Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.17 @ 21:08:08 Player: btrs Result: Destroyed by as-98001 with Assembled Maul Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (88) 440 Value Destroyed (2777) 2777 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (585) 585 TOTAL SCORE: 7942 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 105 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -53 Cogmind --------- Core Integrity 0/700 Matter 281/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Relay Coupler [NC] (29) Relay Coupler [Grunt] (27) Relay Coupler [Sentry] (23) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Disposable Heat Sink Huge Storage Unit Light Regenerative Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Armored Treads Armored Treads Improved Heat Sink High-capacity Matter Pod Heavy Armor Plating Heavy Armor Plating Hardened Medium Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Heavy EM Shotgun Heavy EM Shotgun Heavy Assault Rifle Heavy Mace [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Disposable Heat Sink Device Disposable Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . . . Utility 2 | . . . 1 . . . . . 1 . Weapon 1 | . . . . . . . 1 . . . Parts Attached 108 | 6 19 . 9 5 2 3 16 21 2 25 Power 9 | 1 1 . 1 1 . . 2 . 1 2 Engine 6 | 1 1 . 1 1 . . 1 . 1 . Core 3 | . . . . . . . 1 . . 2 Reactor . | . . . . . . . . . . . Propulsion 34 | 2 2 . 3 . . . 9 5 . 13 Treads 25 | 2 2 . 3 . . . 9 5 . 4 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 9 | . . . . . . . . . . 9 Utility 23 | 1 7 . 2 . . 2 3 6 1 1 Device 6 | . 1 . . . . 1 1 2 . 1 Storage 5 | 1 3 . . . . . . 1 . . Processor . | . . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . . Protection 11 | . 3 . 2 . . 1 2 2 1 . Artifact . | . . . . . . . . . . . Weapon 42 | 2 9 . 3 4 2 1 2 10 . 9 Energy Gun 14 | 2 2 . 1 . . . 1 5 . 3 Energy Cannon 4 | . . . 1 1 1 . . 1 . . Ballistic Gun 14 | . 5 . 1 1 1 . 1 2 . 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . 1 . . 1 . 1 . 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 2 Slashing Weapon 3 | . 1 . . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . . . 2 5 . . Parts Lost 27 | . 2 . . 1 . . 2 . . 22 Power 2 | . . . . 1 . . . . . 1 Propulsion 13 | . . . . . . . 1 . . 12 Utility 3 | . 1 . . . . . . . . 2 Weapon 9 | . 1 . . . . . 1 . . 7 Highest Loss Streak 8 | . 2 . . 1 . . 1 . . 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 100 99 100 79 100 99 99 100 83 Engine 10 | . 14 14 11 11 11 11 5 9 15 11 Treads 30 | . 28 28 33 33 33 33 35 36 30 23 Device 7 | . 3 14 11 11 11 11 9 6 7 5 Storage 10 | . 14 14 11 11 11 11 9 9 7 5 Hackware 2 | . . . . . . . . 8 7 6 Protection 7 | . 8 . 10 11 11 10 8 3 7 5 Energy Gun 7 | . 18 14 6 . . . 1 11 7 7 Energy Cannon 3 | . . . 6 10 1 11 7 . . . Ballistic Gun 7 | . 5 . 8 4 1 1 8 15 15 9 Launcher 3 | . 4 . . 6 . 9 9 . . . Peak Build Rating 48 | 6 11 10 17 17 15 20 31 41 45 48 Average Rating 21 | 4 7 10 15 15 11 14 23 36 44 38 On Entrance 17 | . 6 10 10 17 15 15 14 29 36 45 Naked Turns 77 | . . . . . . . . . . 77 Heaviest Build 112 | 12 52 51 59 60 56 55 65 97 109 112 Greatest Support 88 | 40 40 40 60 60 60 60 80 88 88 88 Greatest Overweight (x) 1 | . 1 1 . . . . . 1 1 1 Average Overweight (x) . | . . 1 . . . . . . 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 Average Capacity 19 | 6 15 20 20 20 20 20 20 20 25 21 Most Carried 23 | . 16 16 20 20 20 19 20 22 21 23 Average Carried 16 | . 9 16 17 19 19 18 18 20 20 17 Final Capacity 25 | 8 20 20 20 20 20 20 20 25 25 5 Final Carried 22 | . 16 16 20 20 18 19 20 22 20 4 Class Distribution -------------------- 41% | Mutant 35% | Skirmisher 14% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Matter Collected 2609 | 224 279 129 447 103 . 36 400 408 . 