Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 16:33:06

Player: celerysam

Result: Destroyed by NF-HB8(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (26)      130
Value Destroyed (630)      630
Prototype IDs (11)         220
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1380

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     187/300
Energy                     271/300
System Corruption          0%
Temperature                Cool (9)
Movement                   Rolling (115) Ox1
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
     Compact Wheel
>            --- UTILITY (2) ------
       Large Storage Unit
       Large Battery
>            --- WEAPON (2) -------
             Battle Cannon
             Mining Laser
>            --- INVENTORY (15) ---
             Ion Engine
       Light Ion Engine
  Subdweller Power Source
       Light Nuclear Core
     Compact Wheel
     Compact Wheel
    Improved Heat Sink
             Seismic Detector
             Tower Shield
             Riot Gun
  Subdweller Laser
  Subdweller Machine Gun
             Grenade Launcher
  Subdweller Shrapnel Launcher

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
     Compact Wheel
  Subdweller Monowheel
>            --- UTILITY ----------
       Large Storage Unit
       Large Battery
>            --- WEAPON -----------
             Riot Gun
             Battle Cannon
>            --- INVENTORY --------
             Ion Engine
       Light Ion Engine
  Subdweller Power Source
       Light Nuclear Core
     Compact Wheel
     Compact Wheel
     Compact Wheel
    Improved Heat Sink
             Seismic Detector
  Subdweller Laser
  Subdweller Machine Gun
       Light Cannon
             Grenade Launcher
  Subdweller Shrapnel Launcher
             Mining Laser
[Rating: 14]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Compact Wheel
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Large Battery
  Storage                  Large Battery
Weapon                     Light Cannon
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Subdweller Shrapnel Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             25   | 6   7   12  
  Power                    2    | 1   .   1   
    Engine                 2    | 1   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               9    | 2   2   5   
    Treads                 .    | .   .   .   
    Leg                    2    | 2   .   .   
    Wheel                  7    | .   2   5   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 1   2   .   
    Device                 .    | .   .   .   
    Storage                3    | 1   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   11   | 2   3   6   
    Energy Gun             3    | 1   .   2   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | 1   1   1   
    Ballistic Cannon       3    | .   2   1   
    Launcher               1    | .   .   1   
    Special Weapon         1    | .   .   1   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 4    | .   .   4   
  Power                    .    | .   .   .   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      1    | .   .   1   
  To Critical Strikes      .    | .   .   .   
Average Backups            12   | 4   11  14  
  Power                    2    | 1   1   3   
  Propulsion               3    | 2   4   3   
  Utility                  1    | .   1   2   
  Weapon                   4    | .   3   5   
  Tool/Special             .    | .   .   .   
Unused Backups             14   | .   2   12  
  Power                    4    | .   .   4   
  Propulsion               3    | .   2   1   
  Utility                  4    | .   .   4   
  Weapon                   3    | .   .   3   
  Tool/Special             .    | .   .   .   
Average Slot Usage (%)     99   | .   99  99  
  Engine                   14   | .   14  14  
  Leg                      3    | .   9   .   
  Wheel                    24   | .   18  27  
  Storage                  27   | .   27  28  
  Energy Gun               4    | .   5   4   
  Ballistic Gun            7    | .   17  1   
  Ballistic Cannon         12   | .   5   17  
  Special Weapon           2    | .   .   4   
Peak Build Rating          14   | 6   8   14  
  Average Rating           9    | 4   7   11  
  On Entrance              4    | .   6   8   
Naked Turns                .    | .   .   .   
Heaviest Build             35   | 12  32  35  
  Greatest Support         36   | 20  32  36  
  Greatest Overweight (x)  1    | .   .   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         13   | 6   12  15  
  Most Carried             15   | 6   15  15  
  Average Carried          13   | 4   11  14  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 6   15  15  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           847  | 228 221 398 
  Remotely                 .    | .   .   .   
Salvage Created            692  | .   431 261 
  Parts                    49   | .   30  19  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      6    | .   .   6   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  19   | .   10  9   
  Guns                     8    | .   7   1   
  Cannons                  9    | .   2   7   
  AOE                      2    | .   1   1   
Classes Destroyed          7    | .   6   1   
  Worker                   1    | .   1   .   
  Tunneler                 2    | .   2   .   
  Hauler                   2    | .   2   .   
  Watcher                  2    | .   2   .   
  Swarmer                  6    | .   6   .   
  Grunt                    4    | .   4   .   
  Subdweller               9    | .   .   9   
Best Kill Streak           5    | .   5   2   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   3    | .   3   1   
  Gunslinging              1    | .   1   .   
  Exploded                 1    | .   1   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        88   | .    49   39   
