Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 04:26:17 Player: ktur Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (26) 5200 Robots Destroyed (251) 1255 Value Destroyed (8676) 8676 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (5950) 5950 TOTAL SCORE: 24101 Bonus ------- High Alert Combat Kills 2041 Follower Combat Kills 1828 Awakened Behemoth Slayer 1000 Entered Garrisons 1200 Met Imprinter 300 Acquired ECA 300 Friendly Fire -719 Cogmind --------- Core Integrity 0/1000 Matter 293/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Hacking Suite > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Improved Trap Extractor (0/6) Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core Reinforced Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Cargo Storage Unit Enhanced Optical Array Medium Reflective Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Rocket Array Spear > --- INVENTORY -------- Deuterium Engine Deuterium Engine Micro Fission Core Improved Heavy Treads Antigrav System Antigrav System Linear Gravjet Linear Gravjet Advanced Heat Sink Coolant Injector Gravity Neutralizer Gravity Neutralizer Transport Network Coupler Transport Network Coupler Encrypted Comm Array Improved Trap Extractor PD Laser PD Laser Datajack Plasma Cutter CR-A16's Behemoth Slayer [Rating: 100] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Fac Gar Slots Evolved 10 | . . . 2 2 . . 2 . . . . . . . . . . 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . 1 . Utility 5 | . . . 1 1 . . 1 . . . . . . . . . . 2 . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 342 | 7 1 . 10 27 18 39 22 2 14 9 6 23 11 2 3 8 5 17 7 4 18 4 39 2 6 38 Power 19 | 1 . . 2 1 1 2 1 . 1 . 1 1 1 . . . . 1 . . . . 3 . . 3 Engine 8 | 1 . . 2 1 1 2 . . . . . . . . . . . . . . . . . . . 1 Core 9 | . . . . . . . 1 . 1 . 1 1 1 . . . . 1 . . . . 2 . . 1 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 70 | 2 . . 2 11 3 9 8 . . . 4 1 2 . 1 . . 2 4 2 1 . 8 . 3 7 Treads 36 | 2 . . 2 11 3 8 . . . . . . . . . . . . . . . . 5 . . 5 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 1 Flight 27 | . . . . . . 1 8 . . . 4 1 2 . 1 . . 2 2 2 1 . 3 . . . Utility 113 | 2 1 . 2 5 1 11 5 2 10 6 . 9 4 1 . 4 3 11 3 . 7 1 12 1 2 10 Device 50 | 1 . . . 2 . 4 1 . 4 2 . 7 . . . 3 2 4 1 . 4 . 6 . 2 7 Storage 7 | 1 1 . 1 . . . 1 . . . . . . . . . 1 1 . . . . . . . 1 Processor 4 | . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . 1 . . Hackware 13 | . . . . . . . 2 . 1 1 . . 3 . . 1 . 2 . . . 1 2 . . . Protection 39 | . . . 1 2 1 7 1 2 5 3 . 2 . 1 . . . 3 2 . 3 . 4 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 140 | 2 . . 4 10 13 17 8 . 3 3 1 12 4 1 2 4 2 3 . 2 10 3 16 1 1 18 Energy Gun 5 | 1 . . . . . . . . . . . 2 1 . . . . . . . 1 . . . . . Energy Cannon 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 40 | 1 . . 4 9 4 11 . . . . . . 1 . . . . . . . . . 2 . . 8 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Launcher 17 | . . . . . 2 . 2 . 1 . . 5 . . 1 1 . 1 . 1 . . 2 . . 1 Special Weapon 17 | . . . . . . . . . . 2 . 2 . . . . . . . . 2 . 8 . . 3 Impact Weapon 8 | . . . . . 4 2 . . . . 1 . 1 . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . 1 2 3 . . . . . . 1 . 1 1 . . . 5 2 3 . . . Piercing Weapon 14 | . . . . . . . . . 2 . . . . . . 1 1 1 . . 2 1 1 1 . 4 Special Melee Weapon 16 | . . . . . . 1 3 . . 1 . 3 1 . 1 1 . 1 . 1 . . . . 1 2 Unidentified Prototypes 13 | . . . 1 2 . 3 2 1 1 . 1 . . . . . . . 1 . . . . . . 1 Parts Lost 62 | . . . 3 8 2 . . . 3 3 . 8 . . 1 . . 1 . . 1 1 11 . . 20 Power 4 | . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . 1 Propulsion 28 | . . . 1 4 1 . . . . 2 . 4 . . . . . . . . 1 . 8 . . 7 Utility 16 | . . . . 3 1 . . . 2 . . 2 . . . . . . . . . . 3 . . 5 Weapon 14 | . . . 1 1 . . . . . 1 . 2 . . . . . 1 . . . 1 . . . 7 Highest Loss Streak 13 | . . . 1 5 2 . . . 2 2 . 3 . . 1 . . 1 . . 1 1 3 . . 13 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 96 97 96 99 99 100 98 88 87 52 60 84 82 83 84 89 100 100 99 98 64 82 52 70 Engine 4 | . 14 14 10 8 9 9 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 6 7 7 6 6 1 2 7 3 . . 4 6 6 6 6 1 . . 2 Treads 19 | . 28 28 32 35 36 35 . . . . . . . . . . . . . . . . 3 33 1 13 Flight 10 | . . . . . . . 38 38 38 35 36 11 15 23 25 30 30 30 33 33 33 33 10 . . . Device 7 | . 14 14 11 10 9 10 7 7 7 7 7 8 1 . . 4 6 7 . . . . 1 6 5 2 Storage 6 | . 14 14 11 9 9 9 7 7 7 7 7 1 . . . . . . 6 6 6 6 2 . . 3 Processor 2 | . . . . 5 9 . . . . . . . 6 7 7 2 . 5 2 . . . . 4 5 5 Hackware 9 | . . . . . . . 14 15 13 9 15 15 21 26 23 22 23 20 20 20 20 23 28 26 23 17 Protection 8 | . . . 8 8 5 16 7 7 6 10 7 7 . 3 7 7 7 8 16 20 19 15 4 . . 3 Ballistic Gun 8 | . 14 14 21 17 11 15 . . . . . . 1 . . . . . . . . . 1 2 . 4 Impact Weapon 1 | . . . . . 6 1 . . . . 5 2 4 5 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 7 7 1 . . . . 1 7 6 6 6 6 6 5 5 5 1 . . Special Melee Weapon 1 | . . . . . . . 6 7 7 1 . 1 3 7 6 6 7 1 6 5 6 4 . . 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 11 16 16 98 101 104 118 26 22 27 27 23 26 9 12 12 7 10 27 29 29 29 28 27 27 7 184 Greatest Support 195 | 40 40 40 60 80 80 84 28 28 28 28 27 27 18 18 18 12 12 30 30 30 30 30 111 111 9 195 Greatest Overweight (x) 2 | . . . 