Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 23:36:18 Player: Cereal Killer Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (132) 660 Value Destroyed (6553) 6553 Prototype IDs (53) 1060 Alien Tech Used (6) 1200 Bonus (10903) 10903 TOTAL SCORE: 28876 Bonus ------- High Alert Combat Kills 215 Follower Combat Kills 859 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1276 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Friendly Fire -47 Cogmind --------- Core Integrity 0/1600 Matter 194/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY (9) ------ Advanced Launcher Guidance Computer Armor Integrity Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Improved Quantum Reactor Impulse Thruster Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Advanced Melee Analysis Suite Heavy Regenerative Plating Advanced Force Field Quantum Router > --- WEAPON ----------- Tachyon Dispersion Ray Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Warp Cannon > --- INVENTORY -------- Centrium Leg Centrium Leg Advanced Heat Sink Transdimensional Reconstructor Core Regenerator [Rating: 176] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Cooled Fission Core Reactor Fusion Reactor Propulsion Advanced Myomer Leg Treads Advanced Heavy Siege Treads Leg Advanced Myomer Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Impulse Thruster Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Quantum Router Protection Centrium Medium Armor Plating Weapon Assault Rifle Energy Gun Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Gamma Bomb Array Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Ripper Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Slots Evolved 18 | . . . . . 10 . . . . 2 . . . . 2 . . 2 . 2 Power 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 2 . . . . 2 . . . . . . . . . 2 Utility 7 | . . . . . 6 . . . . . . . . . 1 . . . . . Weapon 3 | . . . . . 1 . . . . . . . . . 1 . . 1 . . Parts Attached 192 | 6 9 3 15 4 20 6 2 26 . 1 1 1 6 5 15 21 13 15 6 17 Power 21 | 1 2 . 2 . 1 . . 5 . . . . 1 . 2 3 . 2 . 2 Engine 7 | 1 2 . 2 . . . . 2 . . . . . . . . . . . . Core 3 | . . . . . 1 . . 2 . . . . . . . . . . . . Reactor 11 | . . . . . . . . 1 . . . . 1 . 2 3 . 2 . 2 Propulsion 62 | 2 . 3 6 2 6 3 1 7 . 1 . . 3 2 4 6 . 7 4 5 Treads 11 | . . . . . 1 . . 1 . . . . . . . 5 . . 3 1 Leg 22 | . . . . . . 1 . 4 . . . . 3 1 4 1 . 7 1 . Wheel 15 | 2 . 3 6 2 . 1 1 . . . . . . . . . . . . . Hover 9 | . . . . . 4 . . . . 1 . . . . . . . . . 4 Flight 5 | . . . . . 1 1 . 2 . . . . . 1 . . . . . . Utility 61 | 1 3 . 2 1 10 . . 9 . . . 1 2 1 6 6 6 4 1 8 Device 30 | . 1 . 1 1 6 . . 5 . . . . . 1 5 1 4 1 . 4 Storage 3 | 1 1 . . . . . . . . . . . 1 . . . . . . . Processor 11 | . . . . . 1 . . . . . . 1 . . 1 . . 3 1 4 Hackware 1 | . . . . . . . . . . . . . . . . . 1 . . . Protection 16 | . 1 . 1 . 3 . . 4 . . . . 1 . . 5 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 4 . 5 1 3 3 1 5 . . 1 . . 2 3 6 7 2 1 2 Energy Gun 15 | 2 . . 1 . 1 . . 2 . . . . . 1 1 2 5 . . . Energy Cannon 7 | . . . . . . . . . . . 1 . . . . 1 2 1 1 1 Ballistic Gun 5 | . 2 . 1 . . 1 . . . . . . . . 1 . . . . . Ballistic Cannon 6 | . . . 1 . 1 . . 2 . . . . . . . 1 . . . 1 Launcher 5 | . . . 1 . 1 . . . . . . . . . . 2 . 1 . . Special Weapon 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Impact Weapon 3 | . 1 . . 1 . . . . . . . . . . 1 . . . . . Slashing Weapon 3 | . . . 1 . . 1 . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 4 . . 5 . . 1 . 4 . . 1 5 1 . 2 Corrupted Parts 3 | . . . . . . 1 . 1 . . . . . . . . 1 . . . System Corruption 16 | . . . . . . 10 . 5 . . . . . . . . 1 . . . Parts Lost 107 | . 4 1 5 . 15 . 1 10 . . . . . 2 18 13 2 15 10 11 Power 12 | . 1 . 1 . 1 . . 2 . . . . . . 3 1 1 1 1 . Propulsion 31 | . 1 1 2 . 5 . 1 2 . . . . . . 4 3 . 5 3 4 Utility 40 | . . . 1 . 5 . . 3 . . . . . 2 7 7 . 3 6 6 Weapon 24 | . 2 . 1 . 4 . . 3 . . . . . . 4 2 1 6 . 1 Highest Loss Streak 15 | . 3 1 2 . 8 . 1 10 . . . . . 1 13 15 2 11 10 7 To Critical Strikes 6 | . . . . . . . . . . . . . . . . 2 . 3 . 1 Average Backups 6 | 3 8 12 16 3 3 3 2 3 3 4 3 3 3 3 3 3 4 4 2 4 Power 1 | . 2 3 5 1 . . . . . . . . . . . . . . . 1 Propulsion 1 | 1 4 4 2 . 1 . . . 2 1 1 . . . . 1 2 1 . 1 Utility 1 | . . 3 3 . . 2 1 1 1 1 1 1 1 1 1 1 . . . . Weapon 1 | 1 1 1 4 . . . . 1 . 1 1 2 1 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 4 1 16 10 9 . . 3 . . . . . 1 . 1 1 1 1 4 Power 12 | . . . 6 1 3 . . . . . . . . . . . . . . 2 Propulsion 12 | . 2 1 2 3 1 . . . . . . . . . . . . . 1 2 Utility 15 | . . . 4 4 4 . . . . . . . . 1 . 1 . 1 . . Weapon 9 | . 2 . 4 2 1 . . . . . . . . . . . . . . . Tool/Special 4 | . . . . . . . . 3 . . . . . . . . 1 . . . Average Slot Usage (%) 73 | . 91 99 96 91 69 14 40 44 47 44 47 50 74 90 89 66 43 65 32 34 Engine 6 | . 13 14 14 14 4 . . 5 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 3 5 4 8 . 2 1 . Treads 2 | . . . . . 1 . . . . . . . . . . 10 14 9 1 9 Leg 3 | . . . . . . . . 2 . . . . 11 16 22 8 . 4 11 . Wheel 12 | . 27 27 27 28 8 . 9 3 . . . . . . . . . . . . Flight 1 | . . . . . . 3 5 5 11 10 10 10 6 7 1 . . . . . Device 7 | . 4 . 1 . 20 . 4 8 11 10 10 10 10 16 22 6 5 15 4 4 Storage 7 | . 14 14 14 14 4 . . . . . . . 3 5 4 4 4 4 2 . Processor 2 | . . . . . 2 5 5 . . . . 3 5 5 6 . . 3 4 12 Protection 6 | . 3 14 8 10 1 . . . 17 15 15 15 19 13 4 8 2 3 . . Energy Gun 1 | . 8 . 1 . . . . . . . . . . 4 3 2 5 4 . . Energy Cannon 1 | . . . . . . . . . . . . . 3 5 1 . 6 10 . . Ballistic Gun 4 | . 14 22 15 . . 3 5 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . . 6 8 4 . . . . . . . 3 . . 1 . . . . Impact Weapon 1 | . 1 5 2 . 4 . . . . . . . . . 3 3 . . . . Slashing Weapon 3 | . . . 1 13 . . 5 3 . . . . . 2 4 1 . . . . Peak Build Rating 176 | 6 11 11 36 36 95 15 36 143 95 90 95 96 132 136 142 140 158 176 87 174 Average Rating 66 | 3 8 10 17 34 67 8 23 83 83 85 90 91 119 132 131 116 113 151 59 93 On Entrance 64 | . 6 10 11 36 36 5 14 35 81 81 90 90 91 132 136 69 109 158 87 78 Avg Prop Armor Cover (%) 11 | . . . 3 4 6 6 4 12 . 2 2 2 1 1 1 3 29 10 47 44 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 12 56 56 57 66 128 6 12 65 67 32 32 41 92 92 82 126 87 118 20 62 Greatest Support 320 | 26 26 26 40 40 48 16 26 70 32 32 32 32 90 115 160 240 240 240 144 320 Greatest Overweight (x) 10 | . 5 5 2 2 10 1 . 4 2 . . 1 1 1 . 1 . . . 4 Average Overweight (x) . | . . 2 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 11 20 20 20 17 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 6 11 16 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 10 | 4 8 12 19 19 17 3 3 4 4 4 4 4 3 4 4 4 4 4 2 4 Final Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 11 16 20 20 4 3 5 5 5 5 5 5 3 5 5 4 5 2 5 4 Class Distribution -------------------- 50% | Mutant 23% | Scavenger-Mutant 6% | Derelict-Mutant 6% | Hacker-Tank 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Tank | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Armory Hacker-Tank | -3/Lab Hacker-Tank | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Matter Collected 4156 | 166 96 236 336 50 313 97 14 473 100 . . 159 . 333 167 439 290 476 105 306 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6056 | . 137 105 206 . 497 147 64 503 65 . . 159 . 282 1826 939 243 584 . 299 Parts 253 | . 10 7 15 . 30 1 4 18 7 . . 3 . 12 56 40 11 29 . 10 Haulers Intercepted 4 | . . . . . 2 . . . . . . . . . 1 . . . . 1 Recyclers Shooed 9 | . . . . . 6 . . . . . . . . . 3 . . . . . Parts Field Recycled 19 | . . . . 19 . . . . . . . . . . . . . . . . Retrieved Matter 230 | . . . . 230 . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . 17 . . 11 3 . 7 . . 2 . 9 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Combat Hostiles Destroyed 97 | . 2 1 7 . 14 . 1 10 4 . . . . 6 13 12 3 19 . 5 Melee 4 | . . . . . . . . . . . . . . . 2 2 . . . . Guns 26 | . 2 1 5 . . . 1 3 . . . . . 1 10 2 . 1 . . Cannons 37 | . . . 2 . 3 . . 7 4 . . . . 3 . 2 3 8 . 5 AOE 21 | . . . . . 11 . . . . . . . . . . 3 . 7 . . Classes Destroyed 18 | . 5 2 1 . 5 . 1 2 . . . . . . 1 1 . . . . Worker 14 | . 1 5 . . 2 . . . . . . . . . 6 . . . . . Builder 3 | . . . . . 1 . . . . . . . . . 1 . . 1 . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . 2 . . . . . . . . . 1 . . . . 1 Recycler 6 | . 1 . . . . . . . . . . . . . 5 . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Watcher 5 | . 1 . . . . . . . . . . . . . 2 . . 2 . . Swarmer 24 | . 2 . 2 . 8 . . . 4 . . . . 4 2 . . . . 2 Grunt 32 | . . . . . 4 . . 5 . . . . . . 2 6 3 12 . . Protector 2 | . . . . . . . . 2 . . . . . . . . . . . . Sentry 3 | . . . . . . . . . . . . . . . 2 . . 1 . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . 1 . . . . . . . . . . . . . . . Hunter 11 | . . . . . 1 . . . . . . . . 2 2 2 . 2 . 2 Programmer 15 | . . . . . . . 1 2 . . . . . . 5 3 . 4 . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . 1 . . . . . . . . . . . . Subdweller 5 | . . . 5 . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . Packrat 2 | . . . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 3 2 . 10 . 1 3 4 . . . . 4 8 5 3 10 . 3 Combat Bots Only 9 | . 2 1 2 . 7 . 1 3 4 . . . . 4 4 5 3 9 . 3 Max Kills in Single Turn 3 | . 2 1 1 . 3 1 1 1 1 . . . . 1 1 2 1 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . 2 . 2 . . Melee 1 | . . . . . . . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Hostile Shots Fired 2079 | . 29 6 36 . 221 20 10 83 14 . 15 . . 93 243 294 84 303 182 446 Missed 667 | . 11 . 11 . 64 8 3 38 3 . 9 . . 31 82 74 22 109 65 137 Deflected 1 | . . . . . . . . . . . . . . . . . . . 1 . Hits 1412 | . 18 6 25 . 157 12 7 45 11 . 6 . . 62 161 220 62 194 117 309 Melee 14 | . . . . . . . . 10 . . . . . . 4 . . . . . Projectile 1398 | . 18 6 25 . 157 12 7 35 11 . 6 . . 62 157 220 62 194 117 309 AOE 20 | . . 6 . . 4 . . 6 . . . . . . . 4 . . . . Critical Strikes 72 | . . . 1 . 7 . . 7 . . . . . 1 10 16 1 7 9 13 Actively Blocked 1 | . . . . . 1 . . . . . . . . . . . . . . . Part Disruptions 6 | . . . . . 1 . . . . . . . . . 2 . . 1 . 2 Damage Taken 29460 | . 292 271 496 . 2680 217 136 1563 120 . 133 . . 1078 2373 4718 1261 4470 2523 7129 Core 4586 | . 47 55 74 . 618 169 76 135 . . 13 . . 24 193 131 25 381 1029 1616 Absorbed by Shields 1065 | . . . . . . . . . . . . . . 96 690 40 239 . . . Reduced by Siege Mode 430 | . . . . . . . . . . . . . . . . 183 234 13 . . Redirected to Shielding 271 | . . . . . 110 . . . . . . . . 161 . . . . . . Ignored by Resistances 748 | . . . . . 122 . . . . . . . . . . 251 . . . 375 Regen/Repaired (Parts) 435 | . . . . . . . . 46 . . . . . . . . . 389 . . Core Remaining (%) 51 | 100 . . . 29 . . . . . . . . . 96 . . 66 . 19 . Volleys Fired 457 | . 12 4 30 . 47 2 3 27 13 . 1 8 . 21 107 58 50 42 7 25 Largest 4 | . 2 2 2 . 2 2 1 3 1 . 1 1 . 2 2 3 1 4 1 2 Hottest 375 | . 120 40 90 . 113 23 23 347 76 . 98 98 . 192 192 213 120 375 120 178 Shots Fired 631 | . 21 8 60 . 56 4 3 46 13 . 1 8 . 35 118 69 48 96 7 38 Gun 289 | . 20 8 55 . 10 2 3 19 . . . . . 10 107 29 10 16 . . Cannon 299 | . . . 5 . 37 . . 27 13 . 1 8 . 25 11 17 38 72 7 38 Launcher 40 | . . . . . 9 . . . . . . . . . . 