Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.03 @ 20:31:05 Player: StaticNoob Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (206) 1030 Value Destroyed (7336) 7336 Prototype IDs (72) 1440 Alien Tech Used (0) 0 Bonus (2621) 2621 TOTAL SCORE: 20227 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 927 Registered with UFD 300 Met Optimus in HQ 500 Met Optimus at Protoforge 1000 Friendly Fire -205 Cogmind --------- Core Integrity 0/1450 Matter 241/300 Energy 546/550 System Corruption 8% Temperature Cool (0) Movement Walking (108) Location -2/Protoforge Parts ------- > --- POWER (2) -------- Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION (7) --- Overtuned Flexi-carbon Leg Myomer Leg Shield Leg Heavy Shield Leg Experimental VSS Leg Experimental VSS Leg > --- UTILITY (12) ----- Advanced Heat Sink Experimental Optical Array Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Reaction Control System Centrium Heavy Armor Plating Graphene Brace > --- WEAPON (2) ------- Overtuned Coil Gun Overtuned Coil Gun > --- INVENTORY (5) ---- Light Antimatter Reactor Myomer Leg Heavy Shield Leg Subatomic Replicator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Antimatter Reactor > --- PROPULSION ------- Overtuned Medium Treads Experimental VSS Leg Experimental VSS Leg Improved Q-thruster Experimental Surge Thruster Experimental Surge Thruster Experimental Surge Thruster > --- UTILITY ---------- 0bPrime Scrap Suit Makeshift Coolant Network Experimental Optical Array Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Makeshift Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Improved KE Penetrator Concept XC Strikerail > --- INVENTORY -------- Subatomic Replicator Overtuned Coil Gun Overtuned Coil Gun Overtuned Coil Gun [Rating: 188] Favorites ----------- Power Micro Fission Core Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Overtuned Huge Scrapsphere Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Centrium Heavy Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Res Qua Res Tes Frg Slots Evolved 16 | . . 2 . 2 2 . . . 4 . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . 1 . 1 . . . . 1 . . 1 . . . . 1 . . Utility 10 | . . 1 . 1 2 . . . 3 . . . . . 2 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 185 | 7 12 19 5 16 3 7 3 10 18 13 2 12 3 . 11 4 1 3 36 Power 22 | 1 1 2 . 3 . 1 . 1 2 3 . 1 . . 1 1 . . 5 Engine 8 | 1 1 2 . 2 . 1 . . . . . . . . . . . . 1 Core 7 | . . . . 1 . . . 1 2 3 . . . . . . . . . Reactor 7 | . . . . . . . . . . . . 1 . . 1 1 . . 4 Propulsion 64 | 2 2 14 1 7 . 3 . 5 2 3 1 2 1 . 6 1 . 1 13 Treads 25 | 2 . 10 1 7 . 3 . . . . . . . . . . . . 2 Leg 12 | . 2 4 . . . . . . . . . . . . . . . . 6 Wheel 1 | . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . . . . . . 5 2 3 1 2 1 . 6 1 . 1 4 Utility 65 | 2 5 1 2 2 2 . 2 2 11 5 1 8 2 . 4 1 1 2 12 Device 32 | 1 4 1 1 . 1 . 2 1 4 1 . 3 2 . 3 1 1 2 4 Storage 4 | 1 1 . . . . . . 1 . . . . . . . . . . 1 Processor 20 | . . . 1 1 1 . . . 3 4 . 4 . . 1 . . . 5 Hackware 7 | . . . . 1 . . . . 4 . 1 1 . . . . . . . Protection 2 | . . . . . . . . . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 4 2 2 4 1 3 1 2 3 2 . 1 . . . 1 . . 6 Energy Gun 4 | . 2 1 . 1 . . . . . . . . . . . . . . . Energy Cannon 3 | . 1 . . . . . . . 1 . . . . . . 1 . . . Ballistic Gun 15 | 2 1 . 1 2 . 1 1 . . 2 . . . . . . . . 5 Ballistic Cannon 2 | . . . . 1 1 . . . . . . . . . . . . . . Launcher 5 | . . 1 1 . . 2 . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . . . . . . . . . 1 Unidentified Prototypes 18 | . . . . . . 1 . 2 1 . . . . . 3 . . . 11 Parts Lost 57 | . 7 3 1 6 . . . . 5 4 2 2 1 . 2 . . 2 22 Power 7 | . 1 1 . 1 . . . . . . . . . . . . . . 4 Propulsion 19 | . 2 . . 3 . . . . 2 1 2 1 1 . . . . . 7 Utility 22 | . 2 1 1 . . . . . 3 2 . 1 . . 2 . . 1 9 Weapon 9 | . 2 1 . 2 . . . . . 1 . . . . . . . 1 2 Highest Loss Streak 9 | . 5 1 1 3 . . . . 2 2 2 2 1 . 1 . . 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 12 | . 4 16 19 19 18 19 20 15 3 4 4 3 4 5 4 4 4 4 3 Power 1 | . 1 1 1 . 1 1 1 1 . 1 1 . 1 1 1 . 1 1 . Propulsion 3 | . 1 2 4 5 6 6 7 7 . . . . 1 1 1 2 1 1 . Utility 2 | . 1 4 4 3 4 3 3 3 . . . . . 2 . . . . . Weapon 4 | . 1 7 9 8 6 7 8 2 1 1 2 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . . 6 2 9 . 5 . 4 4 1 . 1 . . 1 . . 1 6 Power 5 | . . 1 1 . . . . . 1 . . . . . 1 . . . 1 Propulsion 17 | . . 2 . 4 . 4 . . 3 . . . . . . . . . 4 Utility 4 | . . . 1 1 . 1 . . . . . . . . . . . 1 . Weapon 13 | . . 3 . 4 . . . 4 . 1 . 1 . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 92 99 99 99 99 99 95 83 93 86 96 89 89 89 85 88 89 88 72 Engine 5 | . 13 10 11 8 7 7 7 6 . . . . . . . . . . 1 Core 1 | . . . . . . . . . 4 5 5 9 10 10 9 1 . . . Treads 18 | . 9 25 33 35 30 29 30 28 . . . . . . . . . . 1 Leg 2 | . 13 7 . . . . . . . . . . . . . . . . 13 Flight 6 | . . . . . . . . 1 25 21 25 22 21 21 14 19 21 21 5 Device 13 | . 13 22 20 4 14 15 10 6 11 13 11 13 21 21 22 21 24 28 13 Storage 5 | . 