Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.20 @ 01:27:04 Player: jamert Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (274) 1370 Value Destroyed (13352) 13352 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 21837 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 335 Friendly Fire -314 Cogmind --------- Core Integrity 0/1300 Matter 29/300 Energy 100/100 System Corruption 44% Temperature Cool (0) Movement Core (400) Ox7 Location -3/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Improved Launcher Guidance Computer Improved Target Analyzer Advanced Target Analyzer Advanced Core Analyzer > --- WEAPON (3) ------- Fusion Bomb Launcher Fusion Bomb Launcher > --- INVENTORY (4) ---- Advanced Heat Sink Advanced Heat Sink Experimental Targeting Computer Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Target Analyzer Advanced Target Analyzer Advanced Core Analyzer Advanced Transmission Jammer Layered Medium Armor Plating Advanced System Shield > --- WEAPON ----------- Heavy Hardcell Cannon Advanced Remote Datajack > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Flexi-carbon Leg Myomer Leg Advanced Heat Sink Electrolaser Hypervelocity Gauss Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver Hypervelocity Mass Driver [Rating: 134] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Treads Improved Heavy Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun High-powered Shock Rifle Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Fusion Bomb Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Fac Upp Upp Res Arm Slots Evolved 14 | . . 2 2 . 2 . . 2 . . 2 2 . . 2 . Power 2 | . . . . . 1 . . . . . . . . . 1 . Propulsion 2 | . . 1 . . . . . . . . . 1 . . . . Utility 9 | . . 1 2 . 1 . . 1 . . 2 1 . . 1 . Weapon 1 | . . . . . . . . 1 . . . . . . . . Parts Attached 242 | 6 3 10 29 6 9 . 18 11 1 5 11 47 5 . 14 67 Power 29 | 1 . 1 3 2 1 . 3 2 . 1 1 4 . . 2 8 Engine 5 | 1 . . 1 1 . . 1 . . 1 . . . . . . Core 15 | . . 1 2 1 1 . 2 2 . . 1 3 . . 1 1 Reactor 9 | . . . . . . . . . . . . 1 . . 1 7 Propulsion 57 | 2 . 4 5 . 1 . 5 3 1 1 2 8 1 . 3 21 Treads 2 | . . . . . . . . . . . . 1 . . . 1 Leg 45 | . . 1 5 . 1 . 5 3 1 1 . 5 1 . 3 19 Wheel 5 | 2 . 3 . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 1 2 . . . . Flight 2 | . . . . . . . . . . . 1 . . . . 1 Utility 91 | 1 3 3 16 2 4 . 7 5 . 1 3 22 3 . 8 13 Device 40 | . . . 7 1 1 . 4 3 . . 2 14 2 . 3 3 Storage 5 | 1 1 . 1 . . . . . . . . 2 . . . . Processor 20 | . 1 1 1 . 1 . 2 1 . . 1 3 . . 2 7 Hackware 6 | . . 1 2 . . . . 1 . . . 1 . . 1 . Protection 20 | . 1 1 5 1 2 . 1 . . 1 . 2 1 . 2 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 65 | 2 . 2 5 2 3 . 3 1 . 2 5 13 1 . 1 25 Energy Gun 9 | . . . . . . . . . . . . 4 . . . 5 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 18 | 2 . 2 1 1 2 . 3 1 . . 1 3 . . . 2 Ballistic Cannon 27 | . . . 3 1 1 . . . . 2 1 6 1 . 1 11 Launcher 9 | . . . 1 . . . . . . . 2 . . . . 6 Special Weapon 2 | . . . . . . . . . . . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . . . . . 1 . . . 1 2 Parts Lost 117 | . . 1 8 4 1 . 11 1 . 5 17 4 1 1 6 57 Power 20 | . . . . 2 . . 2 . . 2 2 . . . 1 11 Propulsion 28 | . . . 3 . . . 3 1 . 1 4 . 1 . 1 14 Utility 37 | . . 1 3 . 1 . 4 . . . 8 1 . 1 4 14 Weapon 32 | . . . 2 2 . . 2 . . 2 3 3 . . . 18 Highest Loss Streak 16 | . . 1 4 2 1 . 5 1 . 5 16 1 1 1 3 16 Average Slot Usage (%) 93 | . 98 89 98 98 96 100 96 99 100 93 74 87 99 98 96 87 Engine 2 | . 14 6 5 4 7 7 2 . . 4 4 . . . . . Core 6 | . . 4 3 3 3 7 11 11 13 3 2 6 5 5 9 4 Reactor 1 | . . . . . . . . . . . . 