Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 18:18:24 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (1036) 1036 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (315) 315 TOTAL SCORE: 3731 Bonus ------- High Alert Combat Kills 15 Aligned with FarCom 300 Cogmind --------- Core Integrity 346/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Heavy Ion Engine Light Treads Light Treads Light Treads Heat Sink High-capacity Storage Unit Improved Terrain Scanner High-powered Tractor Beam Chronowheel Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Longsword +1 Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Heat Sink High-capacity Storage Unit Improved Terrain Scanner High-powered Tractor Beam Chronowheel Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Longsword +1 [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 94 | 8 22 5 54 5 . Power 3 | 1 . . 2 . . Engine 3 | 1 . . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . . 5 . . Treads 7 | 2 . . 5 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 45 | 3 5 3 30 4 . Device 40 | 2 4 3 27 4 . Storage 4 | 1 1 . 2 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 39 | 2 17 2 17 1 . Energy Gun 6 | 1 4 1 . . . Energy Cannon 9 | . . . 9 . . Ballistic Gun 20 | 1 10 1 7 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 4 | . 3 . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 100 100 99 100 100 Engine 12 | . 14 14 11 11 11 Treads 24 | . 28 28 22 22 22 Device 12 | . 14 14 10 11 11 Storage 12 | . 14 14 11 11 11 Processor 6 | . . . 11 11 11 Energy Gun 4 | . 8 14 . . . Energy Cannon 6 | . . . 14 . . Ballistic Gun 19 | . 18 14 17 33 33 Naked Turns . | . . . . . . Heaviest Build 40 | 15 32 31 40 38 38 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 14 15 15 Most Carried 15 | 5 10 11 15 15 15 Average Carried 12 | 2 8 10 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 10 11 15 15 15 Class Distribution -------------------- 46% | Mutant 24% | Scavenger-Skirmisher 14% | Scavenger-Mutant 5% | Skirmisher 4% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1617 | 316 326 253 654 68 . Remotely 45 | . . . . 45 . Salvage Created 1943 | 220 356 302 1020 45 . Parts 158 | 17 27 23 81 10 . Haulers Intercepted 4 | . . . 4 . . Recyclers Shooed 11 | . 4 6 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 40 | . 12 6 19 3 . Guns 27 | . 12 6 6 3 . Cannons 13 | . . . 13 . . Classes Destroyed 8 | 2 3 . 3 . . Builder 1 | . 1 . . . . Tunneler 9 | 5 . 3 1 . . Hauler 4 | . . . 4 . . Recycler 6 | 1 2 2 1 . . Watcher 4 | . . . 4 . . Swarmer 24 | . 7 6 8 3 . Grunt 10 | . 5 . 5 . . Sentry 6 | . . . 6 . . Best Kill Streak 6 | 6 6 4 4 3 . Combat Bots Only 6 | . 6 3 4 3 . Max Kills in Single Turn 2 | 1 1 1 1 2 . Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 829 | . 274 114 408 33 . Core 102 | . 33 15 54 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . 80 . . . Volleys Fired 143 | 12 42 27 60 2 . Largest 3 | 2 2 2 3 3 . Hottest 159 | 70 100 73 159 69 . Shots Fired 301 | 24 80 53 138 6 . Gun 204 | 24 77 53 44 6 . Cannon 92 | . . . 92 . . Launcher . | . . . . . . Special 5 | . 3 . 2 . . Kinetic 146 | 12 61 27 40 6 . Thermal 155 | 12 19 26 98 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | 5 10 5 9 5 . Robot Miss Streak 5 | 2 4 4 5 . . Penetration Max . | . . . . . . Secondary Targets 4 | . 2 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 176 | 16 47 31 78 4 . Core Hits 77 | 7 22 14 31 3 . Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 7 | 1 2 2 2 . . Burn 4 | 1 1 2 . . . Meltdown 2 | . . . 2 . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2878 | 216 662 406 1530 64 . Guns 1700 | 216 662 406 352 64 . Cannons 1156 | . . . 1156 . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 22 | . . . 22 . . Kinetic 1226 | 93 552 215 302 64 . Thermal 1630 | 123 110 191 1206 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 3 | . . . 3 . . Projectiles 3 | . . . 3 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 5 | . 1 . 4 . . Targets Rammed 5 | . 1 . 4 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 325 | 18 27 45 325 . . Average Temperature 52 | 8 11 15 73 . . Received Heat Transfer 171 | . 66 . 105 . . Effects 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 2 . . Combat Hostiles . | . . . . . . Parts Melted 7 | 2 . . 