Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.03 @ 23:25:35 Player: Zyalin Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (365) 1825 Value Destroyed (15560) 15560 Prototype IDs (54) 1080 Alien Tech Used (1) 200 Bonus (7116) 7116 TOTAL SCORE: 35881 Bonus ------- High Alert Combat Kills 3303 Follower Combat Kills 1565 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -1552 Cogmind --------- Core Integrity 0/1600 Matter 134/300 Energy 98/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Matter Compressor (250) Improved Force Field Advanced Force Field Improved System Restoration Module Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Advanced Targeting Computer Advanced Core Analyzer Advanced Armor Integrity Analyzer Light Regenerative Plating Improved Focal Shield Improved Thermal Shield Improved Shock Absorption System Antimissile System > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Compact HERF Cannon KE Penetrator Railgun > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Centrium Wheel Centrium Wheel Advanced Heat Sink Small Battery Matter Compressor Advanced Shield Generator Improved Force Field Advanced Force Field Improved System Restoration Module Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Heavy Machine Gun Railgun Plasma Sword [Rating: 165] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Precision Assault Rifle Energy Gun Quantum Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Plasma Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . 2 . . . . 2 . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Utility 11 | . . . 1 . . . 2 2 . . . . 1 . . . 2 . . . . 1 . . 1 1 . . Weapon 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Parts Attached 403 | 6 9 2 11 1 4 3 12 34 1 . 1 5 8 . . 6 41 23 16 7 6 74 12 . 22 40 30 29 Power 36 | 1 1 . 2 . . . . 3 . . . . 1 . . . 1 2 1 1 . 12 1 . 2 2 4 2 Engine 11 | 1 1 . 2 . . . . 3 . . . . 1 . . . 1 1 1 . . . . . . . . . Core 5 | . . . . . . . . . . . . . . . . . . 1 . . . 3 1 . . . . . Reactor 20 | . . . . . . . . . . . . . . . . . . . . 1 . 9 . . 2 2 4 2 Propulsion 49 | 2 1 . 2 . . . 3 3 1 . . . 3 . . . 6 2 2 . 1 7 3 . 3 3 3 4 Treads 36 | 2 1 . 2 . . . 3 3 1 . . . 3 . . . 6 2 2 . 1 2 . . 3 2 1 2 Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Wheel 8 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 2 2 Hover 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 159 | 1 3 . 3 . 2 . 7 15 . . . 1 3 . . 1 19 12 3 5 4 26 3 . 12 22 11 6 Device 80 | . 1 . 2 . . . 3 7 . . . 1 . . . . 9 5 . 2 1 17 2 . 6 15 5 4 Storage 17 | 1 1 . 1 . 2 . 1 1 . . . . . . . . . 1 . . 1 1 . . 2 4 1 . Processor 12 | . . . . . . . . 2 . . . . 1 . . . 2 2 . . . 1 . . 1 . 2 1 Hackware 8 | . . . . . . . 1 . . . . . 1 . . . 1 . . . 1 . . . 1 2 1 . Protection 42 | . 1 . . . . . 2 5 . . . . 1 . . 1 7 4 3 3 1 7 1 . 2 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 159 | 2 4 2 4 1 2 3 2 13 . . 1 4 1 . . 5 15 7 10 1 1 29 5 . 5 13 12 17 Energy Gun 40 | 2 3 2 . . . . . 2 . . . . . . . 1 1 1 3 . . 4 2 . 1 5 3 10 Energy Cannon 26 | . . . . . . 1 . 1 . . 1 2 . . . . 6 1 1 . . 6 1 . 1 1 1 3 Ballistic Gun 62 | . 1 . 3 . 2 2 2 8 . . . . 1 . . 3 4 4 3 1 1 10 1 . 3 4 5 4 Ballistic Cannon 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . . . . . 1 . . . 1 . . . . 3 . 3 . . 5 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . 1 . . . . . . . 1 . . . 1 1 1 . . . 4 1 . . 3 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . . 2 . . . . . . . . 2 1 4 . . 2 1 . 1 . . . Parts Lost 117 | . 5 2 . . . . . 5 . . . . . . . 2 10 . . . . 38 . . . 7 13 35 Power 16 | . 1 . . . . . . 3 . . . . . . . . 1 . . . . 4 . . . . 3 4 Propulsion 15 | . . . . . . . . . . . . . . . . 1 2 . . . . 5 . . . 1 2 4 Utility 43 | . . . . . . . . 2 . . . . . . . . 5 . . . . 15 . . . 5 5 11 Weapon 43 | . 4 2 . . . . . . . . . . . . . 1 2 . . . . 14 . . . 1 3 16 Highest Loss Streak 35 | . 4 2 . . . . . 2 . . . . . . . 1 4 . . . . 12 . . . 4 11 35 Average Slot Usage (%) 91 | . 96 91 93 100 100 99 100 98 92 92 92 92 91 93 93 92 97 99 95 88 92 79 95 100 91 87 87 81 Engine 4 | . 14 14 11 11 11 11 9 6 7 7 7 7 6 6 6 6 5 3 5 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 4 5 5 . . 8 8 7 6 Treads 13 | . 28 28 22 22 22 22 18 15 15 15 15 15 20 20 20 19 15 17 12 11 11 5 . . 8 8 4 3 Device 14 | . 6 14 11 11 11 11 15 10 7 7 7 7 6 6 6 6 19 19 17 15 15 16 24 21 19 23 18 18 Storage 14 | . 14 14 16 22 22 22 18 15 15 15 15 15 13 13 13 13 11 14 17 17 17 12 5 5 12 13 13 13 Processor 9 | . . . . . . . . 11 15 15 15 15 13 20 20 20 12 11 11 11 11 8 10 10 9 4 7 10 Hackware 1 | . . . . . . . 9 2 . . . . 2 . . . . . . . 2 3 . . 3 4 6 . Protection 6 | . 4 . . . . . 2 11 7 7 7 7 8 6 6 6 11 10 11 6 8 7 16 21 8 4 1 1 Energy Gun 3 | . 24 20 . . . . . 3 7 7 2 . . . . . 1 2 4 . . . 8 10 8 4 5 5 Energy Cannon 1 | . . . . . . . . 1 . . 4 5 6 6 6 . 4 3 2 5 2 1 . . . . . . Ballistic Gun 12 | . 2 . 21 18 20 21 18 13 15 15 15 15 13 13 13 17 9 9 7 10 14 8 1 . 7 10 14 10 Ballistic Cannon 1 | . . . 