Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.20 @ 22:05:52 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (528) 528 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 1930 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 400/400 Matter 160/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (3) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Slug Cannon Mining Laser > --- INVENTORY (10) --- Light Treads High-capacity Storage Unit Improved Sensor Array Improved Sensor Array Improved Sensor Array Improved Sensor Array Beam Rifle Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Beam Rifle Slug Cannon > --- INVENTORY -------- Light Treads High-capacity Storage Unit Improved Sensor Array Improved Sensor Array Improved Sensor Array Improved Sensor Array Beam Rifle Assault Rifle Mini Grenade Launcher Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 2 | . . . 2 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 6 11 12 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 3 . . Treads 5 | 2 3 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 2 . Device 2 | . 1 1 . Storage 3 | 1 1 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 5 9 . Energy Gun 9 | 1 4 4 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . 1 . Launcher 3 | . 1 2 . Special Weapon 2 | . . 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . Average Slot Usage (%) 94 | . 88 97 . Engine 13 | . 14 13 . Treads 28 | . 28 28 . Device 7 | . . 12 . Storage 14 | . 14 14 . Processor 1 | . 2 . . Energy Gun 12 | . 13 12 . Ballistic Gun 7 | . 14 3 . Ballistic Cannon 6 | . . 10 . Special Weapon 1 | . . 1 . Naked Turns . | . . . . Heaviest Build 42 | 10 41 42 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 14 | 6 14 12 . Average Capacity 10 | 5 10 10 . Most Carried 12 | 3 12 12 . Average Carried 8 | 1 7 9 . Final Capacity 12 | 6 12 10 10 Final Carried 12 | 2 12 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 711 | 261 226 224 . Remotely . | . . . . Salvage Created 708 | 60 335 313 . Parts 53 | 1 23 29 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 17 | . 4 13 . Guns 9 | . 2 7 . Cannons 1 | . . 1 . AOE 7 | . 2 5 . Classes Destroyed 7 | 1 5 1 . Worker 3 | . 1 2 . Builder 5 | . 3 2 . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Watcher 3 | . 3 . . Swarmer 8 | . . 8 . Grunt 9 | . 4 5 . Best Kill Streak 6 | 1 6 5 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 3 | 1 2 3 . Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 716 | . 97 619 . Core 99 | . . 99 . Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 . 60 . Volleys Fired 85 | 4 29 52 . Largest 2 | 2 2 2 . Hottest 104 | 60 76 104 . Shots Fired 151 | 8 53 90 . Gun 119 | 8 50 61 . Cannon 19 | . . 19 . Launcher 8 | . 3 5 . Special 5 | . . 5 . Kinetic 72 | 4 26 42 . Thermal 71 | 4 24 43 . Explosive 8 | . 3 5 . Electromagnetic . | . . . . Robot Hit Streak 27 | 8 21 27 . Robot Miss Streak 3 | . 2 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 109 | 8 40 61 . Core Hits 42 | 2 18 22 . Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2306 | 97 817 1392 . Guns 1249 | 97 431 721 . Cannons 121 | . . 121 . Explosions 884 | . 358 526 . Melee . | . . . . Ramming 28 | . 28 . . Kinetic 593 | 52 192 349 . Thermal 801 | 45 239 517 . Explosive 884 | . 358 526 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Effects 8 | . 2 6 . Message Errors 4 | . . 4 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Targeting Errors 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 67 | . 34 33 . Projectiles . | . . . . Explosions 67 | . 34 33 . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . 3 . . Targets Rammed 4 | . 4 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 366 | . 60 366 . Average Temperature 71 | . 15 93 . Received Heat Transfer 297 | . 69 228 . Effects 6 | . . 6 . Energy Bleed 2 | . . 2 . Interference 2 | . . 2 . Matter Decay 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 3 . Heat Transferred 1991 | 100 583 1308 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 159 | 5 154 159 . Initial 25 | . 2 19 25 Average 62 | 2 67 62 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 12 20 . Peak Tracking Total 5 | . 5 3 . Tactical Retreats 8 | . 2 6 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 7 | . 7 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 19 . . Successful 9 | . 9 . . Failed 9 | . 9 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 16 | . 16 . . Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 7 . . Part Schematic 1 | . 1 . . Prototype ID Bank 4 | . 4 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Track 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 2 | . . 2 . Total Damage 18 | . . 18 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2518 | 84 887 1547 . Spaces Moved 1375 | 45 478 852 . Core 10 | 10 . . . Treads 1365 | 35 478 852 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 . Average Speed 159 | 135 160 160 . Slowest Speed 180 | 160 180 180 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 76 99 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 4 | . . 4 . Terrain Destroyed 62 | . 24 38 . Melee . | . . . . Projectile 12 | . . 12 . AOE 50 | . 24 26 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1536 | 58 546 932 . Wait 16 | . 1 15 . Move 1373 | 44 478 851 . Hop . | . . . . Pick Up 17 | 4 13 . . Fast Attach 12 | 4 6 2 . Attach 5 | 2 . 3 . Detach 2 | . 2 . . Swap 12 | . 5 7 . Drop 11 | . 9 2 . Fire 85 | 4 29 52 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Identified exit to Mines 285 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 929 | -10/Materials | Central database locked down 972 | -10/Materials | Entered Mines 1048 | -10/Mines | Discovered new exit (range 11) 1097 | -10/Mines | Learned 2 Materials zone layouts 1367 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1579 | -10/Mines | Discovered new exit (range 5) 2204 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2519 | -10/Mines | Entered Materials 2519 | -9/Materials | Accompanied by 3 allies 2519 | -9/Materials | Evolved 2 slots: Power x2 2519 | -9/Materials | Self-destructed Last Messages --------------- 02204_ Trooper 1a: "Hello LRC-V3. What is your command?" 02204_ Mercenary 1a: "Hello LRC-V3. What is your command?" 02204_ Trooper 1b: "Hello LRC-V3. What is your command?" 02271_ S-10 Pest destroyed. 02271_ Destroyed Flight Unit. 02273_ S-10 Pest destroyed. 02275_ Destroyed Lgt. Ion Engine. 02279_ S-10 Pest destroyed. 02301_ U-05 Engineer builds a Wall. 02310_ The unstable cave ceiling collapses. 02310_ U-05 Engineer lays Concrete. 02318_ UCTMH=4IR,GFIGFA9X PZ:OQQ/SMIWP4=VT 02319_ The unstable cave ceiling collapses. 02335_ U-05 Engineer lays Concrete. 02363_ U-05 Engineer builds a Wall. 02368_ U-05 Engineer lays Concrete. 02444_ U-05 Engineer builds a Wall. PARAMETERS=POWER_2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????##########+####?????????????? | | ?????????? #?????????????? | | ?????????? g@g#?????????????? | | ?????????? g #?????????????? | | ?????????????###############?????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearFlightFilter Manual? 0 Play Time 00:18:30 Cumulative 150.5 hours Start 2021.08.20 @ 21:45:15 End 2021.08.20 @ 22:05:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 63 Rogue 4 Adventurer 57 Explorer 2 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 59 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a64578f8-d510-4bcc-819d-af688933f846