Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.23 @ 15:43:29 Player: Moebius Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (2467) 2467 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (492) 492 TOTAL SCORE: 6029 Bonus ------- Follower Combat Kills 192 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 30/100 System Corruption 0% Temperature Critical (695) Movement Core (100) Ox1 Location -8/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Hardened Light Armor Plating System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Melee Analysis Suite Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Signal Interpreter Reflective Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Hardened Light Armor Plating Improved Light Armor Plating System Shield Advanced Beam Rifle [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Improved Heat Sink Processor Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Ion Cannon Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power 2 | . . . 1 . . . 1 . Propulsion . | . . . . . . . . . Utility 1 | . . . 1 . . . . . Weapon 1 | . . . . . . . 1 . Parts Attached 63 | 6 8 . 6 . 2 . 21 20 Power 16 | 2 . . 2 . . . 8 4 Engine 10 | 2 . . 2 . . . 2 4 Core 6 | . . . . . . . 6 . Reactor . | . . . . . . . . . Propulsion 12 | 2 2 . . . 1 . 1 6 Treads 7 | . 2 . . . 1 . 1 3 Leg 3 | . . . . . . . . 3 Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | . 4 . 1 . 1 . 7 5 Device 6 | . . . 1 . 1 . 3 1 Storage . | . . . . . . . . . Processor 1 | . 1 . . . . . . . Hackware 1 | . . . . . . . . 1 Protection 10 | . 3 . . . . . 4 3 Artifact . | . . . . . . . . . Weapon 17 | 2 2 . 3 . . . 5 5 Energy Gun 10 | 2 1 . 2 . . . 1 4 Energy Cannon 4 | . . . . . . . 3 1 Ballistic Gun 2 | . . . 1 . . . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . 1 . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . . 3 Parts Lost 16 | . . . . . . . 1 15 Power 4 | . . . . . . . . 4 Propulsion 4 | . . . . . . . . 4 Utility 5 | . . . . . . . 1 4 Weapon 3 | . . . . . . . . 3 Highest Loss Streak 14 | . . . . . . . 1 14 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 98 | . 97 100 91 100 100 100 98 96 Engine 15 | . 14 14 17 22 22 22 6 20 Core 7 | . . . . . . . 19 6 Treads 18 | . 25 28 22 22 22 22 18 8 Leg 1 | . . . . . . . . 8 Device 10 | . . . 8 11 19 22 9 9 Processor 9 | . 2 14 11 11 11 11 9 8 Protection 8 | . 22 14 11 11 2 . 8 8 Energy Gun 14 | . 16 28 14 11 11 11 3 26 Energy Cannon 6 | . . . . . . . 21 . Ballistic Gun 3 | . . . 7 11 11 11 1 . Naked Turns . | . . . . . . . . . Heaviest Build 49 | 9 25 16 28 28 28 23 49 40 Greatest Support 46 | 20 46 46 46 46 46 46 46 43 Greatest Overweight (x) 1 | . 1 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 4 5 5 5 5 5 5 Average Carried 4 | 2 4 3 4 5 4 5 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 3 4 5 5 5 5 4 3 Class Distribution -------------------- 44% | Mutant 31% | Skirmisher 20% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 940 | 260 137 20 66 . . . 297 160 Remotely . | . . . . . . . . . Salvage Created 2764 | 38 177 41 . . . . 1237 1271 Parts 164 | 1 13 2 . . . . 73 75 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 52 | 1 4 1 . . . . 23 23 Guns 34 | 1 1 1 . . . . 8 23 Cannons 14 | . . . . . . . 14 . AOE 4 | . 3 . . . . . 1 . Classes Destroyed 9 | 1 2 . . . . . 5 1 Worker 4 | . . . . . . . 3 1 Builder 3 | . 1 . . . . . 1 1 Tunneler 1 | . . . . . . . 1 . Mechanic 1 | . . . . . . . 1 . Watcher 5 | . 1 . . . . . 3 1 Swarmer 4 | . . . . . . . 4 . Grunt 32 | 1 4 1 . . . . 13 13 Duelist 1 | . . . . . . . . 1 Sentry 15 | . . . . . . . 6 9 Best Kill Streak 8 | 1 2 1 . . . . 8 3 Combat Bots Only 4 | 1 2 1 . . . . 4 3 Max Kills in Single Turn 4 | 1 2 1 . . . . 4 2 Gunslinging 1 | . . . . . . . . 1 Exploded 1 | . 1 . . . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 325 | 2 7 12 9 . . . 