Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 16:35:39 Player: grayrest Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (45) 225 Value Destroyed (1303) 1303 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 8068 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 897/1000 Matter 245/300 Energy 0/100 System Corruption 4% Temperature Cool (9) Movement Flying (102) Ox1 Location -5/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (10) ----- Advanced Visual Processing Unit Improved Terrain Scanner ECM Suite Hacking Suite > --- WEAPON (2) ------- Wave Gun Heavy Hammer > --- INVENTORY (5) ---- Improved VTOL Module Small Storage Unit Advanced Signal Interpreter IFF Parser Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Advanced Sensor Array Improved Terrain Scanner ECM Suite Improved Reaction Control System Improved Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon Heavy Hammer > --- INVENTORY -------- Light Nuclear Core Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster Small Storage Unit Advanced Signal Interpreter IFF Parser Reactive Plating Beam Rifle Wave Gun Wave Gun [Rating: 79] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Hammer Energy Gun Precision Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Slots Evolved 10 | . . . 2 . . . 2 2 2 . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . Utility 8 | . . . 2 . . . . 2 2 . . 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 55 | 8 3 . 8 6 . . 7 10 3 3 . 2 5 Power 10 | 2 1 . 1 1 . . 1 2 . 1 . . 1 Engine 7 | 2 1 . 1 1 . . 1 1 . . . . . Core 3 | . . . . . . . . 1 . 1 . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 12 | 2 . . 2 2 . . 3 . . . . . 3 Treads 7 | 2 . . 2 2 . . 1 . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5 | . . . . . . . 2 . . . . . 3 Utility 20 | 2 2 . 2 1 . . . 7 3 1 . 1 1 Device 7 | 2 . . 1 . . . . 1 1 1 . 1 . Storage 3 | . 2 . . . . . . 1 . . . . . Processor 5 | . . . 1 . . . . 3 1 . . . . Hackware 2 | . . . . . . . . 1 1 . . . . Protection 3 | . . . . 1 . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 13 | 2 . . 3 2 . . 3 1 . 1 . 1 . Energy Gun 3 | . . . . . . . 2 . . . . 1 . Energy Cannon 1 | . . . . . . . . . . 1 . . . Ballistic Gun 5 | 2 . . 2 . . . 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . Launcher 1 | . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 2 1 . . . . . Parts Lost 16 | . . . 4 4 . . . 2 . 1 . . 5 Power 2 | . . . 1 . . . . 1 . . . . . Propulsion 4 | . . . . 3 . . . . . . . . 1 Utility 6 | . . . . 1 . . . 1 . . . . 4 Weapon 4 | . . . 3 . . . . . . 1 . . . Highest Loss Streak 5 | . . . 2 2 . . . 1 . 1 . . 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 9 | 1 4 7 6 7 9 10 13 14 13 14 15 13 14 Power 1 | . 1 1 . . 1 1 1 2 2 1 1 1 1 Propulsion 1 | . . . 1 . . 1 2 4 4 4 5 5 4 Utility 4 | . 2 4 2 4 5 5 5 4 5 6 6 4 4 Weapon 2 | . 1 2 1 1 3 3 3 3 2 2 3 3 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 16 | . 1 . . . . . 5 4 . 1 . . 5 Power 4 | . 1 . . . . . . 1 . 1 . . 1 Propulsion 1 | . . . . . . . . . . . . . 1 Utility 7 | . . . . . . . 4 1 . . . . 2 Weapon 4 | . . . . . . . 1 2 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 88 85 94 87 88 88 72 73 76 80 80 76 70 Engine 8 | . 14 14 9 11 11 11 9 5 . . . . . Core 1 | . . . . . . . . 1 6 6 6 5 4 Treads 14 | . 27 28 21 19 22 22 9 . . . . . . Flight 2 | . . . . . . . 4 7 6 6 6 5 7 Device 12 | . 14 . 21 11 11 11 9 10 11 13 13 17 16 Storage 8 | . 3 14 11 11 11 11 9 7 6 6 6 5 4 Processor 9 | . . . 10 11 11 11 9 14 15 13 13 11 7 Hackware 2 | . . . . . . . . 2 8 13 13 11 9 Protection 5 | . . . . 6 11 11 9 7 6 6 6 5 4 Ballistic Gun 7 | . 27 28 15 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 4 6 1 . . . Impact Weapon 6 | . . . 