Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 18:31:33 Player: Rockstar Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (57) 285 Value Destroyed (1976) 1976 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6381 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 83/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Beamcaster Beamcaster Beamcaster Peak State ------------ > --- POWER ------------ Backup Power III Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Signal Interpreter Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Backup Laser III Backup Laser III > --- INVENTORY -------- Improved Medium Treads Heavy Flak Cannon Hammer [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Slots Evolved 8 | . . . 2 2 2 . 2 . Power 1 | . . . . 1 . . . . Propulsion 4 | . . . 1 . 1 . 2 . Utility 3 | . . . 1 1 1 . . . Weapon . | . . . . . . . . . Parts Attached 83 | 6 3 6 18 15 . 12 7 16 Power 10 | 1 1 1 3 2 . 1 1 . Engine 7 | 1 1 . 3 1 . . 1 . Core 3 | . . 1 . 1 . 1 . . Reactor . | . . . . . . . . . Propulsion 25 | 2 . 2 5 3 . 8 3 2 Treads 15 | 2 . . 3 1 . 5 3 1 Leg 7 | . . 2 2 2 . . . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . . 3 . . Utility 27 | 1 1 2 6 5 . 2 3 7 Device 12 | . . 1 3 3 . 1 2 2 Storage 2 | 1 . . . . . . . 1 Processor 5 | . 1 . 1 1 . . . 2 Hackware . | . . . . . . . . . Protection 8 | . . 1 2 1 . 1 1 2 Artifact . | . . . . . . . . . Weapon 21 | 2 1 1 4 5 . 1 . 7 Energy Gun 9 | . . 1 2 2 . . . 4 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 5 | 2 . . 2 1 . . . . Ballistic Cannon 2 | . . . . . . . . 2 Launcher 2 | . . . . 1 . 1 . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 60 | . 2 2 15 8 . 10 . 23 Power 9 | . 1 . 2 2 . 2 . 2 Propulsion 20 | . 1 1 4 3 . 3 . 8 Utility 18 | . . . 6 2 . 2 . 8 Weapon 13 | . . 1 3 1 . 3 . 5 Highest Loss Streak 10 | . 1 2 9 6 . 10 . 10 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 1 6 6 6 4 3 3 3 4 Power . | . 1 1 1 . . . . . Propulsion . | . 2 1 . . . . 1 . Utility 1 | . 1 2 2 . . . . 1 Weapon 2 | . 1 1 2 2 3 2 2 3 Tool/Special . | . . . . . . . . . Unused Backups 9 | . 1 . 1 . . 4 1 2 Power 1 | . . . 1 . . . . . Propulsion 2 | . . . . . . 2 . . Utility 2 | . 1 . . . . . . 1 Weapon 4 | . . . . . . 2 1 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 70 | . 91 90 79 71 53 44 75 46 Engine 5 | . 11 2 4 10 7 4 9 1 Core 1 | . . 11 2 3 . 1 . . Treads 15 | . 26 1 10 13 7 7 33 15 Leg 7 | . . 24 19 8 . . . . Device 7 | . . 5 11 10 7 9 10 6 Storage 5 | . 14 14 7 . . . . . Processor 4 | . 9 . 3 3 7 7 6 5 Protection 3 | . . 8 3 5 7 3 3 2 Energy Gun 4 | . . 6 6 5 . . 9 5 Ballistic Gun 8 | . 22 14 10 5 . . . . Impact Weapon 2 | . . . . 5 7 2 . 4 Peak Build Rating 51 | 6 7 9 11 25 17 27 47 51 Average Rating 16 | 4 6 8 8 16 17 18 37 29 On Entrance 15 | . 6 6 9 10 17 17 24 47 Avg Prop Armor Cover (%) 10 | . . . 9 6 . 24 21 12 Naked Turns 33 | . . . . . . . . 33 Heaviest Build 227 | 11 13 13 16 21 18 31 24 227 Greatest Support 140 | 40 40 20 40 49 29 44 132 140 Greatest Overweight (x) 3 | . . . 1 1 . 2 . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 35 | 8 8 8 8 5 5 5 5 35 Average Capacity 7 | 6 8 8 7 5 5 5 5 8 Most Carried 8 | 4 7 7 8 5 3 5 5 5 Average Carried 5 | 2 6 6 6 4 3 3 3 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 Final Carried 7 | 4 7 7 5 3 3 5 3 4 Class Distribution -------------------- 69% | Mutant 24% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Matter Collected 1606 | 260 174 85 265 145 . 88 139 450 Remotely . | . . . . . . . . . Salvage Created 2215 | . 394 178 527 364 . 169 139 444 Parts 100 | . 21 10 32 11 . 9 3 14 Haulers Intercepted 2 | . 1 . 1 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 13 Prevented 6 | . . . . . . . . 6 Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Combat Hostiles Destroyed 53 | . 10 4 15 6 . 3 2 13 Melee 1 | . . . . . . . . 1 Guns 35 | . 10 4 15 4 . 1 . 1 Cannons 6 | . . . . . . . . 6 AOE 2 | . . . . . . 2 . . Classes Destroyed 9 | . 3 . 2 2 . 2 . . Worker 1 | . . . 1 . . . . . Hauler 2 | . 1 . 1 . . . . . Recycler 1 | . . . . 1 . . . . Swarmer 17 | . 3 . 8 . . . . 6 Grunt 24 | . 7 4 4 3 . . . 6 Sentry 8 | . . . 3 2 . . 