2 5 5 3 7 Leg 17 | . . 2 22 27 23 23 22 19 20 19 10 15 20 21 18 15 Wheel 2 | . 28 21 3 . . . . . . . . . . . . . Device 13 | . . . 7 9 7 7 11 12 13 12 6 24 26 24 24 13 Storage 6 | . 14 11 9 9 7 7 7 6 6 6 4 4 5 5 4 4 Processor 12 | . 1 10 9 9 14 15 11 18 13 13 14 9 10 10 8 21 Hackware 5 | . . 1 10 9 7 7 7 7 13 13 9 1 5 5 4 2 Protection 4 | . 10 9 8 9 6 7 3 . . . 3 3 5 5 6 3 Ballistic Gun 6 | . 28 22 8 1 6 . 3 13 13 3 . 2 5 5 2 . Ballistic Cannon 8 | . . . 9 16 7 15 10 6 6 15 14 8 10 10 9 6 Naked Turns 85 | . . . . . . . . . . . 85 . . . . . Heaviest Build 95 | 13 20 22 29 31 36 35 41 40 35 45 54 84 86 86 94 95 Greatest Support 100 | 20 20 20 37 37 37 37 52 45 51 51 46 100 100 95 95 100 Greatest Overweight (x) 17 | . . 1 6 2 . . 1 1 . . 7 1 1 . 1 17 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 Average Capacity 7 | 5 7 8 8 8 8 8 8 8 8 8 7 4 10 10 10 9 Most Carried 10 | 4 8 8 8 8 8 8 8 8 8 8 7 10 10 10 10 10 Average Carried 7 | 2 7 7 7 7 7 8 7 7 7 5 4 4 9 10 8 8 Final Capacity 10 | 6 8 8 8 8 8 8 8 8 8 8 4 10 10 10 10 4 Final Carried 10 | 4 8 8 8 7 8 8 3 8 8 4 4 10 10 10 9 4 Class Distribution -------------------- 26% | Hacker-Mutant 23% | Hacker-Skirmisher 20% | Scavenger-Tank 9% | Mutant 7% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Armory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Fac Upp Upp Res Arm Matter Collected 10651 | 185 197 671 1080 742 463 . 644 554 64 147 414 1352 520 53 628 2937 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 10347 | . 197 759 1253 566 346 . 427 545 . 135 330 1308 631 53 793 3004 Parts 536 | . 17 46 77 43 20 . 20 29 . 1 27 66 14 1 45 130 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . 3 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . 12 1 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Fac Upp Upp Res Arm Combat Hostiles Destroyed 240 | . 6 18 36 23 9 . 10 13 . 3 12 22 13 1 15 59 Guns 88 | . 6 18 24 . 3 . 2 8 . . . 10 6 . . 11 Cannons 136 | . . . 12 23 5 . 8 4 . 3 7 11 7 1 15 40 AOE 15 | . . . . . 1 . . 1 . . 5 1 . . . 7 Classes Destroyed 16 | . 3 3 2 1 1 . . . . 1 1 2 . . . 2 Worker 6 | . . . . 2 . . . 1 . . 1 2 . . . . Builder 5 | . . 1 . 1 1 . . . . . 2 . . . . . Tunneler 1 | . . . . . . . . . . . . 1 . . . . Recycler 1 | . . . . . . . . . . . . 1 . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . Watcher 19 | . 1 1 3 1 1 . 2 1 . . 1 2 . . 3 3 Swarmer 53 | . 3 3 14 7 . . . 5 . . 5 4 3 . 4 5 Grunt 84 | . 3 11 13 10 6 . 3 3 . 2 . 3 6 . 4 20 Brawler 2 | . . . . . . . . . . . 1 . 1 . . . Duelist 10 | . . 1 1 . . . 1 . . . . 1 2 . . 4 Sentry 38 | . . 3 7 6 . . 4 2 . 1 2 4 1 1 2 5 Demolisher 3 | . . . . . . . . . . . . . . . . 3 Specialist 2 | . . . . . . . . . . . . . . . . 2 Hunter 13 | . . . 1 . 2 . 1 . . . . 4 . . 1 4 Programmer 35 | . . . . . 1 . 1 3 . . 4 6 . . 4 16 Samaritan 1 | . . . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | . 2 4 6 8 3 . 4 6 . 2 5 8 4 1 5 8 Combat Bots Only 8 | . 2 3 6 6 3 . 4 5 . 2 5 3 4 1 5 8 Max Kills in Single Turn 4 | . 1 1 1 2 2 . 1 2 . 1 3 2 1 1 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . . 1 . . 3 1 . . . 4 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Fac Upp Upp Res Arm Damage Taken 20170 | . 173 716 880 761 356 . 1503 732 . 309 2341 1702 724 86 951 8936 Core 3219 | . 36 213 75 126 45 . 304 124 . 42 681 158 101 . 143 1171 Absorbed by Shields 639 | . . . . . . . . . . . . 245 279 67 48 . Core Remaining (%) 66 | 100 85 46 . 63 . . 50 . . 80 31 . . 77 . . Volleys Fired 704 | . 16 62 93 62 42 . 53 32 . 9 27 64 30 4 35 175 Largest 3 | . 2 2 2 2 2 . 2 3 . 