Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.05 @ 05:53:37 Player: Somberlain Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (366) 1830 Value Destroyed (17936) 17936 Prototype IDs (64) 1280 Alien Tech Used (5) 1000 Bonus (45126) 45126 TOTAL SCORE: 78472 Bonus ------- High Alert Combat Kills 1012 Follower Combat Kills 2608 Hunted by Unchained 500 Network Hubs Disabled 400 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1340 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1934 Cogmind --------- Core Integrity 517/1600 Matter 31/300 Energy 266/490 System Corruption 47% Temperature Cool (59) Movement Walking (120) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Heavy Shield Leg > --- UTILITY (11) ----- Advanced Heat Sink Advanced Coolant Injector Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Advanced Force Field (fused) > --- WEAPON (5) ------- Quantum Rifle (fused) Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Variable Charge Gun Enhanced Hardcell Cannon Fusion Bomb Launcher Guided Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit 0b10 Decoder Chip [Scout] Advanced Target Analyzer Experimental Core Analyzer Advanced Actuator Array Medium Regenerative Plating Quantum Router LC Capacitor > --- WEAPON ----------- Plasma Lance Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Improved Thunder Leg Centrium Leg Centrium Leg Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Advanced Reaction Control System Advanced Phase Shifter Thermal Barrier AEGIS Remote Shield Advanced Point Defense System Improved Recalibrator Core Regenerator Advanced Variable Charge Gun Warp Cannon Fusion Bomb Launcher Guided Remote Datajack Improved Plasma Cutter Enhanced Force Lance [Rating: 225] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Thunder Leg Treads Light Treads Leg Thunder Leg Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Artifact LC Capacitor Weapon Enhanced Force Lance Energy Gun Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Railgun Ballistic Cannon Enhanced Hardcell Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 2 . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . Utility 9 | . . . . 2 2 . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 1 . Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Parts Attached 323 | 6 2 1 10 28 14 . 3 . 2 21 16 1 4 4 15 3 2 . 1 4 . 12 2 7 4 2 11 3 7 16 16 20 7 79 Power 57 | 1 1 . . 5 2 . 1 . . 5 4 . . . 4 . . . . 2 . 1 . 1 1 1 1 . . 2 . 2 1 22 Engine 10 | 1 1 . . 3 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Core 16 | . . . . 2 . . . . . 5 2 . . . 4 . . . . . . 1 . 1 . 1 . . . . . . . . Reactor 31 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . 2 . 2 1 22 Propulsion 86 | 2 . . 3 4 3 . . . 2 7 6 . 1 . 5 1 . . . . . 3 . . . 1 4 . 2 7 . 8 1 26 Treads 4 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Leg 82 | . . . 3 4 3 . . . 2 7 6 . 1 . 5 1 . . . . . 3 . . . 1 4 . 2 7 . 8 1 24 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 113 | 1 1 1 2 9 4 . 2 . . 6 2 . 3 1 6 2 1 . 1 2 . 6 . 2 1 . 6 3 3 4 11 9 3 21 Device 54 | . 1 1 1 5 1 . 1 . . 1 . . 1 1 2 1 1 . 1 1 . 3 . . 1 . 4 2 1 2 6 1 1 14 Storage 10 | 1 . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 1 . . 2 Processor 30 | . . . . 2 1 . . . . 2 1 . 1 . 2 1 . . . . . 1 . 2 . . 2 . 1 1 . 7 1 5 Hackware 15 | . . . . . 2 . 1 . . 1 . . 1 . 2 . . . . 1 . 2 . . . . . . 1 . 2 1 1 . Protection 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 67 | 2 . . 5 10 5 . . . . 3 4 1 . 3 . . 1 . . . . 2 2 4 2 . . . 2 3 5 1 2 10 Energy Gun 8 | . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . 1 2 Energy Cannon 7 | . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 2 Ballistic Gun 16 | 2 . . 4 3 . . . . . . . . . . . . . . . . . 2 1 3 . . . . . . . . . 1 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Launcher 7 | . . . . 1 . . . . . 1 1 1 . 1 . . . . . . . . . . . . . . . 1 . . . 1 Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . 3 5 . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . 2 1 . 1 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . 1 2 2 . . . . . . . . 2 3 . . . . . 2 . . . . . . 5 . 1 . 12 5 1 1 Parts Lost 111 | . 1 . . 4 . . . . 1 7 11 1 . . 2 . . . . . . 9 . 5 1 7 1 . . 2 . 2 5 52 Power 19 | . 1 . . 2 . . . . . 1 1 . . . . . . . . . . . . . . 2 . . . . . 1 3 8 Propulsion 30 | . . . . 1 . . . . 1 3 5 . . . 1 . . . . . . 4 . . . 1 . . . . . . . 14 Utility 40 | . . . . 1 . . . . . 3 3 . . . . . . . . . . 1 . 3 1 3 . . . 2 . 1 2 20 Weapon 22 | . . . . . . . . . . . 2 1 . . 1 . . . . . . 4 . 2 . 1 1 . . . . . . 10 Highest Loss Streak 17 | . 1 . . 1 . . . . 1 2 5 1 . . 1 . . . . . . 7 . 5 1 5 1 . . 1 . 1 3 17 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Average Backups 15 | . . . 4 13 14 15 15 15 14 17 14 15 14 16 19 17 17 17 17 17 17 17 17 19 16 16 17 19 18 19 19 19 16 10 Power 1 | . . . . . . 1 1 1 1 1 1 3 3 3 2 1 1 1 1 1 . . 1 . 1 1 . . . . . . . 1 Propulsion 2 | . . . 2 1 2 6 6 6 5 5 2 1 1 1 1 2 3 3 3 2 2 1 2 2 3 2 2 4 3 2 3 3 3 1 Utility 6 | . . . 1 4 6 6 6 6 6 7 5 5 5 7 10 10 9 9 9 9 9 9 9 8 5 5 8 10 9 8 7 7 6 2 Weapon 4 | . . . 1 6 4 2 2 2 2 3 4 6 5 5 4 2 2 3 3 3 3 3 3 4 4 4 4 2 3 5 5 5 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . . . . 10 3 . . . . 2 2 1 . 1 3 2 . . . . . . . 1 . . . . . 6 4 . . 7 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Propulsion 10 | . . . . . . . . . . 2 2 . . . . . . . . . . . . 1 . . . . . 2 1 . . 2 Utility 13 | . . . . 1 2 . . . . . . . . 1 2 2 . . . . . . . . . . . . . 2 2 . . 1 Weapon 15 | . . . . 8 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 1 . . 2 Tool/Special 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 85 100 91 96 99 100 100 100 100 98 97 86 100 100 94 98 100 100 100 94 100 82 80 82 80 73 72 93 93 95 96 87 96 83 Engine 2 | . 11 14 11 8 7 7 7 7 7 . 1 6 6 6 . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . 11 11 6 6 6 10 11 11 11 11 7 5 5 5 5 . 3 4 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 2 5 4 5 5 9 6 2 5 4 5 9 10 11 10 Leg 22 | . . . 22 26 23 23 23 23 23 25 25 26 26 26 27 29 29 29 29 29 29 15 10 10 10 9 13 26 28 28 28 26 24 21 Device 11 | . 2 14 11 14 8 7 7 7 7 7 6 6 9 20 10 9 11 11 11 11 11 9 10 9 15 18 21 21 13 16 13 6 14 9 Storage 5 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 2 Processor 13 | . . . . 5 14 15 15 15 15 17 13 13 13 13 11 11 11 11 11 11 11 15 15 17 12 10 15 21 19 19 15 10 12 21 Hackware 7 | . . . . . 13 15 15 15 15 7 6 6 2 . 10 11 11 11 11 11 11 14 15 12 10 8 . . 3 2 1 4 5 . Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . 3 5 4 . 4 4 5 . 3 3 . 4 . . . . . 3 Ballistic Gun 2 | . 28 28 28 10 . . . . . . . . . . . . . . . . . 1 3 11 . . . . . . . . . . Slashing Weapon 8 | . . . . 14 23 23 23 23 23 19 19 5 20 19 12 11 11 11 11 11 10 3 . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 11 6 7 9 16 18 18 17 19 6 Peak Build Rating 225 | 6 7 15 24 39 54 54 55 55 59 80 81 78 84 92 108 111 108 106 106 110 110 127 132 140 140 135 150 150 164 178 200 219 225 210 Average Rating 107 | 4 6 7 17 35 50 54 54 55 55 73 76 68 80 89 94 108 106 106 105 102 109 117 128 135 135 121 126 148 158 173 181 211 205 172 On Entrance 95 | . 6 7 7 24 37 54 54 55 55 57 75 78 77 84 92 108 111 106 106 106 110 110 119 132 102 131 106 141 149 162 168 200 218 186 Avg Prop Armor Cover (%) 7 | . . . 5 . . . . . . 5 . . . . 5 . . . 14 10 6 6 . . . . . . . 4 . . 7 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 11 14 14 35 48 43 42 44 42 42 71 91 93 88 84 86 67 81 70 72 83 85 100 88 88 113 116 120 125 134 133 144 158 150 145 Greatest Support 180 | 40 40 40 51 51 49 42 42 42 58 92 96 96 99 99 122 122 122 122 122 99 99 115 115 115 115 115 133 130 155 180 180 180 180 180 Greatest Overweight (x) 2 | . . . 