14 11 11 9 7 7 7 7 . . . . . . . . . . . Processor 12 | . . . 1 13 15 15 15 15 13 21 29 19 10 10 14 14 13 13 18 Hackware 7 | . . . . 8 7 7 7 7 24 13 11 12 15 15 14 14 13 8 1 Energy Gun 2 | . 4 10 10 2 . . . . . . . . . . . . . . . Energy Cannon 2 | . 5 10 1 . . . . . 4 . . 4 5 5 4 4 4 3 . Ballistic Gun 5 | . 17 . 9 14 7 6 7 . . 2 5 . . . . . . . 6 Ballistic Cannon 1 | . . . . 1 7 6 7 . . . . . . . . . . . . Peak Build Rating 188 | 7 10 18 21 32 42 48 49 45 84 75 69 108 110 110 130 137 146 151 188 Average Rating 56 | 4 8 15 20 29 40 43 46 39 77 65 67 91 109 110 127 134 144 148 156 On Entrance 67 | . 7 10 18 21 32 42 48 45 44 61 68 67 108 110 110 126 136 146 148 Avg Prop Armor Cover (%) 11 | . . . . . . . . . 15 . . . . . . . . . 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 79 | 11 50 58 58 57 60 64 64 73 27 25 16 35 39 39 40 46 46 49 79 Greatest Support 185 | 40 40 60 60 80 80 96 96 96 29 23 23 41 42 42 45 46 51 55 185 Greatest Overweight (x) 16 | 2 4 1 . 1 . . . 1 7 1 1 . . . . 1 . 16 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 7 10 20 20 20 20 20 20 19 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 1 10 20 20 20 19 20 20 20 12 5 5 5 5 5 5 5 4 5 5 Average Carried 12 | . 4 16 19 19 18 19 20 16 4 4 4 3 4 5 4 4 4 4 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 1 10 20 20 20 19 20 20 13 5 5 4 4 5 5 4 5 4 4 5 Scrap Suit Usage (%) 5 | . . . . . . . . . . . . . . . . . . . 62 Parts Cannibalized 2 | . . . . . . . . . . . . . . . . . . . 2 Class Distribution -------------------- 35% | Mutant 33% | Scavenger-Mutant 9% | Hacker-Sprinter 8% | Hacker-Ninja 6% | Commander-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Commander-Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Scout | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Scavenger-Mutant | -2/Protoforge Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Res Qua Res Tes Frg Matter Collected 5460 | 232 253 585 110 789 98 766 262 69 265 375 170 138 138 . 151 57 . 30 972 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8470 | 20 623 1619 234 1732 153 474 356 . 458 322 422 141 147 . 149 93 . 45 1482 Parts 424 | 4 31 91 12 91 8 21 10 . 27 12 19 3 7 . 8 6 . 8 66 Haulers Intercepted 17 | . 1 6 . 5 . 3 . . . . . 1 . . 1 . . . . Recyclers Shooed 6 | . 2 2 1 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . . . . 56 19 . 12 . . . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Res Qua Res Tes Frg Combat Hostiles Destroyed 140 | . 11 29 9 25 4 12 6 . 10 7 6 . 2 . . . . . 19 Melee 5 | . . . . . . . . . . 4 . . . . . . . . 1 Guns 72 | . 7 8 3 23 2 1 3 . . 2 6 . . . . . . . 17 Cannons 30 | . 3 12 2 1 2 2 3 . 3 . . . 2 . . . . . . AOE 31 | . . 9 4 1 . 9 . . 7 1 . . . . . . . . . Classes Destroyed 22 | 1 4 3 2 3 1 1 1 . . . . . . . . . . . 6 Worker 14 | . . 6 1 3 1 . . . 2 . . . . . 1 . . . . Builder 5 | . . . 1 1 . 2 . . . . . . . . . . . 1 . Tunneler 4 | 1 . . . . . . . . 2 . . . . . 1 . . . . Hauler 17 | . 1 6 . 5 . 3 . . . . . 1 . . 1 . . . . Recycler 10 | . 1 2 . 4 . . 2 . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . 1 . . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 Watcher 12 | . 1 3 . 2 . . . . 3 . . 1 . . . 2 . . . Swarmer 26 | . . 7 4 4 . 1 1 . 7 2 . . . . . . . . . Grunt 64 | . 11 15 4 11 2 5 1 . 2 4 4 . . . . . . . 5 Brawler 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . Duelist 2 | . . . 1 . . . . . . 1 . . . . . . . . . Protector 3 | . . . . . . 2 1 . . . . . . . . . . . . Sentry 20 | . . 7 . 8 . 3 2 . . . . . . . . . . . . Demolisher 1 | . . . . . . . 1 . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 Hunter 5 | . . . . 1 1 . . . . . 1 . 2 . . . . . . Programmer 5 | . . . . . 1 . . . 1 . . . . . . . . . 3 Immortal 1 | . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . 3 Executioner 3 | . . . . . . . . . . . . . . . . . . . 3 Scrapoid 1 | . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | 1 2 9 5 6 2 10 5 . 9 2 4 1 2 . 2 1 . 1 7 Combat Bots Only 9 | . 2 7 4 4 1 9 4 . 4 2 4 . 2 . . . . . 7 Max Kills in Single Turn 9 | 1 1 2 3 2 1 5 2 . 9 1 1 1 1 . 1 1 . 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 Exploded 5 | . . 2 3 1 . 5 . . 4 1 . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Res Qua Res Tes Frg Hostile Shots Fired 1087 | . 86 112 20 121 22 136 54 . 69 50 16 4 6 2 31 9 9 35 305 Missed 399 | . 18 28 6 39 7 48 21 . 31 31 5 2 3 . 11 3 5 18 123 Hits 688 | . 68 84 14 82 15 88 33 . 38 19 11 2 3 2 20 6 4 17 182 Melee 38 | . . . 1 . . 2 . . . . . . . . . . . . 35 Projectile 650 | . 68 84 13 82 15 86 33 . 38 19 11 2 3 2 20 6 4 17 147 AOE 5 | . . . . . . . 1 . . . . 2 . . . . . . 2 Critical Strikes 46 | . 2 1 . 6 1 1 . . 2 . 2 . . . 1 . 1 . 29 Actively Blocked 30 | . . . . . . . . . . . . . . . . . 1 . 29 Part Disruptions 1 | . . . . . . . . . 1 . . . . . . . . . . Damage Taken 13455 | . 877 908 159 1465 219 1042 312 . 689 310 202 288 73 38 482 80 101 398 5812 Core 2823 | . 196 207 14 76 13 97 55 . 150 103 119 173 23 . 118 12 30 73 1364 Absorbed by Shields 269 | . . 162 48 . . . . . 