Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 16:56:53 Player: Dumalacath Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (262) 1310 Value Destroyed (10209) 10209 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2488) 2488 TOTAL SCORE: 20747 Bonus ------- High Alert Combat Kills 2684 Follower Combat Kills 1093 Friendly Fire -1289 Cogmind --------- Core Integrity 0/1300 Matter 210/300 Energy 99/100 System Corruption 40% Temperature Cool (0) Movement Rolling (130) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Centrium Wheel > --- UTILITY (11) ----- Experimental Coolant Injector (fused) High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Advanced Heat Sink Advanced Heat Sink Matter Compressor (109) Improved Weapon Cycler Improved Thermal Shield Experimental Thermal Shield Force Field Improved Force Field Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Antimatter-Particle Reactor > --- PROPULSION ------- Biometal-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Experimental Heat Sink Experimental Coolant Injector High-capacity Storage Unit Experimental Optical Array Improved Signal Interpreter Advanced Targeting Computer Layered Medium Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Hpw. EM Gamma Construct/C Hpw. EM HERF Construct/C Hvy. Thermic Rail Construct/C EM Gamma Construct/G > --- INVENTORY -------- Centrium Wheel Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Energy Well Matter Compressor Improved Weapon Cycler Layered Heavy Armor Plating Damper Plating Improved Thermal Shield EM Disruption Field Force Field Improved Force Field Improved Force Field [Rating: 151] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Centrium Wheel Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Small Laser Energy Cannon Constructs Ballistic Gun Constructs Launcher Missile Launcher Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 . . 4 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . . . . . Utility 9 | . . . . 2 . . 2 2 . . 2 . . 1 Weapon 2 | . . . 1 . . . 1 . . . . . . . Parts Attached 221 | 7 21 2 16 19 55 4 11 49 2 2 4 10 . 19 Power 18 | 1 3 . 1 3 6 . 1 1 . . . . . 2 Engine 6 | 1 2 . 1 1 1 . . . . . . . . . Core 9 | . 1 . . 2 5 . 1 . . . . . . . Reactor 3 | . . . . . . . . 1 . . . . . 2 Propulsion 28 | 2 7 . 4 3 8 1 1 . . . . . . 2 Treads 21 | . 4 . 4 3 8 1 1 . . . . . . . Leg 4 | 2 2 . . . . . . . . . . . . . Wheel 3 | . 1 . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 116 | 1 3 2 5 8 13 2 5 44 2 2 4 10 . 15 Device 81 | . 1 1 2 2 8 2 3 37 1 1 3 10 . 10 Storage 4 | 1 1 . . . . . . . . . . . . 2 Processor 7 | . . . . 2 1 . . 1 1 1 . . . 1 Hackware . | . . . . . . . . . . . . . . . Protection 24 | . 1 1 3 4 4 . 2 6 . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 59 | 3 8 . 6 5 28 1 4 4 . . . . . . Energy Gun 7 | 1 1 . . 1 3 . 1 . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . Ballistic Gun 27 | 2 3 . 5 3 12 1 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 9 | . 1 . . . 4 . 1 3 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 11 | . 3 . 1 1 6 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 2 . 1 1 . . . . . . Unidentified Prototypes 14 | . . . 1 2 6 . . 1 1 1 . . . 2 Corrupted Parts 3 | . . . . . . . . 1 1 . . . . 1 System Corruption 24 | . . . . . . . . 