1 1 1 . 1 . . 1 2 . . . . . . . . . . 1 . . . 2 . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 8 8 9 15 15 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 12 Most Carried 20 | . . 1 8 15 15 15 15 15 15 20 20 17 17 17 20 20 20 20 20 20 20 20 19 20 19 18 20 20 20 20 20 20 19 20 Average Carried 16 | . . . 4 13 14 15 15 15 14 17 14 16 14 16 19 19 20 20 20 20 19 17 17 19 16 16 17 19 18 19 19 19 16 10 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | . . 1 8 14 15 15 15 15 15 20 14 14 17 17 20 20 20 20 20 20 20 18 17 20 17 16 20 20 20 20 20 20 18 5 Class Distribution -------------------- 23% | Hacker-Gladiator 12% | Hacker-Assassin 9% | Gladiator 7% | Hacker-Mutant 6% | Commander-Gladiator 6% | Scavenger-Gladiator 5% | Scavenger-Gunner 3% | Scavenger-Mutant 3% | Gunner 3% | Alien-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gladiator | -8/Materials Hacker-Assassin | -7/Factory Hacker-Assassin | -7/Lower Caves Hacker-Assassin | -7/Lower Caves Hacker-Assassin | -7/Data Miner Hacker-Assassin | -6/Proximity Caves Gladiator | -6/Factory Commander-Gladiator | -6/Extension Commander-Mutant | -6/Cetus Commander-Gladiator | -6/Archives Commander-Gladiator | -6/Hub_04(d) Hacker-Gladiator | -5/Factory Scavenger-Gladiator | -5/Waste Hacker-Gladiator | -5/Factory Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Zhirov Hacker-Gladiator | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Skirmisher | -4/Factory Hacker-Gladiator | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Infiltrator-Mutant | -4/Warlord Derelict-Assassin | -3/Proximity Caves Scavenger-Assassin | -3/Research Assassin | -3/Armory Alien-Gladiator | -3/Lab Alien-Gladiator | -2/Research Scavenger-Gladiator | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Matter Collected 9129 | 239 136 . 322 867 210 20 77 . 43 534 373 91 100 153 435 . 16 120 147 155 253 220 140 436 352 268 420 70 160 422 74 531 132 1613 Remotely 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 Salvage Created 21447 | . 255 . 479 2376 665 . . . 10 1116 1976 264 99 304 1001 . 174 75 229 394 362 351 . 422 359 598 324 142 . 985 74 831 1065 6517 Parts 967 | . 12 . 22 141 37 . . . . 53 71 8 9 15 61 . 19 2 9 5 8 20 . 28 7 22 10 8 . 55 9 26 45 265 Haulers Intercepted 10 | . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Recyclers Shooed 6 | . 1 . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . 11 . . . . . . . . . . . . 7 4 1 . . . 5 2 . 8 . . . . . . Prevented 22 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . 17 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 257 | . 6 . 7 32 5 . . . 1 21 15 3 . . 13 . 2 . 4 . 7 9 . 12 2 8 10 2 . 17 1 7 14 59 Melee 139 | . . . . 12 5 . . . 1 13 15 . . . 8 . 2 . 2 . . 1 . 2 2 3 . 2 . 11 1 7 14 38 Guns 35 | . 6 . 7 16 . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 1 Cannons 20 | . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 16 AOE 58 | . . . . 3 . . . . . 8 . 2 . . 5 . . . 2 . 7 5 . 5 . 5 10 . . 6 . . . . Classes Destroyed 23 | . 1 . 4 7 1 . . . 1 1 1 . . . . . . . . . . . . . . . 2 . . . . . . 5 Worker 22 | . . . . 6 1 . . . . 3 . . . 1 3 . 4 . . . . . . . . . . . . . . 1 . 3 Builder 11 | . . . . 3 . . . . . 2 2 . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Recycler 26 | . . . 1 7 4 . . . . 2 7 . . . 2 . . . . . . . . . . . . . . . . . 1 2 Mechanic 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Operator 14 | . . . . 1 1 . . . . 2 . . 3 1 2 . . . . . . . . . . . . . . . . . 1 3 Drone 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 11 | . . . . 2 3 . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 . 2 Swarmer 48 | . . . . 10 . . . . . 11 . . . . 5 . . . 2 . 1 5 . 5 . 1 1 . . . . 2 5 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 85 | . 6 . 2 13 1 . . . . 5 11 . . . . . . . 1 . 4 . . 1 . 3 3 . . 10 . 4 . 21 Brawler 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Duelist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . 1 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Sentry 31 | . . . 4 8 1 . . . . 2 4 . . . 2 . . . 1 . 1 . . 1 . 1 . . . . . 1 2 3 Hunter 17 | . . . . 1 . . . . . . . . . . 2 . . . . . . 2 . . 1 . 2 2 . . . . . 7 Programmer 47 | . . . . . 3 . . . . 3 . . . . 4 . 2 . . . . 2 . 5 1 . . . . 6 . . 3 18 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cetus Guard 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Decomposer 4 | . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Thug 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Wizard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 6 . 3 9 2 . . . 1 5 3 4 2 2 5 . 2 . 3 . 7 6 . 5 1 6 10 2 . 8 1 4 7 8 Combat Bots Only 10 | . 6 . 3 6 1 . . . 1 4 2 3 . . 5 . 2 . 3 . 7 5 . 5 1 6 10 2 . 7 1 4 6 8 Max Kills in Single Turn 5 | . 1 . 1 2 1 . . . 1 5 1 2 1 3 3 . 2 1 2 . 3 2 . 4 1 2 2 1 . 4 1 2 2 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . . . . 4 . 2 . . 3 . . . 2 . 3 2 . 4 . 2 2 . . 4 . . . . Melee 2 | . . . . 1 1 . . . 1 1 1 . . . 1 . 1 . 1 . . 1 . 1 1 1 . 1 . 1 1 2 2 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 A5 (-3/Lab) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Hostile Shots Fired 2479 | . 52 . 32 147 63 . 11 . 11 162 204 8 . 7 63 1 10 . 10 . 14 122 . 159 34 104 5 52 2 118 14 74 160 840 Missed 883 | . 15 . 13 34 27 . 1 . 3 52 79 2 . 2 13 1 2 . 3 . 7 30 . 72 16 34 2 22 1 38 4 22 54 334 Intercepted 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . 13 Hits 1596 | . 37 . 19 113 36 . 10 . 8 110 125 6 . 5 50 . 8 . 7 . 7 92 . 87 18 70 3 30 1 80 10 52 106 506 Melee 24 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 15 . . . . . . . 7 Projectile 1572 | . 37 . 19 113 36 . 10 . 8 110 123 6 . 5 50 . 8 . 7 . 7 92 . 87 18 55 3 30 1 80 10 52 106 499 AOE 22 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 7 . . . 12 Critical Strikes 97 | . . . 1 5 3 . 1 . 1 3 5 4 . 1 5 . . . . . 1 1 . 5 2 3 1 . . 11 2 3 3 36 Part Disruptions 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 2 3 Damage Taken 28046 | . 442 . 245 1605 460 . 102 . 160 1285 1499 121 . 169 935 . 94 . 153 . 137 1450 23 1765 544 1847 126 305 8 1135 130 1220 2142 9944 Core 3612 | . 36 . 53 296 127 . 29 . 38 138 328 . . 14 80 . 9 . 24 . . 220 . 222 110 247 33 64 . 91 14 104 174 1161 Absorbed by Shields 4607 | . . . . . . . . . . . 70 66 . . . . 59 . . . . 189 . . . . 41 276 9 721 134 . . 3042 Ignored by Resistances 237 | . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . 15 . 133 . . 59 . Regen/Repaired (Parts) 4742 | . . . 72 271 102 . . . . 27 . . . . 727 . . . . . . 2192 91 . . . 301 . 30 . 92 351 178 308 Core Remaining (%) 68 | 100 . 85 86 46 . . . . 72 . . . . 43 . . . . . . 88 . . . . . . 22 . . 91 86 . 32 Volleys Fired 558 | . 25 . 23 63 . . . . . 3 2 4 . 4 13 . 17 8 73 . 23 30 12 26 28 57 19 14 . 5 . . 9 100 Largest 5 | . 2 . 3 3 . . . . . 1 1 2 . 1 1 . 1 1 1 . 2 3 2 3 1 1 1 1 . 1 . . 1 5 Hottest 450 | . 40 . 69 225 . . . . . 43 39 78 . 240 240 . 90 90 90 . 90 150 120 105 90 90 90 90 . 52 . . 240 450 Shots Fired 980 | . 50 . 66 179 . . . . . 3 2 8 . 4 13 . 17 8 74 . 26 37 21 59 28 54 19 14 . 5 . . 9 284 Gun 428 | . 50 . 66 147 . . . . . . . . . 4 10 . . . . . . 5 9 55 . . . . . . . . 7 75 Cannon 484 | . . . . 29 . . . . . . . . . . . . 17 8 73 . 18 28 12 . 28 45 4 14 . . . . . 208 Launcher 64 | . . . . 3 . . . . . 3 2 8 . . 3 . . . 1 . 8 4 . 4 . 9 15 . . 4 . . . . Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 Kinetic 418 | . 50 . 66 147 . . . . . . . . . . . . . . . . . 5 9 55 . . . . . . . . . 86 Thermal 494 | . . . . 29 . . . . . . . . . 4 10 . 17 8 73 . 18 28 12 . 28 45 4 14 . . . . 7 197 Explosive 41 | . . . . 