Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.24 @ 03:24:45 Player: KURIIRI Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (172) 860 Value Destroyed (6337) 6337 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2305) 2305 TOTAL SCORE: 12602 Bonus ------- High Alert Combat Kills 493 Follower Combat Kills 212 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 185/300 Energy 24/100 System Corruption 12% Temperature Cool (54) Movement Rolling (130) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Hardened Heavy Armor Plating Hacking Suite > --- WEAPON (3) ------- Advanced Beam Rifle Flak Gun Flak Gun > --- INVENTORY (20) --- Nuclear Core Light Treads Light Treads Advanced Treads Cryofiber Web Machine Analyzer Machine Analyzer Improved Signal Interpreter Hardened Medium Armor Plating Flak Gun Advanced EMP Blaster Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Gatling Laser Power Sword > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Advanced Treads Cryofiber Web Improved Heat Sink Machine Analyzer Machine Analyzer Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Gatling Laser Flak Gun Flak Gun Flak Gun Advanced EMP Blaster Remote Datajack [Rating: 45] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -10 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Slots Evolved 4 | . . . 4 . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . . 3 . . . . . Weapon 1 | . . . 1 . . . . . Parts Attached 79 | 2 10 9 16 3 21 8 8 2 Power 5 | . . 1 1 . 3 . . . Engine 4 | . . 1 1 . 2 . . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 17 | 2 3 3 3 . 3 1 2 . Treads 4 | 2 . . . . . 1 1 . Leg . | . . . . . . . . . Wheel 13 | . 3 3 3 . 3 . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | . 3 1 5 . 4 3 4 2 Device 6 | . . . 2 . 2 1 1 . Storage 2 | . 2 . . . . . . . Processor 2 | . 1 . . . . . 1 . Hackware 6 | . . . 2 . 1 1 2 . Protection 6 | . . 1 1 . 1 1 . 2 Artifact . | . . . . . . . . . Weapon 35 | . 4 4 7 3 11 4 2 . Energy Gun 9 | . . 1 1 . 5 2 . . Energy Cannon 4 | . . 1 . 2 1 . . . Ballistic Gun 14 | . 3 2 5 . 1 2 1 . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . 1 . . . 2 . 1 . Special Weapon 2 | . . . . . 2 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 . . . Parts Lost 22 | . 3 1 1 . 8 2 1 6 Power 4 | . 1 . 1 . 1 . . 1 Propulsion 6 | . 1 . . . 3 1 1 . Utility 6 | . . . . . 2 1 . 3 Weapon 6 | . 1 1 . . 2 . . 2 Highest Loss Streak 6 | . 3 1 1 . 2 1 1 6 To Critical Strikes . | . . . . . . . . . Average Backups 15 | 5 9 13 15 18 16 15 16 17 Power 1 | 1 1 1 1 1 . 1 1 1 Propulsion 4 | 3 3 6 5 6 3 2 2 3 Utility 4 | . . 1 2 4 5 5 7 7 Weapon 5 | 1 3 4 5 6 5 6 5 4 Tool/Special . | . . . . . . . . . Unused Backups 20 | . . . 4 3 5 2 . 6 Power 1 | . . . . . . . . 1 Propulsion 3 | . . . 1 . 1 . . 1 Utility 9 | . . . . 1 2 2 . 4 Weapon 6 | . . . 2 2 2 . . . Tool/Special 1 | . . . 1 . . . . . Average Slot Usage (%) 91 | . 86 92 97 100 94 90 86 81 Engine 8 | . 9 6 8 9 8 9 9 8 Treads 5 | . 10 . . . . 15 10 . Wheel 12 | . 17 28 18 18 13 1 3 9 Device 6 | . . . 8 9 6 10 7 9 Storage 10 | . 14 14 9 9 9 9 9 9 Processor 2 | . 7 10 . . . . . . Hackware 10 | . . . 16 18 20 9 9 9 Protection 7 | . . 3 9 9 7 8 9 9 Energy Gun 10 | . . 1 3 2 8 25 18 24 Energy Cannon 2 | . . . 2 12 7 . . . Ballistic Gun 8 | . 26 18 20 2 1 . 5 1 Launcher 1 | . . 6 . . 2 . . . Slashing Weapon 2 | . . . . 9 4 1 . . Peak Build Rating 45 | 6 8 16 33 37 38 41 45 44 Average Rating 29 | 5 6 9 27 35 33 39 41 43 On Entrance 24 | 6 6 7 16 33 36 37 39 44 Avg Prop Armor Cover (%) 13 | . 