Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 07:46:29 Player: Junsan Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (126) 630 Value Destroyed (4919) 4919 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (570) 570 TOTAL SCORE: 11559 Bonus ------- MAIN.C Attacked Warlord 500 Warlord Defense Kills 194 Friendly Fire -124 Cogmind --------- Core Integrity 0/1000 Matter 252/300 Energy 98/100 System Corruption 0% Temperature Warm (175) Movement Rolling (145) Ox3 Location -5/Warlord Parts ------- > --- POWER (2) -------- Backup Power III > --- PROPULSION (5) --- Compact Wheel > --- UTILITY (7) ------ High-capacity Storage Unit 0b10 Decoder Chip [Generic] Matter Filter Makeshift Hacking Suite > --- WEAPON (3) ------- Neutron Cannon > --- INVENTORY (20) --- Humpback Energy Filter Energy Filter Kinecellerator Improved Medium Armor Plating Recalibrator Heavy Riot Gun Arc Thrower Vortex Rifle (35) Vortex Rifle (35) Vortex Rifle (35) Vortex Rifle (35) Neutron Cannon Neutron Cannon Heavy Gauss Cannon RU-N14's Throwing Claymores v3 (4) RU-N14's Throwing Claymores v3 (3) RU-N14's Throwing Claymores v3 (5) RU-N14's Throwing Claymores v3 (2) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Flexi-carbon Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Targeting Computer Advanced Targeting Computer Improved Shock Absorption System EM Disruption Field Component Analysis Suite > --- WEAPON ----------- Phase Gun Phase Gun KE Penetrator > --- INVENTORY -------- Improved Treads Coolant Injector High-capacity Storage Unit Medium Battery Improved Medium Armor Plating Improved Component Analysis Suite Improved System Restoration Module Improved System Restoration Module Recalibrator Plasma Cannon Heavy Machine Gun Heavy Machine Gun Heavy Rocket Launcher Datajack Maul [Rating: 90] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Protection Power Shielding Weapon Plasma Cannon Energy Gun Phase Gun Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Mace Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Slots Evolved 10 | . . . . . 4 . 2 . . 2 2 . . . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . 1 . . 1 . . . . Utility 5 | . . . . . 2 . 1 . . 1 1 . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 152 | 7 10 . . 5 11 15 13 7 2 19 18 11 24 10 Power 14 | 1 2 . . 1 . 2 1 . 1 1 3 . 2 . Engine 7 | 1 2 . . 1 . 1 . . . . . . 2 . Core 5 | . . . . . . 1 1 . 1 1 1 . . . Reactor 2 | . . . . . . . . . . . 2 . . . Propulsion 38 | 2 2 . . 2 1 3 6 2 . 7 3 2 4 4 Treads 10 | 1 1 . . 1 . 2 . . . 1 2 1 1 . Leg 15 | . . . . . . 1 5 1 . 3 1 1 3 . Wheel 12 | 1 1 . . 1 1 . 1 1 . 2 . . . 4 Hover 1 | . . . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . . Utility 53 | 1 4 . . . 3 9 3 4 1 6 5 4 10 3 Device 26 | . 1 . . . 1 6 2 2 . 4 3 1 4 2 Storage 9 | 1 3 . . . . 1 . . 1 . . 1 1 1 Processor 5 | . . . . . 1 1 . . . 1 1 . 1 . Hackware 1 | . . . . . . . . . . . . . 1 . Protection 12 | . . . . . 1 1 1 2 . 1 1 2 3 . Artifact . | . . . . . . . . . . . . . . . Weapon 47 | 3 2 . . 2 7 1 3 1 . 5 7 5 8 3 Energy Gun 8 | . 1 . . . . . . . . 2 2 . 2 1 Energy Cannon 5 | . . . . . . . 1 1 . 1 . . 1 1 Ballistic Gun 21 | 3 1 . . 2 3 1 2 . . 1 4 3 1 . Ballistic Cannon 2 | . . . . . . . . . . 1 . . 1 . Launcher 5 | . . . . . 1 . . . . . . 