Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.05 @ 11:32:00 Player: Rainbow Dash Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (100) 500 Value Destroyed (2866) 2866 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1191) 1191 TOTAL SCORE: 6597 Bonus ------- High Alert Combat Kills 170 Follower Combat Kills 261 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -40 Cogmind --------- Core Integrity 9/400 Matter 100/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (150) Ox4 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Aluminum Leg Armored Wheel Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Deep Structural Scanner > --- WEAPON (2) ------- Compact Gauss Rifle Advanced Assault Cannon > --- INVENTORY (20) --- Improved Ion Engine Improved Heat Sink High-capacity Matter Pod (200) Seismic Detector Hardened Light Armor Plating Focal Shield Shield Generator Trap Extractor (0/4) Drone Bay (2/2) Improved Medium Laser High-powered Shotgun Heavy Rocket Launcher Datajack CPS Tube (2) Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Deep Structural Scanner > --- WEAPON ----------- Compact Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Armored Wheel Improved Heat Sink High-capacity Matter Pod Seismic Detector Hardened Light Armor Plating Focal Shield Shield Generator Trap Extractor Drone Bay Improved Medium Laser High-powered Shotgun Heavy Rocket Launcher Datajack CPS Tube Katana Botcube [Rating: 32] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Targeting Computer Weapon Improved Light Cannon Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 73 | 7 9 2 22 18 1 14 Power 8 | 1 1 . 2 2 1 1 Engine 8 | 1 1 . 2 2 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 34 | 2 3 1 12 10 . 6 Treads . | . . . . . . . Leg 28 | 2 3 . 12 9 . 2 Wheel 3 | . . 1 . . . 2 Hover . | . . . . . . . Flight 3 | . . . . 1 . 2 Utility 13 | 2 1 1 5 1 . 3 Device 6 | 1 1 . 3 . . 1 Storage 6 | 1 . 1 2 . . 2 Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 18 | 2 4 . 3 5 . 4 Energy Gun 4 | . 1 . 2 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 1 . . 1 . 1 Ballistic Cannon 6 | . 2 . 1 2 . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 10 | . . . . 6 . 4 Power 1 | . . . . 1 . . Propulsion 6 | . . . . 2 . 4 Utility 1 | . . . . 1 . . Weapon 2 | . . . . 2 . . Highest Loss Streak 4 | . . . . 2 . 4 To Critical Strikes . | . . . . . . . Average Backups 14 | 1 6 8 16 19 20 13 Power 1 | . 1 1 1 1 1 . Propulsion 3 | . 1 3 3 5 6 2 Utility 5 | . 1 2 4 7 7 6 Weapon 4 | . 1 2 6 5 5 3 Tool/Special . | . . . . . . . Unused Backups 24 | . 1 . 4 3 2 14 Power 2 | . . . 1 1 . . Propulsion 3 | . . . . 1 . 2 Utility 12 | . 1 . 1 1 2 7 Weapon 6 | . . . 2 . . 4 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 99 | . 98 100 99 99 100 98 Engine 11 | . 13 14 11 11 11 11 Leg 34 | . 27 22 43 44 44 23 Wheel 2 | . . 5 . . . 6 Flight 3 | . . . . . . 13 Device 5 | . 13 14 11 3 . . Storage 11 | . 14 14 11 11 11 9 Processor 5 | . . . . 7 11 10 Energy Gun 3 | . . . 13 1 . . Ballistic Gun 1 | . 8 . . 1 . . Ballistic Cannon 12 | . 18 28 8 18 22 1 Slashing Weapon 2 | . . . . . . 10 Special Melee Weapon 2 | . . . . . . 10 Peak Build Rating 32 | 7 11 10 21 19 18 32 Average Rating 16 | 5 9 10 16 16 17 20 On Entrance 11 | . 7 10 10 18 18 17 Avg Prop Armor Cover (%) 11 | . . 8 . . . 12 Naked Turns . | . . . . . . . Heaviest Build 57 | 13 20 34 56 57 56 56 Greatest Support 54 | 20 20 20 48 43 43 54 Greatest Overweight (x) 4 | 1 1 2 1 1 1 4 Average Overweight (x) . | . . 1 . 