . 2 . . 1 . . Drone Launches 8 | . . . . . . . 2 . 5 . 1 . . Drone Recoveries 7 | . . . . . . . 2 . 5 . . . . Zionite Intel Received 14 | . . . . . . 3 4 . . . . 4 3 Branch Access 1 | . . . . . . 1 . . . . . . . Emergency Access 1 | . . . . . . . 1 . . . . . . Component Stockpiles 1 | . . . . . . . 1 . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . 1 1 Prototype Schematics 2 | . . . . . . 1 . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . 1 . . . . . . Trap Installations 2 | . . . . . . 1 . . . . . 1 . Active Terminals 1 | . . . . . . . 1 . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Turns Passed 13378 | 67 657 649 237 1612 2276 1075 1832 701 574 1297 496 1061 844 Spaces Moved 9957 | 36 290 348 164 1085 1146 635 1020 669 460 1347 863 1076 818 Core 101 | 10 . . . . . . . . . . . . 91 Treads 2949 | 26 290 348 164 1085 1036 . . . . . . . . Legs 977 | . . . . . 41 635 301 . . . . . . Wheels 2717 | . . . . . 69 . 719 669 460 798 . . 2 Hover 3213 | . . . . . . . . . . 549 863 1076 725 Flight . | . . . . . . . . . . . . . . Fastest Speed 43 | 50 160 145 145 145 120 120 95 100 95 49 49 44 43 Average Speed 104 | 153 183 151 145 145 161 120 132 100 98 84 49 44 44 Slowest Speed 400 | 200 320 160 145 145 260 260 400 101 100 117 49 47 110 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 53 29 37 88 85 18 20 76 75 96 93 29 20 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 11 | . . . . 2 . . . . . . 1 8 . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched 16 | . . . . 2 4 . . 3 3 . 4 . . Spaces Dug 14 | . . . . . . . 1 . . . . 3 10 Terrain Destroyed 31 | . . . . . 9 . 1 . . . 1 7 13 Melee . | . . . . . . . . . . . . . . Projectile 22 | . . . . . . . 1 . . . 1 7 13 AOE 9 | . . . . . 9 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Res Total 12458 | 46 361 426 163 1125 1478 884 1388 696 578 1506 923 1634 1250 Wait 1576 | 1 29 21 . 17 28 136 208 7 118 118 49 495 349 Move 9944 | 35 289 347 163 1084 1145 634 1019 668 459 1346 862 1075 818 Hop . | . . . . . . . . . . . . . . Pick Up 119 | 4 6 7 . 7 23 20 24 3 . 8 2 7 8 Fast Attach 71 | 5 1 4 . 3 15 12 11 3 . 4 1 5 7 Attach 73 | 1 . 1 . 1 7 18 20 1 . 3 2 4 15 Detach 26 | . . . . 1 2 4 6 2 . 4 . 3 4 Swap 63 | . 4 5 . . 12 4 9 6 . 9 . 8 6 Drop 128 | . 3 14 . 10 25 16 16 6 . 14 1 9 14 Fire 236 | . 29 27 . 2 52 31 58 . 1 . 6 13 17 Melee 38 | . . . . . . 9 17 . . . . . 12 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . 13 . Rewire 171 | . . . . . 169 . . . . . . 2 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 11) 725 | -10/Materials | Entered another Materials area 725 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1349 | -9/Materials | Discovered new exit (range 12) 1374 | -9/Materials | Entered Mines 1577 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1611 | -9/Mines | Entered Zion 1671 | -7/Zion | Visited the Megawrench Repair Shop 1683 | -7/Zion | Megawrench repaired 8 parts 1765 | -7/Zion | Learned location of Data Miner (-6) 2086 | -7/Zion | Found CR-A16's Pointy Stick 2250 | -7/Zion | Learned location of Warlord (-5) 2489 | -7/Zion | Found GAL Module 2603 | -7/Zion | Given the Hacking Drone Bay 2609 | -7/Zion | Found Prototype Device 2609 | -7/Zion | Identified Hacking Drone Bay 2794 | -7/Zion | Met Imprinter 2822 | -7/Zion | Imprinted 2825 | -7/Zion | Declared Zion's savior 3188 | -7/Zion | Discovered new exit (range 10) 3223 | -7/Zion | Entered Proximity Caves 3223 | -6/Proximity Caves | Accompanied by 4 allies 3225 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3288 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 3515 | -6/Proximity Caves | Lost 5 allies 3516 | -6/Proximity Caves | Discovered new exit (range 5) 3867 | -6/Proximity Caves | Spotted B-75 Beast 3870 | -6/Proximity Caves | Build established: Commander-Mutant 3931 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 3938 | -6/Proximity Caves | Lost 3 allies 4160 | -6/Proximity Caves | Lost 3 parts (3n) 4232 | -6/Proximity Caves | Build established: Mutant 4965 | -6/Proximity Caves | Learned location of 1 exit from Factory 5098 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5098 | -6/Proximity Caves | Core integrity fell below 50% 5350 | -6/Proximity Caves | Core integrity fell below 20% 5499 | -6/Proximity Caves | Entered Factory 5499 