3 3 3 3 3 3 3 Hottest 224 | . 40 46 88 88 67 . 92 104 . 124 153 224 158 158 158 204 Shots Fired 1567 | . 32 124 174 118 84 . 103 96 . 21 71 172 86 12 93 381 Gun 669 | . 32 124 107 2 42 . 43 64 . 4 . 77 30 4 23 117 Cannon 875 | . . . 67 116 42 . 60 32 . 17 68 95 56 8 70 244 Launcher 17 | . . . . . . . . . . . 3 . . . . 14 Special 6 | . . . . . . . . . . . . . . . . 6 Kinetic 1422 | . 32 124 174 118 84 . 103 96 . 21 68 123 86 12 93 288 Thermal 97 | . . . . . . . . . . . . 24 . . . 73 Explosive 17 | . . . . . . . . . . . 3 . . . . 14 Electromagnetic 25 | . . . . . . . . . . . . 25 . . . . Robot Hit Streak 45 | . 16 29 39 39 19 . 25 21 . 11 29 28 45 24 13 33 Robot Miss Streak 7 | . 2 1 7 6 4 . 7 7 . 5 2 3 2 1 2 3 Penetration Max 1 | . . . . . . . 1 . . . . 1 . . 1 1 Secondary Targets 3 | . . 1 1 . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . 1 Shots Hit Robots 1203 | . 24 107 135 108 73 . 85 72 . 18 44 121 67 11 68 270 Core Hits 688 | . 13 32 97 96 49 . 39 60 . 12 39 56 29 2 30 134 Critical Hits 144 | . 1 . 1 . . . 1 . . . 1 23 12 3 23 79 Critical Kills 53 | . 1 . 1 . . . 1 . . . . 8 3 1 9 29 Critical Parts Destroyed 77 | . . . . . . . . . . . . 8 9 2 13 45 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 29898 | . 292 1458 1991 1881 1286 . 2081 1339 . 504 1951 3455 1706 233 2276 9445 Guns 10464 | . 292 1458 1225 18 566 . 652 963 . 110 . 1518 721 67 409 2465 Cannons 16398 | . . . 766 1744 642 . 1146 231 . 394 1287 1819 985 166 1867 5351 Explosions 3036 | . . . . 119 78 . 283 145 . . 664 118 . . . 1629 Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 24334 | . 292 1458 1991 1762 1208 . 1798 1194 . 504 1287 2400 1706 233 2276 6225 Thermal 2470 | . . . . . . . 283 . . . 61 535 . . . 1591 Explosive 2536 | . . . . 119 78 . . 145 . . 565 . . . . 1629 Electromagnetic 558 | . . . . . . . . . . . 38 520 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . . 1 . . . 1 1 1 6 4 4 4 2 44 Average Corruption 7 | . . . . 1 . . . 1 1 1 4 2 4 4 1 19 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 258 | . . . . 6 . . . 4 1 4 6 23 17 4 3 190 Message Errors 40 | . . . . 2 . . . 1 . 2 2 7 1 2 2 21 Matter Fused 33 | . . . . . . . . . . . . 1 9 1 . 22 Heat Flow Errors 24 | . . . . . . . . . . . 1 6 2 1 . 14 Energy Discharges 19 | . . . . 1 . . . 1 1 1 1 3 1 . . 10 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 23 | . . . . 2 . . . 1 . . 1 4 . . 1 14 Data Loss (major) 8 | . . . . . . . . . . . . . . . . 8 Misfires 5 | . . . . . . . . . . . . . . . . 5 Misdirections 25 | . . . . . . . . . . . . . . . . 25 Targeting Errors 63 | . . . . 1 . . . 1 . 1 1 . 1 . . 58 Weapon Failures 17 | . . . . . . . . . . . . 2 3 . . 12 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 550 | . . . . . 7 . 100 9 . 8 32 10 . . 38 346 Projectiles 353 | . . . . . 7 . 5 . . 8 31 10 . . 38 254 Explosions 197 | . . . . . . . 95 9 . . 1 . . . . 92 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 202 | . . . 13 41 27 . 16 . . 2 7 20 14 . 10 52 Impact . | . . . . . . . . . . . . . . . . . Kinetic 186 | . . . 12 40 22 . 14 . . 2 6 20 12 . 9 49 Secondary 16 | . . . 1 1 5 . 2 . . . 1 . 2 . 1 3 Self-Inflicted Damage 424 | . . . . . 35 . 12 . . . 99 58 . . . 220 Shots 11 | . . . . . 1 . 1 . . . 4 1 . . . 4 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 691 | . 9 44 130 205 168 . 240 209 . 231 397 199 327 219 132 691 Average Temperature 89 | . 4 14 23 55 51 . 95 75 . 74 154 77 65 65 41 187 Received Heat Transfer 3904 | . 108 324 351 396 180 . 453 219 . 153 372 178 67 20 87 996 Effects 24 | . . . . . . . 1 . . . 3 . . . . 