14 . . . . 2 . . Naked Turns . | . . . . . . . . . Heaviest Build 82 | 12 50 59 69 73 76 82 82 80 Greatest Support 42 | 40 40 40 36 28 32 42 42 28 Greatest Overweight (x) 7 | . 2 2 2 2 5 7 3 2 Average Overweight (x) 1 | . 1 1 1 2 2 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 17 20 20 20 20 20 20 20 Most Carried 20 | 6 12 20 20 20 20 20 20 19 Average Carried 16 | 5 9 13 16 19 18 18 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 4 12 20 19 20 20 18 19 13 Class Distribution -------------------- 35% | Tank 30% | Mutant 20% | Hacker-Mutant 8% | Hacker-Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hacker-Tank | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Resources | -11 -10 -10 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Matter Collected 3149 | 226 644 279 553 22 560 381 335 149 Remotely . | . . . . . . . . . Salvage Created 6637 | 60 764 319 1095 22 1992 1488 575 322 Parts 341 | 2 59 16 54 . 87 58 35 30 Haulers Intercepted 8 | . 2 . 2 . 4 . . . Recyclers Shooed 5 | . 1 . 3 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Combat Hostiles Destroyed 128 | . 18 7 15 . 32 33 14 9 Melee 1 | . . . . . 1 . . . Guns 89 | . 13 4 13 . 7 33 12 7 Cannons 17 | . . 1 2 . 14 . . . AOE 19 | . 5 2 . . 8 . 2 2 Classes Destroyed 19 | 1 8 2 4 . 3 1 . . Worker 8 | . 2 . 3 . 2 . 1 . Builder 3 | . . . 1 . 2 . . . Tunneler 2 | . 1 . . . 1 . . . Hauler 8 | . 2 . 2 . 4 . . . Recycler 5 | 1 1 . 3 . . . . . Mechanic 1 | . 1 . . . . . . . Operator 4 | . 2 . . . 1 . 1 . Watcher 13 | . 3 . 2 . 5 . 3 . Swarmer 18 | . 6 . 3 . 2 . 5 2 Grunt 61 | . 12 . 8 . 17 18 4 2 Brawler 6 | . . . . . 2 3 1 . Duelist 4 | . . . 1 . 2 1 . . Sentry 20 | . . . 2 . 6 7 4 1 Specialist 2 | . . . . . 2 . . . Hunter 2 | . . . 1 . . 1 . . Programmer 7 | . . . . . . 3 . 4 Heavy 1 | . . . . . 1 . . . Artisan 1 | . . 1 . . . . . . Subdweller 7 | . . 7 . . . . . . Best Kill Streak 8 | 1 8 3 5 . 6 6 3 6 Combat Bots Only 6 | . 5 3 3 . 4 6 3 6 Max Kills in Single Turn 3 | 1 2 1 1 . 3 2 2 1 Gunslinging 1 | . . . . . . 1 1 . Exploded 2 | . 2 1 . . 2 . 1 1 Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Hostile Shots Fired 513 | . 82 11 76 . 87 88 47 122 Missed 148 | . 24 3 21 . 23 33 17 27 Hits 365 | . 58 8 55 . 64 55 30 95 Melee 1 | . . . . . 1 . . . Projectile 364 | . 58 8 55 . 63 55 30 95 Critical Strikes 6 | . . . . . . 1 . 5 Damage Taken 5132 | . 625 199 682 . 1027 820 555 1224 Core 768 | . 143 68 138 . 112 112 58 137 Absorbed by Shields 181 | . . . 40 . . . . 141 Regen/Repaired (Parts) 133 | . 83 . . . . . 50 . Core Remaining (%) 57 | 100 . 15 . . . . . . Volleys Fired 418 | 3 80 30 72 . 90 66 50 27 Largest 3 | 2 2 2 3 . 3 3 3 3 Hottest 240 | 40 40 110 140 . 240 240 221 221 Shots Fired 871 | 6 150 42 202 1 156 164 98 52 Gun 702 | 6 143 30 185 . 44 164 80 50 Cannon 115 | . . 2 17 1 95 . . . Launcher 35 | . 7 10 . . 10 . 6 2 Special 19 | . . . . . 7 . 12 . Kinetic 380 | 6 143 27 154 . 8 . 30 12 Thermal 341 | . . 5 48 . 36 164 50 38 Explosive 21 | . 7 10 . . 4 . . . Electromagnetic 110 | . . . . 1 101 . 6 2 Robot Hit Streak 25 | 3 9 7 25 . 21 19 14 6 Robot Miss Streak 16 | 1 5 1 6 . 2 4 13 16 Penetration Max . | . . . . . . . . . Secondary Targets 17 | . 3 . 3 . . 6 3 2 Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 Shots Hit Robots 565 | 4 85 22 122 2 112 120 68 30 Core Hits 332 | 2 49 10 46 1 69 80 48 27 Critical Kills 3 | . 1 1 1 . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . Critical Strikes 14 | . 1 1 5 . 4 1 2 . Burn 5 | . . . 2 . . 1 2 . Destroy 5 | . 