4 11 11 11 5 7 6 6 6 5 5 Peak Build Rating 79 | 9 9 8 17 16 17 18 53 63 68 73 72 79 75 Average Rating 31 | 6 7 8 14 13 15 17 34 60 66 71 72 74 64 On Entrance 34 | . 9 8 8 14 14 17 18 53 62 68 72 72 74 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 50 | 11 31 31 33 42 38 38 43 50 46 50 50 48 47 Greatest Support 50 | 40 40 40 40 40 40 40 50 50 50 50 50 50 50 Greatest Overweight (x) 10 | 2 3 . 10 1 . . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 5 6 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 8 7 10 9 13 15 15 15 15 15 15 14 15 Average Carried 10 | 1 4 7 6 7 10 13 14 14 13 14 15 13 13 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 7 7 6 9 13 15 15 12 15 15 15 14 5 Class Distribution -------------------- 27% | Mutant 19% | Scavenger-Mutant 16% | Scout 16% | Scavenger-Assassin 6% | Hacker-Scout 5% | Hacker-Ninja 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Assassin | -8/Mines Scout | -8/Materials Scout | -7/Factory Hacker-Ninja | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Matter Collected 1666 | 212 380 . 357 95 . 25 59 44 15 479 . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 1449 | 30 394 . 491 17 . . 59 87 15 330 . . 26 Parts 80 | 4 26 . 30 1 . . 1 9 . 5 . . 4 Haulers Intercepted 2 | . . . . . . . 1 1 . . . . . Recyclers Shooed 2 | 1 . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 9 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Combat Hostiles Destroyed 36 | . 12 . 10 1 . . . 6 . 6 . . 1 Melee 2 | . . . . 1 . . . . . . . . 1 Guns 20 | . 12 . 8 . . . . . . . . . . Cannons 5 | . . . . . . . . 2 . 3 . . . AOE 6 | . . . . . . . . 4 . 2 . . . Classes Destroyed 12 | 1 4 . 2 1 . . 1 1 . 1 . . 1 Worker 3 | . . . 1 1 . . . 1 . . . . . Tunneler 3 | 1 . . . 1 . . . . 1 . . . . Hauler 2 | . . . . . . . 1 1 . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 14 | . 5 . . . . . . 4 . 5 . . . Cutter 1 | . . . . . . . . . . . . . 1 Grunt 12 | . 7 . 5 . . . . . . . . . . Sentry 5 | . . . 5 . . . . . . . . . . Hunter 1 | . . . . . . . . . . 1 . . . Programmer 2 | . . . . . . . . 2 . . . . . Assembled 1 | . . . . 1 . . . . . . . . . Best Kill Streak 4 | 1 3 . 2 1 . . 1 4 1 3 . . 1 Combat Bots Only 4 | . 3 . 2 1 . . . 4 . 3 . . 1 Max Kills in Single Turn 2 | 1 1 . 1 1 . . 1 2 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . 1 . . . Melee 1 | . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Hostile Shots Fired 350 | . 51 . 74 11 . . 6 39 36 86 . . 47 Missed 143 | . 13 . 18 2 . . 5 15 23 46 . . 21 Hits 207 | . 38 . 56 9 . . 1 24 13 40 . . 26 Melee 10 | . . . . 2 . . . . . . . . 8 Projectile 197 | . 38 . 56 7 . . 1 24 13 40 . . 18 AOE 3 | . . . . 1 . . . . . . . . 2 Critical Strikes 7 | . . . 1 . . . . . . . . . 6 Damage Taken 3635 | . 389 . 762 262 . . 18 682 100 582 . . 840 Core 486 | . 69 . 165 16 . . 18 16 35 64 . . 103 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 10 | . . . . . . . . . . . . . 10 Core Remaining (%) 84 | 100 . 72 . . . 54 96 97 . . 88 . . Volleys Fired 147 | 3 48 . 39 1 . . 3 25 . 28 . . . Largest 2 | 2 2 . 2 1 . . 2 1 . 1 . . . Hottest 117 | 40 40 . 40 33 . . 117 40 . 90 . . . Shots Fired 225 | 6 96 . 62 2 . . 6 25 . 28 . . . Gun 170 | 6 96 . 62 . . . 6 . . . . . . Cannon 46 | . . . . . . . . 22 . 24 . . . Launcher 9 | . . . . 2 . . . 3 . 4 . . . Special . | . . . . . . . . . . . . . . Kinetic 201 | 6 96 . 62 . . . 2 22 . 13 . . . Thermal 15 | . . . . . . . 4 . . 11 . . . Explosive 9 | . . . . 2 . . . 3 . 4 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 25 | 2 20 . 25 . . . 2 5 . 2 . . . Robot Miss Streak 5 | 1 5 . 3 2 . . 1 3 . 4 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 141 | 3 51 . 52 2 . . 4 13 1 14 . . 1 Core Hits 63 | 2 24 . 18 1 . . 2 11 . 4 . . 