1 1 1 1 . . . . 1 1 . . . . . . 1 . . . 2 . 2 1 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 10 10 25 25 25 25 25 10 10 10 10 10 5 5 5 5 5 10 10 10 10 10 10 5 5 30 Average Capacity 16 | 7 8 10 20 25 25 25 10 10 10 10 10 5 5 5 5 5 5 5 10 10 10 10 6 5 5 21 Most Carried 30 | 4 9 10 25 25 25 25 25 10 10 10 10 10 5 5 5 5 5 7 7 10 10 10 10 5 5 30 Average Carried 15 | 3 6 9 13 24 24 24 10 10 9 9 9 5 4 4 5 4 5 5 7 8 9 9 6 5 4 18 Final Capacity 25 | 8 10 10 25 25 25 25 10 10 10 10 10 5 5 5 5 5 5 10 10 10 10 10 5 5 5 5 Final Carried 25 | 4 9 10 25 25 25 25 10 10 9 10 10 5 5 5 5 5 5 7 7 10 9 10 5 5 5 2 Class Distribution -------------------- 31% | Mutant 24% | Scavenger-Mutant 15% | Hacker-Sprinter 11% | Trapper-Sprinter 10% | Hacker-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Trapper-Sprinter | -7/Factory Trapper-Sprinter | -7/Garrison Trapper-Sprinter | -7/Factory Trapper-Mutant | -7/Garrison Trapper-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Trapper-Sprinter | -7/Lower Caves Trapper-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Scavenger-Sprinter | -6/Garrison Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Fac Gar Matter Collected 7213 | 226 132 97 731 841 378 1300 237 70 205 99 . 497 21 23 3 134 140 296 70 34 185 65 639 29 80 681 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10553 | 55 122 143 1012 1340 606 1780 334 . 96 29 . 698 21 . 69 . 95 1082 . 83 100 132 780 129 159 1688 Parts 536 | 8 6 6 57 82 38 73 13 . 7 3 . 33 4 . 7 . . 48 . 14 5 7 38 6 7 74 Haulers Intercepted 16 | . 1 . 2 3 . 5 3 . . . . . . . . . . 1 . . . 1 . . . . Recyclers Shooed 6 | . . . 2 1 . 2 . . . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Fac Gar Combat Hostiles Destroyed 181 | . 3 5 18 16 23 28 3 . 3 . . 22 . . 4 . 1 7 . 3 1 . 24 . . 20 Melee 16 | . . . . . 1 1 . . . . . 1 . . . . 1 3 . . . . 4 . . 5 Guns 90 | . 3 5 18 15 9 26 . . . . . . . . . . . . . . . . 2 . . 12 Cannons 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . AOE 65 | . . . . . 9 . 3 . 3 . . 21 . . 4 . . 3 . 3 . . 16 . . 3 Classes Destroyed 19 | 1 3 . 3 6 1 1 . . . . . 2 . . . . 1 . . . . . 1 . . . Worker 10 | . . . 1 4 . 1 . . 1 . . . . . . . . 2 . . . . . . 1 . Builder 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Tunneler 9 | 3 . . 2 . . 2 . . . . . . . . . . . . . 1 . . . . 1 . Hauler 16 | . 1 . 2 3 . 5 3 . . . . . . . . . . 1 . . . 1 . . . . Recycler 13 | . . . 2 2 . 1 2 . . . . . . . . . . 4 . . . . . 1 1 . Carrier 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Operator 12 | . . . . 2 . . . . 1 1 . . 1 . . . . 5 . . . 1 . . 1 . Watcher 4 | . . . . 2 . 1 . . . . . . . . . . . . . . . 1 . . . . Swarmer 67 | . 2 3 4 . 11 3 3 . 3 . . 13 . . 4 . . . . 3 . . 8 . . 10 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Grunt 71 | . 1 2 10 9 5 17 . . . . . 9 . . . . . 4 . . . . 9 . . 5 Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Sentry 20 | . . . 4 5 2 5 . . . . . . . . . . . 1 . . . . 2 . . 1 Hunter 7 | . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . 3 Programmer 5 | . . . . . 3 . . . . . . . . . . . . 1 . . . . 1 . . . Behemoth 4 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 . . . Infiltrator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 15 | 3 3 4 5 4 9 5 4 . 4 . . 10 1 . 4 . 1 6 . 3 1 1 15 1 2 6 Combat Bots Only 15 | . 3 4 4 2 9 4 3 . 3 . . 10 . . 4 . 1 3 . 3 1 . 15 . . 6 Max Kills in Single Turn 6 | 1 1 1 1 1 3 1 4 . 3 1 . 6 1 . 4 . 1 2 . 3 1 1 6 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . 3 . 3 . 3 . . 6 . . 4 . . 2 . 3 . . 6 . . 2 Melee 1 | . . . . . 1 1 . . . . . 1 . . . . 1 1 . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Fac Gar Hostile Shots Fired 1463 | . 11 22 80 101 117 129 12 . 7 71 . 156 11 6 6 . 5 63 . 39 18 12 172 9 . 416 Missed 473 | . 3 11 26 26 22 39 7 . 4 33 . 72 6 3 4 . 4 27 . 20 9 5 72 4 . 76 Damage Taken 14751 | . 82 126 616 1192 1174 1394 59 . 44 577 . 952 55 37 28 . . 562 . 195 208 42 1347 44 . 6017 Core 2631 | . . 26 37 87 123 82 . . . 234 . 259 55 25 . . . 110 . 34 . 10 502 . . 1047 Absorbed by Shields 239 | . . . . . . 21 . . . . . 181 . . . . . . . . . . 37 . . . Reduced by Siege Mode 801 | . . . . . . . . . . . . . . . . . . . . . . . . . . 801 Redirected to Shielding 278 | . . . . . . . 6 . . 16 . 68 . . . . . . . 37 59 . 92 . . . Ignored by Resistances 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Regen/Repaired (Parts) 658 | . . . . 94 . 200 . . . . . . . . . 220 . . 41 44 59 . . . . . Core Remaining (%) 60 | 100 . 89 90 . . 46 . . . . . . . . . . 18 . . . . . . 22 . . Volleys Fired 478 | 8 11 18 95 104 31 108 1 . 1 . . 15 8 . 1 . . 3 . 1 2 . 16 . . 55 Largest 2 | 2 2 2 2 2 2 2 1 . 1 . . 1 1 . 1 . . 1 . 1 1 . 2 . . 2 Hottest 80 | 60 60 60 43 56 56 50 45 . 45 . . 80 75 . 45 . . 45 . 45 63 . 61 . . 46 Shots Fired 877 | 16 22 36 188 204 49 208 1 . 1 . . 15 8 . 1 . . 3 . 1 2 . 24 . . 98 Gun 841 | 16 22 36 188 200 41 208 . . . . . 7 8 . . . . . . . 2 . 16 . . 97 Cannon 8 | . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . Launcher 28 | . . . . . 4 . 1 . 1 . . 8 . . 1 . . 3 . 1 . . 8 . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 793 | 8 11 18 188 200 41 208 . . . . . . 6 . . . . . . . . . 16 . . 97 Thermal 48 | 8 11 18 . . . . . . . . . 7 2 . . . . . . . 2 . . . . . Explosive 28 | . . . . . 4 . 1 . 1 . . 8 . . 1 . . 3 . 1 . . 8 . . 1 Electromagnetic 8 | . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 5 11 10 18 16 18 18 . . . . . . 8 . 4 . . 3 . . . . 6 . . 19 Robot Miss Streak 6 | 1 4 3 3 6 2 5 . . . . . . 2 . 3 . . 2 . . . . 4 . . 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 11 | . . . 3 . . 3 . . . . . . . . . . . . . . . . . . . 5 Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 769 | 11 15 24 137 134 53 154 7 . 4 1 . 4 5 . 1 . 3 27 . 4 13 14 34 3 6 115 Core Hits 497 | 6 7 11 47 59 29 64 11 . 9 1 . 66 3 . 7 . 3 28 . 7 4 3 70 2 3 57 Critical Kills 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . 1 4 . . . . . . 1 . . . . . . . . . . . . . . Critical Strikes 25 | . . . . 2 4 1 1 . . . . 2 . . . . 1 2 . . 1 6 . . . 5 Destroy 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Smash 6 | . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . Sever 8 | . . . . . . . 1 . . . . . . . . . . 2 . . 1 4 . . . . Impale 8 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 5 Melee Attacks 445 | . . . . . 34 25 56 . 44 21 13 17 . 1 2 . 9 37 . 7 43 23 39 6 16 52 Impact 83 | . . . . . 33 20 . . . . 13 17 . . . . . . . . . . . . . . Slashing 213 | . . . . . 1 4 56 . 4 . . . . 1 2 . 4 35 . 7 42 19 38 . . . Piercing 144 | . . . . . . . . . 39 21 . . . . . . 5 1 . . 1 4 1 6 15 51 Sneak Attacks 38 | . . . . . . 2 4 . 2 1 . . . . . . . 14 . 2 1 3 2 1 5 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22790 | 108 150 237 1852 2170 1943 3061 649 . 665 95 . 2296 96 . 171 . 94 2046 . 423 409 608 2455 151 284 2827 Guns 9244 | 105 147 237 1827 2053 695 2495 . . . . . . 96 . . . . . . . . . 326 . . 1263 Cannons 118 | . . . . 46 72 . . . . . . . . . . . . . . . . . . . . . Explosions 5579 | . . . . . 498 . 245 . 425 . . 2203 . . 171 . . 458 . 227 . . 1285 . . 67 Melee 7660 | . . . . . 678 479 404 . 240 95 . 93 . . . . 94 1588 . 196 409 608 844 151 284 1497 Ramming 189 | 3 3 . 25 71 . 87 . . . . . . . . . . . . . . . . . . . . Kinetic 8921 | 27 49 111 1827 2053 695 2495 . . . . . . 75 . . . . . . . . . 326 . . 1263 Thermal 445 | 78 98 126 . . . . . . 122 . . . 21 . . . . . . . . . . . . . Explosive 5457 | . . . . . 498 . 245 . 303 . . 2203 . . 171 . . 458 . 227 . . 1285 . . 67 Electromagnetic 118 | . . . . 46 72 . . . . . . . . . . . . . . . . . . . . . Impact 1190 | . . . . . 678 419 . . . . . 93 . . . . . . . . . . . . . . Slashing 4111 | . . . . . . 60 404 . 95 . . . . . . . . 1588 . 196 409 515 844 . . . Piercing 2359 | . . . . . . . . . 145 95 . . . . . . 94 . . . . 93 . 151 284 1497 Highest Corruption 10 | . 3 3 . . . 4 . . . 8 8 10 10 10 10 10 . 2 2 2 3 3 8 8 . . Average Corruption 5 | . 2 3 . . . 4 . . . 6 8 8 10 10 10 10 . 2 2 2 2 3 7 8 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 164 | . 3 3 . . . 62 . . . 1 5 33 8 3 3 1 . 2 2 2 8 2 24 2 . . Message Errors 40 | . . . . . . 20 . . . . 1 7 1 . 1 . . 1 1 . 2 . 6 . . . Matter Fused 42 | . 2 2 . . . 15 . . . 1 3 5 2 . . . . . . . 3 1 7 1 . . Heat Flow Errors 22 | . . . . . . 5 . . . . 1 5 3 1 . 1 . . 1 1 1 . 3 . . . Energy Discharges 18 | . . . . . . 6 . . . . . 7 . . . . . 1 . . . . 3 1 . . Parts Rejected 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 19 | . 1 . . . . 6 . . . . . 4 . 1 2 . . . . 1 1 . 3 . . . Data Loss (major) 10 | . . 1 . . . 4 . . . . . 2 1 1 . . . . . . . . 1 . . . Misfires 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Alerts 6 | . . . . . . 1 . . . . . 1 1 . . . . . . . 1 1 1 . . . Misdirections 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1159 | . . . . . 230 62 10 . 125 . . 32 . . . . . 221 . 56 60 146 127 9 39 42 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 110 | . . . . . 21 . 10 . 15 . . 2 . . . . . . . 13 . . 39 . . 10 Melee 1049 | . . . . . 209 62 . . 110 . . 30 . . . . . 221 . 43 60 146 88 9 39 32 Knockbacks 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 414 | . . . . . . . . . . . . 260 . . . . . 22 . . . . 108 . . 24 Shots 23 | . . . . . . . . . . . . 15 . . . . . 1 . . . . 6 . . 1 Rammed 18 | 1 1 . 4 6 . 6 . . . . . . . . . . . . . . . . . . . . Targets Rammed 19 | 1 1 . 4 7 . 6 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 305 | 40 58 157 17 20 24 241 46 175 33 55 228 220 296 231 . 181 . 70 164 160 305 58 218 . . 140 Average Temperature 39 | 17 26 70 5 4 10 63 10 81 12 15 35 56 140 144 . 93 . 22 64 47 34 19 53 . . 37 Received Heat Transfer 4106 | . 24 57 279 576 270 719 12 . 18 114 . 331 24 . . . . 180 . 24 24 18 383 18 . 1035 Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Total Turns 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . 105 Longest Duration 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . 76 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . 1 6 . . . . . . . . . . . . . . . . 2 . . 4 Impact Corruptions 12 | . . . . . 6 5 . . . . . 1 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 812 | 175 225 275 . . . . . . 100 . . . 