Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.03 @ 10:55:53 Player: Dadrick Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (244) 1220 Value Destroyed (8818) 8818 Prototype IDs (84) 1680 Alien Tech Used (2) 400 Bonus (5076) 5076 TOTAL SCORE: 28294 Bonus ------- High Alert Combat Kills 492 Follower Combat Kills 167 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 282 Met Warlord at Research 2000 Friendly Fire -65 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 50/100 System Corruption 9% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Experimental Optical Array Armor Integrity Analyzer > --- WEAPON (3) ------- Vortex Lance > --- INVENTORY (5) ---- Improved Antigrav System Combat Linear Gravjet Advanced Remote Shield Vortex Lance (40) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Combat Gravmag System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Experimental Optical Array Advanced Signal Interpreter Experimental Melee Analysis Suite Experimental Core Analyzer Armor Integrity Analyzer Layered Medium Armor Plating Centrium Light Armor Plating Advanced Hacking Suite Combat Drone Bay > --- WEAPON ----------- Improved Matter Neutralizer Powered Hammer Plasma Sword > --- INVENTORY -------- Improved Antigrav System Combat Linear Gravjet Layered Medium Armor Plating Improved Remote Shield Advanced Remote Shield Advanced Trap Extractor Advanced Trap Extractor Transdimensional Reconstructor Enhanced Nova Cannon Micro-nuke Launcher Improved Plasma Cutter Vortex Lance Vortex Lance [Rating: 184] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Precision Beam Rifle Energy Cannon Improved Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Precision Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Propulsion 5 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . 1 . Utility 10 | . . . . . 2 2 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 326 | 8 11 2 . . 19 44 2 11 4 2 . 2 55 . 11 7 3 7 1 35 4 7 7 . 8 5 6 17 3 4 23 5 13 Power 26 | 2 1 . . . 1 2 . . 1 . . 1 7 . 2 . . . . 2 . . . . 1 . 1 . . . 2 2 1 Engine 9 | 2 1 . . . . 1 . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . 1 1 . . 1 . . . 3 . 2 . . . . 2 . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 2 1 Propulsion 54 | 2 2 . . . 8 11 . 2 2 . . . 11 . 1 . . . . 1 . . 3 . 3 . . 2 . 1 4 1 . Treads 17 | 2 2 . . . 7 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 31 | . . . . . 1 4 . . . . . . 10 . 1 . . . . 1 . . 3 . 3 . . 2 . 1 4 1 . Flight 5 | . . . . . . . . 2 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 138 | 2 2 1 . . 2 12 1 6 1 1 . 1 23 . 4 1 1 7 . 21 2 3 3 . 3 5 2 9 1 3 10 2 9 Device 71 | 1 . . . . 2 4 . 1 . 1 . 1 10 . 3 . 1 1 . 14 2 2 2 . 2 5 1 8 1 2 2 . 5 Storage 6 | 1 1 . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Processor 22 | . . . . . . 2 1 3 . . . . 2 . 1 . . 5 . . . . . . 1 . . . . 1 5 . 1 Hackware 8 | . . . . . . 1 . 2 1 . . . 2 . . . . 1 . . . . . . . . . . . . 1 . . Protection 31 | . 1 1 . . . 4 . . . . . . 6 . . 1 . . . 7 . 1 1 . . . 1 1 . . 2 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 108 | 2 6 1 . . 8 19 1 3 . 1 . . 14 . 4 6 2 . 1 11 2 4 1 . 1 . 3 6 2 . 7 . 3 Energy Gun 9 | 1 1 . . . 1 5 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . . . . . . . . . . . 6 . 1 . . . . 2 . . . . . . . . . . 1 . . Ballistic Gun 16 | 1 4 1 . . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . 1 3 2 . . . . Launcher 19 | . . . . . . 3 1 . . . . . 2 . 1 3 1 . 1 1 1 1 . . . . 2 . . . 1 . 1 Special Weapon 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Impact Weapon 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 26 | . . . . . 2 4 . 1 . 1 . . 1 . 2 3 . . . 3 1 2 . . . . . . . . 5 . 1 Piercing Weapon 6 | . . . . . . 1 . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . 1 Special Melee Weapon 5 | . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . . 1 . . . . . Unidentified Prototypes 32 | . . . . . 3 3 . 1 . . . . 3 . 1 . . 5 . 1 . . 4 . . . . 4 . 1 4 . 2 Parts Lost 82 | . 1 . . . . 13 3 . 1 . . 1 17 . 1 2 . . . 3 . 1 . . . . 5 . 1 . 3 4 26 Power 12 | . . . . . . 1 . . . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . 1 2 3 Propulsion 17 | . 1 . . . . 2 . . 1 . . . 6 . . . . . . . . . . . . . . . . . . . 7 Utility 36 | . . . . . . 7 1 . . . . 1 6 . . . . . . 2 . 1 . . . . 3 . 1 . 1 1 12 Weapon 17 | . . . . . . 3 2 . . . . . 3 . . 2 . . . . . . . . . . 1 . . . 1 1 4 Highest Loss Streak 25 | . 1 . . . . 6 3 . 1 . . 1 7 . 1 2 . . . 1 . 1 . . . . 4 . 1 . 2 4 25 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 100 100 89 95 62 45 95 100 100 99 88 100 96 93 86 86 90 92 94 93 89 100 96 100 93 96 97 100 98 98 91 Engine 2 | . 14 14 14 14 . . 4 . . . . 1 3 . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 8 6 . . 4 7 7 5 1 6 5 6 6 6 6 5 5 5 5 5 5 5 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 6 10 10 9 8 11 10 Treads 9 | . 27 28 28 28 25 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . 15 26 23 20 20 20 20 22 23 23 24 29 25 26 26 25 26 28 26 28 26 Flight 1 | . . . . . . . . 5 21 23 23 23 5 . . . . . . . . . . . . . . . . . . . . Device 11 | . 6 . . . 9 26 11 . . 4 7 6 6 13 12 12 12 12 13 9 11 10 4 5 6 5 5 13 15 22 16 12 8 Storage 6 | . 14 14 14 14 9 7 5 . . . . . 3 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 8 | . . . . . . . 12 21 24 17 15 15 13 13 13 13 13 13 13 11 11 11 11 11 13 15 12 10 10 10 16 16 16 Hackware 6 | . . . . . . . . 6 21 23 23 23 15 13 13 13 13 13 13 11 11 11 11 11 10 10 10 10 7 4 5 7 3 Protection 6 | . 7 14 14 14 9 6 4 . . . . . 3 . . . . . . 5 5 5 11 11 10 10 8 4 5 4 7 8 10 Energy Cannon 1 | . . . . . . . . . . . . . 2 13 13 13 . . . 2 . . . . . . . . . . 2 4 3 Ballistic Gun 8 | . 21 28 28 28 25 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 15 11 7 7 6 6 1 . . . . . . . . . 3 5 5 5 5 4 4 4 3 Slashing Weapon 3 | . . . . . . 1 4 2 7 10 15 15 5 . 