Cogmind - Beta 9.3 *** ADVENTURER MODE // 2019.12.18 @ 22:19:41 // Winter2019/RPGLIKE Player: soymachine Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (104) 520 Value Destroyed (4268) 4268 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (313) 313 TOTAL SCORE: 10481 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 205 Friendly Fire -42 Cogmind --------- Core Integrity 0/1600 Matter 87/300 Energy 416/430 System Corruption 4% Temperature Cool (18) Movement Walking (120) Location -3/Armory Parts ------- > --- POWER (2) -------- Light Particle Reactor Quantum Reactor > --- PROPULSION (6) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Centrium Leg > --- UTILITY (10) ----- Advanced Visual Processing Unit Sensor Array Experimental Signal Interpreter Advanced Target Analyzer Improved Core Analyzer Weapon Cycler Experimental Transmission Jammer Corruption Screen Mini Drone Bay (3/3) > --- WEAPON (3) ------- Railgun Enhanced Force Lance > --- INVENTORY (3) ---- Enhanced Nova Cannon Heavy Gauss Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Centrium Leg > --- UTILITY ---------- Advanced Visual Processing Unit Sensor Array Experimental Signal Interpreter Advanced Target Analyzer Improved Core Analyzer Weapon Cycler Experimental Transmission Jammer Improved Medium Armor Plating Corruption Screen Mini Drone Bay > --- WEAPON ----------- Enhanced Quantum Rifle Railgun Enhanced Force Lance > --- INVENTORY -------- Enhanced Nova Cannon Heavy Gauss Cannon Micro-nuke Launcher [Rating: 126] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Railgun Energy Gun Wave Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Slots Evolved 17 | . 5 3 . 2 . . 4 2 1 Power 1 | . . . . . . . . . 1 Propulsion 5 | . 2 1 . . . . 1 1 . Utility 9 | . 2 2 . 1 . . 3 1 . Weapon 2 | . 1 . . 1 . . . . . Parts Attached 70 | . 5 5 5 13 3 3 11 8 17 Power 5 | . . . . 1 1 . 1 1 1 Engine 1 | . . . . 1 . . . . . Core 1 | . . . . . 1 . . . . Reactor 3 | . . . . . . . 1 1 1 Propulsion 12 | . 2 1 1 3 1 . . 1 3 Treads . | . . . . . . . . . . Leg 12 | . 2 1 1 3 1 . . 1 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | . 3 2 1 5 . 1 3 3 4 Device 9 | . 1 1 . 1 . . 2 1 3 Storage . | . . . . . . . . . . Processor 8 | . 1 1 1 2 . 1 . 1 1 Hackware . | . . . . . . . . . . Protection 5 | . 1 . . 2 . . 1 1 . Artifact . | . . . . . . . . . . Weapon 31 | . . 2 3 4 1 2 7 3 9 Energy Gun 5 | . . 1 . . 1 1 1 . 1 Energy Cannon 4 | . . . 1 3 . . . . . Ballistic Gun 3 | . . . . . . . 2 1 . Ballistic Cannon 8 | . . . . 1 . 1 2 1 3 Launcher 8 | . . 1 2 . . . 1 1 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 1 3 Parts Lost . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . Average Slot Usage (%) 94 | . 60 85 99 98 100 100 96 92 97 Engine 4 | . 11 8 8 7 1 . . . . Reactor 2 | . . . . . . . 3 5 7 Leg 28 | . 21 27 33 31 28 28 25 24 27 Device 16 | . 7 8 16 15 14 14 16 20 23 Processor 16 | . 7 15 16 15 21 21 18 15 19 Protection 6 | . 1 8 8 7 7 7 8 10 4 Energy Gun 6 | . 11 8 8 4 1 7 12 5 4 Energy Cannon 2 | . . . 1 5 12 6 . . . Ballistic Gun 1 | . . . . . . . 4 4 4 Ballistic Cannon 3 | . . . . 5 7 7 1 4 2 Launcher 1 | . . 6 6 2 . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 72 | 7 11 14 19 46 39 39 58 58 72 Greatest Support 120 | 10 30 40 47 67 70 70 70 90 120 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 3 | . . . 