2 1 Specialist 2 | . . . . . . 2 . . Hunter 1 | . . . . 1 . . . . Heavy 1 | . . . . . . 1 . . Best Kill Streak 5 | . 4 2 5 2 . 2 1 3 Combat Bots Only 4 | . 4 2 4 2 . 2 1 3 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 1 1 Gunslinging 1 | . . . 1 . . . . . Exploded 1 | . . . . . . 1 . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Hostile Shots Fired 825 | . 61 53 133 96 . 96 113 273 Missed 254 | . 19 10 39 22 . 40 50 74 Hits 571 | . 42 43 94 74 . 56 63 199 Projectile 571 | . 42 43 94 74 . 56 63 199 Critical Strikes 18 | . . . 4 3 . 3 . 8 Actively Blocked 1 | . . . . . . . . 1 Part Disruptions 1 | . . . . 1 . . . . Damage Taken 8708 | . 507 541 1163 1223 . 1179 476 3619 Core 1855 | . 59 153 148 253 . 387 28 827 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 130 | . . 47 4 . . . . 79 Regen/Repaired (Parts) 6 | . 6 . . . . . . . Core Remaining (%) 55 | 100 . 15 63 54 . 44 . . Volleys Fired 208 | . 37 29 42 25 . 16 10 49 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 121 | . 100 60 88 121 . 78 80 85 Shots Fired 317 | . 73 46 68 31 . 18 20 61 Gun 274 | . 72 46 68 31 . 2 20 35 Cannon 26 | . . . . . . . . 26 Launcher 16 | . . . . . . 16 . . Special 1 | . 1 . . . . . . . Kinetic 192 | . 72 31 42 21 . 2 . 24 Thermal 109 | . 1 15 26 10 . . 20 37 Explosive 16 | . . . . . . 16 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 30 | . 24 12 15 9 . 11 30 7 Robot Miss Streak 9 | . 2 3 3 2 . 1 . 9 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 6 | . 1 1 4 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 288 | . 57 34 51 41 . 15 20 70 Core Hits 129 | . 21 12 24 10 . 15 5 42 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 6 | . . . . 3 . . . 3 Critical Strikes 11 | . . . 3 4 . . . 4 Burn 4 | . . . 3 1 . . . . Destroy 1 | . . . . 1 . . . . Smash 6 | . . . . 2 . . . 4 Melee Attacks 62 | . . . . 22 . . . 40 Impact 62 | . . . . 22 . . . 40 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5306 | . 594 332 748 858 . 924 264 1586 Guns 2863 | . 594 332 748 468 . 34 264 423 Cannons 643 | . . . . . . . . 643 Explosions 890 | . . . . . . 890 . . Melee 910 | . . . . 390 . . . 520 Ramming . | . . . . . . . . . Kinetic 2195 | . 594 199 472 319 . 34 . 577 Thermal 1311 | . . 133 276 149 . . 264 489 Explosive 890 | . . . . . . 890 . . Electromagnetic . | . . . . . . . . . Impact 910 | . . . . 390 . . . 520 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . 1 . . . 3 Average Corruption 1 | . . . . 1 . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . 1 . . . . Message Errors 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 153 | . . . . 47 . 6 . 100 Projectiles . | . . . . . . . . . Explosions 6 | . . . . . . 6 . . Melee 147 | . . . . 47 . . . 100 Knockbacks 18 | . . . . . . . . 18 Impact 1 | . . . . . . . . 1 Kinetic 15 | . . . . . . . . 15 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 65 | . . . . . . 65 . . Shots 2 | . . . . . . 2 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 210 | . 20 210 102 186 . . 27 29 Average Temperature 52 | . 8 98 29 61 . . 11 12 Received Heat Transfer 2718 | . 231 312 438 585 . 216 144 792 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 7 | . . . . 2 . . . 5 Combat Hostiles 7 | . . . . 2 . . . 5 Parts Fried 6 | . . . . 3 . . . 3 Impact Corruptions 10 | . . . . 3 . . . 7 Robots Melted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Melted 8 | . . . 2 . . . 4 2 Heat Transferred 3445 | . . 300 925 407 . . 740 1073 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 196 | . 146 50 196 49 . 114 70 . Initial 59 | . . . . 49 . . 59 . Average 38 | . 23 15 70 14 . 60 48 . Influence Increases 1748 | . 293 115 479 186 . 214 121 340 Destroy 0b10 Robot/C 1060 | . 200 80 300 120 . 60 40 260 Destroy 0b10 Robot/NC 40 | . 5 . 10 5 . 20 . . Destroy Leader 214 | . 42 20 62 40 . 10 20 20 Successful Hack 38 | . 16 . . 6 . . 16 . Disable Machine 45 | . 15 15 . 15 . . . . Destroy Structure 66 | . . . 2 . . 64 . . Lose Combat Pursuer 285 | . 15 . 105 . . 60 45 60 Influence Decreases 1730 | . 293 115 362 303 . 100 185 372 Entered New Map 142 | . . . . 68 . . 55 19 Time Decay 1048 | . 143 100 232 200 . . 130 243 Lost Part 410 | . 