10 11 11 11 9 3 . . . . . . . . . . . . . . . . . . . . Naked Turns 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Heaviest Build 147 | 10 27 26 51 51 51 51 67 74 74 74 78 79 99 79 79 79 102 98 102 115 115 117 65 63 128 147 137 133 Greatest Support 124 | 40 40 40 40 40 40 40 46 50 43 40 40 40 68 68 68 68 81 94 107 107 107 103 75 75 98 124 32 32 Greatest Overweight (x) 17 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 17 1 . 1 4 4 4 Average Overweight (x) 1 | . . . . 1 1 1 1 . 1 1 1 1 1 1 1 1 . . . . . 1 . . . 2 3 2 Largest Inventory Capacity 26 | 6 10 10 16 16 16 16 22 22 16 16 16 16 16 16 16 16 16 22 22 22 22 22 10 10 18 26 22 22 Average Capacity 17 | 5 8 10 12 16 16 16 16 16 16 16 16 16 16 16 16 16 16 19 22 22 22 19 10 10 16 21 22 19 Most Carried 22 | 2 7 7 16 16 16 16 21 19 16 16 16 16 16 16 16 16 16 22 22 22 22 22 10 10 18 22 22 22 Average Carried 16 | . 4 6 12 16 15 15 16 15 15 16 15 16 15 16 16 15 15 19 21 21 21 16 9 10 16 20 18 18 Final Capacity 22 | 6 10 10 16 16 16 16 22 16 16 16 16 16 16 16 16 16 16 22 22 22 22 10 10 10 18 22 22 4 Final Carried 22 | 2 7 6 16 16 16 16 20 16 16 16 16 16 16 16 16 16 16 22 22 22 22 10 10 10 18 22 18 4 Class Distribution -------------------- 26% | Scavenger-Tank 24% | Scavenger-Gunner 21% | Gunner 8% | Scavenger-Mutant 5% | Scavenger-Executioner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Com Matter Collected 11955 | 260 223 15 328 144 . 176 233 972 17 96 10 89 158 . . 809 1219 603 293 423 414 1897 362 . 662 1099 1233 220 Remotely 773 | . . . . . . . 121 512 . . . . . . . . 140 . . . . . . . . . . . Salvage Created 18820 | . 419 117 408 144 . 193 233 1265 . 143 . 131 638 . . 1103 2019 1023 767 672 1570 3156 313 . 739 2004 1512 251 Parts 889 | . 23 4 30 11 . 8 14 55 . 7 . 11 23 . . 49 65 37 24 31 66 170 9 . 30 101 109 12 Haulers Intercepted 8 | . 1 . . . . . . 1 . . . . 1 . . . 3 . . . . 1 . . . . 1 . Recyclers Shooed 16 | . . . . . . 1 1 . . . . . 3 . . . 2 1 . . 1 2 . . 4 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . . 8 3 . 14 . . . 48 . . . . . . 13 . . . . . Prevented 11 | . . . . . . . . . . 2 . . . . . 8 . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Com Combat Hostiles Destroyed 253 | . 9 2 8 6 . 3 5 19 . 3 . 6 5 . . 19 25 11 5 4 12 58 4 . 8 22 16 3 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Guns 162 | . 9 2 3 . . . 1 13 . 2 . 1 5 . . 16 12 8 . 3 8 29 2 . 8 21 16 3 Cannons 45 | . . . 5 6 . . 4 3 . . . 1 . . . 3 7 3 . 1 4 7 . . . 1 . . AOE 38 | . . . . . . 3 . 3 . 1 . 4 . . . . 6 . 3 . . 17 1 . . . . . Classes Destroyed 16 | . 2 1 3 1 . . 1 6 . 1 . . . . . . . . . . . 1 . . . . . . Worker 24 | . . 1 3 1 . . . . . . . . . . . . 1 . . . 10 4 . . . 3 1 . Builder 26 | . . . . . . . . 2 . . . . . . . . 4 1 . . 3 6 . . . 5 5 . Tunneler 5 | . . . . . . . . 1 . . . . . . . . 1 . . . 1 1 . . . 1 . . Hauler 8 | . 1 . . . . . . 1 . . . . 1 . . . 3 . . . . 1 . . . . 1 . Recycler 25 | . . . 1 1 . 2 1 4 . . . . 2 . . . 3 2 . . 4 2 . . 1 1 1 . Operator 13 | . . . . . . . 1 . . . . . . . . . . 1 . 9 . 2 . . . . . . Watcher 4 | . . . . . . . . 1 . . . . . . . . . 2 1 . . . . . . . . . Swarmer 57 | . . . . 6 . 3 3 3 . . . 5 3 . . 4 8 2 . . . 18 . . 1 1 . . Grunt 83 | . 9 2 3 . . . . 8 . . . . . . . 10 6 6 2 . 7 16 . . 6 6 2 . Brawler 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . Duelist 4 | . . . 1 . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 43 | . . . 4 . . . 2 4 . 1 . 1 2 . . 1 4 3 . 4 4 3 1 . 1 5 1 2 Hunter 20 | . . . . . . . . 1 . 1 . . . . . 3 2 . . . . 6 3 . . . 4 . Programmer 38 | . . . . . . . . 2 . . . . . . . . 4 . . . 1 12 . . . 9 9 1 Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 10 | . 6 3 3 4 . 3 3 10 . 1 . 6 3 . . 5 7 3 4 5 10 8 2 . 4 6 5 1 Combat Bots Only 8 | . 6 1 3 3 . 3 3 8 . 1 . 6 3 . . 5 6 3 3 4 4 7 2 . 4 6 4 1 Max Kills in Single Turn 8 | . 1 1 2 2 . 3 1 2 . 1 . 4 1 . . 2 4 1 7 2 8 5 1 . 1 2 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . Exploded 5 | . . . . . . 3 . 2 . 1 . 4 . . . . 4 . 1 . . 5 1 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Com Damage Taken 30125 | . 594 135 347 143 . 103 163 1590 . 316 . 395 378 . . 1410 2389 612 466 546 1057 8677 345 . 531 1968 2642 5318 Core 3371 | . 74 18 44 24 . 41 13 223 . . . 18 . . . 56 150 53 14 20 97 832 50 . 15 28 176 1425 Absorbed by Shields 1457 | . . . . . . . . . . . . . . . . . 224 108 . . . . . . 195 628 239 63 Reduced by Siege Mode 93 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . 75 Core Remaining (%) 77 | 100 . 63 . . . 72 97 . . . . 65 . . . 93 . . . . 66 . . 23 98 98 . . Volleys Fired 718 | . 24 17 23 13 . 4 14 50 . 12 . 7 18 . . 48 85 39 9 40 31 125 12 . 16 70 39 22 Largest 6 | . 2 2 3 3 . 3 3 3 . 3 . 3 3 . . 3 3 3 3 3 3 3 3 . 4 4 6 6 Hottest 472 | . 105 105 94 94 . 294 94 131 . 106 . 125 125 . . 125 212 202 212 205 160 250 283 . 286 270 328 472 Shots Fired 2102 | . 43 24 69 39 . 11 42 144 . 36 . 19 54 . . 136 231 115 11 116 93 293 25 . 54 255 204 88 Gun 1734 | . 43 24 46 26 . 