Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.12 @ 17:31:12 Player: me;3 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (54) 270 Value Destroyed (1578) 1578 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 5202 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 39 Cogmind --------- Core Integrity 0/700 Matter 224/300 Energy 100/100 System Corruption 12% Temperature Cool (6) Movement Walking (190) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Core Analyzer Improved Propulsion Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Armored Treads Aluminum Leg Compact Wheel Improved Signal Interpreter Advanced Terrain Scan Processor Datajack Remote Datajack Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Transmission Jammer Light Armor Plating System Shield Corruption Screen > --- WEAPON ----------- Gauss Rifle > --- INVENTORY -------- Armored Treads Armored Treads Improved Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Improved Propulsion Shielding Advanced Assault Cannon Proton Missile Launcher Datajack Remote Datajack [Rating: 31] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Core Shielding Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Core Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . 1 . 2 1 . . . Weapon 2 | . . . 1 . . 1 . . . Parts Attached 73 | 6 6 2 13 11 10 2 1 17 5 Power 10 | 1 2 . 1 2 1 . . 3 . Engine 7 | 1 1 . 1 2 1 . . 1 . Core 3 | . 1 . . . . . . 2 . Reactor . | . . . . . . . . . . Propulsion 18 | 2 2 . 1 3 2 . 1 5 2 Treads 9 | 2 . . 1 1 2 . . 3 . Leg 6 | . 2 . . 2 . . . . 2 Wheel 2 | . . . . . . . . 2 . Hover 1 | . . . . . . . 1 . . Flight . | . . . . . . . . . . Utility 20 | 1 1 . 3 1 5 1 . 6 2 Device 6 | . . . 2 . 2 . . 2 . Storage 3 | 1 . . 1 . 1 . . . . Processor 5 | . . . . . 2 1 . 1 1 Hackware 2 | . . . . . . . . 2 . Protection 4 | . 1 . . 1 . . . 1 1 Artifact . | . . . . . . . . . . Weapon 25 | 2 1 2 8 5 2 1 . 3 1 Energy Gun 1 | . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | 2 1 1 1 2 2 . . 1 . Ballistic Cannon 3 | . . . . 1 . 1 . 1 . Launcher 9 | . . . 5 2 . . . 1 1 Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 41 | . 4 1 8 6 2 . 3 13 4 Power 6 | . 1 . 1 1 . . . 2 1 Propulsion 11 | . 2 . 2 1 . . 2 4 . Utility 9 | . . . 1 1 1 . . 5 1 Weapon 15 | . 1 1 4 3 1 . 1 2 2 Highest Loss Streak 5 | . 3 1 4 3 1 . 3 5 3 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 79 | . 85 99 90 73 93 99 89 58 54 Engine 5 | . 9 . 2 10 9 7 5 . . Core 2 | . 4 14 8 . . . . 2 . Treads 9 | . 13 . . 13 13 15 12 7 . Leg 6 | . 2 28 19 3 4 . . . 12 Device 3 | . . . 10 . 5 7 2 3 . Storage 9 | . 14 14 11 11 9 7 7 7 7 Processor 10 | . . . . . 16 22 23 20 15 Protection 8 | . 12 14 11 12 9 7 7 2 7 Ballistic Gun 15 | . 28 26 18 4 25 23 21 2 . Ballistic Cannon 2 | . . . . 8 . 7 5 . 7 Launcher 2 | . . . 5 8 . . . 1 . Peak Build Rating 31 | 6 10 10 12 11 22 25 27 31 30 Average Rating 15 | 4 6 9 10 9 17 24 23 22 18 On Entrance 12 | . 6 10 10 6 9 22 25 18 20 Naked Turns . | . . . . . . . . . . Heaviest Build 39 | 13 14 15 23 29 34 38 38 33 39 Greatest Support 40 | 40 40 20 20 40 40 40 40 40 32 Greatest Overweight (x) 8 | . 4 . 2 7 1 . 1 8 1 Average Overweight (x) . | . 1 . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 15 15 Average Capacity 11 | 6 8 8 9 10 11 15 15 15 15 Most Carried 14 | 4 8 8 10 10 11 10 12 14 9 Average Carried 8 | 1 4 7 8 6 9 9 11 10 8 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 15 Final Carried 11 | 2 8 8 7 9 11 10 10 8 9 Class Distribution -------------------- 46% | Mutant 20% | Scavenger-Mutant 18% | Scavenger-Gunner 8% | Scavenger-Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Matter Collected 1478 | 195 211 45 35 290 347 . . 89 266 Remotely 137 | . . . . . 137 . . . . Salvage Created 1483 | . 316 45 271 214 351 . . 146 140 Parts 110 | . 18 8 31 17 20 . . 9 7 Haulers Intercepted 2 | . . . 2 . . . . . . Recyclers Shooed 2 | . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 4 Prevented 5 | . . . . . . . . . 5 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Combat Hostiles Destroyed 46 | . 7 3 12 10 8 . . 3 3 Guns 20 | . 7 3 1 1 8 . . . . Cannons 8 | . . . . 6 . . . . 2 AOE 18 | . . . 11 3 . . . 3 1 Classes Destroyed 13 | . 2 1 4 3 1 . . 2 . Worker 2 | . . . . . . . . 2 . Builder 1 | . . . 1 . . . . . . Hauler 2 | . . . 2 . . . . . . Recycler 1 | . . . . . . . . 1 . Operator 1 | . . . 1 . . . . . . Watcher 2 | . 1 . 1 . . . . . . Swarmer 15 | . . 3 8 4 . . . . . Grunt 22 | . 7 . 3 3 4 . . 3 2 Brawler 2 | . . . . 1 . . . . 1 Duelist 1 | . . . . 1 . . . . . Sentry 3 | . . . 1 . 2 . . . . Hunter 2 | . . . . . 2 . . . . Assembled 1 | . . . . 1 . . . . . Best Kill Streak 13 | . 3 3 13 4 5 . . 4 2 Combat Bots Only 11 | . 3 3 11 4 5 . . 3 2 Max Kills in Single Turn 5 | . 1 1 5 2 1 . . 2 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 4 2 . . . 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Hostile Shots Fired 644 | . 87 15 93 54 42 . 2 260 91 Missed 226 | . 19 4 37 15 20 . . 90 41 Damage Taken 5312 | . 850 98 622 637 344 . 88 2043 630 Core 1139 | . 122 8 108 153 44 . 46 537 121 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 149 | . 25 1 23 26 10 . 11 8 45 Core Remaining (%) 68 | 100 . 48 . 34 92 . . . . Volleys Fired 127 | . 42 5 15 26 20 . 1 9 9 Largest 4 | . 2 2 3 2 3 . 4 1 2 Hottest 139 | . 40 85 100 139 76 . 115 48 87 Shots Fired 242 | . 83 10 34 33 59 . 4 10 9 Gun 185 | . 83 10 21 8 59 . 3 1 . Cannon 29 | . . . . 19 . . 1 1 8 Launcher 26 | . . . 12 5 . . . 8 1 Special 2 | . . . 1 1 . . . . . Kinetic 212 | . 83 8 21 27 59 . 4 2 8 Thermal 4 | . . 2 1 1 . . . . . Explosive 25 | . . . 12 5 . . . 8 . Electromagnetic 1 | . . . . . . . . . 1 Robot Hit Streak 14 | . 14 5 7 6 7 . 3 4 5 Robot Miss Streak 7 | . 4 2 5 3 7 . 2 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 1 . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . Shots Hit Robots 167 | . 63 6 17 17 45 . 4 8 7 Core Hits 133 | . 19 3 26 17 49 . 5 8 6 Critical Kills 2 | . 2 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . 2 . . 1 . . . . 1 Destroy 2 | . 2 . . . . . . . . Blast 2 | . . . . 1 . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3606 | . 584 60 1151 440 510 . 94 526 241 Guns 1382 | . 582 60 94 44 504 . 75 23 . Cannons 421 | . . . . 217 . . 19 30 155 Explosions 1792 | . . . 1055 178 . . . 473 86 Melee . | . . . . . . . . . . Ramming 11 | . 2 . 2 1 6 . . . . Kinetic 1787 | . 582 44 94 261 504 . 94 53 155 Thermal 16 | . . 16 . . . . . . . Explosive 1706 | . . . 1055 178 . . . 473 . Electromagnetic 86 | . . . . . . . . . 86 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . . . 14 14 12 Average Corruption 10 | . . . . . . . 6 10 11 Corruption Purged 5 | . . . . . . . . 5 . Corruption Blocked 8 | . . . . . . . . 