Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.24 @ 14:44:49 Player: Malth Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (56) 280 Value Destroyed (1406) 1406 Prototype IDs (50) 1000 Alien Tech Used (2) 400 Bonus (5997) 5997 TOTAL SCORE: 17383 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 91 Aligned with FarCom 300 Met Sigix 2000 Win 3000 Friendly Fire -394 Cogmind --------- Core Integrity 1429/1600 Matter 250/300 Energy 162/170 System Corruption 0% Temperature Cool (8) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (5) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster > --- UTILITY (17) ----- Advanced Coolant Injector Small Storage Unit Enhanced Optical Array Experimental Signal Interpreter Improved Melee Analysis Suite Advanced Core Analyzer Reaction Control System Improved Utility Shielding Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Improved Datajack Longsword +1 > --- INVENTORY (7) ---- Micro Fission Core Nuclear Pulse Thruster Long-range Sensor Array High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Coolant Injector Small Storage Unit Enhanced Optical Array Experimental Signal Interpreter Improved Melee Analysis Suite Advanced Core Analyzer Reaction Control System Improved Utility Shielding Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Improved Datajack Longsword +1 > --- INVENTORY -------- Micro Fission Core Nuclear Pulse Thruster Long-range Sensor Array High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Mini Grenade Launcher [Rating: 117] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Cesium-ion Thruster Treads Advanced Treads Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . 2 2 2 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . 1 . . . . . 1 . . Utility 15 | . . . 1 . . . 2 2 . . 1 . . 2 2 2 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 121 | 2 6 . 29 . 1 3 7 25 2 10 6 . 3 8 9 8 . 1 1 Power 12 | . 3 . 3 . . . 1 3 . 1 . . . 1 . . . . . Engine 8 | . 1 . 3 . . . 1 2 . 1 . . . . . . . . . Core 4 | . 2 . . . . . . 1 . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 37 | 2 . . 13 . . . . 5 1 4 4 . . 2 3 3 . . . Treads 15 | 2 . . 13 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . . Flight 21 | . . . . . . . . 5 1 4 4 . . 1 3 3 . . . Utility 49 | . 1 . 4 . 1 . 3 12 1 4 2 . 3 5 6 5 . 1 1 Device 13 | . . . 1 . . . 1 1 . 2 . . . 2 3 2 . 1 . Storage 7 | . 1 . . . 1 . 1 3 . 1 . . . . . . . . . Processor 9 | . . . . . . . 1 4 . 1 . . . 1 1 . . . 1 Hackware 13 | . . . . . . . . 2 1 . 2 . 3 2 1 2 . . . Protection 7 | . . . 3 . . . . 2 . . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 23 | . 2 . 9 . . 3 3 5 . 1 . . . . . . . . . Energy Gun 6 | . 1 . 2 . . 1 1 1 . . . . . . . . . . . Energy Cannon 5 | . . . 3 . . . 2 . . . . . . . . . . . . Ballistic Gun 4 | . 1 . 2 . . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . 4 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . . . . . . 1 . . 2 . Parts Lost 8 | . 1 . 4 . . 2 . . . . . . . . . . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . Utility 2 | . . . 1 . . . . . . . . . . . . . 1 . . Weapon 5 | . 1 . 2 . . 2 . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 . 3 . . 2 . . . . . . . . . . 1 . . Average Slot Usage (%) 94 | . 98 100 97 100 100 99 84 80 92 96 99 100 100 98 99 99 89 86 82 Engine 5 | . 11 . 8 11 11 11 9 3 7 7 6 6 6 1 . . . . . Core 3 | . 2 14 2 . . . . 3 . . . . . 3 5 4 4 4 4 Treads 16 | . 28 28 31 33 33 33 27 13 . . . . . . . . . . . Flight 9 | . . . . . . . . 