1 1 1 Largest Inventory Capacity 20 | 8 8 15 20 20 20 20 Average Capacity 16 | 7 8 11 18 20 20 17 Most Carried 20 | 3 8 8 20 20 20 20 Average Carried 14 | 1 6 8 16 19 20 14 Final Capacity 20 | 8 8 15 20 20 20 20 Final Carried 20 | 3 8 8 20 20 20 15 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 3202 | 394 418 107 867 706 346 364 Remotely . | . . . . . . . Salvage Created 3406 | 179 537 . 1288 1117 98 187 Parts 183 | 13 34 . 60 59 6 11 Haulers Intercepted 9 | . 2 . 5 2 . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 71 | . 14 . 23 27 3 4 Guns 23 | . 10 . 9 2 . 2 Cannons 44 | . 4 . 10 25 3 2 AOE 2 | . . . 2 . . . Classes Destroyed 14 | 3 5 . 2 2 . 2 Worker 4 | 1 . . 1 2 . . Builder 2 | . 1 . 1 . . . Tunneler 4 | 3 . . 1 . . . Hauler 9 | . 2 . 5 2 . . Recycler 4 | 1 1 . 1 1 . . Mechanic 1 | . . . 1 . . . Watcher 5 | . 1 . 2 2 . . Swarmer 7 | . 6 . 1 . . . Grunt 34 | . 8 . 12 14 . . Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Sentry 24 | . . . 10 11 3 . Ranger 3 | . . . . . . 3 Scrapper 1 | . . . . . . 1 Best Kill Streak 6 | 4 6 . 5 4 1 4 Combat Bots Only 4 | . 4 . 4 3 1 4 Max Kills in Single Turn 3 | 1 1 . 3 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 451 | . 56 6 111 170 14 94 Missed 123 | . 17 2 30 48 2 24 Hits 328 | . 39 4 81 122 12 70 Melee 3 | . . . . 3 . . Projectile 325 | . 39 4 81 119 12 70 AOE 1 | . . . . 1 . . Critical Strikes 13 | . . . 4 3 1 5 Damage Taken 3551 | . 371 29 855 1437 181 678 Core 462 | . 64 7 113 159 18 101 Absorbed by Shields 506 | . 22 . 268 216 . . Regen/Repaired (Parts) 229 | . . . 45 184 . . Core Remaining (%) 85 | 100 . 71 . . . . Volleys Fired 302 | 17 79 3 93 86 8 16 Largest 2 | 2 2 2 2 2 2 2 Hottest 112 | 40 70 66 112 112 66 70 Shots Fired 603 | 34 158 6 184 172 17 32 Gun 253 | 34 86 . 83 34 . 16 Cannon 350 | . 72 6 101 138 17 16 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 486 | 34 140 6 101 156 17 32 Thermal 117 | . 18 . 83 16 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 7 10 . 12 11 12 9 Robot Miss Streak 8 | 3 5 7 8 3 2 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . 2 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 379 | 22 89 . 122 110 13 23 Core Hits 139 | 11 31 . 47 39 3 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 21 | . 4 . 10 7 . . Burn 14 | . 3 . 10 1 . . Blast 7 | . 1 . . 6 . . Melee Attacks 4 | . . . . 2 . 2 Impact 2 | . . . . 2 . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7333 | 190 1254 . 2624 2432 303 530 Guns 2393 | 190 479 . 1050 387 . 287 Cannons 4658 | . 758 . 1397 1983 277 243 Explosions 143 | . . . 143 . . . Melee . | . . . . . . . Ramming 139 | . 17 . 34 62 26 . Kinetic 5708 | 190 1113 . 1397 2201 277 530 Thermal 1343 | . 124 . 1050 169 . . Explosive . | . . . . . . . Electromagnetic 143 | . . . 143 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 4 4 . Average Corruption 4 | . . . . 4 4 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 54 | . . . . 36 18 . Message Errors 15 | . . . . 11 4 . Matter Fused 13 | . . . . 7 6 . Heat Flow Errors 8 | . . . . 6 2 . Energy Discharges 5 | . . . . 4 1 . Parts Rejected 1 | . . . . 1 . . Parts Fused 2 | . . . . 1 1 . Data Loss (minor) 2 | . . . . 1 1 . Data Loss (major) 1 | . . . . . 1 . Misfires 3 | . . . . 2 1 . Alerts 2 | . . . . 1 1 . Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 86 | . 13 . 15 58 . . Projectiles 86 | . 13 . 15 58 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 22 | . 5 . 6 8 . 3 Impact . | . . . . . . . Kinetic 19 | . 5 . 6 7 . 1 Secondary 3 | . . . . 1 . 2 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 20 | . 4 . 