23 . 8 . . Special 3 | . 1 . . . . 2 . . . . . . . . . . . . . . Kinetic 206 | . 4 8 52 . 46 2 3 27 13 . . . . 4 . 4 22 . . 21 Thermal 353 | . 1 . 8 . 10 . . 11 . . 1 8 . 31 114 42 26 77 7 17 Explosive 8 | . . . . . . . . . . . . . . . . . . 8 . . Electromagnetic 62 | . 16 . . . . . . 8 . . . . . . 4 23 . 11 . . Robot Hit Streak 24 | . 2 8 15 . 11 13 2 13 3 . . 3 . 9 13 9 6 23 13 24 Robot Miss Streak 10 | . 4 . 2 . 4 1 1 4 1 . . 2 . 5 5 10 3 2 . 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Capacitor 94 | . . . . . . . . . . . . . . . 94 . . . . . Shots Hit Robots 453 | . 8 12 41 . 38 5 3 30 4 . . 5 . 22 111 55 25 69 4 21 Core Hits 234 | . 6 6 13 . 37 3 3 19 4 . . 1 . 6 41 40 9 33 1 12 Critical Kills 5 | . . . . . . . . . . . . 1 . . . 1 . 3 . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . 4 . . . . . Critical Strikes 22 | . 1 . 2 . 3 . . 2 1 . . 1 . . 5 3 . 3 . 1 Burn 4 | . . . 1 . 1 . . . . . . . . . . 2 . . . . Meltdown 4 | . . . . . . . . . . . . 1 . . . . . 3 . . Blast 6 | . . . 1 . 2 . . 1 1 . . . . . . . . . . 1 Corrupt 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Smash 5 | . . . . . . . . . . . . . . . 4 1 . . . . Sever 1 | . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 100 | . 1 22 18 . 3 2 2 . . . . . . . 39 13 . . . . Impact 77 | . 1 22 12 . 3 . . . . . . . . . 28 11 . . . . Slashing 23 | . . . 6 . . 2 2 . . . . . . . 11 2 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . 5 . . 1 2 1 . . . . . . . 16 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . 2 2 . . . . Damage Inflicted 22007 | . 285 453 612 . 2738 174 107 1270 314 . . 161 . 811 4395 2290 832 6347 174 1044 Guns 4712 | . 124 92 524 . 157 16 42 408 . . . . . 229 2195 613 93 219 . . Cannons 7855 | . . . 88 . 874 . . 862 314 . . 161 . 582 268 308 739 2445 170 1044 Explosions 6461 | . 157 . . . 1574 . . . . . . . . . . 1047 . 3683 . . Melee 2937 | . . 361 . . 99 158 65 . . . . . . . 1932 322 . . . . Ramming 42 | . 4 . . . 34 . . . . . . . . . . . . . 4 . Kinetic 5561 | . 11 92 516 . 2313 16 42 862 314 . . . . 219 . 88 388 . . 700 Thermal 8403 | . 34 . 96 . 292 . . 265 . . . 161 . 592 2446 995 444 2564 170 344 Explosive 3806 | . 123 . . . . . . . . . . . . . . . . 3683 . . Electromagnetic 1258 | . 113 . . . . . . 143 . . . . . . 17 885 . 100 . . Impact 2119 | . . 361 . . 99 . . . . . . . . . 1400 259 . . . . Slashing 818 | . . . . . . 158 65 . . . . . . . 532 63 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 45 | . . . . . 10 20 20 20 5 . . . . . 14 33 45 2 3 14 Average Corruption 11 | . . . . . 8 11 20 6 5 . . . . . 5 20 34 1 2 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 96 | . . . . . 5 5 13 6 6 . . . . . 7 30 11 3 2 8 Message Errors 22 | . . . . . 1 1 4 2 . . . . . . 3 7 2 . 2 . Matter Fused 22 | . . . . . 3 2 5 . 3 . . . . . . 4 2 . . 3 Heat Flow Errors 12 | . . . . . . 1 1 1 . . . . . . . 4 1 . . 4 Energy Discharges 6 | . . . . . 1 . . . . . . . . . 1 1 . 3 . . Parts Rejected 4 | . . . . . . . . . . . . . . . . 2 2 . . . Parts Fused 6 | . . . . . . . . 1 1 . . . . . . 3 1 . . . Data Loss (minor) 11 | . . . . . . 1 2 2 2 . . . . . 2 2 . . . . Misfires 2 | . . . . . . . . . . . . . . . . 2 . . . . Alerts 3 | . . . . . . . 1 . . . . . . . . 1 . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Weapon Failures 6 | . . . . . . . . . . . . . . . . 4 2 . . . Overload Shots 2 | . . . . . . . . 2 . . . . . . . . . . . . Overflow Damage 1495 | . 72 133 . . 124 . . . . . . 27 . 166 683 36 . 254 . . Projectiles 307 | . . . . . 2 . . . . . . 27 . 166 . 30 . 82 . . Explosions 337 | . 72 . . . 93 . . . . . . . . . . . . 172 . . Melee 851 | . . 133 . . 29 . . . . . . . . . 683 6 . . . . Knockbacks 41 | . . . . . 12 . . 5 . . . . . 4 4 3 6 . . 7 Impact 7 | . . . . . 1 . . . . . . . . . 4 2 . . . . Kinetic 30 | . . . . . 9 . . 5 . . . . . 3 . 1 6 . . 6 Secondary 4 | . . . . . 2 . . . . . . . . 1 . . . . . 1 Self-Inflicted Damage 474 | . 127 . . . 39 . . . . . . . . . . 247 . . . 61 Shots 30 | . 2 . . . 1 . . . . . . . . . . 26 . . . 1 Rammed 12 | . 1 . . . 9 . . . . . . . . . . . . . . 2 Targets Rammed 19 | . 1 . . . 9 . . . . . . . . . . . . . 7 2 Kicked 7 | . . . . . . . . . . . . . . . . . . . 7 . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | . 54 . 28 . 102 233 182 411 . . . . . . 264 290 212 66 . 421 Average Temperature 86 | . 19 . 13 . 30 124 98 116 . . . . . . 73 108 35 32 . 161 Received Heat Transfer 3135 | . 48 . 123 . 468 45 27 255 . . 21 . . . 104 772 120 486 243 423 Effects 3 | . . . . . . . . 1 . . . . . . . . . . . 2 Shutdowns 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 5 | . . . . . . . . . . . . . . . . 2 2 1 . . Total Turns 128 | . . . . . . . . . . . . . . . . 47 62 19 . . Longest Duration 45 | . . . . . . . . . . . . . . . . 36 45 19 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . 1 . Total Turns 8 | . . . . . . . . . . . . . . . . . . . 8 . Longest Duration 8 | . . . . . . . . . . . . . . . . . . . 8 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . 1 5 2 . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . 2 . . . . Parts Fried 19 | . . 2 . . . . . . . . . . . 1 11 5 . . . . Impact Corruptions 31 | . . 6 . . 1 . . . . . . . . 2 21 1 . . . . Robots Melted 7 | . . . . . . . . . . . . 1 . 1 1 1 . 3 . . Combat Hostiles 7 | . . . . . . . . . . . . 1 . 1 1 1 . 3 . . Parts Melted 33 | . . . 1 . . . . 8 . . . . . 3 10 6 1 4 . . Heat Transferred 9767 | . 50 . 296 . 360 . . 290 . . . 250 . 846 3064 1596 425 2146 148 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . . . . . . 2 . . . . Alert | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Maximum Alert Level 3 | . . . . . 3 . . . . . . . . . . . . 2 1 2 Low Security (%) 76 | 100 100 100 . . 57 . . . . 100 . . . . 100 100 . 58 . 31 Level 1 11 | . . . . . 11 . . . . . . . . . . . . 10 100 39 Level 2 7 | . . . . . 3 . . . . . . . . . . . . 30 . 29 Level 3 4 | . . . . . 27 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 850 | . 93 25 . . 850 . . . . 10 . . . . 134 106 . 669 382 632 Initial 360 | . . . . . . . . . . . . . . . . 4 . . 360 228 Average 153 | . 33 . . . 347 . . . . . . . . . 38 50 . 283 314 316 Influence Increases 6013 | . 214 50 42 . 1289 245 30 546 90 10 . 5 . 185 464 401 60 1065 212 1105 Destroy 0b10 Robot/C 2180 | . 40 20 40 . 440 100 20 200 80 . . . . 120 260 240 60 380 . 180 Destroy 0b10 Robot/NC 205 | . 20 30 . . 45 . . 10 . . . 5 . . 75 . . 15 . 5 Destroy Leader 352 | . 12 . . . 78 . 10 . 10 . . . . 20 76 40 . 74 . 32 Allied During Kill 114 | . . . 2 . 48 10 . 6 . . . . . . . . . . . 48 Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . . . . . . . . . Successful Hack 55 | . 15 . . . 5 . . . . 10 . . . . 11 . . . 14 . Disable Machine 405 | . 60 . . . 195 . . . . . . . . . . 75 . 15 30 30 Anti-Garrison Action 550 | . . . . . 200 . . . . . . . . . . . . 350 . . Destroy Structure 552 | . 52 . . . 178 . . . . . . . . . 12 46 . 156 3 105 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 1575 | . 15 . . . 90 135 . 330 . . . . . 45 30 . . 75 165 690 Influence Decreases 5708 | . 214 50 42 . 531 351 255 699 364 . 10 5 . 185 454 325 146 424 471 1182 Entered New Map 1638 | . . . . . . 281 125 427 274 . 4 . . . . 6 86 . 281 154 Time Decay 2420 | . 184 50 42 . 361 50 120 152 90 . 6 5 . 165 274 219 60 274 90 278 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . 100 Lost Part 950 | . 30 . . . 150 . 10 100 . . . . . 20 180 100 . 150 100 110 Lost Ally 600 | . . . . . 20 20 . 20 . . . . . . . . . . . 540 Squads Dispatched 42 | . 3 . . . 12 . . . . . . . . . 2 2 . 9 2 12 Investigation 11 | . 2 . . . 5 . . . . . . . . . . . . 2 . 2 Extermination 6 | . . . . . 1 . . . . . . . . . 1 1 . 1 . 2 Reinforcement 12 | . 1 . . . 3 . . . . . . . . . . 1 . 1 2 4 Assault 2 | . . . . . . . . . . . . . . . . . . 2 . . Garrison 9 | . . . . . 3 . . . . . . . . . 1 . . 2 . 3 Intercept 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Distress Signals 7 | . . . . . . . . . . . . . . . 1 . . 2 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 398 | . 16 2 12 . 38 11 4 103 6 2 8 . . 8 29 20 4 42 23 70 Peak Tracking Total 25 | . 7 2 2 . 12 11 3 21 4 3 8 . . 5 8 5 4 16 18 25 Tactical Retreats 34 | . 1 . . . 4 3 . 4 . . . . . 3 2 . . 3 3 11 Traps | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Traps Triggered 6 | . 2 . . . . . . . . . . . . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Machines Disabled 33 | . 4 . . . 13 . . . . . 1 . . . . 5 4 2 2 2 Max in Single Turn 12 | . 2 . . . 12 . . . . . 1 . . . . 1 1 1 1 1 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . 2 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Machines Accessed 58 | . 7 . 2 5 7 . 1 3 . 2 1 1 8 1 5 3 1 5 2 4 Terminals 18 | . 7 . . . . . . . . 2 . . . 1 3 1 . 1 1 2 Fabricators 4 | . . . . . 1 . . . . . . . . . . 2 . . . 1 Repair Stations 3 | . . . . . 1 . . . . . . . . . 1 . . 1 . . Recycling Units 5 | . . . . . 4 . . . . . . . . . . . . . . 1 Scanalyzers 4 | . . . . . . . . . . . . . . . 1 . . 2 1 . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Total Hacks 161 | . 17 . 3 35 9 . 1 10 . 4 1 1 38 1 10 3 1 12 6 9 Successful 122 | . 7 . 3 35 8 . 1 10 . 2 1 1 38 1 2 1 1 9 1 1 Failed 39 | . 10 . . . 1 . . . . 2 . . . . 8 2 . 3 5 8 Catastrophic 16 | . 1 . . . . . . . . 1 . . . . 4 1 . 1 2 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 37 | . 9 . . . 8 . . 1 . 3 . . . . 7 . 1 2 . 6 Terminals 41 | . 17 . . . . . . . . 4 . . . 1 7 1 . 2 5 4 Fabricators 7 | . . . . . 3 . . . . . . . . . . 2 . . . 2 Repair Stations 4 | . . . . . 1 . . . . . . . . . 1 . . 2 . . Recycling Units 7 | . . . . . 4 . . . . . . . . . . . . . . 3 Scanalyzers 10 | . . . . . . . . . . . . . . . 2 . . 7 1 . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Terminal Hacks 101 | . 6 . 3 35 . . 1 10 . 1 1 1 38 1 . 1 1 1 1 . Record 70 | . . . 1 34 . . . 4 . . 1 . 26 1 . 1 1 . 1 . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 12 | . 2 . . . . . . 5 . 1 . . 4 . . . . . . . Open Door 5 | . . . 1 . . . 1 1 . . . 1 . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . Release Object 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . 5 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 . . Retrieve Study 4 | . . . . . . . . . . . . . . . . . . 4 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 1 . . . 7 . . . . 1 . . . . 2 . . 2 . 1 Terminals 4 | . 1 . . . . . . . . 1 . . . . 2 . . . . . Botnet 3 | . 1 . . . . . . . . 1 . . . . 1 . . . . . Disrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . . . . . . . Report 1 | . . . . . 1 . . . . . . . . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 5 | . . . . . 4 . . . . . . . . . . . . . . 1 Fedlink 4 | . . . . . 4 . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Jam 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 7 . . . 1 . . . . 2 . . . 1 5 3 . 3 2 3 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . 4 . . . . . 7 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . . . . . . . 4 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Total Allies 33 | . . 3 . 1 . 1 . 1 . . . . . . . . . . . 27 Largest Group 12 | . . 