9 23 22 26 26 26 23 21 19 17 17 16 Device 3 | . . . 1 . . . 1 5 7 7 6 6 6 5 9 9 8 8 8 Storage 15 | . 26 28 22 22 22 22 18 13 7 7 6 6 6 5 5 4 4 4 4 Processor 7 | . . . . . . . 1 12 16 15 13 13 13 15 15 14 13 13 14 Hackware 10 | . . . . . . . . 1 21 23 25 26 26 29 30 32 28 26 24 Protection 4 | . . . 9 11 11 11 9 3 . . . . . . . 4 4 4 4 Energy Gun 3 | . 24 14 1 . . 3 1 . . . . . . . . . . . . Energy Cannon 6 | . . . 12 22 22 12 15 7 . . . . . . . . . . . Ballistic Gun 2 | . 3 14 7 . . 4 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 7 7 6 6 6 5 5 4 4 4 4 Special Melee Weapon 1 | . . . . . . . . . . 4 6 6 6 5 5 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 12 24 24 33 33 43 43 55 70 14 15 15 15 15 18 19 21 21 21 20 Greatest Support 67 | 40 40 40 67 66 66 66 44 66 15 16 20 20 20 20 26 21 21 30 21 Greatest Overweight 11 | . . . . . . . 11 11 . 4 . . . . . . . . . Average Overweight . | . . . . . . . 5 1 . . . . . . . . . . . Largest Inventory Capacity 24 | 7 9 9 9 9 14 14 14 24 7 7 7 7 7 7 7 7 7 7 7 Average Capacity 9 | 7 8 9 9 9 13 14 14 11 7 7 7 7 7 7 7 7 7 7 7 Most Carried 14 | 6 9 9 9 9 11 11 14 14 7 7 7 7 7 7 7 7 7 7 7 Average Carried 8 | 6 7 8 8 9 10 10 13 10 6 6 6 7 6 6 5 6 7 6 7 Final Capacity 14 | 7 9 9 9 9 14 14 14 7 7 7 7 7 7 7 7 7 7 7 7 Final Carried 14 | 6 9 9 9 9 11 10 14 7 7 7 7 7 7 7 7 7 7 7 7 Class Distribution -------------------- 48% | Mutant 19% | Wizard-Scout 16% | Hacker-Scout 7% | Scavenger-Mutant 4% | Scout 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Qua Acc Matter Collected 1673 | 220 75 16 483 . 50 52 40 228 . 81 144 . 39 80 63 67 35 . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2182 | . 247 182 780 . . 143 139 170 . 81 180 . 34 96 66 30 34 . . Parts 127 | . 17 6 68 . . 4 1 9 . 3 7 . 2 4 3 2 1 . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 2 . 3 . . 2 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 27 | . 4 3 15 . . 3 1 1 . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . Guns 17 | . 4 3 7 . . 2 . 1 . . . . . . . . . . . Cannons 7 | . . . 6 . . . 1 . . . . . . . . . . . . AOE 2 | . . . 2 . . . . . . . . . . . . . . . . Classes Destroyed 10 | . 3 2 3 . . . 1 1 . . . . . . . . . . . Worker 2 | . 1 . . . . . . . . . 1 . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . . . Recycler 7 | . . 2 2 . . . 1 . . 1 1 . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . Watcher 17 | . 2 . 3 . . . . 2 . . 2 . 1 3 2 1 1 . . Swarmer 10 | . . 3 7 . . . . . . . . . . . . . . . . Grunt 10 | . 4 . 3 . . 3 . . . . . . . . . . . . . Sentry 6 | . . . 5 . . . . 1 . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 6 | . 2 4 6 . . 2 1 1 . 1 3 . 1 1 1 1 1 . . Combat Bots Only 4 | . 2 3 4 . . 2 1 1 . . . . . . . . . . . Max Kills in Single Turn 2 | . 1 1 2 . . 1 1 1 . 1 1 . 1 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Qua Acc Damage Taken 2983 | . 376 66 1434 . . 327 123 243 . 10 . . 44 . 70 . 30 29 231 Core 615 | . 135 10 195 . . 37 . . . 10 . . 11 . 46 . . . 171 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . 42 . . . 42 100 . . 98 . . 98 100 96 100 . 94 89 Volleys Fired 114 | . 22 6 61 . . 12 4 9 . . . . . . . . . . . Largest 2 | . 2 2 2 . . 2 2 2 . . . . . . . . . . . Hottest 138 | . 100 70 136 . . 124 138 138 . . . . . . . . . . . Shots Fired 219 | . 41 12 119 . . 24 8 15 . . . . . . . . . . . Gun 151 | . 41 12 78 . . 16 . 4 . . . . . . . . . . . Cannon 67 | . . . 40 . . 8 8 11 . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 94 | . 5 6 73 . . 10 . . . . . . . . . . . . . Thermal 95 | . 36 6 37 . . 12 . 