Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.18 @ 08:37:47 Player: Willow Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (164) 820 Value Destroyed (4396) 4396 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (194) 194 TOTAL SCORE: 8710 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 167 Cogmind --------- Core Integrity 633/700 Matter 220/300 Energy 280/280 System Corruption 3% Temperature Warm (133) Movement Treading (230) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ Huge Storage Unit Improved Sensor Array Hacking Suite Hacking Suite System Shield > --- WEAPON (3) ------- Minigun Minigun Minigun > --- INVENTORY (25) --- Heavy Ion Engine Heavy Ion Engine High-capacity Matter Pod (200) Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Reflective Plating Improved Shield Generator Improved Shield Generator Hacking Suite System Shield System Shield System Shield System Shield System Shield Thief Drone Bay (3/3) Minigun Heavy Assault Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Minigun Minigun Minigun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Reflective Plating Improved Shield Generator Improved Shield Generator Hacking Suite System Shield System Shield System Shield System Shield System Shield Thief Drone Bay Minigun Assault Cannon Heavy Assault Cannon [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Light Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 Utility 3 | . . . 1 . . . 1 1 Weapon 1 | . . . 1 . . . . . Parts Attached 129 | 7 18 2 13 5 5 2 73 4 Power 11 | 1 3 . 1 . . . 6 . Engine 11 | 1 3 . 1 . . . 6 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 38 | 2 6 . . . . . 27 3 Treads 20 | 2 1 . . . . . 14 3 Leg 1 | . . . . . . . 1 . Wheel 13 | . 5 . . . . . 8 . Hover . | . . . . . . . . . Flight 4 | . . . . . . . 4 . Utility 38 | 2 5 2 5 3 1 . 19 1 Device 9 | 1 1 2 . . . . 4 1 Storage 11 | 1 4 . . . 1 . 5 . Processor 7 | . . . 2 1 . . 4 . Hackware 4 | . . . . . . . 4 . Protection 7 | . . . 3 2 . . 2 . Artifact . | . . . . . . . . . Weapon 42 | 2 4 . 7 2 4 2 21 . Energy Gun 13 | 2 . . . . . . 11 . Energy Cannon 8 | . . . 2 . 1 1 4 . Ballistic Gun 9 | . . . 2 1 2 1 3 . Ballistic Cannon 8 | . 3 . 3 1 . . 1 . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 . Unidentified Prototypes 10 | . . 1 2 . . . 7 . Parts Lost 32 | . 2 . 2 1 10 1 13 3 Power 2 | . . . . . 1 . 1 . Propulsion 17 | . 1 . . . 5 . 8 3 Utility 6 | . 1 . 1 1 3 . . . Weapon 7 | . . . 1 . 1 1 4 . Highest Loss Streak 10 | . 1 . 1 1 10 1 3 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 99 99 71 88 82 99 Engine 9 | . 14 14 11 11 11 11 7 7 Treads 8 | . 15 . . . . . 8 29 Wheel 15 | . 12 28 22 22 22 22 13 . Device 4 | . 12 14 . . . . 4 7 Storage 10 | . 14 14 11 11 11 11 8 7 Processor 7 | . . . 13 11 11 11 8 . Hackware 5 | . . . . . . . 6 23 Protection 2 | . . . 7 10 4 . . . Energy Gun 5 | . 9 . . . . . 11 . Energy Cannon 5 | . . . 9 3 . 13 5 . Ballistic Gun 7 | . . . 5 18 . 19 4 23 Ballistic Cannon 7 | . 18 28 17 10 . . . . Peak Build Rating 40 | 7 13 19 23 26 24 22 34 40 Average Rating 23 | 4 9 13 20 24 16 21 27 37 On Entrance 17 | . 7 13 14 23 25 22 22 32 Naked Turns . | . . . . . . . . . Heaviest Build 223 | 13 94 94 101 104 217 218 223 98 Greatest Support 84 | 40 40 24 24 24 24 24 63 84 Greatest Overweight (x) 32 | 3 9 3 4 4 9 9 32 1 Average Overweight (x) 3 | 1 4 3 4 4 5 9 3 1 Largest Inventory Capacity 35 | 8 25 25 25 25 35 35 35 25 Average Capacity 26 | 7 22 25 25 25 30 35 29 25 Most Carried 35 | 4 23 25 25 25 25 17 35 25 Average Carried 22 | 2 13 23 24 24 20 16 24 24 Final Capacity 35 | 8 25 25 25 25 35 35 25 25 Final Carried 25 | 2 23 24 25 24 16 17 25 23 Class Distribution -------------------- 27% | Hauler-Gunner 18% | Mutant 16% | Tank 10% | Hacker-Skirmisher 6% | Skirmisher 6% | Hauler-Mutant 5% | Hacker-Mutant 3% | Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Gunner | -8/Mines Hauler-Gunner | -8/Materials Hacker-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 3721 | 217 623 112 709 176 27 87 1367 403 Remotely 118 | . . . . . . . 