2 2 . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . . 2 . . . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . 3 Corrupted Parts 2 | . . . . . . . . . . . . . 2 . System Corruption 15 | . . . . . . . . . . . . . 15 . Parts Lost 73 | . 1 . . 3 2 8 5 6 2 10 3 4 21 8 Power 10 | . 1 . . 1 . 2 1 . 1 . . . 3 1 Propulsion 23 | . . . . . 1 2 1 1 1 5 1 2 6 3 Utility 26 | . . . . . . 4 1 4 . 2 2 1 8 4 Weapon 14 | . . . . 2 1 . 2 1 . 3 . 1 4 . Highest Loss Streak 19 | . 1 . . 3 1 3 3 6 2 10 1 3 19 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 100 99 99 88 92 99 92 86 92 94 65 82 Engine 5 | . 13 14 14 13 9 6 . . . . . . 1 9 Core 2 | . . . . . . 1 6 7 6 6 6 . . . Reactor 1 | . . . . . . . . . . . . 11 3 . Treads 7 | . 14 14 14 14 9 12 2 . . . 10 16 4 4 Leg 7 | . . . . . . . 17 24 16 13 5 1 8 10 Wheel 5 | . 14 14 14 14 18 5 3 4 7 6 11 5 1 . Device 13 | . 13 14 14 14 9 15 12 14 8 14 18 16 6 12 Storage 10 | . 14 14 14 14 9 13 12 7 13 10 5 5 7 11 Processor 5 | . . . . . 9 2 7 7 7 6 7 11 6 5 Protection 3 | . . . . . 9 2 4 6 7 6 4 4 4 . Energy Gun 2 | . 10 14 14 10 . . . . . . . 6 1 . Energy Cannon 3 | . . . . . . . 2 12 15 11 . . 3 5 Ballistic Gun 10 | . 17 14 14 17 17 18 11 7 7 4 16 9 6 4 Ballistic Cannon 1 | . . . . . . . . . . . . . 2 4 Impact Weapon 2 | . . . . . 6 9 7 2 . . . . . . Peak Build Rating 90 | 6 9 10 10 10 25 30 37 45 41 59 90 88 87 80 Average Rating 44 | 4 8 9 10 9 21 23 31 39 35 43 71 80 51 68 On Entrance 33 | . 6 9 10 10 9 24 26 37 41 35 59 88 86 63 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 95 | 14 31 29 29 29 37 50 45 47 48 56 81 95 95 87 Greatest Support 63 | 20 16 20 16 16 26 40 48 63 48 53 57 57 35 35 Greatest Overweight (x) 11 | . 1 1 1 1 3 4 2 . 1 11 2 5 10 5 Average Overweight (x) 1 | . . 1 1 1 1 3 . . . . 1 4 3 1 Largest Inventory Capacity 35 | 8 25 15 15 15 15 15 15 15 15 15 15 35 15 20 Average Capacity 15 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 19 Most Carried 20 | 6 14 15 15 15 15 15 15 15 13 15 15 15 15 20 Average Carried 13 | 3 9 14 15 14 13 12 13 11 12 14 14 13 11 14 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Final Carried 20 | 6 14 15 15 14 15 12 14 13 13 12 15 15 15 20 Class Distribution -------------------- 39% | Mutant 17% | Derelict-Tank 13% | Gunner 9% | Scavenger-Gunner 5% | Derelict-Gunner 5% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Derelict-Tank | -5/Upper Caves Derelict-Tank | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Matter Collected 3267 | 160 391 43 . 82 260 376 250 160 75 102 385 405 539 39 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5082 | . 379 42 . 114 290 1118 343 449 339 695 343 307 555 108 Parts 226 | . 22 1 . 7 13 37 14 17 17 26 21 17 26 8 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . . 25 16 . . 16 24 . Prevented 1 | . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Combat Hostiles Destroyed 112 | . 10 1 . 5 7 20 5 9 8 7 6 10 22 2 Melee 7 | . . . . . . 6 1 . . . . . . . Guns 58 | . 10 1 . 5 3 7 4 2 2 . 6 4 13 1 Cannons 17 | . . . . . . . . 6 5 5 . . . 1 AOE 17 | . . . . . 3 . . . . 2 . 6 6 . Classes Destroyed 14 | . 3 . . . 3 3 1 3 . . . . . 1 Worker 4 | . 2 . . . . . 2 . . . . . . . Builder 2 | . . . . . 2 . . . . . . . . . Recycler 6 | . . . . . . 1 1 . . 