10 10 . . . . 4 Parts Lost 54 | . 6 . . . 1 . 1 15 . . . 4 . 27 Power 8 | . 2 . . . 1 . 1 1 . . . 1 . 2 Propulsion 6 | . 1 . . . . . . . . . . . . 5 Utility 26 | . . . . . . . . 10 . . . 2 . 14 Weapon 14 | . 3 . . . . . . 4 . . . 1 . 6 Highest Loss Streak 15 | . 3 . . . 1 . 1 3 . . . 4 . 15 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 97 100 100 100 99 70 63 65 64 64 68 66 68 69 Engine 3 | . 9 14 11 1 1 8 5 . . . . . . . Core 2 | . 3 . . 7 7 . . 1 . . . . . . Reactor 1 | . . . . . . . . 2 5 5 4 3 . 4 Treads 11 | . 22 28 33 27 27 14 4 2 5 1 . . . 2 Leg 1 | . 4 . . . . . 1 1 . . . 4 5 1 Device 17 | . 10 3 3 6 6 9 13 25 28 23 25 25 26 22 Storage 7 | . 14 14 11 9 9 9 6 5 5 5 5 5 5 6 Processor 8 | . . . . 9 18 9 6 5 5 11 15 15 15 13 Protection 2 | . 1 10 7 11 2 . 5 2 . . . . . 1 Energy Gun 2 | . 1 14 1 . . . 1 2 . . . . 5 3 Energy Cannon 3 | . . . . . . 1 6 4 4 5 5 6 10 6 Ballistic Gun 9 | . 23 . 30 26 23 13 7 . . . . . . 1 Ballistic Cannon 2 | . . . . . . 5 . 3 5 5 5 3 . 1 Impact Weapon 1 | . 3 14 1 . 2 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 108 | 13 49 49 57 64 67 63 77 91 76 73 78 84 68 108 Greatest Support 186 | 20 40 40 60 60 60 60 77 157 152 162 162 162 162 186 Greatest Overweight (x) 5 | 1 4 1 . 1 1 1 2 1 . . . . . 5 Average Overweight (x) . | . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 20 19 20 20 20 19 20 17 18 Average Carried 18 | 3 15 19 19 19 19 16 17 19 19 20 18 18 17 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 19 20 20 20 20 19 19 19 20 20 19 17 17 8 Scrap Engine Consumption 261 | . . . . . . 35 16 133 8 11 9 11 . 38 Constructs Created 12 | . . . . . . 3 2 3 . . . 1 . 3 Constructs Modified 87 | . . . . . . 8 6 40 3 4 3 9 . 14 Class Distribution -------------------- 60% | Construct 15% | Mutant 7% | Gunner 6% | Scavenger-Mutant 3% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -3/Research Resources | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res Matter Collected 5414 | 217 459 20 258 423 1298 100 186 1213 52 70 155 227 . 736 Remotely . | . . . . . . . . . . . . . . . Salvage Created 14827 | . 630 81 396 593 1655 159 611 7106 . 339 561 1059 128 1509 Parts 732 | . 44 6 30 36 92 6 31 336 . 16 43 33 1 58 Haulers Intercepted 18 | . 2 . 2 3 6 . . 4 . 1 . . . . Recyclers Shooed 13 | . 4 . . . 1 . 2 4 . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . . . 31 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res Combat Hostiles Destroyed 201 | . 14 3 7 8 22 . 12 87 . 1 6 20 . 21 Melee 1 | . . 1 . . . . . . . . . . . . Guns 64 | . 11 2 7 8 17 . 2 12 . . . . . 5 Cannons 102 | . . . . . . . 8 58 . 1 6 18 . 11 AOE 21 | . 3 . . . 5 . 2 11 . . . . . . Classes Destroyed 18 | . 7 1 2 1 1 . 1 4 . . . . 1 . Worker 19 | . 2 . . . 4 . 1 8 . . 1 . . 3 Builder 6 | . 1 . . . . . . 3 . . 2 . . . Tunneler 3 | . . 3 . . . . . . . . . . . . Hauler 18 | . 2 . 2 3 6 . . 4 . 1 . . . . Recycler 15 | . 2 . . . 3 2 . 6 . 1 . . . 1 Operator 4 | . 1 . 1 . 1 . . 1 . . . . . . Watcher 11 | . . . 1 . 2 . . 4 . 1 2 . . 1 Swarmer 45 | . 6 3 3 . 2 . 4 16 . . . 11 . . Grunt 79 | . 8 . . 6 10 . 3 42 . . 1 6 . 3 Brawler 2 | . . . . . . . . 2 . . . . . . Duelist 5 | . . . . . . . 1 2 . . . . . 2 Protector 4 | . . . . . 1 . . 3 . . . . . . Sentry 34 | . . . 4 1 8 . 4 7 . . 1 3 . 