37 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Fac Gar Peak Influence 2301 | 15 128 169 315 294 1266 647 504 156 366 664 391 1297 796 . . . . 831 290 1138 2301 1304 1860 1059 772 1301 Initial 1202 | . 9 49 65 62 154 616 294 156 109 227 356 275 662 . . . . 18 290 203 797 1202 912 976 518 546 Average 576 | 6 78 125 187 117 673 464 351 156 231 396 366 939 727 . . . . 407 290 629 1856 1250 1596 994 622 835 Maximum Alert Level 5 | . . . 1 1 4 2 2 . 1 2 1 4 3 . . . . 3 1 4 5 4 5 3 3 4 Low Security (%) 23 | 100 100 100 54 76 6 2 5 100 29 . . . . . . . . 38 . . . . . . . . Level 1 23 | . . . 45 23 26 24 62 . 70 68 100 19 . . . . . 8 100 32 . . . . . . Level 2 23 | . . . . . 20 72 31 . . 31 . . 22 . . . . 38 . 31 . . . . 81 26 Level 3 13 | . . . . . 23 . . . . . . 31 77 . . . . 14 . 32 12 . 9 100 18 60 Level 4 9 | . . . . . 22 . . . . . . 49 . . . . . . . 2 4 100 29 . . 13 Level 5 6 | . . . . . . . . . . . . . . . . . . . . . 83 . 60 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . . . 1 3 . 5 3 . 9 . . . 3 . . . . 8 . 4 . 4 . 1 3 . Investigation 28 | . . . 1 2 . 5 2 . 6 . . . 2 . . . . 6 . 2 . 2 . . . . Extermination 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Reinforcement 10 | . . . . 1 . . . . 2 . . . 1 . . . . 2 . 1 . 1 . 1 1 . Assault 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Garrison 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Fac Gar Distress Signals 16 | . . . 4 4 . 4 1 . . . . . . . . . . 2 . 1 . . . . . . Communications Jammed 31 | . . . . . . 31 . . . . . . . . . . . . . . . . . . . . Distress Signals 31 | . . . . . . 31 . . . . . . . . . . . . . . . . . . . . Times Spotted 444 | . 5 5 30 40 27 46 10 . 16 63 1 31 9 2 6 . 5 28 . 20 15 3 33 4 10 35 Peak Tracking Total 26 | . 4 3 5 5 9 4 7 . 5 26 1 9 4 1 4 . 5 7 . 8 4 3 14 3 5 10 Tactical Retreats 53 | . 1 . 2 1 1 3 4 . 3 5 . 2 2 1 2 . . 6 . . 1 . 9 . 6 4 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Fac Gar Traps Triggered 26 | . 2 . 1 . 1 . 3 . . . . 11 . . . . . 1 . . 2 . 4 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 144 | . . . . . . 68 . . 53 . . . . . . . . 9 . . . . . . 14 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Reprogrammed 36 | . . . . . . 6 . . 10 . . . . . . . . 10 . . . 6 . . 4 . Reused 27 | . . . . . . . . . . . . 8 . . . . 5 2 . . . 1 7 . . 4 Traps Extracted 37 | . . . . . . 6 . . 10 6 . 7 . . . . 1 3 . . . . . . 4 . Installed 41 | . . . . . . . . . . 6 . 16 . . . . 6 1 . . . . 8 . . 4 Triggered 29 | . . . . . . . . . . . . 8 . . . . 5 2 . . . 1 9 . . 4 Most Traps Carried 16 | . . . . . . 6 6 6 16 16 16 16 7 7 7 7 7 4 4 4 8 8 8 . 4 4 Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Fac Gar Machines Disabled 17 | . . . . 1 7 . . . 3 . . . . . . . . . . . 5 . . . 1 . Max in Single Turn 2 | . . . . 1 1 . . . 2 . . . . . . . . . . . 1 . . . 1 . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Garrison Relay 15 | . . . . . 4 . . . . 1 . 2 . . . . . . . . 2 . 4 . . 2 Phase Generator 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 17 | . . . . . . . . . . 2 . 2 . . . . . . . . 2 . 8 . . 3 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Fac Gar Machines Accessed 89 | . 3 . 4 7 2 8 7 . 14 1 2 2 4 1 . 1 . 11 . 4 4 6 2 . 5 1 Terminals 67 | . 3 . 3 5 2 6 4 . 12 1 . 2 3 . . . . 8 . 3 4 5 2 . 3 1 Fabricators 6 | . . . . . . . 2 . . . . . 1 . . . . 3 . . . . . . . . Repair Stations 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . . 1 . 2 . 1 . . . . . . . . 1 . 1 . . 2 . Total Hacks 243 | . 9 . 13 18 5 32 11 . 34 4 4 5 12 1 . 5 . 34 . 7 10 20 4 . 11 4 Successful 129 | . 3 . 8 11 1 17 8 . 12 3 2 1 6 1 . 5 . 22 . 3 4 11 2 . 6 3 Failed 114 | . 6 . 5 7 4 15 3 . 22 1 2 4 6 . . . . 12 . 4 6 9 2 . 5 1 Catastrophic 21 | . . . 1 2 1 3 1 . 5 . . . 2 . . . . 2 . 1 1 . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 132 | . 9 . 6 12 . 21 3 . 20 3 . . 10 . . . . 19 . 4 5 10 2 . 5 3 Terminals 196 | . 9 . 9 15 5 26 8 . 30 4 . 5 8 . . . . 27 . 6 10 19 4 . 7 4 Fabricators 13 | . . . . . . . 2 . . . . . 4 . . . . 7 . . . . . . . . Repair Stations 8 | . . . . 2 . 4 . . . . 2 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . 1 . . 1 . 4 . 2 . . . . . . . . 1 . 1 . . 4 . Terminal Hacks 72 | . 3 . 3 6 1 8 4 . 6 3 . 1 2 1 . 5 . 8 . 1 3 9 2 . 3 3 Part Schematic 9 | . . . 1 . . . . . . . . . . . . 5 . 1 . . . 2 . . . . Robot Analysis 9 | . 2 . . 2 . . . . . . . . . . . . . 3 . . . 2 . . . . Prototype ID Bank 5 | . . . 1 1 . 1 . . 1 . . . . . . . . 1 . . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 5 | . . . . 1 . 2 1 . . . . . . . . . . . . . . 1 . . . . Unreport Threat 6 | . . . . . . 2 1 . 1 . . . 1 . . . . 1 . . . . . . . . Locate Traps 8 | . . . . . . 1 1 . 3 . . . . . . . . . . . . 2 . . 1 . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Investigation Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Garrison Registry 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . 1 Patrol Navigation 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 8 | . . . . . . . 2 . . . . . 1 . . . . 5 . . . . . . . . Network Status 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 5 | . . . . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . Scan Component 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Repair 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . 1 . . 1 . 1 . 1 . . . . . . . . 1 . 1 . . 2 . Unlock Access 7 | . . . . 1 . . 1 . 1 . 1 . . . . . . . . 1 . 1 . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 30 | . . . 1 2 . 5 1 . 5 . . . 3 . . . . 9 . 1 1 1 . . 1 . Terminals 27 | . . . 1 2 . 5 1 . 5 . . . 2 . . . . 7 . 1 1 1 . . 1 . Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 10 | . . . . . . . . . 3 . . . 2 . . . . 5 . . . . . . . . Botnet 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operators 8 | . . . 1 1 . 1 1 . 1 . . . . . . . . 1 . . . 1 . . 1 . Search 4 | . . . . . . 2 . . 1 . . . . . . . . . . 1 . . . . . . Override 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Recompile 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 3 . 3 6 2 6 5 . 14 1 2 1 3 . . . . 9 . 3 4 5 2 . 5 1 Full Trace Events 23 | . 1 . 1 2 1 3 1 . 5 . . 1 1 . . . . 3 . 1 1 2 . . . . Feedback Events 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 3 . . 1 . . . . . . . . . 5 . 1 . . . 2 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 36 | . . . . . . . . . . . . . . . . . . 36 . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Parts Repaired 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Time 89 | . . . . 51 . 38 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 63 | . . . . . 16 . . . 2 4 . 7 . . . . . . . . 9 . 17 . . 8 Machine Destruction 63 | . . . . . 16 . . . 2 4 . 7 . . . . . . . . 9 . 17 . . 8 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Fac Gar Total Allies 37 | . . . . . 2 . . . 2 . . 4 . . . 3 . 4 20 . 1 . . . . 1 Largest Group 20 | . . . . . 2 . . . 1 1 . 2 . . . 3 2 2 20 20 9 . . . . 1 Highest-Rated Group 804 | . . . . . 70 . . . 26 26 . 190 . . . 71 42 52 804 804 382 . . . . 148 Highest-Rated Ally 148 | . . . . . 39 . . . 26 26 . 95 . . . 29 28 26 50 50 51 . . . . 148 Total Orders 4 | . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . STAY 3 | . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 273 | . . . . . 25 . . . . . . 29 . . . . 3 . . 78 101 . . . . 37 Total Damage 8997 | . . . . . 463 . . . . . . 594 . . . . 32 . . 2335 4703 . . . . 870 Kills 69 | . . . . . 6 . . . . . . 7 . . . . . . . 23 28 . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Fac Gar Robot Analysis Total 9 | . 2 . . 2 . . . . . . . . . . . . . 3 . . . 2 . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Fac Gar Turns Passed 16497 | 153 257 188 1260 2159 1334 2960 580 76 632 236 172 906 244 98 147 405 239 650 110 208 600 191 881 88 328 1395 Spaces Moved 16329 | 75 133 86 420 700 446 968 1442 311 1350 480 394 1165 587 289 433 896 444 1483 239 425 1011 419 870 107 526 630 Core 279 | 4 . . . . . . . . . . . 2 . . . . . . . . . . 50 93 24 106 Treads 3373 | 71 133 86 420 700 446 968 . . . . . . . . . . . . . . . . 60 14 . 475 Legs 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 538 | . . . . . . . . . . . . . . . . . . . . . . . . . 502 36 Flight 12126 | . . . . . . . 1442 311 1350 480 394 1163 587 289 433 896 444 1483 239 425 1011 419 760 . . . Fastest Speed 23 | 50 160 160 160 240 245 237 23 23 23 23 23 23 30 30 29 32 32 25 26 26 26 26 24 50 40 40 Average Speed 68 | 154 160 160 216 241 245 241 23 23 25 24 24 35 31 30 30 32 32 27 26 26 26 26 46 64 41 140 Slowest Speed 247 | 160 160 160 240 245 245 247 26 23 26 29 96 104 35 30 32 32 32 32 100 26 26 26 165 160 150 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . 4 . 6 9 7 1 6 . . . . 4 . . 3 . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 6 25 27 44 52 82 73 43 89 48 56 13 52 13 59 63 84 55 38 86 12 67 12 86 3 18 58 Regions Visited 26 Branch Regions 5 Pre-discovered Areas 5 | . . 1 . . . . . . . . . . . 1 . 3 . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . . . . 1 . 1 . . . . . 1 . . 1 . 1 . . 1 . Unknown Exits Taken 10 | 1 1 1 1 . . 1 . . . . . . 1 1 1 1 . . . . . . . 1 . . Scrap Searched 7 | . . . . . . . . . . . . . . 1 . 4 2 . . . . . . . . . Spaces Dug 190 | . . . . . 8 12 47 . 33 13 5 9 . 1 2 . 4 27 . 3 2 5 10 3 6 . Terrain Destroyed 430 | . . . . . 9 12 70 . 78 13 5 55 . 1 27 . 4 44 . 15 2 5 63 3 6 18 Melee 155 | . . . . . 2 12 47 . 33 13 5 3 . 1 2 . 4 11 . 3 2 5 3 3 6 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 275 | . . . . . 7 . 23 . 45 . . 52 . . 25 . . 33 . 12 . . 60 . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Fac Gar Total 19869 | 94 157 104 585 962 583 1419 1609 314 1567 540 439 1598 626 298 438 1012 521 1652 284 508 1237 463 1179 117 615 948 Wait 1450 | . 5 . 22 83 16 143 54 . 106 24 30 193 23 3 . 104 56 98 32 67 136 9 98 . 46 102 Move 16229 | 74 132 85 420 699 445 967 1434 310 1338 463 380 1160 574 288 432 895 443 1475 238 425 1004 419 867 106 526 630 Hop 38 | . . . . . . . 4 . 6 6 7 1 6 . . . . 4 . . 3 . 1 . . . Pick Up 149 | 4 6 1 25 21 4 27 9 . 2 1 1 2 . 1 . 1 . 2 . 3 1 3 3 . . 32 Fast Attach 123 | 7 . . 5 7 2 11 6 2 1 . 5 4 10 2 1 3 2 8 7 1 4 1 14 2 4 14 Attach 94 | . . . 4 13 3 8 12 . 3 2 1 13 1 . . 1 . 2 . . 1 . 17 . 2 11 Detach 36 | . . . . 1 . . . . 1 2 . 9 1 . . . . 2 . . . 1 15 . 2 2 Swap 126 | . 1 . 1 8 13 20 4 . 10 7 . 6 . . 2 4 3 7 . 3 13 3 8 . . 13 Drop 183 | . 1 . 10 19 4 36 29 2 2 1 2 10 3 3 . 