6 28 117 . 36 . 12 36 . . 117 159 88 2 75 79 235 23 . 54 245 201 82 Cannon 331 | . . . 23 13 . 5 14 24 . . . 6 18 . . 19 67 27 1 41 14 38 2 . . 10 3 6 Launcher 37 | . . . . . . . . 3 . . . 1 . . . . 5 . 8 . . 20 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1452 | . 12 . 69 39 . 10 42 117 . 24 . 12 36 . . 109 134 73 1 66 79 221 4 . 25 179 149 51 Thermal 469 | . 31 24 . . . 1 . 9 . . . . . . . . 82 42 2 50 14 43 11 . 22 76 47 15 Explosive 27 | . . . . . . . . 3 . . . 1 . . . . 5 . 2 . . 16 . . . . . . Electromagnetic 154 | . . . . . . . . 15 . 12 . 6 18 . . 27 10 . 6 . . 13 10 . 7 . 8 22 Robot Hit Streak 35 | . 16 5 12 11 . 7 4 19 . 12 . 7 25 . . 35 16 24 31 11 12 26 4 . 12 16 12 16 Robot Miss Streak 6 | . 2 4 3 4 . 1 3 4 . 1 . 2 1 . . 4 3 2 2 3 1 6 2 . 3 4 5 2 Penetration Max 1 | . . . . . . . . 1 . . . . . . . 1 1 1 . 1 1 1 . . 1 1 1 1 Secondary Targets 22 | . 2 . . . . . . . . . . . . . . 4 1 1 . . . 6 . . 1 2 5 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . 1 1 1 . . . 1 . . 1 1 1 . Shots Hit Robots 1434 | . 38 15 43 20 . 6 16 102 . 28 . 12 33 . . 106 147 88 6 71 63 223 15 . 41 176 127 58 Core Hits 844 | . 20 7 12 8 . 5 8 64 . 8 . 9 20 . . 53 85 35 41 32 52 190 13 . 23 83 53 23 Critical Hits 54 | . 1 . . . . . . 1 . . . 1 2 . . 1 1 2 . 9 7 13 1 . 6 4 2 3 Critical Kills 16 | . . . . . . . . . . . . . . . . . . . . 4 3 2 . . 2 1 2 2 Critical Parts Destroyed 31 | . 1 . . . . . . 1 . . . 1 2 . . 1 1 2 . 3 3 10 1 . 3 2 . . Melee Attacks 86 | . . . . 9 . . . . . . . 2 . . . 1 . 14 . . . 16 5 . . 17 18 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 86 | . . . . 9 . . . . . . . 2 . . . 1 . 14 . . . 16 5 . . 17 18 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45287 | . 481 204 918 471 . 221 334 2542 . 503 . 472 779 . . 1997 4907 2217 2162 1995 3529 9680 415 . 1148 5288 3991 1033 Guns 27549 | . 481 204 544 168 . 32 139 1551 . 463 . 177 523 . . 1687 2199 1344 43 1209 1835 4949 308 . 1147 4317 3242 987 Cannons 7050 | . . . 369 303 . 78 195 502 . . . 84 233 . . 310 1597 819 31 786 385 975 16 . . 275 46 46 Explosions 8771 | . . . . . . 111 . 455 . 40 . 211 . . . . 1093 . 2088 . 1225 3359 91 . . . 98 . Melee 1679 | . . . . . . . . . . . . . . . . . . . . . . 383 . . . 691 605 . Ramming 238 | . . . 5 . . . . 34 . . . . 23 . . . 18 54 . . 84 14 . . 1 5 . . Kinetic 24123 | . 153 . 913 471 . 110 334 1628 . 338 . 177 523 . . 1590 1837 1131 21 1068 1835 4860 35 . 510 3335 2512 742 Thermal 10387 | . 328 204 . . . 111 . 217 . 40 . . . . . . 1767 1032 423 927 385 2136 229 . 510 1257 725 96 Explosive 4069 | . . . . . . . . 455 . . . 211 . . . . 748 . 639 . . 1918 . . . . 98 . Electromagnetic 4791 | . . . . . . . . 208 . 125 . 84 233 . . 407 537 . 1079 . 1225 369 151 . 127 . 51 195 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1679 | . . . . . . . . . . . . . . . . . . . . . . 383 . . . 691 605 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 37 | . 4 4 . . . . . 1 1 1 1 . 1 1 1 1 9 9 11 11 3 29 29 26 . 5 4 37 Average Corruption 7 | . 3 4 . . . . . 1 1 1 1 . 1 1 1 1 6 9 10 7 1 15 27 26 . 2 2 5 Corruption Purged 23 | . . . . . . . . . . . . . . . . . . . . 11 . 3 3 . . 3 2 1 Effects 447 | . 2 5 . . . . . 1 2 . . . 4 . . 5 47 67 20 62 1 130 43 1 . 14 23 20 Message Errors 77 | . . . . . . . . 1 . . . . 2 . . 3 9 11 4 13 . 20 4 . . 2 6 2 Matter Fused 74 | . 2 1 . . . . . . . . . . . . . . 10 17 3 9 . 17 8 . . 4 3 . Heat Flow Errors 36 | . . 1 . . . . . . . . . . . . . . 3 4 3 8 . 9 5 . . 1 . 2 Energy Discharges 39 | . . . . . . . . . 2 . . . . . . . 4 8 . 6 . 13 . . . 2 4 . Parts Rejected 7 | . . 1 . . . . . . . . . . . . . . 1 1 . . . 1 . . . 1 . 2 Data Loss (minor) 43 | . . . . . . . . . . . . . 2 . . . 7 6 2 3 . 11 6 1 . . 4 1 Data Loss (major) 10 | . . . . . . . . . . . . . . . . . . 3 2 2 . 3 . . . . . . Misfires 14 | . . . . . . . . . . . . . . . . . 1 3 . 4 . 5 1 . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Misdirections 29 | . . . . . . . . . . . . . . . . . . . 5 2 . 10 9 . . . . 3 Targeting Errors 97 | . . 2 . . . . . . . . . . . . . 1 11 10 1 13 1 32 8 . . 4 5 9 Weapon Failures 19 | . . . . . . . . . . . . . . . . 1 1 4 . 1 . 9 1 . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1040 | . . . . 9 . 8 1 1 . . . 16 . . . 9 42 18 85 74 95 241 . . . 209 232 . Projectiles 170 | . . . . 9 . . 1 1 . . . . . . . 9 42 18 . 74 4 12 . . . . . . Explosions 428 | . . . . . . 8 . . . . . 16 . . . . . . 85 . 90 229 . . . . . . Melee 442 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 209 232 . Knockbacks 14 | . . . 2 3 . . 2 3 . . . . . . . . . 1 . . 1 1 . . 1 . . . Impact 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . 1 . . . Kinetic 10 | . . . 2 3 . . 2 3 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 715 | . . . . . . . . . . . . 5 . . . . 151 . 104 . 90 343 22 . . . . . Shots 27 | . . . . . . . . . . . . 1 . . . . 5 . 3 . 1 15 2 . . . . . Rammed 23 | . . . . . . . . 3 . . . . 2 . . . 3 5 . . 5 3 . . 1 1 . . Targets Rammed 25 | . . . 