6 Specialist 2 | . . . . . . . . 2 . . . . . . Hunter 10 | . . . . 1 1 . 1 5 . 1 . . . 1 Programmer 20 | . . . . . . . . 7 . . 4 . . 9 Heavy 1 | . . . . . . . . 1 . . . . . . Decomposer 2 | . . . . . . . . . . . . . 2 . Samaritan 2 | . . . . . . . . . . . . . 2 . Best Kill Streak 11 | . 5 3 4 5 5 2 5 9 . 2 7 11 . 6 Combat Bots Only 11 | . 4 3 3 4 5 . 5 8 . 1 4 11 . 5 Max Kills in Single Turn 4 | . 2 1 1 1 2 1 3 4 . 1 2 1 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 3 | . 2 . . . 2 . 2 3 . . . . . . Melee 1 | . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res Damage Taken 21810 | . 1063 136 213 316 1598 . 1363 6370 . 70 582 2771 . 7328 Core 2655 | . 204 39 69 13 157 . 178 383 . 14 54 232 . 1312 Absorbed by Shields 638 | . . . . . . . . 539 . . . 21 . 78 Redirected to Shielding 26 | . 26 . . . . . . . . . . . . . Regen/Repaired (Parts) 6517 | . . . . . . . 197 3408 87 420 150 926 . 1329 Core Remaining (%) 66 | 100 . 2 82 . . 69 79 . . 60 . . 75 . Volleys Fired 588 | . 59 4 22 23 69 8 25 222 . 10 25 44 4 73 Largest 4 | . 2 1 3 3 3 2 3 3 . 2 2 2 3 4 Hottest 475 | . 60 40 69 69 71 99 238 394 . 394 394 475 402 372 Shots Fired 1322 | . 117 4 56 69 196 16 68 457 . 19 46 88 10 176 Gun 684 | . 115 4 56 69 191 10 43 138 . . . . 2 56 Cannon 622 | . . . . . . 6 22 313 . 19 46 88 8 120 Launcher 16 | . 2 . . . 5 . 3 6 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 814 | . 112 . 46 69 191 16 29 252 . 10 25 . 2 62 Thermal 369 | . 3 4 10 . . . 36 126 . 9 21 88 8 64 Explosive 14 | . 2 . . . 5 . 3 4 . . . . . . Electromagnetic 125 | . . . . . . . . 75 . . . . . 50 Robot Hit Streak 28 | . 6 4 9 14 28 10 19 18 . 7 11 16 4 23 Robot Miss Streak 7 | . 7 1 4 1 3 1 5 5 . 4 4 4 1 3 Penetration Max 1 | . . . . . . . 1 1 . 1 . . . 1 Secondary Targets 8 | . 2 . . 1 5 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . Shots Hit Robots 959 | . 69 10 32 54 154 13 55 343 . 10 31 60 4 124 Core Hits 563 | . 38 3 18 24 71 4 38 256 . 9 26 26 3 47 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . 2 2 . . . . 1 1 . 1 1 2 . 2 Critical Strikes 31 | . 2 2 . . . . 2 9 . 1 1 2 . 12 Burn 1 | . . . . . . . 1 . . . . . . . Destroy 10 | . 2 . . . . . 1 1 . 1 1 2 . 2 Blast 14 | . . . . . . . . 8 . . . . . 6 Corrupt 4 | . . . . . . . . . . . . . . 4 Smash 2 | . . 2 . . . . . . . . . . . . Melee Attacks 57 | . 11 13 1 1 31 . . . . . . . . . Impact 56 | . 11 13 1 1 30 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 13 | . 3 5 . . 5 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 35810 | . 1714 323 441 776 3362 291 1445 14378 . 750 3007 3989 316 5018 Guns 8832 | . 745 32 441 774 2241 144 484 2565 . . . . 58 1348 Cannons 22257 | . . . . . . 133 579 10381 . 750 2535 3989 258 3632 Explosions 3652 | . 754 . . . 714 . 325 1387 . . 472 . . . Melee 860 | . 181 291 . . 388 . . . . . . . . . Ramming 209 | . 34 . . 2 19 14 57 45 . . . . . 38 Kinetic 14925 | . 709 . 367 774 2241 277 318 7309 . 414 1170 . 58 1288 Thermal 13253 | . 36 32 74 . . . 745 4173 . 336 1428 3989 258 2182 Explosive 2876 | . 754 . . . 714 . 325 674 . . 409 . . . Electromagnetic 3687 | . . . . . . . . 2177 . . . . . 1510 Impact 860 | . 181 291 . . 388 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 38 | . . . . . . . . 11 13 13 2 2 2 38 Average Corruption 6 | . . . . . . . . 