4 5 6 6 6 6 10 9 11 11 6 5 5 5 5 4 3 3 4 Peak Build Rating 184 | 8 9 13 14 14 37 47 46 40 48 48 48 52 73 73 77 77 76 84 85 100 101 99 107 107 117 118 116 129 124 138 166 183 184 Average Rating 69 | 5 8 11 13 14 31 41 34 25 45 47 48 48 58 72 74 75 70 76 82 94 98 97 94 107 112 116 108 121 120 135 150 178 163 On Entrance 72 | . 8 9 13 14 14 36 46 19 40 48 48 48 52 72 73 76 66 71 80 85 98 98 96 107 107 116 116 97 124 120 136 166 159 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 15 32 31 31 31 45 70 60 9 16 17 16 18 49 48 48 55 41 34 42 54 44 46 48 48 57 59 69 80 73 74 89 96 98 Greatest Support 126 | 40 40 40 40 40 60 60 28 11 19 19 19 19 53 53 54 54 54 54 54 63 54 54 58 58 61 77 77 73 95 87 110 126 117 Greatest Overweight (x) 3 | . 1 . . . 1 2 2 . . . . . 1 . 1 1 . . . . . . . . 1 1 1 1 . . . . 3 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 19 14 5 5 5 5 5 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 7 15 15 15 15 15 20 20 5 5 5 5 5 8 9 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 Average Carried 13 | 4 13 15 14 15 14 17 14 3 4 4 5 4 6 8 12 15 14 15 14 14 14 14 14 15 14 14 13 13 15 14 14 13 14 Final Capacity 20 | 8 15 15 15 15 15 20 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 7 15 15 15 15 15 20 4 5 4 5 5 5 8 9 15 15 15 15 14 15 15 14 15 15 14 14 12 15 15 15 15 14 4 Class Distribution -------------------- 21% | Hacker-Gladiator 18% | Mutant 17% | Trapper-Gladiator 12% | Hacker-Scout 10% | Scavenger-Skirmisher 9% | Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Gladiator | -7/Waste Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Data Miner Hacker-Gladiator | -6/Proximity Caves Hacker-Gladiator | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Zion Hacker-Gladiator | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Zhirov Hacker-Gladiator | -4/Proximity Caves Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Upper Caves Trapper-Gladiator | -4/Upper Caves Trapper-Gladiator | -4/Warlord Trapper-Gladiator | -3/Proximity Caves Trapper-Gladiator | -3/Research Trapper-Gladiator | -2/Research Trapper-Gladiator | -1/Access Trapper-Gladiator | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 6195 | 294 333 62 . 28 527 1651 . . 98 81 . 77 532 . 120 61 . 179 102 410 242 62 . 32 235 100 . 428 30 40 356 15 100 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9175 | 182 653 90 . 95 655 2556 . . . . . 93 1864 . 342 183 33 . 17 365 199 17 . . 331 67 224 21 . 119 380 15 674 Parts 454 | 13 47 7 . 11 46 145 . . . . . 5 66 . 9 11 3 . 3 15 8 3 . . 9 2 2 . . 11 11 . 27 Haulers Intercepted 17 | . 2 . . . 2 2 . . . . . . 6 . 2 . . . . 1 . . . . . . . . . . 2 . . Recyclers Shooed 5 | . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . 2 . . . 7 3 3 1 . 5 2 . . . 1 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 156 | . 16 2 . 2 11 43 . . . . . 1 15 . 2 10 3 . 1 9 6 3 . . 4 1 7 2 . . 4 . 14 Melee 25 | . . . . . . 3 . . . . . 1 10 . 1 . . . . 2 1 . . . 1 1 . . . . 1 . 4 Guns 59 | . 16 2 . 2 11 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 7 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . 1 . . 1 . . AOE 59 | . . . . . . 12 . . . . . . 3 . . 10 3 . 1 3 5 3 . . . . 7 1 . . 2 . 9 Classes Destroyed 19 | 2 4 . . 2 3 5 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Worker 12 | . . . . . 3 7 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Builder 8 | . . . . 1 . 3 . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . Tunneler 10 | 4 . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . Hauler 17 | . 2 . . . 2 2 . . . . . . 6 . 2 . . . . 1 . . . . . . . . . . 2 . . Recycler 13 | 1 . . . . 1 6 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Mechanic 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Operator 8 | . . . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . 2 . . . . 2 . . . Watcher 16 | . 3 . . . . 2 . . . . . . 4 . 1 . . . . . . . . . 1 . . . . 1 2 . 2 Swarmer 45 | . 6 . . . 4 1 . . . . . . 3 . . 8 3 . . 4 5 3 . . 1 . 2 . . . . . 5 Cutter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Grunt 57 | . 10 2 . 1 4 25 . . . . . 1 5 . . 2 . . . 2 1 . . . 1 . 2 1 . . . . . Brawler 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Duelist 5 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 14 | . . . . . 3 5 . . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . . 1 . . Hunter 7 | . . . . . . 1 . . . . . . 3 . . . . . 1 . . . . . . . . . . . 2 . . Programmer 15 | . . . . . . 7 . . . . . . 3 . 1 . . . . 1 . . . . . 1 . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 2 8 2 . 2 3 14 . . . . . 2 10 . 2 4 3 . 1 4 5 3 . . 4 1 7 2 . 1 2 1 10 Combat Bots Only 10 | . 8 2 . 2 3 8 . . . . . 1 4 . 1 4 3 . 1 4 5 3 . . 2 1 7 2 . . 2 . 10 Max Kills in Single Turn 9 | 1 1 1 . 1 1 4 . . . . . 1 8 . 1 3 3 . 1 2 4 1 . . 1 1 3 1 . 1 1 1 9 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . . . . . 2 . . . . . . 3 . . 3 3 . 1 2 4 1 . . . . 3 1 . . 1 . 9 Melee 1 | . . . . . . 1 . . . . . 1 1 . 1 . . . . 1 1 . . . 1 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 1568 | . 86 7 . 6 48 299 6 28 3 . . 21 271 . 115 66 5 4 18 65 16 9 . . 19 14 65 18 12 . 75 23 269 Missed 619 | . 17 4 . 1 16 119 . 17 2 . . 17 111 . 43 34 3 4 10 25 7 3 . . 6 6 32 12 8 . 32 8 82 Damage Taken 16596 | . 746 37 . 54 430 2689 311 125 17 . . 53 2724 . 572 296 40 . 112 809 148 91 . . 367 170 639 219 77 . 930 496 4444 Core 3321 | . 83 15 . 11 16 241 149 56 . . . 16 607 . 85 59 . . 33 73 . . . . 72 47 46 . 18 . 191 22 1481 Absorbed by Shields 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 16 . . . . . Redirected to Shielding 257 | . . . . . . . . . . . . . 23 . . . . . . 82 . . . . 79 20 53 . . . . . . Regen/Repaired (Parts) 213 | . . . . . . . . . . . . . . . . . . . . . . . . . 103 . . 110 . . . . . Core Remaining (%) 72 | 100 . . . 56 97 . . . . . . 34 . . . . . . 7 . . . . 92 . . . . 84 100 86 . . Volleys Fired 374 | 8 60 6 . 4 39 111 1 . . . . . 25 4 7 6 1 . 4 22 3 6 . . 6 . 10 17 . . 28 3 3 Largest 3 | 2 2 2 . 2 3 3 1 . . . . . 1 1 2 1 1 . 1 2 1 1 . . 1 . 1 1 . . 1 1 1 Hottest 180 | 70 100 45 . 