Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.30 @ 21:47:03 Player: TheSkyeDoctor Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (938) 938 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (5000) 5000 TOTAL SCORE: 7803 Bonus ------- Prayed to X0-1V1 5000 Cogmind --------- Core Integrity 0/470 Matter 65/900 Energy 36/100 System Corruption 0% Temperature Cool (51) Movement Rolling (155) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Advanced Targeting Computer Medium Armor Plating > --- WEAPON (7) ------- Advanced Beam Cannon > --- INVENTORY (20) --- Improved Ion Engine Compact Matter Pod (0) Improved Terrain Scanner Seismic Detector EM Pulse Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer X0-1V1's Piety Tracker > --- WEAPON ----------- Field Laser Field Laser Light Assault Rifle Improved Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Wheel Compact Matter Pod Improved Terrain Scanner Seismic Detector Medium Armor Plating EM Pulse Gun Advanced Beam Cannon Heavy Particle Cannon Grenade Launcher [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . . 2 Parts Attached 31 | 7 7 . 17 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . . 6 Treads 6 | 2 . . 4 Leg . | . . . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 8 | 2 3 . 3 Device 2 | 1 1 . . Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 12 | 2 3 . 7 Energy Gun 4 | 2 . . 2 Energy Cannon 2 | . . . 2 Ballistic Gun 1 | . 1 . . Ballistic Cannon 1 | . . . 1 Launcher 4 | . 2 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 20 | . 1 . 19 Power 2 | . . . 2 Propulsion 7 | . . . 7 Utility 2 | . . . 2 Weapon 9 | . 1 . 8 Highest Loss Streak 18 | . 1 . 18 To Critical Strikes . | . . . . Average Backups 10 | 2 9 13 11 Power 1 | . 1 2 1 Propulsion 3 | . 3 4 2 Utility 1 | . 1 3 2 Weapon 3 | . 3 4 4 Tool/Special . | . . . . Unused Backups 5 | . 2 . 3 Power 3 | . 2 . 1 Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 100 90 Engine 12 | . 13 14 8 Treads 26 | . 28 28 23 Device 12 | . 14 14 8 Storage 12 | . 14 14 8 Protection 1 | . . . 7 Energy Gun 13 | . 15 14 8 Ballistic Gun 3 | . 2 . 7 Ballistic Cannon 1 | . . . 7 Launcher 10 | . 10 14 8 Peak Build Rating 34 | 7 21 21 34 Average Rating 13 | 5 8 21 25 On Entrance 12 | . 7 21 21 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 63 | 15 53 53 63 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 15 | . 1 1 15 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 18 20 20 Most Carried 16 | 3 13 13 16 Average Carried 10 | 2 9 13 11 Final Capacity 20 | 8 20 20 20 Final Carried 13 | 3 13 13 5 Class Distribution -------------------- 82% | Mutant 17% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 658 | 270 83 33 272 Remotely . | . . . . Salvage Created 744 | 135 122 33 454 Parts 73 | 17 22 2 32 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . 12 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 22 | . 8 1 13 Guns 5 | . . . 5 Cannons 3 | . . . 3 AOE 14 | . 8 1 5 Classes Destroyed 12 | 3 3 1 5 Worker 2 | 1 . . 1 Builder 4 | . . . 4 Tunneler 6 | 4 2 . . Hauler 2 | . . . 2 Recycler 1 | 1 . . . Operator 2 | . 2 . . Watcher 2 | . 2 . . Swarmer 8 | . 8 . . Grunt 10 | . . 1 9 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 10 | 3 4 1 10 Combat Bots Only 6 | . 3 1 6 Max Kills in Single Turn 3 | 1 3 1 3 Gunslinging . | . . . . Exploded 3 | . 3 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 197 | . 29 1 167 Missed 68 | . 13 . 55 Hits 129 | . 16 1 112 Projectile 129 | . 16 1 112 Critical Strikes 1 | . . . 1 Damage Taken 2689 | . 310 37 2342 Core 538 | . 47 . 491 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 . 81 . Volleys Fired 75 | 9 23 1 42 Largest 4 | 2 2 2 4 Hottest 182 | 90 90 80 182 Shots Fired 154 | 18 43 3 90 Gun 103 | 18 32 2 51 Cannon 20 | . . . 20 Launcher 31 | . 11 1 19 Special . | . . . . Kinetic 33 | . 7 . 26 Thermal 78 | 9 22 2 45 Explosive 31 | . 11 1 19 Electromagnetic 12 | 9 3 . . Robot Hit Streak 14 | 6 5 1 14 Robot Miss Streak 4 | 2 4 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 97 | 14 18 1 64 Core Hits 72 | 7 17 1 47 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 1 . . Burn 1 | . 1 . . Corrupt 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3218 | 196 774 37 2211 Guns 804 | 170 153 . 481 Cannons 342 | . . . 342 Explosions 2072 | 26 621 37 1388 Melee . | . . . . Ramming . | . . . . Kinetic 245 | . 24 . 221 Thermal 851 | 100 149 . 602 Explosive 2011 | . 586 37 1388 Electromagnetic 111 | 96 15 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 1 3 1 Average Corruption 1 | . 1 2 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . 1 11 2 Message Errors 1 | . . . 1 Matter Fused 7 | . 1 6 . Heat Flow Errors 2 | . . 2 . Energy Discharges 1 | . . 1 . Data Loss (minor) 2 | . . 1 1 Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 18 | . 18 . . Projectiles . | . . . . Explosions 18 | . 18 . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 269 | . 