Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 16:01:14 Player: Ammie Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (836) 836 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2566 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 86/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink Weight Redist. System > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Heavy EM Pulse Gun Heavy EM Pulse Gun [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 36 | 6 11 6 13 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 5 2 1 Treads . | . . . . Leg 6 | 2 3 . 1 Wheel . | . . . . Hover 4 | . 2 2 . Flight . | . . . . Utility 6 | 1 2 . 3 Device 2 | . 2 . . Storage 1 | 1 . . . Processor 2 | . . . 2 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 3 4 7 Energy Gun 10 | . 3 4 3 Energy Cannon 3 | . . . 3 Ballistic Gun 2 | 2 . . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 1 | . . . 1 System Corruption 1 | . . . 1 Parts Lost 24 | . 1 9 14 Power 3 | . . . 3 Propulsion 5 | . . 4 1 Utility 4 | . . . 4 Weapon 12 | . 1 5 6 Highest Loss Streak 8 | . 1 4 8 To Critical Strikes . | . . . . Average Backups 3 | 1 5 2 2 Power . | . . . . Propulsion . | . 2 . . Utility . | . 1 . 1 Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 3 | . 2 1 . Power . | . . . . Propulsion 2 | . 2 . . Utility 1 | . . 1 . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 66 | . 94 80 40 Engine 7 | . 13 11 1 Leg 7 | . 21 . . Hover 7 | . 5 29 . Device 15 | . 12 22 15 Storage 3 | . 11 . . Hackware 2 | . . . 5 Energy Gun 9 | . 8 18 7 Energy Cannon 3 | . . . 7 Ballistic Gun 6 | . 19 . . Peak Build Rating 18 | 6 15 18 15 Average Rating 11 | 4 9 14 12 On Entrance 7 | . 6 15 8 Avg Prop Armor Cover (%) 7 | . . 7 . Naked Turns . | . . . . Heaviest Build 15 | 14 15 12 13 Greatest Support 34 | 20 26 34 15 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 7 5 5 Most Carried 8 | 2 8 5 4 Average Carried 3 | 1 5 2 2 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 2 5 2 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 731 | 151 207 176 197 Remotely . | . . . . Salvage Created 918 | . 391 172 355 Parts 47 | . 21 11 15 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . 8 3 7 Guns 13 | . 8 2 3 Cannons 3 | . . . 3 Classes Destroyed 7 | . 4 2 1 Worker 1 | . 1 . . Mechanic 1 | . 1 . . Operator 1 | . . 1 . Watcher 1 | . 1 . . Grunt 14 | . 8 2 4 Sentry 3 | . . 1 2 Hunter 1 | . . . 1 Best Kill Streak 4 | . 4 2 3 Combat Bots Only 4 | . 4 2 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 231 | . 49 62 120 Missed 69 | . 16 22 31 Hits 162 | . 33 40 89 Melee 2 | . . . 2 Projectile 160 | . 33 40 87 Critical Strikes 3 | . 1 . 2 Damage Taken 2518 | . 436 526 1556 Core 676 | . 72 47 557 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 71 88 . Volleys Fired 88 | . 38 22 28 Largest 2 | . 2 2 2 Hottest 120 | . 70 90 120 Shots Fired 137 | . 71 31 35 Gun 117 | . 71 31 15 Cannon 20 | . . . 20 Launcher . | . . . . Special . | . . . . Kinetic 70 | . 68 . 2 Thermal 28 | . 3 . 25 Explosive . | . . . . Electromagnetic 39 | . . 31 8 Robot Hit Streak 9 | . 6 5 9 Robot Miss Streak 4 | . 4 2 1 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 93 | . 42 22 29 Core Hits 48 | . 22 8 18 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Meltdown 1 | . . . 1 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1575 | . 524 415 636 Guns 1087 | . 524 328 235 Cannons 342 | . . . 342 Explosions 66 | . . 66 . Melee . | . . . . Ramming 80 | . . 21 59 Kinetic 532 | . 486 . 46 Thermal 529 | . 38 66 425 Explosive . | . . . . Electromagnetic 434 | . . 328 106 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 62 | . . 35 27 Shots 1 | . . 1 . Rammed 14 | . . 5 9 Targets Rammed 14 | . . 5 9 Kicked . | . . . . Crushed . | . . . . Highest Temperature 94 | . 27 72 94 Average Temperature 21 | . 8 23 26 Received Heat Transfer 1005 | . 