1 1 3 . . . . . Corrupt 1 | . . . . . 1 . . . Sever 3 | . . . . . 3 . . . Melee Attacks 64 | . . . 2 22 19 19 2 . Impact . | . . . . . . . . . Slashing 64 | . . . 2 22 19 19 2 . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13950 | 29 1803 428 2253 214 3866 3002 1467 888 Guns 8820 | 29 1126 300 1968 . 637 2962 1182 616 Cannons 2168 | . . 25 285 . 1858 . . . Explosions 2312 | . 677 103 . . 975 . 285 272 Melee 650 | . . . . 214 396 40 . . Ramming . | . . . . . . . . . Kinetic 3608 | 29 1126 260 1566 . 129 . 370 128 Thermal 5948 | . . 65 687 . 793 2962 812 629 Explosive 1258 | . 677 103 . . 478 . . . Electromagnetic 2486 | . . . . . 2070 . 285 131 Impact . | . . . . . . . . . Slashing 650 | . . . . 214 396 40 . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . 3 4 5 5 5 12 Average Corruption 4 | . . . 3 3 4 5 5 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 171 | . . . 10 12 46 61 33 9 Message Errors 40 | . . . 2 4 13 11 6 4 Matter Fused 34 | . . . 1 1 8 15 9 . Heat Flow Errors 27 | . . . 1 3 10 7 5 1 Energy Discharges 20 | . . . 4 . 4 7 4 1 Parts Rejected 2 | . . . . . . 1 1 . Parts Fused 3 | . . . . . 1 2 . . Data Loss (minor) 22 | . . . 2 1 6 10 2 1 Data Loss (major) 10 | . . . . 2 1 5 2 . Misfires 3 | . . . . 1 . 2 . . Alerts 5 | . . . . . 2 . 3 . Weapon Failures 5 | . . . . . 1 1 1 2 Overload Shots . | . . . . . . . . . Overflow Damage 266 | . 17 . . 78 104 . 17 50 Projectiles 33 | . . . . . 33 . . . Explosions 89 | . 17 . . . 5 . 17 50 Melee 144 | . . . . 78 66 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 130 | . 23 . . . 28 . . 79 Shots 7 | . 2 . . . 2 . . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 465 | . 8 3 389 167 446 465 364 380 Average Temperature 118 | . 2 2 120 88 116 123 126 118 Received Heat Transfer 1393 | . 225 36 286 . 297 351 144 54 Effects 13 | . . . 2 . 3 7 1 . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 3 | . . . . . 1 1 1 . Interference 7 | . . . 2 . 2 3 . . Matter Decay 1 | . . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . Combat Hostiles 2 | . . . . . 2 . . . Parts Fried 12 | . . . . . 11 . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 23 | . . . . . 6 15 . 2 Heat Transferred 11290 | . . 87 1258 . 1325 6133 1714 773 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . 4 . . 1 Alert | -11 -10 -10 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Maximum Alert Level 4 | . 1 . 1 1 2 4 2 1 Low Security (%) 36 | 100 55 . 89 67 41 3 . 59 Level 1 30 | . 44 . 10 32 20 9 93 40 Level 2 20 | . . . . . 37 40 6 . Level 3 7 | . . . . . . 26 . . Level 4 5 | . . . . . . 19 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1413 | 5 319 . 260 391 696 1413 688 349 Initial 688 | . . . . 65 190 106 688 176 Average 373 | 2 142 . 103 234 339 745 286 211 Influence Increases 4942 | 5 636 . 628 326 1274 1367 473 233 Destroy 0b10 Robot/C 2540 | . 360 . 300 . 640 740 320 180 Destroy 0b10 Robot/NC 220 | 5 60 . 55 . 75 . 25 . Destroy Leader 462 | . 80 . 68 . 168 30 96 20 Allied During Kill 34 | . . . . . 4 24 6 . Successful Hack 130 | . 27 . 23 14 12 30 24 . Select Force Hacks 150 | . 60 . 90 . . . . . Disable Machine 120 | . 15 . 30 . 75 . . . Anti-Garrison Action 700 | . . . . 250 . 450 . . Destroy Structure 256 | . 19 . 17 62 45 93 2 18 Lose Combat Pursuer 330 | . 15 . 45 . 255 . . 15 Influence Decreases 4593 | 5 406 230 528 35 1501 118 1614 156 Entered New Map 1226 | . . 111 . 35 201 58 725 96 Time Decay 1882 | 5 376 119 368 . 580 . 434 . Lost Part 210 | . 30 . 10 . 80 20 10 60 Lost Ally 100 | . . . . . 