3 3 1 1 1 . 1 . . . . . . . . . . . 12 Highest-Rated Group 169 | . . 40 40 71 71 106 . 58 . . . . . . . . . . . 169 Highest-Rated Ally 106 | . . 16 16 71 71 106 . 58 . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 184 | . . . 34 . 55 13 . 12 . . . . . . . . . . . 70 Total Damage 4467 | . . . 380 . 1171 480 . 1088 . . . . . . . . . . . 1348 Kills 27 | . . . 5 . 11 5 . 2 . . . . . . . . . . . 4 Allies Corrupted 5 | . . . . . 1 1 . . . . . . . . . . . . . 3 Allies Melted 4 | . . . . . . . . 4 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Active Infowar (turns) 465 | . . . . . . . . . . . . . . . . . . . . 465 Optics 465 | . . . . . . . . . . . . . . . . . . . . 465 T.N.C. 196 | . . . . . . . . . . . . . . . . . . . . 196 Robot Analysis Total 7 | . 3 . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 10 | . . 1 2 3 . 1 1 . 1 . . 1 . . . . . . . . Drone Launches 1 | . . . . . . . . 1 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Turns Passed 12609 | 53 456 1021 1751 2077 909 113 248 1403 274 51 94 173 186 374 869 596 516 650 186 609 Spaces Moved 10253 | 42 396 632 1300 1699 698 233 230 1181 482 117 204 361 158 237 489 199 209 322 176 888 Core 1153 | 6 . . . . 32 43 . 161 . . . . . . . . . . 85 826 Treads 627 | . . . . . . . . . . . . . . . . 183 209 212 . 23 Legs 1075 | . . . . . . . . 57 . . . . 75 237 489 16 . 110 91 . Wheels 5383 | 36 396 632 1300 1699 433 4 230 653 . . . . . . . . . . . . Hover 135 | . . . . . 96 . . . . . . . . . . . . . . 39 Flight 1880 | . . . . . 137 186 . 310 482 117 204 361 83 . . . . . . . Fastest Speed 30 | 50 90 110 107 110 30 35 90 42 42 42 42 42 42 120 120 120 160 105 50 50 Average Speed 99 | 84 97 115 116 118 103 39 91 94 45 42 42 42 108 124 120 181 160 142 79 54 Slowest Speed 260 | 90 155 155 130 130 240 115 100 260 202 42 42 122 190 190 120 225 160 160 108 250 Overloaded Moves 12 | . . . . . 12 . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . 2 . . 1 . . . 1 . . . . . . . . Potential Cave-ins 4 | . . . . . . . . 4 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Exploration Rate (%) 44 | 3 62 81 67 67 21 45 37 87 65 5 38 45 62 50 16 17 95 14 34 33 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 14 | . . 2 1 6 . . 1 . . . . 1 3 . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 . . 1 . . . . 1 1 . 1 . . . Unknown Exits Taken 13 | 1 1 1 1 . . . 1 1 . 1 1 1 1 . . 1 . 1 1 . Scrap Searched 18 | . . 3 4 5 . . . . 5 . . . . 1 . . . . . . Spaces Dug 36 | . 1 10 . . 1 . 1 . 8 . . . . . 3 6 . 2 1 3 Terrain Destroyed 332 | . 71 10 . . 97 . 1 5 9 . . 3 . 13 5 25 . 50 1 42 Melee 16 | . 1 10 . . 1 . 1 . . . . . . . 3 . . . . . Projectile 66 | . . . . . 1 . . 5 9 . . 3 . 13 2 10 . 11 1 11 AOE 250 | . 70 . . . 95 . . . . . . . . . . 15 . 39 . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Total 12050 | 59 441 868 1456 1775 827 248 260 1426 523 118 211 372 171 283 685 345 338 436 216 992 Wait 635 | . 2 197 38 22 22 1 17 159 23 . . . . 11 20 23 43 36 4 17 Move 10225 | 41 395 631 1299 1698 693 232 229 1178 481 116 203 358 157 236 488 198 208 321 175 888 Hop 4 | . . . . . 2 . . 1 . . . 1 . . . . . . . . Pick Up 184 | 12 14 8 20 25 10 4 5 10 . 1 . 1 2 6 13 16 9 10 9 9 Fast Attach 88 | . 1 . 4 1 11 1 1 15 . . 1 1 6 1 3 9 13 8 2 10 Attach 123 | 6 4 2 5 3 9 5 3 9 3 1 3 1 3 5 11 14 7 11 6 12 Detach 25 | . . . . 1 2 . . 5 3 . 3 1 . 1 . 1 1 . 1 6 Swap 32 | . 4 2 13 1 2 . . 4 . . . . 1 . 2 3 . . . . Drop 145 | . 7 2 29 24 15 1 . 18 . . . 1 2 2 5 12 7 8 5 7 Fire 457 | . 12 4 30 . 47 2 3 27 13 . 1 8 . 21 107 58 50 42 7 25 Melee 95 | . 1 22 18 . 3 2 2 . . . . . . . 36 11 . . . . Ram 12 | . 1 . . . 9 . . . . . . . . . . . . . . 2 Kick 7 | . . . . . . . . . . . . . . . . . . . 7 . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . . 16 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . 1 . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Fac x2 / *Upp / Ext) -5/Upper Caves (discovered 2 exits: *Upp / *Fac) -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / *Arm / Tes x2) -3/Armory -3/Lab -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 7) 230 | -10/Materials | Lost 3 parts (1p2w) 266 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 14) 479 | -10/Materials | Discovered new exit (range 5) 510 | -10/Materials | Entered Mines 536 | -10/Mines | Assembled infested the area 1021 | -10/Mines | Learned location of Zion (-7) 1225 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1293 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1317 | -10/Mines | Discovered new exit (range 11) 1320 | -10/Mines | Learned location of Storage (-7) 1421 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1423 | -10/Mines | Found Scrap Suit 1507 | -10/Mines | Discovered new exit (range 6) 1531 | -10/Mines | Entered Subcaves 1531 | -10/Subcaves | Accompanied by 3 allies 1532 | -10/Subcaves | Approached by a straggling Scientist 1756 | -10/Subcaves | Core integrity fell below 50% 1915 | -10/Subcaves | Discovered new exit (range 15) 2010 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2160 | -10/Subcaves | Discovered new exit (range 6) 2190 | -10/Subcaves | Learned Materials non-interactive machine intel 2257 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2619 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 2845 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3022 | -10/Subcaves | Disturbed a concealed Subdweller 3147 | -10/Subcaves | Found SUBCON Basin 3282 | -10/Subcaves | Entered Scraptown 3480 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3484 | -7/Scraptown | Learned 