261 249 495 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 3 | . . . 3 Heat Transferred 951 | . 111 100 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 146 | . 82 126 146 Initial 42 | . . . 42 Average 29 | . 33 37 26 Influence Increases 882 | . 219 271 392 Destroy 0b10 Robot/C 360 | . 160 60 140 Destroy 0b10 Robot/NC 20 | . 15 5 . Destroy Leader 112 | . 42 20 50 Successful Hack 5 | . . . 5 Disable Machine 45 | . . 15 30 Destroy Structure 10 | . 2 6 2 Lose Combat Pursuer 330 | . . 165 165 Influence Decreases 763 | . 219 170 374 Entered New Map 59 | . . . 59 Time Decay 464 | . 209 80 175 Lost Part 240 | . 10 90 140 Squads Dispatched 9 | . 2 3 4 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 7 | . 2 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 12 27 27 Peak Tracking Total 10 | . 4 10 9 Tactical Retreats 13 | . . 7 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 1 3 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 1 5 5 Successful 8 | . . 5 3 Failed 3 | . 1 . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 6 | . 1 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . 5 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Locate Traps 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . . 5 . Recycle Component 1 | . . 1 . Process 1 | . . 1 . Retrieve Matter 3 | . . 3 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Assimilate 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 3 | . . 1 2 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . 1 . Recycled Matter 25 | . . 25 . Retrieved Matter 25 | . . 25 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1659 | 70 539 314 736 Spaces Moved 1018 | 43 295 250 430 Core 454 | 2 . 27 425 Treads . | . . . . Legs 291 | 41 245 . 5 Wheels . | . . . . Hover 273 | . 50 223 . Flight . | . . . . Fastest Speed 48 | 50 56 48 50 Average Speed 88 | 116 109 54 90 Slowest Speed 200 | 120 130 100 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 52 30 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . 5 2 Melee . | . . . . Projectile 2 | . . . 2 AOE 5 | . . 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1626 | 60 434 394 738 Wait 437 | 10 68 107 252 Move 1015 | 42 294 249 430 Hop . | . . . . Pick Up 16 | 2 8 3 3 Fast Attach 26 | 6 9 3 8 Attach 11 | . 1 5 5 Detach . | . . . . Swap 11 | . 9 . 2 Drop 8 | . 7 . 1 Fire 88 | . 38 22 28 Melee . | . . . . Ram 14 | . . 5 9 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 16) 610 | -10/Materials | Entered another Materials area 610 | -9/Materials | Evolved 2 slots: Propulsion x2 803 | -9/Materials | Discovered new exit (range 11) 811 | -9/Materials | Discovered new exit (range 16) 892 | -9/Materials | Discovered new exit (range 7) 914 | -9/Materials | Lost 4 parts (1n3w) 924 | -9/Materials | Entered another Materials area 924 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 951 | -8/Materials | Lost 3 parts (2n1w) 992 | -8/Materials | Discovered new exit (range 3) 1599 | -8/Materials | Core integrity fell below 50% 1637 | -8/Materials | Core integrity fell below 20% 1660 | -8/Materials | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 01643_ Acquired Ion Cannon. 01645_ G-50 Soldier destroyed. 01646_ K-01 Serf collects debris. 01648_ Acquired Ion Cannon. 01649_ K-01 Serf collects debris. 01649_ Acquired 8 matter. 01651_ R-06 Scavenger collects Lgt. Armor Plating. 01652_ K-01 Serf collects debris. 01652_ Slug penetrates Wall. 01652_ K-01 Serf destroyed. 01654_ R-06 Scavenger collects Hvy. Laser. 01655_ K-01 Serf collects debris. 01655_ Penetrated by Slug. 01655_ Slug penetrates Wall. 01657_ R-06 Scavenger collects Hvy. Assault Rifle. 01659_ K-01 Serf collects debris. 01659_ U-05 Engineer builds a Wall. 01659_ Penetrated by Slug. 01659_ Ion Cannon blasted off. 01660_ Ion Cannon destroyed. 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