2 2 2 2 3 3 3 Average Capacity 1 | . . . 1 2 2 2 2 3 3 Most Carried 3 | . . . 2 2 2 2 3 3 3 Average Carried 1 | . . . 1 1 2 2 2 2 2 Final Capacity 3 | . . . 2 2 2 2 3 3 3 Final Carried 3 | . . . 2 2 2 2 3 3 3 Class Distribution -------------------- 42% | Scavenger-Skirmisher 19% | Gunner 13% | Scavenger-Gunner 6% | Skirmisher 6% | Scavenger-Mutant 6% | Scavenger-Assassin 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Gunner | -3/Armory Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Matter Collected 2003 | 200 40 93 96 498 91 97 207 338 343 Remotely . | . . . . . . . . . . Salvage Created 3277 | . 150 520 538 588 91 133 287 257 713 Parts 177 | . 8 24 43 25 4 7 15 13 38 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Combat Hostiles Destroyed 74 | . 3 13 20 8 1 2 4 6 17 Melee 4 | . . . . . . . . . 4 Guns 25 | . 3 2 4 5 . 2 2 2 5 Cannons 11 | . . . . 2 1 . 1 2 5 AOE 33 | . . 11 16 . . . 1 2 3 Classes Destroyed 12 | . 2 4 3 1 . . . . 2 Worker 8 | . . 2 5 . . . 1 . . Builder 3 | . . . 2 . . . 1 . . Recycler 5 | . . 1 1 2 . . . 1 . Mechanic 1 | . . . 1 . . . . . . Operator 2 | . . . 1 . . 1 . . . Watcher 11 | . 1 2 1 4 . . 1 1 1 Swarmer 8 | . . 4 4 . . . . . . Grunt 36 | . 3 6 14 5 . . 1 2 5 Duelist 7 | . . . . . . . . . 7 Protector 1 | . . . . . . . . . 1 Sentry 16 | . . 3 2 2 1 2 3 2 1 Programmer 6 | . . . . 1 . . . 2 3 Best Kill Streak 21 | . 2 7 21 4 1 1 2 4 5 Combat Bots Only 8 | . 2 5 8 3 1 1 1 4 5 Max Kills in Single Turn 4 | . 1 4 3 1 1 1 1 2 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 2 . . . 1 2 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Damage Taken 4596 | . 96 261 497 835 . 91 294 255 2267 Core 3672 | . 77 207 395 679 . 79 241 199 1795 Absorbed by Shields . | . . . . . . . . . . Redirected to Core 3224 | . 60 168 344 502 . 41 204 199 1706 Core Remaining (%) 75 | 100 100 92 71 50 52 63 74 . . Volleys Fired 172 | . 18 17 29 38 2 9 15 17 27 Largest 3 | . 1 2 2 3 3 3 3 3 3 Hottest 203 | . 40 75 81 192 186 195 203 177 190 Shots Fired 361 | . 18 27 52 68 6 27 44 41 78 Gun 217 | . 18 17 29 26 2 9 39 24 53 Cannon 100 | . . . . 42 4 18 3 14 19 Launcher 44 | . . 10 23 . . . 2 3 6 Special . | . . . . . . . . . . Kinetic 125 | . . . . 25 2 9 12 31 46 Thermal 67 | . . . . 8 2 9 15 7 26 Explosive 44 | . . 10 23 . . . 2 3 6 Electromagnetic 125 | . 18 17 29 35 2 9 15 . . Robot Hit Streak 58 | . 18 19 18 10 15 22 28 37 58 Robot Miss Streak 3 | . . 3 1 2 . 1 1 2 1 Penetration Max 1 | . . . . . . . 1 1 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 318 | . 18 19 40 51 6 20 46 37 81 Core Hits 229 | . 7 26 60 22 2 7 24 23 58 Critical Hits 9 | . . . . 1 1 . . 3 4 Critical Kills 3 | . . . . . . . . 1 2 Critical Parts Destroyed 4 | . . . . 1 1 . . 1 1 Melee Attacks 31 | . . . . . . . 10 . 21 Impact . | . . . . . . . . . . Slashing 10 | . . . . . . . 10 . . Piercing 21 | . . . . . . . . . 21 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13298 | . 311 929 2985 1315 153 401 1586 2183 3435 Guns 4249 | . 274 180 394 353 39 154 783 704 1368 Cannons 2335 | . . . . 843 114 247 71 502 558 Explosions 6079 | . 37 749 2591 119 . . 542 977 1064 Melee 610 | . . . . . . . 165 . 445 Ramming 25 | . . . . . . . 25 . . Kinetic 3196 | . . . . 415 58 113 336 1025 1249 Thermal 2041 | . 37 193 213 219 39 154 328 181 677 Explosive 5517 | . . 556 2378 . . . 542 977 1064 Electromagnetic 1909 | . 