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 5500 | -6/Factory | Identified exit to Factory 5512 | -6/Factory | Identified exit to DSF 5567 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 5632 | -6/Factory | Retrieved Zion intel report: Branch Access 5632 | -6/Factory | Identified exit to Lower Caves 5676 | -6/Factory | Repaired Carbon-fiber Leg 5780 | -6/Factory | Build established: Scavenger-Mutant 5850 | -6/Factory | Retrieved Zion intel report: Trap Installations 5936 | -6/Factory | Spotted B-75 Beast 6083 | -6/Factory | Lost 3 parts (2p1u) 6187 | -6/Factory | System corruption reached 10% 6189 | -6/Factory | Fabricated Imp. Deuterium Engine? 6204 | -6/Factory | Lost 10 parts (1p5n3u1w) 6281 | -6/Factory | Discovered exit to Factory (range 9) 6574 | -6/Factory | Entered another Factory area 6574 | -5/Factory | Evolved 2 slots: Utility x2 7425 | -5/Factory | Build established: Mutant 7536 | -5/Factory | System corruption reached 10% 7591 | -5/Factory | Lost 11 parts (1p4n5u1w) 7731 | -5/Factory | Retrieved Zion intel report: Active Terminals 7766 | -5/Factory | Discovered new exit (range 39) 7925 | -5/Factory | Spotted B-75 Beast 7955 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 7985 | -5/Factory | Retrieved Zion intel report: Emergency Access 7998 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 8100 | -5/Factory | Terminal network hard line cut 8106 | -5/Factory | Build established: Scavenger-Skirmisher 8139 | -5/Factory | Garrison activated, responded to threat 8356 | -5/Factory | Identified exit to Upper Caves 8406 | -5/Factory | Entered Upper Caves 8420 | -5/Upper Caves | Build established: Skirmisher 8780 | -5/Upper Caves | Build established: Scavenger-Skirmisher 8993 | -5/Upper Caves | Identified exit to Upper Caves 9067 | -5/Upper Caves | Learned Factory garrison access intel 9107 | -5/Upper Caves | Entered another Upper Caves area 9316 | -5/Upper Caves | Discovered new exit (range 12) 9326 | -5/Upper Caves | Identified exit to Factory 9376 | -5/Upper Caves | Spotted B-75 Beast 9633 | -5/Upper Caves | Discovered new exit (range 37) 9680 | -5/Upper Caves | Identified exit to Warlord 9681 | -5/Upper Caves | Entered Warlord 9726 | -5/Warlord | System corruption cleaned by Quarantine Array 9759 | -5/Warlord | Discovered new exit (range 9) 9767 | -5/Warlord | Identified exit to Proximity Caves 10439 | -5/Warlord | Visited the Vortex Lab 10449 | -5/Warlord | Warlord's base attacked by MAIN.C 10451 | -5/Warlord | Found Prototype Energy Gun 10451 | -5/Warlord | Identified Vortex Rifle 10646 | -5/Warlord | Rebuked by Warlord 10723 | -5/Warlord | Opened side exit 10799 | -5/Warlord | Warlord forces counterattacked 10893 | -5/Warlord | Lost 4 allies 10927 | -5/Warlord | Build established: Scavenger-Scout 10978 | -5/Warlord | Entered Proximity Caves 11005 | -4/Proximity Caves | Lost 8 allies 11018 | -4/Proximity Caves | Spotted B-86 Titan 11116 | -4/Proximity Caves | Destroyed B-86 Titan 11310 | -4/Proximity Caves | Learned location of Armory (-3) 11410 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11437 | -4/Proximity Caves | Discovered exit to Factory (range 6) 11474 | -4/Proximity Caves | Entered Factory 11474 | -4/Factory | Accompanied by 1 ally 11474 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11475 | -4/Factory | Loaded intel: 4 garrison access locations 11541 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 11593 | -4/Factory | Repaired Lyr. Light Armor Plating 11919 | -4/Factory | Discovered new exit (range 24) 12224 | -4/Factory | Retrieved Zion intel report: Trap Installations 12297 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 12368 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 12499 | -4/Factory | Discovered new exit (range 21) 12534 | -4/Factory | Identified exit to Research 12535 | -4/Factory | Entered Research 12535 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12788 | -3/Research | Retrieved Zion intel report: Unaware Schematics 12953 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 13201 | -3/Research | Retrieved Zion intel report: Prototype Schematics 13206 | -3/Research | Zion Heavy squad teleported in 13216 | -3/Research | P-80 Master assimilated allied 91-T62(Z) 13240 | -3/Research | System corruption reached 10% 13329 | -3/Research | Core integrity fell below 50% 13352 | -3/Research | Core integrity fell below 20% 13366 | -3/Research | Lost 23 parts (3p9n8u3w) 13379 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13335_ Adv. Cryofiber Web destroyed. 