20 Shutdowns 4 | . . . . . . . . . . . . . . . . 4 Energy Bleed 4 | . . . . . . . 1 . . . 1 . . . . 2 Interference 4 | . . . . . . . . . . . . . . . . 4 Matter Decay 5 | . . . . . . . . . . . 1 . . . . 4 Short Circuit 2 | . . . . . . . . . . . 1 . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Melted 4 | . . . . . . . . . . . . 1 1 . . 2 Heat Transferred 3616 | . . . . . . . 200 . . . 50 766 . . . 2600 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 2 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Fac Upp Upp Res Arm Peak Influence 521 | . 132 227 521 335 482 140 257 205 . . 372 241 . . 299 395 Initial 156 | . . 37 79 149 119 140 86 57 . . . 156 . . 91 . Average 140 | . 50 132 341 203 175 140 109 42 . . 107 92 . . 174 118 Maximum Alert Level 2 | . . 1 2 1 2 . 1 1 . . 1 1 . . 1 1 Low Security (%) 74 | 100 100 73 15 56 77 100 78 96 . . 71 96 . . 60 82 Level 1 19 | . . 26 39 43 3 . 21 3 . . 28 3 . . 39 17 Level 2 5 | . . . 44 . 18 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 1 1 6 9 3 . 6 3 . . 4 3 . . 3 8 Investigation 8 | . 1 . 2 1 1 . 2 . . . . . . . . 1 Extermination 18 | . . . . . . . 2 2 . . 2 3 . . 2 7 Reinforcement 11 | . . 1 2 2 2 . . 1 . . 2 . . . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison 10 | . . . 2 6 . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . 2 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Fac Upp Upp Res Arm Distress Signals 9 | . . . 2 1 1 . 2 1 . . . . . . . 2 Communications Jammed 29 | . . . . . . . . . . . . 15 . . 3 11 Distress Signals 28 | . . . . . . . . . . . . 15 . . 2 11 Times Spotted 369 | . 10 28 55 35 20 . 24 20 . 3 27 30 12 1 22 82 Peak Tracking Total 8 | . 3 6 4 4 5 . 5 6 . 3 6 5 3 1 6 8 Tactical Retreats 40 | . 2 5 3 2 3 . 3 3 . . 6 1 . . 4 8 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Fac Upp Upp Res Arm Traps Triggered 10 | . . 1 1 . 1 . 1 1 . . . 1 . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Fac Upp Upp Res Arm Machines Disabled 33 | . . . . 1 4 . 6 2 . . 9 1 1 . 2 7 Max in Single Turn 5 | . . . . 1 4 . 2 1 . . 5 1 1 . 1 2 Garrison Access 7 | . . . 1 . 1 . 1 1 . . . 2 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Fac Upp Upp Res Arm Machines Accessed 64 | . 8 8 9 8 3 . 4 7 . . 3 6 . . 3 5 Terminals 39 | . 7 5 7 7 1 . . 4 . . 1 3 . . . 4 Fabricators 6 | . . . . . 1 . 1 . . . 2 . . . 1 1 Repair Stations 4 | . 1 2 . . . . . 1 . . . . . . . . Recycling Units 4 | . . 1 . 1 . . . 1 . . . 1 . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . 1 . Garrison Access 8 | . . . 1 . 1 . 2 1 . . . 2 . . 1 . Total Hacks 133 | . 15 15 35 12 6 . 9 14 . . 7 7 . . 4 9 Successful 85 | . 9 13 23 10 6 . 4 9 . . 3 4 . . 3 1 Failed 48 | . 6 2 12 2 . . 5 5 . . 4 3 . . 1 8 Catastrophic 5 | . . 1 . . . . . 1 . . . 1 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 74 | . 12 8 19 11 1 . . 9 . . 2 4 . . . 8 Fabricators 14 | . . . . . 4 . 3 . . . 5 . . . 1 1 Repair Stations 11 | . 3 6 . . . . . 2 . . . . . . . . Recycling Units 5 | . . 1 . 1 . . . 2 . . . 1 . . . . Scanalyzers 19 | . . . 15 . . . 2 . . . . . . . 2 . Garrison Access 10 | . . . 1 . 1 . 4 1 . . . 2 . . 1 . Terminal Hacks 37 | . 8 6 7 9 1 . . 4 . . 1 1 . . . . Record 1 | . . . . . . . . . . . . 1 . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . . Robot Schematic 2 | . . . . 1 . . . 1 . . . . . . . . Prototype ID Bank 5 | . 3 1 1 . . . . . . . . . . . . . Open Door 3 | . . . . 3 . . . . . . . . . . . . Branch Access Points 3 | . 1 1 1 . . . . . . . . . . . . . Emergency Access Points 6 | . . . 2 . 1 . . 2 . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . Locate Traps 7 | . 