274 180 394 681 56 134 190 . . Impact . | . . . . . . . . . . Slashing 165 | . . . . . . . 165 . . Piercing 445 | . . . . . . . . . 445 Highest Corruption 9 | . . . . 1 . . 9 . 4 Average Corruption 3 | . . . . 1 . . 8 . 3 Corruption Purged . | . . . . . . . . . . Effects 20 | . . . . 3 . . 14 . 3 Message Errors 3 | . . . . 1 . . 2 . . Matter Fused 4 | . . . . . . . 4 . . Heat Flow Errors 2 | . . . . . . . 2 . . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 4 | . . . . 1 . . 2 . 1 Data Loss (major) 1 | . . . . . . . 1 . . Misfires 1 | . . . . . . . 1 . . Targeting Errors 4 | . . . . 1 . . 2 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 370 | . . . 149 56 19 . 49 68 29 Projectiles 92 | . . . . 56 19 . . . 17 Explosions 268 | . . . 149 . . . 39 68 12 Melee 10 | . . . . . . . 10 . . Knockbacks 12 | . . . . 4 . . . 2 6 Impact . | . . . . . . . . . . Kinetic 12 | . . . . 4 . . . 2 6 Secondary . | . . . . . . . . . . Self-Inflicted Damage 272 | . 22 82 127 41 . . . . . Shots 8 | . 1 2 4 1 . . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . Kicked 1 | . . . . . . . 1 . . Crushed . | . . . . . . . . . . Highest Temperature 195 | . 6 3 18 195 . . 104 . . Average Temperature 50 | . 6 3 6 61 . . 100 . . Received Heat Transfer 963 | . 54 72 90 363 . 36 90 21 237 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 6 | . 1 . 1 3 . 1 . . . Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . Heat Transferred 2976 | . 100 300 300 298 74 296 518 259 831 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . 1 2 2 1 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Peak Influence 813 | . 116 374 813 415 46 143 240 317 418 Average Influence 211 | . 63 245 489 214 7 61 140 196 244 Maximum Alert Level 3 | . . 1 3 2 . . 1 1 2 Low Security (%) 50 | . 100 34 24 34 100 100 70 68 27 Level 1 41 | . . 65 13 64 . . 29 31 64 Level 2 5 | . . . 31 1 . . . . 8 Level 3 3 | . . . 30 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 1 1 1 3 . . 1 1 2 Investigation 1 | . 1 . . . . . . . . Extermination 5 | . . . . 2 . . 1 1 1 Reinforcement 4 | . . 1 1 1 . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Distress Signals 5 | . . 2 2 1 . . . . . Communications Jammed 64 | . . . . . . . . . 64 Distress Signals 64 | . . . . . . . . . 64 Times Spotted 123 | . 7 17 26 17 1 3 9 11 32 Peak Tracking Total 10 | . 2 5 8 4 1 1 3 5 10 Tactical Retreats 5 | . . . . 2 . . 1 . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Traps Triggered 7 | . 1 . . 1 . . 4 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Machines Disabled 11 | . 1 4 4 . . 1 . . 1 Max in Single Turn 2 | . 1 2 1 . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Machines Accessed 3 | . . . 1 . . . 1 . 1 Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 8 | . . . 4 . . . 2 . 2 Successful 7 | . . . 4 . . . 2 . 1 Failed 1 | . . . . . . . . . 1 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators 2 | . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 6 | . . . 4 . . . 2 . . Garrison Access . | . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . 4 . . . 2 . . Insert Component 3 | . . . 2 . . . 1 . . Analyze 3 | . . . 2 . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . Parts Built 2 | . . . . . . . . . 2 Matter 278 | . . . . . . . . . 278 Time 139 | . . . . . . . . . 139 Total Part Build Rating 18 | . . . . . . . . . 