4 . . . . . . . . . . . Explosive 1 | . . . 1 . . . . . . . . . . . . . . . . Electromagnetic 29 | . . . 8 . . 2 8 11 . . . . . . . . . . . Robot Hit Streak 15 | . 5 5 15 . . 7 5 7 . . . . . . . . . . . Robot Miss Streak 5 | . 2 3 5 . . 2 1 4 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 185 | . 27 8 81 . . 18 5 13 . 4 9 . 2 3 8 2 5 . . Core Hits 85 | . 13 6 32 . . 8 2 9 . 1 4 . 1 3 3 1 2 . . Critical Hits 7 | . . . 5 . . . . 1 . . . . . . . 1 . . . Critical Kills 4 | . . . 2 . . . . 1 . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . . . . . . . . Melee Attacks 139 | . . . . . . 1 . 15 . 8 26 2 4 14 31 11 10 12 5 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 136 | . . . . . . 1 . 15 . 5 26 2 4 14 31 11 10 12 5 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 2 . 4 2 . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5073 | . 389 123 1426 . . 303 152 618 . 179 644 . 174 191 451 110 313 . . Guns 1394 | . 389 116 706 . . 143 . 40 . . . . . . . . . . . Cannons 1013 | . . . 589 . . 106 151 167 . . . . . . . . . . . Explosions 111 | . . . 111 . . . . . . . . . . . . . . . . Melee 2517 | . . . . . . 44 . 411 . 179 644 . 174 191 451 110 313 . . Ramming 38 | . . 7 20 . . 10 1 . . . . . . . . . . . . Kinetic 838 | . 14 55 668 . . 101 . . . . . . . . . . . . . Thermal 1047 | . 375 61 448 . . 123 . 40 . . . . . . . . . . . Explosive 111 | . . . 111 . . . . . . . . . . . . . . . . Electromagnetic 522 | . . . 179 . . 25 151 167 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2517 | . . . . . . 44 . 411 . 179 644 . 174 191 451 110 313 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 2 2 2 2 . . 9 9 . 9 9 . . . . . . Average Corruption 4 | . . . 1 2 2 2 . . 9 9 . 9 9 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 37 | . . . 6 1 4 2 . . 2 10 . 1 11 . . . . . . Message Errors 9 | . . . . . 3 1 . . . 2 . . 3 . . . . . . Matter Fused 3 | . . . . . . . . . . 2 . . 1 . . . . . . Heat Flow Errors 7 | . . . . 1 . . . . . 1 . . 5 . . . . . . Energy Discharges 7 | . . . 3 . . 1 . . . 2 . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 8 | . . . 3 . 1 . . . 1 1 . 1 1 . . . . . . Data Loss (major) 2 | . . . . . . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 608 | . . . 1 . . . . 164 . . 145 . 68 . 143 . 87 . . Projectiles 45 | . . . 1 . . . . 44 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 563 | . . . . . . . . 120 . . 145 . 68 . 143 . 87 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 7 | . . 1 2 . . 3 1 . . . . . . . . . . . . Targets Rammed 8 | . . 2 2 . . 3 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 364 | . 364 45 327 204 . 305 163 297 . 151 . . 224 . . . . . . Average Temperature 115 | . 179 19 99 106 . 124 77 112 . 83 . . 97 . . . . . . Received Heat Transfer 882 | . 219 . 339 . . 171 . 72 . 6 . . 18 . 27 . 9 . 21 Effects 3 | . 2 . 1 . . . . . . . . . . . . . . . . Interference 3 | . 2 . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 1 1 . . . . 1 . . . . . . . . . . . Heat Transferred 2450 | . 1110 185 851 . . 259 . 45 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Qua Acc Peak Influence 1823 | . 139 159 345 56 . 60 82 455 174 240 669 236 233 682 405 87 77 1823 1130 Initial 1100 | . . 54 1 56 . . 23 . 159 121 117 234 165 114 333 52 20 42 1100 Average 196 | . 36 68 178 56 . 22 30 70 167 189 193 234 204 267 207 63 42 1708 1042 Maximum Alert Level 5 | . . . 1 . . . . 2 . 1 2 1 1 2 2 . . 5 4 Low Security (%) 71 | 100 100 100 62 100 . 100 100 88 100 52 68 . 18 46 46 100 100 . . Level 1 19 | . . . 