583 Remotely . | . . . . . . . . . . . Salvage Created 3647 | . 395 129 568 254 . 16 854 605 . 826 Parts 183 | . 43 2 34 7 . 6 50 34 . 7 Haulers Intercepted 6 | . 1 . 1 . . . 3 1 . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Combat Hostiles Destroyed 105 | . 16 . 10 6 . 3 14 11 . 45 Melee 1 | . . . . . . . . . . 1 Guns 68 | . 3 . 8 . . . 4 9 . 44 Cannons 7 | . . . 2 4 . . 1 . . . AOE 28 | . 13 . . 1 . 3 9 2 . . Classes Destroyed 14 | . 6 . 2 1 . . 3 1 . 1 Worker 5 | . 3 . . . . . 1 1 . . Builder 2 | . . . . . . . 1 1 . . Tunneler 1 | . 1 . . . . . . . . . Hauler 6 | . 1 . 1 . . . 3 1 . . Recycler 3 | . . . . . . . 3 . . . Operator 1 | . . . . . . . . 1 . . Watcher 9 | . 2 . 3 . . . 2 2 . . Swarmer 12 | . 6 . . . . 3 . 3 . . Grunt 39 | . 10 . 7 2 . . 11 7 . 2 Brawler 1 | . . . 1 . . . . . . . Sentry 6 | . . . 2 2 . . 1 1 . . Specialist 2 | . . . . . . . 2 . . . Hunter 1 | . . . . . . . . . . 1 Assembled 44 | . . . . 2 . . . . . 42 Best Kill Streak 14 | . 5 . 5 2 . 3 7 5 . 14 Combat Bots Only 14 | . 3 . 5 2 . 3 6 3 . 14 Max Kills in Single Turn 3 | . 2 . 1 1 . 3 3 2 . 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 . . 1 . 3 2 2 . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Hostile Shots Fired 507 | . 64 . 34 10 . 3 49 47 . 300 Missed 157 | . 16 . 3 3 . 1 13 14 . 107 Damage Taken 5512 | . 527 . 405 160 . 14 683 484 . 3239 Core 994 | . 103 . 26 12 . . 65 73 . 715 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 272 | . . . . . . . . 26 7 239 Core Remaining (%) 80 | 100 . 58 . . . 90 . 74 . . Volleys Fired 283 | . 69 . 35 16 . 1 29 39 . 94 Largest 3 | . 2 . 2 2 . 2 3 3 . 3 Hottest 161 | . 70 . 130 101 . 90 113 136 . 161 Shots Fired 634 | . 107 . 70 28 . 2 73 116 . 238 Gun 527 | . 84 . 61 3 . . 33 113 . 233 Cannon 49 | . . . 9 14 . 1 25 . . . Launcher 58 | . 23 . . 11 . 1 15 3 . 5 Special . | . . . . . . . . . . . Kinetic 244 | . 32 . 19 3 . . 29 67 . 94 Thermal 253 | . 52 . 51 14 . 1 25 32 . 78 Explosive 39 | . 23 . . . . 1 15 . . . Electromagnetic 98 | . . . . 11 . . 4 17 . 66 Robot Hit Streak 14 | . 14 . 10 10 . . 11 9 . 7 Robot Miss Streak 7 | . 6 . 2 3 . . 2 4 . 7 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 1 . . . . . . . . 6 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 Shots Hit Robots 367 | . 63 7 50 15 . . 53 60 . 119 Core Hits 233 | . 38 2 20 15 . 3 47 26 . 82 Critical Kills 2 | . . . . 1 . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 13 | . . . . 1 . . . 3 . 9 Burn 10 | . . . . . . . . 3 . 7 Meltdown 1 | . . . . 1 . . . . . . Destroy 1 | . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . 1 Melee Attacks 16 | . 3 7 . 1 . . . 1 . 4 Impact 4 | . . . . . . . . . . 4 Slashing 12 | . 3 7 . 1 . . . 1 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9274 | . 1827 328 827 487 . 104 2127 1214 . 2360 Guns 4787 | . 499 . 684 27 . . 443 1037 . 2097 Cannons 657 | . . . 143 186 . . 328 . . . Explosions 3260 | . 1289 . . 214 . 104 1340 170 . 143 Melee 480 | . . 328 . 60 . . . . . 92 Ramming 90 | . 39 . . . . . 16 7 . 28 Kinetic 2093 | . 174 . 200 27 . . 364 620 . 708 Thermal 2817 | . 325 . 627 256 . . 328 421 . 860 Explosive 2733 | . 1289 . . . . 104 1340 . . . Electromagnetic 1061 | . . . . 144 . . 79 166 . 672 Impact 92 | . . . . . . . . . . 92 Slashing 388 | . . 328 . 60 . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . 2 2 . . . . . 4 . 15 Average Corruption 2 | . 1 2 . . . . . 3 . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 17 | . 5 1 . . . . . 1 . 10 Message Errors 3 | . 1 1 . . . . . . . 1 Matter Fused 6 | . 3 . . . . . . 1 . 2 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 2 | . 1 . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 127 | . 20 59 . . . . 20 18 . 10 Projectiles . | . . . . . . . . . . . Explosions 68 | . 20 . . . . . 20 18 . 