3 . . . . . 3 . . . . 3 . . . 1 . 4 4 . 4 . . 15 . . 4 . . . . Electromagnetic 23 | . . . . . . . . . . . 2 8 . . . . . . . . 4 . . . . 9 . . . . . . . . Robot Hit Streak 24 | . 12 . 6 13 . . . . . 4 1 . . . 5 . . . . . 9 4 8 5 . 4 4 . . 3 . . . 24 Robot Miss Streak 9 | . 5 . 3 3 . . . . . . 1 . . . . . . . . . . 2 2 4 . 3 3 . . 1 . . . 9 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Secondary Targets 6 | . 1 . 2 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 1033 | . 36 . 41 176 39 . . . 1 64 59 . 4 8 40 . 8 2 8 9 4 32 12 29 7 20 13 8 . 41 9 42 33 288 Core Hits 622 | . 14 . 19 72 12 . . . 1 32 33 9 3 10 26 . 7 1 6 4 18 15 2 17 5 20 63 5 . 34 4 15 23 152 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 3 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Critical Strikes 126 | . 1 . . 8 4 . . . . 11 7 . . . 3 . . . . 1 . 5 . . 2 2 . 2 . 11 3 5 10 51 Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Destroy 3 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 38 | . . . . 8 4 . . . . 11 7 . . . 3 . . . . 1 . 4 . . . . . . . . . . . . Impale 81 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 2 . 11 3 5 10 46 Melee Attacks 1248 | . . . . 103 90 20 1 . 4 129 80 . 4 15 90 . 33 8 33 10 11 28 . 11 22 48 . 21 7 79 13 58 64 266 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 659 | . . . . 103 90 20 1 . 4 129 80 . 4 15 90 . 33 8 33 10 11 28 . . . . . . . . . . . . Piercing 589 | . . . . . . . . . . . . . . . . . . . . . . . . 11 22 48 . 21 7 79 13 58 64 266 Sneak Attacks 113 | . . . . 17 15 . . . 1 14 18 . 4 4 9 . 3 1 3 . . 1 . . 3 . . . . 2 . 6 3 9 Combat Hostiles 4 | . . . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 184 | . . . . 12 13 . . . . 16 7 . 1 . 7 . 1 . 1 . . 4 . . 1 . . 2 . 18 5 22 19 55 Damage Inflicted 56932 | . 354 . 655 5083 2030 . . . 72 3776 3531 917 424 1092 2492 . 652 175 549 763 1187 1889 392 1385 533 1469 3591 319 . 3198 652 2218 1760 15774 Guns 4542 | . 354 . 647 1464 . . . . . . . . . . 128 . . . . . . 57 150 805 . . . . . . . . . 937 Cannons 5221 | . . . . 400 . . . . . . . . . . . . . . . . . 285 242 . . . 101 . . . . . . 4193 Explosions 11453 | . . . . 327 . . . . . 711 295 917 . 595 428 . 199 . 114 . 1187 612 . 471 . 759 3490 . . 1348 . . . . Melee 35673 | . . . . 2857 2030 . . . 72 3065 3236 . 424 497 1936 . 453 175 435 763 . 935 . 109 533 710 . 319 . 1850 652 2218 1760 10644 Ramming 43 | . . . 8 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5221 | . 354 . 647 1464 . . . . . . . . . . . . . . . . . 57 150 805 . . . . . . . . . 1744 Thermal 5381 | . . . . 400 . . . . . . . 546 . . 128 . 199 . . . . 285 242 . . 94 101 . . . . . . 3386 Explosive 8225 | . . . . 327 . . . . . 711 . . . . 428 . . . 114 . 724 612 . 471 . . 3490 . . 1348 . . . . Electromagnetic 2389 | . . . . . . . . . . . 295 371 . 595 . . . . . . 463 . . . . 665 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16878 | . . . . 2857 2030 . . . 72 3065 3236 . 424 497 1936 . 453 175 435 763 . 935 . . . . . . . . . . . . Piercing 18795 | . . . . . . . . . . . . . . . . . . . . . . . . 109 533 710 . 319 . 1850 652 2218 1760 10644 Highest Corruption 47 | . . . . . 1 1 1 1 1 11 11 11 11 15 2 10 11 11 11 11 11 4 30 43 43 43 43 . . 10 10 . 3 47 Average Corruption 18 | . . . . . 1 1 1 1 1 7 11 11 11 12 1 10 10 11 11 11 11 3 15 34 43 43 43 . . 8 10 . 2 31 Corruption Purged 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Effects 730 | . . . . . 3 3 2 . 4 38 50 18 10 16 3 5 31 13 47 9 47 11 14 67 45 91 1 . . 10 2 . 3 187 Message Errors 170 | . . . . . 1 2 . . . 8 15 3 2 5 1 . 12 7 15 1 11 1 3 12 9 23 . . . 3 1 . 1 34 Matter Fused 165 | . . . . . . . 1 . 3 9 10 5 5 2 . 2 5 2 8 4 13 4 4 16 12 25 . . . 3 1 . 1 30 Heat Flow Errors 87 | . . . . . . . 1 . 1 4 6 4 . 2 . . 4 2 6 2 5 1 1 8 6 13 1 . . 1 . . 1 18 Energy Discharges 94 | . . . . . 1 . . . . 5 8 3 1 1 . 2 6 1 11 . 4 . . 10 7 8 . . . 2 . . . 24 Parts Rejected 7 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . 3 Parts Fused 8 | . . . . . . . . . . 1 . . . 2 . . . . . . . 1 . 1 1 . . . . . . . . 2 Data Loss (minor) 83 | . . . . . 1 1 . . . 7 5 1 1 1 2 1 3 1 4 1 5 2 4 6 1 11 . . . . . . . 25 Data Loss (major) 26 | . . . . . . . . . . 2 2 . 1 2 . . . . 2 1 2 . . 3 1 2 . . . 1 . . . 7 Misfires 17 | . . . . . . . . . . . . . . . . . . . 1 . 2 2 . 4 2 1 . . . . . . . 5 Alerts 20 | . . . . . . . . . . 1 1 1 . . . . 1 . . . 1 . 2 1 2 3 . . . . . . . 7 Misdirections 13 | . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . 1 2 1 . . . . . . . 6 Weapon Failures 40 | . . . . . . . . . . . . . . . . . . . . . 3 . . 5 2 4 . . . . . . . 26 Overload Shots 6 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 3 . Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overflow Damage 3887 | . . . . 273 431 . . . . 524 155 . 66 7 237 . 42 65 207 . 74 46 . 60 55 37 43 . . 239 54 211 139 922 Projectiles 120 | . . . . 3 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 114 Explosions 278 | . . . . . . . . . . 23 . . . 7 . . 12 . . . 74 43 . 60 . . 43 . . 16 . . . . Melee 3489 | . . . . 270 431 . . . . 501 155 . 66 . 237 . 30 65 207 . . . . . 55 37 . . . 223 54 211 139 808 Knockbacks 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 319 | . . . . . . . . . . . 18 . . 102 . . . . . . . 29 . 70 . 56 44 . . . . . . . Shots 6 | . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . 1 . 1 1 . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . . 1 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 7 | . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 406 | . 18 . 27 406 . . 102 . 239 238 281 259 . 274 384 . 255 275 264 108 221 238 243 270 229 224 120 . . 166 . . 148 297 Average Temperature 89 | . 8 . 9 113 . . 56 . 115 106 109 85 . 120 117 . 69 84 84 56 32 87 132 119 83 83 79 . . 88 . . 79 100 Received Heat Transfer 3901 | . 240 . 114 792 57 . . . 73 156 558 . . 63 18 . . . 27 . 12 . 9 39 18 202 . 4 4 134 . 198 36 1147 Effects 4 | . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . . . . . 4 . 4 . . . . . . 1 . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Melted 9 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 7 Heat Transferred 4588 | . . . . 592 . . . . . . . 300 . . 100 . 200 . . . . 259 259 . . 150 111 . . . . . . 2617 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Maximum Alert Level 3 | . . . . 2 . . . . . 1 2 2 1 2 2 . 1 . . . . 1 . 2 . . . . . 1 . . 1 3 Low Security (%) 53 | 100 100 100 100 31 100 . . . . 70 18 . 17 98 4 100 98 . . . . 92 100 27 . . . . 100 68 . 100 85 11 Level 1 30 | . . . . 47 . . . . . 29 65 48 82 . 62 . 1 . . . . 7 . 61 . . . . . 31 . . 14 31 Level 2 12 | . . . . 21 . . . . . . 15 51 . 1 32 . . . . . . . . 11 . . . . . . . . . 28 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 929 | . 110 27 163 506 168 . . . . 315 658 474 264 510 475 129 306 . . . . 234 90 448 . . . . 45 332 . 67 259 929 Initial 364 | . . 27 . 51 168 . . . . 309 150 364 169 71 262 129 62 . . . . 88 . 14 . . . . . 14 . . . 143 Average 214 | . 52 2 57 283 40 . . . . 136 288 396 223 85 364 109 36 . . . . 88 36 275 . . . . 9 84 . 10 107 491 Influence Increases 13547 | . 140 . 327 1156 422 . 15 . 95 1070 1466 380 205 803 753 . 512 5 80 15 165 404 146 1077 45 250 170 50 158 582 . 253 506 2297 Destroy 0b10 Robot/C 6160 | . 120 . 200 660 100 . . . . 420 720 160 80 160 260 . 40 . 80 . 140 180 . 420 40 160 160 40 . 320 . 140 280 1280 Destroy 0b10 Robot/NC 610 | . . . 25 130 45 . . . 5 50 60 10 20 20 40 . 25 5 . 15 . 10 . 5 5 . 10 . . 10 . 25 10 85 Destroy Leader 1168 | . 20 . 66 186 56 . . . . 90 62 . . 52 70 . 10 . . . 10 30 . 90 . . . 10 . 52 . 38 90 236 Allied During Kill 1451 | . . . 22 3 . . . . . . 592 170 100 126 1 . . . . . . . . 