Cogmind - Beta 10 X1 @@@ ROGUE MODE // 2020.06.03 @ 12:21:59 Player: Magi163 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (2042) 2042 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1060) 1060 TOTAL SCORE: 6452 Bonus ------- High Alert Combat Kills 311 Follower Combat Kills 95 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -46 Cogmind --------- Core Integrity 0/700 Matter 211/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Experimental Sensor Array Advanced Terrain Scanner Relay Coupler [Sentry] (19) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Targeting Computer Reflective Plating > --- WEAPON ----------- Heavy Laser Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Advanced Terrain Scanner Reflective Plating System Shield Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Reflective Plating Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 3 | . . . . . 2 1 . Weapon 2 | . . . . . 2 . . Parts Attached 70 | . . 3 . 3 56 3 5 Power 6 | . . 1 . . 4 1 . Engine 4 | . . . . . 3 1 . Core 2 | . . 1 . . 1 . . Reactor . | . . . . . . . . Propulsion 16 | . . . . . 12 1 3 Treads 2 | . . . . . 2 . . Leg 11 | . . . . . 7 1 3 Wheel 3 | . . . . . 3 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | . . 1 . 1 14 1 2 Device 10 | . . 1 . 1 8 . . Storage 4 | . . . . . 3 . 1 Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 4 | . . . . . 3 . 1 Artifact . | . . . . . . . . Weapon 29 | . . 1 . 2 26 . . Energy Gun 15 | . . . . . 15 . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | . . 1 . 1 5 . . Ballistic Cannon 2 | . . . . . 2 . . Launcher 5 | . . . . 1 4 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 2 . . Parts Lost 41 | . . . . 1 27 . 13 Power 4 | . . . . . 3 . 1 Propulsion 11 | . . . . . 6 . 5 Utility 7 | . . . . . 3 . 4 Weapon 19 | . . . . 1 15 . 3 Highest Loss Streak 13 | . . . . 1 7 . 13 Average Slot Usage (%) 92 | . 85 95 100 98 89 86 72 Engine 2 | . 14 3 . . 4 3 5 Core 7 | . . 10 14 14 3 3 . Leg 18 | . 28 28 28 28 8 23 17 Wheel 3 | . . . . . 7 . . Device 13 | . . 10 14 14 16 7 5 Storage 14 | . 14 14 14 14 14 15 12 Protection 1 | . . . . . 2 7 5 Energy Gun 6 | . 14 3 . . 12 7 5 Ballistic Gun 17 | . 14 24 28 18 9 15 11 Ballistic Cannon 2 | . . . . . 4 . . Launcher 2 | . . . . 8 5 . . Naked Turns 31 | . . . . . . . 31 Heaviest Build 73 | 13 13 13 13 17 73 73 73 Greatest Support 45 | 20 20 20 20 20 40 45 45 Greatest Overweight (x) 6 | . . . . . 6 1 2 Average Overweight (x) . | . . . . . 1 1 . Largest Inventory Capacity 24 | . 6 6 6 6 18 18 24 Average Capacity 10 | . 6 6 6 6 13 18 16 Most Carried 18 | . 6 6 6 6 18 15 16 Average Carried 8 | . 6 5 5 5 10 12 12 Final Capacity 18 | 6 6 6 6 6 18 18 4 Final Carried 13 | 6 6 6 6 6 12 13 4 Class Distribution -------------------- 63% | Mutant 13% | Skirmisher 9% | Gunner 6% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Matter Collected 1377 | 200 . 90 . 21 1066 . . Remotely . | . . . . . . . . Salvage Created 1895 | . . 181 . 23 1636 . 55 Parts 119 | . . 9 . 6 103 . 1 Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed 3 | . . 2 . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 57 | . . 6 . 3 46 . 2 Guns 29 | . . 6 . . 21 . 2 Cannons 8 | . . . . . 8 . . AOE 19 | . . . . 3 16 . . Classes Destroyed 14 | . . 2 . . 12 . . Worker 2 | . . . . . 2 . . Builder 2 | . . . . . 2 . . Tunneler 1 | . . . . . 1 . . Hauler 2 | . . . . . 2 . . Recycler 3 | . . . . . 3 . . Operator 1 | . . . . . 1 . . Watcher 2 | . . . . . 2 . . Swarmer 26 | . . 3 . 3 18 . 2 Grunt 20 | . . 3 . . 17 . . Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . 1 . . Protector 1 | . . . . . 1 . . Sentry 7 | . . . . . 7 . . Hunter 1 | . . . . . 1 . . Best Kill Streak 17 | . . 5 . 3 17 . 2 Combat Bots Only 15 | . . 5 . 3 15 . 2 Max Kills in Single Turn 4 | . . 1 . 2 4 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 2 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Damage Taken 5130 | . 9 266 . 186 2811 . 1858 Core 1122 | . . 72 . 13 332 . 705 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 68 | 100 . . . 66 39 . . Volleys Fired 130 | . . 19 . 3 93 . 15 Largest 4 | . . 2 . 1 4 . 3 Hottest 226 | . . 70 . 30 226 . 117 Shots Fired 322 | . . 38 . 3 261 . 20 Gun 264 | . . 38 . . 206 . 20 Cannon 32 | . . . . . 32 . . Launcher 26 | . . . . 3 23 . . Special . | . . . . . . . . Kinetic 133 | . . 22 . . 99 . 12 Thermal 97 | . . 16 . . 73 . 8 Explosive 26 | . . . . 3 23 . . Electromagnetic 66 | . . . . . 66 . . Robot Hit Streak 15 | . . 8 . . 15 . 7 Robot Miss Streak 5 | . . 4 . 1 5 . 2 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 2 . . 2 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . Shots Hit Robots 212 | . . 