Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.23 @ 15:16:16 Player: GiggleBox Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (85) 425 Value Destroyed (2403) 2403 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1042) 1042 TOTAL SCORE: 7710 Bonus ------- Follower Combat Kills 42 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 290/290 System Corruption 12% Temperature Cool (9) Movement Rolling (275) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Wheel > --- UTILITY (6) ------ Coolant Injector Huge Storage Unit Advanced Visual Processing Unit Medium Reactive Plating Medium Reactive Plating Hacking Suite > --- WEAPON (2) ------- Heavy Mace Spear > --- INVENTORY (25) --- Improved Deuterium Engine Improved Heat Sink Advanced Visual Processing Unit System Restoration Module Decoy Drone Bay (16/16) Advanced Beam Rifle Heavy Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Weight Redist. System Improved Medium Armor Plating Hacking Suite Hacking Suite Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Mace Longsword +1 > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Cryofiber Web Improved Cooling System Advanced Visual Processing Unit Shield Generator Decoy Drone Bay Advanced Beam Rifle Heavy Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Cannon Rocket Launcher Remote Datajack [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Wheel Compact Wheel Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Longsword +1 Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Longsword +1 Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . . . 4 . . 2 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . . . . . . 1 Utility 4 | . . . . . 4 . . . Weapon . | . . . . . . . . . Parts Attached 132 | 7 12 8 1 1 7 10 47 39 Power 15 | 1 1 1 . . 1 2 2 7 Engine 12 | 1 1 . . . 1 . 2 7 Core 3 | . . 1 . . . 2 . . Reactor . | . . . . . . . . . Propulsion 14 | 2 . . . 1 1 . 5 5 Treads 1 | . . . . . . . . 1 Leg . | . . . . . . . . . Wheel 13 | 2 . . . 1 1 . 5 4 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 44 | 2 2 3 . . 5 1 15 16 Device 20 | 1 . 3 . . 3 1 6 6 Storage 5 | 1 1 . . . . . 2 1 Processor 4 | . . . . . . . 3 1 Hackware 3 | . . . . . . . . 3 Protection 12 | . 1 . . . 2 . 4 5 Artifact . | . . . . . . . . . Weapon 59 | 2 9 4 1 . . 7 25 11 Energy Gun 19 | 2 3 2 . . . 2 10 . Energy Cannon 7 | . . . . . . . 4 3 Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 7 | . 2 1 . . . 1 3 . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 5 | . . . . . . 1 1 3 Slashing Weapon 15 | . 4 1 1 . . 1 5 3 Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon 4 | . . . . . . 2 2 . Unidentified Prototypes 2 | . . . . . . . 2 . Parts Lost 35 | . 1 . . 1 . 2 13 18 Power 9 | . 1 . . . . 2 2 4 Propulsion 10 | . . . . 1 . . 3 6 Utility 12 | . . . . . . . 5 7 Weapon 4 | . . . . . . . 3 1 Highest Loss Streak 7 | . 1 . . 1 . 1 7 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 100 99 99 99 97 92 Engine 9 | . 13 13 . . 6 4 5 14 Core 2 | . . 1 14 14 2 4 3 . Treads 1 | . . . . . . . . 5 Wheel 18 | . 28 28 28 27 18 18 17 12 Device 17 | . 14 14 14 14 26 27 18 13 Storage 9 | . 14 14 14 14 9 9 9 7 Processor 2 | . . . . . . . 3 5 Hackware 2 | . . . . . . . . 7 Protection 12 | . . . . . 17 18 21 7 Energy Gun 8 | . 21 22 22 14 9 2 7 . Energy Cannon 2 | . . . . . . . 1 5 Impact Weapon 2 | . . . . . . . 1 6 Slashing Weapon 5 | . 6 . 5 14 9 8 5 2 Peak Build Rating 50 | 7 8 10 17 18 25 30 34 50 Average Rating 27 | 5 7 7 12 17 24 26 30 40 On Entrance 15 | . 