4 . . . . Drone 1 | . . . . . . 1 . . . . . . . . Watcher 2 | . . . . . 1 1 . . . . . . . . Swarmer 33 | . 3 . . 4 3 . . 1 2 . . 5 15 . Grunt 42 | . 7 1 . 1 3 13 . 1 4 5 1 4 1 1 Brawler 1 | . . . . . . . . 1 . . . . . . Duelist 6 | . . . . . . . . 3 . 1 . . 2 . Protector 1 | . . . . . . . . . . . . . . 1 Sentry 14 | . . . . . . 7 1 2 1 . 2 . 1 . Hunter 6 | . . . . . 1 . 2 . . . 2 . 1 . Programmer 8 | . . . . . . . 2 . 1 1 1 1 2 . Behemoth 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 10 | . 6 1 . 4 4 5 4 3 7 10 1 5 9 2 Combat Bots Only 9 | . 3 1 . 4 3 3 2 3 7 6 1 5 9 2 Max Kills in Single Turn 6 | . 1 1 . 1 2 1 2 1 2 6 1 3 6 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . . . . 2 . 3 4 . Melee 1 | . . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Hostile Shots Fired 842 | . 69 2 . 30 57 104 88 81 29 50 93 47 155 37 Missed 230 | . 17 1 . 8 21 24 30 26 5 19 27 11 32 9 Damage Taken 10279 | . 589 18 . 224 475 1241 626 989 369 897 1091 855 2241 664 Core 1934 | . 153 18 . 36 64 176 62 119 95 203 253 195 440 120 Absorbed by Shields 483 | . . . . . . . . . . . . . 483 . Redirected to Shielding 37 | . . . . . . . . 1 20 11 5 . . . Ignored by Resistances 147 | . . . . . . . . . . . 96 . . 51 Regen/Repaired (Parts) 100 | . 59 . . . . . . . . . . . . 41 Core Remaining (%) 61 | 100 . . . 17 . 56 . . 60 76 . . . . Volleys Fired 287 | . 41 2 . 14 28 49 23 24 13 14 31 16 28 4 Largest 3 | . 2 2 . 2 2 2 2 3 3 3 3 3 3 3 Hottest 215 | . 85 85 . 85 43 50 48 188 188 188 93 215 174 203 Shots Fired 667 | . 78 4 . 28 50 98 46 65 39 25 93 47 82 12 Gun 552 | . 78 4 . 28 47 98 46 24 13 10 93 44 63 4 Cannon 103 | . . . . . . . . 41 26 15 . . 13 8 Launcher 12 | . . . . . 3 . . . . . . 3 6 . Special . | . . . . . . . . . . . . . . . Kinetic 481 | . 54 2 . 19 47 98 46 24 13 10 93 15 56 4 Thermal 174 | . 24 2 . 9 . . . 41 26 15 . 29 20 8 Explosive 12 | . . . . . 3 . . . . . . 3 6 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 24 | . 9 3 . 4 9 11 6 11 6 12 10 24 14 5 Robot Miss Streak 5 | . 5 1 . 3 2 3 3 3 4 1 4 5 3 3 Penetration Max 1 | . . . . . . . . . . . 1 1 . 1 Secondary Targets 6 | . 2 . . . . . . . . . . 1 3 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 1 . Shots Hit Robots 488 | . 41 3 . 18 38 107 35 50 22 16 61 28 62 7 Core Hits 223 | . 18 2 . 8 16 27 17 30 18 20 17 17 29 4 Critical Kills 5 | . . . . . . 1 . 1 1 . . . 1 1 Critical Parts Destroyed 9 | . . . . . . 6 1 . . . . . 2 . Critical Strikes 21 | . 2 . . . . 7 1 1 1 . . 2 6 1 Burn 5 | . 2 . . . . . . . . . . 2 1 . Meltdown 3 | . . . . . . . . 1 1 . . . 1 . Destroy 1 | . . . . . . . . . . . . . . 1 Blast 1 | . . . . . . . . . . . . . 1 . Smash 11 | . . . . . . 7 1 . . . . . 3 . Melee Attacks 73 | . . . . . 5 41 7 2 . . . . 18 . Impact 73 | . . . . . 5 41 7 2 . . . . 18 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12555 | . 540 44 . 197 843 2275 674 1255 516 1452 1091 1219 2170 279 Guns 5776 | . 540 44 . 197 386 660 485 400 113 102 1091 682 1008 68 Cannons 1839 | . . . . . . . . 832 403 323 . . 133 148 Explosions 2594 | . . . . . 319 . . . . 1027 . 537 648 63 Melee 2346 | . . . . . 138 1615 189 23 . . . . 381 . Ramming . | . . . . . . . . . . . . . . . Kinetic 4770 | . 336 27 . 122 386 660 485 400 113 102 1091 150 830 68 Thermal 2908 | . 204 17 . 