Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 03:21:08 Player: Iry-bot Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (61) 305 Value Destroyed (1549) 1549 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (757) 757 TOTAL SCORE: 6451 Bonus ------- Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -43 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Transmission Jammer Gatling Laser Plasma Cannon Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Makeshift Flight Unit > --- UTILITY ---------- Improved Sensor Array 0b10 Decoder Chip [Scout] Advanced Targeting Computer Hacking Suite System Shield Hacking Drone Bay > --- WEAPON ----------- Advanced Beam Rifle Autogun > --- INVENTORY -------- Transmission Jammer Shield Generator Plasma Cannon Datajack Katana [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon RU-N14's Throwing Claymores Slashing Weapon Katana Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . 4 . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . Utility 4 | . . . . 2 . . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 79 | 6 2 1 5 16 11 14 6 2 . 6 10 Power 9 | 1 . . 1 2 3 . 1 . . . 1 Engine 7 | 1 . . 1 1 3 . 1 . . . . Core 2 | . . . . 1 . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 1 . . 4 1 6 3 1 . . 2 Treads 5 | 2 1 . . 2 . . . . . . . Leg . | . . . . . . . . . . . . Wheel 4 | . . . . 2 1 1 . . . . . Hover 2 | . . . . . . . 1 . . . 1 Flight 9 | . . . . . . 5 2 1 . . 1 Utility 24 | 1 1 . 2 4 4 6 2 . . 2 2 Device 12 | . . . 2 1 3 3 1 . . 2 . Storage 2 | 1 1 . . . . . . . . . . Processor 2 | . . . . . . 1 . . . . 1 Hackware 3 | . . . . 1 . 1 1 . . . . Protection 5 | . . . . 2 1 1 . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 26 | 2 . 1 2 6 3 2 . 1 . 4 5 Energy Gun 12 | 1 . 1 . 4 2 1 . . . 2 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | 1 . . . 1 . . . . . . 1 Ballistic Cannon 6 | . . . 2 1 1 1 . 1 . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes 6 | . . . 1 1 1 1 . . . 2 . Parts Lost 39 | . . 1 2 9 10 . . 1 . 2 14 Power 7 | . . . 1 1 3 . . . . 1 1 Propulsion 11 | . . . . 3 2 . . 1 . . 5 Utility 11 | . . . 1 . 4 . . . . 1 5 Weapon 10 | . . 1 . 5 1 . . . . . 3 Highest Loss Streak 7 | . . 1 1 5 5 . . 1 . 2 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 84 84 95 75 70 76 96 96 92 91 66 Engine 8 | . 14 14 14 3 4 9 5 7 7 6 . Core 1 | . . . . 5 3 . . . . . 2 Treads 13 | . 27 28 28 8 8 . . . . . . Wheel 2 | . . . . 7 8 3 . . . . . Flight 7 | . . . . . . 21 28 26 23 23 11 Device 7 | . . . 9 8 8 8 15 15 15 15 10 Storage 8 | . 14 14 14 9 8 . . . . . . Processor 2 | . . . . . . 8 7 7 7 7 12 Hackware 4 | . . . . 2 . 7 15 15 15 15 12 Protection 4 | . . . . 13 12 2 7 7 7 7 . Energy Gun 9 | . 14 13 8 10 16 6 7 7 7 2 3 Ballistic Gun 6 | . 14 14 12 1 . . . . . . 3 Ballistic Cannon 3 | . . . 6 4 . 8 7 7 7 7 1 Peak Build Rating 42 | 6 7 10 20 26 27 23 32 32 31 37 42 Average Rating 19 | 4 5 8 15 22 22 18 28 31 31 33 33 On Entrance 17 | . 6 6 10 13 26 2 23 29 31 31 35 Naked Turns 21 | . . . . . 21 . . . . . . Heaviest Build 40 | 11 26 27 31 40 39 15 16 16 15 15 12 Greatest Support 40 | 40 40 40 40 40 20 16 16 20 16 16 16 Greatest Overweight (x) 4 | 1 . . . 1 1 2 4 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 11 | 7 10 15 15 15 14 5 5 5 5 5 5 Most Carried 15 | 4 7 13 15 15 15 5 5 5 5 5 5 Average Carried 9 | 2 4 10 14 13 14 4 3 5 5 5 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 3 7 13 15 15 5 5 5 5 5 5 4 Class Distribution -------------------- 54% | Mutant 35% | Scavenger-Mutant 5% | Scavenger-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Matter Collected 1569 | 188 139 30 64 464 82 241 . 135 25 20 181 Remotely . | . . . . . . . . . . . . Salvage Created 1671 | . 356 170 83 447 200 241 . . 24 . 150 Parts 116 | . 22 4 12 35 10 20 . . . . 13 Haulers Intercepted 2 | . 1 . . 