40 40 20 . Purge Threat 1175 | . . . 150 . 600 . 425 . Squads Dispatched 16 | . 4 . 4 . 5 . 3 . Investigation 10 | . 2 . 4 . 2 . 2 . Extermination . | . . . . . . . . . Reinforcement 5 | . 2 . . . 2 . 1 . Assault 1 | . . . . . 1 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Distress Signals 14 | . 5 . 2 . 4 . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 188 | . 31 7 22 . 55 33 23 17 Peak Tracking Total 8 | . 5 3 5 . 3 5 3 8 Tactical Retreats 15 | . 1 . 2 . 11 . . 1 Traps | -11 -10 -10 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Traps Triggered 10 | . . . 1 1 1 4 1 2 Indirectly 1 | . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Machines Disabled 11 | . 1 . 2 . 5 3 . . Max in Single Turn 1 | . 1 . 1 . 1 1 . . Garrison Relay 3 | . . . . . . 3 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Machines Accessed 50 | . 8 1 12 3 13 4 9 . Terminals 36 | . 5 . 7 3 10 4 7 . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . Recycling Units 4 | . 2 . 2 . . . . . Scanalyzers 4 | . . . 2 . 2 . . . Garrison Access 3 | . . . 1 . 1 . 1 . Total Hacks 169 | . 26 1 56 7 46 8 25 . Successful 106 | . 17 1 39 1 30 3 15 . Failed 62 | . 9 . 17 6 15 5 10 . Catastrophic 7 | . . . 1 2 3 1 . . Database Lockouts 1 | . . . . . 1 . . . Manual 95 | . 19 . 29 . 26 1 20 . Terminals 131 | . 18 . 43 7 34 8 21 . Fabricators . | . . . . . . . . . Repair Stations 8 | . 5 . . . . . 3 . Recycling Units 5 | . 3 . 2 . . . . . Scanalyzers 21 | . . . 10 . 11 . . . Garrison Access 3 | . . . 1 . 1 . 1 . Terminal Hacks 39 | . 4 1 18 1 10 3 2 . Robot Analysis 8 | . 3 . 4 . 1 . . . Prototype ID Bank 3 | . . . 3 . . . . . Open Door 1 | . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 2 | . . . 1 . . 1 . . Terminal Index 1 | . . . 1 . . . . . Garrison Index 1 | . . . 1 . . . . . Alert Level 2 | . . . 1 . . . 1 . Unreport Threat 6 | . . . 1 . 4 . 1 . Locate Traps 6 | . 1 . 2 . 3 . . . Zone Layout 5 | . . . 3 . 2 . . . Patrol Navigation 1 | . . . . . . 1 . . Security Stations 1 | . . . . 1 . . . . Proto ID Catalog 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . 3 . . . . . 2 . Scan Component 3 | . 2 . . . . . 1 . Repair 2 | . 1 . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 18 | . . . 9 . 9 . . . Insert Component 4 | . . . . . 4 . . . Analyze 4 | . . . . . 4 . . . Retrieve Study 10 | . . . 9 . 1 . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . Unlock Access 3 | . . . 1 . 1 . 1 . Unauthorized Hacks 41 | . 10 . 11 . 10 . 10 . Terminals 35 | . 8 . 8 . 10 . 9 . Assimilate 2 | . . . . . 2 . . . Botnet 9 | . 2 . 2 . 2 . 3 . Operators 4 | . 1 . 1 . 1 . 1 . Skim 20 | . 5 . 5 . 5 . 5 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Patch 1 | . . . . . . . 1 . Recycling Units 4 | . 2 . 2 . . . . . Tunnel 4 | . 2 . 2 . . . . . Scanalyzers 1 | . . . 1 . . . . . Extract 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 37 | . 6 . 6 3 11 3 8 . Full Trace Events 3 | . 1 . . 1 1 . . . Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . 3 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 10 | . . . 9 . 1 . . . Parts Repaired 2 | . 1 . . . . . 1 . Time 87 | . 26 . . . . . 61 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Used RIF Installer 2 | . . . . 1 . 1 . . Program Shield 1 | . . . . . . 1 . . Robots Hacked 11 | . . . . . 4 . 7 . Non-combat 6 | . . . . . 3 . 3 . Combat 5 | . . . . . 1 . 4 . Robot Hacks Applied 14 | . . . . . 5 . 9 . parse_system 1 | . . . . . . . 1 . deconstruct_machine 1 | . . . . . . . 1 . ignore_repairs 1 | . . . . . . . 