2 . . . . 3 . . . . 2 . . . 3 5 . . 5 3 . . 1 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 452 | . 260 148 96 60 . 198 30 199 . 199 . 144 12 . . 15 293 141 158 187 24 452 426 . 431 359 393 274 Average Temperature 82 | . 121 22 32 29 . 70 20 76 . 88 . 65 9 . . 4 83 39 57 64 10 122 121 . 141 69 79 106 Received Heat Transfer 3971 | . 327 78 87 . . 36 18 381 . 48 . 12 48 . . 276 473 139 45 117 189 1023 9 . 111 278 264 12 Effects 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Total Turns 39 | . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . 15 Longest Duration 24 | . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . 15 Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Fried 17 | . . . . . . . . 1 . . . . 1 . . 1 3 . 3 . 5 2 1 . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Parts Melted 35 | . 1 1 . . . 1 . 1 . . . . . . . . 5 2 . 1 . 12 4 . . 6 1 . Heat Transferred 15985 | . 855 462 . . . 560 . 296 . . . . . . . . 2405 1533 387 1147 444 3924 745 . 666 1517 851 193 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . 1 . . . . . . 3 . 1 . . . . . . . . . Missiles Intercepted 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Com Peak Influence 1905 | . 249 53 275 198 . 118 177 542 . . . . 160 . . . 835 893 948 436 1142 1905 . . 765 420 350 306 Average Influence 430 | . 90 35 117 159 . 99 118 226 . . . . 72 . . . 418 603 726 189 451 1134 . . 586 280 190 178 Maximum Alert Level 5 | . 1 . 1 . . . . 2 . . . . . . . . 3 3 3 2 4 5 . . 3 2 1 1 Low Security (%) 34 | 100 83 100 86 100 . 100 100 53 . . . . 100 . . . 29 . . 50 2 . . . . 14 50 56 Level 1 21 | . 16 . 13 . . . . 18 . . . . . . . . 7 11 . 36 33 . . . 4 78 49 43 Level 2 28 | . . . . . . . . 28 . . . . . . . . 49 57 56 12 63 27 . . 86 7 . . Level 3 9 | . . . . . . . . . . . . . . . . . 13 31 43 . . 26 . . 8 . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . 1 17 . . . . . . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 1 . 2 . . . 1 3 . . . . 1 . . . 9 3 . . 3 18 . . 5 6 4 2 Investigation 15 | . 1 . 1 . . . . 2 . . . . 1 . . . 3 . . . 1 1 . . 4 . 1 . Extermination 17 | . . . . . . . . 1 . . . . . . . . 2 . . . . 6 . . . 4 3 1 Reinforcement 14 | . . . 1 . . . 1 . . . . . . . . . 1 2 . . 2 3 . . 1 2 . 1 Assault 10 | . . . . . . . . . . . . . . . . . 2 1 . . . 7 . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Com Distress Signals 25 | . 1 . 4 . . . . 1 . . . . 1 . . . . 2 2 . 3 1 . . 8 1 1 . Communications Jammed 116 | . . . . . . . . . . . . . . . . . 11 1 . . 2 84 . . 13 4 1 . Distress Signals 116 | . . . . . . . . . . . . . . . . . 11 1 . . 2 84 . . 13 4 1 . Times Spotted 406 | . 13 2 14 7 . 6 10 27 . 6 . 10 8 . . 28 33 34 15 17 23 69 4 . 18 31 18 13 Peak Tracking Total 9 | . 7 2 4 3 . 3 3 7 . 3 . 6 3 . . 5 7 5 6 3 9 8 2 . 4 5 8 6 Tactical Retreats 20 | . 1 . 1 1 . . . . . . . . . . . 4 2 1 . . 3 . . . 1 3 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Com Traps Triggered 19 | . 4 . . . . . 2 3 . . . . . . . . . . . . . 2 2 . 2 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Com Machines Disabled 80 | . . . 1 . . . 4 2 . . . . 4 . . . 10 4 2 4 14 28 1 . . 2 4 . Max in Single Turn 10 | . . . 1 . . . 1 1 . . . . 1 . . . 5 . 1 2 10 9 1 . . 1 1 . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . 1 . . . 1 1 . . 1 . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Com Machines Accessed 58 | . 4 . 3 . 2 . 5 7 1 . 1 . 1 . 4 . 5 4 . . 7 3 . . 2 5 3 1 Terminals 44 | . 4 . 3 . . . 4 6 . . . . 1 . . . 4 4 . . 6 3 . . 1 5 2 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . 1 . . . Total Hacks 214 | . 12 . 9 . 2 . 25 18 1 . 7 . 2 . 33 . 16 12 . . 18 22 . . 7 17 11 2 Successful 132 | . 10 . 3 . 2 . 21 9 1 . 7 . 1 . 33 . 6 6 . . 8 9 . . 2 8 5 1 Failed 81 | . 2 . 6 . . . 4 9 . . . . 1 . . . 10 6 . . 10 13 . . 5 9 5 1 Catastrophic 18 | . . . 2 . . . . 2 . . . . 1 . . . 2 1 . . 1 2 . . 1 4 1 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 116 | . 7 . 7 . 1 . 12 10 . . . . . . . . 14 12 . . 11 17 . . 5 12 6 2 Terminals 150 | . 12 . 9 . . . 15 16 . . . . 2 . . . 15 12 . . 17 22 . . 4 17 7 2 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 . . . . . . . . 1 . . . 1 . . . 3 . . . Terminal Hacks 77 | . 6 . 1 . 2 . 3 4 1 . 7 . 1 . 33 . 3 1 . . 4 4 . . 1 4 2 . Record 12 | . . . . . 1 . . . . . . . . . 11 . . . . . . . . . . . . . Part Schematic 17 | . . . . . . . . . . . 7 . . . 10 . . . . . . . . . . . . . Robot Schematic 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Robot Analysis 4 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . Prototype ID Bank 7 | . 1 . . . . . 1 1 . . . . . . 3 . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Branch Access Points 8 | . 1 . 1 . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . 1 1 . Terminal Index 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Unreport Threat 5 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . 2 . . Locate Traps 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Insert Component 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Analyze 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 124 | . 10 . 7 . . . 18 13 . . . . . . . . 11 14 . . 13 14 . . 6 12 3 3 Terminals 40 | . 4 . 2 . . . 8 4 . . . . . . . . 2 5 . . 3 5 . . 1 4 1 1 Track 12 | . 2 . . . . . 3 1 . . . . . . . . . 1 . . 1 1 . . 1 1 . 1 Botnet 18 | . 1 . 2 . . . 3 2 . . . . . . . . 1 2 . . 2 1 . . . 3 1 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Disrupt 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . Operators 5 | . 1 . . . . . 1 1 . . . . . . . . 1 1 . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . Jam 3 | . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 3 . 3 . . . 5 7 . . . . 1 . . . 4 4 . . 6 3 . . 1 5 2 1 Full Trace Events 6 | . . . 1 . . . . 1 . . . . 1 . . . 2 . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . 5 . . . 7 . . . 10 . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Matter 285 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 285 . Time 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . 1 . . . . 7 . . 2 . . . Machine Destruction 7 | . . . . . . . . . . . . . . . . . 1 . . . . 4 . . 2 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Com Total Allies 26 | . . . . . . . . . . . 4 . . . . 1 . 21 . . . . . . . . . . Largest Group 12 | . . . . . . . . . . . 4 4 . . . 1 . 12 12 3 . . . . . . . . Highest-Rated Group 354 | . . . . . . . . . . . 127 127 . . . 94 . 354 354 89 . . . . . . . . Highest-Rated Ally 156 | . . . . . . . . . . . 37 37 . . . 94 . 156 37 37 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 242 | . . . . . . . . . . . . 20 . . . 9 . 176 30 7 . . . . . . . . Total Damage 4762 | . . . . . . . . . . . . 244 . . . 327 . 3562 559 70 . . . . . . . . Kills 38 | . . . . . . . . . . . . 5 . . . 2 . 21 10 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Com Robot Analysis Total 4 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . Derelict Logs Recovered 11 | . . . . . . . . . 2 2 1 2 . 1 . 2 . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Com Turns Passed 23505 | 81 509 139 491 210 860 133 692 1830 542 585 1065 797 570 157 149 1114 1573 1546 412 1614 695 2530 527 20 1263 1724 1085 592 Spaces Moved 10389 | 46 260 59 218 78 473 65 249 904 286 288 559 401 259 85 81 503 668 705 207 197 304 896 379 17 635 698 496 373 Core 127 | 2 . . . . . . . . . . . . . . . . . . . . . 68 . . . . . 57 Treads 8612 | 44 260 59 218 78 473 65 249 904 286 288 559 401 259 85 81 503 668 705 207 197 304 751 . . 609 355 . 4 Legs 228 | . . . . . . . . . . . . . . . . . . . . . . . 185 17 26 . . . Wheels 1153 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 343 496 312 Hover 269 | . . . . . . . . . . . . . . . . . . . . . . 75 194 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 180 172 152 185 190 190 190 186 186 186 185 160 163 165 165 160 116 116 120 120 140 120 50 Average Speed 173 | 155 160 160 168 180 180 180 177 173 188 190 190 190 186 186 186 185 178 173 168 176 173 209 119 120 180 163 135 107 Slowest Speed 900 | 160 160 160 180 180 180 180 180 185 190 190 190 190 186 186 186 186 200 183 183 185 185 900 150 120 185 186 140 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Exploration Rate (%) 39 | 5 56 18 21 20 87 18 29 29 57 48 78 61 9 13 74 67 23 73 56 82 52 31 52 8 27 25 12 18 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 9 | . . . . . 1 . . . . 1 4 . . 1 1 1 . . . . . . . . . . . . Known Exits Taken 12 | . 1 . 1 . . . . 1 1 . . . 1 . . . 1 . . . 1 1 1 . 1 1 1 . Unknown Exits Taken 16 | 1 . 1 . 1 1 1 1 . . 1 1 1 . 1 1 1 . 1 1 1 . . . 1 . . . . Scrap Searched 12 | . . . . . . . . . 1 1 3 3 . . . 3 . . . . . . 1 . . . . . Spaces Dug 59 | . . . . 5 . . 1 . . . . 2 . . . 1 9 1 . . 3 8 4 . . 11 10 4 Terrain Destroyed 930 | . . . 5 6 . 8 2 16 . 3 . 11 . . . 1 83 4 75 30 239 383 5 . . 31 21 7 Melee 46 | . . . . 5 . . . . . . . 2 . . . 1 . 1 . . . 8 4 . . 11 10 4 Projectile 247 | . . . 5 1 . . 2 1 . . . . . . . . 35 3 . 30 65 71 1 . . 20 10 3 AOE 637 | . . . . . . 8 . 15 . 3 . 9 . . . . 48 . 75 . 174 304 . . . . 1 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Res Acc Com Total 14187 | 53 308 79 301 105 485 74 476 1067 290 299 563 417 307 84 80 573 867 921 262 1378 398 1270 421 16 719 1095 773 506 Wait 2043 | . 7 2 26 5 . . 182 19 . . 2 . 8 . . 10 34 8 7 1121 49 107 2 . 6 222 165 61 Move 10361 | 45 259 58 217 77 472 64 248 903 285 287 558 400 258 84 80 502 667 704 206 196 303 895 378 16 634 697 495 373 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 171 | 2 8 . 13 . 3 . 10 17 2 . 1 1 5 . . 3 15 12 6 4 . 17 1 . 13 18 13 7 Fast Attach 147 | 6 2 1 5 . . 2 3 14 . . . 1 3 . . 2 13 7 7 5 3 25 8 . 15 12 11 2 Attach 119 | . 4 1 1 . 1 1 3 8 1 . 1 . 2 . . 2 15 2 . . 1 31 2 . 2 10 14 17 Detach 34 | . . . . . . 1 . . . . . . 1 . . . 5 2 . . 1 10 2 . 2 6 4 . Swap 138 | . 3 . 5 1 3 . 6 12 . . . 4 3 . . 2 13 14 9 2 2 18 3 . 5 18 5 10 Drop 244 | . 1 . 9 . 6 2 10 37 2 . 1 2 7 . . 3 17 21 18 10 3 19 8 . 25 24 9 10 Fire 718 | . 