45 84 150 30 . . . . . 90 90 180 43 43 . 43 115 43 43 . . 40 . 43 40 . . 113 113 113 Shots Fired 722 | 16 115 12 . 8 117 297 1 . . . . . 25 4 10 6 1 . 4 28 3 6 . . 7 . 10 17 . . 28 3 4 Gun 547 | 16 114 12 . 8 117 280 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 118 | . . . . . . . . . . . . . 24 4 10 1 . . . 24 1 3 . . 7 . 4 13 . . 21 3 3 Launcher 52 | . . . . . . 17 1 . . . . . 1 . . 5 1 . 4 4 2 3 . . . . 6 . . . 7 . 1 Special 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Kinetic 486 | 8 74 12 . 8 117 221 . . . . . . . . . . . . . 18 1 3 . . 7 . 4 13 . . . . . Thermal 174 | 8 41 . . . . 59 . . . . . . 24 4 10 1 . . . . . . . . . . . . . . 21 3 3 Explosive 56 | . . . . . . 17 1 . . . . . 1 . . 5 1 . 4 4 2 3 . . . . 6 4 . . 7 . 1 Electromagnetic 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Hit Streak 26 | 4 9 5 . 7 14 26 . . . . . . 15 . 4 6 2 . 4 15 5 2 . . 1 . 3 3 . . 5 . 1 Robot Miss Streak 5 | 2 2 1 . 1 3 5 . . . . . . 2 . 2 1 . . . 2 . 1 . . 2 . 3 2 . . 2 . 1 Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 . . 1 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 627 | 9 82 9 . 7 69 195 . 2 . . . 6 81 . 22 3 1 . 2 32 4 2 . . 17 5 7 9 . 6 24 1 32 Core Hits 391 | 6 34 5 . 5 22 150 2 . . . . 2 29 . 5 12 3 . 3 17 8 2 . . 7 2 29 10 . 4 13 . 21 Critical Kills 6 | . 1 . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 18 | . . . . . 1 3 . . . . . . 9 . 1 . . . . . . . . . . . . . . 1 1 . 2 Critical Strikes 48 | . 3 . . . 1 13 . . . . . . 12 . 5 . . . . 4 . . . . 1 . 1 . . 2 1 . 5 Burn 10 | . 2 . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Destroy 7 | . 1 . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Smash 17 | . . . . . . . . . . . . . 10 . 1 . . . . . . . . . . . 1 . . 2 1 . 2 Sever 11 | . . . . . . . . . . . . . 1 . 3 . . . . 3 . . . . 1 . . . . . . . 3 Impale 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 416 | . . . . . 9 16 . 2 . . . 7 124 . 25 1 . 1 2 34 6 2 . 4 31 8 15 . . 20 40 15 54 Impact 155 | . . . . . . . . 2 . . . 1 61 . 8 . . . . . . . . . 11 5 11 . . 11 20 11 14 Slashing 235 | . . . . . 9 14 . . . . . 6 44 . 17 1 . . . 33 6 2 . 4 20 3 4 . . 9 20 4 39 Piercing 24 | . . . . . . 1 . . . . . . 19 . . . . 1 2 1 . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 49 | . . . . . 3 5 . 1 . . . 2 16 . 2 . . . . 4 . . . . 2 1 . . . 2 2 1 8 Combat Hostiles 8 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . 5 Follow-up Attacks 39 | . . . . . . . . . . . . 2 17 . . . . . . 2 1 . . . 4 1 . . . . 4 . 8 Damage Inflicted 30790 | 113 1057 133 . 118 1429 6835 192 168 . . . 316 5183 . 980 924 240 . 153 1790 548 558 . . 925 290 1883 1517 . 374 1901 100 3063 Guns 6623 | 113 1055 133 . 99 1218 4005 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1732 | . . . . . . . . . . . . . 29 . 156 . . . . 649 36 . . . 72 . 75 390 . . 325 . . Explosions 10725 | . . . . . . 2403 162 . . . . . 855 . . 924 240 . 153 424 377 558 . . . . 1725 1079 . . 689 . 1136 Melee 11578 | . . . . . 184 421 . 168 . . . 316 4299 . 824 . . . . 717 135 . . . 853 290 83 . . 374 887 100 1927 Ramming 84 | . 2 . . 19 27 6 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6445 | 52 682 133 . 99 1218 3175 . . . . . . . . . . . . . 513 36 . . . 72 . 75 390 . . . . . Thermal 3064 | 61 373 . . . . 1314 . . . . . . 835 . 156 . . . . . . . . . . . . . . . 325 . . Explosive 9435 | . . . . . . 1919 162 . . . . . 49 . . 924 240 . 153 424 377 558 . . . . 1725 1079 . . 689 . 1136 Electromagnetic 136 | . . . . . . . . . . . . . . . . . . . . 136 . . . . . . . . . . . . . Impact 4625 | . . . . . . . . 168 . . . . 2408 . 322 . . . . . . . . . 284 191 83 . . 119 385 100 565 Slashing 6374 | . . . . . 184 421 . . . . . 316 1383 . 502 . . . . 686 135 . . . 569 99 . 48 . 255 502 . 1274 Piercing 539 | . . . . . . . . . . . . . 508 . . . . . . 31 . . . . . . . . . . . . . Entropic 88 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 Highest Corruption 14 | . . . . . . 9 14 14 14 14 14 14 3 3 4 4 4 4 . 3 3 3 3 3 5 6 6 6 1 . 3 . 9 Average Corruption 4 | . . . . . . 4 13 14 14 14 14 14 1 3 3 4 4 4 . 2 3 3 3 3 5 5 6 1 1 . 1 . 3 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 172 | . . . . . . 54 7 8 6 5 1 4 24 . 9 5 4 2 . . 4 6 2 2 5 6 8 1 1 . . . 8 Message Errors 38 | . . . . . . 12 1 2 2 . . 1 7 . . . 2 . . . . . . . 2 4 3 . 1 . . . 1 Matter Fused 42 | . . . . . . 14 3 2 . 2 . 1 4 . 3 2 . 2 . . . 2 . 1 . 2 1 1 . . . . 2 Heat Flow Errors 17 | . . . . . . 6 . 2 . . . . 2 . 1 1 1 . . . . . 1 . 1 . 1 . . . . . 1 Energy Discharges 20 | . . . . . . 7 . 1 2 . 1 . 1 . 2 1 . . . . . 1 . . 1 . 2 . . . . . 1 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 20 | . . . . . . 6 . . . 3 . 1 4 . . . . . . . 3 2 . . . . . . . . . . 1 Data Loss (major) 13 | . . . . . . 1 . . 1 . . . 4 . 2 . . . . . . 1 1 1 . . 1 . . . . . 1 Misfires 6 | . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Alerts 7 | . . . . . . 1 . 1 . . . 1 2 . . 1 . . . . 1 . . . . . . . . . . . . Misdirections 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 4 | . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2907 | . . . . . 20 124 1 . . . . 82 1279 . 69 25 . . . 136 . 99 . . 205 14 . . . 76 109 60 608 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 486 | . . . . . . 83 1 . . . . . 170 . . 25 . . . . . 99 . . . . . . . . 7 . 101 Melee 2421 | . . . . . 20 41 . . . . . 82 1109 . 69 . . . . 136 . . . . 205 14 . . . 76 102 60 507 Knockbacks 23 | . . . . . . . . . . . . . 15 . . . . . . 1 . . . . 2 . 1 2 . . 2 . . Impact 16 | . . . . . . . . . . . . . 14 . . . . . . . . . . . 1 . . . . . 1 . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 2 . . . . . Secondary 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 487 | . . . . . . 200 35 . . . . . 81 . . . . . . . . . . . 68 . 16 . . . . . 87 Shots 12 | . . . . . . 7 1 . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . 1 Rammed 12 | . 1 . . 2 3 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . 1 . . 