Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.06 @ 01:15:30 Player: Milque Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (447) 447 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2152 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 39/300 Energy 265/265 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (5) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY (6) ---- Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Mining Laser > --- INVENTORY -------- Assault Rifle Assault Rifle Assault Rifle [Rating: 21] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Flight Unit Cesium-ion Thruster Utility Hardened Light Armor Plating Device Heat Sink Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 4 | . . 2 2 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 38 | 6 12 16 4 Power 7 | 1 1 4 1 Engine 4 | 1 1 1 1 Core 3 | . . 3 . Reactor . | . . . . Propulsion 11 | 2 5 4 . Treads . | . . . . Leg 7 | 2 3 2 . Wheel . | . . . . Hover . | . . . . Flight 4 | . 2 2 . Utility 7 | . 4 2 1 Device 1 | . . 1 . Storage 1 | . . 1 . Processor . | . . . . Hackware . | . . . . Protection 5 | . 4 . 1 Artifact . | . . . . Weapon 13 | 3 2 6 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 9 | 2 . 6 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 3 4 7 Power 5 | . 1 1 3 Propulsion 2 | . 1 . 1 Utility 2 | . . 1 1 Weapon 5 | . 1 2 2 Highest Loss Streak 7 | . 2 3 7 Average Slot Usage (%) 81 | . 85 85 47 Engine 6 | . 10 3 4 Core 13 | . . 24 7 Leg 19 | . 23 19 6 Flight 1 | . . 1 . Device 1 | . . 1 3 Storage 4 | . . 6 9 Protection 12 | . 23 6 2 Energy Gun 1 | . 4 . . Ballistic Gun 16 | . 14 18 11 Special Weapon 3 | . 6 1 . Naked Turns . | . . . . Heaviest Build 34 | 6 16 34 27 Greatest Support 34 | 20 20 34 34 Greatest Overweight (x) 6 | 1 1 2 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 4 4 6 6 Average Capacity 4 | 4 4 5 6 Most Carried 6 | 4 4 6 6 Average Carried 3 | 2 2 2 4 Final Capacity 6 | 4 4 6 6 Final Carried 6 | 2 3 6 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 670 | 263 111 296 . Remotely . | . . . . Salvage Created 566 | 30 112 296 128 Parts 48 | 3 14 25 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 18 | 1 5 10 2 Guns 18 | 1 5 10 2 Classes Destroyed 6 | 1 1 2 2 Worker 2 | . . 2 . Watcher 1 | . . . 1 Swarmer 10 | . 3 7 . Grunt 5 | 1 2 1 1 Duelist 1 | . . . 1 Sentry 2 | . . 2 . Best Kill Streak 4 | 1 4 4 3 Combat Bots Only 4 | 1 4 3 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2415 | 10 441 730 1234 Core 671 | . 21 99 551 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 91 75 . Volleys Fired 104 | 1 33 43 27 Largest 2 | 1 2 2 2 Hottest 120 | 20 120 43 62 Shots Fired 139 | 1 36 59 43 Gun 130 | 1 35 59 35 Cannon 8 | . . . 8 Launcher . | . . . . Special 1 | . 1 . . Kinetic 136 | 1 33 59 43 Thermal 3 | . 3 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 1 8 5 5 Robot Miss Streak 8 | . 2 5 8 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 65 | 1 20 23 21 Core Hits 32 | 1 8 15 8 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 988 | 15 271 340 362 Guns 904 | 15 271 340 278 Cannons 84 | . . . 84 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 988 | 15 271 340 362 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 410 | . 179 410 23 Average Temperature 179 | . 75 229 9 Received Heat Transfer 609 | 6 192 42 369 Effects 17 | . . 17 . Shutdowns 7 | . . 7 . Energy Bleed 3 | . . 3 . Interference 2 | . . 2 . Matter Decay 1 | . . 1 . Short Circuit 2 | . . 2 . Damage (minor) 1 | . . 1 . Damage (major) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 311 | 20 182 311 82 Initial 76 | . 13 76 67 Average 112 | 5 65 172 63 Maximum Alert Level 1 | . . 