75 . . . 832 403 323 . 532 311 211 Explosive 2531 | . . . . . 319 . . . . 1027 . 537 648 . Electromagnetic . | . . . . . . . . . . . . . . . Impact 2346 | . . . . . 138 1615 189 23 . . . . 381 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 1 1 1 . 1 2 15 9 Average Corruption 4 | . . . . . . . 1 1 1 . 1 1 8 8 Corruption Purged 12 | . . . . . . . . . . . . . 12 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 62 | . . . . . . . 3 3 3 . . 9 40 4 Message Errors 14 | . . . . . . . . . . . . 3 10 1 Matter Fused 15 | . . . . . . . 3 . . . . . 10 2 Heat Flow Errors 7 | . . . . . . . . . . . . 1 5 1 Energy Discharges 11 | . . . . . . . . . 2 . . 1 8 . Parts Rejected 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . . . 2 . . . 1 3 . Data Loss (major) 2 | . . . . . . . . 1 . . . . 1 . Misfires 4 | . . . . . . . . . . . . 3 1 . Alerts 2 | . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 914 | . . . . . 43 529 86 . 15 114 . . 127 . Projectiles 31 | . . . . . . . . . 15 . . . 16 . Explosions 181 | . . . . . 30 . . . . 114 . . 37 . Melee 702 | . . . . . 13 529 86 . . . . . 74 . Knockbacks 4 | . . . . . . 1 2 . . . . . 1 . Impact 3 | . . . . . . 1 2 . . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 393 | . . . . . . . . . . 223 . 62 42 66 Shots 7 | . . . . . . . . . . 2 . 2 2 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 658 | . 150 57 . 201 18 15 18 288 228 185 81 658 628 289 Average Temperature 114 | . 56 33 . 73 10 4 9 98 120 73 28 197 194 151 Received Heat Transfer 2418 | . 165 9 . 81 162 657 60 144 108 234 99 219 426 54 Effects 38 | . . . . . . . . . . . . 16 22 . Shutdowns 13 | . . . . . . . . . . . . 3 10 . Energy Bleed 3 | . . . . . . . . . . . . 1 2 . Interference 5 | . . . . . . . . . . . . 2 3 . Damage (minor) 2 | . . . . . . . . . . . . . 2 . Damage (major) 13 | . . . . . . . . . . . . 9 4 . Damage (core) 2 | . . . . . . . . . . . . 1 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . 1 8 . . . . . . 1 . Combat Hostiles 9 | . . . . . 1 7 . . . . . . 1 . Parts Fried 18 | . . . . . 1 15 . . . . . . 2 . Impact Corruptions 26 | . . . . . 2 18 3 . . . . . 3 . Robots Melted 3 | . . . . . . . . 1 1 . . . 1 . Combat Hostiles 3 | . . . . . . . . 1 1 . . . 1 . Parts Melted 5 | . 1 . . . . . . 2 1 . . 1 . . Heat Transferred 5359 | . 629 37 . 185 . . . 1650 750 600 . 888 520 100 Parts Sabotaged 6 | . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Peak Influence 326 | . 257 130 . 105 239 326 209 . . 188 181 . . . Initial 119 | . . 100 . . 40 27 94 . . 119 18 . . . Average 99 | . 91 129 . 35 71 179 79 . . 70 80 . . . Maximum Alert Level 1 | . 1 . . . 1 1 1 . . . . . . . Low Security (%) 88 | 100 82 100 . 100 93 64 93 . . 100 100 . . . Level 1 11 | . 17 . . . 6 35 6 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . 4 . . . . 1 3 . . 2 4 . 1 . Investigation 4 | . 2 . . . . . 1 . . 1 . . . . Extermination 5 | . . . . . . . 2 . . 1 2 . . . Reinforcement 5 | . 2 . . . . 1 . . . . 2 . . . Assault 1 | . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Distress Signals 5 | . 1 . . . . 2 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 155 | . 16 2 . 6 17 29 9 9 8 10 10 10 19 10 Peak Tracking Total 11 | . 5 2 . 4 4 5 2 7 7 7 4 5 11 6 Tactical Retreats 14 | . 1 . . 1 2 6 . . . 