Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.02 @ 18:23:54 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (746) 746 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 2664 Bonus ------- High Alert Combat Kills 48 Cogmind --------- Core Integrity 348/550 Matter 285/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit Hacking Suite > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (8) ---- Heavy Ion Engine Medium Storage Unit Trap Scanner Spread Laser Improved Medium Laser Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Trap Scanner Hacking Suite > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Medium Storage Unit Trap Scanner Spread Laser Improved Medium Laser Improved Datajack Improved Datajack [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Trap Scanner Storage Small Storage Unit Hackware Hacking Suite Weapon Assault Cannon Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 33 | 7 . 21 5 Power 5 | 2 . 3 . Engine 5 | 2 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads 3 | 2 . 1 . Leg 1 | . . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 . 2 1 Device 2 | . . 1 1 Storage 1 | 1 . . . Processor . | . . . . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 20 | 2 . 15 3 Energy Gun 5 | . . 4 1 Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 4 . Ballistic Cannon 9 | . . 7 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 8 | . . 2 6 Power . | . . . . Propulsion 3 | . . 1 2 Utility 2 | . . . 2 Weapon 3 | . . 1 2 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 85 83 73 Engine 10 | . 14 10 8 Treads 23 | . 28 24 9 Device 10 | . . 10 17 Storage 11 | . 14 11 9 Hackware 5 | . . 5 9 Energy Gun 7 | . . 6 15 Ballistic Gun 4 | . 28 1 . Ballistic Cannon 10 | . . 13 2 Naked Turns . | . . . . Heaviest Build 26 | 13 13 25 26 Greatest Support 60 | 40 40 60 40 Greatest Overweight (x) 7 | . . . 7 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 . 8 7 Average Carried 5 | 1 . 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | . . 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 872 | 230 29 563 50 Remotely . | . . . . Salvage Created 899 | . 49 685 165 Parts 84 | . 5 70 9 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 31 | . 3 23 5 Guns 20 | . 3 12 5 Cannons 11 | . . 11 . Classes Destroyed 10 | . 1 7 2 Builder 2 | . . 2 . Hauler 3 | . . 3 . Recycler 1 | . . . 1 Mechanic 1 | . . 1 . Operator 1 | . . 1 . Watcher 3 | . . 3 . Swarmer 21 | . 3 14 4 Grunt 6 | . . 6 . Sentry 3 | . . 3 . Hunter 1 | . . . 1 Best Kill Streak 7 | . 3 7 3 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1338 | . 56 710 572 Core 309 | . 9 98 202 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 96 75 . Volleys Fired 87 | . 6 65 16 Largest 2 | . 2 2 2 Hottest 130 | . 40 130 121 Shots Fired 169 | . 12 128 29 Gun 85 | . 12 49 24 Cannon 84 | . . 79 5 Launcher . | . . . . Special . | . . . . Kinetic 129 | . 12 112 5 Thermal 40 | . . 16 24 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 4 10 11 Robot Miss Streak 7 | . 2 7 4 Penetration Max . | . . . . Secondary Targets 4 | . . 3 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 105 | . 7 76 22 Core Hits 74 | . 4 51 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1825 | . 81 1411 333 Guns 710 | . 81 363 266 Cannons 1111 | . . 1044 67 Explosions . | . . . . Melee . | . . . . Ramming 4 | . . 4 . Kinetic 1391 | . 81 1243 67 Thermal 430 | . . 164 266 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 1 Average Corruption 2 | . . 3 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . . 13 1 Message Errors 3 | . . 3 . Matter Fused 2 | . . 2 . Heat Flow Errors 2 | . . 1 1 Energy Discharges 1 | . . 1 . Data Loss (minor) 6 | . . 6 . Overload Shots . | . . . . Overflow Damage 8 | . . 8 . Projectiles 8 | . . 8 . Explosions . | . . . . Melee . | . . . . Knockbacks 13 | . . 13 . Impact . | . . . . Kinetic 11 | . . 11 . Secondary 2 | . . 2 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 316 | . . 313 316 Average Temperature 74 | . . 71 88 Received Heat Transfer 129 | . . 129 . Effects 2 | . . 1 1 Energy Bleed 2 | . . 1 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 644 | . . 205 439 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 585 | . 70 585 218 Initial 218 | . . 29 218 Average 290 | . 23 368 104 Maximum Alert Level 2 | . . 2 1 Low Security (%) 34 | 100 100 14 94 Level 1 22 | . . 29 5 Level 2 42 | . . 56 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 3 2 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 4 35 5 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . . 5 1 Terminals 5 | . . 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . . 8 5 Successful 9 | . . 6 3 Failed 4 | . . 2 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . . 5 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . . 3 3 Terminal Index 1 | . . 1 . Alert Level 2 | . . 1 1 Unreport Threat 2 | . . . 2 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . 3 . Retrieve Matter 3 | . . 3 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events 2 | . . 1 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 220 | . . 220 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1488 | 74 137 1117 160 Spaces Moved 665 | 54 73 499 39 Core 29 | 23 . . 6 Treads 622 | 31 73 499 19 Legs 14 | . . . 14 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 113 160 160 207 Slowest Speed 400 | 160 160 160 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 26 50 4 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 17 | . . 17 . Melee . | . . . . Projectile 17 | . . 17 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 925 | 66 83 688 88 Wait 109 | . 5 78 26 Move 662 | 53 72 498 39 Hop . | . . . . Pick Up 24 | 5 . 17 2 Fast Attach 3 | 2 . 1 . Attach 13 | 4 . 6 3 Detach . | . . . . Swap 17 | 1 . 14 2 Drop 8 | 1 . 7 . Fire 87 | . 6 65 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 16) 212 | -10/Materials | Entered another Materials area 212 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 1297 | -9/Materials | Discovered new exit (range 16) 1329 | -9/Materials | Entered another Materials area 1329 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1489 | -8/Materials | Self-destructed Last Messages --------------- 01432_ R-06 Scavenger collects Carbon-fiber Leg. 01434_ R-06 Scavenger collects Lgt. Ion Engine. 01438_ R-06 Scavenger collects Flight Unit. 01441_ R-06 Scavenger destroyed. 01448_ Acquired Carbon-fiber Leg. 01450_ Acquired 10 matter. 01459_ Acquired Assault Cannon. 01473_ Acquired 20 matter. 01476_ K-01 Serf collects debris. 01479_ Penetrated by Slug. 01479_ Trap Scanner destroyed. 01479_ Cld. Ion Engine blasted off. 01480_ K-01 Serf collects debris. 01481_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01483_ Assault Cannon destroyed. 01487_ Penetrated by Slug. 01487_ Heat Sink destroyed. 01487_ Critical hit (Blast). 01489_ Penetrated by Slug. 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