77 218 Missed 64 | . 1 4 2 . . . 11 46 Damage Taken 3191 | 16 94 91 71 . . . 712 2207 Core 601 | 8 16 26 . . . . 44 507 Absorbed by Shields 78 | . . . . . . . 78 . Ignored by Resistances 1041 | 4 27 25 20 . . . 240 725 Regen/Repaired (Parts) 23 | . . . . . . . 23 . Core Remaining (%) 92 | 96 . 80 . . . 100 . . Volleys Fired 124 | 1 7 2 4 . . . 55 55 Largest 3 | 2 2 2 2 . . . 3 3 Hottest 183 | 90 73 90 90 . . . 180 183 Shots Fired 329 | 2 13 4 8 . . . 142 160 Gun 236 | 2 6 4 8 . . . 56 160 Cannon 86 | . . . . . . . 86 . Launcher 7 | . 7 . . . . . . . Special . | . . . . . . . . . Kinetic 26 | . . . 2 . . . 24 . Thermal 277 | 1 . 2 4 . . . 110 160 Explosive 7 | . 7 . . . . . . . Electromagnetic 19 | 1 6 2 2 . . . 8 . Robot Hit Streak 17 | 1 12 14 7 . . . 17 14 Robot Miss Streak 4 | . . 1 2 . . . 4 3 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . . . . . . . 2 6 Max Gunslinging Chain 1 | . . . . . . . 1 1 Shots Hit Robots 232 | 1 11 3 6 . . . 95 116 Core Hits 115 | 1 9 2 2 . . . 52 49 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | . . . . . . . 4 10 Burn 13 | . . . . . . . 3 10 Meltdown 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5297 | 15 452 56 77 . . . 2317 2380 Guns 3319 | 15 83 50 77 . . . 714 2380 Cannons 1244 | . . . . . . . 1244 . Explosions 728 | . 369 . . . . . 359 . Melee . | . . . . . . . . . Ramming 6 | . . 6 . . . . . . Kinetic 262 | . . . 16 . . . 246 . Thermal 3994 | . . 25 39 . . . 1550 2380 Explosive 728 | . 369 . . . . . 359 . Electromagnetic 307 | 15 83 25 22 . . . 162 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 62 | . . . . . . . 62 . Projectiles 28 | . . . . . . . 28 . Explosions 34 | . . . . . . . 34 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 115 | . 27 . . . . . 88 . Shots 3 | . 2 . . . . . 1 . Rammed 1 | . . 1 . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 724 | 30 121 39 78 . . . 555 724 Average Temperature 163 | 17 49 20 31 . . . 166 184 Received Heat Transfer 2106 | 12 51 48 27 . . . 393 1575 Effects 52 | . . . . . . . 23 29 Shutdowns 11 | . . . . . . . 8 3 Energy Bleed 6 | . . . . . . . . 6 Interference 12 | . . . . . . . 6 6 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 8 | . . . . . . . 3 5 Damage (major) 13 | . . . . . . . 6 7 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Parts Melted 10 | . . 1 . . . . 2 7 Heat Transferred 8055 | . . 74 111 . . . 2997 4873 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Peak Influence 290 | 20 244 148 234 77 . . 214 290 Initial 80 | . 11 80 . 77 . . . 76 Average 91 | 3 157 77 106 77 . . 77 127 Maximum Alert Level 1 | . 1 . 1 . . . 1 1 Low Security (%) 85 | 100 45 100 72 100 . 100 89 80 Level 1 14 | . 54 . 27 . . . 10 19 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . . . . . . 1 3 Investigation 1 | . . . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 1 | . . . . . . . . 1 Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 5 | . . . 1 . . . 3 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 85 | 1 6 4 8 . . . 31 35 Peak Tracking Total 11 | 1 2 2 7 . . . 4 11 Tactical Retreats 3 | . . . . . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 2 | . 1 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 8 | . 2 . . . . . 2 4 Max in Single Turn 1 | . 1 . . . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 20 | . 3 . . . 4 . 7 6 Terminals 11 | . 1 . . . . . 6 4 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . . . . 1 1 Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 103 | . 10 . . . 49 . 29 15 Successful 90 | . 8 . . . 49 . 23 10 Failed 13 | . 2 . . . . . 6 5 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . 3 . . . 1 . 1 . Terminals 38 | . 5 . . . . . 22 11 Fabricators . | . . . . . . . . . Repair Stations 13 | . 3 . . . . . 7 3 Recycling Units 3 | . 2 . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 77 | . 