1 Critical Kills 2 | . 2 . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . 1 . . . . . 1 1 . . . Critical Strikes 10 | . 3 . 2 . . . . 3 1 1 . . . Destroy 3 | . 3 . . . . . . . . . . . . Blast 3 | . . . . . . . . 3 . . . . . Smash 4 | . . . 2 . . . . . 1 1 . . . Melee Attacks 59 | . . . 11 2 . . 8 8 9 10 . . 11 Impact 59 | . . . 11 2 . . 8 8 9 10 . . 11 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . 1 . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4016 | 39 654 . 783 228 . . 63 1134 112 955 . . 48 Guns 1321 | 39 654 . 565 . . . 63 . . . . . . Cannons 593 | . . . . . . . . 392 . 201 . . . Explosions 1008 | . . . . 46 . . . 742 . 220 . . . Melee 1094 | . . . 218 182 . . . . 112 534 . . 48 Ramming . | . . . . . . . . . . . . . . Kinetic 1881 | 39 654 . 565 . . . 30 392 . 201 . . . Thermal 463 | . . . . . . . 33 430 . . . . . Explosive 578 | . . . . 46 . . . 312 . 220 . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 1094 | . . . 218 182 . . . . 112 534 . . 48 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . 1 4 4 4 . . . . . . 4 Average Corruption 3 | . . . 1 3 4 4 . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 32 | . . . 3 13 8 8 . . . . . . . Message Errors 5 | . . . 1 1 3 . . . . . . . . Matter Fused 6 | . . . . 1 2 3 . . . . . . . Heat Flow Errors 5 | . . . 1 2 2 . . . . . . . . Energy Discharges 5 | . . . 1 2 . 2 . . . . . . . Data Loss (minor) 5 | . . . . 2 1 2 . . . . . . . Data Loss (major) 4 | . . . . 3 . 1 . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 764 | . . . 25 138 . . . 218 112 271 . . . Projectiles 34 | . . . . . . . . 34 . . . . . Explosions 199 | . . . . . . . . 184 . 15 . . . Melee 531 | . . . 25 138 . . . . 112 256 . . . Knockbacks 3 | . . . . . . . . 1 . 2 . . . Impact 1 | . . . . . . . . . . 1 . . . Kinetic 2 | . . . . . . . . 1 . 1 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 380 | . . . . 65 . . . 315 . . . . . Shots 6 | . . . . 2 . . . 4 . . . . . Rammed 1 | . . 1 . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 356 | . 2 . 356 221 166 . 73 62 . 193 . . . Average Temperature 71 | . 2 . 150 100 71 . 32 16 . 84 . . . Received Heat Transfer 744 | . 141 . 333 27 . . 9 126 30 78 . . . Effects 1 | . . . 1 . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 2 . . . . . . 3 . . . Combat Hostiles 5 | . . . 2 . . . . . . 3 . . . Parts Fried 7 | . . . 3 2 . . . . 1 1 . . . Impact Corruptions 20 | . . . 2 3 . . . . 1 14 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 324 | . . . . . . . 74 250 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Maximum Alert Level 1 | . . . . . . . . 1 . . . . . Low Security (%) 97 | 100 100 100 100 100 . 100 100 84 100 . . 100 100 Level 1 2 | . . . . . . . . 15 . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 332 | 5 121 34 79 12 . . 20 332 147 . . 8 20 Initial 147 | . . 34 . 4 . . . 2 147 . . . . Average 31 | . 33 6 28 . . . 4 108 56 . . . 4 Influence Increases 1552 | 5 366 . 277 21 . . 96 489 40 220 . 8 30 Destroy 0b10 Robot/C 700 | . 240 . 200 . . . . 120 . 120 . . 20 Destroy 0b10 Robot/NC 60 | 5 10 . 5 10 . . 5 10 5 10 . . . Destroy Leader 186 | . 52 . 70 . . . 2 32 . 30 . . . Successful Hack 98 | . 18 . 1 . . . 38 18 15 . . 8 . Disable Machine 105 | . . . . . . . . 105 . . . . . Destroy Structure 103 | . 1 . 1 11 . . 6 69 5 . . . 10 Partial Spotted 45 | . 15 . . . . . . 15 15 . . . . Lose Combat Pursuer 255 | . 30 . . . . . 45 120 . 60 . . . Influence Decreases 1532 | 5 277 89 266 32 . . 90 195 332 228 . 8 10 Entered New Map 223 | . . 55 . 7 . . . 4 153 4 . . . Time Decay 1184 | 5 224 34 236 23 . . 90 171 179 214 . 8 . Lost Part 72 | . . . 30 2 . . . 20 . 10 . . 10 Purge Threat 53 | . 53 . . . . . . . . . . . . Squads Dispatched 9 | . 