Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 10:10:23 Player: MoonDog Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (34) 170 Value Destroyed (817) 817 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (410) 410 TOTAL SCORE: 4357 Bonus ------- High Alert Combat Kills 110 Aligned with FarCom 300 Cogmind --------- Core Integrity 396/550 Matter 292/300 Energy 12/100 System Corruption 1% Temperature Cool (9) Movement Flying (32) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (5) ------ Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter System Shield > --- WEAPON (2) ------- Advanced EMP Blaster > --- INVENTORY (5) ---- Medium Matter Pod (100) Cloak of Protection Minigun Blade Saw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Machine Analyzer Advanced Visual Processing Unit Signal Interpreter Improved Targeting Computer Cloak of Protection > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Medium Matter Pod Matter Filter Minigun [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Matter Filter Processor Improved Targeting Computer Hackware Hacking Suite Weapon Minigun Energy Gun EM Shotgun Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 3 | . . 2 . . . 1 . Weapon . | . . . . . . . . Parts Attached 42 | 3 3 6 3 1 . 21 5 Power 5 | . . 1 1 . . 2 1 Engine 4 | . . 1 1 . . 1 1 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 10 | 1 1 2 . 1 . 4 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 1 | 1 . . . . . . . Hover 1 | . 1 . . . . . . Flight 8 | . . 2 . 1 . 4 1 Utility 12 | . 2 3 . . . 6 1 Device 3 | . . . . . . 3 . Storage . | . . . . . . . . Processor 7 | . 1 3 . . . 3 . Hackware 2 | . 1 . . . . . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 15 | 2 . . 2 . . 9 2 Energy Gun 1 | . . . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 2 . . . . . 3 . Ballistic Cannon 4 | . . . 1 . . 3 . Launcher 3 | . . . . . . 1 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 3 | . . 1 . . . 1 1 Parts Lost 13 | . . 2 4 . 1 3 3 Power 4 | . . 1 1 . . 1 1 Propulsion 4 | . . . 1 . . 1 2 Utility 1 | . . . . . . 1 . Weapon 4 | . . 1 2 . 1 . . Highest Loss Streak 4 | . . 2 4 . 1 2 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 78 | . 63 75 78 68 66 83 89 Engine 2 | . . 5 4 . . . 7 Wheel 1 | . 14 . . . . . . Flight 19 | . . 22 16 13 22 27 27 Device 2 | . . . . . . 5 4 Processor 29 | . 1 18 33 33 33 35 31 Hackware 7 | . 11 11 11 11 11 1 4 Energy Gun 2 | . . . 4 11 . . . Ballistic Gun 8 | . 28 19 5 . . 9 4 Ballistic Cannon 1 | . . . 2 . . 1 . Naked Turns . | . . . . . . . . Heaviest Build 19 | 3 3 6 7 3 3 19 15 Greatest Support 15 | 3 3 10 10 5 10 15 15 Greatest Overweight (x) 1 | . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 1 5 5 4 3 5 5 Average Carried 3 | . 1 3 3 3 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 4 | 1 1 4 3 3 3 4 4 Class Distribution -------------------- 57% | Mutant 42% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scout | -8/Materials Scout | -8/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Matter Collected 1006 | 246 48 . 81 . . 333 298 Remotely . | . . . . . . . . Salvage Created 1076 | 17 49 . 24 . . 371 615 Parts 73 | 3 7 . 2 . . 22 39 Haulers Intercepted 2 | . . . . . . . 2 Recyclers Shooed 3 | . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 12 | . . . . . . 7 5 Guns 2 | . . . . . . 2 . AOE 10 | . . . . . . 5 5 Classes Destroyed 10 | 1 2 . 1 . . 3 3 Worker 9 | . . . 1 . . 4 4 Builder 1 | . . . . . . . 1 Tunneler 1 | 1 . . . . . . . Hauler 2 | . . . . . . . 2 Recycler 1 | . . . . . . . 1 Operator 3 | . 2 . . . . 1 . Watcher 5 | . 1 . . . . 3 1 Swarmer 4 | . . . . . . 4 . Grunt 1 | . . . . . . 1 . Sentry 7 | . . . . . . 2 5 Best Kill Streak 10 | 1 1 . 1 . . 5 10 Combat Bots Only 4 | . . . . . . 4 4 Max Kills in Single Turn 4 | 1 1 . 1 . . 4 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 3 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Hostile Shots Fired 182 | . 9 48 6 . 17 81 21 Missed 95 | . 1 27 1 . 4 47 15 Damage Taken 1471 | . 101 250 285 . 125 547 163 Core 487 | . 53 89 109 . 82 129 25 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 69 | 100 78 . . . 30 . . Volleys Fired 73 | 4 7 . 11 . 2 34 15 Largest 2 | 2 2 . 1 . 1 2 1 Hottest 50 | 40 40 . 20 . 45 50 36 Shots Fired 102 | 8 14 . 11 . 2 52 15 Gun 76 | 8 14 . 11 . 2 41 . Cannon 9 | . . . . . . 9 . Launcher 17 | . . . . . . 2 15 Special . | . . . . . . . . Kinetic 83 | 8 14 . 11 . . 