18 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Total Allies 3 | . . . . . . . 3 . . Largest Group 3 | . . . . . . . 3 3 1 Highest-Rated Group 138 | . . . . . . . 138 138 46 Highest-Rated Ally 46 | . . . . . . . 46 46 46 Total Orders 6 | . . . . . . . . . 6 RETURN 6 | . . . . . . . . . 6 Ally Attacks 59 | . . . . . . . 18 30 11 Total Damage 969 | . . . . . . . 306 474 189 Kills 4 | . . . . . . . 2 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 6 | . . . . . . . . . 6 Drone Recoveries 6 | . . . . . . . . . 6 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Turns Passed 4953 | . 333 445 512 1217 247 261 645 375 918 Spaces Moved 2819 | 1 227 291 318 616 190 183 404 229 360 Core . | . . . . . . . . . . Treads . | . . . . . . . . . . Legs 2819 | 1 227 291 318 616 190 183 404 229 360 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 122 122 122 122 122 120 Average Speed 122 | 120 120 120 121 124 124 122 122 122 120 Slowest Speed 125 | 120 120 120 122 125 125 122 122 122 122 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . Exploration Rate (%) 21 | 2 49 34 46 25 8 5 16 8 23 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 14 | . . . . . . . 5 . 9 Terrain Destroyed 393 | . . 86 141 8 . 2 24 31 101 Melee 14 | . . . . . . . 5 . 9 Projectile 19 | . . . . 5 . 2 5 3 4 AOE 360 | . . 86 141 3 . . 14 28 88 Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Total 3988 | . 267 358 391 1006 197 205 515 295 754 Wait 744 | . 11 38 27 304 . . 48 10 306 Move 2810 | . 226 290 317 615 189 182 403 228 360 Hop . | . . . . . . . . . . Pick Up 17 | . . . 3 6 . . 5 1 2 Fast Attach 32 | . 5 5 1 2 2 1 4 6 6 Attach 8 | . . . 1 3 . . 3 . 1 Detach . | . . . . . . . . . . Swap 30 | . . . 3 8 1 2 4 2 10 Drop 34 | . . 1 2 10 3 2 5 3 8 Fire 172 | . 18 17 29 38 2 9 15 17 27 Melee 31 | . . . . . . . 10 . 21 Ram . | . . . . . . . . . . Kick 1 | . . . . . . . 1 . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 109 | . 7 7 8 20 . 9 17 28 13 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research (discovered 2 exits: *Arm / *Tes) -3/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 12 | -10/Materials | Upgraded with Propulsion slot (x2) 12 | -10/Materials | Upgraded with Utility slot (x2) 12 | -10/Materials | Upgraded with Weapon slot (x1) 148 | -10/Materials | Discovered new exit (range 8) 326 | -10/Materials | Discovered new exit (range 7) 334 | -10/Materials | Entered another Materials area 336 | -9/Materials | Reached level 2 336 | -9/Materials | Reached level 3 345 | -9/Materials | Upgraded with Propulsion slot (x1) 345 | -9/Materials | Upgraded with Utility slot (x1) 474 | -9/Materials | Reached level 4 539 | -9/Materials | Upgraded with Utility slot (x1) 736 | -9/Materials | Build established: Scavenger-Skirmisher 757 | -9/Materials | Discovered new exit (range 12) 778 | -9/Materials | Identified exit to Materials 779 | -9/Materials | Entered another Materials area 781 | -8/Materials | Reached level 5 781 | -8/Materials | Reached level 6 781 | -8/Materials | Reached level 7 1003 | -8/Materials | Reached level 8 1042 | -8/Materials | Destroyed 8 combat bots 1168 | -8/Materials | Crushed by falling debris 1261 | -8/Materials | Discovered new exit (range 18) 1289 | -8/Materials | Identified exit to Factory 1291 | -8/Materials | Entered Factory 1293 | -7/Factory | Reached level 9 1293 | -7/Factory | Reached level 10 1603 | -7/Factory | Core