20 15 130 35 . 100 . 110 Purge Threat 130 | . 130 . . . . . . . Squads Dispatched 6 | . 1 . . 1 . 2 2 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . 1 . . 1 . 2 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Distress Signals 4 | . 3 . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 98 | . 18 4 26 8 . 13 6 23 Peak Tracking Total 7 | . 6 2 6 3 . 6 4 7 Tactical Retreats 11 | . 1 . 4 . . 1 2 3 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Traps Triggered 3 | . . . . 2 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Machines Disabled 4 | . 1 1 . 1 . . . 1 Max in Single Turn 1 | . 1 1 . 1 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Machines Accessed 13 | . 5 1 1 1 1 . 1 3 Terminals 8 | . 4 1 1 . 1 . . 1 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . 1 . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 37 | . 12 5 2 1 2 . 1 14 Successful 23 | . 5 . 1 1 1 . 1 14 Failed 14 | . 7 5 1 . 1 . . . Catastrophic 4 | . 2 2 . . . . . . Database Lockouts . | . . . . . . . . . Manual 15 | . 8 5 2 . . . . . Terminals 24 | . 9 5 2 . 2 . . 6 Fabricators . | . . . . . . . . . Repair Stations 5 | . 3 . . 1 . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 3 . . . 1 . . 14 Record 13 | . . . . . . . . 13 Open Door 1 | . . . . . . . . 1 Open DSF 1 | . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . 2 . . 1 . . 1 . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Refit 2 | . . . . 1 . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . Terminals 1 | . . . 1 . . . . . Botnet 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 3 1 1 . 1 . . 1 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Active Infowar (turns) 414 | . . . 225 68 . . . 121 Optics 70 | . . . . . . . . 70 Sensors 293 | . . . 225 68 . . . . Terrain 51 | . . . . . . . . 51 Jamming 2 | . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Turns Passed 3699 | 79 665 298 780 495 4 180 274 924 Spaces Moved 1844 | 45 272 161 417 220 3 113 138 475 Core 144 | 4 . . 2 16 . 29 . 93 Treads 1256 | 41 272 . 251 168 3 42 138 341 Legs 402 | . . 161 164 36 . . . 41 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 42 | . . . . . . 42 . . Fastest Speed 37 | 50 160 120 100 50 160 37 145 50 Average Speed 140 | 150 160 120 143 149 160 93 145 136 Slowest Speed 308 | 160 160 120 160 160 160 160 145 308 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 5 57 39 34 29 . 96 5 57 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 3 | . . . . . . . . 3 Known Exits Taken 4 | . 1 . . 1 1 . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . Scrap Searched 10 | . . 1 . . . . . 9 Spaces Dug . | . . . . . . . . . Terrain Destroyed 77 | . . . . . . 77 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 77 | . . . . . . 77 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Total 2524 | 54 432 224 524 315 2 162 194 617 Wait 258 | . 116 24 36 21 . 9 31 21 Move 1834 | 44 271 160 416 219 2 110 137 475 Hop 1 | . . . . . . 1 . . Pick Up 33 | 4 4 4 3 3 . 7 3 5 Fast Attach 53 | 6 2 . 12 9 . 11 3 10 Attach 22 | . . 3 6 3 . 1 3 6 Detach 6 | . . . 2 . . . . 4 Swap 17 | . 2 3 4 4 . 1 1 2 Drop 30 | . . 1 3 9 . 6 6 5 Fire 208 | . 37 29 42 25 . 16 10 49 Melee 62 | . . . . 22 . . . 40 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 12) 426 | -10/Materials | Repaired Heat Sink 453 | -10/Materials | Identified exit to Mines 745 | -10/Materials | Entered Mines 814 | -10/Mines | Discovered new exit (range 13) 908 | -10/Mines | Core integrity fell below 50% 937 | -10/Mines | Core integrity fell below 20% 974 | -10/Mines | Discovered new exit (range 8) 1043 | -10/Mines | Entered Materials 1043 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1248 | -9/Materials | Lost 3 parts (1p1n1w) 1571 | -9/Materials | Build established: Scavenger-Mutant 1628 | -9/Materials | Lost 9 parts (1p2n4u2w) 1747 | -9/Materials | Discovered new exit (range 16) 1823 | -9/Materials | Entered another Materials area 1823 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2246 | -8/Materials | Lost 6 parts (2p3n1u) 2291 | -8/Materials | Discovered new exit (range 15) 2317 | -8/Materials | Identified exit to Factory 