28 . . 174 . 10 Core Hits 149 | . . 12 . 6 125 . 6 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5488 | . . 328 . 129 4778 . 253 Guns 2727 | . . 328 . . 2158 . 241 Cannons 422 | . . . . . 422 . . Explosions 2318 | . . . . 129 2189 . . Melee . | . . . . . . . . Ramming 21 | . . . . . 9 . 12 Kinetic 1313 | . . 201 . . 929 . 183 Thermal 1313 | . . 127 . . 1128 . 58 Explosive 2136 | . . . . 129 2007 . . Electromagnetic 705 | . . . . . 705 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 2 . 5 Average Corruption 3 | . . . . . 2 . 5 Corruption Purged . | . . . . . . . . Effects 2 | . . . . . . . 2 Matter Fused 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 103 | . . . . . 103 . . Projectiles . | . . . . . . . . Explosions 103 | . . . . . 103 . . Melee . | . . . . . . . . Knockbacks 14 | . . . . . 14 . . Impact . | . . . . . . . . Kinetic 12 | . . . . . 12 . . Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 165 | . . . . 20 140 . 5 Shots 7 | . . . . 2 5 . . Rammed 3 | . . . . . 1 . 2 Targets Rammed 3 | . . . . . 1 . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 407 | . . 183 . . 407 . 8 Average Temperature 84 | . . 105 . . 81 . 5 Received Heat Transfer 1380 | . . 93 . . 945 . 342 Effects 2 | . . . . . 2 . . Interference 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . 1 . . 3 . 1 Heat Transferred 2647 | . . 370 . . 2166 . 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Peak Influence 781 | . 15 193 . 70 781 297 332 Average Influence 248 | . 1 125 . 38 336 282 256 Maximum Alert Level 3 | . . . . . 3 1 1 Low Security (%) 55 | . 100 100 . 100 41 . . Level 1 22 | . . . . . 18 100 100 Level 2 15 | . . . . . 28 . . Level 3 6 | . . . . . 11 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . . . . 10 . . Investigation 2 | . . . . . 2 . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . 2 . . Assault 3 | . . . . . 3 . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Distress Signals 4 | . . . . . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 3 7 . 4 73 1 16 Peak Tracking Total 12 | . 3 3 . 3 9 1 12 Tactical Retreats 7 | . . . . 1 4 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Traps Triggered 5 | . . . . . 1 . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 2 | . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Disabled 5 | . . . . . 4 . 1 Max in Single Turn 1 | . . . . . 1 . 1 Garrison Relay 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Accessed 12 | . . . 4 1 6 1 . Terminals 4 | . . . . . 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 23 | . . . 4 1 17 1 . Successful 13 | . . . 4 1 7 1 . Failed 10 | . . . . . 10 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 7 | . . . . . 7 . . Terminals 11 | . . . . . 11 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . 4 . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 2 1 . Terminal Hacks 8 | . . . 4 1 3 . . Record 4 | . . . 4 . . . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . Recall Reinforcements 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 2 | . . . . . 2 . . Terminals 2 | . . . . . 2 . . Assimilate 1 | . . . . . 1 . . Disrupt 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . . . 5 . . Full Trace Events 2 | . . . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Machine Destruction 4 | . . . . . . . 4 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Total Allies 2 | . . 1 . . 1 . . Largest Group 1 | . . 1 1 . 1 . . Highest-Rated Group 31 | . . 31 31 . 10 . . Highest-Rated Ally 31 | . . 31 31 . 10 . . Total Orders 3 | . . . . . 3 . . COLLECT 1 | . . . . . 1 . . EXPLORE 2 | . . . . . 2 . . Ally Attacks 17 | . . 3 . . 14 . . Total Damage 142 | . . 61 . . 81 . . Kills 3 | . . 1 . . 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches 9 | . . . . . 9 . . Drone Recoveries 8 | . . . . . 8 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Turns Passed 3039 | . 26 460 771 248 1263 55 216 Spaces Moved 1960 | 1 22 318 641 195 616 30 137 Core 56 | . . . . . . . 56 Treads 7 | . . . . . 7 . . Legs 1517 | 1 22 318 641 195 229 30 81 Wheels 380 | . . . . . 380 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 90 150 50 Average Speed 123 | 120 120 120 120 120 131 150 109 Slowest Speed 240 | 120 120 120 120 120 240 150 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 2 7 58 93 56 63 2 44 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 151 | . . . . 15 136 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 151 | . . . . 15 136 . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Total 2326 | . 21 360 644 205 869 40 187 Wait 73 | . . 9 . 2 62 . . Move 1954 | . 