37 . . . . . . 47 29 100 81 32 50 . . . . Level 2 3 | . . . . . . . . 11 . . 2 . . 21 3 . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . 75 Level 4 . | . . . . . . . . . . . . . . . . . . . 24 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . 99 . Squads Dispatched 20 | . . . . . . . . 3 . 2 . . 1 . 2 . . 12 . Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . Extermination 4 | . . . . . . . . 2 . . . . 1 . 1 . . . . Reinforcement 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . Assault 12 | . . . . . . . . . . . . . . . . . . 12 . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Qua Acc Distress Signals 8 | . 1 . 2 . . . 1 . . . . . . 1 1 . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 112 | . 9 5 28 . . 3 5 6 5 4 4 5 2 5 7 1 6 12 5 Peak Tracking Total 17 | . 4 3 7 . . 3 3 2 5 1 1 4 1 3 4 1 5 17 5 Tactical Retreats 10 | . 2 1 1 . . . . . . 2 . . . 1 2 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Qua Acc Traps Triggered 11 | . 1 . 2 . . . . 2 . 2 1 . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Qua Acc Machines Disabled 4 | . . . . . . . . . . . . . . . . . . 4 . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . 1 . Garrison Access 7 | . . . . . . . . 1 . 3 1 . . . . . 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . 1 . . 1 . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Qua Acc Machines Accessed 76 | . 2 . 8 . 5 . 5 7 . 11 7 . 6 8 7 4 3 . 3 Terminals 44 | . 1 . 7 . . . 3 4 . 3 3 . 5 5 6 3 2 . 2 Fabricators 10 | . . . . . . . . 1 . 2 2 . 1 2 1 1 . . . Repair Stations 2 | . . . 1 . . . . . . 1 . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . . . . . . . Scanalyzers 6 | . . . . . . . 2 1 . 2 . . . 1 . . . . . Garrison Access 7 | . . . . . . . . 1 . 3 1 . . . . . 1 . 1 Total Hacks 318 | . 4 . 23 . 50 . 26 22 . 41 23 . 28 34 28 23 7 . 9 Successful 238 | . 1 . 16 . 50 . 21 15 . 23 13 . 22 23 25 16 7 . 6 Failed 78 | . 3 . 6 . . . 5 6 . 18 10 . 6 11 3 7 . . 3 Catastrophic 11 | . . . 2 . . . . . . 1 3 . 3 2 . . . . . Database Lockouts 2 | . . . 1 . . . . 1 . . . . . . . . . . . Manual 130 | . 3 . 12 . 1 . 6 11 . 12 14 . 15 22 12 16 2 . 4 Terminals 161 | . 3 . 21 . . . 12 11 . 14 11 . 17 20 20 18 6 . 8 Fabricators 56 | . . . . . . . . 6 . 7 10 . 11 9 8 5 . . . Repair Stations 7 | . . . 2 . . . . . . 5 . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . . . . . . . Scanalyzers 28 | . . . . . . . 14 2 . 7 . . . 5 . . . . . Garrison Access 14 | . . . . . . . . 3 . 8 1 . . . . . 1 . 1 Terminal Hacks 112 | . . . 10 . 50 . 2 2 . 4 2 . 7 5 15 8 4 . 3 Record 50 | . . . . . 49 . . . . . . . . . . . 1 . . Part Schematic 10 | . . . 1 . . . . 1 . . 1 . 2 3 . 2 . . . Prototype ID Bank 8 | . . . 2 . . . . . . 1 . . . . 3 2 . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . Level Access Points 5 | . . . . . . . . . . . . . 1 1 1 1 . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . 1 1 . . . Terminal Index 4 | . . . 1 . . . . . . 1 . . . 1 . 1 . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . Alert Level 10 | . . . 2 . . . 1 . . . . . 1 . 3 1 1 . 1 Unreport Threat 4 | . . . 1 . . . . . . . . . . . 2 . . . 1 Locate Traps 8 | . . . 1 . . . 1 . . 1 1 . 1 . 2 . 1 . . Extermination Status 1 | . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 2 | . . . . . . . . . . . . . 1 . 1 . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 33 | . . . . . . . . 4 . 4 4 . 8 5 5 3 . . . Network Status 9 | . . . . . . . . 1 . 1 1 . 2 2 1 1 . . . Load Schematic 9 | . . . . . . . . 1 . 2 1 . 