  Missed                   32   | .    14   18   
  Hits                     56   | .    35   21   
    Projectile             56   | .    35   21   
    AOE                    5    | .    .    5    
Damage Taken               1093 | .    353  740  
  Core                     255  | .    57   198  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              99   | .    35   64   
  Largest                  2    | .    2    2    
  Hottest                  133  | .    60   133  
Shots Fired                165  | .    70   95   
  Gun                      72   | .    59   13   
  Cannon                   58   | .    11   47   
  Launcher                 5    | .    .    5    
  Special                  30   | .    .    30   
  Kinetic                  113  | .    61   52   
  Thermal                  39   | .    .    39   
  Explosive                .    | .    .    .    
  Electromagnetic          13   | .    9    4    
  Robot Hit Streak         9    | .    8    9    
  Robot Miss Streak        4    | .    3    4    
  Penetration Max          .    | .    .    .    
  Secondary Targets        4    | .    4    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           78   | .    41   37   
  Core Hits                42   | .    24   18   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 2    | .    2    .    
  Critical Strikes         4    | .    2    2    
    Destroy                2    | .    2    .    
    Blast                  2    | .    .    2    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1679 | .    665  1014 
  Guns                     539  | .    461  78   
  Cannons                  688  | .    118  570  
  Explosions               452  | .    86   366  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  1437 | .    501  936  
  Thermal                  86   | .    86   .    
  Explosive                .    | .    .    .    
  Electromagnetic          156  | .    78   78   
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 8    | .    2    6    
  Impact                   .    | .    .    .    
  Kinetic                  8    | .    2    6    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      33   | .    .    33   
  Shots                    1    | .    .    1    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        12   | .    12   .    
  Average Temperature      5    | .    5    .    
  Received Heat Transfer   177  | .    123  54   
Siege Activations          .    | .    .    .    
Martial Activations        .    | .    .    .    
Shielding Activations      .    | .    .    .    
Robots Disrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    1    .    
  Heat Transferred         150  | .    150  .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | .    1    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Peak Influence             131  | .   131 .   
  Initial                  .    | .   .   .   
  Average                  38   | .   42  .   
Influence Increases        302  | .   302 .   
  Destroy 0b10 Robot/C     200  | .   200 .   
  Destroy 0b10 Robot/NC    35   | .   35  .   
  Destroy Leader           48   | .   48  .   
  Disable Machine          15   | .   15  .   
  Destroy Structure        4    | .   4   .   
Influence Decreases        302  | .   278 24  
  Entered New Map          12   | .   .   12  
  Time Decay               290  | .   278 12  
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              31   | .   20  11  
  Peak Tracking Total      4    | .   4   2   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            3    | .   1   2   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          2    | .   1   1   
  Max in Single Turn       1    | .   1   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          3    | .   2   1   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                11   | .   5   6   
  Successful               6    | .   .   6   
  Failed                   5    | .   5   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   5    | .   5   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             6    | .   .   6   
  Record                   5    | .   .   5   
  Proto ID Catalog         1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Active Infowar (turns)     .    | .   .   .   
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2164 | 85   840  1239 
Spaces Moved               1657 | 65   655  937  
  Core                     16   | 16   .    .    
  Treads                   .    | .    .    .    
  Legs                     251  | 49   202  .    
  Wheels                   1390 | .    453  937  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   100  100  
  Average Speed            103  | 102  106  102  
  Slowest Speed            120  | 120  120  115  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Potential Cave-ins       .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       51   | 5    95   55   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             10   | .    .    10   
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          41   | .    4    37   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      41   | .    4    37   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1867 | 80   729  1058 
  Wait                     40   | 3    10   27   
  Move                     1655 | 64   654  937  
  Hop                      .    | .    .    .    
  Pick Up                  28   | 7    14   7    
  Fast Attach              11   | 5    4    2    
  Attach                   4    | 1    1    2    
  Detach                   .    | .    .    .    
  Swap                     13   | .    4    9    
  Drop                     17   | .    7    10   
  Fire                     99   | .    35   64   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub)
-10/Subcaves (discovered 1 exit: [*Scr])