50 . Thermal . | . . . . . . . . Explosive 2 | . . . . . . 2 . Electromagnetic 17 | . . . . . 2 . 15 Robot Hit Streak 18 | 3 5 . 10 . 2 18 3 Robot Miss Streak 7 | 1 2 . 1 . 2 7 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 68 | 6 8 . 8 . 1 32 13 Core Hits 63 | 2 6 . 2 . 1 36 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 3 | . . . . . . 1 2 Destroy 1 | . . . . . . 1 . Sever 2 | . . . . . . . 2 Melee Attacks 11 | . . . . . . . 11 Impact . | . . . . . . . . Slashing 11 | . . . . . . . 11 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2924 | 55 89 110 66 . 16 1338 1250 Guns 701 | 55 89 . 66 . 16 475 . Cannons 73 | . . . . . . 73 . Explosions 1861 | . . 110 . . . 760 991 Melee 259 | . . . . . . . 259 Ramming 30 | . . . . . . 30 . Kinetic 758 | 55 89 . 66 . . 548 . Thermal 147 | . . . . . . . 147 Explosive 523 | . . 110 . . . 413 . Electromagnetic 1207 | . . . . . 16 347 844 Impact . | . . . . . . . . Slashing 259 | . . . . . . . 259 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 153 | . . . . . . 3 150 Projectiles . | . . . . . . . . Explosions 121 | . . . . . . 3 118 Melee 32 | . . . . . . . 32 Knockbacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Kinetic 1 | . . . . . . 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 126 | . . . . . . 51 75 Shots 5 | . . . . . . 1 4 Rammed 5 | . . . . . . 5 . Targets Rammed 5 | . . . . . . 5 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 23 | . . . . . . 16 23 Average Temperature 7 | . . . . . . 7 8 Received Heat Transfer 405 | . 57 87 . . 18 189 54 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Parts Fried 7 | . . . . . . 5 2 Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 150 | . . . . . . . 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . . . 4 Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Peak Influence 843 | 5 116 271 140 . 20 843 692 Initial 287 | . 3 48 105 . . 7 287 Average 286 | 1 55 99 126 . 12 490 431 Maximum Alert Level 3 | . . 1 . . . 3 2 Low Security (%) 59 | 100 100 92 100 . 100 26 . Level 1 9 | . . 7 . . . 6 55 Level 2 17 | . . . . . . 32 44 Level 3 13 | . . . . . . 34 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 2 . . . 3 1 Investigation 3 | . . 2 . . . 1 . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . . 1 1 Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . 1 . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Distress Signals 3 | . 1 . . . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 96 | . 12 14 4 . 7 46 13 Peak Tracking Total 14 | . 6 10 2 . 7 14 6 Tactical Retreats 15 | . 1 3 2 . 1 6 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 3 | . . . 3 . . . . Triggered 1 | . . . . . . 1 . Most Traps Carried 2 | . . . 2 . . . . Objects Rigged 7 | . . 1 . . . 6 . Exploded 4 | . . 1 . . . 3 . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Machines Disabled 16 | . . 4 . . . 8 4 Max in Single Turn 4 | . . 4 . . . 4 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged 1 | . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Machines Accessed 15 | . 1 7 . 1 . 4 2 Terminals 14 | . 1 7 . . . 4 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 61 | . 2 24 . 1 . 15 19 Successful 41 | . 1 18 . 1 . 10 11 Failed 20 | . 1 6 . . . 5 8 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 43 | . 2 16 . 2 . 11 12 Terminals 60 | . 2 24 . . . 15 19 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 19 | . . 8 . 1 . 4 6 Record 2 | . . 1 . . . . 1 Robot Analysis 1 | . . . . . . . 1 Prototype ID Bank 1 | . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . Machine Index 1 | . . 1 . . . . . Terminal Index 1 | . . 1 . . . . . Locate Traps 2 | . . . . . . 1 1 Dispatch Records 1 | . . . . . . . 1 Surveillance Status 1 | . . . . . . 1 . Transport Status 1 | . . . . . . . 1 Registered Components 1 | . . 1 . . . . . Zone Layout 4 | . . 1 . . . 2 1 Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 22 | . 1 10 . . . 6 5 Terminals 22 | . 1 10 . . . 6 5 Track 6 | . . 3 . . . 2 1 Assimilate 2 | . 1 . . . . . 1 Botnet 8 | . . 4 . . . 2 2 Detonate 2 | . . 1 . . . 1 . Operators 3 | . . 2 . . . . 1 Sabotage 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 1 7 . . . 3 2 Full Trace Events 2 | . . 2 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 10 | . . . . . . . 10 Highest-Rated Ally 10 | . . . . . . . 10 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Turns Passed 1523 | 45 127 109 362 186 24 505 165 Spaces Moved 2956 | 54 205 254 709 447 51 1002 234 Core 265 | 54 205 6 . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2691 | . . 248 709 447 51 1002 234 Fastest Speed 29 | 50 50 37 37 40 37 30 29 Average Speed 36 | 50 50 37 38 40 37 32 29 Slowest Speed 112 | 50 50 50 40 40 40 106 112 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 36 | . . 9 10 . 3 11 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 3 36 40 94 93 23 60 44 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 3 | . . . 3 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 47 | . . 4 . . . 27 16 Melee . | . . . . . . . . Projectile 4 | . . . . . . 4 . AOE 43 | . . 4 . . . 23 16 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Total 3227 | 63 214 257 779 453 50 1120 291 Wait 136 | . . 3 57 5 1 48 22 Move 2880 | 53 204 237 688 446 44 980 228 Hop 33 | . . 7 10 . 3 10 3 Pick Up 18 | 2 . 2 3 1 . 8 2 Fast Attach 25 | 3 3 4 3 . . 9 3 Attach 7 | . . 1 . 1 . 3 2 Detach 5 | . . 2 . . . 2 1 Swap 10 | . . 1 . . . 9 . Drop 21 | 1 . . 4 . . 12 4 Fire 73 | 4 7 . 11 . 2 34 15 Melee 11 | . . . . . . . 11 Ram 5 | . . . . . . 5 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 3 | . . . 3 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 18) 173 | -10/Materials | Entered another Materials area 173 | -9/Materials | Evolved 2 slots: Utility x2 201 | -9/Materials | Identified exit to Mines 245 | -9/Materials | Discovered new exit (range 18) 282 | -9/Materials | Entered Mines 311 | -9/Mines | Assembled infested the area 338 | -9/Mines | Build established: Mutant 352 | -9/Mines | Found a hidden stash of uninstalled traps 493 | -9/Mines | Learned location of 1 exit from Proximity Caves 494 | -9/Mines | Lost 4 parts (1p1n2w) 502 | -9/Mines | Learned 2 Materials zone layouts 637 | -9/Mines | Discovered new exit (range 8) 639 | -9/Mines | Identified exit to Materials 642 | -9/Mines | Discovered new exit (range 5) 643 | -9/Mines | Identified exit to Exiles 644 | -9/Mines | Entered Exiles 650 | -9/Exiles | Discovered new exit (range 16) 655 | -9/Exiles | Met 8R-AWN 661 | -9/Exiles | Met EX-HEX 680 | -9/Exiles | Met EX-DEC 692 | -9/Exiles | Visited The Gauntlet 764 | -9/Exiles | Met EX-BIN 772 | -9/Exiles | Aligned with FarCom system 772 | -9/Exiles | Given EX-Vault access code 783 | -9/Exiles | Opened EX-Vault 786 | -9/Exiles | Found Cloak of Protection 796 | -9/Exiles | Warned to stay clear of 0b10 Research branches 824 | -9/Exiles | Discovered new exit (range 15) 830 | -9/Exiles | Identified exit to Mines 830 | -9/Exiles | Left Exiles lab with Cloak of Protection 830 | -9/Exiles | Entered Mines 832 | -8/Mines | Core integrity fell below 50% 849 | -8/Mines | Discovered exit to Materials (range 16) 854 | -8/Mines | Entered Materials 854 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 855 | -8/Materials | Identified exit to Factory 1043 | -8/Materials | Garrison activated, responded to threat 1160 | -8/Materials | Build established: Scout 1254 | -8/Materials | Search patrols dispatched 1319 | -8/Materials | Discovered exit to Factory (range 3) 1323 | -8/Materials | Discovered new exit (range 19) 1350 | -8/Materials | Identified exit to Storage 1359 | -8/Materials | Entered Storage 1524 | -8/Storage | Self-destructed Last Messages --------------- 01515_ Destroyed Wheel. 01515_ U-05 Engineer destroyed. 01515_ U-05 Engineer lays Concrete. 01517_ Destroyed Imp. Hover Unit. 01517_ Imp. Signal Interpreter fried. 01517_ W-25 Informer destroyed. 01517_ U-05 Engineer lays Concrete. 01519_ >> Machine Analyzer network decryption results: 01519_ Recycling Unit x1 01519_ Acquired 12 matter. 01520_ U-05 Engineer lays Concrete. 01520_ G-47 Trooper misfires. 01522_ Cesium-ion Thruster destroyed. 01522_ Destroyed Cesium-ion Thruster. 01522_ Imp. Ion Engine destroyed. 01522_ Destroyed Imp. Ion Engine. 01522_ G-47 Trooper IFF system glitched. 01523_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 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""?????????????????? | | ????????????????????????? ???????????????????? | | ??????????????????????????????????????????????? | | ????????????????????"""""?????????????????????? | | ????????????????????"""""?????????????????????? | | ????????????????????"""""?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroDeuteriumSegregator Manual? 0 Play Time 00:46:26 Cumulative 145.1 hours Start 2024.07.06 @ 01:31:58 End 2024.07.06 @ 10:10:23 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33037468-09ed-4185-8b08-96d202ff3971