1 . drop_inventory 1 | . . . . . 1 . . . purge_threat 2 | . . . . . . . 2 . locate_traps 1 | . . . . . 1 . . . emergency_deploy 1 | . . . . . 1 . . . link_fov 1 | . . . . . 1 . . . amplify_resonance 1 | . . . . . 1 . . . formatsys_low 1 | . . . . . . . 1 . formatsys_high 3 | . . . . . . . 3 . Relay Couplers Released 15 | . . . . . . 15 . . Machine Destruction 11 | . . . . . . 11 . . Programmers 4 | . . . . . . 4 . . Attached 4 | . . . . . 1 1 2 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . 2 . 2 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Total Allies 9 | . . . . 2 1 2 4 . Largest Group 3 | . . . . 2 2 2 3 . Highest-Rated Group 62 | . . . . 36 36 62 48 . Highest-Rated Ally 31 | . . . . 21 21 31 16 . Total Orders 6 | . . . . . . 5 1 . STAY 4 | . . . . . . 3 1 . FOLLOW 2 | . . . . . . 2 . . Ally Attacks 40 | . . . . . 6 19 15 . Total Damage 589 | . . . . . 128 293 168 . Kills 7 | . . . . . . 4 3 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total 8 | . 3 . 4 . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Turns Passed 9647 | 29 1001 1423 974 912 1787 2211 1065 245 Spaces Moved 5128 | 14 560 849 575 718 972 888 454 98 Core . | . . . . . . . . . Treads 1108 | 7 118 . . . . 768 215 . Legs 7 | 7 . . . . . . . . Wheels 4013 | . 442 849 575 718 972 120 239 98 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 105 | 120 105 105 105 115 105 110 130 130 Average Speed 137 | 140 122 110 113 115 126 205 169 130 Slowest Speed 480 | 160 160 130 120 115 155 480 265 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 60 | 3 96 46 56 96 87 86 52 21 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 11 | . 3 . 4 . 1 . 3 . Known Exits Taken 4 | . 1 . 1 . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . Scrap Searched 4 | . . 4 . . . . . . Spaces Dug 18 | . . . 2 7 4 3 2 . Terrain Destroyed 145 | . 22 38 13 7 52 3 2 8 Melee 18 | . . . 2 7 4 3 2 . Projectile 14 | . . . 11 . 3 . . . AOE 113 | . 22 38 . . 45 . . 8 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Total 6807 | 20 721 1293 737 773 1353 1084 658 168 Wait 912 | . 53 390 46 2 197 61 128 35 Move 5122 | 13 559 848 575 716 972 887 454 98 Hop . | . . . . . . . . . Pick Up 58 | . 10 8 8 6 16 6 4 . Fast Attach 34 | . 5 4 8 . 9 5 3 . Attach 29 | 2 2 2 3 . 8 4 3 5 Detach 8 | . . 3 . . 3 . 2 . Swap 73 | . 9 6 8 4 17 16 11 2 Drop 61 | 2 3 2 15 6 22 10 1 . Fire 418 | 3 80 30 72 . 90 66 50 27 Melee 64 | . . . 2 22 19 19 2 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . 4 . 1 Rewire 23 | . . . . 17 . 6 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 15) 641 | -10/Materials | Core integrity fell below 50% 716 | -10/Materials | Lost 3 parts (1p1n1w) 766 | -10/Materials | Discovered new exit (range 11) 841 | -10/Materials | Learned Recycling recycling unit intel 875 | -10/Materials | Discovered new exit (range 12) 915 | -10/Materials | Learned 4 Recycling zone layouts 940 | -10/Materials | Identified exit to Subcaves 977 | -10/Materials | Learned Recycling recycling unit intel 992 | -10/Materials | Repaired Assault Rifle 1031 | -10/Materials | Entered Subcaves 1058 | -10/Subcaves | Disturbed a concealed Subdweller 1648 | -10/Subcaves | Visited 4L-MR0's lab 1951 | -10/Subcaves | Learned 4 Materials zone layouts 2109 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2112 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2406 | -10/Subcaves | Core integrity fell below 20% 2442 | -10/Subcaves | Discovered new exit (range 10) 2454 | -10/Subcaves | Entered Materials 2454 