249 . . . . . 6 . . . 182 Successful Hack 575 | . . . 14 56 109 . . . . 61 12 8 . . 97 . 4 . . . . 29 . 14 . . . . 101 . . 38 27 5 Select Force Hacks 60 | . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1140 | . . . . 15 30 . . . . 75 15 . . 225 105 . 315 . . . . 45 . 105 . . . . . 60 . . 60 90 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1568 | . . . . 31 37 . . . . 74 5 32 5 220 180 . 118 . . . . 110 146 194 . . . . 12 104 . 12 24 264 Advance Influence 300 | . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . 15 Lose Combat Pursuer 435 | . . . . 15 45 . 15 . 90 . . . . . . . . . . . 15 . . . . 90 . . 45 15 . . 15 90 Influence Decreases 12844 | . 70 70 204 908 750 43 15 . 80 777 1124 606 425 470 919 282 301 300 85 15 24 545 126 758 384 127 165 178 129 279 332 253 282 1818 Entered New Map 2693 | . . 43 . 72 203 16 . . . 6 158 286 255 133 275 242 27 111 2 . . 53 . 6 126 . 123 128 . 15 332 . . 81 Time Decay 7286 | . 60 27 184 626 547 27 15 . 75 542 526 230 110 190 624 40 274 189 83 15 24 402 122 422 248 67 32 50 129 224 . 233 232 717 Search Patrol Dispatched 100 | . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . Lost Part 1067 | . 10 . . 40 . . . . 5 42 110 10 . . 20 . . . . . . 90 . 50 10 60 10 . . 20 . 20 50 520 Lost Ally 1244 | . . . 20 20 . . . . . . 180 80 60 80 . . . . . . . . 4 280 . . . . . 20 . . . 500 Purge Threat 454 | . . . . 150 . . . . . 87 150 . . 67 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 1 . . 4 7 . . . . 6 . . . 4 6 . 1 . . . . 3 . 9 . 1 . . 5 7 . 2 4 21 Investigation 19 | . . . . 3 4 . . . . 1 . . . 1 1 . . . . . . . . 1 . . . . 2 1 . 1 . 4 Extermination 33 | . . . . . 3 . . . . 4 . . . 1 3 . 1 . . . . 2 . 3 . . . . 1 3 . . 2 10 Reinforcement 24 | . 1 . . 1 . . . . . 1 . . . 2 2 . . . . . . 1 . 3 . . . . 2 3 . . 1 7 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Distress Signals 49 | . 1 . 1 3 2 . . . . 3 1 2 . 2 . . . . . . . . . . . . 1 . 10 2 . 4 . 17 Communications Jammed 105 | . . . . . . . . . . . 3 . . . 2 . 1 . . . . 13 . 1 . . . . . 75 . 10 . . Distress Signals 105 | . . . . . . . . . . . 3 . . . 2 . 1 . . . . 13 . 1 . . . . . 75 . 10 . . Times Spotted 493 | . 8 . 13 50 23 1 1 . 13 21 34 4 3 6 15 6 5 . 7 . 10 12 4 15 3 26 25 5 5 35 1 22 22 98 Peak Tracking Total 12 | . 5 . 4 4 3 1 1 . 10 4 5 4 1 6 3 6 2 . 9 . 6 5 1 3 1 9 12 3 4 9 1 7 6 10 Tactical Retreats 33 | . . . . 1 3 . 1 . 3 2 . . . . . . . . 1 . 2 . . . 1 9 . 1 1 2 . 1 1 4 ECM-based Alert Blocks 46 | . . . . . . . . . . 6 . . . . . . . . 9 . 4 . . . 1 16 . 3 . 1 . 6 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Traps Triggered 11 | . . . . 1 1 . . . . 1 3 . . 2 1 . . . . . . 1 . . . 1 . . . . . . . . Indirectly 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Disabled 81 | . . . . 1 2 . . . . 5 2 . . 15 7 . 21 . 1 . . 3 . 7 . . . . . 4 2 . 4 7 Max in Single Turn 15 | . . . . 1 1 . . . . 3 . . . 14 5 . 15 . 1 . . 3 . 3 . . . . . 1 1 . 1 1 Garrison Access 6 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Accessed 116 | . 1 . 6 11 19 . 1 3 . 17 4 1 . 2 14 . 3 . 1 4 . 4 . 5 . 1 1 . 4 4 2 2 1 5 Terminals 56 | . 1 . 5 7 10 . . . . 9 4 1 . 2 4 . 1 . . . . 2 . 2 . . . . 2 3 . . 1 2 Fabricators 11 | . . . . . 4 . . . . 2 . . . . 1 . . . . . . . . 1 . . . . 1 1 . 1 . . Repair Stations 16 | . . . 1 1 3 . . . . 3 . . . . 4 . . . . . . 1 . . . . . . 1 . . 1 . 1 Recycling Units 11 | . . . . 2 . . . . . 2 . . . . 3 . 1 . . . . . . 1 . . . . . . . . . 2 Scanalyzers 5 | . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Total Hacks 398 | . 2 . 14 28 62 . 1 19 . 37 12 2 . 2 90 . 7 . 2 17 . 19 . 17 . 1 1 . 26 12 8 7 4 8 Successful 198 | . . . 4 16 32 . 1 19 . 15 3 1 . 1 38 . 3 . 2 17 . 10 . 9 . 1 1 . 8 2 8 2 1 4 Failed 197 | . 2 . 10 11 29 . . . . 21 9 1 . 1 52 . 4 . . . . 9 . 8 . . . . 18 10 . 5 3 4 Catastrophic 43 | . 1 . 4 3 1 . . . . 4 2 . . 1 6 . 1 . . . . 3 . 3 . . . . 5 5 . 2 1 1 Database Lockouts 3 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 150 | . 2 . 11 21 23 . . . . 15 12 1 . 1 25 . . . . . . 10 . 6 . . 1 . 11 1 1 4 . 5 Terminals 187 | . 2 . 12 20 36 . . . . 17 12 2 . 2 35 . 2 . . . . 10 . 7 . . . . 13 11 . . 4 2 Fabricators 44 | . . . . . 10 . . . . 7 . . . . 9 . . . . . . . . 4 . . . . 7 1 . 6 . . Repair Stations 72 | . . . 2 5 10 . . . . 4 . . . . 33 . . . . . . 8 . . . . . . 6 . . 1 . 3 Recycling Units 23 | . . . . 2 . . . . . 4 . . . . 8 . 4 . . . . . . 2 . . . . . . . . . 3 Scanalyzers 15 | . . . . 1 3 . . . . 5 . . . . 2 . . . . . . . . 4 . . . . . . . . . . Garrison Access 8 | . . . . . 3 . . . . . . . . . 3 . 1 . . . . 1 . . . . . . . . . . . . Terminal Hacks 92 | . . . 2 7 9 . 1 19 . 2 2 1 . 1 8 . 1 . 2 17 . 2 . 2 . 1 1 . 2 1 8 . 1 2 Record 18 | . . . . 1 . . . 2 . . . . . . . . . . 2 5 . . . . . . . . . . 7 . . 1 Part Schematic 15 | . . . . . 1 . . 10 . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . 1 3 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 5 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 9 | . . . 1 1 1 . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Index 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 4 | . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . Unreport Threat 4 | . . . . 1 . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 4 | . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 19 | . . . . . 7 . . . . 3 . . . . 3 . . . . . . . . 2 . . . . 2 1 . 1 . . Network Status 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Load Schematic 8 | . . . . . 4 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . Build 8 | . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . 1 . . Repair Station Hacks 39 | . . . 2 4 6 . . . . 2 . . . . 17 . . . . . . 4 . . . . . . 3 . . 1 . . Scan Component 22 | . . . 1 2 3 . . . . 1 . . . . 10 . . . . . . 2 . . . . . . 2 . . 1 . . Repair 17 | . . . 1 2 3 . . . . 1 . . . . 7 . . . . . . 2 . . . . . . 1 . . . . . Recycling Unit Hacks 7 | . . . . . . . . . . 2 . . . . 2 . 1 . . . . . . 1 . . . . . . . . . 1 Retrieve Components 7 | . . . . . . . . . . 2 . . . . 2 . 1 . . . . . . 1 . . . . . . . . . 1 Scanalyzer 10 | . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . 4 . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Study 8 | . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 28 | . . . . 5 8 . . . . 4 1 . . . 5 . . . . . . 3 . . . . . . 1 . . . . 1 Terminals 23 | . . . . 3 8 . . . . 3 1 . . . 4 . . . . . . 3 . . . . . . 1 . . . . . Assimilate 6 | . . . . 1 2 . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . Botnet 14 | . . . . 2 5 . . . . 3 1 . . . 2 . . . . . . 1 . . . . . . . . . . . . Operators 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 1 . 6 10 17 . . . . 15 4 . . 2 12 . 1 . . . . 1 . 3 . . . . 2 2 . 1 1 3 Full Trace Events 8 | . . . . . 4 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 . . 10 . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . Parts Built 15 | . . . . . 6 . . . . 2 . . . . 2 . . . . . . . . 2 . . . . 2 . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 541 | . . . . . 265 . . . . 53 . . . . 26 . . . . . . . . 64 . . . . 64 . . 69 . . Total Part Build Rating 101 | . . . . . 36 . . . . 12 . . . . 12 . . . . . . . . 16 . . . . 16 . . 9 . . Part Studies Acquired 8 | . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . 2 . . . . . . . . . . Parts Repaired 17 | . . . 1 2 3 . . . . 1 . . . . 7 . . . . . . 2 . . . . . . 1 . . . . . Time 701 | . . . 26 76 146 . . . . 54 . . . . 281 . . . . . . 96 . . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . . . . . . . . . . 4 . . . . 10 . . . . . . . . 1 . . . . . . . . . 9 Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 34 | . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . 4 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total Allies 101 | . . 3 . 1 1 . . . . . 31 5 . . . . . . . . . 1 20 . . . . . 1 4 . . . 34 Largest Group 21 | . . 3 3 1 2 . . . . . 20 20 19 16 1 . . . . . . 1 19 17 . . . . 1 4 . . . 21 Highest-Rated Group 1012 | . . 40 40 16 34 . . . . . 678 1012 981 706 96 . . . . . . 45 702 631 . . . . 10 256 . . . 295 Highest-Rated Ally 159 | . . 16 16 16 26 . . . . . 159 159 159 96 96 . . . . . . 45 50 50 . . . . 10 64 . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 759 | . . . 40 11 . . . . . . 196 39 27 40 1 . . . . . . . 178 111 . . . . . . . . . 116 Total Damage 16649 | . . . 298 93 . . . . . . 3773 967 916 947 45 . . . . . . . 4728 2823 . . . . . . . . . 2059 Kills 79 | . . . 7 1 . . . . . . 26 6 5 8 . . . . . . . . 7 12 . . . . . . . . . 7 Allies Corrupted 13 | . . . . . . . . . . . . . . 4 . . . . . . . . 1 7 . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Active Infowar (turns) 29065 | . . 2 . 948 2133 605 430 80 532 2163 1428 496 236 381 2131 94 807 455 1497 275 987 965 326 1147 774 1695 667 681 552 1156 427 1053 561 3381 Optics 6533 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 402 681 552 1156 253 1 107 3381 Sensors 19183 | . . 2 . . 1906 605 426 80 532 1739 294 . . 381 1794 94 805 455 1472 275 987 816 326 1009 774 1605 667 681 538 753 . . . 167 Decoding 10073 | . . . . . . . . . . . . . . . . . . . . . . 965 326 1147 774 1695 667 681 552 1156 427 1053 561 69 T.N.C. 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Analysis 7079 | . . . . 948 2133 605 430 80 532 2163 188 . . . . . . . . . . . . . . . . . . . . . . . Jamming 15405 | . . . . . . . . . . 362 957 496 236 381 1579 4 805 455 1442 271 929 842 326 1046 685 1332 . 618 430 1071 177 538 423 . ECM 553 | . . . . . . . 4 . . 100 . . . . . . . . 54 . 58 . . . 88 131 . 57 . 51 . 10 . . Robot Analysis Total 8 | . . . 1 3 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 112 | . . . . . . . . . . . . . . . . . . . . . . 19 . 23 . . . . 10 28 . 20 10 2 Traps 61 | . . . . . . . . . . . . . . . . . . . . . . 14 . 13 . . . . 5 21 . 2 5 1 Emergency Access 44 | . . . . . . . . . . . . . . . . . . . . . . 4 . 8 . . . . 4 6 . 16 5 1 Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Exits 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Turns Passed 31501 | 67 181 333 551 2157 2133 605 430 80 532 2163 1474 496 236 381 2131 94 829 455 1526 275 987 965 326 1147 774 1695 667 681 552 1156 427 1053 561 3381 Spaces Moved 20194 | 40 68 204 309 1209 1718 566 429 85 473 1544 812 174 119 278 1412 76 574 371 829 199 556 533 187 778 509 973 490 459 339 679 252 777 370 1803 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 392 | 36 68 204 84 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 19798 | . . . 225 1209 1718 566 429 85 473 1544 812 174 119 278 1412 76 574 371 829 199 556 533 187 778 509 973 490 459 339 679 252 777 370 1803 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 130 126 95 95 95 95 95 100 101 112 112 112 108 111 111 111 111 112 112 112 130 122 122 122 104 104 104 104 116 103 103 104 Average Speed 113 | 149 160 160 138 129 102 95 95 95 96 104 110 112 112 112 111 111 111 111 111 113 112 122 130 123 122 123 118 104 104 118 116 111 104 117 Slowest Speed 245 | 160 160 160 200 200 175 95 171 95 115 155 205 112 112 112 116 111 111 111 115 115 112 178 130 130 122 245 122 104 104 120 116 116 170 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 32 | . . . . . . . . . . . . . . 2 . . 3 . . . . . . . 7 8 . 2 . . . . . 10 Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 49 | 3 18 52 27 71 40 60 60 68 57 40 87 65 73 36 29 68 15 51 76 60 61 12 87 28 61 62 73 61 6 48 98 25 10 45 Regions Visited 34 Branch Regions 20 Pre-discovered Areas 6 | . . . . 2 . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . Known Exits Taken 24 | . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scrap Searched 16 | . . 1 . . . 1 3 . 2 . . . . . . . . 1 . . 1 . . . 3 2 . 2 . . . . . . Spaces Dug 445 | . . . . 6 36 20 1 . 3 50 1 . . 7 41 . 29 9 50 . 18 18 3 8 24 36 . 13 6 22 . 4 7 33 Terrain Destroyed 1533 | . . . . 31 36 20 1 . 3 76 1 22 . 335 95 . 74 13 106 . 77 59 5 103 38 88 112 24 6 87 . 4 8 109 Melee 326 | . . . . 6 36 20 1 . 3 50 1 . . 7 39 . 22 5 20 . 11 6 . 5 10 20 . 10 6 22 . 4 7 15 Projectile 353 | . . . . 12 . . . . . . . . . 3 7 . 14 8 73 . 18 20 5 11 28 45 . 14 . . . . 1 94 AOE 854 | . . . . 13 . . . . . 26 . 22 . 325 49 . 38 . 13 . 48 33 . 87 . 23 112 . . 65 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total 26070 | 45 94 210 377 1605 1988 598 446 84 539 1926 1296 466 217 317 1808 87 692 393 1302 229 870 759 249 895 593 1310 553 607 527 892 357 883 440 2416 Wait 3032 | . . 3 26 147 135 13 9 . 60 192 169 279 83 5 237 1 65 8 361 8 270 149 46 45 25 220 9 104 151 29 24 10 7 142 Move 20161 | 39 67 203 308 1208 1717 565 428 84 472 1543 811 173 118 277 1412 75 573 370 828 198 555 533 186 777 507 972 489 458 338 678 251 776 369 1803 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 162 | . . . 2 31 18 . . . . 14 2 2 4 . 15 1 1 . . 1 2 2 1 8 1 3 6 2 4 15 6 8 . 13 Fast Attach 166 | 6 2 1 5 10 . . 1 . . 3 9 . 2 1 6 2 . . . 3 1 5 . 3 . . 7 . 5 2 18 16 5 53 Attach 117 | . . . . 5 6 . . . 1 9 8 3 2 1 5 . . . . . . 3 3 4 7 6 8 1 7 2 4 3 4 25 Detach 84 | . . 1 2 6 . . . . . 2 1 2 4 1 2 2 . . . . . 1 1 6 2 2 7 . 8 1 9 6 2 16 Swap 303 | . . 1 7 22 17 . 6 . 2 35 13 2 1 10 29 1 4 . 10 7 6 12 . 8 5 2 5 8 2 28 8 12 6 34 Drop 201 | . . . 1 32 20 . 1 . . 10 5 1 . 3 12 5 1 . . 3 2 . . 7 . . 3 2 5 23 20 19 2 24 Fire 558 | . 25 . 23 63 . . . . . 3 2 4 . 4 13 . 17 8 73 . 23 30 12 26 28 57 19 14 . 5 . . 9 100 Melee 983 | . . . . 77 75 20 1 . 4 110 61 . 3 15 77 . 31 7 29 9 11 24 . 11 17 48 . 18 7 55 8 33 36 196 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . 5 15 . . . . . . . . . . . . . 1 . . . . . . . . . Rewire 255 | . . . . . . . . . . . 200 . . . . . . . 1 . . . . . . . . . . 54 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . 10 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Upp x2) -4/Waste -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 8) 249 | -10/Materials | Entered Mines 272 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 302 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 303 | -10/Mines | Build established: Mutant 305 | -10/Mines | Found Prototype Device 305 | -10/Mines | Identified Exp. Sensor Array 327 | -10/Mines | Learned Materials terminal intel 562 | -10/Mines | Discovered new exit (range 10) 582 | -10/Mines | Entered Materials 582 | -9/Materials | Accompanied by 3 allies 582 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 583 | -9/Materials | Loaded intel: 12 terminal locations 630 | -9/Materials | Identified exit to Mines 679 | -9/Materials | Repaired Assault Rifle 1034 | -9/Materials | Discovered new exit (range 14) 1083 | -9/Materials | Build established: Gunner 1133 | -9/Materials | Entered another Materials area 1133 | -8/Materials | Accompanied by 1 ally 1133 | -8/Materials | Evolved 2 slots: Utility x2 1461 | -8/Materials | Identified exit to Storage 1746 | -8/Materials | Discovered new exit (range 12) 2441 | -8/Materials | Build established: Gladiator 3054 | -8/Materials | Core integrity fell below 50% 3134 | -8/Materials | Repaired Titanium Leg 3173 | -8/Materials | Repaired Titanium Leg 3242 | -8/Materials | Discovered new exit (range 13) 3267 | -8/Materials | Central database locked down 3290 | -8/Materials | Entered Factory 3290 | -7/Factory | Accompanied by 1 ally 3290 | -7/Factory | Evolved 2 slots: Utility x2 3413 | -7/Factory | Discovered new exit (range 11) 3514 | -7/Factory | Discovered new exit (range 4) 3545 | -7/Factory | Discovered new exit (range 7) 3552 | -7/Factory | Identified exit to Factory 3580 | -7/Factory | Identified exit to Lower Caves 3777 | -7/Factory | Build established: Hacker-Assassin 3828 | -7/Factory | Central database locked down 4102 | -7/Factory | Repaired Exp. Sensor Array? 