5 . . Heat Transferred 3774 | 444 407 703 2220 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 487 | 30 289 256 487 230 . Initial 145 | . 19 91 21 145 . Average 209 | 12 138 174 271 227 . Maximum Alert Level 2 | . 1 1 2 1 . Low Security (%) 53 | 100 69 74 40 2 . Level 1 36 | . 30 25 39 97 . Level 2 10 | . . . 20 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 . 2 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 3 | . 2 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 22 6 30 3 . Peak Tracking Total 5 | . 5 3 5 3 . Tactical Retreats 3 | . 1 . 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 12 | . 6 . 5 . 1 Terminals 11 | . 6 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 43 | . 21 . 21 . 1 Successful 21 | . 9 . 11 . 1 Failed 22 | . 12 . 10 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 36 | . 17 . 18 . 1 Terminals 42 | . 21 . 21 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 5 . 7 . 1 Part Schematic 1 | . 1 . . . . Robot Analysis 5 | . 1 . 4 . . Prototype ID Bank 1 | . . . 1 . . Terminal Index 2 | . 1 . 1 . . Locate Traps 3 | . 2 . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 4 . 4 . . Terminals 8 | . 4 . 4 . . Track 1 | . . . 1 . . Botnet 5 | . 3 . 2 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 6 . 5 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 5 | . 1 . 4 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 2899 | 94 646 449 1263 136 311 Spaces Moved 1415 | 35 289 226 596 77 192 Core 13 | 13 . . . . . Treads 1402 | 22 289 226 596 77 192 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 158 | 119 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 62 66 53 31 52 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 5 | . 3 . 2 . . Terrain Destroyed 5 | . 3 . 2 . . Melee . | . . . . . . Projectile 5 | . 3 . 2 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 1747 | 61 378 258 771 83 196 Wait 20 | . 14 . 6 . . Move 1410 | 34 288 225 595 76 192 Hop . | . . . . . . Pick Up 44 | 7 8 1 26 . 2 Fast Attach 7 | 4 . . 3 . . Attach 14 | 3 1 . 10 . . Detach . | . . . . . . Swap 73 | 1 21 5 41 5 . Drop 31 | . 3 . 26 . 2 Fire 143 | 12 42 27 60 2 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 1 . 4 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines (discovered 2 exits: [Mat] / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 8) 460 | -10/Materials | Discovered new exit (range 12) 741 | -10/Materials | Entered Mines 760 | -10/Mines | Met a Derelict bent on vengeance 872 | -10/Mines | Found a hidden stash of uninstalled traps 1184 | -10/Mines | Discovered new exit (range 4) 1190 | -10/Mines | Entered Materials 1190 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1451 | -9/Materials | Discovered new exit (range 13) 1606 | -9/Materials | Discovered new exit (range 12) 2187 | -9/Materials | Discovered new exit (range 3) 2453 | -9/Materials | Entered Mines 2467 | -9/Mines | Discovered new exit (range 13) 2582 | -9/Mines | Build established: Scavenger-Skirmisher 2583 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2583 | -9/Mines | Discovered new exit (range 5) 2589 | -9/Mines | Entered Exiles 2610 | -9/Exiles | Discovered new exit (range 15) 2629 | -9/Exiles | Met 8R-AWN 2653 | -9/Exiles | Met EX-HEX 2749 | -9/Exiles | Met EX-BIN 2767 | -9/Exiles | Aligned with FarCom system 2769 | -9/Exiles | Given EX-Vault access code 2805 | -9/Exiles | Opened EX-Vault 2816 | -9/Exiles | Found Longsword +1 2819 | -9/Exiles | Found Chronowheel 2853 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2900 | -9/Exiles | Met EX-DEC 2900 | -9/Exiles | Self-destructed Last Messages --------------- AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry 02812_ Dropped Mining Laser. 02816_ Acquired Longsword +1. 02818_ Dropped Visual Processing Unit. 02819_ Acquired Chronowheel. EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 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" ?#????## | | ????????????????????????????"??#???#" !#??#??## | | ???????????????????????????????????#" "#???##?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingStealthCycler Manual? 0 Play Time 00:31:48 Cumulative 540.7 hours Start 2022.03.27 @ 17:48:01 End 2022.03.27 @ 18:18:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 135 Adventurer 125 Explorer 2 Win Type - Total 47 Types 40/3/2/0/1/0/0/0/1 Lore% 65 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ae8468f-0ccf-4be2-a0db-06c497574431