15 . . . . . . . . . 44 Regen/Repaired (Parts) 286 | . . 84 . . . . . . 144 . . 38 . . . . . . 20 Core Remaining (%) 70 | 100 21 . 44 86 . . . 76 . . 62 . . 82 . 90 . . . Volleys Fired 572 | 4 61 91 13 102 15 44 18 . 31 39 45 7 12 . . . 2 10 78 Largest 2 | 2 2 2 2 2 2 2 2 . 1 1 1 1 1 . . . 1 1 2 Hottest 120 | 40 85 116 116 91 68 68 68 . 120 120 33 120 120 . . . 113 113 65 Shots Fired 961 | 8 116 173 23 202 29 77 36 . 31 38 45 7 12 . . . 2 10 152 Gun 681 | 8 96 82 15 198 14 33 18 . . 20 45 . . . . . . . 152 Cannon 255 | . 20 82 5 2 15 38 18 . 29 15 . 7 12 . . . 2 10 . Launcher 25 | . . 9 3 2 . 6 . . 2 3 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 624 | 8 81 10 5 167 29 71 36 . . 20 45 . . . . . . . 152 Thermal 312 | . 35 154 15 33 . . . . 29 15 . 7 12 . . . 2 10 . Explosive 25 | . . 9 3 2 . 6 . . 2 3 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 4 21 16 7 20 7 17 8 . 10 11 10 . 3 . . . . 2 28 Robot Miss Streak 6 | 1 5 3 2 5 4 5 6 . 1 2 3 . 1 . . . . . 6 Penetration Max 2 | . . . . 1 1 1 1 . . 1 1 . . . . . . . 2 Secondary Targets 8 | . 1 . . 3 . . . . . . . . . . . . . . 4 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . 1 Shots Hit Robots 650 | 5 83 109 17 142 16 55 28 3 14 27 27 7 5 . 10 4 . 2 96 Core Hits 393 | 2 28 60 13 70 9 68 19 . 26 17 10 2 3 . 4 3 . 1 58 Critical Kills 11 | . 1 . . 1 . . . . . 1 6 . . . . . . . 2 Critical Parts Destroyed 17 | . . . . 1 . . . . . 4 5 . . . . . . . 7 Critical Strikes 50 | . 2 10 . 4 . 6 . . . 5 11 2 . . 1 . . . 9 Burn 13 | . 1 10 . 2 . . . . . . . . . . . . . . . Meltdown 1 | . 1 . . . . . . . . . . . . . . . . . . Destroy 27 | . . . . 2 . . . . . 5 11 . . . . . . . 9 Blast 6 | . . . . . . 6 . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . 2 . . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 109 | . . . . . . . . 3 11 10 . 25 . . 27 12 . 7 14 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . . 11 7 . 23 . . . . . . . Piercing 60 | . . . . . . . . . . . . 2 . . 27 12 . 7 12 Sneak Attacks 15 | . . . . . . . . 3 1 3 . 1 . . 4 1 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18065 | 37 868 2319 582 2660 429 2687 716 . 1955 782 133 347 171 . 600 215 . 149 3415 Guns 8799 | 37 632 778 191 2485 195 593 342 . . 65 133 . . . . . . . 3348 Cannons 3425 | . 236 990 54 38 234 628 369 . 484 179 . . 171 . . . . 42 . Explosions 4149 | . . 551 311 92 . 1463 . . 1343 389 . . . . . . . . . Melee 1546 | . . . . . . . . . 128 149 . 347 . . 600 215 . 107 . Ramming 146 | . . . 26 45 . 3 5 . . . . . . . . . . . 67 Kinetic 8637 | 37 496 56 44 2097 429 1221 711 . . 65 133 . . . . . . . 3348 Thermal 4484 | . 372 1712 201 426 . . . . 1381 179 . . 171 . . . . 42 . Explosive 3252 | . . 551 311 92 . 1463 . . 446 389 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 624 | . . . . . . . . . 128 149 . 347 . . . . . . . Piercing 922 | . . . . . . . . . . . . . . . 600 215 . 107 . Highest Corruption 8 | . 4 . . . 3 5 5 . 4 4 4 4 4 4 4 4 . 1 8 Average Corruption 3 | . 2 . . . 2 4 3 . 3 4 4 3 4 4 3 4 . 1 6 Corruption Purged 4 | . . . . . . . 3 . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 136 | . 13 . . . 1 15 22 . 4 15 4 8 11 1 3 4 . 1 34 Message Errors 36 | . 2 . . . . 2 9 . . 1 2 2 3 . 2 1 . . 12 Matter Fused 34 | . 5 . . . . 4 5 . . 3 . 4 4 . . 2 . . 7 Heat Flow Errors 19 | . 2 . . . 1 . 2 . . 4 1 . 1 1 . . . . 7 Energy Discharges 11 | . . . . . . 1 2 . . 2 . 1 1 . 1 . . . 3 Parts Rejected 5 | . 1 . . . . 2 . . 1 1 . . . . . . . . . Data Loss (minor) 14 | . 1 . . . . 3 2 . 3 1 1 . 1 . . 1 . 1 . Data Loss (major) 8 | . . . . . . 1 2 . . 2 . . . . . . . . 3 Misfires 2 | . 1 . . . . 1 . . . . . . . . . . . . . Alerts 3 | . 1 . . . . . . . . . . 1 1 . . . . . . Weapon Failures 4 | . . . . . . 1 . . . 1 . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 539 | . . 46 99 6 16 26 7 . 108 42 . . . . 117 . . 72 . Projectiles 69 | . . . . . 16 13 7 . . 33 . . . . . . . . . Explosions 271 | . . 46 95 . . 13 . . 108 9 . . . . . . . . . Melee 199 | . . . 4 6 . . . . . . . . . . 117 . . 72 . Knockbacks 11 | . . . 1 . 3 3 4 . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . 3 3 3 . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 139 | . . 13 46 80 . . . . . . . . . . . . . . . Shots 4 | . . 1 1 2 . . . . . . . . . . . . . . . Rammed 6 | . . . . 4 . 1 1 . . . . . . . . . . . . Targets Rammed 12 | . . . 1 4 . 1 1 . . . . . . . . . . . 5 Kicked 5 | . . . . . . . . . . . . . . . . . . . 5 Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 457 | . 174 56 58 27 243 . 209 . 457 196 170 264 204 219 . . 86 329 197 Average Temperature 78 | . 40 10 36 8 125 . 90 . 165 92 74 102 94 109 . . 45 98 82 Received Heat Transfer 2340 | . 528 383 34 504 27 258 57 . 90 87 81 33 9 12 18 36 . . 183 Effects 7 | . . . . . . . . . 4 . . . . 2 . . . 1 . Shutdowns 2 | . . . . . . . . . 2 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . 2 . . . 1 . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . 2 2 . . . . . . . . 1 . . . . . . Impact Corruptions 3 | . . . 