118 . Salvage Created 5928 | 46 678 42 1227 181 . 27 3016 711 Parts 331 | 8 40 9 79 4 . 2 141 48 Haulers Intercepted 9 | . 1 . 4 . . . 4 . Recyclers Shooed 8 | . 3 . 1 . . . 4 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 128 | . 16 5 30 11 . . 49 17 Guns 65 | . 5 . 2 6 . . 35 17 Cannons 56 | . 8 5 28 5 . . 10 . AOE 3 | . 3 . . . . . . . Classes Destroyed 14 | 1 6 . 3 1 . . 2 1 Worker 7 | . 2 . 1 . . 1 2 1 Builder 5 | . . . . . . . 5 . Tunneler 2 | 2 . . . . . . . . Hauler 9 | . 1 . 4 . . . 4 . Recycler 10 | . 2 . 1 . . . 6 1 Operator 6 | . . . 4 . . . 2 . Watcher 9 | . 3 . 3 . . . 3 . Swarmer 38 | . 6 5 7 . . . 10 10 Grunt 51 | . 10 . 14 . . . 25 2 Brawler 2 | . . . 2 . . . . . Duelist 2 | . . . . . . . 2 . Sentry 23 | . . . 7 2 . . 12 2 Programmer 3 | . . . . . . . . 3 Assembled 9 | . . . . 9 . . . . Best Kill Streak 7 | 1 7 3 6 7 . 1 6 7 Combat Bots Only 7 | . 5 3 4 7 . . 4 7 Max Kills in Single Turn 2 | 1 2 1 2 1 . 1 2 1 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 625 | . 81 9 88 29 . 14 304 100 Missed 172 | . 22 3 30 5 . 3 82 27 Damage Taken 4630 | . 466 31 527 314 . 172 2329 791 Core 728 | . 91 5 89 40 . 48 388 67 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1377 | . 145 12 174 89 . 50 677 230 Core Remaining (%) 61 | 100 . 61 . . . 55 29 . Volleys Fired 345 | 3 43 7 88 19 . 3 147 35 Largest 3 | 2 2 2 3 3 . 3 3 3 Hottest 187 | 80 80 70 138 126 . 136 187 75 Shots Fired 840 | 6 86 14 196 49 . 9 374 106 Gun 438 | 6 34 . 15 25 . 5 247 106 Cannon 402 | . 52 14 181 24 . 4 127 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 462 | . 52 14 134 39 . 5 112 106 Thermal 338 | . . . 62 10 . 4 262 . Explosive . | . . . . . . . . . Electromagnetic 40 | 6 34 . . . . . . . Robot Hit Streak 30 | 1 23 9 26 16 . 8 30 20 Robot Miss Streak 3 | 1 2 2 2 1 . 1 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 604 | 3 62 8 124 31 . 8 288 80 Core Hits 240 | 2 28 5 48 18 . 1 102 36 Critical Kills 5 | . . . . . . . 3 2 Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 20 | . 1 1 4 1 . . 11 2 Burn 7 | . . . . . . . 7 . Meltdown 2 | . . . . . . . 2 . Destroy 4 | . . . . . . . 2 2 Blast 7 | . 1 1 4 1 . . . . Melee Attacks 2 | . 1 . . . . . 1 . Impact 1 | . 1 . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11667 | 43 1353 141 2397 556 . 114 5564 1499 Guns 5552 | 43 373 . 176 261 . 53 3159 1487 Cannons 5766 | . 668 141 2198 295 . 61 2403 . Explosions 312 | . 312 . . . . . . . Melee . | . . . . . . . . . Ramming 37 | . . . 23 . . . 2 12 Kinetic 5760 | . 668 141 1628 393 . 53 1390 1487 Thermal 5454 | . 312 . 746 163 . 61 4172 . Explosive . | . . . . . . . . . Electromagnetic 416 | 43 373 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . 4 4 4 7 3 Average Corruption 5 | . . . . 4 4 4 6 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 154 | . . . . 9 7 12 112 14 Message Errors 47 | . . . . 4 5 3 30 5 Matter Fused 28 | . . . . . 1 1 24 2 Heat Flow Errors 23 | . . . . 1 . 2 17 3 Energy Discharges 21 | . . . . 1 1 1 16 2 Parts Rejected 2 | . . . . . . . 2 . Data Loss (minor) 12 | . . . . . . 2 9 1 Data Loss (major) 9 | . . . . 1 . 2 6 . Misfires 3 | . . . . . . 1 1 1 Alerts 4 | . . . . . . . 4 . Weapon Failures 5 | . . . . 2 . . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 97 | . . . 21 . . . 76 . Projectiles 93 | . . . 17 . . . 76 . Explosions . | . . . . . . . . . Melee 4 | . . . 4 . . . . . Knockbacks 24 | . 7 1 10 3 . . 3 . Impact . | . . . . . . . . . Kinetic 24 | . 7 1 10 3 . . 3 . Secondary . | . . . . . . . . . Self-Inflicted Damage 41 | . 