Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 14:38:45 Player: Lazz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1596) 1596 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5196 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 140/300 Energy 70/100 System Corruption 2% Temperature Cool (27) Movement Core (350) Ox6 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Hacking Suite Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- High-capacity Battery (250) Improved Terrain Scan Processor System Restoration Module Improved Grenade Launcher Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System Improved Gravmag System > --- UTILITY ---------- Large Storage Unit Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Ion Cannon Plasma Cannon Maul > --- INVENTORY -------- Improved Deuterium Engine Titanium Leg Titanium Leg Airjet Airjet Airjet Airjet Airjet Gravmag System Improved Heat Sink High-capacity Battery Improved Terrain Scanner Improved Terrain Scan Processor System Restoration Module Improved Grenade Launcher [Rating: 53] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 3 | . . . . 1 2 . Utility 4 | . . 1 2 1 . . Weapon 1 | . . 1 . . . . Parts Attached 55 | 7 3 9 10 9 8 9 Power 5 | 1 . 1 1 1 . 1 Engine 5 | 1 . 1 1 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 28 | 2 2 4 2 3 7 8 Treads 11 | . 2 4 2 3 . . Leg 4 | 2 . . . . . 2 Wheel . | . . . . . . . Hover 12 | . . . . . 7 5 Flight 1 | . . . . . . 1 Utility 11 | 2 1 3 3 1 1 . Device 3 | 1 . 1 1 . . . Storage 3 | 1 1 . 1 . . . Processor . | . . . . . . . Hackware 5 | . . 2 1 1 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 2 . 1 4 4 . . Energy Gun 2 | 1 . 1 . . . . Energy Cannon 4 | . . . 3 1 . . Ballistic Gun 2 | 1 . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon 1 | . . . . 1 . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 29 | . . 1 4 4 4 16 Power 5 | . . 1 1 1 . 2 Propulsion 14 | . . . 1 1 . 12 Utility 5 | . . . 1 . 2 2 Weapon 5 | . . . 1 2 2 . Highest Loss Streak 8 | . . 1 2 3 4 8 To Critical Strikes . | . . . . . . . Average Backups 12 | 3 6 11 14 14 14 7 Power . | . 1 . . 1 1 . Propulsion 5 | 1 2 4 7 5 7 3 Utility 4 | . . 4 5 4 4 3 Weapon 1 | . 2 2 2 1 1 1 Tool/Special . | . . . . . . . Unused Backups 4 | . . . 1 . 1 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . . 2 Weapon 1 | . . . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 100 96 93 97 97 63 Engine 7 | . 14 9 8 6 6 4 Treads 17 | . 25 22 18 21 . . Hover 4 | . . . . . 30 19 Device 4 | . 14 3 7 1 . 5 Storage 11 | . 14 11 10 15 6 6 Hackware 22 | . . 17 24 28 30 20 Energy Gun 6 | . 14 21 4 . . . Energy Cannon 8 | . . . 8 16 12 . Ballistic Gun 7 | . 14 11 11 3 . . Peak Build Rating 53 | 9 9 15 31 35 53 44 Average Rating 26 | 5 8 14 25 33 50 29 On Entrance 19 | . 9 9 15 30 34 38 Avg Prop Armor Cover (%) 13 | . . . . . . 13 Naked Turns . | . . . . . . . Heaviest Build 49 | 12 27 29 45 49 45 34 Greatest Support 60 | 20 40 40 40 60 60 45 Greatest Overweight (x) 9 | . 1 . 1 1 1 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 5 7 15 15 15 15 12 Average Carried 12 | 3 6 11 14 14 14 7 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 5 7 15 15 15 13 5 Class Distribution -------------------- 39% | Hacker-Gunner 27% | Hacker-Mutant 19% | Hacker-Skirmisher 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Gunner | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Matter Collected 1041 | 280 44 195 343 133 46 . Remotely . | . . . . . . . Salvage Created 2029 | 122 82 446 744 480 123 32 Parts 113 | 6 3 32 36 22 7 7 Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 46 | . 