1 . . . . . . . Recyclers Shooed 3 | . . 2 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . 4 . . . . . 7 . 7 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 49 | . 5 3 5 13 9 7 . . 1 . 6 Melee 1 | . . . . . . . . . . . 1 Guns 36 | . 5 3 3 9 9 2 . . 1 . 4 Cannons 12 | . . . 2 4 . 5 . . . . 1 Classes Destroyed 11 | . 5 1 2 1 . . . . 1 . 1 Worker 2 | . 1 . . 1 . . . . . . . Hauler 2 | . 1 . . 1 . . . . . . . Recycler 2 | . . 1 . . . 1 . . . . . Operator 3 | . 1 . . 2 . . . . . . . Watcher 3 | . 2 . . 1 . . . . . . . Swarmer 24 | . . . 2 8 7 3 . . . . 4 Grunt 16 | . 5 3 . 4 2 2 . . . . . Sentry 3 | . . . . 1 . 2 . . . . . Demolisher 2 | . . . . . . . . . . . 2 Programmer 1 | . . . . . . . . . 1 . . Subdweller 3 | . . . 3 . . . . . . . . Best Kill Streak 9 | . 2 2 2 9 4 3 . . 1 . 4 Combat Bots Only 8 | . 2 2 2 8 4 3 . . 1 . 4 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Hostile Shots Fired 529 | . 22 25 24 202 94 20 . 20 11 18 93 Missed 141 | . 5 5 4 46 22 7 . 14 6 5 27 Damage Taken 5419 | . 182 275 326 1731 919 152 . 90 68 212 1464 Core 1441 | . 43 80 95 348 118 53 . 34 14 38 618 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 81 | . 62 . . . . . 19 . . . . Core Remaining (%) 39 | 100 . . 12 . . 5 . . . . . Volleys Fired 221 | . 47 23 17 59 24 18 1 3 5 2 22 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 Hottest 126 | . 70 85 85 126 126 105 105 105 105 105 105 Shots Fired 412 | . 92 41 34 99 48 36 2 6 10 4 40 Gun 315 | . 92 41 16 57 47 18 1 3 5 2 33 Cannon 97 | . . . 18 42 1 18 1 3 5 2 7 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 207 | . 47 23 26 60 1 18 1 3 5 2 21 Thermal 205 | . 45 18 8 39 47 18 1 3 5 2 19 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 15 | . 15 5 11 9 8 11 . 2 3 4 7 Robot Miss Streak 9 | . 3 2 4 3 5 5 . 2 1 3 9 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . . 1 1 3 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . Shots Hit Robots 272 | . 62 25 24 62 29 25 . 3 7 4 31 Core Hits 121 | . 21 9 8 25 14 27 . . 2 . 15 Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 17 | . 1 . 1 4 2 1 . . 2 . 6 Burn 8 | . 1 . . 1 2 1 . . 1 . 2 Destroy 2 | . . . 1 . . . . . . . 1 Blast 4 | . . . . 3 . . . . 1 . . Sever 3 | . . . . . . . . . . . 3 Melee Attacks 16 | . . . . . . . . . . 3 13 Impact . | . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . 8 Piercing 5 | . . . . . . . . . . . 5 Sneak Attacks 3 | . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4672 | . 638 299 366 1175 610 552 . 51 193 58 730 Guns 2995 | . 638 299 100 723 591 162 . 20 75 18 369 Cannons 1358 | . . . 266 452 19 390 . 31 118 40 42 Explosions . | . . . . . . . . . . . . Melee 319 | . . . . . . . . . . . 319 Ramming . | . . . . . . . . . . . . Kinetic 2118 | . 261 90 305 687 19 390 . 31 118 40 177 Thermal 2235 | . 377 209 61 488 591 162 . 20 75 18 234 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 268 | . . . . . . . . . . . 268 Piercing 51 | . . . . . . . . . . . 51 Highest Corruption 3 | . . . . 1 1 3 . . 1 1 . Average Corruption 1 | . . . . 1 1 2 . . 1 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 19 | . . . . 8 3 6 . . 1 1 . Message Errors 2 | . . . . . 1 . . . . 1 . Matter Fused 7 | . . . . 2 1 4 . . . . . Heat Flow Errors 2 | . . . . 1 . 1 . . . . . Energy Discharges 5 | . . . . 3 . 1 . . 1 . . Data Loss (minor) 1 | . . . . 1 . . . . . . . Misfires 1 | . . . . . 1 . . . . . . Alerts 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 17 | . . . . 17 . . . . . . . Projectiles 17 | . . . . 17 . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 26 | . . . 4 8 1 11 . . 1 1 . Impact . | . . . . . . . . . . . . Kinetic 23 | . . . 4 7 1 9 . . 1 1 . Secondary 3 | . . . . 1 . 2 . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 389 | . 126 316 15 389 311 272 7 7 . 81 70 Average Temperature 94 | . 39 112 5 138 124 117 6 4 . 