4 3 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 397 | 18 257 25 . 16 129 232 . 219 . . . . 143 76 181 87 231 300 8 153 . . 56 . 133 . 153 . . . 232 78 397 Average Temperature 60 | 7 75 10 . 8 43 41 . 116 . . . . 36 42 53 41 123 149 8 46 . . 33 . 77 . 92 . . . 91 33 102 Received Heat Transfer 3119 | . 291 21 . 30 180 594 . 36 9 . . 24 645 . 156 48 18 . 12 189 27 . . . 45 9 147 . . . 36 45 557 Effects 6 | . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . . . . . . 9 . 1 . . . . . . . . . 2 . . . . . 2 1 . Combat Hostiles 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . Parts Fried 31 | . . . . . . . . . . . . . 18 . . . . . . . . . . . 2 . . . . 3 4 3 1 Impact Corruptions 51 | . . . . . . . . . . . . . 33 . 3 . . . . . . . . . 3 1 . . . 1 4 3 3 Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 13 | . 6 . . . . 5 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Heat Transferred 5112 | 185 1258 . . . . 2612 . . . . . . 537 . 224 . . . . . . . . . . . . . . . 296 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 992 | 25 362 153 . 60 253 992 340 362 . . . . 274 110 287 . . . . 346 . . . . 207 . . . . 262 342 373 464 Initial 340 | . 16 103 . . . 51 340 205 . . . . 18 47 77 . . . . 28 . . . . 37 . . . . 114 147 204 238 Average 180 | 11 174 122 . 46 104 269 320 259 . . . . 111 60 176 . . . . 134 . . . . 114 . . . . 204 258 255 317 Maximum Alert Level 3 | . 1 . . . 1 3 1 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 1 1 2 Low Security (%) 62 | 100 50 100 . 100 93 63 . . . . . . 76 100 50 . . . . 75 . . . . 72 . . . . 35 14 . . Level 1 33 | . 49 . . . 6 19 100 100 . . . . 23 . 49 . . . . 24 . . . . 27 . . . . 64 85 100 82 Level 2 . | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Level 3 3 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 3 1 . 1 2 19 . . . . . . 15 . 3 . . . . 4 . . . . 1 . 1 . . . 2 3 . Investigation 16 | . 1 1 . . 1 2 . . . . . . 4 . 1 . . . . 3 . . . . 1 . . . . . 1 1 . Extermination 12 | . . . . . . 6 . . . . . . 2 . 2 . . . . 1 . . . . . . . . . . . 1 . Reinforcement 13 | . 2 . . . . 5 . . . . . . 4 . . . . . . . . . . . . . . . . . 1 1 . Assault 6 | . . . . 1 . 3 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Garrison 8 | . . . . . 1 3 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 20 | . 2 . . . 2 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . 9 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 427 | . 25 2 . 2 22 65 5 9 7 . . 2 31 6 3 12 4 1 2 20 9 4 . 4 10 2 17 43 14 4 33 9 60 Peak Tracking Total 65 | . 5 2 . 2 4 9 6 6 4 . . 1 5 6 1 4 3 1 2 5 5 4 . 4 4 1 10 13 9 1 9 9 65 Tactical Retreats 36 | . 1 . . . 1 3 1 3 1 . . 1 4 . . 1 1 . 1 4 . 1 . 2 . . 2 . 3 . 4 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 12 | . 2 . . . 1 3 . 1 . . . . 2 . . . . . . 1 . . . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 33 | . . . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Reused 9 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 8 Traps Extracted 12 | . . . . . . . . . . . . . . . . . . . . 8 . 1 . . . . . 3 . . . . . Installed 14 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 13 Triggered 18 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 8 . . . . 8 Most Traps Carried 15 | . . . . . . . . . . . . 1 1 . . . . . . 8 8 9 9 9 9 13 12 15 15 15 15 15 15 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 23 | . . . . . 1 5 . . . . . . 7 . . . . . . 3 . . . . 4 . . 1 . 1 1 . . Max in Single Turn 3 | . . . . . 1 3 . . . . . . 3 . . . . . . 1 . . . . 2 . . 1 . 1 1 . . Garrison Access 9 | . . . . . . 2 . . . . . . 1 . . . . . . 2 . . . . 2 . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 95 | . 5 1 1 . 6 10 . 3 . . 4 . 18 . 5 . . . . 12 . . 7 . 7 1 . 5 . 3 4 2 1 Terminals 47 | . 4 . . . 5 4 . 2 . . . . 11 . 3 . . . . 9 . . . . 3 1 . . . 2 . 2 1 Fabricators 10 | . . . . . . 2 . . . . . . 3 . 1 . . . . 1 . . . . . . . . . 1 2 . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Recycling Units 5 | . 1 . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 12 | . . . . . 1 3 . 1 . . . . 1 . . . . . . 2 . . . . 2 . . . . . 2 . . Total Hacks 278 | . 9 1 1 . 17 14 . 9 . . 30 . 41 . 16 . . . . 35 . . 46 . 21 1 . 15 . 5 10 5 2 Successful 186 | . 4 1 1 . 6 1 . 2 . . 30 . 15 . 11 . . . . 24 . . 46 . 18 1 . 15 . 1 6 3 1 Failed 90 | . 4 . . . 11 13 . 7 . . . . 26 . 4 . . . . 11 . . . . 3 . . . . 4 4 2 1 Catastrophic 13 | . 1 . . . 1 6 . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . Database Lockouts 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 52 | . 5 . 1 . 9 1 . . . . . . 13 . 6 . . . . 13 . . . . . . . 1 . 2 1 . . Terminals 120 | . 8 . . . 12 4 . 7 . . . . 30 . 12 . . . . 29 . . . . 7 1 . . . 3 . 5 2 Fabricators 25 | . . . . . . 3 . . . . . . 6 . 3 . . . . 4 . . . . . . . . . 2 7 . . Repair Stations 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 6 . . . . . . . . Recycling Units 6 | . 1 . . . . 2 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Garrison Access 21 | . . . . . 5 5 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . . 3 . . Terminal Hacks 136 | . 3 1 1 . 3 . . 2 . . 30 . 8 . 5 . . . . 13 . . 46 . 4 1 . 15 . . . 3 1 Record 56 | . . . . . . . . . . . 11 . . . . . . . . . . . 34 . . 1 . 10 . . . . . Part Schematic 18 | . . . . . 2 . . . . . 10 . . . . . . . . 2 . . 4 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 14 | . . . . . . . . . . . 3 . 1 . 1 . . . . 1 . . 4 . . . . 4 . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 5 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . Terminal Index 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . . . . . . . . . . . . . 2 . . . . . . 4 . . . . . . . . . . . 1 1 Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 7 | . 1 . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . . . . . 4 . 3 . . . . 3 . . . . . . . . . 1 3 . . Network Status 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . Build 7 | . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . 1 2 . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Scan Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Repair 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Report Inventory 3 | . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Analyze 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Garrison Access Hacks 7 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 2 . . . . . 2 . . Seal Access 7 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 2 . . . . . 2 . . Unauthorized Hacks 13 | . . . . . 3 . . . . . . . 1 . 2 . . . . 6 . . . . . . . . . . 1 . . Terminals 11 | . . . . . 3 . . . . . . . 1 . 2 . . . . 5 . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . . . . . 2 . . . . . . . 1 . 2 . . . . 3 . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . Used 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . Hacking Detections 64 | . 5 . . . 5 9 . 2 . . . . 15 . 4 . . . . 10 . . . . 5 . . . . 3 3 2 1 Full Trace Events 13 | . . . . . . 2 . . . . . . 4 . 1 . . . . 3 . . . . 1 . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 6 . . . . . . 2 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . 2 . . . . . 10 . . . . . . 15 . 2 . . 4 . 2 . . . . . . . . Parts Built 10 | . . . . . . . . . . . . . 3 . 1 . . . . 1 . . . . . . . . . 1 4 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 432 | . . . . . . . . . . . . . 118 . 76 . . . . 42 . . . . . . . . . 74 122 . . Total Part Build Rating 71 | . . . . . . . . . . . . . 21 . 5 . . . . 6 . . . . . . . . . 9 30 . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Time 156 | . . . . . . . . . . . . . . . . . . . . . . . . . 156 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 4 | . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Group 3 | . . . . 3 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 81 | . . . . 81 81 . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Orders 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . RETURN 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Ally Attacks 82 | . . . . . 29 . 16 . . . . . . . . . . . . . . . . . . . . 27 . . . . 10 Total Damage 1469 | . . . . . 319 . 314 . . . . . . . . . . . . . . . . . . . . 580 . . . . 256 Kills 7 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 6 | . 1 . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . 2 . . 1 . . . 1 1 2 1 . . . . . . 1 2 . . . . . . Drone Launches 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . 2 Drone Recoveries 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 16633 | 175 1178 363 354 477 1264 2855 82 179 113 129 31 137 1807 88 519 235 110 458 173 1347 192 491 112 121 472 222 206 614 89 334 982 290 434 Spaces Moved 16354 | 86 545 203 221 284 625 1101 81 325 269 335 83 331 2117 92 627 311 188 778 286 1248 322 367 165 283 538 393 333 779 215 288 1720 411 404 Core 185 | 3 . . . . . . 42 138 . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads 2868 | 83 545 203 221 284 625 907 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 185 | . . . . . . 146 39 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11316 | . . . . . . 48 . . . . . . 1522 92 627 311 188 778 286 1248 322 367 165 283 538 393 333 779 215 288 1720 411 402 Flight 1800 | . . . . . . . . 187 269 335 83 331 595 . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 160 160 160 160 160 130 50 34 32 37 37 37 33 48 48 55 55 55 55 48 48 48 40 40 40 21 21 40 21 41 21 16 16 Average Speed 72 | 156 160 160 160 160 168 213 87 46 33 37 37 37 58 48 51 55 55 55 55 49 48 48 45 40 40 46 39 44 38 41 42 37 43 Slowest Speed 243 | 160 240 160 160 160 240 243 130 50 37 37 37 37 150 48 121 111 55 55 55 55 48 48 48 40 88 94 94 100 40 41 43 38 200 Overloaded Moves 116 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 34 . 16 . 32 10 10 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . 6 . 1 . . 3 . . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 90 45 60 61 53 29 92 10 49 57 71 60 56 79 22 54 43 80 53 39 47 50 62 53 14 59 52 75 38 9 53 12 18 Regions Visited 33 Branch Regions 20 Pre-discovered Areas 6 | . . . . . . . . . . . 1 1 . . . . . . . . . . 3 . . . 1 . . . . . . Known Exits Taken 11 | . . . . . 1 . . 1 1 . . . . . 1 . . . 1 1 . . . . 1 . 1 . . 1 1 1 . Unknown Exits Taken 18 | 1 1 1 1 1 . . . . . 1 1 1 . . . 1 1 1 . . 1 1 1 1 . 1 . 1 1 . . . . Scrap Searched 24 | . . 1 . 3 . . . . 2 2 . 2 . . . 1 1 2 1 . 3 1 . 1 . 1 2 . 1 . . . . Spaces Dug 207 | . 1 . . . 6 4 . . . . . . 77 4 6 1 . . 2 33 3 4 . 3 6 1 10 . . 6 18 11 11 Terrain Destroyed 716 | . 1 . . . 8 75 3 . . . . . 110 4 6 69 4 . 55 60 25 42 . 3 38 1 55 53 . 6 48 12 38 Melee 107 | . . . . . 6 4 . . . . . . 10 . 3 1 . . 2 18 3 1 . 3 6 1 9 . . 6 16 9 9 Projectile 48 | . 1 . . . 1 2 . . . . . . 18 4 3 . . . . 3 . 3 . . 2 . 2 . . . 3 3 3 AOE 560 | . . . . . . 69 3 . . . . . 82 . . 68 4 . 53 39 22 38 . . 30 . 44 53 . . 29 . 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 19916 | 107 733 232 222 297 736 1350 89 339 290 338 82 340 2472 131 775 361 193 805 292 1900 347 670 201 285 759 420 380 1027 219 477 1907 529 611 Wait 2164 | . 95 18 . 6 20 34 . . 14 . . . 129 35 85 37 . 10 . 496 10 290 19 . 174 15 18 188 . 168 80 96 127 Move 16301 | 85 544 202 220 283 624 1101 80 313 268 332 82 330 2110 91 626 310 187 777 285 1247 321 366 164 282 537 392 332 778 214 287 1717 410 404 Hop 10 | . . . . . . . . 5 . 1 . . 3 . . . . . . . . . . . . . . . . . 1 . . Pick Up 121 | 6 13 1 1 . 5 20 . 4 2 1 . 2 16 1 8 . 1 1 . 8 1 . 3 . 4 1 . 12 . 1 5 2 2 Fast Attach 163 | 7 2 1 . . 10 9 1 8 2 2 . 1 37 . 9 . . 8 . 15 2 . 7 . 6 . . 5 3 2 20 2 4 Attach 71 | . . . . . . 17 1 3 2 . . . 8 . 1 . 2 . 1 4 . 1 1 . 2 . 3 8 . 2 2 3 10 Detach 27 | . . . . . 1 7 . . . . . . 3 . 1 . 1 . . 2 . . . . . . 1 5 . 1 . 1 4 Swap 96 | 1 9 1 . . 9 18 . . . . . 1 10 . 1 7 1 . . 16 2 6 . . . 5 3 4 . . 2 . . Drop 182 | . 9 3 1 . 16 16 . 4 2 2 . 2 35 . 12 . . 8 . 19 3 . 7 . 6 1 . 10 2 1 20 1 2 Fire 374 | 8 60 6 . 4 39 111 1 . . . . . 25 4 7 6 1 . 4 22 3 6 . . 6 . 10 17 . . 28 3 3 Melee 335 | . . . . . 