3 . . . 49 . 17 8 Record 68 | . 1 . . . 49 . 15 3 Robot Analysis 1 | . . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . . . . . . 1 Alert Level 2 | . . . . . . . 1 1 Zone Layout 4 | . 1 . . . . . 1 2 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . 3 . . . . . 6 1 Scan Component 4 | . 1 . . . . . 3 . Repair 4 | . 1 . . . . . 3 . Refit 2 | . 1 . . . . . . 1 Recycling Unit Hacks 3 | . 2 . . . . . . 1 Process 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 1 . . . . . 7 5 Full Trace Events 4 | . . . . . . . 3 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . . . 3 . Time 128 | . 32 . . . . . 96 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies 7 | . . 5 . . . . . 2 Largest Group 5 | . . 5 5 3 3 2 2 2 Highest-Rated Group 92 | . . 92 92 45 45 24 24 62 Highest-Rated Ally 31 | . . 31 31 21 21 16 16 31 Total Orders . | . . . . . . . . . Ally Attacks 58 | . . 8 26 . . . 6 18 Total Damage 789 | . . 105 319 . . . 72 293 Kills 12 | . . 1 10 . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 1 | . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 6118 | 92 389 583 170 60 1005 433 1904 1482 Spaces Moved 2954 | 102 226 356 85 38 626 269 648 604 Core 29 | 27 . . . . . . . 2 Treads 2529 | . 197 356 85 38 626 269 648 310 Legs 292 | . . . . . . . . 292 Wheels 104 | 75 29 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 160 160 160 100 Average Speed 171 | 72 149 160 160 160 160 160 200 190 Slowest Speed 250 | 80 160 160 160 160 160 160 245 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 7 29 71 12 16 94 76 54 78 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 127 | . 81 . . . . . 46 . Melee . | . . . . . . . . . Projectile 11 | . . . . . . . 11 . AOE 116 | . 81 . . . . . 35 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 3760 | 117 268 365 113 37 629 272 1140 819 Wait 504 | . 4 6 6 . . 4 376 108 Move 2946 | 101 225 355 84 37 625 268 647 604 Hop . | . . . . . . . . . Pick Up 72 | 9 12 1 8 . 1 . 23 18 Fast Attach . | . . . . . . . . . Attach 34 | 5 5 . 4 . . . 10 10 Detach 2 | . 2 . . . . . . . Swap 29 | 1 3 . 2 . 2 . 11 10 Drop 48 | . 10 . 5 . 1 . 18 14 Fire 124 | 1 7 2 4 . . . 55 55 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . 1 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 93 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 19) 311 | -10/Materials | Build established: Mutant 481 | -10/Materials | Identified exit to Mines 482 | -10/Materials | Entered Mines 487 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 545 | -10/Mines | Discovered new exit (range 5) 557 | -10/Mines | Identified exit to Materials 602 | -10/Mines | Discovered exit to Materials (range 10) 657 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 747 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1065 | -10/Mines | Entered Materials 1065 | -9/Materials | Accompanied by 5 allies 1065 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1075 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1210 | -9/Materials | Met 8R-AWN 1214 | -9/Materials | Discovered new exit (range 10) 1230 | -9/Materials | Identified exit to Mines 1235 | -9/Materials | Entered Mines 1235 | -9/Mines | Accompanied by 3 allies 1237 | -9/Mines | Followed 8R-AWN into the Mines 1288 | -9/Mines | Discovered new exit (range 5) 1293 | -9/Mines | Identified exit to Exiles 1295 | -9/Mines | Entered Exiles 1295 | -9/Exiles | Accompanied by 3 allies 1316 | -9/Exiles | Discovered new exit (range 15) 1334 | -9/Exiles | Welcomed by 8R-AWN 1359 | -9/Exiles | Met EX-HEX 1409 | -9/Exiles | Met EX-BIN 1443 | -9/Exiles | Aligned with FarCom system 1444 | -9/Exiles | Given EX-Vault access code 1526 | -9/Exiles | Opened EX-Vault 1542 | -9/Exiles | Found Prototype Device 1543 | -9/Exiles | Identified Skeleton Box 1582 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1631 | -9/Exiles | Met