12 Factory zone layouts 3485 | -7/Scraptown | Learned Factory terminal intel 3486 | -7/Scraptown | Learned Research trap positions 3499 | -7/Scraptown | Discovered new exit (range 11) 3576 | -7/Scraptown | Visited Cave Peace 3612 | -7/Scraptown | Visited Observation Area 3633 | -7/Scraptown | Visited The Evicted 3661 | -7/Scraptown | Visited Symbiants 3720 | -7/Scraptown | Visited Cyclists 3762 | -7/Scraptown | Visited Science Testing Area 3798 | -7/Scraptown | Visited UFD Registry 3853 | -7/Scraptown | Registered with UFD as "Ioncoil" 3878 | -7/Scraptown | Visited Science Guys 3941 | -7/Scraptown | Entered Cyclist Reading Room 4059 | -7/Scraptown | Visited Scrapoid Pod Storage 4078 | -7/Scraptown | Visited Scrap Suit Storage 4117 | -7/Scraptown | Delivered Scrap Shield to a Scientist 4172 | -7/Scraptown | Visited Supply Room 4196 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4201 | -7/Scraptown | Found DCF Scrap (27 items) 4237 | -7/Scraptown | Visited Research Penetration Think Tank 4267 | -7/Scraptown | Visited Botcube Research 4299 | -7/Scraptown | Visited Curators Association 4342 | -7/Scraptown | Visited Cartography Club 4538 | -7/Scraptown | Learned location of Testing (-3) 4538 | -7/Scraptown | Learned 16 Materials zone layouts 4538 | -7/Scraptown | Learned 16 Factory zone layouts 4538 | -7/Scraptown | Learned 8 Research zone layouts 4538 | -7/Scraptown | Learned 4 Mines zone layouts 4538 | -7/Scraptown | Learned 4 Storage zone layouts 4538 | -7/Scraptown | Learned 4 Recycling zone layouts 4538 | -7/Scraptown | Learned 20 Lower Caves zone layouts 4538 | -7/Scraptown | Learned 12 Upper Caves zone layouts 4538 | -7/Scraptown | Learned 20 Upper Caves zone layouts 4538 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 4538 | -7/Scraptown | Learned Storage emergency access door positions 4538 | -7/Scraptown | Learned location of 2 exits from Research 4538 | -7/Scraptown | Learned location of 1 exit from Lower Caves 4538 | -7/Scraptown | Learned location of 2 exits from Proximity Caves 4538 | -7/Scraptown | Identified exit to Factory 4816 | -7/Scraptown | Found Scrap Suit 4864 | -7/Scraptown | Found Botcube 4922 | -7/Scraptown | Visited Modified Component R&D 5163 | -7/Scraptown | Botcube activated 5183 | -7/Scraptown | Botcube completed mutation into wheeled form, armed with 2 guns. 5359 | -7/Scraptown | Entered Factory 5359 | -5/Factory | Accompanied by 1 ally 5359 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 5360 | -5/Factory | Identified exit to Extension 5360 | -5/Factory | Identified exit to Factory 5360 | -5/Factory | Identified exit to Upper Caves 5361 | -5/Factory | Loaded intel: 28 terminal locations 5521 | -5/Factory | Build established: Derelict-Mutant 5556 | -5/Factory | Found Launcher Loader 5568 | -5/Factory | Loaded intel: 8 recycling unit locations 6009 | -5/Factory | Garrison activated, responded to threat 6041 | -5/Factory | Destroyed 7 combat bots 6050 | -5/Factory | Lost 3 parts (1n1u1w) 6116 | -5/Factory | Build established: Mutant 6116 | -5/Factory | Cargo convoy interrupted 6116 | -5/Factory | Released subatomizers from SUBCON Basin 6169 | -5/Factory | Lost 3 parts (2u1w) 6203 | -5/Factory | Core integrity fell below 50% 6203 | -5/Factory | System corruption reached 10% 6205 | -5/Factory | Found Botcube 6233 | -5/Factory | Lost 8 parts (1p3n2u2w) 6268 | -5/Factory | Entered Upper Caves 6269 | -5/Upper Caves | Identified exit to Upper Caves 6270 | -5/Upper Caves | UFD Scientist delivered a prototype 6287 | -5/Upper Caves | 12-ASH showed up to help 6291 | -5/Upper Caves | 12-ASH revealed a hidden path 6305 | -5/Upper Caves | Attached CPS modules to G-50 Soldier. 6308 | -5/Upper Caves | Attached CPS modules to B-60 Warrior. 6327 | -5/Upper Caves | Spotted B-75 Beast 6345 | -5/Upper Caves | Learned Factory security intel 6350 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6381 | -5/Upper Caves | Entered another Upper Caves area 6558 | -5/Upper Caves | Core integrity fell below 20% 6608 | -5/Upper Caves | Discovered new exit (range 9) 6609 | -5/Upper Caves | Learned location of Armory (-3) 6629 | -5/Upper Caves | Entered Warlord 6663 | -5/Warlord | System corruption cleaned by Quarantine Array 6679 | -5/Warlord | Build established: Scavenger-Mutant 6733 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 6734 | -5/Warlord | Ran a Watcher feed algorithm 6889 | -5/Warlord | Found Prototype Device 6889 | -5/Warlord | Identified Wardrone Bay 7221 | -5/Warlord | Warlord's base attacked by MAIN.C 7339 | -5/Warlord | Build established: Mutant 7446 | -5/Warlord | Spotted B-86 Titan 7449 | -5/Warlord | Spotted B-75 Beast 7516 | -5/Warlord | Lost 14 allies 7571 | -5/Warlord | Warlord forces counterattacked 7611 | -5/Warlord | Lost 8 allies 7620 | -5/Warlord | Spotted Striker 7627 | -5/Warlord | Spotted Striker 7628 | -5/Warlord | Spotted Striker 7641 | -5/Warlord | Botcube activated 7657 | -5/Warlord | Botcube completed mutation into legged form (unarmed). 