9 15 . 2 . . . 4 94 . 25 1 . 1 2 30 5 1 . 3 24 6 13 . . 15 32 11 42 Ram 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . 1 . . 4 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . 1 . . . . . . 8 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 47 | . . . . . . . . . . . . . 1 . . . . . . 33 . . . . . . . . . . . . 13 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 176 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 12) 799 | -10/Materials | Destroyed 8 combat bots 997 | -10/Materials | Discovered new exit (range 7) 1152 | -10/Materials | Discovered new exit (range 12) 1279 | -10/Materials | Discovered new exit (range 16) 1292 | -10/Materials | Central database locked down 1354 | -10/Materials | Entered Mines 1417 | -10/Mines | Discovered new exit (range 16) 1447 | -10/Mines | Met a Derelict shopkeep closing up shop 1636 | -10/Mines | Learned Materials emergency access door positions 1666 | -10/Mines | Discovered new exit (range 8) 1711 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1711 | -10/Mines | Discovered new exit (range 5) 1717 | -10/Mines | Entered Exiles 1756 | -10/Exiles | Met 8R-AWN 1785 | -10/Exiles | Met EX-HEX 1831 | -10/Exiles | Met EX-BIN 1850 | -10/Exiles | Aligned with FarCom system 1852 | -10/Exiles | Given EX-Vault access code 1892 | -10/Exiles | Opened EX-Vault 1902 | -10/Exiles | Found Superbattery 1935 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1983 | -10/Exiles | Met EX-DEC 2053 | -10/Exiles | Discovered new exit (range 14) 2071 | -10/Exiles | Left Exiles lab with Superbattery 2071 | -10/Exiles | Entered Mines 2114 | -9/Mines | Met a Derelict bent on vengeance 2201 | -9/Mines | Learned location of 1 exit from Materials 2390 | -9/Mines | Met a Derelict testing a Signal Generator 2533 | -9/Mines | Discovered new exit (range 8) 2548 | -9/Mines | Entered Materials 2548 | -8/Materials | Accompanied by 3 allies 2548 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2549 | -8/Materials | Identified exit to Factory 2553 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2865 | -8/Materials | Build established: Skirmisher 3502 | -8/Materials | Discovered exit to Factory (range 16) 3721 | -8/Materials | Garrison activated, responded to threat 3812 | -8/Materials | Entered Factory 3812 | -7/Factory | Evolved 2 slots: Utility x2 3978 | -7/Factory | Discovered new exit (range 16) 4330 | -7/Factory | Build established: Scavenger-Skirmisher 5196 | -7/Factory | Build established: Skirmisher 5434 | -7/Factory | Discovered new exit (range 11) 5500 | -7/Factory | Build established: Scavenger-Skirmisher 5960 | -7/Factory | Garrison activated, responded to threat 6212 | -7/Factory | First assault squad dispatched 6375 | -7/Factory | Destroyed 8 combat bots 6375 | -7/Factory | Lost 6 parts (2n3u1w) 6667 | -7/Factory | Sucked down chute 6667 | -7/Factory | Entered Waste 6668 | -7/Waste | Met a frightened Derelict 6673 | -7/Waste | Spotted C-40 Crusher 6679 | -7/Waste | Spotted C-40 Crusher 6679 | -7/Waste | Spotted C-40 Crusher 6682 | -7/Waste | EMP discharged 6682 | -7/Waste | System corruption reached 10% 6699 | -7/Waste | Spotted C-40 Crusher 6701 | -7/Waste | Spotted C-40 Crusher 6713 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6717 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6718 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6720 | -7/Waste | Spotted C-40 Crusher 6720 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6721 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6730 | -7/Waste | Core integrity fell below 50% 6741 | -7/Waste | Discovered new exit (range 12) 6749 | -7/Waste | Entered Factory 6758 | -7/Factory | Lost 3 parts (1u2w) 6861 | -7/Factory | Identified exit to Lower Caves 6928 | -7/Factory | Entered Lower Caves 6928 | -7/Lower Caves | Spotted B-75 Beast 6932 | -7/Lower Caves | Learned location of 1 exit from Factory 6973 | -7/Lower Caves | Identified exit to Lower Caves 7041 | -7/Lower Caves | Entered another Lower Caves area 7049 | -7/Lower Caves | Discovered new exit (range 15) 7138 | -7/Lower Caves | Discovered new exit (range 10) 7143 | -7/Lower Caves | Encountered a Warlord checkpoint 7170 | -7/Lower Caves | Entered Data Miner 7170 | -7/Data Miner | Discovered new exit (range 6) 7178 | -7/Data Miner | Met Data Miner 7186 | -7/Data Miner | Learned location of Section 7 (-2) 7186 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7192 | -7/Data Miner | Received God Mode back door access code from Data Miner 7201 | -7/Data Miner | Entered Proximity Caves 7205 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7218 | -6/Proximity Caves | Learned location of Zion (-6) 7304 | -6/Proximity Caves | Build established: Hacker-Gladiator 7327 | -6/Proximity Caves | Spotted B-75 Beast 7335 | -6/Proximity Caves | Discovered new exit (range 5) 7338 | -6/Proximity Caves | Entered Factory 7338 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7339 | -6/Factory | Identified exit to Factory 7892 | -6/Factory | Lost 7 parts (1p3n2u1w) 8203 | -6/Factory | Garrison activated, responded to threat 8257 | -6/Factory | Core integrity fell below 50% 8259 | -6/Factory | Lost 4 parts (2n1u1w) 8406 | -6/Factory | Incoming investigation squad redirected 8576 | -6/Factory | Fabricated Cld. Aerolev Unit? 8652 | -6/Factory | Lost 5 parts (1p1n3u) 8773 | -6/Factory | Discovered exit to Factory (range 13) 8873 | -6/Factory | Fabricated Cmb. Antigrav System (x2) 8976 | -6/Factory | Spotted B-75 Beast 9049 | -6/Factory | Build established: Hacker-Scout 9105 | -6/Factory | Garrison activated, responded to threat 9144 | -6/Factory | Discovered exit to Factory (range 8) 9145 | -6/Factory | Manually triggered Chute Trap 9145 | -6/Factory | Sucked down chute 9145 | -6/Factory | Entered Waste 9150 | -6/Waste | Spotted C-40 Crusher 9192 | -6/Waste | Spotted C-40 Crusher 9201 | -6/Waste | Spotted C-40 Crusher 9212 | -6/Waste | Spotted C-40 Crusher 9214 | -6/Waste | Spotted C-40 Crusher 9224 | -6/Waste | Spotted C-40 Crusher 9225 | -6/Waste | Discovered new exit (range 17) 9233 | -6/Waste | Entered Factory 9451 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 9501 | -6/Factory | Identified exit to Lower Caves 9501 | -6/Factory | Central database locked down 9570 | -6/Factory | Core integrity fell below 20% 9752 | -6/Factory | Entered Lower Caves 9773 | -6/Lower Caves | Spotted B-75 Beast 9969 | -6/Lower Caves | Discovered new exit (range 16) 9974 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9987 | -6/Lower Caves | Entered another Lower Caves area 10072 | -6/Lower Caves | Learned Factory stockpile data 10084 | -6/Lower Caves | Discovered new exit (range 12) 10097 | -6/Lower Caves | Entered Zion 10179 | -6/Zion | System corruption cleaned by Quarantine Array 10262 | -6/Zion | Build established: Hacker-Gladiator 10264 | -6/Zion | Found Prototype Hackware 10264 | -6/Zion | Identified Exp. Hacking Suite 10271 | -6/Zion | Found Prototype Processor 10271 | -6/Zion | Identified Exp. Armor Integrity Analyzer 10275 | -6/Zion | Found Prototype Processor 10275 | -6/Zion | Identified Exp. Signal Interpreter 10278 | -6/Zion | Found Prototype Processor 10278 | -6/Zion | Identified Exp. Melee Analysis Suite 10352 | -6/Zion | Rebuked by Imprinter 10387 | -6/Zion | Learned 4 Factory zone layouts 10547 | -6/Zion | Discovered new exit (range 16) 10555 | -6/Zion | Entered Proximity Caves 10599 | -5/Proximity Caves | Spotted B-75 Beast 10728 | -5/Proximity Caves | Entered Factory 10728 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10776 | -5/Factory | Discovered new exit (range 16) 11026 | -5/Factory | Build established: Hacker-Scout 11083 | -5/Factory | Discovered new exit (range 20) 11175 | -5/Factory | Discovered new exit (range 15) 11806 | -5/Factory | Fabricated Combat Drone Bay (x1) 11909 | -5/Factory | Identified exit to Upper Caves 11972 | -5/Factory | Build established: Hacker-Mutant 12075 | -5/Factory | Entered Upper Caves 12235 | -5/Upper Caves | Spotted B-75 Beast 12249 | -5/Upper Caves | Discovered new exit (range 13) 12267 | -5/Upper Caves | Entered another Upper Caves area 12272 | -5/Upper Caves | Build established: Hacker-Gladiator 12320 | -5/Upper Caves | Spotted B-75 Beast 12757 | -5/Upper Caves | Discovered new exit (range 3) 12758 | -5/Upper Caves | Entered Zhirov 12759 | -5/Zhirov | Discovered new exit (range 3) 12768 | -5/Zhirov | Met Zhirov 12783 | -5/Zhirov | Learned location of Quarantine (-2) 12783 | -5/Zhirov | Learned location of Testing (-3) 12783 | -5/Zhirov | Learned location of Command (-1) 12786 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12796 | -5/Zhirov | Found Alien Artifact 12796 | -5/Zhirov | Identified Integrated Dissipator 12796 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12805 | -5/Zhirov | Found Alien Artifact 12870 | -5/Zhirov | Entered Proximity Caves 12962 | -4/Proximity Caves | Discovered new exit (range 7) 12991 | -4/Proximity Caves | Entered Factory 12991 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12992 | -4/Factory | Identified exit to Extension 13083 | -4/Factory | Identified exit to Upper Caves 13083 | -4/Factory | Identified exit to Armory 13364 | -4/Factory | Repaired Mak. Light Armor Plating 13409 | -4/Factory | Repaired Microactuators 13463 | -4/Factory | Entered Upper Caves 13512 | -4/Upper Caves | Spotted B-86 Titan 13552 | -4/Upper Caves | Learned Research interactive machine intel 13681 | -4/Upper Caves | Discovered new exit (range 15) 13685 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13685 | -4/Upper Caves | Entered another Upper Caves area 13756 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13797 | -4/Upper Caves | Destroyed 7 combat bots 13849 | -4/Upper Caves | Lost 4 parts (1p2u1w) 13877 | -4/Upper Caves | Identified exit to Warlord 13891 | -4/Upper Caves | Entered Warlord 13905 | -4/Warlord | System corruption cleaned by Quarantine Array 13954 | -4/Warlord | Build established: Trapper-Gladiator 13988 | -4/Warlord | Found Prototype Special Weapon 13988 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 13990 | -4/Warlord | Found RU-N14's Throwing Claymores v3 13991 | -4/Warlord | Found RU-N14's Throwing Claymores v3 13993 | -4/Warlord | Found RU-N14's Throwing Claymores v3 13994 | -4/Warlord | Found RU-N14's Throwing Claymores v3 14001 | -4/Warlord | Met Warlord 14004 | -4/Warlord | Opened Warlord's prototype stash 14017 | -4/Warlord | Found Prototype Device 14017 | -4/Warlord | Identified Exp. Phase Shifter 14021 | -4/Warlord | Found Prototype Device 14026 | -4/Warlord | Warlord's base attacked by MAIN.C 14182 | -4/Warlord | Found Prototype Piercing Weapon 14184 | -4/Warlord | Found Prototype Piercing Weapon 14376 | -4/Warlord | Warlord forces counterattacked 14418 | -4/Warlord | Lost 8 allies 14432 | -4/Warlord | Spotted Executioner 14442 | -4/Warlord | Spotted Striker 14499 | -4/Warlord | Discovered new exit (range 14) 14505 | -4/Warlord | Entered Proximity Caves 14514 | -3/Proximity Caves | Lost 17 allies 14555 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14583 | -3/Proximity Caves | Discovered new exit (range 8) 14594 | -3/Proximity Caves | Entered Research 14594 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14595 | -3/Research | Loaded intel: 42 interactive machine locations 14595 | -3/Research | Identified System Purifier 14675 | -3/Research | Fabricated Exp. Core Analyzer (x1) 14769 | -3/Research | Discovered new exit (range 12) 14855 | -3/Research | Identified exit to Research 14928 | -3/Research | Entered another Research area 14928 | -2/Research | Warlord forces began assault on 0b10 14928 | -2/Research | Evolved 2 slots: Utility x2 14966 | -2/Research | Fabricated Enh. Nova Cannon? 14989 | -2/Research | Fabricated Cmb. Gravmag System? 