2 . 2 . . . . 3 1 . . . 1 Investigation 4 | . 1 . 1 . . . . 2 . . . . . Extermination 2 | . . . . . . . . 1 1 . . . . Reinforcement 3 | . 1 . 1 . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Distress Signals 3 | . 2 . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 98 | . 23 . 15 4 . . 8 20 4 16 . . 8 Peak Tracking Total 6 | . 4 . 4 2 . . 5 6 2 6 . . 6 Tactical Retreats 13 | . 1 . . . . . 2 3 2 3 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Traps Triggered 4 | . 2 . 1 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Machines Disabled 7 | . . . . . . . . 7 . . . . . Max in Single Turn 5 | . . . . . . . . 5 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Machines Accessed 42 | . 6 . 3 . 2 . 5 11 10 1 . 4 . Terminals 21 | . 6 . 1 . . . 4 3 4 . . 3 . Fabricators 5 | . . . . . . . . 3 2 . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . Recycling Units 7 | . . . 1 . . . . 3 3 . . . . Scanalyzers 3 | . . . 1 . . . . 1 1 . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . Total Hacks 93 | . 21 . 8 . 2 . 16 22 17 1 . 6 . Successful 50 | . 9 . 4 . 2 . 10 11 9 1 . 4 . Failed 43 | . 12 . 4 . . . 6 11 8 . . 2 . Catastrophic 6 | . . . 1 . . . 2 1 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 41 | . 15 . 3 . 1 . 9 6 5 . . 2 . Terminals 62 | . 21 . 4 . . . 14 8 10 . . 5 . Fabricators 8 | . . . . . . . . 5 3 . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . Recycling Units 10 | . . . 2 . . . . 5 3 . . . . Scanalyzers 5 | . . . 2 . . . . 2 1 . . . . Garrison Access 4 | . . . . . . . 2 2 . . . . . Terminal Hacks 24 | . 6 . . . 2 . 8 2 3 1 . 2 . Record 3 | . . . . . 1 . . . 2 . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . Prototype ID Bank 2 | . . . . . . . 1 . 1 . . . . Open Door 1 | . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . . Terminal Index 3 | . 1 . . . . . 1 1 . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . Maintenance Status 2 | . 1 . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 3 1 . . . . Load Schematic 3 | . . . . . . . . 2 1 . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . 1 . . . . 3 2 . . . . Report Inventory 3 | . . . . . . . . 1 2 . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . Retrieve Components 2 | . . . 1 . . . . 1 . . . . . Scanalyzer 5 | . . . 2 . . . . 2 1 . . . . Insert Component 4 | . . . 1 . . . . 2 1 . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 3 . 1 . . . 2 1 2 . . 2 . Terminals 11 | . 3 . 1 . . . 2 1 2 . . 2 . Assimilate 1 | . 1 . . . . . . . . . . . . Botnet 10 | . 2 . 1 . . . 2 1 2 . . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . 6 . 3 . . . 4 8 8 . . 3 . Full Trace Events 3 | . . . 1 . . . . 2 . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . Time 73 | . . . . . . . . 73 . . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . 1 . . . . 1 . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Total Allies 2 | . 1 1 . . . . . . . . . . . Largest Group 1 | . 1 1 1 . . . . . . . . . . Highest-Rated Group 31 | . 10 31 31 . . . . . . . . . . Highest-Rated Ally 31 | . 10 31 31 . . . . . . . . . . Total Orders 1 | . 1 . . . . . . . . . . . . STAY 1 | . 1 . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Active Infowar (turns) 5136 | 47 447 . 634 585 331 800 311 697 487 582 81 71 63 Optics 1588 | . . . . . . . . 304 487 582 81 71 63 Sensors 333 | . . . . . . . . . . 240 81 12 . Terrain 4884 | 47 438 . 634 585 331 800 311 697 487 420 . 71 63 Seismic 486 | 39 447 . . . . . . . . . . . . Machine Analysis 1911 | . . . . . . . . 672 487 582 81 71 18 ECM 797 | . . . . . . . . . 379 203 81 71 63 Robot Analysis Total 1 | . . . . . . . . . . . . 1 . Derelict Logs Recovered 3 | . . 2 . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Turns Passed 5860 | 115 861 241 635 585 331 800 311 697 487 582 81 71 63 Spaces Moved 5023 | 63 420 149 270 294 207 497 323 1030 692 763 156 108 51 Core 12 | 10 1 . 1 . . . . . . . . . . Treads 1966 | 53 419 149 269 294 207 497 78 . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3045 | . . . . . . . 245 1030 692 763 156 108 51 Fastest Speed 29 | 50 160 160 160 160 160 160 50 50 50 50 50 50 29 Average Speed 95 | 148 160 160 161 191 160 160 77 50 50 50 50 50 51 Slowest Speed 550 | 160 200 160 550 240 160 160 240 50 50 50 50 50 99 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . 3 5 1 . 1 1 . Potential Cave-ins 2 | . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 77 52 22 53 59 78 28 28 21 86 23 5 59 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . 1 . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 . . . . 1 . Unknown Exits Taken 5 | 1 . . . . . . . 1 1 1 1 . . Scrap Searched 9 | . . . . 1 . 2 . . . 5 1 . . Spaces Dug 34 | . . . 1 . . . 6 5 5 12 . . 5 Terrain Destroyed 167 | . . . 1 15 . . 6 85 5 50 . . 5 Melee 23 | . . . 1 . . . 6 5 5 1 . . 5 Projectile 21 | . . . . . . . . 2 . 19 . . . AOE 123 | . . . . 15 . . . 78 . 30 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Total 5767 | 75 515 151 389 312 207 502 364 1170 816 916 157 124 69 Wait 373 | 1 24 2 48 2 . 4 1 69 104 102 3 13 . Move 4988 | 62 419 148 269 293 206 496 316 1019 689 762 153 105 51 Hop 11 | . . . . . . . 3 5 1 . 1 1 . Pick Up 50 | 1 7 . 5 5 1 2 12 5 8 3 . . 1 Fast Attach 24 | 7 4 . 3 2 . . 2 5 . 1 . . . Attach 32 | . 3 . 8 3 . . 2 5 2 1 . 3 5 Detach 16 | . 4 . 2 1 . . 1 5 . 1 . 2 . Swap 19 | 1 1 . 2 2 . . 4 3 1 5 . . . Drop 34 | . 5 . 2 1 . . 12 8 2 3 . . 1 Fire 147 | 3 48 . 39 1 . . 3 25 . 28 . . . Melee 59 | . . . 11 2 . . 8 8 9 10 . . 11 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 16) 324 | -10/Materials | Build established: Mutant 650 | -10/Materials | Discovered new exit (range 9) 667 | -10/Materials | Identified exit to Mines 977 | -10/Materials | Entered Mines 980 | -10/Mines | Received a Mining Laser from a helpful Derelict 981 | -10/Mines | Learned location of Recycling (-9) 1013 | -10/Mines | Discovered new exit (range 11) 1158 | -10/Mines | Identified exit to Materials 1166 | -10/Mines | Discovered new exit (range 9) 1218 | -10/Mines | Entered Materials 1218 | -9/Materials | Accompanied by 1 ally 1218 | -9/Materials | Evolved 2 slots: Utility x2 1220 | -9/Materials | Discovered new exit (range 11) 1247 | -9/Materials | Identified exit to Storage 1347 | -9/Materials | Discovered new exit (range 5) 1372 | -9/Materials | Identified exit to Mines 1709 | -9/Materials | Build established: Scavenger-Mutant 1853 | -9/Materials | Entered Mines 1854 | -9/Mines | Assembled infested the area 2040 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2431 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2431 | -9/Mines | Discovered new exit (range 5) 2436 | -9/Mines | Identified exit to Exiles 2438 | -9/Mines | Entered Exiles 2477 | -9/Exiles | Met 8R-AWN 2506 | -9/Exiles | Met EX-HEX 2547 | -9/Exiles | Met EX-BIN 2570 | -9/Exiles | Aligned with FarCom system 2571 | -9/Exiles | Given EX-Vault access code 2614 | -9/Exiles | Opened EX-Vault 2622 | -9/Exiles | Found Flying Fortress v7 2654 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2700 | -9/Exiles | Met EX-DEC 2707 | -9/Exiles | Learned location of Zion (-7) 2756 | -9/Exiles | Discovered new exit (range 10) 2767 | -9/Exiles | Identified exit to Mines 2769 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2769 | -9/Exiles | Entered Mines 2934 | -8/Mines | Discovered new exit (range 6) 2940 | -8/Mines | Identified exit to Materials 3058 | -8/Mines | Build established: Scavenger-Assassin 3569 | -8/Mines | Entered Materials 3569 | -8/Materials | Evolved 2 slots: Propulsion x2 3740 | -8/Materials | Identified exit to Factory 3880 | -8/Materials | Entered Factory 3880 | -7/Factory | Evolved 2 slots: Utility x2 4009 | -7/Factory | Build established: Scout 4124 | -7/Factory | Fabricated Hacking Suite? 