7664 | -5/Warlord | Destroyed Striker 7678 | -5/Warlord | Found Prototype Ballistic Cannon 7721 | -5/Warlord | Lost 10 parts (2p2n3u3w) 7723 | -5/Warlord | Lost 16 allies 7794 | -5/Warlord | Rebuked by Warlord 7896 | -5/Warlord | Warlord base infiltrated, sounded retreat 7897 | -5/Warlord | Enhanced Grunt warped into view 7897 | -5/Warlord | Enhanced Grunt warped into view 7897 | -5/Warlord | Enhanced Grunt warped into view 7897 | -5/Warlord | Enhanced Demolisher warped into view 7897 | -5/Warlord | Enhanced Demolisher warped into view 7897 | -5/Warlord | Enhanced Demolisher warped into view 7925 | -5/Warlord | Identified Hvy. Autocannon 7937 | -5/Warlord | Lost 3 allies 7982 | -5/Warlord | Spotted Striker 8000 | -5/Warlord | Spotted Striker 8001 | -5/Warlord | Spotted Striker 8007 | -5/Warlord | Lost 6 allies 8026 | -5/Warlord | Spotted Executioner 8026 | -5/Warlord | Spotted Executioner 8027 | -5/Warlord | Discovered new exit (range 15) 8032 | -5/Warlord | Entered Proximity Caves 8057 | -4/Proximity Caves | Lost 5 allies 8086 | -4/Proximity Caves | Learned location of 1 exit from Research 8266 | -4/Proximity Caves | Build established: Scavenger-Mutant 8306 | -4/Proximity Caves | Entered Factory 8306 | -4/Factory | Evolved 2 slots: Propulsion x2 8307 | -4/Factory | Identified exit to Research 8353 | -4/Factory | Discovered new exit (range 8) 8357 | -4/Factory | Entered Upper Caves 8411 | -4/Upper Caves | Found Alien Artifact 8411 | -4/Upper Caves | Identified Dimensional Node Initializer 8411 | -4/Upper Caves | Initialized slip node 8446 | -4/Upper Caves | Discovered new exit (range 12) 8447 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8451 | -4/Upper Caves | Entered another Upper Caves area 8486 | -4/Upper Caves | Discovered new exit (range 16) 8624 | -4/Upper Caves | Entered Zhirov 8624 | -4/Zhirov | Discovered new exit (range 3) 8632 | -4/Zhirov | Met Zhirov 8640 | -4/Zhirov | Learned location of Quarantine (-2) 8640 | -4/Zhirov | Learned location of Command (-1) 8649 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8713 | -4/Zhirov | Found Alien Artifact 8714 | -4/Zhirov | Identified Integrated Dissipator 8714 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8737 | -4/Zhirov | Found Alien Artifact 8810 | -4/Zhirov | Entered Proximity Caves 9184 | -3/Proximity Caves | Entered Research 9184 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9185 | -3/Research | Identified exit to Testing 9185 | -3/Research | Identified exit to Armory 9186 | -3/Research | Identified exit to Research 9187 | -3/Research | Loaded intel: 93 trap records 9210 | -3/Research | Found Quantum Capacitor 9401 | -3/Research | Garrison activated, responded to threat 9528 | -3/Research | Spotted B-86 Titan 9705 | -3/Research | Spotted B-86 Titan 9903 | -3/Research | Lost 4 parts (2p1n1u) 9969 | -3/Research | System corruption reached 10% 10053 | -3/Research | Entered Armory 10074 | -3/Armory | Spotted B-86 Titan 10109 | -3/Armory | Lost 15 parts (1p5n6u3w) 10113 | -3/Armory | Found Gamma Bomb Array 10117 | -3/Armory | Found Gamma Bomb Array 10182 | -3/Armory | Destroyed B-86 Titan 10214 | -3/Armory | Found Hvy. Reflective Plating 10347 | -3/Armory | Lost 3 parts (2u1w) 10479 | -3/Armory | System corruption reached 30% 10613 | -3/Armory | Lost 3 parts (3u) 10630 | -3/Armory | Identified Transdimensional Reconstructor 10630 | -3/Armory | Warped through subspace to slip node 10630 | -3/Armory | Discovered new exit (range 1) 10649 | -3/Armory | Entered Lab 10649 | -3/Lab | Discovered exit to Research (range 9) 10670 | -3/Lab | Unable to decrypt terminal 10670 | -3/Lab | Opened the door to a hidden lab 10670 | -3/Lab | Detected by scanners 10671 | -3/Lab | Gained access to the hidden lab's interior 10675 | -3/Lab | Unable to decrypt terminal 10679 | -3/Lab | Confronted by A5 10735 | -3/Lab | Disabled Active System Cloaker 10781 | -3/Lab | MAIN.C forces arrive to investigate 10790 | -3/Lab | Found Alien Artifact 10791 | -3/Lab | Identified Core Reset Matrix 10791 | -3/Lab | Used Core Reset Matrix 10795 | -3/Lab | Sensed 3 artifacts in vicinity 10817 | -3/Lab | Found Integrated Reactor 10818 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 10855 | -3/Lab | Found Core Regenerator 10883 | -3/Lab | Found Prototype Hackware 10884 | -3/Lab | Identified Quantum Router 10889 | -3/Lab | Found Prototype Protection 10890 | -3/Lab | Identified Hvy. Regenerative Plating 10894 | -3/Lab | Found Prototype Energy Cannon 10895 | -3/Lab | Identified Warp Cannon 10899 | -3/Lab | Found Prototype Energy Gun 10900 | -3/Lab | Identified Tachyon Dispersion Ray 10919 | -3/Lab | Unable to decrypt terminal 10978 | -3/Lab | Found Prototype Special Weapon 11021 | -3/Lab | Discovered exit to Research (range 7) 11074 | -3/Lab | Found Transdimensional Reconstructor 11165 | -3/Lab | Entered Research 11165 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 11191 | -2/Research | Build established: Hacker-Tank 11478 | -2/Research | Found Prototype Launcher 11478 | -2/Research | Identified Point Singularity Launcher 11552 | -2/Research | Garrison activated, responded to threat 11655 | -2/Research | Warped through subspace 11677 | -2/Research | Destroyed 9 combat bots 11710 | -2/Research | Lost 11 parts (1p3n3u4w) 11793 | -2/Research | Intercept squad dispatched 11809 | -2/Research | Discovered new exit (range 8) 11812 | -2/Research | Spotted Tracker 11813 | -2/Research | Spotted Tracker 11815 | -2/Research | Entered Quarantine 11816 | -2/Quarantine | Detected hypermatrix surge 11816 | -2/Quarantine | Sensed 4 artifacts in vicinity 11909 | -2/Quarantine | Cryocooling Duct disabled 11911 | -2/Quarantine | Cryocooling Duct disabled 11913 | -2/Quarantine | Core integrity fell below 50% 11924 | -2/Quarantine | Ambient heat levels rising (+20) 11924 | -2/Quarantine | Non-combat units ordered to evacuate 11926 | -2/Quarantine | Ambient heat levels rising (+20) 11926 | -2/Quarantine | Combat units ordered to evacuate 11947 | -2/Quarantine | Used Core Regenerator, restored core integrity (+362) 11968 | -2/Quarantine | Build established: Hacker-Mutant 