1 1 . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Traps Triggered 3 | . 2 . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . . . . 2 . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . 6 . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . 1 . . . . . 9 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Machines Disabled 4 | . . . . . . . . . 2 2 . . . . Max in Single Turn 2 | . . . . . . . . . 1 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Machines Accessed 38 | . 9 . . 1 2 4 4 . 1 6 5 . 1 5 Terminals 19 | . 6 . . 1 . 4 2 . 1 3 2 . . . Fabricators 6 | . . . . . . . 2 . . 2 2 . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 . . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Total Hacks 89 | . 20 . . 2 9 8 13 . 5 14 10 . 2 6 Successful 48 | . 11 . . 1 5 4 4 . 5 5 5 . 2 6 Failed 41 | . 9 . . 1 4 4 9 . . 9 5 . . . Catastrophic 10 | . 3 . . . 1 1 2 . . 1 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 7 | . 5 . . . . 1 . . . . . . . 1 Terminals 51 | . 16 . . 2 . 8 5 . 5 9 6 . . . Fabricators 15 | . . . . . . . 8 . . 4 3 . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 3 . . . . . 1 . . . Scanalyzers 6 | . . . . . 6 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Terminal Hacks 32 | . 8 . . 1 . 4 1 . 5 3 2 . 2 6 Record 14 | . . . . . . 2 . . 5 . . . 2 5 Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . 1 Open DSF 3 | . . . . . . . 1 . . 1 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Locate Traps 5 | . 3 . . . . . . . . 1 1 . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 3 . . 2 2 . . . Network Status 1 | . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . 1 . . 1 . . . . Build 4 | . . . . . . . 1 . . 1 2 . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . 1 . . . Retrieve Components 2 | . 1 . . . . . . . . . 1 . . . Scanalyzer 5 | . . . . . 5 . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 26 | . 7 . . 1 2 3 3 . 1 6 3 . . . Full Trace Events 2 | . . . . . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . Parts Built 7 | . . . . . . . 2 . . 1 4 . . . Authchips . | . . . . . . . . . . . . . . . Time 437 | . . . . . . . 106 . . 204 127 . . . Total Part Build Rating 52 | . . . . . . . 12 . . 8 32 . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 16 | . 10 . . . . . . . . . 6 . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 15 | . . . . . . 15 . . . . . . . . FOLLOW 4 | . . . . . . 4 . . . . . . . . RETURN 11 | . . . . . . 11 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . 2 . . . 1 1 . Drone Launches 19 | . . . . . . 17 2 . . . . . . . Drone Recoveries 13 | . . . . . . 12 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Turns Passed 10593 | 68 787 225 33 366 487 1238 702 574 274 930 782 689 1519 1919 Spaces Moved 4955 | 45 531 188 29 247 308 375 320 380 128 476 379 345 484 720 Core 10 | 1 . . . . . . . . . 3 . . 6 . Treads 172 | 7 . 1 . . . 90 . . . . 66 8 . . Legs 2225 | . . . . . . 31 271 380 128 405 3 . 293 714 Wheels 2548 | 37 531 187 29 247 308 254 49 . . 68 310 337 185 6 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 115 115 105 125 120 120 120 115 115 175 175 115 Average Speed 170 | 108 112 115 115 115 105 188 158 120 178 165 130 176 268 255 Slowest Speed 600 | 160 115 240 115 115 125 320 260 120 190 600 260 245 550 260 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 83 72 8 66 26 51 9 62 19 12 10 45 51 81 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . 1 . . . . . . . 1 Known Exits Taken 3 | . 1 . . . . . . . . . 1 . 1 . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 1 1 . 1 . . Scrap Searched 13 | . . . . 2 . . . 2 1 . . 4 4 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 189 | . . . . . 6 . . 1 . 28 6 40 85 23 Melee . | . . . . . . . . . . . . . . . Projectile 17 | . . . . . . . . 1 . 1 5 1 7 2 AOE 171 | . . . . . 6 . . . . 27 . 39 78 21 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Total 6429 | 63 642 192 28 301 410 756 465 442 145 597 602 393 608 785 Wait 769 | . 45 . . 32 49 263 82 23 1 63 153 . 31 27 Move 4941 | 44 530 187 28 246 307 374 319 379 127 475 378 344 483 720 Hop . | . . . . . . . . . . . . . . . Pick Up 151 | 12 13 2 . 3 8 9 13 6 2 18 11 12 21 21 Fast Attach 14 | . . . . . . 1 2 . . 2 3 1 1 4 Attach 82 | 6 3 . . 3 5 8 7 6 2 12 3 6 18 3 Detach . | . . . . . . . . . . . . . . . Swap 56 | 1 7 . . 2 6 6 4 1 . 5 12 4 5 3 Drop 54 | . 3 1 . 1 2 5 8 1 . 8 9 10 3 3 Fire 287 | . 41 2 . 14 28 49 23 24 13 14 31 16 28 4 Melee 73 | . . . . . 5 41 7 2 . . . . 18 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . 2 . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: Pro) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 15) 190 | -10/Materials | Met 8R-AWN 318 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 11) 518 | -10/Materials | Discovered new exit (range 15) 595 | -10/Materials | Repaired Assault Rifle 701 | -10/Materials | Core integrity fell below 50% 773 | -10/Materials | Discovered new exit (range 15) 773 | -10/Materials | Identified exit to Mines 856 | -10/Materials | Entered Mines 859 | -10/Mines | Followed 8R-AWN into the Mines 952 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 955 | -10/Mines | Found Prototype Device 1023 | -10/Mines | Found a hidden stash of uninstalled traps 1077 | -10/Mines | Discovered new exit (range 5) 1081 | -10/Mines | Entered Exiles 1098 | -10/Exiles | Discovered new exit (range 15) 1114 | -10/Exiles | Entered Mines 1399 | -9/Mines | Core integrity fell below 20% 1427 | -9/Mines | Lost 3 parts (1p2w) 1472 | -9/Mines | Discovered new exit (range 7) 1480 | -9/Mines | Entered Materials 1480 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1557 | -8/Materials | Discovered new exit (range 9) 1636 | -8/Materials | Identified Exp. Sensor Array 1666 | -8/Materials | Discovered new exit (range 9) 1967 | -8/Materials | Entered Storage 1968 | -8/Storage | Identified exit to Recycling 2167 | -8/Storage | Learned location of Armory (-4) 2507 | -8/Storage | Lost 3 parts (1n2u) 3043 | -8/Storage | Discovered new exit (range 16) 3205 | -8/Storage | Entered Factory 3205 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3462 | -7/Factory | Lost 3 parts (1n1u1w) 3773 | -7/Factory | Discovered new exit (range 15) 3902 | -7/Factory | Fabricated Imp. Transmission Jammer (x2) 3907 | -7/Factory | Entered Lower Caves 3966 | -7/Lower Caves | Learned Factory terminal intel 4053 | -7/Lower Caves | Learned Factory trap positions 4086 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4168 | -7/Lower Caves | Lost 