7 3 13 1 2 2 8 Corruption Purged 10 | . . . . . . . . 10 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 141 | . . . . . . . . 75 9 17 1 7 . 32 Message Errors 47 | . . . . . . . . 22 6 7 . 3 . 9 Matter Fused 20 | . . . . . . . . 15 . 1 . . . 4 Heat Flow Errors 19 | . . . . . . . . 9 1 5 . 1 . 3 Energy Discharges 18 | . . . . . . . . 9 1 1 . 2 . 5 Parts Rejected 2 | . . . . . . . . 1 . . . . . 1 Parts Fused 3 | . . . . . . . . 2 . . . . . 1 Data Loss (minor) 13 | . . . . . . . . 7 . 2 . 1 . 3 Data Loss (major) 8 | . . . . . . . . 3 1 1 1 . . 2 Alerts 2 | . . . . . . . . 1 . . . . . 1 Misdirections 3 | . . . . . . . . 1 . . . . . 2 Weapon Failures 6 | . . . . . . . . 5 . . . . . 1 Overload Shots 2 | . . . . . . . . . . . . . 2 . Overflow Damage 1437 | . 29 102 . . 108 . 4 190 . 9 251 438 138 168 Projectiles 1194 | . . . . . . . 4 186 . 9 251 438 138 168 Explosions 31 | . 27 . . . . . . 4 . . . . . . Melee 212 | . 2 102 . . 108 . . . . . . . . . Knockbacks 93 | . 1 3 . . 2 . 1 74 . 3 5 . . 4 Impact 7 | . 1 3 . . 2 . 1 . . . . . . . Kinetic 77 | . . . . . . . . 66 . 3 5 . . 3 Secondary 9 | . . . . . . . . 8 . . . . . 1 Self-Inflicted Damage 545 | . 216 . . . 67 . 55 156 . 39 12 . . . Shots 15 | . 4 . . . 3 . 1 5 . 1 1 . . . Rammed 12 | . 3 . . 1 1 1 4 2 . . . . . . Targets Rammed 20 | . 4 . . 1 2 1 4 7 . . . . . 1 Kicked 5 | . 1 . . . . . . 4 . . . . . . Crushed 3 | . . . . . 1 . . 1 . . . . . 1 Highest Temperature 524 | . 21 18 40 219 190 100 336 524 129 480 353 401 437 468 Average Temperature 104 | . 8 8 14 81 49 40 135 128 78 148 136 126 178 101 Received Heat Transfer 4613 | . 336 . 36 153 531 . 387 1462 . . 27 674 . 1007 Effects 17 | . . . . . . . 4 10 . . . 1 . 2 Shutdowns 2 | . . . . . . . . 2 . . . . . . Energy Bleed 3 | . . . . . . . 1 1 . . . . . 1 Interference 8 | . . . . . . . 3 5 . . . . . . Matter Decay 2 | . . . . . . . . 1 . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . 3 . . . . . 5 Combat Hostiles 8 | . . . . . . . . 3 . . . . . 5 Parts Fried 31 | . 1 6 . . 2 . . 15 . . . . . 7 Impact Corruptions 8 | . 1 5 . . 2 . . . . . . . . . Robots Melted 5 | . . . . . . . . 3 . . . 2 . . Combat Hostiles 5 | . . . . . . . . 3 . . . 2 . . Parts Melted 42 | . . . . . . . 3 23 . . 1 13 . 2 Heat Transferred 13219 | . 75 75 175 . . . 1665 5431 . 148 655 3182 148 1665 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 3 . 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res Peak Influence 2331 | . 192 115 355 387 531 168 253 2331 815 999 893 . . 408 Initial 815 | . . 74 44 76 78 163 2 96 815 430 393 . . 234 Average 431 | . 67 49 204 240 246 87 110 1004 797 722 644 . . 191 Maximum Alert Level 5 | . . . 1 1 2 . 1 5 3 3 3 . . 2 Low Security (%) 47 | 100 100 100 61 43 49 100 86 5 . . . . . 49 Level 1 18 | . . . 38 56 31 . 13 11 . . 8 . . 50 Level 2 11 | . . . . . 19 . . 22 8 45 64 . . . Level 3 10 | . . . . . . . . 17 91 54 27 . . . Level 4 6 | . . . . . . . . 25 . . . . . . Level 5 4 | . . . . . . . . 18 . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 55 | . 4 . . 1 9 . 4 24 . 3 1 . . 9 Investigation 6 | . 2 . . . 2 . . 1 . . . . . 1 Extermination 12 | . . . . . . . 1 4 . . 1 . . 6 Reinforcement 22 | . 2 . . 1 2 . . 12 . 3 . . . 2 Assault 8 | . . . . . 2 . . 6 . . . . . . Garrison 7 | . . . . . 3 . 