7 7 10 17 18 25 27 31 Naked Turns . | . . . . . . . . . Heaviest Build 147 | 11 29 30 31 31 34 35 50 147 Greatest Support 34 | 32 32 32 32 32 34 34 34 28 Greatest Overweight (x) 35 | . . . . . 1 1 2 35 Average Overweight (x) 1 | . . . . . . . 1 3 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 Average Capacity 16 | 6 14 15 15 15 15 15 15 20 Most Carried 22 | 1 10 13 14 15 15 15 15 22 Average Carried 14 | . 6 9 13 14 14 14 14 17 Final Capacity 25 | 8 15 15 15 15 15 15 15 25 Final Carried 20 | 1 9 13 14 15 15 15 15 20 Class Distribution -------------------- 90% | Mutant 6% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Matter Collected 1777 | 183 192 120 . 25 70 91 689 407 Remotely . | . . . . . . . . . Salvage Created 2909 | 10 119 17 . 51 94 185 1482 951 Parts 140 | 4 11 3 . 4 4 5 81 28 Haulers Intercepted 6 | . . . . . . . 5 1 Recyclers Shooed 5 | . . . . . . . 4 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 56 | . 7 2 . 3 1 2 25 16 Melee 18 | . . . . 3 1 1 7 6 Guns 8 | . 4 . . . . 1 3 . Cannons 5 | . . . . . . . 3 2 AOE 16 | . 3 2 . . . . 10 1 Classes Destroyed 14 | 1 3 . . . . . 8 2 Worker 8 | . . . . . . . 5 3 Tunneler 2 | 1 . . . . . . . 1 Hauler 6 | . . . . . . . 5 1 Recycler 3 | . . . . . . . 3 . Operator 1 | . . . . . . . 1 . Watcher 9 | . 2 . . . 1 . 4 2 Swarmer 17 | . 6 2 . 3 . . 6 . Grunt 20 | . 1 . . . 1 2 9 7 Brawler 2 | . . . . . . . 1 1 Sentry 9 | . . . . . . . 7 2 Specialist 1 | . . . . . . . 1 . Hunter 2 | . . . . . . . . 2 Programmer 4 | . . . . . . . . 4 Heavy 1 | . . . . . . . 1 . Best Kill Streak 11 | 1 4 2 . 3 1 1 11 4 Combat Bots Only 8 | . 3 2 . 3 1 1 8 4 Max Kills in Single Turn 3 | 1 3 2 . 1 1 1 2 2 Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . 2 2 . . . . 2 1 Melee 1 | . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Hostile Shots Fired 524 | . 21 8 . 14 2 20 181 278 Missed 147 | . 5 4 . 1 . 5 59 73 Damage Taken 5434 | . 150 41 . 105 32 188 2085 2833 Core 1316 | . 33 8 . 49 . 47 474 705 Absorbed by Shields 210 | . . . . . . 34 . 176 Redirected to Shielding 142 | . . . . . 5 13 119 5 Regen/Repaired (Parts) 491 | . . . . . . . 332 159 Core Remaining (%) 56 | 100 . . . 64 . . 5 . Volleys Fired 91 | 2 18 3 . . . 5 44 19 Largest 2 | 2 2 1 . . . 2 2 2 Hottest 138 | 80 100 50 . . . 111 138 138 Shots Fired 151 | 4 29 3 . . . 10 73 32 Gun 84 | 4 27 1 . . . 10 42 . Cannon 42 | . . . . . . . 11 31 Launcher 24 | . 2 2 . . . . 20 . Special 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Thermal 73 | 4 27 1 . . . 10 31 . Explosive 24 | . 2 2 . . . . 20 . Electromagnetic 53 | . . . . . . . 22 31 Robot Hit Streak 13 | 3 6 . . . . 4 13 12 Robot Miss Streak 4 | . 4 3 . . . 1 4 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 226 | 3 16 1 . 7 2 16 105 76 Core Hits 101 | 1 11 3 . 2 2 5 60 17 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 11 | . . . . . . . 5 6 Critical Strikes 20 | . . . . . . 2 12 6 Burn 1 | . . . . . . . 1 . Smash 12 | . . . . . . . 6 6 Sever 7 | . . . . . . 2 5 . Melee Attacks 209 | . 2 1 . 8 9 20 75 94 Impact 95 | . . . . . . . 19 76 Slashing 106 | . 2 1 . 8 9 20 56 10 Piercing 8 | . . . . . . . . 8 Sneak Attacks 20 | . . 1 . 1 . . 13 5 Combat Hostiles 1 | . . . . 1 . . . . Follow-up Attacks 9 | . . . . . . . 3 6 Damage Inflicted 9623 | 33 379 195 . 375 96 576 4904 3065 Guns 931 | 33 209 . . . . 117 572 . Cannons 730 | . . . . . . . 226 504 Explosions 1560 | . 170 147 . . . . 1108 135 Melee 6400 | . . 46 . 