42 27 Received Heat Transfer 1494 | . 102 159 72 585 423 45 . . . 60 48 Effects 3 | . . . . 1 2 . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . Interference 2 | . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 9 | . 3 . 1 2 2 . . . . . 1 Heat Transferred 5189 | . 1184 518 148 907 1295 370 . 37 185 37 508 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Peak Influence 338 | . 187 85 . 249 197 338 153 . . . . Initial 153 | . . 23 . . 57 37 153 . . . . Average 77 | . 51 33 . 63 127 196 153 . . . . Maximum Alert Level 1 | . . . . 1 . 1 . . . . . Low Security (%) 91 | 100 100 100 . 91 100 46 100 . . . . Level 1 8 | . . . . 8 . 53 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . 2 . . 2 . 1 . . . . . Investigation 2 | . . . . 2 . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . 2 . . . . 1 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Distress Signals 10 | . 3 . . 2 . 2 . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 116 | . 18 3 7 21 15 15 . 12 3 5 17 Peak Tracking Total 9 | . 3 2 3 9 6 7 . 8 2 5 8 Tactical Retreats 8 | . 2 . . . . 1 . 3 2 . . Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Traps Triggered 5 | . . . . 3 1 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Machines Disabled 2 | . . . . 2 . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Machines Accessed 17 | . 4 1 . 5 . 6 1 . . . . Terminals 13 | . 3 . . 4 . 6 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 44 | . 8 1 . 16 . 17 2 . . . . Successful 28 | . 6 1 . 9 . 10 2 . . . . Failed 16 | . 2 . . 7 . 7 . . . . . Catastrophic 4 | . . . . 2 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 38 | . 6 . . 13 . 17 . . . 2 . Terminals 38 | . 6 . . 15 . 17 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . 2 . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 16 | . 2 1 . 6 . 7 . . . . . Robot Analysis 3 | . . . . . . 3 . . . . . Open Door 1 | . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 3 | . 1 . . 1 . 1 . . . . . Terminal Index 3 | . 1 . . 1 . 1 . . . . . Alert Level 2 | . . . . 1 . 1 . . . . . Patrol Status 1 | . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . 2 . . . . Scan Component 2 | . 1 . . . . . 1 . . . . Repair 2 | . 1 . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 7 | . 2 . . 2 . 3 . . . . . Terminals 7 | . 2 . . 2 . 3 . . . . . Assimilate 1 | . . . . . . 1 . . . . . Botnet 6 | . 2 . . 2 . 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . . Used 1 | . . . . 1 . . . . . . . Hacking Detections 13 | . 3 . . 4 . 6 . . . . . Full Trace Events 2 | . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . Time 52 | . 26 . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 3 . Non-combat 1 | . . . . . . . . . . 1 . Combat 2 | . . . . . . . . . . 2 . Robot Hacks Applied 3 | . . . . . . . . . . 3 . parse_system 3 | . . . . . . . . . . 3 . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Total Allies 6 | . . 1 . . . 1 . . . 4 . Largest Group 4 | . . 1 . . . 1 1 1 . 4 . Highest-Rated Group 156 | . . 31 . . . 10 10 10 . 156 . Highest-Rated Ally 40 | . . 31 . . . 10 10 10 . 40 . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Robot Analysis Total 3 | . . . . . . 3 . . . . . Derelict Logs Recovered 7 | . . 2 1 . . . . . 1 . 3 Drone Launches 7 | . . . . . 7 . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Turns Passed 5745 | 77 629 917 811 968 454 385 121 193 234 616 340 Spaces Moved 4929 | 44 279 448 465 402 184 377 205 472 562 1078 413 Core 89 | 7 . . . . 54 8 2 . . . 18 Treads 1669 | 37 279 448 465 310 130 . . . . . . Legs . | . . . . . . . . . . . . Wheels 192 | . . . . 92 . 100 . . . . . Hover 55 | . . . . . . . . . . . 55 Flight 2924 | . . . . . . 