103 21 145 Shots 11 | . 4 1 6 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 469 | 60 90 142 469 Average Temperature 132 | 29 24 72 203 Received Heat Transfer 729 | . . 9 720 Effects 8 | . . . 8 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Matter Decay 2 | . . . 2 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1937 | 272 407 . 1258 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 1 . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 97 | 10 97 . 95 Initial 7 | . . . 7 Average 18 | 2 19 . 22 Influence Increases 827 | 30 342 30 425 Destroy 0b10 Robot/C 440 | . 160 20 260 Destroy 0b10 Robot/NC 95 | 30 30 . 35 Destroy Leader 88 | . 34 10 44 Successful Hack 5 | . 5 . . Disable Machine 30 | . 30 . . Destroy Structure 169 | . 83 . 86 Influence Decreases 745 | 30 342 16 357 Entered New Map 7 | . . . 7 Time Decay 568 | 30 342 16 180 Lost Part 170 | . . . 170 Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 16 1 15 Peak Tracking Total 5 | . 3 1 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 6 | . 5 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 1 . 2 Successful 1 | . 1 . . Failed 2 | . . . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 3 | . 1 . 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 33 | . 3 . 30 Good Acts 5 | . . 1 4 Bad Acts 1 | . . 1 . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1958 | 21 1937 . . Seismic 1958 | 21 1937 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3376 | 169 1947 548 712 Spaces Moved 1412 | 85 820 228 279 Core 7 | 6 . . 1 Treads 1393 | 79 820 228 266 Legs . | . . . . Wheels 12 | . . . 12 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 125 Average Speed 219 | 152 226 240 205 Slowest Speed 800 | 160 240 240 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 98 13 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 181 | 1 75 6 99 Melee . | . . . . Projectile 1 | . . . 1 AOE 180 | 1 75 6 98 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1553 | 103 871 228 351 Wait 5 | . 1 . 4 Move 1409 | 84 819 227 279 Hop . | . . . . Pick Up 22 | 3 13 . 6 Fast Attach 11 | 7 3 . 1 Attach 17 | . 1 . 16 Detach . | . . . . Swap 7 | . 6 . 1 Drop 6 | . 5 . 1 Fire 75 | 9 23 1 42 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 170 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 748 | -10/Materials | Discovered new exit (range 7) 920 | -10/Materials | Discovered new exit (range 15) 1063 | -10/Materials | Discovered new exit (range 9) 1359 | -10/Materials | Discovered new exit (range 15) 1700 | -10/Materials | Discovered new exit (range 9) 2098 | -10/Materials | Discovered new exit (range 5) 2110 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2117 | -10/Materials | Entered Subcaves 2146 | -10/Subcaves | Learned location of Zion (-7) 2631 | -10/Subcaves | Discovered new exit (range 15) 2665 | -10/Subcaves | Entered Materials 2665 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2958 | -8/Materials | Build established: Tank 2988 | -8/Materials | Ranged accuracy permanently improved by X0-1V1 (+8%; -80 max core) 3290 | -8/Materials | Core integrity fell below 50% 3319 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+3) 3353 | -8/Materials | Core integrity fell below 20% 3377 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03343_ U-05 Engineer lays Concrete. 03345_ K-01 Serf destroyed. 03345_ U-05 Engineer lays Concrete. 03350_ The unstable cave ceiling collapses. 03350_ U-05 Engineer lays Concrete. 03350_ U-05 Engineer builds a Wall. 03351_ U-05 Engineer lays Concrete. 03353_ M-13 Machinist destroyed. 03353_ U-05 Engineer lays Concrete. 03354_ U-05 Engineer builds a Door. 03354_ U-05 Engineer destroyed. 03355_ U-05 Engineer lays Concrete. 03360_ Hvy. Particle Cannon destroyed. 03361_ Acquired Wheel. 03363_ Acquired 16 matter. 03366_ The unstable cave ceiling collapses. 03367_ Acquired 38 matter. 03370_ Acquired 27 matter. 03375_ G-47 Trooper destroyed. 03377_ X0-1V1 laughs nastily! 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""???????????????? | | ?????????????# #?????# ????????????????????? | | ?????????????# #?????# #???????????????????? | | ?????????????# #?????## ###???????????????????? | | ?????????????# #???????# #?????????????????????? | | ?????????????# #???????? #?????????????????????? | | ?????????????# ######??? ?????????????????????? | | ?????????????# # #??? ?????????????????????? | | ?????????????# # #??? ?????????????????????? | | ?????????????# # #??? ???????????????????????? | | ?????????????# # #????????????????????????????? | | ?????????????# # #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 900 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunDiametricBefriender Manual? 0 Play Time 00:15:35 Cumulative 144.7 hours Start 2026.07.30 @ 20:59:16 End 2026.07.30 @ 21:47:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 296 Rogue 296 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a4b609c-7205-4d2a-8c93-490bf4d53e98