5 9 2 . Kicked 20 | . 4 . 5 9 2 . Crushed . | . . . . . . . Highest Temperature 325 | . 208 18 325 277 175 67 Average Temperature 59 | . 43 10 58 85 55 31 Received Heat Transfer 1348 | . 129 . 359 571 81 208 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 17 | . 1 . 14 2 . . Heat Transferred 4070 | . 592 . 3034 444 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 2 | . . . 2 2 . . Low Security (%) 51 | 100 100 100 20 7 100 . Level 1 24 | . . . 40 47 . . Level 2 23 | . . . 39 45 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 621 | 15 123 31 477 621 182 . Initial 171 | . . . 7 148 171 . Average 223 | 2 44 . 319 411 57 . Influence Increases 2849 | 25 440 31 1106 1055 192 . Destroy 0b10 Robot/C 1560 | . 280 . 680 540 60 . Destroy 0b10 Robot/NC 160 | 25 25 . 75 35 . . Destroy Leader 424 | . 46 . 190 188 . . Allied During Kill 37 | . . . 37 . . . Trap Triggered on 0b10 10 | . . . . 10 . . Successful Hack 137 | . 43 . 24 29 41 . Select Force Hacks 90 | . . . . . 90 . Disable Machine 135 | . 15 . 90 30 . . Anti-Garrison Action 200 | . . . . 200 . . Destroy Structure 21 | . 1 1 10 8 1 . Lose Combat Pursuer 75 | . 30 30 . 15 . . Influence Decreases 2849 | 25 440 10 775 967 632 . Entered New Map 487 | . . . 14 204 269 . Time Decay 1856 | 25 440 10 591 553 237 . Lost Part 60 | . . . . 60 . . Lost Ally 20 | . . . 20 . . . Purge Threat 426 | . . . 150 150 126 . Squads Dispatched 10 | . 1 . 4 5 . . Investigation 4 | . . . 1 3 . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 2 1 . . Assault 1 | . . . 1 . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 3 | . . . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 30 3 41 32 2 9 Peak Tracking Total 6 | . 6 3 4 4 1 5 Tactical Retreats 3 | . 1 1 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 9 | . 3 . 1 5 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . . 1 . . . Reused 1 | . . . . 1 . . Traps Extracted 1 | . . . 1 . . . Installed 1 | . . . . 1 . . Triggered 1 | . . . . 1 . . Most Traps Carried 1 | . . . 1 1 . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 11 | . 1 . 6 2 . 2 Max in Single Turn 1 | . 1 . 1 1 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 54 | . 9 . 13 17 10 5 Terminals 35 | . 7 . 9 13 6 . Fabricators . | . . . . . . . Repair Stations 4 | . . . 2 2 . . Recycling Units 8 | . 2 . 1 1 4 . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 178 | . 32 . 36 44 32 34 Successful 110 | . 22 . 18 18 18 34 Failed 67 | . 10 . 17 26 14 . Catastrophic 14 | . 1 . 5 6 2 . Database Lockouts 1 | . . . 1 . . . Manual 82 | . 23 . 17 22 20 . Terminals 111 | . 28 . 28 31 24 . Fabricators . | . . . . . . . Repair Stations 10 | . . . 4 6 . . Recycling Units 16 | . 4 . 2 2 8 . Scanalyzers 2 | . . . 2 . . . Garrison Access 5 | . . . . 5 . . Terminal Hacks 65 | . 8 . 8 9 6 34 Record 27 | . 1 . . . . 26 Part Schematic 4 | . 2 . . . 2 . Robot Analysis 8 | . . . . . . 8 Prototype ID Bank 7 | . 3 . 1 . 3 . Open Door 4 | . . . . 4 . . Alert Level 3 | . . . 1 2 . . Unreport Threat 3 | . . . 1 1 1 . Locate Traps 6 | . . . 4 2 . . Reprogram Traps 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . . 3 4 . . Scan Component 4 | . . . 2 2 . . Repair 3 | . . . 1 2 . . Recycling Unit Hacks 3 | . 1 . . . 2 . Retrieve Components 3 | . 1 . . . 2 . Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 33 | . 13 . 5 5 10 . Terminals 25 | . 11 . 5 3 6 . Track 4 | . 3 . . 1 . . Botnet 4 | . 2 . . 1 1 . Skim 17 | . 6 . 5 1 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 2 . . 1 4 . Mask 4 | . 2 . . 1 1 . Tunnel 3 | . . . . . 