Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.04 @ 16:09:59 Player: Bolche Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (746) 746 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2541 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Small Storage Unit Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Trap Scanner Improved Sensor Array Targeting Computer Light Armor Plating > --- WEAPON ----------- Particle Gun Ion Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Small Storage Unit Beam Rifle Particle Gun High-powered Shotgun [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 31 | 8 1 16 6 Power 6 | 2 . 2 2 Engine 6 | 2 . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads . | . . . . Leg 5 | 2 . 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 . 6 1 Device 4 | 1 . 2 1 Storage 2 | 1 . 1 . Processor 2 | . . 2 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 11 | 2 1 5 3 Energy Gun 5 | 1 . 3 1 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . . 9 12 Power 2 | . . . 2 Propulsion 5 | . . 3 2 Utility 5 | . . 2 3 Weapon 9 | . . 4 5 Highest Loss Streak 12 | . . 2 12 To Critical Strikes . | . . . . Average Backups 7 | 1 6 8 4 Power 2 | . 1 2 1 Propulsion . | . . . . Utility 1 | . 1 2 . Weapon 3 | . 2 3 2 Tool/Special . | . . . . Unused Backups 4 | . 1 2 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 3 | . . 2 1 Tool/Special 1 | . 1 . . Average Slot Usage (%) 88 | . 100 91 67 Engine 10 | . 14 10 7 Leg 16 | . 28 15 11 Device 17 | . 14 20 9 Storage 11 | . 14 11 11 Processor 10 | . . 12 9 Energy Gun 6 | . 14 5 3 Energy Cannon 1 | . . . 5 Ballistic Gun 11 | . 2 15 4 Special Weapon 1 | . 12 . . Peak Build Rating 21 | 9 9 17 21 Average Rating 13 | 5 9 15 14 On Entrance 8 | . 9 9 16 Naked Turns . | . . . . Heaviest Build 33 | 14 14 27 33 Greatest Support 23 | 20 20 23 23 Greatest Overweight (x) 8 | 2 . 8 5 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 10 | 3 8 10 8 Average Carried 7 | 1 6 8 4 Final Capacity 10 | 8 8 10 10 Final Carried 9 | 3 8 9 . Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 757 | 288 10 381 78 Remotely . | . . . . Salvage Created 971 | 124 57 541 249 Parts 58 | 2 7 44 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . . 18 4 Guns 19 | . . 18 1 Cannons 3 | . . . 3 Classes Destroyed 8 | 2 3 3 . Worker 3 | . 1 . 2 Builder 1 | . 1 . . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Watcher 3 | . 1 2 . Swarmer 8 | . . 8 . Grunt 8 | . . 5 3 Sentry 6 | . . 5 1 Best Kill Streak 3 | 1 1 3 3 Combat Bots Only 3 | . . 3 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 264 | . 15 128 121 Missed 69 | . 6 38 25 Hits 195 | . 9 90 96 Projectile 195 | . 9 90 96 Critical Strikes 9 | . . 3 6 Damage Taken 2684 | . 107 1042 1535 Core 713 | . . 156 557 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 100 61 . Volleys Fired 92 | 8 7 55 22 Largest 2 | 2 2 2 2 Hottest 150 | 70 150 130 130 Shots Fired 161 | 16 8 96 41 Gun 142 | 16 7 96 23 Cannon 18 | . . . 18 Launcher . | . . . . Special 1 | . 1 . . Kinetic 72 | 8 . 52 12 Thermal 89 | 8 8 44 29 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 9 2 10 9 Robot Miss Streak 6 | 1 1 6 5 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 110 | 13 4 66 27 Core Hits 52 | 4 3 32 13 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 . 1 . Burn 1 | 1 . . . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1863 | 143 50 1109 561 Guns 1552 | 143 50 1108 251 Cannons 303 | . . . 303 Explosions . | . . . . Melee . | . . . . Ramming 8 | . . 1 7 Kinetic 863 | 43 . 710 110 Thermal 992 | 100 50 398 444 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 5 | . . 