10 Melee 59 | . . 59 . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 165 | . 5 . . 49 . . 38 19 . 54 Shots 11 | . 1 . . 4 . . 2 2 . 2 Rammed 15 | . 6 . . . . . 3 . . 6 Targets Rammed 16 | . 6 . . . . . 3 1 . 6 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . Highest Temperature 475 | . 322 . 194 117 . 30 194 475 . 415 Average Temperature 95 | . 80 . 82 48 . 18 67 112 . 116 Received Heat Transfer 1578 | . 261 . 213 33 . . 279 234 . 558 Effects 10 | . . . . . . . . 3 . 7 Shutdowns 4 | . . . . . . . . 1 . 3 Energy Bleed 2 | . . . . . . . . 1 . 1 Interference 3 | . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 7 | . . . 2 2 . . . 3 . . Heat Transferred 6290 | . 725 . 1406 433 . . 703 914 . 2109 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . . 2 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Peak Influence 664 | . 504 126 370 223 . 81 368 294 11 664 Initial 111 | . . 111 48 78 . . . 85 11 22 Average 207 | . 276 123 226 133 . 51 165 141 11 292 Maximum Alert Level 2 | . 2 . 2 1 . . 1 1 . 2 Low Security (%) 53 | 100 30 100 20 64 . 100 75 87 100 27 Level 1 36 | . 40 . 79 35 . . 24 12 . 56 Level 2 10 | . 29 . . . . . . . . 16 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 4 . 1 . . . 4 3 . . Investigation 5 | . 3 . . . . . 1 1 . . Extermination . | . . . . . . . . . . . Reinforcement 7 | . 1 . 1 . . . 3 2 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Distress Signals 10 | . 1 . 3 . . . 3 3 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 210 | . 25 . 20 6 . 3 20 19 . 117 Peak Tracking Total 16 | . 5 . 8 2 . 3 5 4 . 16 Tactical Retreats 15 | . 3 . . . . . . 1 . 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Traps Triggered 12 | . 4 . . . . . 1 3 . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Machines Disabled 11 | . 3 . . 4 . . . 3 . 1 Max in Single Turn 2 | . 1 . . 2 . . . 1 . 1 Garrison Relay 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Machines Accessed 21 | . 5 . . . 3 . 2 8 1 2 Terminals 15 | . 4 . . . . . 2 7 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 42 | . 10 . . . 8 . 2 18 1 3 Successful 28 | . 6 . . . 8 . 2 9 1 2 Failed 14 | . 4 . . . . . . 9 . 1 Catastrophic 4 | . 3 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . . 1 . . 1 . . Terminals 26 | . 7 . . . . . 2 14 . 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . 3 . . . . . . 4 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 23 | . 4 . . . 8 . 2 7 . 2 Record 7 | . . . . . 7 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 6 | . . . . . . . . 5 . 1 Branch Access Points 2 | . 1 . . . . . 1 . . . Alert Level 1 | . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . Garrison Registry 1 | . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . 2 . . Report Inventory 2 | . 1 . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . 1 . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 3 . . . . . . 2 1 2 Full Trace Events 4 | . 3 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 54 | . . . . . . . . 54 . . Retrieved Components 10 | . 10 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Total Allies 2 | . . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . . 2 Highest-Rated Group 45 | . . . . . . . . . . 45 Highest-Rated Ally 25 | . . . . . . . . . . 25 Total Orders 7 | . . . . . . 2 4 1 . . EXPLORE 6 | . . . . . . 1 4 1 . . RETURN 1 | . . . . . . 1 . . . . Ally Attacks 18 | . . . . . . . . . . 18 Total Damage 531 | . . . . . . . . . . 531 Kills 5 | . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 6 | . . . . . . 1 4 1 . . Drone Recoveries 5 | . . . . . . 1 4 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Turns Passed 7504 | 90 1653 101 628 525 520 427 1090 1018 23 1429 Spaces Moved 3683 | 54 802 34 295 288 320 235 453 420 9 773 Core 84 | 4 . . . . . . . . . 