2 2 1 2 . . . . . . . . . . . . Dispatch Records 2 | . . . 1 1 . . . . . . . . . . . . Registered Components 2 | . 1 . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . 2 . 1 . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . 4 . 1 . . . 2 . . . . 1 Load Schematic 3 | . . . . . 1 . 1 . . . 1 . . . . . Build 5 | . . . . . 3 . . . . . 1 . . . . 1 Repair Station Hacks 9 | . 1 6 . . . . . 2 . . . . . . . . Scan Component 5 | . 1 3 . . . . . 1 . . . . . . . . Repair 4 | . . 3 . . . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . . 1 . 1 . . . 2 . . . 1 . . . . Report Inventory 4 | . . 1 . 1 . . . 1 . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . Scanalyzer 19 | . . . 15 . . . 2 . . . . . . . 2 . Insert Component 9 | . . . 7 . . . 1 . . . . . . . 1 . Analyze 10 | . . . 8 . . . 1 . . . . . . . 1 . Garrison Access Hacks 7 | . . . 1 . 1 . 1 1 . . . 2 . . 1 . Seal Access 7 | . . . 1 . 1 . 1 1 . . . 2 . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 5 4 5 2 . 2 4 . . 3 3 . . 2 2 Full Trace Events 7 | . 1 . 1 1 1 . 2 . . . . . . . . 1 Feedback Events 1 | . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 1 . . . 1 . . . . . . . . Robots Built 6 | . . . . . 6 . . . . . . . . . . . Matter 909 | . . . . . 372 . . . . . 186 . . . . 351 Time 484 | . . . . . 198 . . . . . 99 . . . . 187 Total Robot Build Rating 12 | . . . . . 12 . . . . . . . . . . . Part Schematics Acquired 9 | . . . 6 . . . 1 1 . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . 3 . . . . . 1 . . . . . . . . Time 104 | . . 78 . . . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 6 . . . 1 . . . . . . . 1 . Part Schematics Acquired 8 | . . . 6 . . . 1 . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Fac Upp Upp Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . 4 Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Fac Upp Upp Res Arm Total Allies 30 | . . . . . 6 20 . . . . . . . . . 4 Largest Group 22 | . . . . . 3 22 22 . . . . . . . . 4 Highest-Rated Group 595 | . . . . . 54 595 595 . . . . . . . . 185 Highest-Rated Ally 47 | . . . . . 18 35 35 . . . . . . . . 47 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 102 | . . . . . 5 . 72 . . . . . . . . 25 Total Damage 2273 | . . . . . 93 . 1406 . . . . . . . . 774 Kills 15 | . . . . . . . 12 . . . . . . . . 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Fac Upp Upp Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 2 . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Fac Upp Upp Res Arm Turns Passed 19442 | 61 584 1006 1902 1476 984 117 1874 2175 416 465 1125 2551 784 185 1207 2530 Spaces Moved 12074 | 50 607 767 1204 736 509 86 1264 1310 336 317 683 1574 546 144 713 1228 Core 378 | 5 . . 2 . . . . . . . 325 45 . . . 1 Treads 415 | . . . . . . . . . . . . 383 . . . 32 Legs 9618 | . . . 959 736 509 86 1264 1310 336 317 358 1146 546 144 713 1194 Wheels 1662 | 45 607 767 243 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 Fastest Speed 50 | 50 80 80 80 123 123 123 120 120 123 123 50 50 120 120 120 120 Average Speed 119 | 77 80 85 114 126 123 123 124 126 123 123 100 128 120 120 123 144 Slowest Speed 940 | 80 80 90 350 180 123 123 150 150 123 125 400 160 150 120 150 940 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 75 44 59 79 12 78 33 19 65 32 22 21 59 18 11 61 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . . Known Exits Taken 6 | . . . 1 . . . . 1 1 1 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 . 1 . . 1 . . . . 1 1 1 . . Scrap Searched 4 | . . . . . . . . . 3 . . . 