3 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Jam 1 | . . . . 1 . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 38 | . 5 . 13 12 8 . Full Trace Events 2 | . . . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . 2 . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired 3 | . . . 1 2 . . Time 96 | . . . 32 64 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 14 | . 10 . . . 4 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 3 | . . 2 . . . 1 Largest Group 2 | . . 2 2 . . 1 Highest-Rated Group 42 | . . 42 42 . . 31 Highest-Rated Ally 31 | . . 31 31 . . 31 Total Orders . | . . . . . . . Ally Attacks 73 | . . 2 71 . . . Total Damage 965 | . . . 965 . . . Kills 14 | . . . 14 . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 1836 | 62 1030 301 210 184 . 49 Structural 49 | . . . . . . 49 Seismic 1787 | 62 1030 301 210 184 . . Robot Analysis Total 8 | . . . . . . 8 Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 8730 | 147 1384 301 2020 1618 905 2355 Spaces Moved 5461 | 78 852 179 1068 648 489 2147 Core 7 | 7 . . . . . . Treads . | . . . . . . . Legs 3913 | 71 852 87 1068 648 489 698 Wheels 988 | . . 92 . . . 896 Hover . | . . . . . . . Flight 553 | . . . . . . 553 Fastest Speed 39 | 50 120 120 105 175 178 39 Average Speed 131 | 115 120 125 148 177 178 104 Slowest Speed 191 | 120 190 130 182 180 178 191 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 70 | 4 96 42 82 87 99 86 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 14 | . . . 2 . 5 7 Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . 1 . Scrap Searched 10 | . . 2 . . . 8 Spaces Dug 2 | . . . . 2 . . Terrain Destroyed 17 | . 1 1 6 6 1 2 Melee 1 | . . . . 1 . . Projectile 16 | . 1 1 6 5 1 2 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 6423 | 104 1066 250 1322 931 507 2243 Wait 368 | . 99 66 86 106 3 8 Move 5455 | 77 851 178 1067 647 488 2147 Hop . | . . . . . . . Pick Up 61 | 3 6 . 18 10 2 22 Fast Attach 35 | 7 10 . 4 6 1 7 Attach 20 | . . . 2 6 . 12 Detach 15 | . 3 . 3 2 . 7 Swap 54 | . 6 2 23 20 . 3 Drop 68 | . 8 1 21 16 3 19 Fire 302 | 17 79 3 93 86 8 16 Melee 4 | . . . . 2 . 2 Ram . | . . . . . . . Kick 20 | . 4 . 5 9 2 . Crush . | . . . . . . . Escape Stasis 20 | . . . . 20 . . Rewire . | . . . . . . . Trap 1 | . . . . 1 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 9) 540 | -10/Materials | Discovered new exit (range 3) 866 | -10/Materials | Discovered new exit (range 11) 1082 | -10/Materials | Discovered new exit (range 6) 1394 | -10/Materials | Discovered new exit (range 15) 1441 | -10/Materials | Identified exit to Subcaves 1470 | -10/Materials | Identified exit to Materials 1470 | -10/Materials | Identified exit to Mines 1494 | -10/Materials | Learned Recycling recycling unit intel 1495 | -10/Materials | Learned 4 Subcaves zone layouts 1496 | -10/Materials | Learned Storage security intel 1497 | -10/Materials | Learned Storage security intel 1507 | -10/Materials | Learned 2 Storage zone layouts 1527 | -10/Materials | Learned 2 Materials zone layouts 1532 | -10/Materials | Entered Mines 1575 | -10/Mines | Assembled infested the area 1592 | -10/Mines | Learned 2 Materials zone layouts 1740 | -10/Mines | Discovered exit to Materials (range 6) 1816 | -10/Mines | Discovered exit to Materials (range 7) 1833 | -10/Mines | Entered Materials 1833 | -9/Materials | Accompanied by 2 allies 1833 | -9/Materials | Evolved 2 slots: Propulsion x2 1834 | -9/Materials | Identified exit to Storage 1835 | -9/Materials | Identified exit to Mines 1838 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2102 | -9/Materials | Discovered new exit (range 3) 2251 | -9/Materials | Build established: Scavenger-Mutant 2392 | -9/Materials | Central database locked down 2462 | -9/Materials | Discovered exit to Mines (range 10) 2642 | -9/Materials | Loaded intel: 12 terminal locations 2707 | -9/Materials | Learned 2 Storage zone layouts 2764 | -9/Materials | Loaded intel: 12 trap records 2805 | -9/Materials | Repaired Imp. Aluminum Leg 2847 | -9/Materials | Learned location of 1 exit from Recycling 2872 | -9/Materials | Learned location of Storage (-9) 2957 | -9/Materials | Learned Storage stockpile data 3016 | -9/Materials | Learned 2 Materials zone layouts 3181 | -9/Materials | Discovered new exit (range 16) 3365 | -9/Materials | Discovered new exit (range 13) 3433 | -9/Materials | First assault squad dispatched 3853 | -9/Materials | Entered Storage 3854 | -9/Storage | Identified exit to Recycling 3939 | -9/Storage | Garrison activated, responded to threat 4355 | -9/Storage | Repaired Imp. Aluminum Leg 4524 | -9/Storage | Repaired Imp. Light Cannon 4820 | -9/Storage | Core integrity fell below 50% 4984 | -9/Storage | Discovered new exit (range 5) 5464 | -9/Storage | Used back door to open Recycling access 5471 | -9/Storage | Entered Recycling 5472 | -9/Recycling | Identified exit to Factory 5473 | -9/Recycling | Loaded intel: 4 recycling unit locations 6076 | -9/Recycling | Learned Materials trap positions 6113 | -9/Recycling | Learned Storage emergency access door positions 6331 | -9/Recycling | Scanned before Scraplab entrance 6356 | -9/Recycling | Entered Scraplab 6370 | -9/Recycling | Discovered new exit (range 3) 6376 | -9/Recycling | Entered Scraptown 6376 | -9/Scraptown | System corruption cleaned by C-Scrubber 6584 | -9/Scraptown | Visited UFD Registry 6584 | -9/Scraptown | Registered with UFD as "Flexitail" 6615 | -9/Scraptown | Visited Cyclists 6633 | -9/Scraptown | Entered Cyclist Reading Room 6638 | -9/Scraptown | Learned location of Exiles (-9) 6638 | -9/Scraptown | Learned location of Zion (-6) 6670 | -9/Scraptown | Visited IN-MT5's Study 6677 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6702 | -9/Scraptown | Visited Artisan Demo Area 6732 | -9/Scraptown | Build established: Mutant 6770 | -9/Scraptown | Visited Bundlers 6884 | -9/Scraptown | Visited Derelict Rescue Squad 6908 | -9/Scraptown | Visited Chapter 10 6939 | -9/Scraptown | Visited Scrap Suit Storage 6973 | -9/Scraptown | Visited Analyses Database 7003 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7017 | -9/Scraptown | Found DCF Scrap (29 items) 7042 | -9/Scraptown | Visited Abandonware Association 7057 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 7086 | -9/Scraptown | Visited Botcube Research 7113 | -9/Scraptown | Visited Curators Association 7162 | -9/Scraptown | Visited Cartography Club 7191 | -9/Scraptown | Learned location of Lower Caves (-6) 7191 | -9/Scraptown | Learned location of Upper Caves (-4) 7191 | -9/Scraptown | Learned location of Quarantine (-2) 7191 | -9/Scraptown | Learned 8 Materials zone layouts 7191 | -9/Scraptown | Learned 12 Factory zone layouts 7191 | -9/Scraptown | Learned 24 Factory zone layouts 7191 | -9/Scraptown | Learned 4 Mines zone layouts 7191 | -9/Scraptown | Learned 20 Upper Caves zone layouts 7191 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 7191 | -9/Scraptown | Learned Storage emergency access door positions 7191 | -9/Scraptown | Learned location of 1 exit from Research 7191 | -9/Scraptown | Learned location of 2 exits from Upper Caves 7191 