2318 | -8/Materials | Entered Factory 2318 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2322 | -7/Factory | Identified exit to DSF 2322 | -7/Factory | Entered DSF 2341 | -7/DSF | Additional patrols routed to DSF 2444 | -7/DSF | Core integrity fell below 50% 2447 | -7/DSF | Discovered new exit (range 14) 2469 | -7/DSF | Lost 10 parts (2p3n2u3w) 2502 | -7/DSF | Entered Factory 2502 | -6/Factory | Evolved 2 slots: Propulsion x2 2523 | -6/Factory | Build established: Mutant 2630 | -6/Factory | Discovered new exit (range 15) 2687 | -6/Factory | Identified exit to Lower Caves 2776 | -6/Factory | Entered Lower Caves 2817 | -6/Lower Caves | Attracted the attention of an 0b10 base 2939 | -6/Lower Caves | Lost 10 parts (2p4n2u2w) 2952 | -6/Lower Caves | Identified exit to Lower Caves 2952 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 2952 | -6/Lower Caves | Learned Research security intel 3651 | -6/Lower Caves | Core integrity fell below 50% 3658 | -6/Lower Caves | Learned Armory security intel 3658 | -6/Lower Caves | Learned Extension stockpile data 3658 | -6/Lower Caves | Learned location of Armory (-4) 3658 | -6/Lower Caves | Learned location of Extension (-4) 3689 | -6/Lower Caves | Core integrity fell below 20% 3691 | -6/Lower Caves | Lost 7 parts (1n3u3w) 3700 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Scouting mission reported back with intel. Data stored: Extension stockpile data. >>Record "Event 007913271546" Scouting mission reported back with intel. Data stored: Armory entrances (x1). >>Record "Event 009421357245" Scouting mission reported back with intel. World map updated: -4/Armory. >>Record "Event 001569835744" Scouting mission reported back with intel. World map updated: -4/Extension. >>Record "Event 768947199948" A Dragon passing by on a test mission assisted in repelling a MAIN.C assault. It was glorious. WARLORD FOREVER! >>Record "Event 572163470894" Only half of the most recent patrol to Cave 22 returned. Apparently even Sages aren't above a stroll through the caves now. 03660_ Enh. Optical Array destroyed. 03660_ Penetrated by Slug. 03696_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????# ?????????????????>??????? | | ??????????????????????## ???????????????????###?? | | ?????????????### ###### #?# ?? ??????## ##? | | ????????????? ##?# ? ? ? ??????# ## | | ????????????? ## #??# ? ?????## # | | ????????????? #### #??# ? ?????# # | | ????????????? ###### #??# ? ?????### | | ????????????? #### ## #??## ## ?????### | | ????????????? #?# #???###### #?##### # | | ????????????? #?# #????????####?# ## # | | ????????????? #?# ##???????????## ## # | | ?????????????###?# #???????????# ## ## | | ?????????????????# @#??????###??# ##? | | ?????????????????# #?????## ##?# ##?? | | ?????????????????# ####### #### ####??? | | ?????????????????##### # ## ##?????? | | ?????????????#???###?# # #??????? | | ?????????????#??## ### ######### ####???? | | ?????????????#?## !s##"""""""## ####? | | ?????????????### s## ""## [ ## | | ?????????????# =## ""# #### | | ????????????## ###"## "# ####??# | | ????????????# "# ###?????#### | | ?????????# #### # "# #??????????? | | ?????????# ####### ##"#"# ""# #??????????? | | ?????????# ##?????## ##"" "## #??????????? | | ?????????##??#???????# ##X ""# #??????????? | | ?????????????????????# ###"""""## #??????????? | | ?????????????????????# ??#######? #??????????? | | ?????????????????????## ????????? ##??????????? | | ??????????????????????######???????##????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 24 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 72 Core Analysis 6 Recoil Reduction 6 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Heat Sink | 80% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Window Shopping Challenges ------------ None Game ------ Seed DerelictProjectileJammer Manual? 0 Play Time 00:41:16 Cumulative 171.5 hours Start 2026.09.07 @ 17:48:20 End 2026.09.07 @ 18:31:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 163 Adventurer 1 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 58 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb58e702-cb23-4152-b0f1-079557a09303