 History 
---------
 Turn | Location      | Event
    6 | -11/Scrapyard | Discovered new exit (range 16)
   86 | -11/Scrapyard | Entered Materials
  129 | -10/Materials | Discovered new exit (range 12)
  267 | -10/Materials | Discovered new exit (range 3)
  310 | -10/Materials | Build established: Mutant
  399 | -10/Materials | Discovered new exit (range 6)
  624 | -10/Materials | Discovered new exit (range 3)
  914 | -10/Materials | Discovered new exit (range 13)
  926 | -10/Materials | Entered Subcaves
  927 | -10/Subcaves  | Approached by a straggling Scientist
 1000 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Beam Cannon
 1002 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Shrapnel Launcher
 1051 | -10/Subcaves  | Scientist uncovered a shortcut to Scraptown
 1094 | -10/Subcaves  | Core integrity fell below 50%
 1323 | -10/Subcaves  | Core integrity fell below 20%
 1598 | -10/Subcaves  | Disturbed a concealed Subdweller
 1825 | -10/Subcaves  | Visited 4L-MR0's lab
 1836 | -10/Subcaves  | Found Tower Shield
 2165 | -10/Subcaves  | Destroyed by NF-HB8(R) with Subdweller Beam Cannon

 Last Messages 
---------------
  that not just anyone can do what VL-GR5 can,
  but they didn't take that well and almost shot
  me then and there.
01830_ Testing Chamber breached.
01836_ Dropped Sub. Power Source.
01836_ Acquired Tower Shield.
01838_ Acquired Sub. Power Source.
01845_ 4L-MR0 mumbles: "I'm surprised some of
  them are even willing to come in here given
  their fear of my usual visitors."
01850_ Triggered Piercing Trap.
01850_ Spikes shoot up from the floor.
01850_ Critical hit (Impale). <x2>
01964_ TE-DDE(u) builds Twisted Machinery. <x2>
01977_ TE-DDE(u) tweaks Twisted Machinery.
02153_ Sub. Power Source shoots sparks and
  powers down.
02153_ 8F-Y19(R) knocked back.
02158_ NF-HB8(R) knocked back.
02165_ Com. Wheel destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ???????????????????????????####??????????????????  |
| ??????????????????????????##  ###????????????????  |
| ?????????###???####??#????#     ##???????????????  |
| ????###?## ##?##  ##  ????#      #???????????????  |
| ???## #?#   ###       ????##     #???????????????  |
| ???#  ###    ##      ??????#     #???????????????  |
| ???#             #????????##  ####???????????????  |
| ??##             #??????###   ####???????????????  |
| ??#              ###????#        #???????????????  |
| #?##               ######       ##???????????????  |
| ####  ##             ##;     % ##????????????????  |
| ##    ###                  R  ##?????????????????  |
| "      ###               @  R##??????????????????  |
|        #?##              ###"#???????????????????  |
|   # #  #??##  ""   """"""#?#  #??????????????????  |
| ########???#   "## "" ####?#  #??????????????????  |
| #??????????#   ### ""##????#  #??????????????????  |
| ???????????#  ##?#  "#?????#  #??????????????????  |
| ???????????# ##??#  "" ?????   ??????????????????  |
| ???????????###???##  #"  ???  #??????????????????  |
| ??????????????????#  #?    ?   ??????????????????  |
| ??????????????????#  #?? ?#    ??????????????????  |
| ???????????????????   ???????  ??????????????????  |
| ???????????????????   ???????????????????????????  |
| ???????????????????    ??????????????????????????  |
| ???????????????????    ??????????????????????????  |
| ???????????????????     ?????????????????????????  |
| ????????????????????   "?????????????????????????  |
| ????????????????????##"""????????????????????????  |
| ??????????????????????#??????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            400
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TripodVisualDrive
  Manual?         0
Play Time         00:25:09
  Cumulative      251.6 hours
  Start           2025.05.14 @ 13:10:03
  End             2025.05.16 @ 16:33:06
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          374
  Rogue           374
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0/0
Lore%             59
Gallery%          61
Achievement%      43
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 7353d4f2-a0a2-43a8-8ed4-9cb6fea1d4fe