80 Treads 3245 | 50 802 34 295 288 320 235 453 420 9 339 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 354 | . . . . . . . . . . 354 Fastest Speed 26 | 50 160 240 160 160 160 160 160 145 225 26 Average Speed 154 | 151 172 240 160 160 160 160 161 155 225 118 Slowest Speed 241 | 160 240 240 160 160 160 160 165 225 225 241 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . 9 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 4 97 7 23 51 62 61 60 48 1 59 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . 1 . . Scrap Searched 2 | . . . . 1 . 1 . . . . Spaces Dug 2 | . 1 . . . . . . . . 1 Terrain Destroyed 271 | . 127 . . 18 . 13 99 5 . 9 Melee 2 | . 1 . . . . . . . . 1 Projectile 8 | . . . . . . . . . . 8 AOE 261 | . 126 . . 18 . 13 99 5 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Total 4938 | 59 958 40 379 325 331 283 754 706 11 1092 Wait 706 | . 27 . 32 4 . 44 230 213 . 156 Move 3657 | 53 801 33 294 287 319 234 452 419 9 756 Hop 8 | . . . . . . . . . . 8 Pick Up 61 | . 22 . 6 5 1 1 9 6 . 11 Fast Attach 16 | 6 2 . . . . . . . . 8 Attach 26 | . 3 . 2 1 2 . 4 2 2 10 Detach 5 | . 1 . . . 2 . 1 . . 1 Swap 66 | . 14 . 7 4 . 3 12 19 . 7 Drop 51 | . 10 . 3 4 3 . 14 6 . 11 Fire 283 | . 69 . 35 16 . 1 29 39 . 94 Melee 16 | . 3 7 . 1 . . . 1 . 4 Ram 6 | . . . . . . . . . . 6 Kick . | . . . . . . . . . . . Crush 10 | . 6 . . . . . 3 1 . . Escape Stasis 8 | . . . . . . . . . . 8 Rewire 19 | . . . . 3 4 . . . . 12 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 678 | -10/Materials | Discovered new exit (range 4) 978 | -10/Materials | Discovered new exit (range 15) 1635 | -10/Materials | Discovered new exit (range 4) 1744 | -10/Materials | Entered Mines 1809 | -10/Mines | Discovered new exit (range 10) 1845 | -10/Mines | Entered Materials 1845 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2294 | -9/Materials | Discovered new exit (range 7) 2473 | -9/Materials | Entered Mines 2474 | -9/Mines | Assembled infested the area 2541 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2919 | -9/Mines | Discovered new exit (range 9) 2991 | -9/Mines | Discovered new exit (range 5) 2998 | -9/Mines | Entered Exiles 3038 | -9/Exiles | Met 8R-AWN 3064 | -9/Exiles | Met EX-HEX 3136 | -9/Exiles | Met EX-BIN 3137 | -9/Exiles | Build established: Scavenger-Mutant 3155 | -9/Exiles | Aligned with FarCom system 3156 | -9/Exiles | Given EX-Vault access code 3193 | -9/Exiles | Opened EX-Vault 3205 | -9/Exiles | Found Supersonic Drone Bay 3238 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3435 | -9/Exiles | Met EX-DEC 3496 | -9/Exiles | Discovered new exit (range 14) 3518 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 3518 | -9/Exiles | Entered Mines 3838 | -8/Mines | Discovered new exit (range 22) 3945 | -8/Mines | Entered Materials 3945 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4250 | -8/Materials | Build established: Scavenger-Skirmisher 4312 | -8/Materials | Identified exit to Storage 4805 | -8/Materials | Build established: Skirmisher 5032 | -8/Materials | Discovered new exit (range 9) 5035 | -8/Materials | Entered Storage 5220 | -8/Storage | Found Prototype Protection 5220 | -8/Storage | Identified Lgt. Regenerative Plating 5986 | -8/Storage | Discovered new exit (range 16) 6053 | -8/Storage | Entered Factory 6053 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6076 | -7/Factory | Identified exit to Garrison 6076 | -7/Factory | Entered Garrison 6429 | -7/Garrison | Assembled breached garrison interior 6508 | -7/Garrison | Garrison Relay disabled 7027 | -7/Garrison | Lost 3 parts (1n2w) 7056 | -7/Garrison | Destroyed 9 combat bots 7239 | -7/Garrison | Destroyed 14 combat bots 7288 | -7/Garrison | Lost 5 parts (3n2w) 7312 | -7/Garrison | Discovered new exit (range 