1 . . . Spaces Dug 20 | . . . . . . . . . . . . . . . . 20 Terrain Destroyed 392 | . . . . 7 32 . 22 27 . 1 67 42 16 1 13 164 Melee . | . . . . . . . . . . . . . . . . . Projectile 132 | . . . . . . . 5 11 . 1 11 38 16 1 13 36 AOE 260 | . . . . 7 32 . 17 16 . . 56 4 . . . 128 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Fac Upp Upp Res Arm Total 15684 | 72 673 1012 1573 1163 782 97 1464 1757 339 372 1065 1963 604 147 963 1638 Wait 2420 | 7 38 162 212 355 213 12 114 389 . 42 333 232 22 . 185 104 Move 12059 | 49 606 766 1203 735 509 85 1263 1309 335 316 682 1573 545 143 712 1228 Hop . | . . . . . . . . . . . . . . . . . Pick Up 164 | 10 8 5 20 4 6 . 9 11 1 . 6 21 1 . 11 51 Fast Attach 46 | . . 5 3 . 1 . 1 3 . . 2 26 1 . 2 2 Attach 116 | 6 1 2 9 4 2 . 10 4 . 4 6 9 1 . 8 50 Detach 3 | . . . . . . . . . . . 2 . . . 1 . Swap 80 | . 2 3 17 2 6 . 7 4 1 1 3 12 3 . 4 15 Drop 92 | . 2 7 16 1 3 . 7 5 2 . 4 26 1 . 5 13 Fire 704 | . 16 62 93 62 42 . 53 32 . 9 27 64 30 4 35 175 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 14) 267 | -10/Materials | Discovered new exit (range 3) 302 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 3) 471 | -10/Materials | Identified exit to Mines 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 914 | -9/Materials | Repaired Wheel 942 | -9/Materials | Repaired Wheel 949 | -9/Materials | Discovered new exit (range 10) 1341 | -9/Materials | Repaired Wheel 1547 | -9/Materials | Core integrity fell below 50% 1613 | -9/Materials | Identified exit to Mines 1613 | -9/Materials | Discovered new exit (range 6) 1652 | -9/Materials | Entered another Materials area 1652 | -8/Materials | Evolved 2 slots: Utility x2 1843 | -8/Materials | Build established: Hacker-Mutant 2117 | -8/Materials | Lost 4 parts (2n1u1w) 2216 | -8/Materials | Discovered new exit (range 15) 2730 | -8/Materials | Garrison activated, responded to threat 2864 | -8/Materials | Identified exit to Storage 3258 | -8/Materials | Garrison activated, responded to threat 3554 | -8/Materials | Entered Storage 3989 | -8/Storage | Garrison activated, responded to threat 4790 | -8/Storage | Garrison activated, responded to threat 4945 | -8/Storage | Discovered new exit (range 9) 5030 | -8/Storage | Entered Factory 5030 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5642 | -7/Factory | Fabricated L-31 Rogue? 5655 | -7/Factory | P-60 Hacker assimilated allied Rogue 4b 5830 | -7/Factory | Local fabrication network quarantined 5887 | -7/Factory | Fabricated L-31 Rogue (x3) 5968 | -7/Factory | Build established: Scavenger-Mutant 6014 | -7/Factory | Sucked down chute 6014 | -7/Factory | Entered Waste 6015 | -7/Waste | Joined by Warlord forces that had cleared the area 6020 | -7/Waste | 2 allies followed down the chute 6085 | -7/Waste | Discovered new exit (range 22) 6131 | -7/Waste | Entered Factory 6131 | -7/Factory | Accompanied by 22 allies 6290 | -7/Factory | Build established: Hacker-Mutant 6971 | -7/Factory | Build established: Hacker-Skirmisher 6989 | -7/Factory | Discovered new exit (range 9) 7192 | -7/Factory | Discovered new exit (range 22) 7830 | -7/Factory | Build established: Hacker-Mutant 7832 | -7/Factory | Garrison activated, responded to threat 7887 | -7/Factory | Lost 5 parts (2p1n1u1w) 7995 | -7/Factory | Discovered new exit (range 4) 8005 | -7/Factory | Entered another Factory area 8005 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8665 | -6/Factory | Build established: Hacker-Skirmisher 8877 | -6/Factory | Discovered new exit (range 6) 9363 | -6/Factory | Repaired Aluminum Leg 9894 | -6/Factory | Discovered new exit (range 11) 9918 | -6/Factory | Identified exit to Lower Caves 10180 | -6/Factory | Entered Lower Caves 10210 | -6/Lower Caves | Encountered a Warlord checkpoint 10290 | -6/Lower Caves | Learned 8 Factory zone layouts 10396 | -6/Lower Caves | Identified exit to Lower Caves 10596 | -6/Lower Caves | Entered another Lower Caves area 10596 | -6/Lower Caves | Discovered new exit (range 9) 10721 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10767 | -6/Lower Caves | Lost 5 parts (2p1n2w) 11059 | -6/Lower Caves | Identified exit to Factory 11061 | -6/Lower Caves | Entered Factory 11061 | -5/Factory | Evolved 2 slots: Utility x2 11062 | -5/Factory | Identified exit to Factory 12009 | -5/Factory | Core integrity fell below 50% 12040 | -5/Factory | Lost 16 parts (2p3n8u3w) 12158 | -5/Factory | Spotted B-75 Beast 12186 | -5/Factory | Entered another Factory area 12186 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12546 | -4/Factory | Build established: Tank 13027 | -4/Factory | Build established: Scavenger-Tank 14304 | -4/Factory | Discovered new exit (range 7) 14700 | -4/Factory | Discovered new exit (range 12) 14737 | -4/Factory | Entered Upper Caves 15174 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15403 | -4/Upper Caves | Learned 8 Research zone layouts 15481 | -4/Upper Caves | Spotted B-86 Titan 15509 | -4/Upper Caves | Discovered new exit (range 11) 15521 | -4/Upper Caves | Entered another Upper Caves area 15535 | -4/Upper Caves | Discovered new exit (range 12) 15634 | -4/Upper Caves | Attracted the attention of an 0b10 base 15654 | -4/Upper Caves | Learned location of Armory (-3) 15706 | -4/Upper Caves | Entered Research 15706 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15707 | -3/Research | Identified exit to Armory 15928 | -3/Research | Lost 3 parts (1p2u) 16260 | -3/Research | Discovered new exit (range 5) 16278 | -3/Research | Identified exit to Research 16913 | -3/Research | Entered Armory 17534 | -3/Armory | Destroyed 8 combat bots 17536 | -3/Armory | Lost 5 parts (1p2n2u) 17940 | -3/Armory | System corruption reached 10% 18071 | -3/Armory | Lost 3 parts (2u1w) 18229 | -3/Armory | Lost 5 parts (1p2n2w) 18499 | -3/Armory | Destroyed 8 combat bots 18543 | -3/Armory | Lost 3 parts (1p1u1w) 18710 | -3/Armory | Core integrity fell below 50% 18724 | -3/Armory | System corruption reached 30% 18782 | -3/Armory | Lost 16 parts (3p4n5u4w) 18889 | -3/Armory | Found Prototype Processor 18890 | -3/Armory | Identified Exp. Targeting Computer 18898 | -3/Armory | Found Exp. Targeting Computer 18906 | -3/Armory | Found Prototype Device 18907 | -3/Armory | Identified Adv. Kinecellerator 18911 | -3/Armory | Found Exp. Targeting Computer 18914 | -3/Armory | Found Exp. Targeting Computer 18916 | -3/Armory | Found Exp. Targeting Computer 18919 | -3/Armory | Found Exp. Targeting Computer 18945 | -3/Armory | Found Unknown Launcher 18946 | -3/Armory | Identified Gamma Bomb Array 18949 | -3/Armory | Found Fusion Bomb Launcher 18952 | -3/Armory | Found Fusion Bomb Launcher 18956 | -3/Armory | Found Fusion Bomb Launcher 19147 | -3/Armory | Core integrity fell below 20% 19347 | -3/Armory | Lost 3 parts (2p1w) 19420 | -3/Armory | Lost 7 parts (1p2n1u3w) 19443 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 19400_ G-67 Veteran destroyed. 19401_ The unstable cave ceiling collapses. 19403_ System corrupted: Matter fused (-8). 19404_ The unstable cave ceiling collapses. 19410_ Acquired 8 matter. 19413_ ALERT: Rogue bot located, Programmers report to Armory Zone 7V. 19414_ The unstable cave ceiling collapses. 