2 11 15 10 4 4 Guns 23 | . 2 11 9 1 . . Cannons 14 | . . . 6 4 4 . AOE 9 | . . . . 5 . 4 Classes Destroyed 11 | 2 1 5 3 . . . Worker 3 | . . 2 1 . . . Builder 1 | . . . 1 . . . Tunneler 2 | 2 . . . . . . Hauler 2 | . . 2 . . . . Recycler 3 | 1 . . . 2 . . Operator 1 | . . . 1 . . . Watcher 2 | . . 1 . 1 . . Swarmer 23 | . . 7 4 5 3 4 Grunt 18 | . 2 3 9 4 . . Sentry 3 | . . 1 1 . 1 . Hunter 2 | . . . 1 1 . . Best Kill Streak 7 | 3 2 7 4 7 2 4 Combat Bots Only 5 | . 2 4 4 5 2 4 Max Kills in Single Turn 5 | 1 1 1 2 5 1 2 Gunslinging 1 | . . . 1 . . . Exploded 3 | . . . . 3 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Hostile Shots Fired 552 | . 26 63 65 62 74 262 Missed 205 | . 6 18 20 17 25 119 Hits 347 | . 20 45 45 45 49 143 Projectile 347 | . 20 45 45 45 49 143 Critical Strikes 7 | . . . 1 3 . 3 Damage Taken 4261 | . 191 454 664 703 468 1781 Core 1232 | . 45 107 77 150 73 780 Absorbed by Shields 20 | . . . . . . 20 Core Remaining (%) 83 | 100 82 73 86 78 . . Volleys Fired 121 | 7 9 33 38 18 13 3 Largest 3 | 2 2 3 3 3 2 1 Hottest 249 | 60 60 100 154 249 140 36 Shots Fired 302 | 14 18 99 96 46 26 3 Gun 211 | 14 18 99 73 7 . . Cannon 82 | . . . 23 33 26 . Launcher 6 | . . . . 3 . 3 Special 3 | . . . . 3 . . Kinetic 111 | 7 9 33 55 7 . . Thermal 163 | 7 9 66 21 34 26 . Explosive 6 | . . . . 3 . 3 Electromagnetic 22 | . . . 20 2 . . Robot Hit Streak 11 | 5 11 7 9 5 6 9 Robot Miss Streak 8 | 1 8 5 4 2 3 . Penetration Max . | . . . . . . . Secondary Targets 4 | . . 3 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 172 | 9 9 51 60 24 15 4 Core Hits 94 | 4 5 24 28 20 6 7 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks 14 | . . . . . 8 6 Impact 14 | . . . . . 8 6 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3913 | 120 114 673 1135 1000 407 464 Guns 1588 | 112 109 665 631 71 . . Cannons 1334 | . . . 504 448 382 . Explosions 859 | . . . . 468 . 391 Melee 83 | . . . . . 25 58 Ramming 49 | 8 5 8 . 13 . 15 Kinetic 869 | 79 53 190 476 71 . . Thermal 1542 | 33 56 475 179 417 382 . Explosive 859 | . . . . 468 . 391 Electromagnetic 511 | . . . 480 31 . . Impact 83 | . . . . . 25 58 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 1 2 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . 4 3 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Parts Rejected 2 | . . . . . 2 . Data Loss (minor) 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 30 | . . . . . 4 26 Projectiles 4 | . . . . . 4 . Explosions 26 | . . . . . . 26 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 110 | . . . . . . 110 Shots 2 | . . . . . . 2 Rammed 4 | . 1 2 . 1 . . Targets Rammed 11 | 6 1 2 . 1 . 1 Kicked 7 | 6 . . . . . 1 Crushed . | . . . . . . . Highest Temperature 492 | . 30 224 246 492 291 226 Average Temperature 97 | . 16 81 75 142 128 129 Received Heat Transfer 1380 | . 45 141 279 207 84 624 Effects 3 | . . . . 3 . . Shutdowns 1 | . . . . 1 . . Damage (major) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 2 . 1 1 . Heat Transferred 3079 | 75 125 1050 387 759 683 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 99 | 100 100 100 100 98 100 100 Level 1 . | . . . . 1 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 204 | 10 40 167 124 204 90 109 Initial 88 | . . 2 . 46 88 29 Average 49 | 1 10 83 52 52 48 14 Influence Increases 1487 | 15 62 318 431 339 162 160 Destroy 0b10 Robot/C 920 | . 40 220 300 200 80 80 Destroy 0b10 Robot/NC 70 | 15 . 25 15 15 . . Destroy Leader 178 | . 10 46 50 42 20 10 Successful Hack 100 | . 12 10 49 . 29 . Destroy Structure 54 | . . 2 2 22 3 25 Partial Spotted 30 | . . . . . . 30 Lose Combat Pursuer 135 | . . 