29 . 11 . . . 1 . Shots 1 | . 1 . . . . . . . Rammed 4 | . . . 2 . . . 1 1 Targets Rammed 4 | . . . 2 . . . 1 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 448 | 36 191 36 288 356 . 236 448 270 Average Temperature 84 | 17 52 13 88 121 . 92 94 51 Received Heat Transfer 2143 | . 186 . 237 103 . 18 1395 204 Effects 8 | . . . 3 . . . 5 . Energy Bleed 2 | . . . 1 . . . 1 . Interference 4 | . . . 2 . . . 2 . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . Robots Melted 5 | . . . . . . . 5 . Combat Hostiles 4 | . . . . . . . 4 . Parts Melted 19 | . . . . 1 . . 18 . Heat Transferred 10538 | . 400 . 1332 296 . 111 8399 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . 5 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 499 | 10 232 183 499 61 . 37 440 267 Initial 48 | . 5 48 . 4 . . . 13 Average 122 | 4 72 66 243 36 . 14 126 79 Maximum Alert Level 2 | . 1 . 2 . . . 2 1 Low Security (%) 73 | 100 89 100 37 100 . 100 73 82 Level 1 23 | . 10 . 54 . . . 23 17 Level 2 3 | . . . 8 . . . 3 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 21 | . 4 . 4 . . . 11 2 Investigation 9 | . 4 . 2 . . . 3 . Extermination 2 | . . . . . . . . 2 Reinforcement 7 | . . . 2 . . . 5 . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 10 | . . . 4 . . . 6 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 215 | . 19 3 52 24 . 1 95 21 Peak Tracking Total 16 | . 4 3 5 16 . 1 7 5 Tactical Retreats 10 | . . 1 1 1 . . 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 8 | . 2 . 1 . . . 4 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 10 | . 1 . 6 . . 1 2 . Max in Single Turn 1 | . 1 . 1 . . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 31 | . 10 1 9 . 1 . 9 1 Terminals 24 | . 8 . 8 . . . 7 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 97 | . 25 1 19 . 1 . 46 5 Successful 60 | . 16 1 12 . 1 . 28 2 Failed 36 | . 8 . 7 . . . 18 3 Catastrophic 2 | . . . . . . . 1 1 Database Lockouts 1 | . 1 . . . . . . . Manual 74 | . 17 . 16 . . . 37 4 Terminals 90 | . 23 . 18 . . . 44 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 40 | . 11 1 6 . 1 . 20 1 Record 8 | . 7 . . . 1 . . . Part Schematic 9 | . 2 . 1 . . . 6 . Robot Analysis 3 | . . . 1 . . . 2 . Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . Terminal Index 3 | . 1 . 1 . . . 1 . Alert Level 4 | . . . 1 . . . 2 1 Unreport Threat 3 | . . . 2 . . . 1 . Dispatch Records 1 | . . . . . . . 1 . Patrol Status 1 | . . . . . . . 1 . Reinforcement Status 1 | . . . . . . . 1 . Recall Investigation 2 | . . . . . . . 2 . Recall Reinforcements 1 | . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 20 | . 5 . 6 . . . 8 1 Terminals 15 | . 3 . 5 . . . 6 1 Assimilate 1 | . . . 1 . . . . . Botnet 13 | . 3 . 3 . . . 6 1 Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 2 . Mask 1 | . . . . . . . 1 . Tunnel 4 | . 2 . 1 . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 4 . 6 . . . 7 1 Full Trace Events 2 | . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . 2 . . . . . 6 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat 1 | . . . . . . . 1 . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . find_recycling 1 | . . . . . . . 1 . Relay Couplers Released 3 | . . . . . . . . 3 Programmers 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 3 2 . Highest-Rated Group 40 | . . . . 40 40 40 32 . Highest-Rated Ally 16 | . . . . 16 16 16 16 . Total Orders . | . . . . . . . . . Ally Attacks 40 | . . . . . . 7 33 . Total Damage 424 | . . . . . . 91 333 . Kills 7 | . . . . . . 1 6 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 3 | . . . 1 . . . 2 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 11954 | 123 1444 512 2307 711 406 646 4558 1247 Spaces Moved 6011 | 62 653 354 1268 399 229 281 2323 442 Core 538 | 41 . . . . . . 497 . Treads 996 | 21 155 . . . . . 