15038 | -2/Research | Research machine network offline 15089 | -2/Research | Met up with Warlord 15140 | -2/Research | Lost 3 allies 15209 | -2/Research | Spotted B-90 Cyclops 15280 | -2/Research | Spotted Striker 15302 | -2/Research | Borebot progress halted 15345 | -2/Research | Lost 5 allies 15482 | -2/Research | Met DD-05H 15523 | -2/Research | Discovered new exit (range 20) 15525 | -2/Research | Borebot progress halted 15530 | -2/Research | Identified exit to Quarantine 15553 | -2/Research | Borebot progress halted 15578 | -2/Research | Spotted Striker 15578 | -2/Research | Spotted Striker 15628 | -2/Research | Lost 5 allies 15630 | -2/Research | Destroyed Striker 15673 | -2/Research | Found Exp. Melee Analysis Suite 15843 | -2/Research | Spotted B-90 Cyclops 15876 | -2/Research | Discovered new exit (range 15) 15909 | -2/Research | Identified exit to Access 15910 | -2/Research | Spotted Executioner 15910 | -2/Research | Entered Access 15910 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 16023 | -1/Access | Identified exit to Command 16182 | -1/Access | Incoming investigation squad redirected 16200 | -1/Access | Entered Command 16214 | -1/Command | Lost 4 parts (2p1u1w) 16508 | -1/Command | Spotted M Guard 16509 | -1/Command | Spotted M Guard 16512 | -1/Command | Spotted Combat Programmer 16512 | -1/Command | Spotted Combat Programmer 16537 | -1/Command | Destroyed Combat Programmer 16542 | -1/Command | Spotted B-99 Colossus 16577 | -1/Command | Destroyed Combat Programmer 16623 | -1/Command | Identified Transdimensional Reconstructor 16623 | -1/Command | Failed to warp due to unstable space 16628 | -1/Command | Identified Vortex Lance (x2) 16630 | -1/Command | Core integrity fell below 50% 16632 | -1/Command | Core integrity fell below 20% 16634 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 16631_ Slug penetrates H-88 Terminator. 16631_ H-88 Terminator misfires. 16631_ Slug penetrates Wall. 16631_ Penetrated by Slug. 16631_ Slug penetrates Wall. 16631_ Penetrated by Slug. 16631_ Slug penetrates H-88 Terminator. 16632_ Wall collapses. 16632_ Plasma Sword destroyed. 16632_ Penetrated by Slug. 16632_ Slug penetrates Wall. 16632_ Slug penetrates H-88 Terminator. 16632_ H-88 Terminator suffers critical hit (Destroy). 16633_ Wall collapses. 16633_ Penetrated by Slug. 16633_ Exp. Melee Analysis Suite destroyed. 16633_ Penetrated by Slug. 16633_ Destroyed Dual-blade Saw. 16633_ C-57 Dissector destroyed. 16634_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????# / | | ?????????# = / % | | ?????????# %= / ^ ^ | | ?????????# ### ##" ### ###"#+"###%" | | ?????????#?????## #?# #?# #?## | | ???????????????# #?#####?#####??# | | ???????????????## # #??????????????# % | | ????????????????# #######??????????????# ]! | | ????????????????# #????????????????????# ]! | | ????????????????# Y#????????????????????# | | ????????????????# #????????????????????# ! | | ????????????????# Y #????????????????????# | | ????????????????# #???????????????##########"""" | | ????????????????# #???????????????# % " | | ????????????????# h#???????????????# %" | | ????????????????# h #???????????????# % | | ????????????????# #???????????????# # | | ????????????????# #??????#####????# " | | ????????????????# #?????? # #????# + | | ????????????????# #?????? #?????# %# | | ????????????????# #?????# ##?????# ! "" "" + | | ?????????##########;###### #?????# ""T"" # | | ?????????# l b # ##????# """ # | | ?????????# #### ### ##; #????# # | | ???????????????b??# # !|/ ##?????# # | | ???????????????l??#h; *!%@* #?????####+######### | | ??????????????????#h#;=/%=!####??????????????????# | | ??????????????lbb#shhh*hs%%[ ????????????????????# | | ??????????????lb?# =h*%hs%[ #?????????o?????????? | | ???????????????b?#hh[h!=%[=% #?????????Y?????????? | | ????????????????l# hhh#% =s ##???????????????????? | | ?????????????llbb# h h#= ##????????????????????? | | ?????????????????# h # #?????????????????????? | | ???????????????b?##hh?##s ##?????????????????????? | | ??????????????b???#h ??# #??????????????????????? | | ??????????????l???# ???# #??????????????????????? | | ???????????????b??# ???# #??????????????????????? | | ???????????????b??# ???# #??????????????????????? | | ??????????????????#?h??# s#???????w??????????????? | | ??????????????l????h???# #??????????????????????? | | ???????????????????????#s/#??????????????????????? | | ???????????????????????h ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 61 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 EM Shielding 3 Armor Coverage 600 Core Shielding 30 Propulsion Shielding 90 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 77 Targeting Accuracy 8 Melee Accuracy 20 Target Analysis 5 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 28 Defensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Hover Unit | -8/Materials | Hacked Hcp. Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Lance | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Adv. Signal Interpreter | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Fission Core | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Cmb. Gravmag System | -5/Factory | Hacked Antimissile System | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Mak. Light Armor Plating | -4/Factory | Scanalyzed Imp. Plasma Cutter | -4/Factory | Scanalyzed Robot Schematics ------------------ X-57 Shotgunner | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive Fabricated ------------ Cld. Aerolev Unit | x1 | -6/Factory Cmb. Antigrav System | x2 | -6/Factory | Preloaded Cld. Aerolev Unit | x1 | -6/Factory Combat Drone Bay | x1 | -5/Factory Exp. Core Analyzer | x1 | -3/Research | Preloaded Enh. Nova Cannon | x2 | -2/Research | Preloaded Cmb. Gravmag System | x2 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BombDisposableStreamer Manual? 0 Play Time 04:22:05 Cumulative 216.6 hours Start 2024.12.04 @ 19:20:53 End 2025.01.03 @ 10:55:53 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 86 Adventurer 21 Explorer 0 Win Type - Total 10 Types 7/0/2/1/0/0/0/0/0 Lore% 45 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe72c5ad-8e82-4065-a5f6-e6e11cda1321