13) 7333 | -7/Garrison | Discovered new exit (range 12) 7398 | -7/Garrison | Discovered new exit (range 9) 7400 | -7/Garrison | Discovered new exit (range 8) 7400 | -7/Garrison | Discovered new exit (range 55) 7400 | -7/Garrison | Discovered new exit (range 75) 7415 | -7/Garrison | System corruption reached 10% 7443 | -7/Garrison | Core integrity fell below 50% 7460 | -7/Garrison | Lost 8 parts (1p5n1u1w) 7479 | -7/Garrison | Core integrity fell below 20% 7505 | -7/Garrison | Destroyed by as-98001 with Assembled Maul Last Messages --------------- 07409_ VTOL Module destroyed. 07414_ GRQ& O|>M8EMVPV6MNK|=W#MWZKNB 07414_ VTOL Module destroyed. 07414_ Hacking Suite destroyed. 07414_ Lgt. Nuclear Core destroyed. 07414_ VTOL Module destroyed. 07414_ System corrupted by crushing effect (+2). 07414_ System corrupted by crushing effect (+3). 07414_ System corrupted by crushing effect (+4). 07414_ System corrupted by crushing effect (+3). 07415_ Acquired VTOL Module. 07421_ Dropped Relay Coupler [Hunter]. 07421_ Acquired Hvy. Mace. 07429_ VTOL Module destroyed. 07429_ Hvy. Mace destroyed. 07429_ System corrupted by crushing effect (+1). 07430_ System corrupted: Heat flow error (+180). 07432_ as-98001 triggered Alarm Trap. 07432_ An alarm sounds. 07460_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# #"#???????? | | ?????????????????????????????????????# ###???????? | | ?????????????????????????????????????#?#?????????? | | ?????????????????????????????????????#?#?????????? | | ?????????????????????????????????????# #?????????? | | ???????????????????????????????????#####?????????? | | ?????????????????#####???????######## #?????????? | | ?????????????????### #???????# ##?????????? | | ?????????????????# < ######### ##### ##?????????? | | ?????????????????## # % #???### #?????????? | | ?????????????????# # #?????# #####?????? | | ?????????????????############ ####### ### #?????? | | ??????????????????????#?#???## # # #?????? | | ??????##############??#?#???# #### ########?????# | | ??????#######"""""###?#?#???# #??# #????????????# | | ??????## ? ? ??"###?# #???#! #??# #????????????# | | ??????###?#"? 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"###?######## ######### =% | | ??????#######"""""###?#"""" #aa ####*## #!%# | | ??????##############??#"#@aaaaaaa ! !=# | | ??????????????????????#""""^########### #### ## | | ??????????????????????#######???????###% ## ## | | ??????????????????????????????????? # ## | | ????????????????????????????????????#%*## % % | | ????????????????????????????????????#=%[ # % | | ????????????????????????####????????#%=# # # | | ???????????????????????## ##???????### # ## ## | | ???????????????????????# ############## ### !## | | ???????????????????????# % = [ | | ???????????????????????## ## %%%! % * | | ????????????????????????##### #####+## %% =! **! | | ????????????????????????????# #???# ### ##%= !## | | ????????????????????????????# #???# #?# ##= ## | | ??????????????????########### #???# #?# ###+#### | | ??????????????????#% %[%%%%%% #???# #?# #?# #??# | | ????????????????###%######### #???# #?# #?# #??# | | ???????????###### ######### #???# #?# ### #??# | | ???????????# + + ## #####+### + #??# | | ???????????# #### ###### ## #####? # | | ???????????# #??# #????# ## #??????# | | ???????????# #??### #????# ##% #####+######??????# | | ???????##### ###### #????# ##% #???# #?????????? # | | ???????# # ###### ## %##### #???????????? | | ???????# # + + %+ #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerThermalLaser Manual? 0 Play Time 01:22:35 Cumulative 63.6 hours Start 2025.04.17 @ 19:43:03 End 2025.04.17 @ 21:08:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 23 Adventurer 6 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09b414af-bc39-4d6d-ad38-96d12ca4d77c