375 96 459 2998 2426 Ramming 2 | . . 2 . . . . . . Kinetic . | . . . . . . . . . Thermal 810 | 33 209 . . . . 117 451 . Explosive 1560 | . 170 147 . . . . 1108 135 Electromagnetic 851 | . . . . . . . 347 504 Impact 2877 | . . . . . . . 801 2076 Slashing 3388 | . . 46 . 375 96 459 2197 215 Piercing 135 | . . . . . . . . 135 Highest Corruption 12 | . . . . . . . 1 12 Average Corruption 2 | . . . . . . . 1 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 54 | . . . . . . . 22 32 Message Errors 17 | . . . . . . . 8 9 Matter Fused 12 | . . . . . . . 5 7 Heat Flow Errors 5 | . . . . . . . 2 3 Energy Discharges 11 | . . . . . . . 5 6 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . 2 2 Data Loss (major) 2 | . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1463 | . . 16 . 56 . 65 550 776 Projectiles 13 | . . . . . . . . 13 Explosions 168 | . . . . . . . 52 116 Melee 1282 | . . 16 . 56 . 65 498 647 Knockbacks 8 | . . . . . . . 1 7 Impact 8 | . . . . . . . 1 7 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 386 | . . 1 . . . . 6 379 Shots 5 | . . . . . . . 1 4 Rammed 1 | . . 1 . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 348 | 36 156 10 . . . 13 193 348 Average Temperature 78 | 20 60 6 . . . 9 68 114 Received Heat Transfer 1095 | . 18 . . . 18 111 486 462 Effects 2 | . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . 1 Interference 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 12 | . . . . . . . 4 8 Combat Hostiles 9 | . . . . . . . 2 7 Parts Fried 29 | . . . . . . . 6 23 Impact Corruptions 32 | . . . . . . . 10 22 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . 3 . . . . . 2 2 Heat Transferred 1839 | 75 580 . . . . 259 925 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Peak Influence 353 | 5 143 105 . 65 72 48 353 250 Initial 131 | . 3 54 . . 25 . 23 131 Average 82 | 2 57 43 . 62 26 27 122 103 Maximum Alert Level 1 | . . . . . . . 1 1 Low Security (%) 89 | 100 100 100 . 100 100 100 83 81 Level 1 10 | . . . . . . . 16 18 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 . . . . . 5 6 Investigation 3 | . 1 . . . . . . 2 Extermination 3 | . . . . . . . . 3 Reinforcement 6 | . . . . . . . 5 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Distress Signals 8 | . 1 1 . . 1 . 4 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 12 5 . 2 5 2 46 27 Peak Tracking Total 7 | . 4 3 . 2 2 1 7 3 Tactical Retreats 7 | . . . . . . . 5 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 8 | . 1 . . . . 2 4 1 Indirectly . | . . . . . . . . . Trap Hack Attempts 106 | . . . . . . 22 84 . Triggered . | . . . . . . . . . Disarmed 1 | . . . . . . 1 . . Reprogrammed 8 | . . . . . . 2 6 . Reused 3 | . . . . . . . 3 . Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . . 1 . Triggered 3 | . . . . . . . 3 . Most Traps Carried 2 | . . . . 2 2 2 2 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 5 | . . . . . . . 1 4 Max in Single Turn 4 | . . . . . . . 1 4 Garrison Access 3 | . . . . . . . 1 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 46 | . 8 1 1 2 6 1 12 15 Terminals 33 | . 8 1 . 1 5 1 8 9 Fabricators 3 | . . . . . . . . 3 Repair Stations 2 | . . . . . . . 1 1 Recycling Units 1 | . . . . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 4 | . . . . . 1 . 1 2 Total Hacks 124 | . 26 1 1 3 27 2 36 28 Successful 75 | . 15 . 1 2 17 . 21 19 Failed 47 | . 10 1 . 1 10 2 14 9 Catastrophic 6 | . . 1 . . . . 3 2 Database Lockouts 2 | . 1 . . . . . 1 . Manual 75 | . 22 1 1 2 20 2 18 9 Terminals 100 | . 