15 15 60 30 15 Influence Decreases 1389 | 15 55 325 329 261 282 122 Entered New Map 184 | . . 5 . 56 92 31 Time Decay 776 | 15 55 174 248 165 99 20 Lost Part 201 | . . 10 40 40 40 71 Purge Threat 228 | . . 136 41 . 51 . Squads Dispatched 8 | . . 1 2 4 1 . Investigation 2 | . . 1 1 . . . Extermination 2 | . . . . 1 1 . Reinforcement 4 | . . . 1 3 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Distress Signals 6 | . 1 1 . 3 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 9 16 18 16 6 15 Peak Tracking Total 14 | . 6 4 4 6 3 14 Tactical Retreats 8 | . . 1 1 4 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Traps Triggered 5 | . . . 1 1 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Accessed 21 | . 2 3 7 2 5 2 Terminals 17 | . 2 2 6 1 4 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 1 1 . . Scanalyzers 2 | . . 1 . . 1 . Garrison Access . | . . . . . . . Total Hacks 73 | . 2 10 25 4 24 8 Successful 53 | . 2 9 20 . 16 6 Failed 19 | . . 1 5 4 7 2 Catastrophic . | . . . . . . . Database Lockouts 1 | . . . . . 1 . Manual 33 | . 1 3 12 3 8 6 Terminals 64 | . 2 7 22 2 23 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . 3 2 . . Scanalyzers 4 | . . 3 . . 1 . Garrison Access . | . . . . . . . Terminal Hacks 38 | . 2 5 13 . 15 3 Record 4 | . . 1 . . 3 . Robot Analysis 3 | . . . 2 . 1 . Prototype ID Bank 2 | . . . 2 . . . Open Door 1 | . . . . . 1 . Level Access Points 1 | . . . . . 1 . Branch Access Points 2 | . . 1 . . 1 . Terminal Index 2 | . . . 1 . 1 . Scanalyzer Index 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 4 | . . 2 1 . 1 . Locate Traps 2 | . . . 1 . . 1 Dispatch Records 1 | . . . . . 1 . Maintenance Status 1 | . . . . . 1 . Transport Status 2 | . . . 1 . 1 . Recall Extermination 1 | . . . . . 1 . Registered Components 3 | . 1 . 1 . 1 . Zone Layout 7 | . 1 1 2 . 1 2 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Process 2 | . . . 2 . . . Scanalyzer 3 | . . 3 . . . . Retrieve Study 3 | . . 3 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . . 1 5 . 1 3 Terminals 9 | . . 1 4 . 1 3 Track 3 | . . . 1 . . 2 Assimilate 1 | . . . 1 . . . Botnet 5 | . . 1 2 . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Recyclers 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 15 | . . 3 5 2 3 2 Full Trace Events 3 | . . 2 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . 3 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . . . 3 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Total Allies 3 | . . . . . . 3 Largest Group 2 | . . . . . . 2 Highest-Rated Group 56 | . . . . . . 56 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 9 | . . . . . . 9 Total Damage 124 | . . . . . . 124 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Active Infowar (turns) 1101 | 16 195 80 611 132 . 67 Sensors 611 | . . . 611 . . . Terrain 589 | 16 195 80 99 132 . 67 Robot Analysis Total 3 | . . . 2 . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Turns Passed 2846 | 112 195 484 806 773 240 236 Spaces Moved 1529 | 61 97 219 334 382 278 158 Core 12 | 6 . . . . . 6 Treads 1028 | . 90 219 334 382 3 . Legs 88 | 55 7 . . . . 26 Wheels . | . . . . . . . Hover 400 | . . . . . 275 125 Flight 1 | . . . . . . 1 Fastest Speed 44 | 50 120 160 160 160 44 44 Average Speed 132 | 113 158 160 165 163 46 94 Slowest Speed 525 | 120 190 160 200 200 160 525 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . . . . 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 7 22 27 25 11 12 29 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . . . . 3 4 Terrain Destroyed 78 | . . . . 21 3 54 Melee 7 | . . . . . 