1 1 . . . . . . . . . . . . . . 1 Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 1 6 1 . . . . . 1 . . . . . . . . . . Heat Transferred 8333 | . 851 4625 481 1073 . . . . 970 148 . . 148 . . . . 37 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Res Qua Res Tes Frg Maximum Alert Level 3 | . . 1 . 1 . 2 1 . 3 . . 1 . . . . . . 1 Low Security (%) 54 | 100 100 56 100 45 100 5 26 . 26 . . 4 . . 100 100 100 100 53 Level 1 36 | . . 43 . 54 . 48 73 . . . . 95 . . . . . . 46 Level 2 8 | . . . . . . 46 . . 69 . . . . . . . . . . Level 3 . | . . . . . . . . . 3 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 845 | 5 50 353 198 385 73 581 322 . 845 . . 287 . . 84 74 19 32 373 Initial 263 | . . 5 128 62 4 29 214 . . . . 263 . . 47 36 2 10 11 Average 191 | . 14 201 132 204 10 405 226 . 443 . . 244 . . 18 47 7 15 168 Influence Increases 7533 | 5 304 912 249 850 149 1197 356 . 1313 344 140 211 95 90 212 102 27 110 867 Destroy 0b10 Robot/C 3160 | . 220 580 180 500 80 540 120 . 200 180 120 . 40 . . . . . 400 Destroy 0b10 Robot/NC 365 | 5 15 85 10 80 5 40 20 . 40 . . 10 . . 15 10 . 10 20 Destroy Leader 728 | . 54 158 30 144 30 166 . . 36 10 20 4 10 . 2 4 . . 60 Allied During Kill 297 | . . . . . . 273 2 . . 4 . . . . . . . . 18 Successful Hack 290 | . 14 29 . 33 . 37 12 . 29 . . 18 . . 47 37 6 28 . Select Force Hacks 180 | . . . . . . . 180 . . . . . . . . . . . . Disable Machine 600 | . . . 15 . 30 90 15 . 375 . . 15 . . 15 30 . . 15 Destroy Structure 533 | . 1 45 14 18 4 51 7 . 198 . . 44 . . 28 6 6 42 69 Partial Spotted 180 | . . . . . . . . . 30 . . 60 . . 75 . 15 . . Lose Combat Pursuer 1200 | . . 15 . 75 . . . . 405 150 . 60 45 90 30 15 . 30 285 Influence Decreases 7185 | 5 291 595 418 1001 94 710 798 110 468 696 215 539 185 20 216 163 13 109 539 Entered New Map 1471 | . . 8 202 99 6 36 338 110 . 314 95 155 34 . 23 30 3 9 9 Time Decay 4179 | 5 241 572 206 517 88 334 440 . 258 302 100 214 141 20 183 80 10 81 387 Lost Part 437 | . 50 15 10 60 . . . . 40 40 20 20 10 . 10 . . 19 143 Lost Ally 270 | . . . . . . 190 20 . 20 40 . . . . . . . . . Purge Threat 828 | . . . . 325 . 150 . . 150 . . 150 . . . 53 . . . Squads Dispatched 58 | . 3 4 . 2 2 9 . . 14 . . 8 . . 8 1 . 1 6 Investigation 26 | . 2 1 . . 1 1 . . 8 . . 5 . . 4 1 . . 3 Extermination 8 | . . . . . 1 1 . . 2 . . 2 . . 1 . . 1 . Reinforcement 17 | . 1 3 . 2 . 2 . . 2 . . 1 . . 3 . . . 3 Assault 4 | . . . . . . 2 . . 2 . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Res Qua Res Tes Frg Distress Signals 22 | . 1 . . 6 2 2 . . 3 . . 1 . . . . . 1 6 Communications Jammed 1 | . . . . . . . . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . . . . . . . . 1 . . . . Times Spotted 400 | . 20 44 8 41 6 34 7 . 54 25 4 13 4 5 11 7 3 11 103 Peak Tracking Total 14 | . 5 5 4 5 3 11 3 . 9 5 8 6 3 4 5 4 3 8 14 Tactical Retreats 39 | . . 1 . 4 . . . . 9 5 . 3 1 2 3 1 . 2 8 ECM-based Alert Blocks 11 | . . . . . . . . . . . . . . . 3 2 . 2 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Res Qua Res Tes Frg Traps Triggered 11 | . 4 . . 1 . . . . 1 . . 3 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . 4 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Res Qua Res Tes Frg Machines Disabled 40 | . . . 1 . 2 6 1 . 25 . . 1 . . 1 2 . . 1 Max in Single Turn 23 | . . . 1 . 1 1 1 . 23 . . 1 . . 1 1 . . . Garrison Access 4 | . . . . . . . . . 1 . . 1 . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Res Qua Res Tes Frg Machines Accessed 119 | . 5 10 . 11 2 9 10 4 17 1 . 15 1 . 12 8 1 4 9 Terminals 64 | . 5 7 . 9 2 7 4 . 4 . . 7 . . 7 5 1 3 3 Fabricators 9 | . . . . . . . . . 4 . . . . . 1 . . . 4 Repair Stations 5 | . . 1 . . . . . . 1 . . 1 . . . 2 . . . Recycling Units 25 | . . 1 . . . 1 6 . 7 . . 5 . . 3 . . . 2 Scanalyzers 4 | . . 1 . 2 . . . . . . . . . . . 1 . . . Garrison Access 6 | . . . . . . 1 . . 1 . . 2 . . 1 . . 1 . Total Hacks 365 | . 15 36 . 39 3 23 22 19 49 1 . 58 1 . 35 22 5 15 22 Successful 194 | . 8 18 . 23 . 11 14 19 32 1 . 23 1 . 17 11 3 8 5 Failed 170 | . 7 18 . 15 3 12 8 . 17 . . 35 . . 18 11 2 7 17 Catastrophic 32 | . . 2 . 3 2 3 2 . 2 . . 2 . . 3 5 . 1 7 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . Manual 193 | . 15 22 . 24 3 13 11 . 27 . . 26 . . 14 8 2 9 19 Terminals 225 | . 15 28 . 29 3 19 7 . 18 . . 37 . . 24 16 5 12 12 Fabricators 16 | . . . . . . . . . 8 . . . . . 2 . . . 6 Repair Stations 14 | . . 2 . . . . . . 4 . . 3 . . . 5 . . . Recycling Units 60 | . . 3 . . . 2 15 . 16 . . 13 . . 7 . . . 4 Scanalyzers 14 | . . 3 . 10 . . . . . . . . . . . 1 . . . Garrison Access 15 | . . . . . . 2 . . 3 . . 5 . . 2 . . 3 . Terminal Hacks 93 | . 1 7 . 9 . 9 2 19 8 1 . 10 1 . 7 8 2 7 2 Record 16 | . . . . . . . . 12 1 . . 2 . . . 1 . . . Part Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . Robot Analysis 10 | . 1 1 . 1 . . 1 6 . . . . . . . . . . . Prototype ID Bank 17 | . . 3 . 4 . 2 1 . 2 . . 2 . . . 2 . 1 . Open Door 5 | . . . . . . 2 . . . 1 . . 1 . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 6 | . . 