EX-DEC 1695 | -9/Exiles | Visited The Gauntlet 2047 | -9/Exiles | Discovered new exit (range 14) 2151 | -9/Exiles | Learned location of Zion (-7) 2242 | -9/Exiles | Learned about 8R-AWN's background 2298 | -9/Exiles | Identified exit to Mines 2300 | -9/Exiles | Left Exiles lab with Skeleton Box 2300 | -9/Exiles | Entered Mines 2300 | -8/Mines | Accompanied by 2 allies 2677 | -8/Mines | Discovered new exit (range 13) 2693 | -8/Mines | Identified exit to Materials 2733 | -8/Mines | Entered Materials 2733 | -8/Materials | Accompanied by 2 allies 2733 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2860 | -8/Materials | Repaired Shield Generator 2860 | -8/Materials | Repaired Hvy. Assault Rifle 2892 | -8/Materials | Repaired Imp. Ion Engine? 3552 | -8/Materials | Build established: Skirmisher 4482 | -8/Materials | Discovered new exit (range 10) 4635 | -8/Materials | Identified exit to Storage 4637 | -8/Materials | Entered Storage 4690 | -8/Storage | Build established: Scavenger-Skirmisher 5980 | -8/Storage | Build established: Skirmisher 5982 | -8/Storage | Met a pair of Derelict thieves 6106 | -8/Storage | Core integrity fell below 50% 6115 | -8/Storage | Core integrity fell below 20% 6119 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06109_ Overheating: Energy bleed (-3). To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 06110_ Overheating: System Shield damaged (-7). 06111_ Particle Charger destroyed. 06113_ Overheating: System Shield damaged (-1). 06115_ Overheating: Core damaged (-88). 06115_ Critical hit (Burn: +37). 06116_ Acquired Melee Analysis Suite. 06117_ Imp. Treads broken. 06117_ Overheating: Short circuit. 06118_ Overheating: Hrd. Light Armor Plating damaged (-102). 06118_ Overheating: System Shield damaged (-1). 06118_ Overheating: Broken Imp. Treads damaged (-13). 06118_ Acquired Lgt. Treads. 06118_ Broken Imp. Treads destroyed. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????#####??????????? | | ??????????????????????? ##???????### | | ?????????????????# """" ""#??????#! | | ?????????????????# """" Y"#??????# ! | | ????????????????## """" ""???????#!! | | ????????????????# """" #????????# | | ?????????????????# #????????### | | ?????????????????# #???????###T | | ?????????????????# #???????#### | | ???###################"################ | | ???# =% **% | | ???# " %=!= | | ???# w "%" ![[%= % | | ???# #####+###################+##+### | | ???#??i# *%!]#???????????# | | ???????#"" [= =####????????# | | ???????#""" gggg"""########## != | | ???????#""" g = R"## # | | ???????# i %"""## """" # | | ???????#""" @[##### """" ########### | | ???????#""" #??## """" ## | | ???????#""" #??# "!"" # "" | | ???????# #??## % ## "T === | | ???????###"T"# ##???# """" ## "" = = | | ?????????#"""###????# """" ## = = | | ?????????####???????# """" ## == | | ????????????????????# """ ## | | ??????????????####### % ## | | ??????????????# ####+#########+#### | | ??????????????# * | | ??????????????# !% | | ??????????????# | | ??????????????# ########### ##### # | | ??????????????## ## #########+##### # | | ???????????????# # # # # | | ???????######### # """ # """ # % | | ???????# # # """ # """ +% | | ???????# # # """ # """ # | | ???????# # # ! # ### | | ???????# # # """ # " #?? | | ???????# # # """ # "" #?? | | ???????# + + """ # #?? | | ???????# # # ##T#" "## #?? | | ???????# # # """ ####"G"####?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 32 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness It's Just You Librarian One Hack Too Far Part-time Mechanic Risk Taker The More The Merrier Tourist Uninvited Guest Challenges ------------ None Game ------ Seed PlatingDynamicBlade Manual? 0 Play Time 02:09:54 Cumulative 2.1 hours Start 2024.06.16 @ 19:36:41 End 2024.06.23 @ 15:43:29 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baa64eff-50ec-4888-bb78-d96abc88de6a