2 1 1 1 . . . Build 15 | . . . . . . . . 2 . 1 2 . 4 2 3 1 . . . Repair Station Hacks 5 | . . . 2 . . . . . . 3 . . . . . . . . . Scan Component 3 | . . . 1 . . . . . . 2 . . . . . . . . . Repair 2 | . . . 1 . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . 1 . . . . . . . . Report Inventory 2 | . 1 . . . . . . . . . 1 . . . . . . . . Scanalyzer 24 | . . . . . . . 14 2 . 4 . . . 4 . . . . . Insert Component 12 | . . . . . . . 7 1 . 2 . . . 2 . . . . . Analyze 12 | . . . . . . . 7 1 . 2 . . . 2 . . . . . Garrison Access Hacks 7 | . . . . . . . . 1 . 3 1 . . . . . 1 . 1 Seal Access 7 | . . . . . . . . 1 . 3 1 . . . . . 1 . 1 Unauthorized Hacks 55 | . . . 4 . . . 5 6 . 5 5 . 7 9 5 5 2 . 2 Terminals 39 | . . . 4 . . . 5 5 . 4 3 . 4 5 2 3 2 . 2 Track 8 | . . . 2 . . . 1 1 . 1 . . 1 1 . 1 . . . Assimilate 4 | . . . . . . . 1 1 . . . . . 1 . . 1 . . Botnet 26 | . . . 2 . . . 2 3 . 3 3 . 3 3 2 2 1 . 2 Operators 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricators 16 | . . . . . . . . 1 . 1 2 . 3 4 3 2 . . . Report 7 | . . . . . . . . . . 1 1 . 1 2 1 1 . . . Prioritize 4 | . . . . . . . . 1 . . . . 1 1 1 . . . . Siphon 5 | . . . . . . . . . . . 1 . 1 1 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 1 . 7 . . . 5 7 . 8 4 . 5 3 4 3 1 . 2 Full Trace Events 2 | . . . 1 . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 1 . . . 7 2 . 2 1 . 2 5 . 2 . . . Parts Built 18 | . . . . . . . . 4 . 2 2 . 4 2 3 1 . . . Matter 2303 | . . . . . . . . 248 . 146 218 . 568 318 567 238 . . . Time 800 | . . . . . . . . 93 . 73 72 . 188 106 99 169 . . . Total Part Build Rating 70 | . . . . . . . . 8 . 6 6 . 20 12 12 6 . . . Parts Repaired 2 | . . . 1 . . . . . . 1 . . . . . . . . . Time 62 | . . . 32 . . . . . . 30 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . . . . . 7 1 . 2 . . . 2 . . . . . Part Schematics Acquired 12 | . . . . . . . 7 1 . 2 . . . 2 . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 . . . . . . . . . Non-combat 2 | . . . . . . . . . . 2 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 . . . . . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . . . . find_fabricator 1 | . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Qua Acc Total Allies 10 | . . 3 . . . . 1 1 . . . 1 . . . 3 1 . . Largest Group 3 | . . 3 3 . . . 1 1 . . . 1 . . . 3 . . . Highest-Rated Group 138 | . . 40 40 . . . 10 26 . . . 31 . . . 138 . . . Highest-Rated Ally 46 | . . 16 16 . . . 10 26 . . . 31 . . . 46 . . . Total Orders 3 | . . . . . . . . 3 . . . . . . . . . . . STAY 2 | . . . . . . . . 2 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 46 | . . . 29 . . . . . . . . 9 . . . 8 . . . Total Damage 729 | . . . 292 . . . . . . . . 166 . . . 271 . . . Kills 6 | . . . 5 . . . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Qua Acc Turns Passed 7630 | 5 380 713 1169 86 623 282 479 999 51 397 397 42 300 384 452 312 181 239 139 Spaces Moved 9502 | 2 184 428 534 60 426 153 243 962 144 979 985 118 416 897 964 622 341 553 491 Core . | . . . . . . . . . . . . . . . . . . . . Treads 2284 | 1 184 428 534 60 426 153 243 255 . . . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 7217 | . . . . . . . . 707 144 979 985 118 416 897 964 622 341 553 491 Fastest Speed 14 | 120 160 160 145 145 145 145 145 29 30 30 26 26 26 26 17 26 26 14 26 Average Speed 58 | 140 160 160 159 145 145 145 179 67 30 30 26 26 26 26 25 26 26 25 26 Slowest Speed 198 | 160 160 160 160 145 145 145 198 198 30 131 26 26 26 29 26 27 26 26 26 Overloaded Moves 16 | . . . . . . . . . . . . . . . 