Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.16 @ 20:52:20 Player: ChromeKnight Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (79) 395 Value Destroyed (4276) 4276 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3090) 3090 TOTAL SCORE: 12181 Bonus ------- High Alert Combat Kills 268 Follower Combat Kills 227 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -5 Cogmind --------- Core Integrity 0/700 Matter 59/300 Energy 290/290 System Corruption 15% Temperature Cool (121) Movement Core (700) Ox13 Location -7/Garrison Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Large Storage Unit Relay Coupler [NC] (30) Relay Coupler [Swarmer] (32) Relay Coupler [Grunt] (4) > --- WEAPON (3) ------- Remote Datajack > --- INVENTORY (14) --- Improved Cooling System Relay Coupler [Grunt] (28) Relay Coupler [Grunt] (31) Relay Coupler [Sentry] (18) Relay Coupler [Hunter] (17) Relay Coupler [Behemoth] (10) Relay Coupler [Behemoth] (9) Supersonic Drone Bay (1/1) Sensor Drone Bay (19/20) PSU Rigger Chronowheel Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Flak Gun Advanced Assault Cannon Remote Datajack > --- INVENTORY -------- Improved Cooling System Improved Weapon Shielding Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Supersonic Drone Bay Sensor Drone Bay PSU Rigger Chronowheel [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . . . . 4 . . . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . Utility 4 | . . . . . 4 . . . . . . . Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 105 | 6 7 2 1 . 14 7 7 8 . 15 28 10 Power 13 | 1 2 . . . 1 1 . 1 . 2 4 1 Engine 9 | 1 2 . . . 1 1 . 1 . . 2 1 Core 4 | . . . . . . . . . . 2 2 . Reactor . | . . . . . . . . . . . . . Propulsion 27 | 2 2 . . . 2 2 3 2 . 4 9 1 Treads . | . . . . . . . . . . . . . Leg 23 | 2 2 . . . 2 2 3 2 . 4 6 . Wheel . | . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 3 1 Flight . | . . . . . . . . . . . . . Utility 37 | 1 1 2 1 . 6 3 4 2 . 5 6 6 Device 12 | . 1 2 . . 2 2 1 1 . . 3 . Storage 4 | 1 . . 1 . 1 . . . . 1 . . Processor 1 | . . . . . . . 1 . . . . . Hackware 13 | . . . . . 1 . 2 . . 4 . 6 Protection 7 | . . . . . 2 1 . 1 . . 3 . Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 2 . . . 5 1 . 3 . 4 9 2 Energy Gun 6 | 1 2 . . . 2 . . . . . 1 . Energy Cannon 1 | . . . . . . . . . . . 1 . Ballistic Gun 13 | 1 . . . . 3 1 . 3 . 3 2 . Ballistic Cannon 3 | . . . . . . . . . . . 3 . Launcher . | . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . . . 1 2 2 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 . . . . . 1 . Parts Lost 40 | . 1 . . . . 2 . 4 . 4 16 13 Power 4 | . 1 . . . . . . . . 1 1 1 Propulsion 11 | . . . . . . . . 1 . . 6 4 Utility 13 | . . . . . . 2 . 2 . 1 2 6 Weapon 12 | . . . . . . . . 1 . 2 7 2 Highest Loss Streak 6 | . 1 . . . . 2 . 1 . 4 6 4 Average Slot Usage (%) 88 | . 90 100 100 100 86 88 99 98 76 92 81 77 Engine 6 | . 12 14 14 14 9 9 9 9 7 . 2 5 Core 1 | . . . . . . . . . . 6 4 . Leg 16 | . 28 28 28 28 18 18 18 17 7 17 11 14 Device 4 | . 5 14 14 14 10 4 8 8 . . . . Storage 15 | . 14 14 14 14 11 18 18 18 15 16 15 15 Processor 2 | . . . . . . . 6 9 7 7 . . Hackware 14 | . . . . . 4 9 16 18 15 20 22 19 Protection 4 | . . . . . 14 12 3 . 7 . 4 3 Energy Gun 5 | . 19 28 28 28 14 . . . . . . . Ballistic Gun 10 | . 8 . . . 3 18 18 18 15 16 10 . Ballistic Cannon 1 | . . . . . . . . . . . 3 7 Special Weapon 1 | . . . . . . . . . . 4 . 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 53 | 9 16 29 28 28 42 42 43 40 40 40 53 52 Greatest Support 45 | 20 26 26 26 26 28 28 30 30 15 35 45 45 Greatest Overweight (x) 15 | 2 . 