269 203 472 562 1078 340 Fastest Speed 31 | 50 160 160 160 110 50 31 31 31 39 39 39 Average Speed 88 | 143 160 160 160 193 184 47 34 35 39 39 50 Slowest Speed 250 | 160 160 160 160 240 240 205 250 39 39 39 145 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 5 51 71 34 43 26 35 7 64 70 86 61 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 . . . . . . 2 . Known Exits Taken 4 | . 1 1 . 1 . 1 . . . . . Unknown Exits Taken 6 | 1 . . 1 . . . 1 1 1 1 . Scrap Searched 14 | . . 1 . . . . . 5 1 2 5 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 4 | . . . 1 2 . . . . . . 1 Melee . | . . . . . . . . . . . . Projectile 4 | . . . 1 2 . . . . . . 1 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Pro Total 5901 | 56 379 611 502 497 253 543 252 489 565 1266 488 Wait 571 | . 48 135 2 . 18 122 34 11 . 174 27 Move 4917 | 43 278 447 464 402 183 376 204 471 559 1077 413 Hop 1 | . . . . . . . . . 1 . . Pick Up 48 | 5 3 5 8 11 6 5 4 . . . 1 Fast Attach 45 | 6 2 1 3 5 2 12 1 2 . 4 7 Attach 26 | . . . 2 10 7 2 4 . . . 1 Detach 9 | . 1 . . 4 2 1 1 . . . . Swap 8 | . . . . 1 2 . 1 . . 2 2 Drop 35 | 2 . . 6 5 5 7 2 2 . 4 2 Fire 221 | . 47 23 17 59 24 18 1 3 5 2 22 Melee 16 | . . . . . . . . . . 3 13 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . . Rewire 2 | . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 448 | -10/Materials | Repaired Lgt. Treads 588 | -10/Materials | Discovered new exit (range 8) 707 | -10/Materials | Entered Mines 710 | -10/Mines | Received a Mining Laser from a helpful Derelict 776 | -10/Mines | Learned Materials emergency access door positions 797 | -10/Mines | Discovered new exit (range 8) 831 | -10/Mines | Found the Drone Emporium 839 | -10/Mines | Found Prototype Device 1004 | -10/Mines | Discovered new exit (range 15) 1066 | -10/Mines | Identified exit to Subcaves 1205 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1281 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1284 | -10/Mines | Found Prototype Device 1624 | -10/Mines | Entered Subcaves 1762 | -10/Subcaves | Learned location of Zion (-7) 1779 | -10/Subcaves | Core integrity fell below 50% 1845 | -10/Subcaves | Identified Exp. Sensor Array 1915 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1917 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2330 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2333 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2385 | -10/Subcaves | Core integrity fell below 20% 2419 | -10/Subcaves | Discovered new exit (range 4) 2435 | -10/Subcaves | Entered Materials 2435 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2699 | -8/Materials | Lost 5 parts (1p2n2w) 2716 | -8/Materials | Core integrity fell below 50% 2785 | -8/Materials | Lost 4 parts (1n3w) 2789 | -8/Materials | Destroyed 8 combat bots 2889 | -8/Materials | Build established: Scavenger-Mutant 3403 | -8/Materials | Identified exit to Garrison 3403 | -8/Materials | Entered Garrison 3433 | -8/Garrison | Triggered checkpoint 3485 | -8/Garrison | Lost 3 parts (2u1w) 3609 | -8/Garrison | Triggered checkpoint 3684 | -8/Garrison | Discovered new exit (range 5) 3799 | -8/Garrison | Triggered checkpoint 3815 | -8/Garrison | Triggered checkpoint 3819 | -8/Garrison | Core integrity fell below 20% 3819 | -8/Garrison | Identified Decoy Drone Bay 3827 | -8/Garrison | Released all parts (5) 3851 | -8/Garrison | Lost 5 parts (1p2n2u) 3857 | -8/Garrison | Entered Materials 3875 | -8/Materials | Lost 5 allies 4180 | -8/Materials | Identified exit to Factory 4242 | -8/Materials | Entered Factory 4242 | -7/Factory | Accompanied by 1 ally 4242 | -7/Factory | Evolved 2 slots: Utility x2 4275 | -7/Factory | Repaired Flight Unit 4361 | -7/Factory | Discovered new exit (range 6) 4363 | -7/Factory | Entered Lower Caves 4363 | -7/Lower Caves | Accompanied by 1 ally 4380 | -7/Lower Caves | Encountered a Warlord checkpoint 4481 | -7/Lower Caves | Attracted the attention of an 0b10 base 4552 | -7/Lower Caves | Discovered new exit (range 13) 4556 | -7/Lower