1 7 Effects 44 | . . . . . . . 4 27 13 Message Errors 8 | . . . . . . . 1 5 2 Matter Fused 10 | . . . . . . . 1 7 2 Heat Flow Errors 5 | . . . . . . . . 3 2 Energy Discharges 5 | . . . . . . . . 2 3 Parts Rejected 2 | . . . . . . . 1 . 1 Data Loss (minor) 9 | . . . . . . . . 7 2 Data Loss (major) 3 | . . . . . . . 1 2 . Misfires 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 44 | . . . 5 . . . . 39 . Projectiles . | . . . . . . . . . . Explosions 44 | . . . 5 . . . . 39 . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . 2 . . . . 1 Impact . | . . . . . . . . . . Kinetic 2 | . . . . 1 . . . . 1 Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 237 | . . . . 121 . . . 91 25 Shots 7 | . . . . 3 . . . 3 1 Rammed 5 | . 1 . . 2 2 . . . . Targets Rammed 6 | . 1 . 1 2 2 . . . . Kicked 1 | . . . 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 170 | . 38 78 37 20 85 . 27 170 95 Average Temperature 22 | . 13 26 11 9 28 . 18 66 39 Received Heat Transfer 1422 | . 477 . 234 51 81 . . 369 210 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 37 | . . 37 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Peak Influence 477 | . 302 105 477 318 313 51 17 200 . Initial 110 | . . 45 40 110 78 51 17 . . Average 129 | . 160 101 130 237 155 51 11 82 . Maximum Alert Level 2 | . 1 . 2 1 1 . . 1 . Low Security (%) 72 | 100 57 100 74 20 73 100 100 94 . Level 1 26 | . 42 . 17 79 26 . . 5 . Level 2 1 | . . . 7 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 1 . 1 1 1 . . 5 . Investigation 2 | . 1 . . . . . . 1 . Extermination 1 | . . . . . . . . 1 . Reinforcement 5 | . . . 1 . 1 . . 3 . Assault 1 | . . . . 1 . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Distress Signals 3 | . 1 . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 93 | . 18 3 18 16 12 . 6 15 5 Peak Tracking Total 9 | . 7 3 9 5 3 . 6 5 4 Tactical Retreats 10 | . 3 . 1 2 . . . 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Traps Triggered 3 | . 1 . . . . 1 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Machines Disabled 7 | . . . 6 . . . . 1 . Max in Single Turn 2 | . . . 2 . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Machines Accessed 13 | . 2 . 5 . 3 1 . 2 . Terminals 7 | . 1 . 2 . 2 1 . 1 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 30 | . 5 . 10 . 10 1 . 4 . Successful 18 | . 2 . 6 . 7 . . 3 . Failed 12 | . 3 . 4 . 3 1 . 1 . Catastrophic 2 | . . . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . . . 1 . Terminals 10 | . 2 . 3 . 3 1 . 1 . Fabricators 3 | . . . . . . . . 3 . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 5 | . 3 . 2 . . . . . . Scanalyzers 11 | . . . 4 . 7 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . . 1 . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . 3 . Load Schematic 2 | . . . . . . . . 2 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 10 | . . . 4 . 6 . . . . Insert Component 6 | . . . 3 . 3 . . . . Analyze 4 | . . . 1 . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 1 . 5 . 2 1 . 2 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . 3 . . . . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 36 | . . . . . . . . 36 . Total Part Build Rating 6 | . . . . . . . . 6 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . Parts Scanalyzed 4 | . . . 1 . 3 . . . . Part Schematics Acquired 4 | . . . 1 . 3 . . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Total Allies 2 | . . . . 1 . . 1 . . Largest Group 1 | . . . . 1 . . 1 . . Highest-Rated Group 31 | . . . . 31 . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 22 | . . . . 17 . . 5 . . Total Damage 249 | . . . . 185 . . 64 . . Kills 3 | . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Turns Passed 3755 | 64 497 185 457 531 564 301 139 686 331 Spaces Moved 2005 | 39 196 139 280 242 288 186 90 380 165 Core 81 | 10 65 . . 3 . . . 3 . Treads 1017 | 29 96 . 17 194 233 186 71 191 . Legs 685 | . 35 139 263 45 55 . . . 148 Wheels 91 | . . . . . . . . 74 17 Hover 131 | . . . . . . . 19 112 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 110 100 115 Average Speed 159 | 131 183 120 134 184 165 160 149 153 182 Slowest Speed 450 | 160 250 120 260 400 190 160 160 450 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 4 28 33 33 60 31 5 83 14 27 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . . 1 . . 1 . Scrap Searched 4 | . . . . 3 . . . . 1 Spaces Dug 10 | . . . 1 9 . . . . . Terrain Destroyed 183 | . . . 69 52 . . . 62 . Melee . | . . . . . . . . . . Projectile 2 | . . . 1 1 . . . . . AOE 181 | . . . 68 51 . . . 62 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Total 2373 | 52 262 149 337 292 337 191 92 475 186 Wait 69 | . 1 1 12 . . . . 54 1 Move 1997 | 38 195 138 279 241 287 186 89 379 165 Hop . | . . . . . . . . . . Pick Up 80 | 8 14 2 8 12 13 2 1 15 5 Fast Attach . | . . . . . . . . . . Attach 66 | 6 5 1 12 10 7 2 1 17 5 Detach 7 | . . . 6 . . . . . 1 Swap 7 | . 1 1 1 1 3 . . . . Drop 14 | . 3 1 3 . 5 1 . 1 . Fire 127 | . 42 5 15 26 20 . 1 9 9 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . 1 . . . . . . Crush 5 | . 1 . . 2 2 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 332 | -10/Materials | Lost 3 parts (1p1n1w) 475 | -10/Materials | Discovered new exit (range 11) 562 | -10/Materials | Entered Mines 565 | -10/Mines | Core integrity fell below 50% 593 | -10/Mines | Learned Materials emergency access door positions 607 | -10/Mines | Learned location of 1 exit from Materials 618 | -10/Mines | Found a hidden stash of uninstalled traps 728 | -10/Mines | Discovered new exit (range 8) 735 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 747 | -10/Mines | Entered Materials 747 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 748 | -9/Materials | Identified exit to Materials 1018 | -9/Materials | Identified exit to Mines 1132 | -9/Materials | Destroyed 11 combat bots 1146 | -9/Materials | Lost 4 parts (1p1n2w) 1204 | -9/Materials | Entered Mines 1232 | -9/Mines | Lost 4 parts (1n1u2w) 1294 | -9/Mines | Met a Derelict testing a Signal Generator 1301 | -9/Mines | Lost 3 parts (1p1u1w) 1438 | -9/Mines | Excavation squad dispatched 1438 | -9/Mines | A large section of the Mines collapsed 1600 | -9/Mines | Core integrity fell below 50% 1639 | -9/Mines | Lost 3 parts (1n2w) 1688 | -9/Mines | Excavation squad dispatched 1720 | -9/Mines | Discovered exit to Materials (range 8) 1735 | -9/Mines | Entered Materials 1735 | -8/Materials | Evolved 2 slots: Utility x2 2000 | -8/Materials | Discovered new exit (range 17) 2299 | -8/Materials | Entered Factory 2299 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2600 | -7/Factory | Sucked down chute 2600 | -7/Factory | Entered Waste 2601 | -7/Waste | Met a frightened Derelict 2609 | -7/Waste | Build