19415_ Acquired 19 matter. 19418_ The unstable cave ceiling collapses. 19433_ System corrupted: Heat flow error (+213). 19435_ Linear Accelerator destroyed. 19438_ Acquired 23 matter. 19440_ The unstable cave ceiling collapses. 19440_ Lrg. Storage Unit destroyed. 19440_ Acquired 25 matter. 19442_ System corrupted: Fusion Bomb Launcher targeting data glitched. 19442_ P-80 Master destroyed. 19442_ Hvy. Siege Treads destroyed. 19442_ Destroyed Hvy. Siege Treads. 19443_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????????# ???# #????????????? | | ??????????????????????????# ?###+######???????? | | ??????????????????????????# ?# #???????? | | ??????????????????????????# ?# #???????? | | ??????????????????????????# ## #???????? | | ??????????????????????????# ## """""" #???????? | | ???????????????????????#### ## "??????#???????? | | ???????????????????????+ # "??????????????? | | ???????????????????????+ ^+ "??????????????? | | ???????????????????######## # """""" #???????? | | ???????????????????# # # #???????? | | ???????????????????# + ####+#####???????? | | ???????????????????# + #???????????? | | ???????????????????# # #???????????? | | ???????????????????# " # ##+#####?????????? | | ???????????????????# "" # #= #?????????? | | ???????????????????# "" # # #?????????? | | ???????????????????# "" # # #?????????? | | ???????????????????# "" # # #?????????? | | ???????????????????# "" # # #?????????? | | ??????????????????## "" # # = #?????????? | | ??########????#?### " # ####+###?????????? | | # #????# # % ##?????????? | | # """" ! #????# #????????? | | # ""F" #??##### [ ;????????? | | # "" #### # # @ #????????? | | # # # p %[ +?????????? | | # !! # # *# ????????? | | # !! = # ?????????? | | # !! ?????????? | | # = ! = ??????????? | | # ! = p ??????????? | | # " ??????????? | | # """ #???????????? | | # " """ #???????????? | | # """ # #???????????? | | # """" # ! #???????????? | | # """" # / ^ ???????? | | # # # ??????? | | # ?? # ####### """ """ """ ???????? | | ##??###### #?????# """ """ ""?????????? | | ?????????# #?????# """ """ ""?????????? | | ?????????# #?????# ?????????????? | | ?????????# #?????# ????????????? | | ?????????########?????# #######????????????? | | ??????????????????????##+###??????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 55 Energy Capacity 370 Matter Stores 448 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 260 ECM Strength 3 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Point Defense Rating 160 Evasion (%) 50 Targeting Accuracy 48 Launcher Accuracy 30 Target Analysis 8 Core Analysis 10 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 50 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Terrain Scan Processor | -8/Materials | Scanalyzed Imp. ECM Suite | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Mni. Assault Cannon | -7/Factory | Scanalyzed Hvy. Gauss Cannon | -6/Factory | Hacked Hyp. Mass Driver | -3/Research | Scanalyzed Robot Schematics ------------------ L-31 Rogue | -8/Storage | Hacked E-15 Imp | -6/Factory | Hacked Fabricated ------------ L-31 Rogue | x3 | -7/Factory L-31 Rogue | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings My Command Is Your Wish Omniscient Cartographer Oops Perfect Aim Challenges ------------ None Game ------ Seed DroneTachyonFirepult Manual? 0 Play Time 04:53:10 Cumulative 21.3 hours Start 2021.02.13 @ 20:25:59 End 2021.02.20 @ 01:27:04 Sessions 15 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 4 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acc9ad53-dfa7-4da5-8f9c-b966843b2987