6 parts (1n4u1w) 4316 | -7/Lower Caves | Encountered a Warlord checkpoint 4373 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4387 | -7/Lower Caves | Spotted B-75 Beast 4389 | -7/Lower Caves | Destroyed B-75 Beast 4430 | -7/Lower Caves | Build established: Gunner 4477 | -7/Lower Caves | Discovered new exit (range 4) 4481 | -7/Lower Caves | Entered another Lower Caves area 4513 | -7/Lower Caves | Attracted the attention of an 0b10 base 4563 | -7/Lower Caves | Destroyed 7 combat bots 4573 | -7/Lower Caves | Learned Factory trap positions 4573 | -7/Lower Caves | Learned Research trap positions 4573 | -7/Lower Caves | Learned Armory terminal intel 4704 | -7/Lower Caves | Discovered new exit (range 8) 4755 | -7/Lower Caves | Entered Factory 4755 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4756 | -6/Factory | Loaded intel: 100 trap records 4757 | -6/Factory | Loaded intel: 28 terminal locations 5059 | -6/Factory | Discovered new exit (range 5) 5373 | -6/Factory | Discovered new exit (range 16) 5406 | -6/Factory | Identified exit to DSF 5560 | -6/Factory | Lost 10 parts (5n2u3w) 5639 | -6/Factory | Fabricated Exp. Sensor Array (x1) 5685 | -6/Factory | Entered another Factory area 5685 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5686 | -5/Factory | Identified exit to Upper Caves 5687 | -5/Factory | Loaded intel: 115 trap records 6004 | -5/Factory | Fabricated Phase Gun (x2) 6096 | -5/Factory | Build established: Scavenger-Tank 6175 | -5/Factory | Noticed a derelict Sapper rigging charges 6440 | -5/Factory | Fabricated Quantum Reactor (x2) 6467 | -5/Factory | Entered Upper Caves 6518 | -5/Upper Caves | Lost 3 parts (1n1u1w) 6810 | -5/Upper Caves | Build established: Scavenger-Gunner 7059 | -5/Upper Caves | Discovered new exit (range 13) 7156 | -5/Upper Caves | Entered another Upper Caves area 7157 | -5/Upper Caves | Identified exit to Warlord 7370 | -5/Upper Caves | Learned Factory emergency access door positions 7489 | -5/Upper Caves | Destroyed 9 combat bots 7561 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7579 | -5/Upper Caves | Core integrity fell below 50% 7617 | -5/Upper Caves | Core integrity fell below 20% 7680 | -5/Upper Caves | Lost 19 parts (3p4n8u4w) 7686 | -5/Upper Caves | System corruption reached 10% 7878 | -5/Upper Caves | Build established: Mutant 8347 | -5/Upper Caves | Build established: Derelict-Tank 8675 | -5/Upper Caves | Entered Warlord 8676 | -5/Warlord | Identified exit to Proximity Caves 8806 | -5/Warlord | System corruption cleaned by Quarantine Array 9031 | -5/Warlord | Build established: Derelict-Gunner 9657 | -5/Warlord | Build established: Derelict-Tank 9771 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 9975 | -5/Warlord | Warlord's base attacked by MAIN.C 10151 | -5/Warlord | Found Prototype Energy Gun 10155 | -5/Warlord | Found Prototype Energy Gun 10164 | -5/Warlord | Found Prototype Energy Gun 10167 | -5/Warlord | Found Prototype Energy Gun 10317 | -5/Warlord | Learned location of Command (-1) 10324 | -5/Warlord | Learned 4 Access zone layouts 10325 | -5/Warlord | Warlord forces counterattacked 10327 | -5/Warlord | Learned Armory recycling unit intel 10363 | -5/Warlord | Found Prototype Special Weapon 10364 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 10366 | -5/Warlord | Identified Vortex Rifle (x4) 10373 | -5/Warlord | Found RU-N14's Throwing Claymores v3 10377 | -5/Warlord | Found RU-N14's Throwing Claymores v3 10380 | -5/Warlord | Found RU-N14's Throwing Claymores v3 10585 | -5/Warlord | Spotted Executioner 10594 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 10585_ The unstable cave ceiling collapses. 