13338_ System corrupted: Substantial component data lost. 13340_ Acquired Launcher Guidance Computer. 13349_ K-01 Serf destroyed. 13350_ K-01 Serf collects debris. 13352_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 13356_ System corrupted: Substantial component data lost. 13369_ Acquired Prototype Reactor. 13369_ Identified Cld. Antimatter Reactor. 13369_ Launcher Guidance Computer broken. 13369_ Faulty integration triggers power surge. 13370_ Dropped Faulty Cld. Antimatter Reactor. 13371_ Acquired Cld. Antimatter Reactor. 13373_ 8ZENBIVPOA>IDGY V:3TDJV 13375_ Acquired Phase Gun. 13379_ System corrupted: Phase Gun failed to cycle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ###+###??????????????????????????????????????????? | | ##+########????????????????????????????????? | | #????????????????????????????????? | | +????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ############## #????????????????????????????????? | | #?? ?? ??# #????????????????????????????????? | | #??? ?# #????????????????????????????????? | | +# """S""" ?# #????????????????????????????????? | | # """ """ # ####?????????????????????????????? | | #* # #?????????????????????????????? | | # / ##########????????????????????? | | # # ## ! #????????????????????? | | # """ """ / ## #????????????????????? | | #??""" """ # ## = #????????!???????????? | | #????" """ # ## #????????????????????? | | #???? ?# ## #????????????????????? | | ##???? ?# ## #????????????????????? | | ############### ## @ #????????????????????? | | # # ## [s #????????????????????? | | # [[[ ! + ## s* #????????????????????? | | # [[ # ## sp #????????????????????? | | # [[ # ## p s #????????????????????? | | # ?# ######/### #???????????????? | | # ?# s #???????????????? | | ! # ??# #???????????????? | | /%= # ??# #???????????????? | | #/##########??# #???????????????? | | ! #??#########+##### #???????????????? | | !=########/#????????????????? T#??????????????? | | ###??????????????????????????? #??????????????? | | ????????????????????????????? ##??????????????? | | #??????????????????????????? #???????????????? | | #???????????????????????????? #???????????????? | | #?????????????????????????????#???????????????? | | ! #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?#??????????????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 35 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 825 Resistance: TH 20 Weapon Cycling 20 Evasion (%) 68 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 12 Item Schematics ----------------- Energy Well | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Force Field | -7/Zion | Archive Chainsword | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Gui. EMP Blaster | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Imp. VTOL Module | -6/Factory | Z-intel Adv. Signal Interpreter | -6/Factory | Scanalyzed Imp. Titanium Leg | -6/Factory | Scanalyzed Cmb. Gravmag System | -4/Factory | Scanalyzed Adv. Reaction Control System | -4/Factory | Scanalyzed Exp. Signal Interpreter | -3/Research | Z-intel Centrium Light Armor Plating | -3/Research | Z-intel Plasma Sword | -3/Research | Z-intel Exp. Coolant Injector | -3/Research | Z-intel Adv. Variable Charge Gun | -3/Research | Z-intel Exp. Optical Array | -3/Research | Z-intel Cld. Impulse Thruster | -3/Research | Z-intel Centrium Medium Armor Plating | -3/Research | Z-intel Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-67 Veteran | -3/Research | Z-intel B-74 Champion | -3/Research | Z-intel T-07 Excavator | -3/Research | Z-intel A-27 Freighter | -3/Research | Z-intel Fabricated ------------ Imp. Deuterium Engine | x2 | -6/Factory Repaired ---------- Carbon-fiber Leg | 44% | -6/Factory Lyr. Light Armor Plating | 46% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Freeware Challenges ------------ None Game ------ Seed AssemblySwarmBooster Manual? 0 Play Time 02:57:54 Cumulative 60.4 hours Start 2025.07.21 @ 09:40:53 End 2025.07.21 @ 13:08:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 44 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ad78764-0efd-4772-9c0a-1e4a6f7acb35