Caves | Entered another Lower Caves area 4563 | -7/Lower Caves | Discovered new exit (range 6) 4695 | -7/Lower Caves | Spotted B-75 Beast 4722 | -7/Lower Caves | Learned 4 Factory zone layouts 4723 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4748 | -7/Lower Caves | Encountered a Warlord checkpoint 4752 | -7/Lower Caves | Discovered new exit (range 14) 4790 | -7/Lower Caves | Entered Zion 4801 | -7/Zion | Found Prototype Special Weapon 4801 | -7/Zion | Identified RU-N14's Throwing Claymores 4813 | -7/Zion | Discovered new exit (range 16) 4829 | -7/Zion | System corruption cleaned by Quarantine Array 4926 | -7/Zion | Learned location of Armory (-4) 4951 | -7/Zion | Given the Hacking Drone Bay 4952 | -7/Zion | Found Prototype Device 4952 | -7/Zion | Identified Hacking Drone Bay 5114 | -7/Zion | Met Imprinter 5123 | -7/Zion | Imprinted 5125 | -7/Zion | Declared Zion's savior 5390 | -7/Zion | Attacked by Zionites 5406 | -7/Zion | Entered Proximity Caves 5409 | -6/Proximity Caves | Spotter reported a threat 5409 | -6/Proximity Caves | Spotter reported a threat 5462 | -6/Proximity Caves | Spotter reported a threat 5516 | -6/Proximity Caves | Learned Factory terminal intel 5524 | -6/Proximity Caves | Lost 3 parts (2n1w) 5567 | -6/Proximity Caves | Learned Factory terminal intel 5592 | -6/Proximity Caves | Spotter reported a threat 5632 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 5645 | -6/Proximity Caves | Spotter reported a threat 5645 | -6/Proximity Caves | Spotter reported a threat 5678 | -6/Proximity Caves | Core integrity fell below 50% 5688 | -6/Proximity Caves | Core integrity fell below 20% 5716 | -6/Proximity Caves | Lost 7 parts (2n3u2w) 5746 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05669_ Autogun destroyed. 05672_ D-53 Grenadier destroyed. 05675_ Hacking Drone Bay destroyed. 05675_ 0b10 Decoder Chip [Scout] destroyed. 05677_ Lgt. Deuterium Engine fries itself beyond repair. 05679_ VTOL Module destroyed. 05681_ Mak. Spear destroyed. 05682_ D-53 Grenadier destroyed. 05685_ Cmb. Airjet destroyed. 05688_ D-53 Grenadier Imp. Light Armor Plating severed. 05689_ D-53 Grenadier destroyed. 05691_ Acquired Imp. Light Armor Plating. 05694_ Acquired 15 matter. 05704_ Y-54 Guardian springs to life. 05735_ Y-54 Guardian Lgt. Treads severed. 05739_ Imp. Light Armor Plating destroyed. 05743_ Y-54 Guardian Imp. Light Armor Plating severed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????? ???????????????????? | | ???????????????????? ##?????????????????? | | ?????????????????# #????????????????? | | ?????????????????# #????????????????? | | ?????????????????# #????????????????? | | ?????????????????# #????????????????? | | ?????????####+#### #????????????????? | | ???? " " ?????????????????? | | ?? ??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #### #??????????????????? | | # @# #??????????????????? | | # Y!#??????????????????? | | # #####????????????????? | | # %%%%#????????????????? | | " # %%%%#????????????????? | | # %%%%#????????????????? | | # %%%%#????????????????? | | # %%%%#????????????????? | | # %%%%#????????????????? | | # %%%%#????????????????? | | ########????????????????? | | #??????????????????? | | #??????????????????? | | % #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | ?? #??????????????????? | | ??????? ######### ######??????????????????? | | ???????? ????????# #???????????????????????? | | ?????????##?????????# #???????????????????????? | | ???????????????????? #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 250 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The One Challenges ------------ None Game ------ Seed Mid Manual? 1 Play Time 01:23:10 Cumulative 44.5 hours Start 2025.01.25 @ 01:28:24 End 2025.01.25 @ 03:21:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17097a61-8b37-4117-b7cc-bc10682a3110