378 442 Legs . | . . . . . . . . . Wheels 3955 | . 498 354 1268 399 229 281 926 . Hover . | . . . . . . . . . Flight 522 | . . . . . . . 522 . Fastest Speed 30 | 50 120 135 150 150 135 225 30 232 Average Speed 160 | 164 183 135 150 150 167 225 142 238 Slowest Speed 1650 | 200 320 135 150 150 225 225 1650 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 61 | 5 89 58 81 92 57 58 97 13 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 7 | . 2 2 1 . 1 . 1 . Known Exits Taken 3 | . . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 6 | . . 1 . 3 . 2 . . Spaces Dug 2 | . 1 . . . . . 1 . Terrain Destroyed 31 | . 16 . . . . . 15 . Melee 1 | . 1 . . . . . . . Projectile 15 | . . . . . . . 15 . AOE 15 | . 15 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 7685 | 75 811 374 1518 470 255 289 3316 577 Wait 903 | . 54 9 114 45 . 2 590 89 Move 6003 | 61 652 353 1267 398 228 280 2322 442 Hop . | . . . . . . . . . Pick Up 143 | 4 27 1 16 1 15 1 75 3 Fast Attach 68 | 5 8 1 6 1 1 1 45 . Attach 34 | 2 1 . 3 1 3 1 19 4 Detach 17 | . 3 1 . . 2 1 10 . Swap 28 | . 9 1 4 3 1 . 10 . Drop 136 | . 13 1 18 2 5 . 96 1 Fire 345 | 3 43 7 88 19 . 3 147 35 Melee 2 | . 1 . . . . . 1 . Ram 3 | . . . 2 . . . 1 . Kick . | . . . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis 2 | . . . . . . . . 2 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 124 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 11) 295 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 4) 1273 | -10/Materials | Discovered new exit (range 14) 1568 | -10/Materials | Entered Mines 1903 | -10/Mines | Discovered new exit (range 6) 1970 | -10/Mines | Learned location of Zion (-6) 2006 | -10/Mines | Found the Drone Emporium 2012 | -10/Mines | Found Prototype Device 2012 | -10/Mines | Identified Thief Drone Bay 2033 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2080 | -10/Mines | Entered Materials 2080 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2224 | -9/Materials | Discovered new exit (range 9) 2373 | -9/Materials | Build established: Tank 2460 | -9/Materials | Discovered new exit (range 13) 2561 | -9/Materials | Discovered new exit (range 11) 3002 | -9/Materials | Discovered new exit (range 17) 3656 | -9/Materials | Identified exit to Storage 3695 | -9/Materials | Identified exit to Materials 3818 | -9/Materials | Identified exit to Mines 3877 | -9/Materials | Discovered exit to Materials (range 17) 3954 | -9/Materials | Build established: Skirmisher 4291 | -9/Materials | Discovered exit to Storage (range 13) 4387 | -9/Materials | Entered Mines 4558 | -9/Mines | Learned Materials emergency access door positions 4581 | -9/Mines | Assembled infested the area 4693 | -9/Mines | Destroyed 7 combat bots 4928 | -9/Mines | Build established: Gunner 4996 | -9/Mines | Discovered exit to Materials (range 12) 5050 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5068 | -9/Mines | Discovered exit to Materials (range 8) 5090 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5092 | -9/Mines | Discovered new exit (range 5) 5098 | -9/Mines | Entered Exiles 5098 | -9/Exiles | Accompanied by 3 allies 5146 | -9/Exiles | Met 8R-AWN 5167 | -9/Exiles | Met EX-HEX 5220 | -9/Exiles | Met EX-DEC 5309 | -9/Exiles | Lost 10 parts (1p5n3u1w) 5473 | -9/Exiles | Discovered new exit (range 14) 5504 | -9/Exiles | Entered Mines 5504 | -8/Mines | Accompanied by 3 allies 5795 | -8/Mines | Build established: Hauler-Gunner 6116 | -8/Mines | Discovered exit to Materials (range 16) 6150 | -8/Mines | Entered Materials 6150 | -8/Materials | Accompanied by 2 allies 6150 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6732 | -8/Materials | Lost 3 parts (1p2n) 6898 | -8/Materials | Discovered new exit (range 10) 7310 | -8/Materials | Discovered new exit (range 15) 7893 | -8/Materials | Discovered new exit (range 15) 8661 | -8/Materials | Build established: Hauler-Mutant 8980 | -8/Materials | Build established: Hauler-Gunner 9050 | -8/Materials | Garrison activated, responded to threat 9090 | -8/Materials | Core integrity fell below 50% 9849 | -8/Materials | Build established: Hacker-Mutant 9961 | -8/Materials | Identified exit to Factory 10367 | -8/Materials | Sterilization system engaged 10367 | -8/Materials | Non-combat units ordered to evacuate 10467 | -8/Materials | Combat units ordered to evacuate 10667 | -8/Materials | Ambient heat levels rising (+10) 10708 | -8/Materials | Entered Factory 10708 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10977 | -7/Factory | Build established: Hacker-Skirmisher 11715 | -7/Factory | Destroyed 7 combat bots 11955 | -7/Factory | Self-destructed Last Messages --------------- 11705_ R-06 Scavenger collects VTOL Module. 11705_ R-06 Scavenger collects Unknown Ballistic Gun. 11713_ R-06 Scavenger collects VTOL Module. 11714_ System corrupted: Heat flow error (+215). 11792_ ALERT: Rogue bot located, Programmers report to Factory Zone 2B. 11844_ System corrupted: Heat flow error (+257). 11888_ System corrupted: Energy discharge (-61). 11897_ P-60 Hacker destroyed. 11901_ R-06 Scavenger collects Gravmag System. 11904_ R-06 Scavenger collects Imp. Heat Sink. 11912_ Acquired 43 matter. 11913_ R-06 Scavenger collects Remote Datajack. 11937_ Slammed into R-06 Scavenger. 11945_ R-06 Scavenger destroyed. 11947_ K-01 Serf collects debris. 11947_ Critical hit (Burn: +37). 11949_ Lgt. Treads destroyed. 11953_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???##############????????????????????????????????? | | ???# ^ #????????????????????????????????? | | ???# ^ #????????????????????????????????? | | ???# # ???????????????????????????? | | ???# # #??????????????????????????? | | ???# # #??????????????????????????? | | ???# # #??????????????????????????? | | ???# # #??????????????????????????? | | ???# # #??????????????????????????? | | ???# # #??????????????????????????? | | ???# # #??????????????????????????? | | ???# *=[ # #??????????????????????????? | | ???# = =[ # #??????????????????????????? | | #########+####### ########+########??????????? | | % % ?????????? | | % *% r k ?????????? | | !g #????????? | | % r =%! g #????????? | | @ g #????????? | | ###+#############+################???????????????? | | %= #??# #????????????????????????? | | #??# """"""""" #????????????????????????? | | #??# #????????????????????????? | | #??# """"""""" #????????????????????????? | | """"""" #??# #????????????????????????? | | """"""" #??# """"""""" #????????????????????????? | | """"""" #??# #????????????????????????? | | """"""" #??# """"""""" #????????????????????????? | | ???######??# #????????????????????????? | | ???????????# """"""""" #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????##############????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | " #???????????????????????????????????????????? | | " #???????????????????????????????????????????? | | " #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | " #???????????????????????????????????????????? | | " #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Powered Armor | -8/Materials | Hacked Hvy. Armor Plating | -8/Materials | Hacked Reactive Plating | -8/Materials | Hacked Reflective Plating | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessGyrokineticUnit Manual? 0 Play Time 02:40:06 Cumulative 73.9 hours Start 2025.01.17 @ 15:25:29 End 2025.01.18 @ 08:37:47 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 55 Rogue 35 Adventurer 20 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 39 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3be1dd31-2c3b-4451-a7c2-59636b90fa68