10585_ Penetrated by Slug. 10585_ Slug penetrates Wall. 10587_ Slug penetrates X-72 Disruptor. 10588_ Lgt. Angular Momentum Engine destroyed. 10588_ Energy Filter blown off. 10588_ KE Penetrator blown off. 10588_ Arm. Medium Treads blown off. 10588_ E-15 Imp destroyed. 10588_ Slug penetrates Wall. 10589_ Flexi-carbon Leg blown off. 10589_ Com. Wheel blown off. 10589_ Plasma Cannon blown off. 10589_ E-15 Imp destroyed. 10590_ Imp. Shock Absorption System destroyed. 10591_ Penetrated by Slug. 10591_ Slug penetrates Wall. 10592_ Acquired Com. Wheel. 10593_ Com. Battery destroyed. 10594_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ##???????????????????????????????????????????????? | | "#???????#########???????????????????????????????? | | "#???????# #???###????????#######??????????? | | "#???????# """ ##### ###??????# #??????????? | | "#???????# """ + #??????# #??????????? | | X#???????# """ # ^ ##?????# #??#####???? | | #???###?# #^ ^ ^^ #"#########+#### #???? | | ###### #####+##### + #???? | | "########## #### #???? | | ##????????# #??? #???? | | #????????# #????####???? | | ##????#####+#####???????? | | #?????# #???????? | | ######; #????## #???????? | | #??# ## ##### # #???????? | | #;+;####;; # #???????? | | # ; x ######???????? | | # ;;; #??????????? | | # ## ! @ #??????????? | | # ## =% #??????????? | | # ## !!=] #??????????? | | + # /%[= #?????????? | | # ###=/% #?????????? | | # #?##! ##?????????? | | # ##?#%# #??????????? | | #######"""###*###; g #??????????? | | ^ ^ ^ ##??????????? | | g #??????""???? | | """^ """ """ """ "" """ #?????#""#??? | | """ """ """ """ "" """ E #?????#""#??? | | """ """ """ """ " """ #### #######""#### | | # # "" " | | # # "" " | | ################# ## # # "" " | | ??# #??# ## + | | ??# % #??# ### + | | ??# % #??# #?# +^ ^ | | ??# #??# #?# +^ | | ### ########??#+#####+###+### # "" " | | #+#######?????# ?? #?# # "" " | | ####### """"" ????#?# # "" " | | + """"" ??????#### #######""#### | | ####### """""?????###### #?????#""#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 130 Energy Generation 45 Energy Capacity 600 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 325 Resistance: TH 10 Resistance: EX 50 Resistance: EM 25 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 3 Matter Filtering 30 Energy Filtering 30 Particle Charging 15 Offensive Hacking 11 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Transmission Jammer | x2 | -7/Factory | Preloaded Exp. Sensor Array | x1 | -6/Factory Phase Gun | x2 | -5/Factory | Preloaded Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Backstab Release The Drones! Tourist Challenges ------------ None Game ------ Seed MakeshiftSubdwellerLaser Manual? 0 Play Time 03:23:51 Cumulative 11.7 hours Start 2024.10.09 @ 03:18:17 End 2024.10.09 @ 07:46:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38419726-e7b9-46c8-8a4b-88445bb467e9