Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.21 @ 12:03:28 Player: 5H-4SQ Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (327) 327 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3727 Bonus ------- None Cogmind --------- Core Integrity 850/850 Matter 106/300 Energy 165/175 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Micro Nuclear Core > --- PROPULSION (5) --- Improved Titanium Leg Flight Unit Flight Unit > --- UTILITY (6) ------ Small Storage Unit Weight Redist. System Advanced Weight Redist. System > --- WEAPON (2) ------- Lightning Gun Enhanced Autogun > --- INVENTORY (8) ---- Improved Sensor Array Improved Signal Interpreter Core Analyzer Hardened Medium Armor Plating System Shield System Shield Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Advanced Weight Redist. System > --- WEAPON ----------- Lightning Gun Enhanced Autogun > --- INVENTORY -------- Improved Sensor Array Improved Signal Interpreter Core Analyzer Hardened Medium Armor Plating System Shield System Shield Missile Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 3 | . . . 2 . 1 . Utility 4 | . . . . 1 1 2 Weapon . | . . . . . . . Parts Attached 36 | 8 4 1 9 5 8 1 Power 5 | 1 . . 1 . 3 . Engine 4 | 1 . . 1 . 2 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 10 | 2 2 . 4 . 1 1 Treads 1 | . . . . . 1 . Leg 3 | 2 . . . . . 1 Wheel . | . . . . . . . Hover 2 | . 2 . . . . . Flight 4 | . . . 4 . . . Utility 10 | 2 1 . 1 4 2 . Device 7 | 1 1 . . 3 2 . Storage 2 | 1 . . . 1 . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 3 1 1 3 1 2 . Energy Gun 5 | 2 . . 2 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 1 . 1 . 1 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . Parts Lost 7 | . . . 1 4 2 . Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 3 | . . . 1 2 . . Weapon 2 | . . . . 1 1 . Highest Loss Streak 3 | . . . 1 3 1 . To Critical Strikes . | . . . . . . . Average Backups 4 | 2 4 5 4 4 6 7 Power . | . 1 1 . . . . Propulsion 1 | . 1 3 2 1 1 . Utility 1 | . . . 1 2 4 6 Weapon . | . 1 . . 1 1 1 Tool/Special . | . . . . . . . Unused Backups 10 | . 4 . 1 . . 5 Power 2 | . 1 . 1 . . . Propulsion 1 | . 1 . . . . . Utility 7 | . 2 . . . . 5 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 100 100 98 86 66 66 Engine 10 | . 14 14 11 9 5 6 Core 1 | . . . . . 6 6 Leg 1 | . 4 . . . . 6 Hover 9 | . 23 28 1 . . . Flight 19 | . . . 42 34 23 13 Device 18 | . 25 28 16 16 9 13 Storage 3 | . 2 . . 6 7 6 Processor 1 | . . . 4 2 . . Energy Gun 12 | . 14 7 12 17 5 6 Ballistic Gun 8 | . 14 14 7 . 6 6 Peak Build Rating 27 | 7 7 7 14 18 24 27 Average Rating 11 | 5 6 7 11 15 19 27 On Entrance 10 | . 7 7 7 14 12 23 Avg Prop Armor Cover (%) 3 | . . . 3 3 . . Naked Turns . | . . . . . . . Heaviest Build 25 | 13 14 12 15 20 25 . Greatest Support 26 | 20 20 12 16 26 26 . Greatest Overweight (x) 4 | 4 . . . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 8 8 8 Average Capacity 6 | 7 5 5 5 7 8 8 Most Carried 8 | 3 8 5 5 5 8 7 Average Carried 4 | 2 4 4 4 4 6 7 Final Capacity 8 | 8 5 5 5 8 8 8 Final Carried 8 | 3 5 5 5 4 8 7 Class Distribution -------------------- 86% | Mutant 13% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 633 | 277 15 69 64 47 161 . Remotely . | . . . . . . . Salvage Created 422 | 65 15 8 170 56 108 . Parts 28 | 7 2 5 5 5 4 . Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 10 | . . 3 3 4 . . Guns 3 | . . . 3 . . . AOE 7 | . . 3 . 4 . . Classes Destroyed 8 | 2 1 1 2 . 2 . Worker 1 | 1 . . . . . . Tunneler 3 | 3 . . . . . . Hauler 1 | . . . . . 1 . Recycler 1 | . . . . . 1 . Watcher 4 | . 1 . 2 1 . . Swarmer 7 | . . 3 . 4 . . Grunt 1 | . . . 1 . . . Sentry 2 | . . . 2 . . . Best Kill Streak 4 | 1 1 3 2 4 2 . Combat Bots Only 4 | . . 3 1 4 . . Max Kills in Single Turn 3 | 1 1 3 1 3 1 . Gunslinging . | . . . . . . . Exploded 3 | . . 