1 . Low Security (%) 85 | 100 100 69 100 Level 1 14 | . . 30 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | 1 12 14 5 Peak Tracking Total 5 | 1 5 5 5 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 3 | . 3 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Record 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 941 | 72 310 457 102 Spaces Moved 509 | 79 170 240 20 Core 74 | 72 . . 2 Treads . | . . . . Legs 416 | 7 162 229 18 Wheels . | . . . . Hover . | . . . . Flight 19 | . 8 11 . Fastest Speed 50 | 50 117 117 100 Average Speed 122 | 73 125 134 139 Slowest Speed 350 | 120 150 197 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 8 30 16 4 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 687 | 90 230 316 51 Wait . | . . . . Move 506 | 78 169 239 20 Hop . | . . . . Pick Up 28 | 5 11 12 . Fast Attach 9 | 2 2 5 . Attach 24 | 3 10 7 4 Detach . | . . . . Swap 5 | 1 . 4 . Drop 11 | . 5 6 . Fire 104 | 1 33 43 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 47 | -11/Scrapyard | Discovered new exit (range 8) 73 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 7) 265 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Power x2 670 | -9/Materials | Lost 3 parts (1p1u1w) 828 | -9/Materials | Discovered new exit (range 3) 840 | -9/Materials | Entered another Materials area 840 | -8/Materials | Evolved 2 slots: Power x2 890 | -8/Materials | Core integrity fell below 50% 900 | -8/Materials | Core integrity fell below 20% 940 | -8/Materials | Lost 7 parts (3p1n1u2w) 942 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Nuclear Core destroyed. T-07 Excavator is excavating. W-25 Informer destroyed. L-31 Rogue destroyed. T-07 Excavator is excavating. U-05 Engineer lays Concrete. T-07 Excavator is excavating. Assault Rifle destroyed. U-05 Engineer lays Concrete. T-07 Excavator is excavating. U-05 Engineer lays Concrete. T-07 Excavator is excavating. G-47 Trooper knocked back. U-05 Engineer lays Concrete. T-07 Excavator is excavating. U-05 Engineer lays Concrete. Destroyed Particle Gun. U-05 Engineer lays Concrete. T-07 Excavator is excavating. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????? ???? ????????????????????? | | ?????# ???? #???????????????????? | | ?????# ???? #???????????????????? | | ?????# #??? #???????????????????? | | ?????# #??? #???????????????????? | | ?????# #??? #???????????????????? | | ?????# #??? ####????????????????? | | ?????# #??# ?????????????????? | | ?????# #??# ??????????????????? | | ?????# #??# ???????????????????? | | ?????# #??# #???????????????????? | | ?????# #??# #???????????????????? | | ?????# #??# #???????????????????? | | ?????# ####%= #???????????????????? | | ?????# *%!%=# u #???????????? | | ?????# @=/ t#????????????? | | ?????# # #????????????? | | ??? g #### = #???????????????????? | | # # #??#=Y #???????????????????? | | #=???# #??# #???????????????????? | | ?????# #??# #???????????????????? | | ?????# #??# #???????????????????? | | ?????# #??# #???????????????????? | | ?????# #??# #???????????????????? | | ?????+ #??? #???????????????????? | | ?????# #??? #???????????????????? | | ?????# #??? #???????????????????? | | ?????# #??? +???????????????????? | | ?????#####??? #???????????????????? | | ????????????? #???????????????????? | | ????????????? ????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 32 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Storm Trooper Challenges ------------ None Game ------ Seed GyrokineticSegregatorRay Manual? 0 Play Time 00:18:50 Cumulative 0.7 hours Start 2021.06.06 @ 00:57:49 End 2021.06.06 @ 01:15:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3197d247-6917-4024-9cd3-c19c0c4b7769