1 1 1 1 1 1 2 2 2 15 4 Average Overweight (x) 1 | . . . . 1 1 1 1 1 2 1 2 1 Largest Inventory Capacity 14 | 6 6 6 10 10 14 14 14 14 14 14 14 14 Average Capacity 12 | 5 6 6 7 10 10 14 14 14 14 14 14 14 Most Carried 14 | 1 6 6 9 9 11 14 14 14 14 14 14 14 Average Carried 12 | . 5 5 6 9 9 13 13 13 14 13 13 13 Final Capacity 14 | 6 6 6 10 10 14 14 14 14 14 14 14 14 Final Carried 14 | 1 6 6 9 9 9 14 14 14 14 14 13 12 Class Distribution -------------------- 65% | Mutant 17% | Bothacker-Mutant 9% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Matter Collected 2741 | 249 93 . . 30 182 268 126 421 18 305 705 344 Remotely . | . . . . . . . . . . . . . Salvage Created 2674 | . 318 . . . 201 320 146 633 26 339 472 219 Parts 177 | . 26 . . . 10 20 9 41 1 22 38 10 Haulers Intercepted 4 | . 2 . . . 1 . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 70 | . 7 . . . 7 8 3 15 . 10 13 7 Guns 57 | . 7 . . . 7 8 3 15 . 10 7 . Cannons 12 | . . . . . . . . . . . 5 7 AOE 1 | . . . . . . . . . . . 1 . Classes Destroyed 12 | . 4 . . . 2 1 . . 1 1 2 1 Builder 1 | . . . . . . . . . . . 1 . Hauler 4 | . 2 . . . 1 . . . . . 1 . Recycler 1 | . 1 . . . . . . . . . . . Operator 2 | . . . . . . . . . . . 2 . Watcher 1 | . . . . . . . . . 1 . . . Swarmer 27 | . 5 . . . 4 3 . 4 . 6 3 2 Grunt 16 | . 2 . . . . . 2 4 . 3 4 1 Brawler 1 | . . . . . . . . . . . . 1 Duelist 4 | . . . . . . 2 . 1 . . . 1 Sentry 12 | . . . . . 1 3 1 6 . . . 1 Hunter 3 | . . . . . 2 . . . . . 1 . Programmer 7 | . . . . . . . . . . 1 5 1 Best Kill Streak 4 | . 4 . . . 4 3 3 3 1 4 3 3 Combat Bots Only 4 | . 3 . . . 4 3 3 3 . 4 3 3 Max Kills in Single Turn 2 | . 2 . . . 1 1 2 1 1 1 1 2 Gunslinging 1 | . . . . . . . 1 . . . . . Exploded 1 | . . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Damage Taken 6209 | . 289 . . 7 429 515 115 782 . 1021 1808 1243 Core 1126 | . 38 . . . 68 143 51 121 . 145 283 277 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 84 . . . 30 . . . . Volleys Fired 281 | . 22 . . 3 22 30 6 48 3 35 73 39 Largest 3 | . 2 . . 2 2 2 2 2 2 3 3 1 Hottest 130 | . 130 . . 130 130 51 51 46 46 69 116 48 Shots Fired 491 | . 44 . . 6 44 60 12 96 6 63 121 39 Gun 391 | . 44 . . 6 44 60 12 96 6 61 62 . Cannon 86 | . . . . . . . . . . . 59 27 Launcher . | . . . . . . . . . . . . . Special 14 | . . . . . . . . . . 2 . 12 Kinetic 403 | . 17 . . . 14 60 12 96 6 61 110 27 Thermal 72 | . 27 . . 6 30 . . . . . 9 . Explosive . | . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . 2 . Robot Hit Streak 20 | . 8 . . 6 17 20 8 20 3 8 9 11 Robot Miss Streak 5 | . 5 . . 4 5 1 1 2 3 2 4 4 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 11 | . 1 . . . 2 . 1 3 . 4 . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 1 . 1 . . Shots Hit Robots 332 | . 35 . . 6 38 40 10 56 3 35 82 27 Core Hits 180 | . 26 . . 4 31 13 5 30 2 19 40 10 Critical Hits 8 | . . . . . . . . 1 . . 3 4 Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed 7 | . . . . . . . . . . . 3 4 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5377 | . 393 . . 75 466 617 180 890 63 503 1604 586 Guns 3850 | . 393 . . 75 466 617 180 890 63 503 663 . Cannons 1460 | . . . . . . . . . . . 874 586 Explosions 61 | . . . . . . . . . . . 61 . Melee . | . . . . . . . . . . . . . Ramming 6 | . . . . . . . . . . . 6 . Kinetic 4495 | . 99 . . . 161 617 180 890 63 503 1396 586 Thermal 869 | . 294 . . 75 305 . . . . . 195 . Explosive . | . . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . 7 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . 2 6 15 Average Corruption 5 | . . . . . . . . . . 1 4 9 Corruption Purged . | . . . . . . . . . . . . . Effects 114 | . . . . . . . . . . 6 67 41 Message Errors 26 | . . . . . . . . . . 2 18 6 Matter Fused 22 | . . . . . . . . . . . 14 8 Heat Flow Errors 11 | . . . . . . . . . . . 7 4 Energy Discharges 13 | . . . . . . . . . . 3 7 3 Data Loss (minor) 13 | . . . . . . . . . . 1 7 5 Data Loss (major) 5 | . . . . . . . . . . . 2 3 Misfires 4 | . . . . . . . . . . . 3 1 Misdirections 6 | . . . . . . . . . . . . 6 Targeting Errors 13 | . . . . . . . . . . . 9 4 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 24 | . . . . . . . . . . . 24 . Projectiles 24 | . . . . . . . . . . . 24 . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 15 | . . . . . . . . . . . 9 6 Impact . | . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . 9 6 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 145 | . . . . . . 84 . . . . 61 . Shots 2 | . . . . . . 1 . . . . 1 . Rammed 1 | . . . . . . . . . . . 1 . Targets Rammed 2 | . . . . . . . . . . . 1 1 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 332 | . 133 . . 27 108 . . . . 37 332 292 Average Temperature 79 | . 49 . . 18 48 . . . . 16 112 67 Received Heat Transfer 918 | . 108 . . . 18 9 63 297 . 108 153 162 Effects 3 | . . . . . . . . . . . 3 . Interference 3 | . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 1163 | . 535 . . 100 380 . . . . . 148 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Peak Influence 782 | . 214 83 . 78 221 688 552 782 432 682 357 200 Initial 410 | . . 83 . . 29 68 335 332 410 302 357 95 Average 274 | . 105 83 . 32 74 402 405 569 428 549 118 159 Maximum Alert Level 3 | . 1 . . . 1 2 2 3 2 2 1 1 Low Security (%) 53 | 100 82 100 . 100 99 18 . . . . 84 93 Level 1 13 | . 17 . . . . 22 47 11 . 17 15 6 Level 2 29 | . . . . . . 58 52 60 100 82 . . Level 3 3 | . . . . . . . . 27 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . 1 . 2 . 1 . 6 . Investigation 2 | . . . . . 1 . . . 1 . . . Extermination 4 | . . . . . . . . . . . 4 . Reinforcement 5 | . 1 . . . . . 2 . . . 2 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Distress Signals 5 | . 1 . . . 1 . 2 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 115 | . 11 . . 3 15 9 8 15 3 13 19 19 Peak Tracking Total 7 | . 4 . . 3 4 4 5 5 3 7 3 7 Tactical Retreats 8 | . 1 . . . 1 . 1 1 . 2 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Traps Triggered 21 | . 1 . . . 1 6 . 6 . 3 3 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Power Sources Rigged 11 | . . . . . . 4 . . . . 7 . Exploded 9 | . . . . . . 3 . . . . 6 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Machines Disabled 11 | . . . . . . 5 . 1 . 2 1 2 Max in Single Turn 2 | . . . . . . 2 . 1 . 1 1 1 Garrison Relay 7 | . . . . . . 3 . 1 . 2 . 1 Phase Generator 1 | . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Machines Accessed 11 | . 1 1 1 . 3 . 1 . 1 . 3 . Terminals 5 | . 1 . . . 2 . . . . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 . Total Hacks 18 | . 3 1 1 . 3 . 2 . 2 . 6 . Successful 11 | . 1 1 1 . 2 . 2 . 1 . 3 . Failed 7 | . 2 . . . 1 . . . 1 . 3 . Catastrophic 3 | . 1 . . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . 2 . 1 . . . 1 . 1 . 3 . Terminals 10 | . 3 . . . 2 . . . . . 5 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 2 . 2 . 1 . Terminal Hacks 5 | . 1 1 1 . 1 . . . . . 1 . Record 1 | . . . . . . . . . . . 1 . Open Door 1 | . . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . . . 1 . 1 . 1 . 1 . Unauthorized Hacks 2 | . . . . . . . 1 . . . 1 . Terminals 1 | . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . . 2 . . . 1 . 3 . Full Trace Events 1 | . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . . Robot Detection 1 | . . . . . . . . 1 . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . Robots Hacked 10 | . . . . . . . . . . 1 . 9 Non-combat . | . . . . . . . . . . . . . Combat 10 | . . . . . . . . . . 1 . 9 Robot Hacks Applied 10 | . . . . . . . . . . 1 . 9 amplify_resonance 3 | . . . . . . . . . . . . 3 overwrite_iff 4 | . . . . . . . . . . . . 4 formatsys_high 3 | . . . . . . . . . . 1 . 2 Relay Couplers Released 29 | . . . . . . 10 . 5 . 9 . 5 Machine Destruction 29 | . . . . . . 10 . 5 . 9 . 5 Attached 12 | . . . . . . . 2 . . 4 . 6 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Total Allies 16 | . . 5 . . . . 3 . . 1 1 6 Largest Group 5 | . . 5 5 3 2 . 3 . . 1 1 1 Highest-Rated Group 90 | . . 90 90 40 32 . 48 . . 32 32 32 Highest-Rated Ally 32 | . . 31 31 16 16 . 16 . . 32 32 32 Total Orders 4 | . . . . . . 1 . . . . 3 . STAY 1 | . . . . . . . . . . . 1 . EXPLORE 2 | . . . . . . . . . . . 2 . RETURN 1 | . . . . . . 1 . . . . . . Ally Attacks 51 | . . . . 11 22 . 6 . . . 1 11 Total Damage 864 | . . . . 90 331 . 95 . . . 17 331 Kills 9 | . . . . 3 4 . 1 . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 3 | . . . . . . 1 . . . . 2 . Drone Recoveries 2 | . . . . . . 1 . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Turns Passed 10260 | 68 269 322 681 261 936 1311 306 1341 334 869 2642 920 Spaces Moved 4962 | 50 145 252 514 166 500 729 163 569 138 426 1029 281 Core 73 | 9 . . . . . . . . . . 64 . Treads . | . . . . . . . . . . . . . Legs 4651 | 41 145 252 514 166 500 729 163 569 138 426 842 166 Wheels . | . . . . . . . . . . . . . Hover 238 | . . . . . . . . . . . 123 115 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 150 150 150 150 150 180 150 116 123 Average Speed 159 | 117 120 120 131 150 150 150 150 153 180 158 196 195 Slowest Speed 800 | 150 120 150 150 150 150 150 150 180 180 180 800 310 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 26 50 62 50 31 71 8 60 6 43 31 20 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . 2 . Terrain Destroyed 74 | . . . . . . 56 . . . . 18 . Melee . | . . . . . . . . . . . . . Projectile 11 | . . . . . . 1 . . . . 10 . AOE 63 | . . . . . . 55 . . . . 8 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Total 6880 | 56 203 272 522 172 646 894 215 944 218 573 1548 617 Wait 1307 | . 16 16 4 4 92 66 32 279 78 68 376 276 Move 4947 | 49 144 251 513 165 499 727 162 567 137 424 1028 281 Hop . | . . . . . . . . . . . . . Pick Up 56 | 1 8 . 3 . 7 16 2 6 . 7 2 4 Fast Attach 51 | 6 2 2 . . 7 1 2 2 . 7 18 4 Attach 24 | . 1 . . . 3 4 2 1 . 4 3 6 Detach 6 | . . 1 . . . 2 . . . . 2 1 Swap 31 | . 4 . 1 . 4 3 3 5 . 4 7 . Drop 64 | . 6 2 1 . 12 11 6 6 . 9 11 . Fire 281 | . 22 . . 3 22 30 6 48 3 35 73 39 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . 1 1 Crush . | . . . . . . . . . . . . . Escape Stasis 100 | . . . . . . 30 . 30 . 15 20 5 Rewire . | . . . . . . . . . . . . . Trap 11 | . . . . . . 4 . . . . 7 . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 338 | -10/Materials | Entered Mines 420 | -10/Mines | Found the Drone Emporium 425 | -10/Mines | Found Prototype Device 425 | -10/Mines | Identified Sensor Drone Bay 494 | -10/Mines | Learned Materials emergency access door positions 541 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 638 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 638 | -10/Mines | Discovered new exit (range 5) 660 | -10/Mines | Entered Exiles 660 | -10/Exiles | Accompanied by 5 allies 680 | -10/Exiles | Discovered new exit (range 15) 690 | -10/Exiles | Led the pair of lost Derelicts to a safe place 693 | -10/Exiles | Met 8R-AWN 711 | -10/Exiles | Met EX-HEX 742 | -10/Exiles | Met EX-BIN 756 | -10/Exiles | Met EX-DEC 785 | -10/Exiles | Aligned with FarCom system 786 | -10/Exiles | Given EX-Vault access code 821 | -10/Exiles | Opened EX-Vault 850 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1181 | -10/Exiles | Found PSU Rigger 1185 | -10/Exiles | Found Chronowheel 1190 | -10/Exiles | Found Supersonic Drone Bay 1320 | -10/Exiles | Discovered new exit (range 14) 1341 | -10/Exiles | Stole three prototypes: PSU Rigger, Chronowheel, Supersonic Drone Bay 1341 | -10/Exiles | Entered Mines 1341 | -9/Mines | Accompanied by 3 allies 1372 | -9/Mines | Met a Derelict bent on vengeance 1524 | -9/Mines | Discovered new exit (range 15) 1602 | -9/Mines | Entered Materials 1602 | -8/Materials | Accompanied by 2 allies 1602 | -8/Materials | Evolved 4 slots: Utility x4 1731 | -8/Materials | Identified exit to Garrison 2296 | -8/Materials | Discovered new exit (range 6) 2538 | -8/Materials | Entered Garrison 2580 | -8/Garrison | Triggered checkpoint 2661 | -8/Garrison | Garrison Relay disabled 2714 | -8/Garrison | Triggered checkpoint 2815 | -8/Garrison | Garrison Relay disabled 2972 | -8/Garrison | Spotted B-75 Beast 2972 | -8/Garrison | Spotted B-75 Beast 2992 | -8/Garrison | Triggered checkpoint 3004 | -8/Garrison | Triggered checkpoint 3137 | -8/Garrison | Discovered new exit (range 14) 3376 | -8/Garrison | Triggered checkpoint 3421 | -8/Garrison | Garrison Relay disabled 3648 | -8/Garrison | Discovered new exit (range 10) 3677 | -8/Garrison | Installed Relay Interface Framework 3699 | -8/Garrison | Phase Generator disabled 3849 | -8/Garrison | Entered Materials 4062 | -8/Materials | Identified exit to Garrison 4155 | -8/Materials | Entered Garrison 4242 | -8/Garrison | Triggered checkpoint 4276 | -8/Garrison | Core integrity fell below 50% 4474 | -8/Garrison | Triggered checkpoint 4773 | -8/Garrison | Garrison Relay disabled 4985 | -8/Garrison | Discovered new exit (range 15) 5126 | -8/Garrison | Triggered checkpoint 5211 | -8/Garrison | Discovered new exit (range 11) 5355 | -8/Garrison | Discovered new exit (range 15) 5416 | -8/Garrison | Expanded RIF knowledge: Robot Detection 5496 | -8/Garrison | Entered Factory 5496 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5498 | -7/Factory | FarCom data flow suspended 5734 | -7/Factory | Identified exit to Garrison 5830 | -7/Factory | Entered Garrison 5945 | -7/Garrison | Lost 4 parts (1p1u2w) 5984 | -7/Garrison | Garrison Relay disabled 6316 | -7/Garrison | Triggered checkpoint 6400 | -7/Garrison | Triggered checkpoint 6417 | -7/Garrison | Build established: Bothacker-Mutant 6439 | -7/Garrison | Garrison Relay disabled 6497 | -7/Garrison | Discovered new exit (range 10) 6521 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 6699 | -7/Garrison | Entered Factory 6699 | -7/Factory | Accompanied by 1 ally 6810 | -7/Factory | Lost 6 parts (1p2n3w) 7066 | -7/Factory | Build established: Scavenger-Mutant 7104 | -7/Factory | Discovered new exit (range 54) 7552 | -7/Factory | Build established: Scavenger-Tank 7620 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 7648 | -7/Factory | Lost 3 