21 317 640 194 615 30 137 Hop . | . . . . . . . . Pick Up 43 | . . 6 2 1 25 5 4 Fast Attach 20 | . . 1 . 2 16 . 1 Attach 26 | . . . . . 20 2 4 Detach 1 | . . . . . 1 . . Swap 24 | . . 2 . 1 20 1 . Drop 32 | . . 6 2 2 16 2 4 Fire 130 | . . 19 . 3 93 . 15 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis 20 | . . . . . . . 20 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 14) 27 | -10/Materials | Entered Mines 87 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 139 | -10/Mines | Found Prototype Device 160 | -10/Mines | Escorted by a lone wolf Derelict 315 | -10/Mines | Build established: Mutant 332 | -10/Mines | Discovered new exit (range 16) 478 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 478 | -10/Mines | Discovered new exit (range 5) 487 | -10/Mines | Entered Exiles 487 | -10/Exiles | Found Exiles lab abandoned 487 | -10/Exiles | Accompanied by 1 ally 514 | -10/Exiles | Discovered new exit (range 15) 1091 | -10/Exiles | Discovered new exit (range 12) 1258 | -10/Exiles | Entered Mines 1280 | -9/Mines | Identified exit to Materials 1433 | -9/Mines | Found the Drone Emporium 1438 | -9/Mines | Found Prototype Device 1438 | -9/Mines | Identified Thief Drone Bay 1506 | -9/Mines | Entered Materials 1506 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1508 | -8/Materials | Identified Exp. Sensor Array 1734 | -8/Materials | Lost 3 parts (2n1w) 1740 | -8/Materials | Destroyed 7 combat bots 2217 | -8/Materials | Lost 4 parts (1n3w) 2294 | -8/Materials | Garrison activated, responded to threat 2306 | -8/Materials | First assault squad dispatched 2330 | -8/Materials | Destroyed 15 combat bots 2339 | -8/Materials | Lost 3 parts (1p1n1u) 2384 | -8/Materials | Lost 3 parts (1n2w) 2422 | -8/Materials | Destroyed 9 combat bots 2443 | -8/Materials | Lost 4 parts (1p1u2w) 2572 | -8/Materials | Core integrity fell below 50% 2636 | -8/Materials | Lost 7 parts (1n1u5w) 2758 | -8/Materials | Discovered new exit (range 8) 2769 | -8/Materials | Entered Factory 2769 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2824 | -7/Factory | Identified exit to Garrison 2824 | -7/Factory | Entered Garrison 2857 | -7/Garrison | Triggered checkpoint 2890 | -7/Garrison | Garrison Relay disabled 2976 | -7/Garrison | Triggered checkpoint 3013 | -7/Garrison | Core integrity fell below 50% 3017 | -7/Garrison | Triggered checkpoint 3019 | -7/Garrison | Core integrity fell below 20% 3031 | -7/Garrison | Discovered new exit (range 10) 3038 | -7/Garrison | Lost 13 parts (1p5n4u3w) 3038 | -7/Garrison | Installed Relay Interface Framework 3040 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03004_ Slug penetrates B-48 Gladiator. 03005_ Reflective Plating destroyed. 03006_ Aluminum Leg destroyed. 03006_ Slug penetrates S-27 Virus. 03006_ VTOL Module melted. 03006_ S-27 Virus destroyed. 03007_ Carbon-fiber Leg destroyed. 03007_ Gauss Rifle destroyed. 03007_ Targeting Computer destroyed. 03008_ Dropped Hcp. Storage Unit. 03009_ Dropped Lrg. Storage Unit. 03010_ System corrupted: Energy discharge (-24). 03010_ Dropped Relay Coupler [Swarmer]. 03011_ Acquired Lgt. Nuclear Core. 03017_ Beams of light sweep through the air. An alarm sounds. 03031_ EXIT=FOUND 03038_ Initiating installation procedure... 03038_ Relay Interface Framework installed. 03039_ Slammed into S-27 Virus. 03040_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# | | ????????????????????????????????????????### ## | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ???????????????????????????????##?????????# | | ??????????????????????????????? #????????## ##"" | | ???????????????????????????????# #?????????# #??? | | ???????????????????????????????# #?????????# #??? | | ???????????????????????????????# #?????????# #??? | | ???????????????????????????????# #?????????# #??? | | ???????????????????????????????# #?????????# #??? | | ???????????????????????????????# #?????????# #??? | | ????????????????????????????#### ########### #??? | | ????????????????????????????# ^ #??? | | ????????????????????????????# #??? | | ????????????????????????????# ################??? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ?????????????????????########s #?????????????????? | | ?????????????????????#""""# ss #?????????????????? | | ?????????????????????#" @ss< #?????????????????? | | ?????????????????????#""""# #?????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussNetworkMallet Manual? 0 Play Time 00:35:14 Cumulative 42.7 hours Start 2020.06.03 @ 11:48:43 End 2020.06.03 @ 12:21:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 45 Gallery% 67 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a66d9d69-4d33-4610-a4ac-7b9d217e8f62