established: Scavenger-Gunner 2615 | -7/Waste | EMP discharged 2625 | -7/Waste | Spotted C-40 Crusher 2627 | -7/Waste | Spotted C-40 Crusher 2648 | -7/Waste | Spotted C-40 Crusher 2652 | -7/Waste | Spotted C-40 Crusher 2680 | -7/Waste | Spotted C-40 Crusher 2704 | -7/Waste | Spotted C-40 Crusher 2715 | -7/Waste | EMP discharged 2715 | -7/Waste | System corruption reached 10% 2718 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2725 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2728 | -7/Waste | Discovered new exit (range 11) 2739 | -7/Waste | Entered Factory 2756 | -7/Factory | Lost 3 parts (2n1w) 2915 | -7/Factory | Lost 3 parts (1n1u1w) 3058 | -7/Factory | Fabricated Arm. Treads (x2) 3234 | -7/Factory | Lost 3 parts (2p1u) 3311 | -7/Factory | Core integrity fell below 50% 3332 | -7/Factory | Core integrity fell below 20% 3362 | -7/Factory | Lost 5 parts (3n1u1w) 3397 | -7/Factory | Discovered new exit (range 17) 3425 | -7/Factory | Entered Lower Caves 3480 | -7/Lower Caves | Lost 3 parts (1p1u1w) 3646 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3721 | -7/Lower Caves | Build established: Mutant 3756 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03478_ Acquired Aluminum Leg. 03483_ Acquired Mace. 03505_ System corrupted: Component data lost. 03534_ 8U XEBLUE#BLNUX&FXKJGT HEQV4XGM0INV 03560_ System corrupted: Energy discharge (-32). 03590_ System corrupted: Heat flow error (+127). 03646_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03648_ >TXD58NBGDOHHSQYSY=ZDP>=HI/0B0H&JEWS 03666_ System corrupted: Energy discharge (-39). 03681_ System corrupted: Heat flow error (+117). 03683_ Searching scrap... 03683_ Found Unknown Device. 03683_ Found Riot Gun. 03683_ Found Imp. Power Shielding. 03683_ Found 48 Matter. 03684_ Acquired 48 matter. 03697_ System corrupted: Matter fused (-6). 03714_ System corrupted: Energy discharge (-36). 03756_ Adv. Assault Cannon destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ??????????????? | | ?????????????????????????????? ??????????????? | | ????????????????????????????? ??????????????? | | ????????????????????????????? ??????????????? | | ?????????????????????????????? #?????? ?????? | | ?????????????????????????????? ???### ?????? | | ??????????????????????????????? ### ?????? | | ??????????????#????????????????? ??????? | | ??????????????# ??####?????????? ???????? | | ?????????????## ## #?????????# ????????? | | ?????????????# #???????## #????????? | | ?????????????# ##?????# ???????### | | ????????????## #####?# ??####### # | | ????????????# #??# #?## # | | ????????????# @ ##??# ### | | ????????????# ### ##?# # | | ????????????# ?????## ### #### | | ????????????# ?????????# Y ####??# """ | | ????????????????????????# #?????# """" | | ????????????????????????# ## #?????# """" | | ????????????????????????######## ####?????# """ | | ???????????????????????????????# #????????# | | ???????????????????????????????####????????# | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Block 8 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Just What I Needed More Dakka Please Oops Use The Force Challenges ------------ None Game ------ Seed MetaScatterChip Manual? 0 Play Time 01:08:26 Cumulative 10.2 hours Start 2025.02.12 @ 15:43:11 End 2025.02.12 @ 17:31:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 786ea523-ae51-4c73-b65b-db06807d5eaf