1 4 Targets Rammed 9 | . . 1 8 Kicked 4 | . . . 4 Crushed . | . . . . Highest Temperature 407 | 90 60 407 266 Average Temperature 91 | 41 18 94 115 Received Heat Transfer 1281 | . 63 354 864 Effects 2 | . . 1 1 Shutdowns 1 | . . 1 . Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | 1 . 2 1 Heat Transferred 2334 | 370 148 1002 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | 5 7 70 50 Initial 11 | . . . 11 Average 15 | 1 . 21 6 Influence Increases 613 | 10 17 465 121 Destroy 0b10 Robot/C 440 | . . 360 80 Destroy 0b10 Robot/NC 45 | 10 15 10 10 Destroy Leader 126 | . 2 94 30 Destroy Structure 2 | . . 1 1 Influence Decreases 613 | 10 17 437 149 Entered New Map 17 | . . . 17 Time Decay 362 | 10 17 303 32 Lost Part 188 | . . 88 100 Purge Threat 46 | . . 46 . Squads Dispatched 5 | . 1 1 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 5 26 11 Peak Tracking Total 8 | . 4 4 8 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 1 1 Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 9 | . 3 2 4 Successful 8 | . 3 1 4 Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Unreport Threat 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1266 | 6 130 983 147 Sensors 936 | . . 829 107 Terrain 166 | 6 130 30 . Structural 947 | . . 947 . Traps 147 | . . . 147 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1439 | 87 130 983 239 Spaces Moved 579 | 45 88 378 68 Core 31 | 7 . 12 12 Treads . | . . . . Legs 548 | 38 88 366 56 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 187 | 114 120 207 205 Slowest Speed 450 | 150 120 450 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 3 21 33 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 749 | 62 102 473 112 Wait 1 | . . 1 . Move 576 | 44 87 377 68 Hop . | . . . . Pick Up 19 | 2 6 10 1 Fast Attach 17 | 7 . 10 . Attach 16 | . . 9 7 Detach 1 | . . 1 . Swap 9 | 1 1 4 3 Drop 9 | . 1 5 3 Fire 92 | 8 7 55 22 Melee . | . . . . Ram 5 | . . 1 4 Kick 4 | . . . 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 7) 199 | -10/Materials | Discovered new exit (range 13) 218 | -10/Materials | Entered another Materials area 218 | -9/Materials | Evolved 2 slots: Utility x2 555 | -9/Materials | Build established: Mutant 1191 | -9/Materials | Discovered new exit (range 5) 1201 | -9/Materials | Entered another Materials area 1201 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1297 | -8/Materials | Garrison activated, responded to threat 1404 | -8/Materials | Core integrity fell below 50% 1419 | -8/Materials | Core integrity fell below 20% 1435 | -8/Materials | Lost 12 parts (2p2n3u5w) 1440 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Ion Cannon destroyed. G-47 Trooper destroyed. Particle Gun destroyed. Overheating: Energy bleed (-16). Particle Gun destroyed. Slammed into G-47 Trooper. Acquired 26 matter. Slammed into G-47 Trooper. Acquired 52 matter. Slammed into Y-45 Defender. Lgt. Ion Engine broken. Destabilizing: Short circuit. Broken Lgt. Ion Engine destroyed. The unstable cave ceiling collapses. G-47 Trooper crushed by falling debris. G-47 Trooper destroyed. Aluminum Leg crushed. U-05 Engineer builds a Wall. Slammed into Y-45 Defender. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????? 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Ion Engine | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Safety First Challenges ------------ None Game ------ Seed PhysicsPoweredReplica Manual? 0 Play Time 00:19:25 Cumulative 7.1 hours Start 2025.09.04 @ 15:51:11 End 2025.09.04 @ 16:09:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 11 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 203cc41c-2689-4aa5-8ef4-c70d7d5513d5