4 2 4 7 1 5 4 8 3 5 18 Fire 478 | 8 11 18 95 104 31 108 1 . 1 . . 15 8 . 1 . . 3 . 1 2 . 16 . . 55 Melee 445 | . . . . . 34 25 56 . 44 21 13 17 . 1 2 . 9 37 . 7 43 23 39 6 16 52 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | 1 1 . 3 7 . 6 . . . . . . . . . . . . . . . . . . . . Escape Stasis 213 | . . . . . 2 . . . . . . 146 . . . . . . . . 18 . 47 . . . Rewire 29 | . . . . . 29 . . . . . . . . . . . . . . . . . . . . . Trap 185 | . . . . . . 68 . . 53 6 . 16 . . . . 6 10 . . . . 8 . 14 4 Miscellaneous 73 | . . . . . . . . . . 7 . 6 . . . . . . . . 7 . 38 . . 15 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / [*Sto] / *Low / Gar) -7/Waste -7/Factory (discovered 3 exits: *Fac / [*Sto] / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory -5/Factory (discovered 3 exits: [*Fac] / [*Upp] / Gar) -5/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 411 | -10/Materials | Entered Mines 412 | -10/Mines | Learned location of Storage (-7) 445 | -10/Mines | Met a Derelict bent on vengeance 533 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 578 | -10/Mines | Discovered new exit (range 14) 599 | -10/Mines | Entered Materials 599 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1254 | -9/Materials | Discovered new exit (range 9) 1498 | -9/Materials | Build established: Scavenger-Mutant 1819 | -9/Materials | Discovered new exit (range 15) 1859 | -9/Materials | Entered another Materials area 1859 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1893 | -8/Materials | Identified exit to Garrison 2206 | -8/Materials | Lost 5 parts (1n3u1w) 2912 | -8/Materials | Discovered new exit (range 16) 3637 | -8/Materials | Repaired Cld. Ion Engine 4018 | -8/Materials | Entered Garrison 4039 | -8/Garrison | Build established: Mutant 4270 | -8/Garrison | Garrison Relay disabled 4322 | -8/Garrison | Triggered checkpoint 4337 | -8/Garrison | Triggered checkpoint 4478 | -8/Garrison | Discovered new exit (range 12) 4586 | -8/Garrison | Discovered new exit (range 57) 4586 | -8/Garrison | Discovered new exit (range 70) 4586 | -8/Garrison | Discovered new exit (range 14) 4608 | -8/Garrison | Triggered checkpoint 4632 | -8/Garrison | Garrison Relay disabled 4731 | -8/Garrison | Triggered checkpoint 4744 | -8/Garrison | Triggered checkpoint 4759 | -8/Garrison | Destroyed 9 combat bots 4886 | -8/Garrison | Triggered checkpoint 4974 | -8/Garrison | Garrison Relay disabled 5047 | -8/Garrison | Garrison Relay disabled 5137 | -8/Garrison | Build established: Scavenger-Mutant 5352 | -8/Garrison | Entered Materials 5560 | -8/Materials | Repaired Arm. Treads? 5665 | -8/Materials | Build established: Mutant 6752 | -8/Materials | Core integrity fell below 50% 7732 | -8/Materials | Discovered new exit (range 4) 8281 | -8/Materials | Discovered new exit (range 11) 8312 | -8/Materials | Entered Factory 8312 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8437 | -7/Factory | Discovered new exit (range 12) 8497 | -7/Factory | Found Prototype Launcher 8497 | -7/Factory | Identified Rocket Array 8533 | -7/Factory | Discovered new exit (range 5) 8542 | -7/Factory | Identified exit to Garrison 8610 | -7/Factory | Build established: Hacker-Sprinter 8878 | -7/Factory | Discovered new exit (range 14) 8892 | -7/Factory | Sucked down chute 8892 | -7/Factory | Entered Waste 8892 | -7/Waste | The area was eerily silent 8951 | -7/Waste | Discovered new exit (range 13) 8968 | -7/Waste | Entered Factory 9284 | -7/Factory | Build established: Trapper-Sprinter 9463 | -7/Factory | Hacking Suite fried by hacking feedback 9463 | -7/Factory | Hacking Suite fried by hacking feedback 9519 | -7/Factory | Discovered new exit (range 7) 9555 | -7/Factory | Discovered new exit (range 16) 9600 | -7/Factory | Identified exit to Garrison 9600 | -7/Factory | Entered Garrison 9600 | -7/Garrison | Accompanied by 1 ally 9617 | -7/Garrison | Discovered new exit (range 66) 9617 | -7/Garrison | Discovered new exit (range 45) 9617 | -7/Garrison | Discovered new exit (range 45) 9617 | -7/Garrison | Discovered new exit (range 63) 9647 | -7/Garrison | Garrison Relay disabled 9671 | -7/Garrison | Assembled breached garrison interior 9757 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9836 | -7/Garrison | Entered Factory 10008 | -7/Factory | Identified exit to Garrison 10008 | -7/Factory | Entered Garrison 10056 | -7/Garrison | Triggered checkpoint 10074 | -7/Garrison | Triggered checkpoint 10107 | -7/Garrison | Garrison Relay disabled 10155 | -7/Garrison | Lost 3 parts (3n) 10156 | -7/Garrison | Found embedded Infiltrators 10181 | -7/Garrison | Triggered checkpoint 10206 | -7/Garrison | Destroyed 10 combat bots 10255 | -7/Garrison | Destroyed 9 combat bots 10257 | -7/Garrison | Discovered new exit (range 11) 10316 | -7/Garrison | Triggered checkpoint 10383 | -7/Garrison | Core integrity fell below 50% 10474 | -7/Garrison | Garrison Relay disabled 10554 | -7/Garrison | Discovered new exit (range 11) 10604 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10711 | -7/Garrison | Rescued a captive Derelict 10712 | -7/Garrison | Rescued a captive Derelict 10852 | -7/Garrison | Triggered checkpoint 10869 | -7/Garrison | System corruption