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 7195 | -9/Scraptown | Found Deep Structural Scanner 7239 | -9/Scraptown | Visited TADAMA 7245 | -9/Scraptown | Visited SPCMW 7257 | -9/Scraptown | Visited Spacefarers 7270 | -9/Scraptown | Discovered new exit (range 3) 8399 | -9/Scraptown | Found Botcube 8482 | -9/Scraptown | Met Optimus 8482 | -9/Scraptown | Accepted into 0bPrime 8600 | -9/Scraptown | Civil war broke out across Scraptown 8681 | -9/Scraptown | Lost 8 allies 8681 | -9/Scraptown | Core integrity fell below 20% 8708 | -9/Scraptown | Optimus destroyed in the chaos of civil war 8714 | -9/Scraptown | Botcube activated 8727 | -9/Scraptown | Lost 4 parts (4n) 8731 | -9/Scraptown | Self-destructed Last Messages --------------- 08696_ Penetrated by Bolt. 08696_ Titanium Leg destroyed. 08698_ Penetrated by Bolt. 08701_ Bolt penetrates Wall. 08701_ Penetrated by Bolt. 08704_ Slug penetrates 7R-BZO(h). 08704_ Enclosure breached. 08704_ Bolt penetrates Enclosure. 08706_ Penetrated by Bolt. 08707_ Slug penetrates 7R-BZO(h). 08707_ 7R-BZO(h) destroyed. 08708_ ANNOUNCEMENT: The traitor Optimus has been dealt with. Put down any remaining collaborators. 08709_ Bolt penetrates Enclosure. 08709_ Penetrated by Bolt. 08710_ Slug penetrates Wall. 08710_ S6-AVB(h) destroyed. 08714_ Botcube begins transforming into Mutated Botcube. [Achievement: Frankenstein] [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##??##########???####?????????? | | ???????????????????"""?#"" ##"""#??## ##????????# | | ??????????????"" ##"" ##"" ##!!"#### ###### # | | ??????????????"" | | ?????????????# | | ?????????????####################### ########?? | | ############################???????## ##????????? | | # # # ] ########### ####????????# #?????????? | | # ## # # ###### #"###"#[####????????# #?????????? | | # # ##### #### "&" ###"????????# ########### | | # # # # #" """ "##" ???????# #"""""""""# | | ## #### ## # ##"" ""###" ???????# # " " " # | | ?# # # # ##!" 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"##**!]# | | ###" !% [! *=[[] | | """ """"""""""""""""""" """"""""%= "##! !%= | | """ """"""""""""""""""""""""""" "##=!]*= | | """ ""###### ################"" "####### | | """ ""# ###########"" "####### | | """ ""# X"##########"" "## """ | | """ ""# "" "" ###########"" "## " | | """ ""# "" "" X"#??????###"" "## X | | """ ""# " " ######### #"" "## | | ###" "" "" " | | ??#" "" "" "## " | | ###" ""# " " ######### #"" "## """ | | ""# "" "" ""#??????###"" "## """ | | ""# "" "" ##????????#"" "####### | | ""# X"#????????#"" "#?????? | | ""# ##????????#"" "#?????? | | ""###### ################"" "#??#### | | """""""""""""""""""""""""""" "##" | | """""""""""""""""""""""""""" " "? | | "##" | | "#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 5 Trap Extractor Capacity 4 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Salvage Targeting Computer | -9/Recycling | Hacked Com. Matter Pod | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 55% | -9/Materials Imp. Aluminum Leg | 12% | -9/Storage Imp. Light Cannon | 28% | -9/Storage Studied --------- Aluminum Leg | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Frankenstein I Was Wrong! Challenges ------------ None Game ------ Seed GatlingSurveybotNanosword Manual? 0 Play Time 01:26:26 Cumulative 154.0 hours Start 2026.04.05 @ 09:09:01 End 2026.04.05 @ 11:32:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 94 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 75 Gallery% 61 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 202e36bb-0e78-4e2d-a7e4-06fa954f58ad