1 . 1 . . . . 1 . . 1 . . 1 . 1 . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 7 | . . . . 3 . 1 . . 1 . . 1 . . . 1 . . . Locate Traps 7 | . . 2 . . . . . . . . . 1 . . 3 1 . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . . . . . . 1 . . . . Zone Layout 14 | . . . . . . 1 . . 1 . . 1 . . 1 2 . 6 2 Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 . . . . . 1 . . . . Network Status 2 | . . . . . . . . . 1 . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 10 | . . 2 . . . . . . 4 . . 2 . . . 2 . . . Scan Component 6 | . . 1 . . . . . . 2 . . 1 . . . 2 . . . Repair 4 | . . 1 . . . . . . 2 . . 1 . . . . . . . Recycling Unit Hacks 17 | . . 1 . . . . 5 . 6 . . 3 . . 2 . . . . Retrieve Components 17 | . . 1 . . . . 5 . 6 . . 3 . . 2 . . . . Scanalyzer 9 | . . 1 . 8 . . . . . . . . . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . Retrieve Study 5 | . . 1 . 4 . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . 1 . . 1 . . 1 . . 1 . Seal Access 4 | . . . . . . . . . 1 . . 1 . . 1 . . 1 . Unauthorized Hacks 58 | . 7 7 . 6 . 2 7 . 11 . . 7 . . 6 1 1 . 3 Terminals 32 | . 7 7 . 6 . 1 1 . 2 . . 2 . . 3 1 1 . 1 Assimilate 3 | . . . . . . 1 . . 2 . . . . . . . . . . Botnet 7 | . 1 1 . 1 . . 1 . . . . . . . 1 1 1 . . Disrupt 3 | . . . . . . . . . . . . 1 . . 1 . . . 1 Operators 3 | . 1 . . . . . . . . . . 1 . . 1 . . . . Skim 16 | . 5 6 . 5 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . Liberate 2 | . . . . . . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 24 | . . . . . . 1 6 . 7 . . 5 . . 3 . . . 2 Reject 1 | . . . . . . 1 . . . . . . . . . . . . . Tunnel 6 | . . . . . . . 6 . . . . . . . . . . . . Fedlink 16 | . . . . . . . . . 7 . . 5 . . 3 . . . 1 Scraphulk 1 | . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . 1 . Used 1 | . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 97 | . 5 10 . 11 2 8 7 . 12 . . 11 . . 10 7 1 4 9 Full Trace Events 7 | . . 1 . . 1 1 . . 1 . . . . . 1 1 . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked 2 | . . . . . . . . . 1 . . . . . 1 . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . . . . . . . . . 1 . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . 69 . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . 18 . . . . . . . . . . Part Studies Acquired 5 | . . 1 . 4 . . . . . . . . . . . . . . . Parts Repaired 4 | . . 1 . . . . . . 2 . . 1 . . . . . . . Time 144 | . . 26 . . . . . . 62 . . 56 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 39 | . . 9 . . . . 9 . 11 . . 7 . . 3 . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Res Qua Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 3 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . 3 . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 3 . . . . . . . . . . . parse_system 3 | . . . . . . . . 3 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 5 . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Res Qua Res Tes Frg Total Allies 23 | . . . . . . 13 5 . 2 2 . . . . . . . . 1 Largest Group 11 | . . . . . . 11 5 . 1 2 . . . . . . . . 1 Highest-Rated Group 199 | . . . . . . 199 110 . 26 59 . . . . . . . . 139 Highest-Rated Ally 139 | . . . . . . 31 32 . 26 30 . . . . . . . . 139 Total Orders 1 | . . . . . . . 1 . . . . . . . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 194 | . . . . . . 141 8 . . 19 . . . . . . . . 26 Total Damage 3424 | . . . . . . 1763 248 . . 362 . . . . . . . . 1051 Kills 26 | . . . . . . 18 2 . . 2 . . . . . . . . 4 Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Res Qua Res Tes Frg Active Infowar (turns) 9152 | 5 179 . . . 462 748 1085 2129 774 626 200 439 370 66 545 163 30 201 1130 Optics 1210 | . . . . . . . . . . . . 276 . . . . . . 934 Sensors 7474 | . . . . . 462 748 1085 2129 774 626 200 348 370 53 411 113 30 125 . Terrain 1616 | . . . . . . . . . . . . 162 370 56 545 163 30 201 89 Seismic 218 | 5 179 . . . . . . . . . . . . . 34 . . . . Decoding 1161 | . . . . . . . . . . . . . . . 545 163 30 201 222 Jamming 616 | . . . . . . . . . . . . 89 22 66 121 163 30 103 22 ECM 85 | . . . . . . . . . . . . . . . 27 12 . 37 9 Robot Analysis Total 10 | . 1 1 . 1 . . 1 6 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . 1 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 30 | . . . . . . . . . . . . . . . 16 3 2 4 5 Garrisons 4 | . . . . . . . . . . . . . . . 2 . 1 1 . Patrols 11 | . . . . . . . . . . . . . . . 3 1 1 3 3 Investigations 4 | . . . . . . . . . . . . . . . 2 2 . . . Reinforcements 2 | . . . . . . . . . . . . . . . 2 . . . . Guards 9 | . . . . . . . . . . . . . . . 7 . . . 2 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Res Qua Res Tes Frg Turns Passed 13949 | 80 849 1871 430 1676 462 748 1085 2137 774 679 200 453 370 66 545 163 30 201 1130 Spaces Moved 12259 | 39 405 873 238 780 243 356 596 1323 1370 1133 410 991 773 175 624 352 85 390 1103 Core 29 | 5 16 . . . . . . . 5 . . . . . . . . 2 1 Treads 4340 | 34 170 693 238 780 243 356 596 1190 . . . . . . . . . . 40 Legs 1018 | . 