26 1 . 2 26 2 24 19 Fabricators 3 | . . . . . . . . 3 Repair Stations 8 | . . . . . . . 6 2 Recycling Units 1 | . . . . . . . 1 . Scanalyzers 4 | . . . . . . . 4 . Garrison Access 6 | . . . . . 1 . 1 4 Terminal Hacks 27 | . 7 . 1 1 7 . 6 5 Record 2 | . . . . . 1 . . 1 Robot Analysis 3 | . 2 . . . . . 1 . Prototype ID Bank 5 | . 2 . . . 1 . 1 1 Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . Terminal Index 3 | . 1 . . . 1 . . 1 Alert Level 1 | . . . . . . . 1 . Unreport Threat 3 | . . . . . . . 2 1 Patrol Status 1 | . . . . . 1 . . . Hauler Manifests 4 | . 1 . . . 2 . 1 . Zone Layout 1 | . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . 3 Network Status 2 | . . . . . . . . 2 Build 1 | . . . . . . . . 1 Repair Station Hacks 8 | . . . . . . . 6 2 Scan Component 4 | . . . . . . . 3 1 Repair 4 | . . . . . . . 3 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . Insert Component 3 | . . . . . . . 3 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 6 | . . . . . 1 . 1 4 Unlock Access 1 | . . . . . 1 . . . Seal Access 3 | . . . . . . . 1 2 Coupler Status 2 | . . . . . . . . 2 Unauthorized Hacks 27 | . 8 . . 1 9 . 4 5 Terminals 27 | . 8 . . 1 9 . 4 5 Assimilate 1 | . . . . . . . . 1 Botnet 11 | . 2 . . 1 3 . 3 2 Operators 5 | . 1 . . . 1 . 1 2 Skim 10 | . 5 . . . 5 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 35 | . 8 1 . 1 5 1 10 9 Full Trace Events 2 | . 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 58 | . . . . . . . . 58 Total Robot Build Rating 3 | . . . . . . . . 3 Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . . . . . 3 1 Time 168 | . . . . . . . 124 44 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . 4 Machine Destruction 1 | . . . . . . . . 1 Programmers 3 | . . . . . . . . 3 Attached 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Total Allies 5 | . . 2 . . . . . 3 Largest Group 2 | . . 2 1 . . . . 1 Highest-Rated Group 47 | . . 47 31 . . . . 32 Highest-Rated Ally 32 | . . 31 31 . . . . 32 Total Orders . | . . . . . . . . . Ally Attacks 13 | . . 13 . . . . . . Total Damage 179 | . . 179 . . . . . . Kills 3 | . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total 3 | . 2 . . . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Turns Passed 9021 | 65 799 698 264 262 1160 637 2630 2506 Spaces Moved 5917 | 48 719 621 262 241 593 511 1579 1343 Core 3 | 1 . . . . . . . 2 Treads 8 | . . . . . . . . 8 Legs . | . . . . . . . . . Wheels 5906 | 47 719 621 262 241 593 511 1579 1333 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 95 95 95 95 Average Speed 108 | 98 100 100 100 100 96 102 99 136 Slowest Speed 1800 | 100 100 100 100 100 115 110 120 1800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 56 | 4 90 99 42 61 36 47 91 36 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . . 1 . . 3 . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 50 | . 1 . . . 7 8 18 16 Terrain Destroyed 172 | . 13 18 . . 7 8 78 48 Melee 50 | . 1 . . . 7 8 18 16 Projectile . | . . . . . . . . . AOE 122 | . 12 18 . . . . 60 32 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Total 8097 | 57 761 689 263 254 1174 590 2471 1838 Wait 1545 | . 1 52 . . 558 8 605 321 Move 5908 | 47 718 620 261 240 592 509 1578 1343 Hop . | . . . . . . . . . Pick Up 66 | 1 9 3 1 3 4 2 22 21 Fast Attach 28 | 7 . . . . 1 . 11 9 Attach 26 | . 1 . . 1 3 2 8 11 Detach . | . . . . . . . . . Swap 79 | . 11 8 1 . 3 8 29 19 Drop 39 | . 1 . . 2 4 1 21 10 Fire 91 | 2 18 3 . . . 5 44 19 Melee 192 | . 2 1 . 