3 . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 101 | . . 6 20 50 25 . Missed 53 | . . 1 12 23 17 . Hits 48 | . . 5 8 27 8 . Projectile 48 | . . 5 8 27 8 . Critical Strikes 3 | . . . 1 2 . . Damage Taken 668 | . . 41 117 455 55 . Core 117 | . . 24 13 80 . . Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 7 | . . . . 7 . . Core Remaining (%) 94 | 100 . 90 96 85 100 . Volleys Fired 62 | 16 6 2 14 9 15 . Largest 2 | 2 2 1 2 2 2 . Hottest 130 | 80 60 30 130 130 90 . Shots Fired 110 | 30 12 2 28 15 23 . Gun 105 | 30 12 . 28 12 23 . Cannon . | . . . . . . . Launcher 5 | . . 2 . 3 . . Special . | . . . . . . . Kinetic 41 | 14 6 . 6 . 15 . Thermal 57 | 14 6 . 22 12 3 . Explosive 5 | . . 2 . 3 . . Electromagnetic 7 | 2 . . . . 5 . Robot Hit Streak 6 | 5 6 2 5 4 4 . Robot Miss Streak 5 | 4 5 . 3 2 2 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 53 | 14 4 1 17 7 10 . Core Hits 28 | 6 2 4 7 6 3 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 1 1 . . Burn 2 | . . . 1 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 999 | 165 42 103 268 235 186 . Guns 755 | 165 42 . 268 94 186 . Cannons . | . . . . . . . Explosions 244 | . . 103 . 141 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 229 | 70 31 . 23 . 105 . Thermal 462 | 82 11 . 245 94 30 . Explosive 244 | . . 103 . 141 . . Electromagnetic 64 | 13 . . . . 51 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 82 | . . . . 82 . . Shots 2 | . . . . 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 208 | 40 . . 208 99 136 . Average Temperature 52 | 17 . . 88 34 48 . Received Heat Transfer 216 | . . . 42 162 12 . Effects 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 1224 | 200 25 . 629 296 74 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 176 | 5 35 104 119 176 114 40 Initial 70 | . . . 36 45 70 40 Average 37 | 1 4 44 39 91 70 40 Influence Increases 715 | 20 52 104 164 251 124 . Destroy 0b10 Robot/C 200 | . . 60 60 80 . . Destroy 0b10 Robot/NC 50 | 20 5 . 10 5 10 . Destroy Leader 50 | . 2 10 24 12 2 . Successful Hack 57 | . . . 9 27 21 . Disable Machine 45 | . . 30 . . 15 . Destroy Structure 28 | . . 4 1 22 1 . Partial Spotted 60 | . 15 . . 45 . . Lose Combat Pursuer 225 | . 30 . 60 60 75 . Influence Decreases 675 | 20 52 10 149 204 196 44 Entered New Map 252 | . . . 58 64 86 44 Time Decay 353 | 20 52 10 81 100 90 . Lost Part 70 | . . . 10 40 20 . Squads Dispatched 3 | . . . . 1 2 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . . 1 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 4 | . 1 . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 3 3 16 25 13 . Peak Tracking Total 13 | . 3 3 7 13 5 . Tactical Retreats 9 | . 1 . 3 3 2 . Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 3 | . . . 2 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 3 | . . 2 . . 1 . Max in Single Turn 2 | . . 2 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 11 | . . 1 3 4 3 . Terminals 8 | . . 1 3 1 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 30 | . . 2 12 8 8 . Successful 17 | . . 2 6 7 2 . Failed 13 | . . . 6 1 6 . Catastrophic 3 | . . . 2 . 1 . Database Lockouts . | . . . . . . . Manual 18 | . . . 9 2 7 . Terminals 24 | . . 2 12 2 8 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 1 | . . . . 1 . . Scanalyzers 3 | . . . . 3 . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . 2 3 . . . Record 2 | . . 2 . . . . Prototype ID Bank 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer 3 | . . . . 3 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Retrieve Study 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . . . 3 1 2 . Terminals 6 | . . . 3 1 2 . Assimilate 1 | . . . . . 1 . Botnet 5 | . . . 3 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . . . 3 3 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . 1 . . Parts Repaired 1 | . . . . 1 . . Time 18 | . . . . 18 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 628 | 21 347 45 168 47 . . Optics 118 | . . . 71 47 . . Sensors 5 | . . . . 5 . . Seismic 510 | 21 347 45 97 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 1164 | 187 347 45 187 217 180 1 Spaces Moved 1765 | 104 433 65 384 459 320 . Core 20 | 20 . . . . . . Treads 6 | . . . . . 6 . Legs 118 | 84 34 . . . . . Wheels . | . . . . . . . Hover 464 | . 399 65 . . . . Flight 1157 | . . . 384 459 314 . Fastest Speed 31 | 50 56 56 31 31 34 . Average Speed 46 | 124 61 56 31 33 36 . Slowest Speed 250 | 250 120 56 34 34 160 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 10 | . . . . 7 3 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 4 41 27 33 32 10 . Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 49 | . . 4 . 45 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 49 | . . 4 . 45 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 1984 | 130 505 71 419 497 361 1 Wait 70 | . 42 . . 22 6 . Move 1739 | 103 432 64 383 444 313 . Hop 10 | . . . . 7 3 . Pick Up 27 | 3 9 2 5 2 6 . Fast Attach 24 | 7 . . 6 2 9 . Attach 10 | . 2 . 2 3 2 1 Detach 3 | . 1 . . 1 1 . Swap 15 | 1 5 1 4 4 . . Drop 24 | . 8 2 5 3 6 . Fire 62 | 16 6 2 14 9 15 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 188 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 11) 535 | -10/Materials | Entered Mines 573 | -10/Mines | Discovered new exit (range 9) 580 | -10/Mines | Entered Materials 580 | -9/Materials | Evolved 2 slots: Propulsion x2 736 | -9/Materials | Discovered new exit (range 9) 767 | -9/Materials | Entered another Materials area 767 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 918 | -8/Materials | Discovered new exit (range 3) 954 | -8/Materials | Repaired Broken Flight Unit+? 984 | -8/Materials | Entered Factory 984 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1008 | -7/Factory | Lost 3 parts (1n1u1w) 1162 | -7/Factory | Discovered new exit (range 7) 1164 | -7/Factory | Entered another Factory area 1164 | -6/Factory | Evolved 2 slots: Utility x2 1165 | -6/Factory | Self-destructed Last Messages --------------- summon reinforcements. 01111_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 01111_ O-24 Administrator locks terminal. 01114_ Acquired Lightning Gun. 01125_ Destroyed Hover Unit. 01128_ Destroyed Lgt. Ion Engine. 01140_ Acquired Adv. Weight Redist. System. 01144_ Drone sends a signal. 01145_ Triggered Blade Trap. 01145_ Massive razor-sharp blades shoot up from within the floor. 01145_ Flight Unit+ severed. 01145_ Acquired Flight Unit+. 01149_ Connecting with Terminal... 01162_ EXIT=FOUND 01164_ Flight Unit+ destroyed. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????####+####????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# @ #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# ????????????????????? | | ????????????????????# ???????????????????? | | ????????????????????# """" "???????????????????? | | ????????????????????# """" ""??????????????????? | | ????????????????????# """" """?????????????????? | | ????????????????????# ? ??????????????????? | | ????????????????????# ???? ""??????????????????? | | ???????????????????? ?????""??????????????????? | | ???????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 24 Energy Capacity 330 Matter Stores 283 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 65% | -8/Materials | Broken Studied --------- Flight Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompanionMappingWyrmscale Manual? 0 Play Time 00:20:25 Cumulative 60.0 hours Start 2026.07.06 @ 21:42:08 End 2026.08.21 @ 12:03:28 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 35 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e626a2e-e8d6-48c9-8ad9-c04c4dcc9864