Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.18 @ 12:45:44 Player: Geo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (145) 145 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1285 Bonus ------- None Cogmind --------- Core Integrity 384/400 Matter 45/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Compact Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (3) ------- Grenade Launcher > --- INVENTORY (15) --- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Medium Storage Unit Signal Interpreter Light Armor Plating Light Armor Plating Light Armor Plating EM Pulse Gun Small Laser Beam Rifle Assault Rifle Rocket Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun Rocket Launcher > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Aluminum Leg Medium Storage Unit Signal Interpreter Light Armor Plating Light Armor Plating Light Armor Plating Small Laser Assault Rifle Grenade Launcher Makeshift Hammer [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Light Armor Plating Storage Large Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 22 | 6 8 2 6 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 . 1 Treads . | . . . . Leg 2 | 1 . . 1 Wheel 2 | 1 1 . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 7 . 2 Device . | . . . . Storage 6 | 1 5 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 2 . 2 Artifact . | . . . . Weapon 6 | 2 . 2 2 Energy Gun 3 | 2 . 1 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 96 100 97 Engine 13 | . 14 14 11 Leg 3 | . 6 . 11 Wheel 25 | . 21 28 22 Storage 13 | . 14 14 11 Protection 12 | . 10 14 11 Energy Gun 26 | . 28 27 19 Launcher 1 | . . . 11 Naked Turns . | . . . . Heaviest Build 36 | 12 30 31 36 Greatest Support 32 | 16 32 32 32 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 13 | 6 12 15 15 Most Carried 15 | 6 14 15 15 Average Carried 11 | 3 9 13 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 12 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 251 | 207 . 44 . Remotely . | . . . . Salvage Created 84 | . . 34 50 Parts 9 | . . 5 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 8 | . . 3 5 Guns 2 | . . 1 1 AOE 6 | . . 2 4 Classes Destroyed 2 | . . 1 1 Swarmer 7 | . . 3 4 Sentry 1 | . . . 1 Best Kill Streak 5 | . . 3 5 Combat Bots Only 5 | . . 3 5 Max Kills in Single Turn 2 | . . 2 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 252 | . . 47 205 Core 24 | . . 8 16 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 . 96 . Volleys Fired 13 | . . 2 11 Largest 2 | . . 2 2 Hottest 80 | . . 70 80 Shots Fired 19 | . . 4 15 Gun 10 | . . 2 8 Cannon . | . . . . Launcher 9 | . . 2 7 Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive 9 | . . 2 7 Electromagnetic 10 | . . 2 8 Robot Hit Streak 3 | . . 1 3 Robot Miss Streak 5 | . . 2 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 9 | . . 1 8 Core Hits 10 | . . 3 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 418 | . . 103 315 Guns 44 | . . 10 34 Cannons . | . . . . Explosions 374 | . . 93 281 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive 374 | . . 93 281 Electromagnetic 44 | . . 10 34 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 70 | . . . 70 Projectiles . | . . . . Explosions 70 | . . . 70 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 106 | . . . 106 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 72 | . . 18 72 Average Temperature 29 | . . 9 38 Received Heat Transfer 9 | . . . 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 316 | . . 109 316 Initial 11 | . . . 11 Average 20 | . . 14 101 Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 74 Level 1 3 | . . . 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 10 | . . 4 6 Peak Tracking Total 4 | . . 3 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful . | . . . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 816 | 67 217 429 103 Spaces Moved 699 | 52 195 400 52 Core 1 | 1 . . . Treads . | . . . . Legs 2 | 2 . . . Wheels 696 | 49 195 400 52 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 100 Average Speed 100 | 99 100 100 110 Slowest Speed 120 | 120 115 100 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 26 79 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 72 | . . 13 59 Melee . | . . . . Projectile . | . . . . AOE 72 | . . 13 59 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 785 | 64 216 424 81 Wait 28 | . 1 18 9 Move 696 | 51 194 399 52 Hop . | . . . . Pick Up 18 | 7 7 3 1 Fast Attach 8 | 5 3 . . Attach 4 | 1 . . 3 Detach 2 | . . . 2 Swap 10 | . 5 2 3 Drop 6 | . 6 . . Fire 13 | . . 2 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 6) 285 | -10/Materials | Entered Mines 292 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 305 | -10/Mines | Build established: Mutant 360 | -10/Mines | Learned Materials interactive machine intel 373 | -10/Mines | Learned Materials garrison access intel 437 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 710 | -10/Mines | Discovered new exit (range 3) 714 | -10/Mines | Entered Materials 714 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 715 | -9/Materials | Loaded intel: 18 interactive machine locations 817 | -9/Materials | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials interactive machine intel (x18)... 00766_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 00770_ Destroyed Flight Unit. 00773_ S-10 Pest destroyed. 00773_ Switching to secondary target: S-10 Pest. 00776_ S-10 Pest destroyed. 00776_ Material Processor disabled. 00779_ S-10 Pest destroyed. 00797_ Y-45 Defender destroyed. 00799_ The unstable cave ceiling collapses. 00800_ Fusion Modulator explodes. 00800_ The unstable cave ceiling collapses. 00800_ EM Pulse Gun destroyed. 00800_ Destroyed EM Pulse Gun. 00800_ Recycling Unit disabled. 00808_ Acquired Beam Rifle. 00809_ The unstable cave ceiling collapses. 00814_ U-05 Engineer lays Concrete. 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