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2455 | -8/Materials | Identified exit to Factory 2752 | -8/Materials | Build established: Scavenger-Tank 3016 | -8/Materials | Discovered exit to Factory (range 9) 3099 | -8/Materials | Learned Storage security intel 3139 | -8/Materials | Learned location of 2 exits from Factory 3167 | -8/Materials | Learned location of 1 exit from Extension 3187 | -8/Materials | Learned location of 1 exit from Storage 3196 | -8/Materials | Learned location of 3 exits from Factory 3201 | -8/Materials | Learned location of Extension (-6) 3216 | -8/Materials | Build established: Hacker-Tank 3218 | -8/Materials | Learned 2 Lower Caves zone layouts 3428 | -8/Materials | Identified exit to Garrison 3428 | -8/Materials | Entered Garrison 3428 | -8/Garrison | Discovered recently destroyed garrison 3729 | -8/Garrison | Build established: Hacker-Mutant 3831 | -8/Garrison | Installed Relay Interface Framework 3871 | -8/Garrison | Discovered new exit (range 10) 3993 | -8/Garrison | Discovered new exit (range 15) 4192 | -8/Garrison | Learned Materials security intel 4295 | -8/Garrison | Discovered new exit (range 11) 4340 | -8/Garrison | Entered Materials 4340 | -8/Materials | Accompanied by 2 allies 5140 | -8/Materials | First assault squad dispatched 5364 | -8/Materials | Discovered exit to Factory (range 16) 5580 | -8/Materials | Learned Storage terminal intel 5635 | -8/Materials | Learned location of Lower Caves (-6) 5681 | -8/Materials | Learned location of 3 exits from Factory 5716 | -8/Materials | Learned Factory stockpile data 5753 | -8/Materials | Learned 4 Factory zone layouts 5757 | -8/Materials | Learned location of 1 exit from Recycling 5772 | -8/Materials | Learned Storage terminal intel 5887 | -8/Materials | Central database locked down 5965 | -8/Materials | Build established: Tank 6126 | -8/Materials | Identified exit to Garrison 6127 | -8/Materials | Entered Garrison 6127 | -8/Garrison | Accompanied by 1 ally 6159 | -8/Garrison | Triggered checkpoint 6195 | -8/Garrison | Discovered new exit (range 5) 6204 | -8/Garrison | Core integrity fell below 50% 6373 | -8/Garrison | Triggered checkpoint 6388 | -8/Garrison | P-60 Hacker assimilated allied Technician 3a 6555 | -8/Garrison | Triggered checkpoint 6697 | -8/Garrison | Discovered exit to Factory (range 14) 6882 | -8/Garrison | Triggered checkpoint 7091 | -8/Garrison | Triggered checkpoint 7370 | -8/Garrison | Discovered exit to Factory (range 14) 7621 | -8/Garrison | Triggered checkpoint 7799 | -8/Garrison | Garrison Relay disabled 7850 | -8/Garrison | Discovered exit to Factory (range 11) 7851 | -8/Garrison | Triggered checkpoint 7915 | -8/Garrison | Garrison Relay disabled 7995 | -8/Garrison | Expanded RIF knowledge: Program Shield 8189 | -8/Garrison | Triggered checkpoint 8234 | -8/Garrison | Garrison Relay disabled 8338 | -8/Garrison | Entered Materials 8680 | -8/Materials | Discovered exit to Factory (range 11) 8740 | -8/Materials | Watched by a mysterious "MATRIX" hacker. 8952 | -8/Materials | Learned 4 Recycling zone layouts 8960 | -8/Materials | Repaired Corrupted Arm. Huge Wheel 9008 | -8/Materials | Learned Factory stockpile data 9091 | -8/Materials | Learned location of Storage (-7) 9154 | -8/Materials | Learned Factory terminal intel 9402 | -8/Materials | Identified exit to Garrison 9403 | -8/Materials | Entered Garrison 9460 | -8/Garrison | Triggered checkpoint 9533 | -8/Garrison | Triggered checkpoint 9615 | -8/Garrison | Core integrity fell below 20% 9624 | -8/Garrison | System corruption reached 10% 9648 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 09631_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 09632_ Imp. Heat Sink destroyed. 