24 17 23 13 . 4 14 50 . 12 . 7 18 . . 48 85 39 9 40 31 125 12 . 16 70 39 22 Melee 86 | . . . . 9 . . . . . . . 2 . . . 1 . 14 . . . 16 5 . . 17 18 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | . . . 2 . . . . 3 . . . . 2 . . . 3 5 . . 5 3 . . 1 1 . . Escape Stasis 8 | . . . . . . . . 4 . . . . . . . . . . . . . 4 . . . . . . Rewire 93 | . . . . . . . . . . . . . . . . . . 93 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access -1/Command History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 399 | -10/Materials | Lost 4 parts (1p3w) 404 | -10/Materials | Identified exit to Mines 503 | -10/Materials | Discovered new exit (range 16) 591 | -10/Materials | Entered Mines 722 | -10/Mines | Discovered new exit (range 7) 730 | -10/Mines | Entered Materials 730 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1129 | -9/Materials | Discovered new exit (range 16) 1174 | -9/Materials | Discovered new exit (range 16) 1203 | -9/Materials | Identified exit to Mines 1203 | -9/Materials | Identified exit to Storage 1221 | -9/Materials | Entered Mines 1227 | -9/Mines | Discovered new exit (range 8) 1311 | -9/Mines | Discovered new exit (range 16) 1329 | -9/Mines | Build established: Scavenger-Gunner 1350 | -9/Mines | Assembled infested the area 1423 | -9/Mines | Discovered new exit (range 5) 1431 | -9/Mines | Entered Exiles 1475 | -9/Exiles | Met 8R-AWN 1505 | -9/Exiles | Met EX-HEX 1579 | -9/Exiles | Met EX-DEC 1586 | -9/Exiles | Learned location of Zion (-7) 1626 | -9/Exiles | Met EX-BIN 1649 | -9/Exiles | Aligned with FarCom system 1651 | -9/Exiles | Given EX-Vault access code 1692 | -9/Exiles | Opened EX-Vault 1710 | -9/Exiles | Found Firepult 1749 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1855 | -9/Exiles | Visited The Gauntlet 2271 | -9/Exiles | Discovered new exit (range 14) 2291 | -9/Exiles | Left Exiles lab with Firepult 2291 | -9/Exiles | Entered Mines 2300 | -8/Mines | Discovered new exit (range 15) 2354 | -8/Mines | Discovered new exit (range 9) 2424 | -8/Mines | Entered Materials 2424 | -8/Materials | Evolved 2 slots: Utility x2 2796 | -8/Materials | Build established: Skirmisher 3031 | -8/Materials | Discovered new exit (range 9) 3116 | -8/Materials | Entered Factory 3116 | -7/Factory | Evolved 2 slots: Utility x2 3427 | -7/Factory | Build established: Scavenger-Skirmisher 3509 | -7/Factory | Discovered new exit (range 5) 3845 | -7/Factory | Build established: Tank 4045 | -7/Factory | Identified exit to Lower Caves 4323 | -7/Factory | Build established: Gunner 4654 | -7/Factory | Destroyed 8 combat bots 4946 | -7/Factory | Entered Lower Caves 5017 | -7/Lower Caves | Learned Factory trap positions 5316 | -7/Lower Caves | Encountered a Warlord checkpoint 5450 | -7/Lower Caves | Identified exit to Lower Caves 5488 | -7/Lower Caves | Entered another Lower Caves area 5602 | -7/Lower Caves | Learned Factory terminal intel 5764 | -7/Lower Caves | Spotted B-75 Beast 5863 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6063 | -7/Lower Caves | Discovered new exit (range 7) 6073 | -7/Lower Caves | Entered Zion 6189 | -7/Zion | System corruption cleaned by Quarantine Array 6286 | -7/Zion | Learned location of Data Miner (-6) 6460 | -7/Zion | Gained Derelict followers 6509 | -7/Zion | Learned location of Extension (-5) 6608 | -7/Zion | Learned Factory garrison access intel 6612 | -7/Zion | Visited the Megawrench Repair Shop 6612 | -7/Zion | Megawrench repaired 9 parts 6669 | -7/Zion | Learned location of Armory (-3) 6709 | -7/Zion | Rebuked by Imprinter 6832 | -7/Zion | Learned location of Warlord (-5) 6872 | -7/Zion | Given A8's code to call for help 7111 | -7/Zion | Discovered new exit (range 13) 7138 | -7/Zion | Entered Proximity Caves 7138 | -6/Proximity Caves | Accompanied by 4 allies 7247 | -6/Proximity Caves | Learned Factory emergency access door positions 7374 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7645 | -6/Proximity Caves | Learned Factory stockpile data 7803 | -6/Proximity Caves | Discovered new exit (range 5) 7935 | -6/Proximity Caves | Entered Factory 7935 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7936 | -6/Factory | Loaded intel: 107 trap records 7939 | -6/Factory | Loaded intel: 20 terminal locations 7940 | -6/Factory | Loaded intel: 4 garrison access locations 8234 | -6/Factory | Discovered new exit (range 12) 8238 | -6/Factory | Identified exit to Lower Caves 8505 | -6/Factory | Entered Lower Caves 8506 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8662 | -6/Lower Caves | Entered Data Miner 8662 | -6/Data Miner | Discovered new exit (range 6) 8687 | -6/Data Miner | Met Data Miner 8733 | -6/Data Miner | Learned location of Section 7 (-2) 8733 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8765 | -6/Data Miner | Received God Mode back door access code from Data Miner 8811 | -6/Data Miner | Entered Proximity Caves 8889 | -5/Proximity Caves | Escorted by Enhanced Grunt 9097 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9293 | -5/Proximity Caves | Build established: Scavenger-Gunner 9630 | -5/Proximity Caves | Learned Factory non-interactive machine intel 9907 | -5/Proximity Caves | Discovered new exit (range 6) 9925 | -5/Proximity Caves | Entered Factory 9925 | -5/Factory | Evolved 2 slots: Utility x2 9926 | -5/Factory | Loaded intel: 194 non-interactive machine locations 10236 | -5/Factory | Build established: Scavenger-Tank 10327 | -5/Factory | Discovered new exit (range 21) 10439 | -5/Factory | Garrison activated, responded to threat 10526 | -5/Factory | Incoming investigation squad redirected 10720 | -5/Factory | Lost 4 parts (1n2u1w) 10932 | -5/Factory | Discovered new exit (range 4) 10977 | -5/Factory | Found Prototype Launcher 10977 | -5/Factory | Identified Tesla Bomb Launcher 10986 | -5/Factory | Found Tesla Bomb Launcher 10992 | -5/Factory | Found Rocket Array 11032 | -5/Factory | Identified exit to Upper Caves 11032 | -5/Factory | Identified exit to Extension 11032 | -5/Factory | Identified exit to Factory 11125 | -5/Factory | First assault squad dispatched 11149 | -5/Factory | Incoming assault squad redirected 11498 | -5/Factory | Entered Extension 11546 | -5/Extension | Rescued a captive Derelict 11584 | -5/Extension | Rescued a captive Derelict 11609 | -5/Extension | Rescued a captive Derelict 11611 | -5/Extension | Rescued a captive Derelict 11637 | -5/Extension | Rescued a captive Derelict 11874 | -5/Extension | Rescued A7 11913 | -5/Extension | Rescued a captive Derelict 12198 | -5/Extension | Spotted B-75 Beast 12216 | -5/Extension | Allies destroyed B-75 Beast 12221 | -5/Extension | Spotted B-75 Beast 12375 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 12398 | -5/Extension | First assault squad dispatched 12414 | -5/Extension | Incoming assault squad redirected 12543 | -5/Extension | Rescued a captive Derelict 12544 | -5/Extension | Rescued a captive Derelict 12723 | -5/Extension | Disrupted transfer network 13002 | -5/Extension | Discovered exit to Factory (range 10) 13004 | -5/Extension | Discovered new exit (range 6) 13044 | -5/Extension | Entered Cetus 13044 | -5/Cetus | Accompanied by 12 allies 13069 | -5/Cetus | Spotted Cetus Guard 13069 | -5/Cetus | Spotted Cetus Guard 13073 | -5/Cetus | Spotted Cetus Guard 13074 | -5/Cetus | Spotted Cetus Guard 13075 | -5/Cetus | Allies destroyed Cetus Guard 13075 | -5/Cetus | Allies destroyed Cetus Guard 13083 | -5/Cetus | Allies destroyed Cetus Guard 13086 | -5/Cetus | System corruption reached 10% 13089 | -5/Cetus | Allies destroyed Cetus Guard 13264 | -5/Cetus | Discovered new exit (range 15) 13321 | -5/Cetus | Spotted Cetus Guard 13322 | -5/Cetus | Spotted Cetus Guard 13326 | -5/Cetus | Destroyed Cetus Guard 13326 | -5/Cetus | Spotted Cetus Guard 13327 | -5/Cetus | Destroyed Cetus Guard 13329 | -5/Cetus | Allies destroyed Cetus Guard 13331 | -5/Cetus | Destroyed Cetus Guard 13350 | -5/Cetus | Discovered exit to Factory (range 15) 13358 | -5/Cetus | Met Revision 17 13456 | -5/Cetus | Entered Archives 13456 | -5/Archives | Accompanied by 3 allies 13808 | -5/Archives | Discovered new exit (range 13) 14111 | -5/Archives | Discovered new exit (range 14) 14217 | -5/Archives | Build established: Scavenger-Gunner 15070 | -5/Archives | Entered Hub_04(d) 15116 | -5/Hub_04(d) | Incoming investigation squad redirected 15320 | -5/Hub_04(d) | Discovered exit to Factory (range 8) 15504 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 15677 | -5/Hub_04(d) | Discovered exit to Factory (range 9) 15745 | -5/Hub_04(d) | Network Hub disabled 15757 | -5/Hub_04(d) | Network Hub disabled 15765 | -5/Hub_04(d) | Entered Factory 15765 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16047 | -4/Factory | First assault squad dispatched 16064 | -4/Factory | Incoming assault squad redirected 16233 | -4/Factory | Identified exit to Upper Caves 16572 | -4/Factory | Incoming assault squad redirected 16599 | -4/Factory | Lost 7 parts (2n3u2w) 16787 | -4/Factory | System corruption reached 10% 16838 | -4/Factory | Lost 5 parts (1p2u2w) 17041 | -4/Factory | Incoming assault squad redirected 17176 | -4/Factory | Destroyed 7 combat bots 17372 | -4/Factory | Destroyed 7 combat bots 17391 | -4/Factory | Discovered new exit (range 13) 17535 | -4/Factory | Garrison activated, responded to threat 17553 | -4/Factory | Incoming assault squad redirected 17612 | -4/Factory | Crushed by falling debris 17612 | -4/Factory | Core integrity fell below 50% 17627 | -4/Factory | Destroyed 7 combat bots 17643 | -4/Factory | Lost 12 parts (2p3n3u4w) 17684 | -4/Factory | Crushed by falling debris 17720 | -4/Factory | Lost 6 parts (5u1w) 17790 | -4/Factory | Incoming assault squad redirected 17986 | -4/Factory | Build established: Scavenger-Mutant 18035 | -4/Factory | Incoming assault squad redirected 18295 | -4/Factory | Entered Upper Caves 18503 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18748 | -4/Upper Caves | Identified exit to Upper Caves 18773 | -4/Upper Caves | Found Alien Artifact 18773 | -4/Upper Caves | Identified Dimensional Node Initializer 18773 | -4/Upper Caves | Initialized slip node 18822 | -4/Upper Caves | Entered another Upper Caves area 18822 | -4/Upper Caves | Discovered new exit (range 14) 18823 | -4/Upper Caves | Encountered a Warlord checkpoint 18842 | -4/Upper Caves | Entered Research 18842 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 19026 | -3/Research | Spotted B-90 Cyclops 19042 | -3/Research | Revision forces began assault on 0b10 19113 | -3/Research | Met up with Revision 17++ 19156 | -3/Research | Build established: Scavenger-Tank 19441 | -3/Research | Identified exit to Research 19527 | -3/Research | Found Unknown Protection 19527 | -3/Research | Identified Hvy. Insulated Plating 19531 | -3/Research | Found Hvy. Insulated Plating 19542 | -3/Research | Research terminal network offline 19655 | -3/Research | Found Antimissile System 20105 | -3/Research | Entered another Research area 20105 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20757 | -2/Research | Lost 4 parts (3u1w) 20943 | -2/Research | Identified exit to Testing 21322 | -2/Research | Identified exit to Access 21829 | -2/Research | Entered Access 21829 | -1/Access | Evolved 2 slots: Weapon x2 22259 | -1/Access | Lost 11 parts (2p1n5u3w) 22311 | -1/Access | Build established: Scavenger-Executioner 22453 | -1/Access | Identified exit to Command 22772 | -1/Access | Fabricated Lgt. Regenerative Plating (x1) 22788 | -1/Access | Central database locked down 22914 | -1/Access | Entered Command 23371 | -1/Command | Spotted M Guard 23372 | -1/Command | Spotted M Guard 23373 | -1/Command | Spotted Combat Programmer 23374 | -1/Command | Spotted Combat Programmer 23399 | -1/Command | System corruption reached 10% 23431 | -1/Command | Core integrity fell below 50% 23455 | -1/Command | System corruption reached 30% 23477 | -1/Command | Core integrity fell below 20% 23504 | -1/Command | Lost 35 parts (4p4n11u16w) 23506 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 23447_ EMDS Slug penetrates Warlord AM-PH4. 23448_ Penetrated by EMDS Slug. 23450_ The unstable cave ceiling collapses. 23453_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 23455_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C011. 23463_ &AP7GRLADHCU|Q5 &ZZOYF%8WD 23473_ Adv. Targeting Computer destroyed. 23473_ EMDS Slug penetrates Wall. 23478_ System corrupted: Centrium Wheel rejected. 23479_ EMDS Slug penetrates Wall. 23481_ Penetrated by EMDS Slug. 23482_ R-10 Processor shuts down. 23482_ Quantum Router disabled. 23483_ Penetrated by EMDS Slug. 23483_ Door malfunctions. 23495_ System corrupted: Component data lost. 23502_ Penetrated by EMDS Slug. 23506_ Combat Programmer resets P-80 Master, system corruption cleaned. 23506_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????E???????????????????????????????????? | | ???????????????BB????????????????????????????????? | | ???????????????BB????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####################????????????????????????????? | | p #????????????????????????????? | | ########## p #????????????????????????????? | | #??# p pp ###################### ???? | | #??# ! p ???? | | #??# ???? | | " #??# ###########????????? | | ??"" #??# #??????????????????? | | ???" ?#??# @ #??????????????????? | | ???? ????# #?????????????? | | ???????? +?????????????? | | ??????# #####+######### #?????????????? | | ??????#???????????????# #?????????????? | | ????????????????????? #?????????????? | | ????????????????????####### #?????????????? | | ??????????????????????????# k #?????????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????# ????????????? | | ??????????????????????????# ###????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????##k#### #??????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????h???????????????? | | ?????????????????????????????????h???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 80 Energy Generation 45 Energy Capacity 580 Matter Stores 528 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Heat Shielding 100 Armor Coverage 900 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 30 Core Shielding 30 Weapon Shielding 66 Point Defense Rating 240 Reclamation Efficiency 25 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 32 Defensive Hacking 12 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Beamcaster | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Riot Gun | -7/Zion | Free Plasma Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -1/Access Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingLobotomyPrototype Manual? 0 Play Time 02:43:07 Cumulative 371.9 hours Start 2020.02.03 @ 18:00:46 End 2020.02.03 @ 23:25:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 229 Adventurer 0 Explorer 1 Win Type - Total 35 Types 26/2/4/2/1/0/0 Lore% 90 Gallery% 92 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa55f9b6-1ee1-4068-a2bc-c9484446880c