3 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 4 . . . . . . Haulers Reinforced 7 | . . . . . . . . 5 . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res Distress Signals 7 | . 1 . . . . . . 3 . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 310 | . 25 5 11 11 41 2 14 124 1 8 12 20 . 36 Peak Tracking Total 11 | . 5 3 3 3 11 1 6 9 1 2 4 11 . 10 Tactical Retreats 13 | . 2 1 . 2 1 . 1 4 . . 1 . . 1 Traps | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res Traps Triggered 6 | . 2 . . . . . . 3 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 106 | . . . . . 46 . 8 52 . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . Disarmed 6 | . . . . . 1 . 2 3 . . . . . . Reprogrammed 6 | . . . . . 3 . . 3 . . . . . . Reused 2 | . . . . . 1 . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . 1 . . 2 . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res Machines Disabled 45 | . 3 . . . 7 . 1 23 . 1 7 1 . 2 Max in Single Turn 4 | . 2 . . . 1 . 1 3 . . 4 1 . 2 Garrison Access 3 | . . . . . . . 1 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res Machines Accessed 39 | . 3 . 5 1 11 3 1 7 . 4 1 1 . 2 Terminals 31 | . 3 . 5 1 9 3 . 2 . 4 1 1 . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . Garrison Access 4 | . . . . . 1 . 1 2 . . . . . . Total Hacks 99 | . 7 . 15 2 33 10 2 13 . 10 2 3 . 2 Successful 49 | . 2 . 9 1 14 7 1 6 . 5 1 3 . . Failed 50 | . 5 . 6 1 19 3 1 7 . 5 1 . . 2 Catastrophic 12 | . 2 . 1 1 6 . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 50 | . 7 . 8 1 15 6 . 3 . 8 2 . . . Terminals 82 | . 7 . 15 2 28 10 . 3 . 10 2 3 . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 2 . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . Garrison Access 10 | . . . . . 3 . 2 5 . . . . . . Terminal Hacks 21 | . 1 . 4 . 7 4 . . . 2 . 3 . . Record 3 | . . . . . . . . . . . . 3 . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open Door 3 | . . . . . 3 . . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . 1 . . . 1 . . . . Unreport Threat 4 | . . . . . 2 2 . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 1 . . 2 . . . . . . Scan Component 2 | . . . . . 1 . . 1 . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 2 . . . . . . Seal Access 3 | . . . . . . . 1 2 . . . . . . Unauthorized Hacks 21 | . 1 . 5 1 6 3 . 1 . 3 1 . . . Terminals 21 | . 1 . 5 1 6 3 . 1 . 3 1 . . . Assimilate 1 | . 1 . . . . . . . . . . . . . Botnet 20 | . . . 5 1 6 3 . 1 . 3 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 . 4 1 10 3 1 6 . 4 1 1 . 2 Full Trace Events 3 | . . . . . 2 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . Time 136 | . . . . . . . . 136 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 1 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res Total Allies 32 | . . . . . 12 . . . 20 . . . . . Largest Group 20 | . . . . . 12 3 1 . 20 20 10 3 . . Highest-Rated Group 753 | . . . . . 235 63 16 . 753 738 380 84 . . Highest-Rated Ally 46 | . . . . . 31 31 16 . 46 46 46 34 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 228 | . . . . . 53 22 2 . 14 82 55 . . . Total Damage 4406 | . . . . . 735 375 32 . 346 1577 1341 . . . Kills 33 | . . . . . 10 4 1 . 1 13 4 . . . Allies Corrupted 3 | . . . . . . . . . . 3 . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res Turns Passed 14855 | 64 1491 788 568 495 1894 965 697 3629 438 468 280 1207 95 1776 Spaces Moved 6494 | 41 602 301 286 199 752 345 324 1561 238 340 176 712 18 599 Core 6 | 6 . . . . . . . . . . . . . . Treads 3904 | . 410 301 286 199 752 345 238 644 238 63 . . . 428 Legs 1735 | 35 174 . . . . . 86 618 . . . 686 18 118 Wheels 103 | . 18 . . . . . . 32 . . . . . 53 Hover 746 | . . . . . . . . 267 . 277 176 26 . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 240 160 160 160 160 117 105 178 104 104 104 159 102 Average Speed 161 | 118 202 240 160 172 161 206 144 164 178 117 104 110 159 156 Slowest Speed 286 | 190 240 240 160 240 240 240 286 197 178 178 104 159 159 222 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . Exploration Rate (%) 39 | 5 66 46 30 13 93 59 7 48 92 13 8 82 10 20 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . . . . . 1 . . Known Exits Taken 6 | . . . . 1 1 . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . . . . . . Scrap Searched 3 | . . 1 . . . . . . . . . 2 . . Spaces Dug 26 | . 5 . 1 1 10 . . 4 . 1 . . . 4 Terrain Destroyed 395 | . 50 . 1 1 39 2 31 167 . 11 39 12 6 36 Melee 17 | . 5 . 1 1 10 . . . . . . . . . Projectile 151 | . . . . . . 2 . 83 . 5 7 12 6 36 AOE 224 | . 45 . . . 29 . 28 84 . 6 32 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Was Fac Fac Upp Upp Res Total 9668 | 53 748 342 358 309 1234 589 500 2236 254 391 229 1050 76 1299 Wait 1925 | . 16 16 6 26 239 213 123 287 9 35 23 282 55 595 Move 6481 | 40 601 300 285 198 751 344 323 1561 237 339 175 711 17 599 Hop . | . . . . . . . . . . . . . . . Pick Up 126 | 6 26 4 11 16 10 3 2 33 2 2 2 2 . 7 Fast Attach 29 | 6 1 . 1 5 7 1 . 2 . 1 . . . 5 Attach 49 | . 6 . 3 2 1 1 5 16 . . 3 3 . 9 Detach 15 | . . . 1 2 . 4 3 3 . . . . . 2 Swap 143 | 1 14 2 12 12 47 2 6 31 2 1 1 7 . 5 Drop 129 | . 10 3 16 23 31 12 1 22 4 3 . 1 . 3 Fire 588 | . 59 4 22 23 69 8 25 222 . 10 25 44 4 73 Melee 57 | . 11 13 1 1 31 . . . . . . . . . Ram 1 | . 1 . . . . . . . . . . . . . Kick 5 | . 1 . . . . . . 4 . . . . . . Crush 14 | . 2 . . 1 2 1 4 3 . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 106 | . . . . . 46 . 8 52 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 16) 65 | -11/Junkyard | Entered Materials 333 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 13) 524 | -10/Materials | Lost 3 parts (1p1n1w) 549 | -10/Materials | Core integrity fell below 50% 844 | -10/Materials | Discovered new exit (range 13) 1277 | -10/Materials | Build established: Scavenger-Mutant 1421 | -10/Materials | Core integrity fell below 20% 1459 | -10/Materials | Lost 3 parts (1p2w) 1544 | -10/Materials | Discovered new exit (range 6) 1556 | -10/Materials | Entered Mines 1699 | -10/Mines | Build established: Mutant 2149 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2154 | -10/Mines | Found Prototype Device 2186 | -10/Mines | Discovered new exit (range 7) 2344 | -10/Mines | Entered Materials 2344 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2699 | -9/Materials | Build established: Scavenger-Tank 2866 | -9/Materials | Discovered new exit (range 3) 2885 | -9/Materials | Identified exit to Mines 2912 | -9/Materials | Entered another Materials area 2912 | -8/Materials | Evolved 2 slots: Utility x2 3304 | -8/Materials | Discovered new exit (range 14) 3406 | -8/Materials | Identified