11977 | -2/Quarantine | Discovered new exit (range 10) 11980 | -2/Quarantine | Lost 10 parts (1p3n6u) 11993 | -2/Quarantine | Core integrity fell below 20% 12001 | -2/Quarantine | Entered Access 12001 | -1/Access | Evolved 2 slots: Propulsion x2 12197 | -1/Access | Found Prototype Device 12197 | -1/Access | Identified Exp. Thermal Shield 12243 | -1/Access | Intercept squad dispatched 12255 | -1/Access | Spotted Tracker 12256 | -1/Access | Spotted Tracker 12260 | -1/Access | Spotted Combat Programmer 12262 | -1/Access | Destroyed Tracker 12265 | -1/Access | Garrison activated, responded to threat 12294 | -1/Access | Spotted B-99 Colossus 12301 | -1/Access | Spotted Combat Programmer 12316 | -1/Access | Energy Cycler disabled 12358 | -1/Access | Found Unknown Device 12358 | -1/Access | Identified Quantum Capacitor 12399 | -1/Access | System corruption reached 10% 12424 | -1/Access | Core integrity fell below 50% 12430 | -1/Access | Emitted hypermatrix ping 12435 | -1/Access | Assembled emerged from beneath the floor 12450 | -1/Access | Assembled emerged from beneath the floor 12460 | -1/Access | Lost 7 parts (3n4u) 12465 | -1/Access | Assembled emerged from beneath the floor 12495 | -1/Access | Spotted B-99 Colossus 12496 | -1/Access | Core integrity fell below 20% 12501 | -1/Access | Search patrols dispatched 12514 | -1/Access | Lost 5 allies 12543 | -1/Access | Assembled emerged from beneath the floor 12600 | -1/Access | Lost 4 allies 12610 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12586_ Stasis field depleted. 12586_ Triggered Stasis Trap. 12586_ A bubble of rippling energy engulfs the area. 12586_ Field strength at 72. 12587_ Field strength at 44. 12588_ Field strength at 16. 12589_ Stasis field depleted. 12592_ System corrupted: Heat flow error (+123). 12593_ Knocked back. 12593_ Penetrated by Slug. 12593_ Enh. Nova Cannon+ destroyed. 12593_ Penetrated by Slug. 12593_ Slug penetrates Wall. 12601_ Terminal disabled. 12610_ Slug penetrates Terminal. 12610_ Terminal disabled. 12610_ Slug penetrates Door. 12610_ Penetrated by Slug. 12610_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | /###########?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ?? #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?######??????????????????????????????? | | ???# #? #?????????????????????????????? | | ???# #? #?????????????????????????????? | | ?###^ #? #?????????????????????????????? | | ##"# #?" #???????????###???????????????? | | #?" +??????????? ???????????????? | | % #"" #???????????# #???????????????? | | #"" #???????????# #???????????????? | | #"T #???????????# #???????????????? | | #"" #???????????# #???????????????? | | #"" ############# #???????????????? | | " + ""T""" #???????????????? | | ######## " = # ^ #???????######### | | #??????#" # ###?????# | | #??????# p [ #?????# | | #??????# # @ #?????# " | | #??????# ; ![ !/% ######### """ | | #??????# R/ [[ !h R%h + """ | | ##########+;######""Y""## ############ " | | #??#"""""## #??????????# | | #??######## #??????????# | | #?????????# #???############+### | | ###########+##??# ?# | | # #??# # | | # #??# # | | # #??# + | | +########## + = #??# # ### | | # # #??# # #?? | | # # #??# !! * ?# #?? | | # + #??# ! ?# #?? | | # # """""" #??########??# #?? | | # # """""" #????????????# #?? | | + # """""" #????????????# #?? | | ######### """""" #????????????# #?? | | = #???????# """""? #????????????# #?? | | = #???????#########??###????????????# #?? | | = #????????????????????????????????# ## | | #????????????????????????????????+% % | | #????????????????????????????????# | | ###########????????????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 50 Energy Generation 59 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 30 Power Shielding 90 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 67 Targeting Accuracy 11 Melee Accuracy 8 Launcher Accuracy 40 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 8 Energy Filtering 50 Kinecelleration 40 Defensive Hacking 25 Item Schematics ----------------- Adv. KE Penetrator | -2/Quarantine | Archive Enh. Armored Heavy Treads | -2/Quarantine | Archive Exp. Gyrokinetic Inverter | -2/Quarantine | Archive Com. Linear Accelerator | -2/Quarantine | Archive Centrium Light Armor Plating | -2/Quarantine | Archive Exp. Q-thruster | -2/Quarantine | Archive Adv. Matter Compressor | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Adv. Heavy Siege Treads | -2/Research | Hacked Enh. Nova Cannon | -2/Research | Hacked Enh. Quantum Rifle | -2/Research | Hacked Centrium Leg | -2/Research | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Reactor Core Regenerator Achievements -------------- A Problem For Future Me Bob, First Of His Name Bumper Bots Civilization 2243 Coming In Hot DATA ERROR: Steam Global Achievement% Explosive Keycard For Emergencies Only Frankenstein Ghost 'Em Heavy Suspicion I Have A Map? Immobile And Lovin' It Item+ Jackpot Loot Taster Nice Directions, Buddy Organ Harvest Overwhelming Pestilence Physics Hates This One Trick Physics Protects Plot Armor Spot Them First Suspicious That Tickles There's More Where That Came From Tune-up Challenges ------------ None Game ------ Seed DispersionMobileHammer Manual? 0 Play Time 03:37:33 Cumulative 305.9 hours Start 2025.10.24 @ 21:42:22 End 2025.10.26 @ 23:36:18 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 224 Adventurer 9 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 86 Gallery% 73 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffcc6bbe-19d7-4749-8aeb-68388914abca