integrity fell below 50% 1849 | -7/Factory | Reached level 11 2184 | -7/Factory | Upgraded with Utility slot (x1) 2184 | -7/Factory | Upgraded with Weapon slot (x1) 2468 | -7/Factory | Discovered new exit (range 12) 2507 | -7/Factory | Identified exit to Factory 2508 | -7/Factory | Entered another Factory area 2510 | -6/Factory | Reached level 12 2706 | -6/Factory | Discovered new exit (range 12) 2718 | -6/Factory | Reached level 13 2727 | -6/Factory | Identified exit to Factory 2755 | -6/Factory | Build established: Gunner 2755 | -6/Factory | Entered another Factory area 2757 | -5/Factory | Reached level 14 2757 | -5/Factory | Reached level 15 2917 | -5/Factory | Core integrity fell below 50% 2954 | -5/Factory | Discovered new exit (range 11) 2971 | -5/Factory | Identified exit to Factory 3016 | -5/Factory | Entered another Factory area 3018 | -4/Factory | Reached level 16 3018 | -4/Factory | Reached level 17 3018 | -4/Factory | Reached level 18 3391 | -4/Factory | Upgraded with Utility slot (x2) 3391 | -4/Factory | Upgraded with Propulsion slot (x1) 3398 | -4/Factory | Upgraded with Utility slot (x1) 3496 | -4/Factory | Allied Derelicts emerged from ambush trap array 3576 | -4/Factory | Discovered new exit (range 21) 3584 | -4/Factory | Reached level 19 3653 | -4/Factory | Identified exit to Research 3661 | -4/Factory | Entered Research 3661 | -3/Research | Accompanied by 3 allies 3663 | -3/Research | Reached level 20 3663 | -3/Research | Reached level 21 3663 | -3/Research | Reached level 22 3687 | -3/Research | Found Enh. Force Lance 3758 | -3/Research | Build established: Skirmisher 3831 | -3/Research | Upgraded with Propulsion slot (x1) 3831 | -3/Research | Upgraded with Utility slot (x1) 3893 | -3/Research | Discovered new exit (range 21) 3918 | -3/Research | Discovered new exit (range 21) 3918 | -3/Research | Identified exit to Testing 3979 | -3/Research | Identified exit to Armory 4036 | -3/Research | Entered Armory 4036 | -3/Armory | Accompanied by 1 ally 4038 | -3/Armory | Reached level 23 4301 | -3/Armory | Build established: Scavenger-Gunner 4344 | -3/Armory | Reached level 24 4359 | -3/Armory | Upgraded with Power slot (x1) 4465 | -3/Armory | Fabricated Stasis Projector? 4566 | -3/Armory | Found Prototype Device 4566 | -3/Armory | Identified Exp. Transmission Jammer 4569 | -3/Armory | Found Prototype Processor 4569 | -3/Armory | Identified Exp. Signal Interpreter 4910 | -3/Armory | Core integrity fell below 50% 4936 | -3/Armory | Core integrity fell below 20% 4954 | -3/Armory | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 04912_ Slug penetrates Component Storage. 04915_ Penetrated by Slug. 04915_ Slug penetrates Wall. 04916_ Penetrated by Slug. 04916_ Slug penetrates Wall. 04916_ Penetrated by Slug. 04916_ Slug penetrates Wall. 04918_ Slug penetrates Component Storage. 04921_ Protomatter-55 decays. 04924_ Slug penetrates Component Storage. 04927_ Slug penetrates L-61 Swordsman. 04927_ Slug penetrates Wall. 04930_ Carbon-fiber Leg severed. 04938_ Penetrated by Slug. 04938_ Slug penetrates L-61 Swordsman. 04940_ Slug penetrates Wall. 04945_ System corrupted: Enh. Quantum Rifle rejected. 04950_ Penetrated by Slug. 04950_ Slug penetrates Wall. 04954_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ""?w?????????????????????????? | | ?????????????????? ""???????????????????????????? | | ?????????????????? ""???????????????????????????? | | ?????????????????? ""???????????????????????????? | | ?????????????????? ????????g??????????????????? | | ?????????????????? ??????glg??????