parts (2n1w) 7913 | -7/Factory | Build established: Mutant 8363 | -7/Factory | Lost 3 parts (2n1w) 8644 | -7/Factory | Build established: Scavenger-Mutant 9030 | -7/Factory | Core integrity fell below 50% 9167 | -7/Factory | Build established: Mutant 9338 | -7/Factory | Identified exit to Garrison 9341 | -7/Factory | Entered Garrison 9382 | -7/Garrison | Triggered checkpoint 9423 | -7/Garrison | System corruption reached 10% 9449 | -7/Garrison | Garrison Relay disabled 9453 | -7/Garrison | Lost 3 parts (2u1w) 9560 | -7/Garrison | Build established: Bothacker-Mutant 9758 | -7/Garrison | Triggered checkpoint 9795 | -7/Garrison | Lost 4 parts (1p2n1u) 9874 | -7/Garrison | Core integrity fell below 20% 10226 | -7/Garrison | Triggered checkpoint 10230 | -7/Garrison | Triggered checkpoint 10248 | -7/Garrison | Triggered checkpoint 10261 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10246_ G-47 Trooper suffers critical hit. 10246_ Destroyed Aluminum Leg. 10248_ Garrison Door breached. 10248_ Beams of light sweep through the air. An alarm sounds. 10248_ Imp. Titanium Leg destroyed. 10250_ System corrupted: Heat flow error (+281). 10250_ Gauss Cannon destroyed. 10250_ System corrupted by crushing effect (+5). 10258_ Gravmag System destroyed. 10258_ System corrupted: Remote Datajack targeting data glitched. 10258_ Jacked S-27 Virus... >>overwrite_iff Rewriting IFF filter. 10259_ Relay Coupler [Sentry] destroyed. 10260_ System corrupted: Remote Datajack targeting data glitched. 10260_ Jacked S-27 Virus... >>overwrite_iff Rewriting IFF filter. 10261_ B-48 Gladiator sneak attacks. 10261_ S-27 Virus knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???###?? #?????????????? | | ??????????????????????# #?? #? #?????????????? | | ?????????????????????## ##? ## #?????????????? | | ???????????????????### ? = ?? ???????????? | | ???????????????????? ? *% ? ??????????? | | ????????????????????? ? ! ? ???????????? | | ?????????????????????# #? =%[## #????????????? | | ???????????????????### ## * ###??????????? | | ???????????????????#C #??????????? | | ???????????????????#C #??????????? | | ???????????????????#% #??????????? | | ???????????????????#C g #??????????? | | ???????????????????### b g# ## #????????????? | | ???????????######### = s## ## ##???????????? | | ???????????# s @s ????????? | | ???????????# [ = s ????????? | | ???????????#!!##### ; ????????? | | ???????????#! #???#########% #########?????????? | | ???????????# #???????????? #?????????????????? | | ???????????# #?????????????####?????????????????? | | ??########## #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# ##### ###??????????????????????????????????? | | ??# #???# #????????????????????????????????????? | | ??#####???# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????#######?????????????????????? | | ??????????# #????????#"" ""#?????????????????????? | | ??????????# ####+###### !##?????????????????????? | | ??????????# == #??????????????????????? | | ??????????#######/ #######??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Defensive Hacking 10 Relay Coupler Types 86 Relay Coupler Value 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressHeavyMachine Manual? 0 Play Time 00:58:46 Cumulative 150.6 hours Start 2021.04.16 @ 19:24:17 End 2021.04.16 @ 20:52:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 173 Adventurer 148 Explorer 5 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 76 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08248968-f6da-4479-8e6a-80616a215dff