3 4 Projectile . | . . . . . . . AOE 71 | . . . . 21 . 50 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Total 2084 | 85 121 278 526 492 350 232 Wait 249 | . 7 5 122 67 29 19 Move 1525 | 61 96 219 333 381 277 158 Hop . | . . . . . . . Pick Up 38 | 5 2 7 8 9 7 . Fast Attach 18 | 7 . 2 8 . . 1 Attach 35 | . 2 3 4 8 8 10 Detach 6 | . 2 2 . . . 2 Swap 14 | . 1 4 3 4 2 . Drop 23 | . 1 2 10 4 6 . Fire 121 | 7 9 33 38 18 13 3 Melee 14 | . . . . . 8 6 Ram . | . . . . . . . Kick 6 | 5 . . . . . 1 Crush 3 | . 1 1 . 1 . . Escape Stasis 10 | . . . . . . 10 Rewire 22 | . . . . . . 22 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 308 | -10/Materials | Entered another Materials area 308 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 682 | -9/Materials | Build established: Hacker-Gunner 768 | -9/Materials | Discovered new exit (range 16) 787 | -9/Materials | Identified exit to Mines 792 | -9/Materials | Entered another Materials area 792 | -8/Materials | Evolved 2 slots: Utility x2 1487 | -8/Materials | Discovered new exit (range 14) 1598 | -8/Materials | Entered Factory 1598 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2222 | -7/Factory | Lost 3 parts (1p1n1w) 2354 | -7/Factory | Discovered new exit (range 5) 2371 | -7/Factory | Entered another Factory area 2371 | -6/Factory | Evolved 2 slots: Propulsion x2 2488 | -6/Factory | Identified exit to Lower Caves 2488 | -6/Factory | Identified exit to Extension 2511 | -6/Factory | Identified exit to Factory 2570 | -6/Factory | Central database locked down 2611 | -6/Factory | Entered Extension 2633 | -6/Extension | Build established: Hacker-Mutant 2641 | -6/Extension | Lost 4 parts (2u2w) 2700 | -6/Extension | Lost 5 parts (1p3n1u) 2751 | -6/Extension | Lost 3 allies 2789 | -6/Extension | Core integrity fell below 50% 2811 | -6/Extension | Core integrity fell below 20% 2815 | -6/Extension | Lost 8 parts (1p6n1u) 2847 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Downloaded map data. 02758_ Airjet destroyed. 02760_ System corrupted: Matter fused (-9). 02763_ Imp. Terrain Scanner destroyed. 02774_ Airjet destroyed. 02774_ Critical hit (Burn: +37). 02784_ Imp. Deuterium Engine destroyed. 02821_ Kicked U-05 Engineer out of the way. 02828_ W-25 Informer sends out distress signal. 02831_ Destroyed VTOL Module. 02831_ S-27 Virus destroyed. 02831_ Titanium Leg destroyed. 02833_ S-27 Virus destroyed. 02833_ Destroyed Lgt. Nuclear Core. 02833_ S-27 Virus destroyed. 02837_ The unstable cave ceiling collapses. 02837_ Acquired VTOL Module. 02842_ VTOL Module destroyed. 02845_ Titanium Leg destroyed. 02847_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????###???????????????????????????????????? | | ???????????+ #??#####????????????????????????????? | | ???????????# #??# ???????????????????????????? | | ???????????# #### ######?????????????????????? | | ???????????+ ggg YY = #?????????????????????? | | ############+#### ##?????????????????????? | | + #??# ##????????????????????? | | ######### #??## %@% #????????????????????? | | #???????# == #???# w[ #????????????????????? | | #???????# #???# #????????????????????? | | ##???????# ]= #???# #= ##????????????????????? | | ?????????# #???####%###?????????????????????? | | ?????????########??????#*#???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????#Y????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 56 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevPartitionOptics Manual? 0 Play Time 00:38:28 Cumulative 68.6 hours Start 2025.11.13 @ 13:52:40 End 2025.11.13 @ 14:38:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 32cf533e-2a41-4541-89bf-738d694878b5