reached 10% 10904 | -7/Garrison | Triggered checkpoint 10911 | -7/Garrison | Discovered new exit (range 9) 10914 | -7/Garrison | Entered Factory 11152 | -7/Factory | Identified exit to Factory 11156 | -7/Factory | Discovered new exit (range 10) 11158 | -7/Factory | Entered Lower Caves 11164 | -7/Lower Caves | Met a Warlord Commander 11165 | -7/Lower Caves | Learned location of Warlord (-4) 11166 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11168 | -7/Lower Caves | Found Encrypted Comm Array 11254 | -7/Lower Caves | Core integrity fell below 20% 11255 | -7/Lower Caves | Discovered new exit (range 3) 11256 | -7/Lower Caves | Entered another Lower Caves area 11276 | -7/Lower Caves | Discovered exit to Factory (range 10) 11367 | -7/Lower Caves | Learned Factory trap positions 11401 | -7/Lower Caves | Discovered new exit (range 7) 11403 | -7/Lower Caves | Entered Zion 11426 | -7/Zion | System corruption cleaned by Quarantine Array 11440 | -7/Zion | Discovered new exit (range 13) 11454 | -7/Zion | Received a hallucinogenic algorithm 11523 | -7/Zion | Learned location of Armory (-4) 11528 | -7/Zion | Found Unknown Piercing Weapon 11529 | -7/Zion | Identified CR-A16's Pointy Stick 11595 | -7/Zion | Gained Derelict followers 11612 | -7/Zion | Learned location of Data Miner (-6) 11640 | -7/Zion | Visited the Megawrench Repair Shop 11640 | -7/Zion | Megawrench repaired 7 parts 11699 | -7/Zion | Learned Factory stockpile data 11808 | -7/Zion | Entered Proximity Caves 11808 | -6/Proximity Caves | Accompanied by 2 allies 11836 | -6/Proximity Caves | Learned Factory terminal intel 11853 | -6/Proximity Caves | Spotted B-75 Beast 11977 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 11977 | -6/Proximity Caves | Destroyed B-75 Beast 12002 | -6/Proximity Caves | Build established: Hacker-Sprinter 12043 | -6/Proximity Caves | Discovered exit to Factory (range 11) 12047 | -6/Proximity Caves | Entered Factory 12047 | -6/Factory | Evolved 2 slots: Utility x2 12048 | -6/Factory | Loaded intel: 102 trap records 12050 | -6/Factory | Loaded intel: 26 terminal locations 12154 | -6/Factory | Discovered new exit (range 12) 12349 | -6/Factory | Spotted B-75 Beast 12351 | -6/Factory | Destroyed B-75 Beast 12397 | -6/Factory | Search patrols dispatched 12448 | -6/Factory | Fabricated Imp. Utility Shielding (x2) 12697 | -6/Factory | Manually triggered Chute Trap 12697 | -6/Factory | Sucked down chute 12697 | -6/Factory | Entered Waste 12698 | -6/Waste | Joined by Warlord forces that had cleared the area 12760 | -6/Waste | Discovered new exit (range 16) 12807 | -6/Waste | Entered Factory 12807 | -6/Factory | Accompanied by 20 allies 13015 | -6/Factory | Identified exit to Garrison 13015 | -6/Factory | Entered Garrison 13015 | -6/Garrison | Accompanied by 9 allies 13063 | -6/Garrison | Triggered checkpoint 13087 | -6/Garrison | Triggered checkpoint 13101 | -6/Garrison | Triggered checkpoint 13181 | -6/Garrison | Discovered new exit (range 12) 13211 | -6/Garrison | Garrison Relay disabled 13213 | -6/Garrison | Triggered checkpoint 13232 | -6/Garrison | Discovered new exit (range 14) 13267 | -6/Garrison | Triggered checkpoint 13290 | -6/Garrison | Garrison Relay disabled 13291 | -6/Garrison | Triggered checkpoint 13314 | -6/Garrison | Build established: Scavenger-Sprinter 13473 | -6/Garrison | Triggered checkpoint 13477 | -6/Garrison | Discovered new exit (range 10) 13500 | -6/Garrison | Rescued a captive Derelict 13521 | -6/Garrison | Spotted B-75 Beast 13570 | -6/Garrison | Destroyed B-75 Beast 13577 | -6/Garrison | Identified exit to Factory 13615 | -6/Garrison | Entered Factory 13738 | -6/Factory | Garrison activated, responded to threat 13806 | -6/Factory | Identified exit to Garrison 13806 | -6/Factory | Entered Garrison 13848 | -6/Garrison | Triggered checkpoint 13899 | -6/Garrison | Garrison Relay disabled 13924 | -6/Garrison | Triggered checkpoint 13924 | -6/Garrison | Triggered checkpoint 13956 | -6/Garrison | Lost 3 parts (3n) 13957 | -6/Garrison | Destroyed 15 combat bots 13976 | -6/Garrison | Build established: Hacker-Sprinter 14010 | -6/Garrison | Triggered checkpoint 14028 | -6/Garrison | Garrison Relay disabled 14045 | -6/Garrison | Discovered new exit (range 15) 14148 | -6/Garrison | Triggered checkpoint 14148 | -6/Garrison | Core integrity fell below 50% 14157 | -6/Garrison | Discovered new exit (range 40) 14157 | -6/Garrison | Discovered new exit (range 70) 14157 | -6/Garrison | Discovered new exit (range 26) 14187 | -6/Garrison | Garrison Relay disabled 14290 | -6/Garrison | Spotted B-75 Beast 14294 | -6/Garrison | Destroyed B-75 Beast 14362 | -6/Garrison | Build established: Hacker-Mutant 14366 | -6/Garrison | Phase Generator disabled 14371 | -6/Garrison | Spotted Executioner 14371 | -6/Garrison | Spotted Executioner 14406 | -6/Garrison | Triggered checkpoint 14431 | -6/Garrison | Garrison Relay disabled 14687 | -6/Garrison | Entered Factory 14771 | -6/Factory | Discovered new exit (range 10) 14775 | -6/Factory | Entered another Factory area 14775 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14794 | -5/Factory | Discovered new exit (range 5) 15062 | -5/Factory | Discovered