219 180 . . . . . . . . . . . . . . . . 619 Wheels 6 | . . . . . . . . . . . . . . . . . . . 6 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 6866 | . . . . . . . . 133 1365 1133 410 991 773 175 624 352 85 388 437 Fastest Speed 19 | 50 120 160 160 160 170 165 165 104 27 23 23 24 28 31 27 27 25 25 19 Average Speed 86 | 152 160 166 160 166 170 168 165 158 28 31 26 26 29 31 32 28 25 29 72 Slowest Speed 850 | 160 260 190 160 245 170 170 165 166 400 99 100 28 32 31 34 102 25 850 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . 4 1 4 2 . . . . 1 1 13 Potential Cave-ins 2 | . . . . . . . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 75 78 51 77 6 75 87 88 46 78 33 32 74 26 29 44 3 54 36 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 13 | . 1 2 . 2 . . 6 . 1 . . . 1 . . . . . . Known Exits Taken 18 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . 2 . . . . 4 . 1 2 . 2 2 . . . . . Spaces Dug 126 | . . . . . . 1 . . 47 11 . 24 5 . 14 3 2 15 4 Terrain Destroyed 411 | . . 42 15 25 3 69 6 . 108 33 3 24 8 . 14 3 2 15 41 Melee 52 | . . . . . . . . . 7 1 . 17 . . 14 3 . 6 4 Projectile 120 | . . . . 2 3 17 6 . 18 11 . 7 8 . . . 2 9 37 AOE 234 | . . 42 15 23 . 52 . . 83 19 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Res Qua Res Tes Frg Total 14556 | 50 502 1130 266 979 262 433 662 1362 1701 1406 452 1133 903 186 913 390 89 452 1285 Wait 1111 | . 16 94 1 36 . . 6 . 243 189 . 84 114 12 235 18 2 33 28 Move 12196 | 38 404 872 237 779 242 355 595 1322 1361 1130 401 986 772 174 623 351 82 387 1085 Hop 18 | . . . . . . . . . 4 1 4 2 . . . . 1 1 5 Pick Up 92 | 1 6 24 3 17 1 7 . 6 1 4 . 4 1 . 3 1 . 4 9 Fast Attach 110 | 7 9 3 1 4 . 5 1 4 11 12 . 9 1 . 8 3 1 2 29 Attach 55 | . 1 8 1 7 2 1 . 6 7 3 1 3 1 . 3 . 1 1 9 Detach 11 | . 1 1 . . . . . . 2 2 . 1 . . . . . . 4 Swap 68 | . 3 15 4 10 2 6 2 3 5 5 1 3 1 . 3 2 . 1 2 Drop 148 | . 1 22 5 20 . 12 3 18 12 9 . 9 1 . 11 3 . 6 16 Fire 572 | 4 61 91 13 102 15 44 18 . 31 39 45 7 12 . . . 2 10 78 Melee 109 | . . . . . . . . 3 11 10 . 25 . . 27 12 . 7 14 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . 5 Crush 7 | . . . 1 4 . 1 1 . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . 13 . . . . . . . . . 1 Rewire 38 | . . . . . . 2 36 . . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: [*Acc] / *Sec / *Frg) -2/Protoforge History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Core integrity fell below 50% 319 | -10/Materials | Lost 5 parts (1p1n2u1w) 339 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 10) 473 | -10/Materials | Discovered new exit (range 6) 604 | -10/Materials | Discovered new exit (range 10) 731 | -10/Materials | Learned 2 Storage zone layouts 775 | -10/Materials | Learned 2 Storage zone layouts 810 | -10/Materials | Identified exit to Materials 810 | -10/Materials | Identified exit to Subcaves 810 | -10/Materials | Identified exit to Mines 843 | -10/Materials | Build established: Scavenger-Mutant 850 | -10/Materials | Learned location of 2 exits from Materials 877 | -10/Materials | Learned Storage stockpile data 930 | -10/Materials | Entered another Materials area 930 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 931 | -9/Materials | Identified exit to Materials 931 | -9/Materials | Identified exit to Mines 1101 | -9/Materials | Destroyed 7 combat bots 1665 | -9/Materials | Learned Storage stockpile data 1717 | -9/Materials | Repaired Beam Cannon 1768 | -9/Materials | Learned 2 Storage zone layouts 1803 | -9/Materials | Learned location of Zion (-6) 2527 | -9/Materials | Core integrity fell below 50% 2801 | -9/Materials | Entered Mines 2852 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2952 | -9/Mines | Assembled infested the area 2957 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3200 | -9/Mines | Found DCF Scrap (13 items) 3231 | -9/Mines | Entered Materials 3231 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3703 | -8/Materials | Lost 3 parts (1p1n1w) 3994 | -8/Materials | Discovered new exit (range 16) 4079 | -8/Materials | Identified exit to Factory 4276 | -8/Materials | Learned Factory emergency access door positions 4383 | -8/Materials | Build established: Mutant 4384 | -8/Materials | Learned location of Recycling (-7) 4490 | -8/Materials | Learned Storage stockpile data 4539 | -8/Materials | Learned Factory stockpile data 4804 | -8/Materials | Central database locked down 4907 | -8/Materials | Entered Factory 4907 | -7/Factory | Evolved 2 slots: Utility x2 4908 | -7/Factory | Identified exit to Storage 5050 | -7/Factory | Discovered exit to Storage (range 16) 5369 | -7/Factory | Entered Storage 5370 | -7/Storage | Identified exit to Recycling 5371 | -7/Storage | Identified exit to Factory 5380 | -7/Storage | Met a pair of Derelict thieves 5428 | -7/Storage | Destroyed 9 combat bots 5488 | -7/Storage | Found Prototype Launcher 5577 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5901 | -7/Storage | Lost 6 allies 6003 | -7/Storage | Used back door to open Recycling access 6058 | -7/Storage | Lost 3 allies 6117 | -7/Storage | Entered Recycling 6321 | -7/Recycling | Discovered new exit (range 10) 6335 | -7/Recycling | Identified exit to Factory 6949 | -7/Recycling | Build established: Commander-Mutant 7162 | -7/Recycling | Scanned before Scraplab entrance 7185 | -7/Recycling | Entered Scraplab 7199 | -7/Recycling | Discovered new exit (range 2) 7199 | -7/Recycling | Identified exit to Scraptown 7202 | -7/Recycling | Entered Scraptown 7202 | -7/Scraptown | System corruption cleaned by C-Scrubber 7475 | -7/Scraptown | Identified Rocket Array 7499 | -7/Scraptown | Build established: Mutant 7724 | -7/Scraptown | Discovered exit to Factory (range 11) 7860 | -7/Scraptown | Visited The Evicted 7893 | -7/Scraptown | Visited Symbiants 7914 | -7/Scraptown | Visited Assassins FH 7934 | -7/Scraptown | Received an X-ray algorithm 8298 | -7/Scraptown | Visited Fellowship of the Rings 8321 | -7/Scraptown | Visited Cave Peace 8364 | -7/Scraptown | Visited Awakened 8402 | -7/Scraptown | Visited UFD Registry 8402 | -7/Scraptown | Registered with UFD as "Hardranger" 8456 | -7/Scraptown | Visited Science Guys 8540 | -7/Scraptown | Visited Chapter 10 8577 | -7/Scraptown | Visited Botcube Research 8605 | -7/Scraptown | Visited Curators Association 8646 | -7/Scraptown | Visited Abandonware Association 8659 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 8666 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 8666 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 8702 | -7/Scraptown | Visited Derelict Rescue Squad 8715 | -7/Scraptown | Found DRS Beacon 8744 | -7/Scraptown | Visited Analyses Database 8857 | -7/Scraptown | Visited Supply Room 8896 | -7/Scraptown | Visited LU-1G1's Boring Crew 8919 | -7/Scraptown | Visited Infowarlord's Domain 8931 | -7/Scraptown | Found Exp. Sensor Array 9282 | -7/Scraptown | Met Optimus 9282 | -7/Scraptown | Accepted into 0bPrime 9337 | -7/Scraptown | Discovered exit to Factory (range 3) 9339 | -7/Scraptown | Entered Factory 9339 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 9363 | -5/Factory | Found Prototype Processor 9363 | -5/Factory | Identified Exp. Targeting Computer 9377 | -5/Factory | Found Exp. Targeting Computer 9427 | -5/Factory | Fabricated Enh. Nova Cannon (x2) 9440 | -5/Factory | Loaded intel: 8 recycling unit locations 9458 | -5/Factory | Learned location of Protoforge (-2) 9678 | -5/Factory | Discovered new exit (range 7) 9788 | -5/Factory | Repaired Lgt. Fission Core 9827 | -5/Factory | Repaired Enh. Nova Cannon 9939 | -5/Factory | First assault squad dispatched 9984 | -5/Factory | Build established: Hacker-Sprinter 10024 | -5/Factory | Identified exit to Upper Caves 10113 | -5/Factory | Entered Upper Caves 10119 | -5/Upper Caves | Encountered a Warlord checkpoint 10141 | -5/Upper Caves | Activated DRS Beacon 10734 | -5/Upper Caves | Learned location of 1 exit from Factory 10762 | -5/Upper Caves | Spotted B-75 Beast 10791 | -5/Upper Caves | Discovered new exit (range 7) 10791 | -5/Upper Caves | Identified exit to Upper Caves 10792 | -5/Upper Caves | Entered another Upper Caves area 10810 | -5/Upper Caves | Build established: Scavenger-Sprinter 10967 | -5/Upper Caves | Learned 4 Factory zone layouts 10987 | -5/Upper Caves | Discovered new exit (range 6) 10989 | -5/Upper Caves | Identified exit to Factory 10992 | -5/Upper Caves | Entered Factory 10992 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10993 | -4/Factory | Identified exit to Upper Caves 11166 | -4/Factory | Repaired Mic. Fission Core 11238 | -4/Factory | Loaded intel: 8 recycling unit locations 11445 | -4/Factory | Entered Upper Caves 11484 | -4/Upper Caves | Encountered a Warlord checkpoint 11786 | -4/Upper Caves | Discovered new exit (range 10) 11815 | -4/Upper Caves | Identified exit to Upper Caves 11815 | -4/Upper Caves | Entered another Upper Caves area 11871 | -4/Upper Caves | Discovered new exit (range 9) 11881 | -4/Upper Caves | Identified exit to Research 11881 | -4/Upper Caves | Entered Research 11881 | -3/Research | Evolved 2 slots: Utility x2 11898 | -3/Research | Loaded intel: 5 recycling unit locations 11947 | -3/Research | Build established: Hacker-Ninja 11996 | -3/Research | Found Prototype Device 11996 | -3/Research | Identified Exp. ECM Suite 12098 | -3/Research | Identified exit to Armory 12098 | -3/Research | Identified exit to Quarantine 12417 | -3/Research | Spotted B-86 Titan 12426 | -3/Research | Entered Quarantine 12447 | -3/Quarantine | Found Alien Artifact 12470 | -3/Quarantine | Identified exit to Research 12589 | -3/Quarantine | Entered Research 12589 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12597 | -2/Research | Identified exit to Testing 12619 | -2/Research | Entered Testing 12638 | -2/Testing | Discovered new exit (range 16) 12799 | -2/Testing | Spotted Fortress 12817 | -2/Testing | Discovered new exit (range 11) 12817 | -2/Testing | Discovered new exit (range 6) 12819 | -2/Testing | Identified exit to Section 7 12819 | -2/Testing | Identified exit to Protoforge 12820 | -2/Testing | Entered Protoforge 12832 | -2/Protoforge | Superfortress began startup sequence 12885 | -2/Protoforge | Lost 5 parts (2p3u) 12903 | -2/Protoforge | Spotted AP7-3 12904 | -2/Protoforge | Spotted AP7-3 12914 | -2/Protoforge | Spotted Decapitator 12914 | -2/Protoforge | Spotted Decapitator 12931 | -2/Protoforge | UFD initiated attack on Protoforge (Readiness: Maximal) 12931 | -2/Protoforge | Loaded intel: 3 recycling unit locations 12957 | -2/Protoforge | Core integrity fell below 50% 12960 | -2/Protoforge | P-80 Master assimilated allied 02F03-D 12967 | -2/Protoforge | Optimus greeted in Protoforge 12976 | -2/Protoforge | Lost 9 parts (1p5n3u) 13000 | -2/Protoforge | Lost 6 allies 13014 | -2/Protoforge | Found Prototype Processor 13014 | -2/Protoforge | Identified Exp. Core Analyzer 13019 | -2/Protoforge | Found Prototype Ballistic Gun 13019 | -2/Protoforge | Identified Cep. XC Strikerail 13027 | -2/Protoforge | Found Prototype Processor 13027 | -2/Protoforge | Identified Exp. Armor Integrity Analyzer 13030 | -2/Protoforge | Found Exp. Core Analyzer 13065 | -2/Protoforge | Met 7R-MNS 13134 | -2/Protoforge | Spotted Overlord 13188 | -2/Protoforge | Lost 4 allies 13242 | -2/Protoforge | Found 0bPrime Scrap Suit 13255 | -2/Protoforge | Lost 5 allies 13263 | -2/Protoforge | Spotted Striker 13263 | -2/Protoforge | Spotted Striker 13265 | -2/Protoforge | Spotted Striker 13277 | -2/Protoforge | Spotted Executioner 13283 | -2/Protoforge | Destroyed Executioner 13288 | -2/Protoforge | Build established: Scavenger-Mutant 13335 | -2/Protoforge | Spotted Immortal 13339 | -2/Protoforge | Spotted Executioner 13339 | -2/Protoforge | UFD reported confirmed Drillbomb installation 13339 | -2/Protoforge | Spotted Striker 13345 | -2/Protoforge | Spotted Executioner 13346 | -2/Protoforge | Spotted Immortal 13348 | -2/Protoforge | Spotted Executioner 13350 | -2/Protoforge | Destroyed Striker 13362 | -2/Protoforge | Spotted Executioner 13362 | -2/Protoforge | Spotted Striker 13362 | -2/Protoforge | Destroyed Executioner 13398 | -2/Protoforge | Core integrity fell below 20% 13400 | -2/Protoforge | Destroyed Immortal 13405 | -2/Protoforge | Found Prototype Protection 13405 | -2/Protoforge | Identified Centrium Heavy Armor Plating 13408 | -2/Protoforge | Spotted Striker 13409 | -2/Protoforge | Destroyed Striker 13411 | -2/Protoforge | Spotted Striker 13425 | -2/Protoforge | Spotted Executioner 13427 | -2/Protoforge | Destroyed Executioner 13438 | -2/Protoforge | Lost 7 parts (1p2n2u2w) 13454 | -2/Protoforge | Spotted Striker 13461 | -2/Protoforge | Spotted Executioner 13462 | -2/Protoforge | Destroyed 7 combat bots 13470 | -2/Protoforge | Spotted Executioner 13527 | -2/Protoforge | Lost 32 allies 13557 | -2/Protoforge | Spotted Striker 13561 | -2/Protoforge | Spotted Striker 13642 | -2/Protoforge | Scraphulk reinforcements arrived? 13807 | -2/Protoforge | Spotted Executioner 13933 | -2/Protoforge | Spotted Striker 13934 | -2/Protoforge | Spotted Striker 13935 | -2/Protoforge | Spotted Striker 13936 | -2/Protoforge | Spotted Striker 13936 | -2/Protoforge | Spotted Executioner 13937 | -2/Protoforge | Spotted Executioner 13938 | -2/Protoforge | Spotted Executioner 13940 | -2/Protoforge | Destroyed Striker 13950 | -2/Protoforge | Destroyed by Striker with Plasma Lance Last Messages --------------- 13943_ X8-YLT(E) cannibalizes 0bPrime Scrap Suit to repair Mak. Coolant Network. 13943_ Slug penetrates X8-YLT(E). 13943_ X8-YLT(E) destroyed. 13944_ Slug penetrates Striker. 13945_ Penetrated by Slug. 13945_ Slug penetrates Reinforced Barrier. 13946_ Slug penetrates Striker. 13946_ 0bPrime Scrap Suit destroyed. 13946_ Slug penetrates Striker. 13946_ Striker suffers critical hit (Destroy). 13946_ Slug penetrates Striker. 13947_ 0bP_NET: Lugger 384 inbound, all units not involved in other operations escort to target. 13947_ Penetrated by Slug. 13948_ Slug penetrates Reinforced Barrier. 13948_ Slug penetrates Striker. 13950_ Destroyed Lgt. Quantum Reactor. 13950_ Slug penetrates Reinforced Barrier. 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VTOL Module | -8/Materials | Scanalyzed Enh. Nova Cannon | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x2 | -5/Factory | Preloaded Repaired ---------- Beam Cannon | 16% | -9/Materials Lgt. Fission Core | 16% | -5/Factory Enh. Nova Cannon | 41% | -5/Factory Mic. Fission Core | 36% | -4/Factory Studied --------- Grenade Launcher | -9/Materials | Hacked Scythe | -8/Materials | Hacked Datajack | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Super-what Now? UFD MVP We Are One Challenges ------------ None Game ------ Seed DisintegrationPointDiverter Manual? 0 Play Time 02:43:12 Cumulative 263.4 hours Start 2025.12.03 @ 15:04:33 End 2025.12.03 @ 20:31:05 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/3/1/0/0/0/0/0/0 Lore% 84 Gallery% 73 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93199e4b-c24e-46e0-84c9-d08518cfba42