8 9 20 68 84 Ram 1 | . . 1 . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . Rewire 2 | . . 1 . . . . . 1 Trap 107 | . . . . . . 22 85 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / *Low) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 8) 488 | -10/Materials | Central database locked down 518 | -10/Materials | Discovered new exit (range 8) 551 | -10/Materials | Learned location of 1 exit from Storage 604 | -10/Materials | Learned Storage emergency access door positions 646 | -10/Materials | Discovered new exit (range 16) 649 | -10/Materials | Identified exit to Subcaves 655 | -10/Materials | Identified exit to Mines 686 | -10/Materials | Loaded intel: 6 trap records 747 | -10/Materials | Learned Materials trap positions 796 | -10/Materials | Learned location of 1 exit from Storage 865 | -10/Materials | Entered Mines 1046 | -10/Mines | Assembled infested the area 1091 | -10/Mines | Learned Materials emergency access door positions 1201 | -10/Mines | Discovered new exit (range 13) 1209 | -10/Mines | Learned location of Storage (-7) 1331 | -10/Mines | Identified exit to Materials 1386 | -10/Mines | Discovered exit to Subcaves (range 8) 1542 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1542 | -10/Mines | Discovered new exit (range 5) 1563 | -10/Mines | Entered Exiles 1563 | -10/Exiles | Accompanied by 1 ally 1576 | -10/Exiles | Discovered new exit (range 15) 1588 | -10/Exiles | Met 8R-AWN 1593 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1603 | -10/Exiles | Met EX-HEX 1634 | -10/Exiles | Met EX-BIN 1646 | -10/Exiles | Aligned with FarCom system 1647 | -10/Exiles | Given EX-Vault access code 1714 | -10/Exiles | Opened EX-Vault 1719 | -10/Exiles | Found Longsword +1 1742 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1827 | -10/Exiles | Left Exiles lab with Longsword +1 1827 | -10/Exiles | Entered Mines 1905 | -9/Mines | Found a hidden stash of uninstalled traps 2037 | -9/Mines | Discovered new exit (range 13) 2052 | -9/Mines | Found the Drone Emporium 2060 | -9/Mines | Found Prototype Device 2089 | -9/Mines | Entered Materials 2089 | -8/Materials | Evolved 4 slots: Utility x4 2090 | -8/Materials | Loaded intel: 19 trap records 2296 | -8/Materials | Identified exit to Garrison 2778 | -8/Materials | Identified exit to Factory 2842 | -8/Materials | Learned Factory recycling unit intel 2897 | -8/Materials | Learned location of 1 exit from Recycling 3147 | -8/Materials | Learned Factory recycling unit intel 3249 | -8/Materials | Entered Garrison 3565 | -8/Garrison | Triggered checkpoint 3690 | -8/Garrison | Discovered new exit (range 12) 3771 | -8/Garrison | Installed Relay Interface Framework 3886 | -8/Garrison | Entered Materials 4655 | -8/Materials | Discovered exit to Factory (range 10) 4717 | -8/Materials | Central database locked down 4728 | -8/Materials | Identified Decoy Drone Bay 5029 | -8/Materials | Repaired Hrd. Medium Armor Plating 5056 | -8/Materials | Repaired Propulsion Shielding 5118 | -8/Materials | Repaired Adv. Beam Rifle 5381 | -8/Materials | Discovered exit to Factory (range 15) 5946 | -8/Materials | Discovered exit to Factory (range 15) 5983 | -8/Materials | Core integrity fell below 50% 6015 | -8/Materials | Lost 7 parts (2n4u1w) 6024 | -8/Materials | Core integrity fell below 20% 6066 | -8/Materials | Destroyed 8 combat bots 6516 | -8/Materials | Entered Factory 6516 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6517 | -7/Factory | Identified exit to Storage 6517 | -7/Factory | Identified exit to Lower Caves 6518 | -7/Factory | Loaded intel: 6 recycling unit locations 7172 | -7/Factory | Fabricated O-24 Administrator? 