7 . . 9 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . . . . 2 . 4 7 . 3 3 8 8 10 2 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 2 33 97 70 26 91 39 24 29 87 28 31 92 17 31 26 14 14 56 22 Regions Visited 19 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . . . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . . . . . Spaces Dug 92 | . . . . . . . . 12 . 4 15 2 1 11 21 9 5 7 5 Terrain Destroyed 102 | . . . 10 . . . . 12 . 4 15 2 1 11 21 9 5 7 5 Melee 92 | . . . . . . . . 12 . 4 15 2 1 11 21 9 5 7 5 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 10 | . . . 10 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Res Res Qua Acc Total 11136 | 3 228 445 743 59 432 188 277 1281 151 1069 1093 126 599 1029 1126 745 412 635 495 Wait 1116 | . 8 4 81 . . 13 13 234 3 67 75 7 175 104 125 109 72 26 . Move 9392 | 1 183 427 533 59 425 152 242 958 143 970 972 117 409 890 948 606 320 549 488 Hop 44 | . . . . . . . . 2 . 4 6 . 3 3 7 7 10 1 1 Pick Up 66 | . 7 3 13 . 4 2 6 8 1 4 5 . 3 5 2 1 . 2 . Fast Attach 41 | . 1 . 7 . . . 3 10 2 7 . . . 2 1 3 . 4 1 Attach 26 | . 2 . 3 . . 3 1 7 . . 3 . . 2 3 2 . . . Detach 10 | . . . . . . 1 . 6 . . . . . . 1 1 . 1 . Swap 57 | 2 3 . 19 . 1 . 3 8 . 3 3 . 3 4 5 3 . . . Drop 87 | . 2 3 24 . 2 1 4 24 2 6 3 . 2 5 3 2 . 4 . Fire 114 | . 22 6 61 . . 12 4 9 . . . . . . . . . . . Melee 139 | . . . . . . 1 . 15 . 8 26 2 4 14 31 11 10 12 5 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 8 | . . 2 2 . . 3 1 . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . . . . 36 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 9) 296 | -10/Materials | Core integrity fell below 50% 320 | -10/Materials | Build established: Mutant 386 | -10/Materials | Entered Mines 438 | -10/Mines | Discovered new exit (range 4) 699 | -10/Mines | Discovered new exit (range 11) 771 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 850 | -10/Mines | Learned location of Storage (-7) 993 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1099 | -10/Mines | Entered Materials 1099 | -9/Materials | Accompanied by 3 allies 1099 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1416 | -9/Materials | Discovered new exit (range 5) 1609 | -9/Materials | Lost 3 parts (1n1u1w) 1889 | -9/Materials | Repaired Imp. Treads 1935 | -9/Materials | Discovered new exit (range 13) 2044 | -9/Materials | Build established: Scavenger-Mutant 2118 | -9/Materials | Identified exit to Mines 2118 | -9/Materials | Central database locked down 2268 | -9/Materials | Entered Mines 2282 | -9/Mines | Discovered new exit (range 13) 2347 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2348 | -9/Mines | Discovered new exit (range 5) 2354 | -9/Mines | Entered Exiles 2373 | -9/Exiles | Discovered new exit (range 15) 2389 | -9/Exiles | Met 8R-AWN 2414 | -9/Exiles | Met EX-HEX 2483 | -9/Exiles | Build established: Mutant 2499 | -9/Exiles | Met EX-DEC 2523 | -9/Exiles | Visited The Gauntlet 2700 | -9/Exiles | Learned location of Zion (-7) 2734 | -9/Exiles | Met EX-BIN 2765 | -9/Exiles | Aligned with FarCom system 2767 | -9/Exiles | Given EX-Vault access code 2828 | -9/Exiles | Opened EX-Vault 2838 | -9/Exiles | Found Longsword +1 2870 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2964 | -9/Exiles | Discovered new exit (range 11) 2977 | -9/Exiles | Left Exiles lab with Longsword +1 2977 | -9/Exiles | Entered Mines 3124 | -8/Mines | Core integrity fell below 50% 3246 | -8/Mines | Discovered new exit (range 8) 3259 | -8/Mines | Entered Materials 3259 | -8/Materials | Evolved 2 slots: Utility x2 3734 | -8/Materials | Discovered new exit (range 3) 3738 | -8/Materials | Entered Factory 3738 | -7/Factory | Accompanied by 1 ally 3738 | -7/Factory | Evolved 2 slots: Utility x2 4281 | -7/Factory | Fabricated VTOL Module (x2) 4314 | -7/Factory | Fabricated VTOL Module (x2) 4544 | -7/Factory | Discovered new exit (range 13) 4548 | -7/Factory | Identified exit to Factory 4616 | -7/Factory | Central database locked down 4621 | -7/Factory | Local fabrication network quarantined 4657 | -7/Factory | Build established: Scout 4737 | -7/Factory | Manually triggered Chute Trap 4737 | -7/Factory | Sucked down chute 4737 | -7/Factory | Entered Waste 4751 | -7/Waste | Spotted C-40 Crusher 4752 | -7/Waste | EMP discharged 4752 | -7/Waste | Spotted C-40 Crusher 4754 | -7/Waste | Spotted C-40 Crusher 4756 | -7/Waste | Spotted C-40 Crusher 4779 | -7/Waste | Spotted C-40 Crusher 4784 | -7/Waste | Discovered new exit (range 16) 4788 | -7/Waste | Identified exit to Factory 4788 | -7/Waste | Entered Factory 4896 | -7/Factory | Discovered new exit (range 7) 4898 | -7/Factory | Identified exit to Lower Caves 4914 | -7/Factory | Repaired Broken Lrn. Sensor Array? 4969 | -7/Factory | Build established: Hacker-Scout 5106 | -7/Factory | Discovered exit to Factory (range 9) 5134 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 5185 | -7/Factory | Entered another Factory area 5185 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5199 | -6/Factory | Spotted B-75 Beast 5398 | -6/Factory | Fabricated Hacking Suite (x1) 5437 | -6/Factory | Fabricated Hacking Suite (x1) 5574 | -6/Factory | Local fabrication network quarantined 5582 | -6/Factory | Sucked down chute 5582 | -6/Factory | Entered Waste 5583 | -6/Waste | Met a frightened Derelict 5584 | -6/Waste | Spotted C-40 Crusher 5592 | -6/Waste | Spotted C-40 Crusher 5592 | -6/Waste | Spotted C-40 Crusher 5597 | -6/Waste | EMP discharged 5606 | -6/Waste | Allies destroyed C-40 Crusher 5609 | -6/Waste | Spotted C-40 Crusher 5609 | -6/Waste | Spotted C-40 Crusher 5614 | -6/Waste | Spotted C-40 Crusher 5615 | -6/Waste | Discovered new exit (range 14) 5624 | -6/Waste | Identified exit to Factory 5624 | -6/Waste | Entered Factory 5680 | -6/Factory | Identified exit to Factory 5728 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 5778 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 5826 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 5873 | -6/Factory | Fabricated Imp. System Shield (x1) 5924 | -6/Factory | Entered another Factory area 5924 | -5/Factory | Evolved 2 slots: Utility x2 5940 | -5/Factory | Discovered new exit (range 4) 5940 | -5/Factory | Identified exit to Factory 6168 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 6221 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 6227 | -5/Factory | Local fabrication network quarantined 6242 | -5/Factory | Build established: Wizard-Scout 6308 | -5/Factory | Entered another Factory area 6308 | -4/Factory | Evolved 2 slots: Utility x2 6386 | -4/Factory | Discovered new exit (range 15) 6423 | -4/Factory | Identified exit to Upper Caves 6425 | -4/Factory | Identified exit to Research 6552 | -4/Factory | Found Prototype Processor 6552 | -4/Factory | Identified Exp. Signal Interpreter 6604 | -4/Factory | Fabricated Cld. VTOL Module? 6677 | -4/Factory | Fabricated Cld. VTOL Module (x1) 6712 | -4/Factory | Fabricated Cld. VTOL Module? 