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????+ #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #?#""""#????????????????????? | | ??????????????????# ### T#????????????????????? | | ??????????????????# o@ #????????????????????? | | ??????????????????# YY Y #????????????????????? | | ??????????????????# #;######????????????????????? | | ??????????????????#hlT"[ #???????????????????????? | | ??????????????????# h"""##???????????????????????? | | ??????????????????# Y##" #???????????????????????? | | ??????????????????# #= ##???????????????????????? | | ?????????????????##Y #l#########?????????????????? | | ?????????????????# ^ #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# +?????????????????? | | ?????????????????# " "" #?????????????????? | | ?????????????????# " " ##????????????#????? | | ?????????????##### " #??????????????????? | | ?????????????# #^ #??????????????????? | | ?????????????# " #??????????????????? | | ????????????## " #??????????????????? | | ????????????+ #?????????????"????? | | ????????????# ! #???????????"??????? | | ????????????# ###"#"####### +??????????????????? | | ????????????# ?# #??? #??????????????????? | | ????????????# ??#" ! #??? #?????############## | | ????????????# ??#"" #???? ??????" # | | ????????????#???#"" """#????? ?????R" """ ==! # | | ????????????????#"" !"""#????????# " " """ ==! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Energy Generation 43 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 36 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Corruption Prevention 20 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 40 Target Analysis 8 Core Analysis 8 Offensive Hacking 10 Item Schematics ----------------- Imp. Grenade Launcher | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Katana | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Stasis Projector | x2 | -3/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Levels Raised 23 | . . 3 4 3 2 2 4 3 2 XP Earned 39861 | 4000 430 5341 5912 3728 2727 3738 5520 5506 2959 XP Spent 35800 | . 3975 4345 750 9805 135 . 10250 6040 500 Upgrades 75 | . 17 10 2 26 1 . 8 10 1 Power Slot 1 | . . . . . . . . . 1 Propulsion Slot 5 | . 2 1 . . . . 1 1 . Utility Slot 9 | . 2 2 . 1 . . 3 1 . Weapon Slot 2 | . 1 . . 1 . . . . . Core Integrity 20 | . 11 . . . 1 . . 8 . Heat Dissipation 20 | . 1 1 . 18 . . . . . Inventory Capacity 3 | . . . 2 . . . 1 . . Sight Range 2 | . . . . . . . 2 . . Sensor Range 8 | . . 6 . 2 . . . . . Ranged Accuracy 5 | . . . . 4 . . 1 . . Protomatter Created 1382 | . 48 61 229 203 . 67 135 187 452 Integrity Restored 2375 | . 128 123 155 441 . 201 378 640 309 Core 2069 | . 77 123 152 441 . 201 378 505 192 Parts 306 | . 51 . 3 . . . . 135 117 Protomatter Decayed 470 | . 4 . . 56 . . . . 410 Game ------ Seed CatalystBombFirepult Manual? 0 Play Time 01:00:48 Cumulative 251.6 hours Start 2019.12.17 @ 23:17:35 End 2019.12.18 @ 22:19:41 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 200 Rogue 195 Adventurer 5 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0 Lore% 32 Gallery% 63 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73726058-db46-451a-8f88-44cda32864d5