7979 | -7/Factory | Repaired Imp. Medium Armor Plating 8076 | -7/Factory | Build established: Hacker-Mutant 8384 | -7/Factory | Lost 4 parts (1p1n2u) 8594 | -7/Factory | Core integrity fell below 50% 8623 | -7/Factory | Core integrity fell below 20% 8634 | -7/Factory | Lost 5 parts (2p1n2u) 8645 | -7/Factory | System corruption reached 10% 8700 | -7/Factory | Build established: Mutant 8997 | -7/Factory | Lost 3 parts (1p1n1w) 9022 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08947_ Administrator 4b reports 0b10 security level has risen to 1. 08952_ Wheel destroyed. 08953_ ZRHS6YTVZTJ5A8ZGUMDEW1%/4R2M 08965_ Spear follow-up attack on G-47 Trooper. 08966_ Imp. Deuterium Engine destroyed. 08971_ Spear follow-up attack on G-47 Trooper. 08971_ G-47 Trooper destroyed. 08974_ NZQ|#NM6Y1CS|J3EPML2USEHY>S 08974_ Acquired 31 matter. 08979_ Acquired Imp. Heat Sink. 08986_ Acquired Adv. Visual Processing Unit. 09001_ Critical hit (Burn: +37). 09006_ G-47 Trooper knocked back. 09014_ Destroyed Imp. Heat Sink. 09014_ G-47 Trooper system corrupted by crushing effect. 09014_ G-47 Trooper IFF system glitched. 09015_ G-47 Trooper system terminally corrupted. 09015_ Lgt. Nuclear Core fried. 09017_ Administrator 4b reveals location of hidden door. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | + """ """ #????#^ ^ ##### ##### #?? | | # """ """ #????# ![ #?? | | # """ """ #????# """ ! #?? | | # #????# """ !! ### | | #####+#####????# """ """ """ """ "" | | ##### ########## """ """ """ """ | | """ """ """ T" | | ########### """ | | #??????#######+##### """ """ """ "" | | #??????# # """ """ """ ### | | #??????# """ #? """ """ """ #?? | | #??????# "T # #?? | | #??????# """ #???""" """ """ ### | | #??????# """" +????"" """ """ # | | #??????# """" #???????""" """ + | | ######## """" +????? # | | # """" #????"" """ """ # | | # """" #???????""" """ # | | # """" #???????""" """ # | | # #???? ?? # | | # %[ #????"" """ """ # | | "" # % #???""" """ """ # | | """ """ """#######u#####?? """ """ """ # | | """ """ F"#?????#o#??????? # | | /// """ """ """#?????# ##### # | | // "" #?????#@[ g # | | // #?????#%##########????# # | | #######+#####?????????# # | | # #?????????# + | | # #?????????# ## | | # """ | #?????????# ## | | / """ ########### #### | | # """ " "" + #??? | | ### # "R"" #################??? | | ####+######## # """ #??????????????????? | | #######+#####+#########??????????????????? | | # #?????????????????????????? | | # """" """" #?????????????????????????? | | +* """" """" #?????????????????????????? | | !! " """" """" #?????????????????????????? | | ! # """" """" ]#?????????????????????????? | | # #?????????????????????????? | | ########################?????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 30 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 41 Targeting Accuracy 24 Recoil Reduction 1 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 14 Authchip Count 1 Item Schematics ----------------- Hvy. Mace | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Achiever Batter Up My Command Is Your Wish Challenges ------------ None Game ------ Seed AerolevHellfireProtomatter Manual? 0 Play Time 01:45:05 Cumulative 32.6 hours Start 2025.03.22 @ 20:44:37 End 2025.03.23 @ 15:16:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8895ad8-ee95-48da-b9b1-dd3499d11145