6760 | -4/Factory | Entered Research 6760 | -3/Research | Evolved 2 slots: Utility x2 6836 | -3/Research | Identified exit to Research 6878 | -3/Research | Allied Derelicts emerged from ambush trap array 7025 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster? 7072 | -3/Research | Entered another Research area 7072 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7251 | -2/Research | Discovered new exit (range 9) 7253 | -2/Research | Identified exit to Quarantine 7253 | -2/Research | Entered Quarantine 7254 | -2/Quarantine | Maximum security lockdown engaged 7277 | -2/Quarantine | Cryocooling Duct disabled 7292 | -2/Quarantine | Ambient heat levels rising (+20) 7310 | -2/Quarantine | Met incapacitated Sigix Warrior 7310 | -2/Quarantine | Lockdown squad dispatched 7383 | -2/Quarantine | Found Alien Artifact 7383 | -2/Quarantine | Identified Subatomic Replicator 7405 | -2/Quarantine | Found Alien Artifact 7405 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 7405 | -2/Quarantine | Warped through subspace 7464 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 7467 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 7488 | -2/Quarantine | Discovered new exit (range 13) 7492 | -2/Quarantine | Identified exit to Access 7492 | -2/Quarantine | Entered Access 7492 | -1/Access | Evolved 2 slots: Utility x2 7515 | -1/Access | Spotted B-99 Colossus 7529 | -1/Access | Identified exit to Surface 7579 | -1/Access | Spotted B-99 Colossus 7613 | -1/Access | Energy Cycler disabled 7631 | *** | Escaped! Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Alert(Check) Current Alert Level: 3-T 07562_ Acquired Unknown Processor. 07562_ Identified Adv. Core Analyzer. 07574_ K-01 Serf cleans the Anti-Orbital Battery. 07582_ Connecting with Garrison Access... >>Seal Access door sealed. 07598_ Penetrated by Slug. 07605_ W-44 Eye sends out distress signal. 07610_ Slug penetrates Wall. 07613_ ALERT: Power surge detected, dispatching additional patrols. 07613_ Energy Cycler explodes. 07613_ Slug penetrates Wall. 07613_ Penetrated by Slug. 07630_ The Access Shell folds into the floor. 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Sensor Array | -9/Materials | Hacked Adv. Sensor Array | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Sml. Storage Unit | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Hacked Cesium-ion Thruster | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Reaction Control System | -5/Factory | Hacked Imp. Maneuvering Thrusters | -5/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Scanalyzed Cld. VTOL Module | -5/Factory | Hacked Cld. Cesium-ion Thruster | -5/Factory | Hacked Adv. Reaction Control System | -3/Research | Hacked Cld. Nuclear Pulse Thruster | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ VTOL Module | x2 | -7/Factory VTOL Module | x2 | -7/Factory Cesium-ion Thruster | x2 | -7/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. System Shield | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Cld. VTOL Module | x1 | -4/Factory Cld. VTOL Module | x1 | -4/Factory Cld. VTOL Module | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -3/Research Alien Tech Used ----------------- Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisMasterSink Manual? 0 Play Time 02:35:36 Cumulative 412.1 hours Start 2021.01.24 @ 11:05:37 End 2021.01.24 @ 14:44:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 268 Adventurer 0 Explorer 0 Win Type 0 Total 50 Types 38/4/4/1/2/1/0/0/0 Lore% 87 Gallery% 85 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(26,20,10) Steam 1 RUN: a7fb201f-a980-47eb-85e8-23144c0e7d3d