exit to Storage 3407 | -8/Materials | Entered Storage 3415 | -8/Storage | Garrison activated, responded to threat 3446 | -8/Storage | Identified Exp. Sensor Array 3784 | -8/Storage | Crushed by falling debris 4248 | -8/Storage | Discovered new exit (range 12) 4474 | -8/Storage | Build established: Gunner 5039 | -8/Storage | Identified exit to Recycling 5074 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5119 | -8/Storage | Met a pair of Derelict thieves 5287 | -8/Storage | Used back door to open Recycling access 5301 | -8/Storage | Entered Recycling 5301 | -8/Recycling | Accompanied by 3 allies 5306 | -8/Recycling | Found Scrap Engine 5817 | -8/Recycling | Build established: Construct 6052 | -8/Recycling | Discovered new exit (range 11) 6266 | -8/Recycling | Entered Factory 6266 | -6/Factory | Accompanied by 1 ally 6266 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6503 | -6/Factory | Discovered new exit (range 5) 6527 | -6/Factory | Garrison activated, responded to threat 6911 | -6/Factory | Discovered new exit (range 14) 6963 | -6/Factory | Entered another Factory area 6963 | -5/Factory | Evolved 2 slots: Utility x2 7728 | -5/Factory | Cargo convoy interrupted 7836 | -5/Factory | System corruption reached 10% 7863 | -5/Factory | First assault squad dispatched 7866 | -5/Factory | Destroyed 8 combat bots 7914 | -5/Factory | Repaired Broken Exp. Sensor Array 7986 | -5/Factory | Lost 3 parts (2u1w) 8063 | -5/Factory | Lost 3 parts (2u1w) 10111 | -5/Factory | Spotted B-75 Beast 10567 | -5/Factory | Discovered new exit (range 8) 10592 | -5/Factory | Sucked down chute 10592 | -5/Factory | Entered Waste 10593 | -5/Waste | Joined by Warlord forces that had cleared the area 10900 | -5/Waste | A Compactor rumbled back to life 10900 | -5/Waste | Spotted C-40 Crusher 10906 | -5/Waste | Allies destroyed C-40 Crusher 10980 | -5/Waste | Found Damper Plating 10998 | -5/Waste | Discovered new exit (range 11) 11030 | -5/Waste | Entered Factory 11030 | -5/Factory | Accompanied by 20 allies 11458 | -5/Factory | Discovered new exit (range 22) 11497 | -5/Factory | Identified exit to Factory 11498 | -5/Factory | Entered another Factory area 11498 | -4/Factory | Accompanied by 10 allies 11498 | -4/Factory | Evolved 2 slots: Utility x2 11514 | -4/Factory | Spotted B-86 Titan 11544 | -4/Factory | Allies destroyed B-86 Titan 11737 | -4/Factory | Discovered new exit (range 8) 11765 | -4/Factory | Identified exit to Upper Caves 11778 | -4/Factory | Discovered new exit (range 7) 11778 | -4/Factory | Entered Upper Caves 11778 | -4/Upper Caves | Accompanied by 3 allies 11912 | -4/Upper Caves | Learned location of Quarantine (-3) 12440 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12451 | -4/Upper Caves | Discovered new exit (range 12) 12472 | -4/Upper Caves | Identified exit to Upper Caves 12524 | -4/Upper Caves | Attracted the attention of an 0b10 base 12604 | -4/Upper Caves | Lost 4 parts (1p2u1w) 12622 | -4/Upper Caves | Destroyed 11 combat bots 12622 | -4/Upper Caves | Learned 8 Factory zone layouts 12622 | -4/Upper Caves | Learned Extension emergency access door positions 12622 | -4/Upper Caves | Learned Factory stockpile data 12985 | -4/Upper Caves | Entered another Upper Caves area 13013 | -4/Upper Caves | Discovered new exit (range 6) 13056 | -4/Upper Caves | Identified exit to Research 13080 | -4/Upper Caves | Entered Research 13080 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13877 | -3/Research | Lost 3 parts (2u1w) 14378 | -3/Research | Found Prototype Device 14378 | -3/Research | Identified Exp. Thermal Shield 14682 | -3/Research | System corruption reached 10% 14760 | -3/Research | Core integrity fell below 50% 14773 | -3/Research | System corruption reached 30% 14803 | -3/Research | Lost 15 parts (2p2n7u4w) 14848 | -3/Research | Core integrity fell below 20% 14856 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14821_ Damper Plating destroyed. 14821_ Acquired Corrupted Wheel. 14821_ Integrated Corrupted Wheel (+4). 14821_ Complication: System interference. 14821_ Exp. Optical Array temporarily disabled. 14821_ Imp. Signal Interpreter temporarily disabled. 14823_ Biometal-FC Exoskeleton destroyed. 14823_ Biometal-FC Exoskeleton core remains intact and functional. 14824_ Wheel destroyed. 14827_ Critical hit (Burn: +37). 14830_ System corrupted: Exp. Coolant Injector fused. 14830_ ALERT: Rogue bot located, Programmers report to Research Zone 9C. 14839_ Biometal-FC Exoskeleton destroyed. 14839_ Scrap Engine damaged due to network destabilization (-5). 14842_ P-80 Master resets R-10 Processor, system corruption cleaned. 14844_ Exp. Optical Array destroyed. 14847_ Scrap Engine destroyed. 14854_ System corrupted: Energy discharge (-162). 14855_ Energy Well destroyed. 14856_ K-01 Serf cleans the Catalytron. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????? ???? ??????????????????????? | | ????????????????? ???! ??????????????????????? | | ????????????????? ??? ??????????????????????? | | ?????????????????"" ??? 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"" ????????????????? | | ????????????????? ??????????????????? | | ??????????????????? p ???????????????????? | | ????????????????????? ????????????????????? | | ??????????????????????#pp #?????????????????????? | | ??????????????????????# @ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ????#########?????????# #?????????????????????? | | ????# ?????????# #?????????????????????? | | ????# ??? #????# #?????????????????????? | | ????# ""? #????# #?????????????????????? | | ????# """ #????# g #?????????????????????? | | ????# """ #????#g #?????????????????????? | | ????# """ #????# #?????????????????????? | | ????# !] """ #????# #?????????????????????? | | ????# ]] """ #????# #?????????????????????? | | ????# ] """ #????# #?????????????????????? | | ????? #????# #?????????????????????? | | ##????? ??????# #?????????????????????? | | #??????? ????????# #?????????????????????? | | ##########+########### ###+###########???????? | | # *%!%| #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Coolant Potential 200 Energy Generation 37 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: TH 25 Resistance: EM 90 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 28 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Challenges ------------ None Game ------ Seed BarrageTargetingCannon Manual? 0 Play Time 03:16:49 Cumulative 66.5 hours Start 2023.03.07 @ 16:35:56 End 2023.03.08 @ 16:56:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 058bd5aa-17fb-4cc3-8d9c-a2a71184cdf1