new exit (range 4) 15075 | -5/Factory | First assault squad dispatched 15103 | -5/Factory | Identified exit to Garrison 15103 | -5/Factory | Entered Garrison 15114 | -5/Garrison | Rewired B-90 Cyclops 15351 | -5/Garrison | Triggered checkpoint 15544 | -5/Garrison | Garrison Relay disabled 15617 | -5/Garrison | Triggered checkpoint 15698 | -5/Garrison | Build established: Scavenger-Mutant 15815 | -5/Garrison | Triggered checkpoint 15908 | -5/Garrison | Discovered new exit (range 12) 15917 | -5/Garrison | Learned Factory security intel 15917 | -5/Garrison | Discovered new exit (range 41) 15917 | -5/Garrison | Discovered new exit (range 66) 15917 | -5/Garrison | Discovered new exit (range 13) 15982 | -5/Garrison | Phase Generator disabled 16027 | -5/Garrison | Triggered checkpoint 16071 | -5/Garrison | Lost 3 parts (1u2w) 16115 | -5/Garrison | Garrison Relay disabled 16256 | -5/Garrison | Triggered checkpoint 16379 | -5/Garrison | Lost 13 parts (1p6n2u4w) 16404 | -5/Garrison | Core integrity fell below 50% 16468 | -5/Garrison | Triggered checkpoint 16491 | -5/Garrison | Core integrity fell below 20% 16498 | -5/Garrison | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 16427_ G-50 Soldier destroyed. 16428_ Y-64 Sentinel IFF system glitched. 16428_ Slug penetrates Reinforced Barrier. 16430_ Y-64 Sentinel suffers critical hit (Impale). 16434_ Y-64 Sentinel destroyed. 16436_ Acquired 154 matter. 16437_ Coolant Injector destroyed. 16438_ Acquired Unknown Leg. 16438_ Identified Carbon-fiber Leg. 16464_ Slug penetrates Reinforced Barrier. 16468_ H-66 Slayer misfires. 16471_ H-66 Slayer suffers critical hit (Impale). 16474_ Penetrated by Slug. 16474_ Slug penetrates Reinforced Barrier. 16479_ Penetrated by Slug. 16479_ Carbon-fiber Leg destroyed. 16483_ Targeting Computer fried. 16483_ H-66 Slayer destroyed. 16488_ Hacking Suite destroyed. 16496_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????# # " #?????????# #### # #?# | | ??????# ### " ##########?????????# #?### ### #?# | | ??????# #?### #????# #???????????# #?# # # ##?? | | ??????# #???# #????# #???????????# #?## = ## ##?? | | ??????####### ###### #???????##### ####! = ##### | | ####### ^ # #???????# !! | | ###### #### #???????# !% | | #????###??# #???????# |% * | | ####### #?????????# #???????# #"############### | | ?# #??# #?????????# #???????# # #?????????????? | | ?# #### #######???# #####???# # #?????????????? | | ?# # # #???# C #???# #?????????????? | | ?###### ##### #???# ### #???# # #?????????????? | | ??????# #???# #???# #?#%##### # #?????????????? | | ??????# #???# #???# #?#C C ##![ #?????????????? | | ??????# #???# #??## ### !##=*!# ##????????????? | | ??????# ##### #### [* % =# ##???????????? | | ??????# [ %%* #???????????? | | ??????# /[ i #???????????? | | ??????##T########## ## * !d #????????????? | | ???????###??????### ##^^ # #?????????????? | | ????????????????# " ^^ [#?????????????? | | ?????????######## " #?????????????? | | ?????????# # " ########??????? | | ?????????# ###### " [ ** #??????? | | ?????????# #????### ## @ =%### #### #??????? | | ????????########### ## # ####### ######## | | ????????# | | #???????# | | #???????# ##### ## ######## ####### | | #???????# #???# ## ## ######??????# #?????? | | #???????# ##### ### ## #???????????# #?????? | | ????????# # ### ### ###???????????# #?????? | | ????????# ##### #?# #?????????????# #?????? | | #######?# #???# ### #?# #?????????????# #?????? | | # #?# #???# #?#^^#?# #?????????????# #?????? | | ###"""### #########^^### #?????????????# ####### | | ^^^ # #?????????????# ## ## | | ^ #####?????????????# ### # | | ######### ############?????????????????# ## # | | ?# ## #????????# ##????????????????# ## # | | ?#"""""## #????????# #????????????????# #### ## | | ?######## #????????# #????????????????# #### ## | | ????????# #????????####????????????????# | | ????????# #####????????????????????????# ####### | | ????????# #!!!####?????????????????????# #?????? | | ????????# + #?????????????????????# #?????? | | ????????# #!!!## #?????????????????????# ####### | | ????????# ###### #?????????????????????# | | ######### #????# #?????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 34 Energy Capacity 500 Matter Stores 300 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 675 Resistance: TH 15 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 50 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Trap Extractor | -9/Materials | Hacked Seismic Detector | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Trap Extractor | -8/Materials | Scanalyzed Enh. Flamer | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Imp. Utility Shielding | -6/Factory | Hacked Triangulator | -6/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Utility Shielding | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeHugeMediator Manual? 0 Play Time 02:36:31 Cumulative 766.9 hours Start 2024.05.01 @ 23:06:24 End 2024.05.02 @ 04:26:17 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 726 Rogue 726 Adventurer 0 Explorer 0 Win Type - Total 39 Types 14/4/11/2/0/0/5/2/1 Lore% 95 Gallery% 95 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb5f39c5-9fbe-4d01-867b-7c35021d4b90