4324 | -7/Factory | Discovered new exit (range 12) 4354 | -7/Factory | Discovered new exit (range 20) 4406 | -7/Factory | Identified exit to Lower Caves 4577 | -7/Factory | Entered another Factory area 4577 | -6/Factory | Evolved 2 slots: Utility x2 5050 | -6/Factory | Discovered new exit (range 3) 5064 | -6/Factory | Entered Lower Caves 5067 | -6/Lower Caves | Encountered a Warlord checkpoint 5119 | -6/Lower Caves | Spotted B-75 Beast 5395 | -6/Lower Caves | Build established: Hacker-Scout 5638 | -6/Lower Caves | Discovered new exit (range 5) 5646 | -6/Lower Caves | Entered another Lower Caves area 5723 | -6/Lower Caves | Discovered new exit (range 5) 5727 | -6/Lower Caves | Entered Factory 5727 | -5/Factory | Evolved 2 slots: Utility x2 5798 | -5/Factory | Identified exit to DSF 5798 | -5/Factory | Entered DSF 5815 | -5/DSF | Additional patrols routed to DSF 5845 | -5/DSF | Discovered new exit (range 16) 5861 | -5/DSF | Self-destructed Last Messages --------------- 05816_ Critical hit (Blast). 05816_ Knocked back. 05840_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05841_ Knocked back. 05845_ EXIT=FOUND 05845_ Hacking Suite destroyed. 05845_ System corrupted by crushing effect (+4). 05845_ Knocked back. 05847_ Penetrated by Slug. 05847_ Flying Fortress v7 destroyed. 05849_ Imp. Medium Armor Plating destroyed. 05850_ Nuclear Core severed. 05851_ Imp. Reaction Control System destroyed. 05852_ Lgt. Fission Core severed. 05853_ C-35 Carver destroyed. 05855_ Dropped Lrg. Storage Unit. 05860_ Reactive Plating severed. 05861_ Imp. VTOL Module severed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????[?????????????#] | | ??????????????????????[????????????#] | | ????????????????????### ??#??#?????## | | ????????????????????#!! ???????????#] | | ????????????????????#!! ?????#???#] | | ?????????????????????!! ?????????#] | | ????????????????###???# ??######### | | ????????????????#!!!### ###===#]]]# | | ????????????????#!!!## ##===#]]]# | | ????????????????? | | ????????????????? | | ????????????????? % % | | ?????????????????????# #"!!!" % # | | ?????????????????????## ###!!!" # | | ????????????????????### ##"######## | | ????????????????????#!! !!##??????? | | ????????????????????#!! !!#???????? | | ????????????????????#!! !!#???????# | | ???????##???????????### #"#???????? | | ???????#! ???????#??# ///#???????? | | ???????#! ????#?????# //#???????? | | ????????# ?######### /#???????? | | ??????### #?#!!# ### ##???????? | | ???####"" ##!!# ###x ####??????# | | ???#""""" x ##??????? | | ??????#""< @c !!!!/!= #??#???? | | ??????#"""""## #!!c#!=!* #??????? | | ??????#"""""?########%*%[ ##?#????? | | ??????####"?????????##*#[####???????? | | ?????????#"????#?????##! #???#?????? | | ?????????"????????#????####???????#?? | | ????????##??????#???????????????????? | | ????????????????????????????????????? | | ?????????????????#???????????????#??? | | ?????????????????????#?????????????#? | | ??????????????#????????????#????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Evasion (%) 70 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Just What I Needed Omniscient Cartographer Safety First Challenges ------------ None Game ------ Seed CompositeExplosiveTether Manual? 0 Play Time 01:33:16 Cumulative 57.0 hours Start 2025.05.13 @ 15:01:50 End 2025.05.13 @ 16:35:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d631fe1-374c-4077-9f97-e98de644a2ce