4116 | -7/Factory | Fabricated Thunder Leg? 4822 | -7/Factory | Fabricated Thunder Leg? 4875 | -7/Factory | Discovered exit to Factory (range 15) 4887 | -7/Factory | Fabricated Thunder Leg? 4971 | -7/Factory | Repaired VSS Leg+ 5021 | -7/Factory | Repaired Carbon-fiber Leg+ 5423 | -7/Factory | Entered Lower Caves 5543 | -7/Lower Caves | Encountered a Warlord checkpoint 6008 | -7/Lower Caves | Discovered new exit (range 7) 6013 | -7/Lower Caves | Identified exit to Lower Caves 6028 | -7/Lower Caves | Entered another Lower Caves area 6029 | -7/Lower Caves | Encountered a Warlord checkpoint 6038 | -7/Lower Caves | Learned location of 1 exit from Factory 6065 | -7/Lower Caves | Spotted B-75 Beast 6233 | -7/Lower Caves | Found DCF Scrap (14 items) 6444 | -7/Lower Caves | Discovered new exit (range 16) 6457 | -7/Lower Caves | Identified exit to Data Miner 6458 | -7/Lower Caves | Entered Data Miner 6458 | -7/Data Miner | Discovered new exit (range 6) 6477 | -7/Data Miner | Met Data Miner 6494 | -7/Data Miner | Learned location of Section 7 (-2) 6494 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6508 | -7/Data Miner | Received God Mode back door access code from Data Miner 6537 | -7/Data Miner | Identified exit to Proximity Caves 6538 | -7/Data Miner | Entered Proximity Caves 6661 | -6/Proximity Caves | Spotter reported a threat 6992 | -6/Proximity Caves | Spotter reported a threat 7048 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7063 | -6/Proximity Caves | Discovered exit to Factory (range 9) 7070 | -6/Proximity Caves | Entered Factory 7070 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7071 | -6/Factory | Identified exit to Factory 7091 | -6/Factory | Discovered new exit (range 15) 7112 | -6/Factory | Identified exit to Lower Caves 7374 | -6/Factory | Repaired Exp. Sensor Array? 7417 | -6/Factory | Central database locked down 7420 | -6/Factory | Search patrols dispatched 7877 | -6/Factory | Discovered exit to Lower Caves (range 13) 7978 | -6/Factory | Build established: Machinist-Assassin 8200 | -6/Factory | Crushed by falling debris 8200 | -6/Factory | System corruption reached 10% 8548 | -6/Factory | Build established: Gladiator 8888 | -6/Factory | Discovered exit to Factory (range 16) 8989 | -6/Factory | Identified exit to Extension 9130 | -6/Factory | Fabricated Thunder Leg (x2) 9233 | -6/Factory | Entered Extension 9595 | -6/Extension | Lost 3 parts (1n1u1w) 9641 | -6/Extension | Build established: Commander-Gladiator 9691 | -6/Extension | Lost 5 parts (1p3n1w) 10181 | -6/Extension | Spotted B-75 Beast 10201 | -6/Extension | Allies destroyed B-75 Beast 10212 | -6/Extension | Spotted B-75 Beast 10219 | -6/Extension | Core integrity fell below 50% 10245 | -6/Extension | Allies destroyed B-75 Beast 10283 | -6/Extension | Disrupted transfer network 10283 | -6/Extension | Lost 7 allies 10483 | -6/Extension | Watched by a mysterious "MATRIX" hacker 10528 | -6/Extension | Rescued A7 10638 | -6/Extension | Discovered exit to Factory (range 10) 10639 | -6/Extension | Discovered new exit (range 6) 10654 | -6/Extension | Disrupted transfer network 10662 | -6/Extension | Identified exit to Cetus 10707 | -6/Extension | Entered Cetus 10707 | -6/Cetus | Accompanied by 19 allies (A7) 10712 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10754 | -6/Cetus | Spotted Cetus Guard 10755 | -6/Cetus | Spotted Cetus Guard 10756 | -6/Cetus | Spotted Cetus Guard 10763 | -6/Cetus | Destroyed Cetus Guard 10765 | -6/Cetus | Destroyed Cetus Guard 10765 | -6/Cetus | Destroyed Cetus Guard 10795 | -6/Cetus | Lost 4 allies 10824 | -6/Cetus | Started Cetus Manufacturing Module 10832 | -6/Cetus | Escorted A7 to Cetus Mainframe 10849 | -6/Cetus | Manufactured an Enhanced Grunt 10874 | -6/Cetus | Manufactured an Enhanced Grunt 10899 | -6/Cetus | Manufactured an Enhanced Grunt 10924 | -6/Cetus | Manufactured an Enhanced Grunt 10949 | -6/Cetus | Manufactured an Enhanced Grunt 10981 | -6/Cetus | Discovered new exit (range 16) 11051 | -6/Cetus | Build established: Commander-Mutant 11083 | -6/Cetus | Discovered exit to Factory (range 16) 11090 | -6/Cetus | Met Revision 17 11135 | -6/Cetus | Identified exit to Archives 11203 | -6/Cetus | Entered Archives 11203 | -6/Archives | Accompanied by 20 allies (A7) 11208 | -6/Archives | Received a hacking code to weaken MAIN.C 11301 | -6/Archives | Discovered new exit (range 15) 11314 | -6/Archives | Found Prototype Device 11314 | -6/Archives | Identified Exp. Thermal Shield 11330 | -6/Archives | Discovered new exit (range 15) 11346 | -6/Archives | Identified exit to Hub_04(d) 11432 | -6/Archives | Build established: Commander-Gladiator 11439 | -6/Archives | Entered Hub_04(d) 11439 | -6/Hub_04(d) | Accompanied by 16 allies 11519 | -6/Hub_04(d) | Lost 4 allies 11670 | -6/Hub_04(d) | Found Prototype Launcher 11670 | -6/Hub_04(d) | Identified Rocket Array 11783 | -6/Hub_04(d) | Discovered exit to Factory (range 7) 11813 | -6/Hub_04(d) | Network Hub disabled 11813 | -6/Hub_04(d) | Network Hub disabled 11820 | -6/Hub_04(d) | Entered Factory 11820 | -5/Factory | Accompanied by 1 ally 11820 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11854 | -5/Factory | Murdered 3 allies 11879 | -5/Factory | Discovered new exit (range 16) 11913 | -5/Factory | Identified exit to Factory 12153 | -5/Factory | Build established: Hacker-Gladiator 12406 | -5/Factory | Repaired Broken Myomer Leg? 12577 | -5/Factory | Repaired Imp. Medium Armor Plating 12600 | -5/Factory | Repaired Great Axe+ 12809 | -5/Factory | Fabricated Thunder Leg? 13009 | -5/Factory | Repaired Thunder Leg+ 13066 | -5/Factory | Repaired Broken Enh. Flexi-carbon Leg? 13279 | -5/Factory | Repaired Broken Thunder Leg+? 13329 | -5/Factory | Repaired Thunder Leg+ 13403 | -5/Factory | Discovered new exit (range 5) 13407 | -5/Factory | Identified exit to Upper Caves 13623 | -5/Factory | Build established: Scavenger-Gladiator 13951 | -5/Factory | Sucked down chute 13951 | -5/Factory | Entered Waste 13966 | -5/Waste | EMP discharged 13966 | -5/Waste | System corruption reached 10% 13983 | -5/Waste | Spotted C-40 Crusher 13993 | -5/Waste | Spotted C-40 Crusher 13998 | -5/Waste | Spotted C-40 Crusher 13999 | -5/Waste | Spotted C-40 Crusher 14005 | -5/Waste | Spotted C-40 Crusher 14035 | -5/Waste | Discovered new exit (range 10) 14044 | -5/Waste | Identified exit to Factory 14045 | -5/Waste | Entered Factory 14556 | -5/Factory | Build established: Hacker-Gladiator 14605 | -5/Factory | Discovered exit to Upper Caves (range 4) 14874 | -5/Factory | Entered Upper Caves 15279 | -5/Upper Caves | Discovered new exit (range 13) 15291 | -5/Upper Caves | Identified exit to Upper Caves 15329 | -5/Upper Caves | Entered another Upper Caves area 15431 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15485 | -5/Upper Caves | Discovered exit to Factory (range 15) 15965 | -5/Upper Caves | Entered a destroyed Warlord outpost 16839 | -5/Upper Caves | Discovered new exit (range 14) 16854 | -5/Upper Caves | Identified exit to Zhirov 16855 | -5/Upper Caves | Entered Zhirov 16856 | -5/Zhirov | Discovered new exit (range 3) 16877 | -5/Zhirov | Met Zhirov 16897 | -5/Zhirov | Learned location of Quarantine (-2) 16897 | -5/Zhirov | Learned location of Testing (-3) 16897 | -5/Zhirov | Learned location of Command (-1) 16909 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16927 | -5/Zhirov | Found Alien Artifact 16927 | -5/Zhirov | Identified Integrated Dissipator 16927 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16945 | -5/Zhirov | Found Alien Artifact 17129 | -5/Zhirov | Identified exit to Proximity Caves 17130 | -5/Zhirov | Entered Proximity Caves 17574 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18054 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18082 | -4/Proximity Caves | Destroyed 7 combat bots 18092 | -4/Proximity Caves | Discovered exit to Factory (range 6) 18117 | -4/Proximity Caves | Entered Factory 18117 | -4/Factory | Evolved 2 slots: Utility x2 18183 | -4/Factory | Identified exit to Upper Caves 18396 | -4/Factory | Repaired Broken Hvy. Armored Exoskeleton 18473 | -4/Factory | Lost 7 parts (4n1u2w) 18479 | -4/Factory | Identified exit to Research 18556 | -4/Factory | Repaired Hvy. Antimatter Reactor 18900 | -4/Factory | Build established: Hacker-Mutant 19082 | -4/Factory | Manually triggered Chute Trap 19082 | -4/Factory | Sucked down chute 19082 | -4/Factory | Entered Waste 19083 | -4/Waste | Met a frightened Derelict 19094 | -4/Waste | Spotted C-40 Crusher 19097 | -4/Waste | EMP discharged 19097 | -4/Waste | System corruption reached 10% 19107 | -4/Waste | 1 allies followed down the chute 19141 | -4/Waste | Spotted C-40 Crusher 19159 | -4/Waste | Met Warlord forces unprepared to attack 19169 | -4/Waste | Allies destroyed C-40 Crusher 19189 | -4/Waste | Allies destroyed C-40 Crusher 19190 | -4/Waste | Spotted C-40 Crusher 19194 | -4/Waste | Allies destroyed C-40 Crusher 19197 | -4/Waste | EMP discharged 19210 | -4/Waste | Spotted C-40 Crusher 19221 | -4/Waste | Spotted C-40 Crusher 19225 | -4/Waste | Allies destroyed C-40 Crusher 19234 | -4/Waste | Spotted C-40 Crusher 19241 | -4/Waste | Allies destroyed C-40 Crusher 19277 | -4/Waste | Allies destroyed C-40 Crusher 19297 | -4/Waste | EMP discharged 19322 | -4/Waste | Discovered new exit (range 15) 19383 | -4/Waste | Identified exit to Factory 19397 | -4/Waste | EMP discharged 19397 | -4/Waste | System corruption reached 30% 19408 | -4/Waste | Entered Factory 19408 | -4/Factory | Accompanied by 17 allies 19744 | -4/Factory | Lost 3 allies 19820 | -4/Factory | Build established: Hacker-Skirmisher 19932 | -4/Factory | Lost 6 allies 20361 | -4/Factory | Fabricated Enh. Force Lance? 20502 | -4/Factory | Build established: Hacker-Mutant 20555 | -4/Factory | Entered Upper Caves 20578 | -4/Upper Caves | Lost 5 parts (3u2w) 20690 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 20744 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 20848 | -4/Upper Caves | Crushed by falling debris 20853 | -4/Upper Caves | Build established: Hacker-Gladiator 20862 | -4/Upper Caves | Spotted B-86 Titan 21315 | -4/Upper Caves | Discovered new exit (range 12) 21328 | -4/Upper Caves | Identified exit to Upper Caves 21329 | -4/Upper Caves | Entered another Upper Caves area 21357 | -4/Upper Caves | Encountered a Warlord checkpoint 21835 | -4/Upper Caves | Spotted B-86 Titan 22137 | -4/Upper Caves | Build established: Hacker-Mutant 22349 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22651 | -4/Upper Caves | Core integrity fell below 50% 22736 | -4/Upper Caves | Lost 5 parts (1n3u1w) 22998 | -4/Upper Caves | Build established: Infiltrator-Mutant 23009 | -4/Upper Caves | Discovered new exit (range 13) 23023 | -4/Upper Caves | Identified exit to Warlord 23024 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23024 | -4/Upper Caves | Entered Warlord 23065 | -4/Warlord | System corruption cleaned by Quarantine Array 23185 | -4/Warlord | Visited the Vortex Lab 23194 | -4/Warlord | Warlord's base attacked by MAIN.C 23274 | -4/Warlord | Opened Warlord's prototype stash 23289 | -4/Warlord | Found Prototype Processor 23289 | -4/Warlord | Identified Spectral Analyzer 23296 | -4/Warlord | Found Prototype Device 23296 | -4/Warlord | Identified Thermal Barrier 23307 | -4/Warlord | Found Prototype Reactor 23307 | -4/Warlord | Identified Vortex Chain Reactor 23352 | -4/Warlord | Met Warlord 23544 | -4/Warlord | Warlord forces counterattacked 23556 | -4/Warlord | Spotted Striker 23605 | -4/Warlord | Spotted Striker 23619 | -4/Warlord | Destroyed Striker 23666 | -4/Warlord | Destroyed 10 combat bots 23680 | -4/Warlord | Discovered new exit (range 12) 23688 | -4/Warlord | Lost 7 allies 23690 | -4/Warlord | Identified exit to Proximity Caves 23691 | -4/Warlord | Entered Proximity Caves 23994 | -3/Proximity Caves | Build established: Derelict-Assassin 24339 | -3/Proximity Caves | Discovered exit to Research (range 19) 24372 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 24372 | -3/Proximity Caves | Entered Research 24372 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 24456 | -3/Research | Identified exit to Armory 24456 | -3/Research | Identified exit to Testing 24456 | -3/Research | Targeted by mysterious "MATRIX" hacker 24481 | -3/Research | Fabricated Enh. Force Lance (x2) 24559 | -3/Research | Repaired Enh. Force Lance 24572 | -3/Research | Revision forces began assault on 0b10 24591 | -3/Research | Met up with Revision 17++ 24675 | -3/Research | Build established: Scavenger-Assassin 24924 | -3/Research | Entered Armory 24924 | -3/Armory | Accompanied by 1 ally 24925 | -3/Armory | Met VL-GR5, who suggested a friendly competition 25136 | -3/Armory | Lost the competition with VL-GR5 25199 | -3/Armory | Found Fusion Bomb Launcher 25201 | -3/Armory | Found Fusion Bomb Launcher 25278 | -3/Armory | Build established: Assassin 25393 | -3/Armory | VL-GR5 left a parting gift on exiting Armory 25662 | -3/Armory | P-80 Master assimilated allied Archangel 8d 25674 | -3/Armory | P-80 Master assimilated allied Archangel 8a 25676 | -3/Armory | P-80 Master assimilated allied Archangel 8b 25738 | -3/Armory | Destroyed 7 combat bots 25781 | -3/Armory | Spotted B-86 Titan 25864 | -3/Armory | System corruption reached 10% 25880 | -3/Armory | Identified exit to Research 25943 | -3/Armory | Build established: Gladiator 26075 | -3/Armory | Discovered new exit (range 3) 26079 | -3/Armory | Identified exit to Lab 26080 | -3/Armory | Entered Lab 26080 | -3/Lab | Discovered exit to Research (range 9) 26098 | -3/Lab | Unable to decrypt terminal 26110 | -3/Lab | Unable to decrypt terminal 26110 | -3/Lab | Unable to decrypt terminal 26110 | -3/Lab | Opened the door to a hidden lab 26111 | -3/Lab | Gained access to the hidden lab's interior 26111 | -3/Lab | Detected by scanners 26120 | -3/Lab | Confronted by A5 26122 | -3/Lab | Found Alien Artifact 26122 | -3/Lab | Identified Core Reset Matrix 26122 | -3/Lab | Identified Transdimensional Reconstructor 26122 | -3/Lab | Used Core Reset Matrix 26126 | -3/Lab | Sensed 3 artifacts in vicinity 26137 | -3/Lab | Destroyed A5 26161 | -3/Lab | Found Prototype Protection 26161 | -3/Lab | Identified Med. Regenerative Plating 26180 | -3/Lab | Found Prototype Hackware 26180 | -3/Lab | Identified Exp. Hacking Suite 26204 | -3/Lab | Found Integrated Dissipator 26204 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 26215 | -3/Lab | Found Core Regenerator 26236 | -3/Lab | Found Prototype Device 26236 | -3/Lab | Identified AEGIS Remote Shield 26239 | -3/Lab | Found Prototype Energy Cannon 26239 | -3/Lab | Identified Warp Cannon 26243 | -3/Lab | Found Prototype Energy Gun 26243 | -3/Lab | Identified Hyp. EM Gauss Rifle 26258 | -3/Lab | Found Prototype Hackware 26278 | -3/Lab | Unable to decrypt terminal 26328 | -3/Lab | Unable to decrypt terminal 26335 | -3/Lab | Identified Quantum Router 26366 | -3/Lab | Found Prototype Special Weapon 26366 | -3/Lab | Identified Gui. Remote Datajack 26404 | -3/Lab | Found LC Capacitor 26470 | -3/Lab | Discovered exit to Research (range 13) 26507 | -3/Lab | Entered Research 26507 | -2/Research | Warlord forces began assault on 0b10 26507 | -2/Research | Evolved 2 slots: Power x1, Utility x1 26617 | -2/Research | Research machine network offline 26639 | -2/Research | Fabricated Centrium Leg? 26701 | -2/Research | Build established: Alien-Gladiator 26879 | -2/Research | Found Prototype Processor 26879 | -2/Research | Identified Exp. Core Analyzer 27005 | -2/Research | Spotted Executioner 27013 | -2/Research | Lost 3 allies 27017 | -2/Research | Borebot progress halted 27022 | -2/Research | Spotted Executioner 27030 | -2/Research | Warped through subspace 27103 | -2/Research | Borebot progress halted 27208 | -2/Research | Borebot progress halted 27217 | -2/Research | Found Exp. Core Analyzer 27243 | -2/Research | Found Prototype Processor 27243 | -2/Research | Identified Exp. Targeting Computer 27338 | -2/Research | Discovered new exit (range 13) 27502 | -2/Research | Build established: Scavenger-Gladiator 27538 | -2/Research | Discovered new exit (range 16) 27543 | -2/Research | Met DD-05H 27543 | -2/Research | Met up with Warlord 27544 | -2/Research | Warlord invited to help at Command 27544 | -2/Research | Given Cave Seal Controls access code 27560 | -2/Research | Entered Access 27560 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 27783 | -1/Access | Identified exit to Command 27944 | -1/Access | Intercept squad dispatched 27948 | -1/Access | Spotted Tracker 27949 | -1/Access | Spotted Tracker 27955 | -1/Access | Destroyed Tracker 27963 | -1/Access | Destroyed Tracker 27983 | -1/Access | Spotted Combat Programmer 27988 | -1/Access | Destroyed Combat Programmer 28008 | -1/Access | Found Prototype Energy Gun 28008 | -1/Access | Identified Immobilizer 28039 | -1/Access | Spotted Combat Programmer 28047 | -1/Access | Destroyed Combat Programmer 28102 | -1/Access | Spotted B-99 Colossus 28103 | -1/Access | Spotted B-99 Colossus 28121 | -1/Access | Entered Command 28149 | -1/Command | Lost 3 parts (2p1u) 28245 | -1/Command | Lost 5 parts (1p1n3u) 28337 | -1/Command | Used Core Regenerator, restored core integrity (+252) 28480 | -1/Command | Found Exp. Core Analyzer 28536 | -1/Command | System corruption reached 10% 28544 | -1/Command | Lost 3 parts (3u) 28841 | -1/Command | Build established: Scavenger-Mutant 29144 | -1/Command | Spotted M Guard 29144 | -1/Command | Spotted M Guard 29148 | -1/Command | Spotted Combat Programmer 29148 | -1/Command | Spotted Combat Programmer 29165 | -1/Command | Destroyed Combat Programmer 29177 | -1/Command | Destroyed Combat Programmer 29188 | -1/Command | Destroyed M Guard 29239 | -1/Command | Destroyed M Guard 29239 | -1/Command | All MAIN.C guards destroyed 29275 | -1/Command | Lost 17 parts (2p6n6u3w) 29329 | -1/Command | Lost 3 parts (2p1n) 29418 | -1/Command | System corruption reached 30% 29424 | -1/Command | Core integrity fell below 50% 29454 | -1/Command | Lost 6 parts (1p2n2u1w) 29883 | -1/Command | Phase Generator disabled 29940 | -1/Command | Lost 6 parts (1n2u3w) 30209 | -1/Command | Build established: Scavenger-Gunner 30561 | -1/Command | Emitted hypermatrix ping 30566 | -1/Command | Assembled emerged from beneath the floor 30579 | -1/Command | Lost 4 parts (1p3n) 30581 | -1/Command | Destroyed 8 combat bots 30648 | -1/Command | Assembled emerged from beneath the floor 30710 | -1/Command | Assembled emerged from beneath the floor 30748 | -1/Command | Lost 5 allies 30809 | -1/Command | Lost 3 allies 30887 | -1/Command | Lost 9 allies 30932 | -1/Command | Assembled emerged from beneath the floor 30957 | -1/Command | Disengaged cave seal 30957 | -1/Command | Derelicts emerged from the dark tunnel 30957 | -1/Command | Welcomed Warlord to Command 31045 | -1/Command | Disengaged cave seal 31045 | -1/Command | Derelicts emerged from the dark tunnel 31170 | -1/Command | Assembled emerged from beneath the floor 31292 | -1/Command | Warlord commented on Warlord statues 31428 | -1/Command | Met MAIN.C 31429 | -1/Command | 0b10 Conduit disabled 31454 | -1/Command | Destroyed MAIN.C Shell 31457 | -1/Command | MAIN.C activated Command garrisons 31488 | -1/Command | Destroyed Q7-2RA(K) 31502 | *** | Heading to fleet! Last Messages --------------- 31497_ Missile intercepted. 31499_ Blast Slug penetrates 1W-79S(p). 31499_ 1W-79S(p) knocked back. 31499_ MAIN.C knocked back. 31499_ Blast Slug penetrates MAIN.C. 31499_ Blast Slug penetrates 0b10 Conduit. 31500_ System corrupted: Substantial component data lost. 31500_ Missile intercepted. 31500_ Knocked back. 31500_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 31500_ MAIN.C destroyed. 31501_ Acquired 2 matter. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????####################??????????????? | | ????????????#""""""" """" #??????????????? | | ????????????#"" "" #??????????????? | | ??????????????"""" "" ################ | | ????????????#""""""""""" @ ==[ +% [ | | ????????????#" " """ d|%d [%! +*==%[% | | ????????????#"" """" !%!=%!** +%!/!! | | ??????????????? "" | % ################ | | ??????????????" """ %%=W %%! %#??????????????? | | ????????????? " /%*% %= #??????????????? | | ????????????? " !%%p ""#??????????????? | | ????????????# * %%! """""#??????????????? | | ????????????# " *p= """"#??????????????? | | ????????????# $ " """""""#??????????????? | | ????????????# " " #??????????????? | | ????????????# " " " #??????????????? | | ??????????? " " "" " " #??????????????? | | ?????????? "" " " " "" #??????????????? | | ????????? " " " " ???????????????? | | ??????????### " """ """" " ?????????????????? | | ????????????# " """ " """""??????????????????? | | ????????????# ? ??"" " " ????????????????????? | | ????????????###?#???#########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Coolant Potential 100 Energy Generation 77 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 20 Additional Mass Support 12 Armor Coverage 225 Resistance: TH 50 Point Defense Rating 480 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 8 Melee Accuracy 14 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 26 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Thunder Leg | x2 | -7/Factory Thunder Leg | x2 | -7/Factory Thunder Leg | x2 | -7/Factory Thunder Leg | x2 | -6/Factory Thunder Leg | x2 | -5/Factory Enh. Force Lance | x2 | -4/Factory Enh. Force Lance | x2 | -3/Research Centrium Leg | x1 | -2/Research | Preloaded Repaired ---------- Assault Rifle | 28% | -9/Materials Titanium Leg | 5% | -8/Materials Titanium Leg | 7% | -8/Materials Exp. Sensor Array | 62% | -7/Factory VSS Leg | 70% | -7/Factory Carbon-fiber Leg | 41% | -7/Factory Exp. Sensor Array | 6% | -6/Factory Myomer Leg | 33% | -5/Factory | Broken Imp. Medium Armor Plating | 2% | -5/Factory Great Axe | 12% | -5/Factory Thunder Leg | 22% | -5/Factory Enh. Flexi-carbon Leg | 58% | -5/Factory | Broken Thunder Leg | 22% | -5/Factory | Broken Thunder Leg | 72% | -5/Factory Hvy. Armored Exoskeleton | 7% | -4/Factory | Broken Hvy. Antimatter Reactor | 18% | -4/Factory Enh. Force Lance | 50% | -3/Research Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix LC Capacitor Transdimensional Reconstructor Core Regenerator Achievements -------------- We Love MA Challenges ------------ None Game ------ Seed BombardmentCoolingMapper Manual? 0 Play Time 04:03:09 Cumulative 409.1 hours Start 2026.11.04 @ 21:36:46 End 2026.11.05 @ 05:53:37 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 384 Rogue 384 Adventurer 0 Explorer 0 Win Type 2 Total 12 Types 6/0/3/1/0/0/0/1/0/1 Lore% 81 Gallery% 76 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4f1fa37-a835-44b8-aba1-c441439a8f57