09632_ S-10 Pest IFF system glitched. 09632_ S-10 Pest destroyed. 09634_ Hrd. Medium Armor Plating destroyed. 09634_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 09636_ P-60 Hacker destroyed. 09636_ Switching to secondary target: P-60 Hacker. 09638_ P-60 Hacker resets S-10 Pest, system corruption cleaned. 09639_ S-10 Pest misfires. 09639_ S-10 Pest destroyed. 09639_ Switching to secondary target: G-47 Trooper. 09643_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 09645_ OWDLO|UJQCHY5W2NR0GRIBHSGQP2OFK Map ----- +----------------------------------------------------+ | ??????# #?????????" "??????????????????????????? | | ??????# #?????????# #??????????????????????????? | | #### #?????????# #??????????????????????????? | | ########### ###########????????????????? | | #### #????????????????? | | ??????# #????????????????? | | ??????############## ######## #????????????????? | | ???????????????????# #??? ??# #????????????????? | | ???????????????????# #??? ??# #????????????????? | | ???????????????????# #??? ??# #????????????????? | | ???????????????????# #?## ??# #????????????????? | | ???????????????????# #? ??# #??####??????????? | | ???????????????????# #?# #??# #? #???#??????? | | ???????????????????# #?# #?## ## ## ##?????? | | ???????????????????# =###"###[= #?????? | | ???????????????????#[ = = ! #?????? | | ???????????????????# ! = #?????? | | ???????????????????########## ## ## #?????? | | ??????????????????????????### ## ## #?????? | | ??????????????????????????# "?????? | | ??????????????????????????# "?????? | | ??????????????????????????# "?????? | | ??????????????????????????# "?????? | | ??????????????????????####### ## ## #?????? | | ??????????????????###%#| ### ## #??? ??????? | | ??????????????????# !!!|!@ [p%= * ?????? | | ??????????????????# [=%!|^= p[ %[ ?????? | | ??????????????????# # ;%[### = #?????? | | ??????????????????#??###%!#?## ## ## ##?????? | | ???????????????????????#=##??? #???? #??????????? | | ???????????????????????# ????? #????????????????? | | ???????????????????????#s????? #????????????????? | | ??????????????????????? ????? #????????????????? | | ??????????????????????? #????? #????????????????? | | ???????????????????????g?????? #????????????????? | | ??????????????????????? ?????? #????????????????? | | ?????????????????????? ??????? #????????????????? | | ??????????????????????##???????##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 45 Targeting Accuracy 5 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 11 Relay Coupler Types 1 Relay Coupler Value 39 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Extracted Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 17% | -10/Materials Arm. Huge Wheel | 82% | -8/Materials | Corrupted Studied --------- Com. Wheel | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Wheel | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Pulse Rifle | -8/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Versatile Challenges ------------ None Game ------ Seed ProjectionEncryptedBuckler Manual? 0 Play Time 01:18:30 Cumulative 356.3 hours Start 2026.03.23 @ 23:21:21 End 2026.03.24 @ 03:24:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 247 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 60 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6c684d2-4132-405e-825c-e937f72210e6