Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 21:38:06 Player: Chicken Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (589) 589 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1804 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 91/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Structural Scanner Advanced Visual Processing Unit > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (15) --- Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Visual Processing Unit > --- WEAPON ----------- Ion Cannon Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Assault Rifle Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 21 | 5 5 9 2 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 1 1 Treads 2 | . 2 . . Leg 4 | 2 . 1 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 2 1 . Device 1 | . 1 . . Storage 1 | . 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 . 6 1 Energy Gun 1 | . . 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 6 | 2 . 3 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 6 9 Power 2 | . . . 2 Propulsion 6 | . . 2 4 Utility . | . . . . Weapon 7 | . . 4 3 Highest Loss Streak 5 | . . 4 5 To Critical Strikes . | . . . . Average Backups 3 | . 3 5 2 Power . | . 1 1 . Propulsion 1 | . 1 2 . Utility . | . . . . Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 87 | . 79 97 86 Engine 11 | . 14 11 9 Treads 7 | . 6 14 . Leg 16 | . 21 7 21 Device 7 | . 1 11 11 Storage 9 | . 7 11 11 Processor 6 | . . 10 11 Energy Gun 3 | . . 2 10 Energy Cannon 3 | . . 9 1 Ballistic Gun 20 | . 28 18 10 Peak Build Rating 14 | 5 7 14 14 Average Rating 9 | 3 5 12 10 On Entrance 6 | . 5 7 14 Naked Turns . | . . . . Heaviest Build 36 | 6 27 36 36 Greatest Support 40 | 20 40 40 20 Greatest Overweight (x) 7 | . 1 1 7 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 12 | 5 10 15 15 Most Carried 7 | 2 7 7 5 Average Carried 3 | . 3 5 2 Final Capacity 15 | 5 15 15 15 Final Carried 6 | 2 6 5 1 Class Distribution -------------------- 48% | Mutant 32% | Skirmisher 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 691 | 262 101 293 35 Remotely . | . . . . Salvage Created 654 | 37 206 359 52 Parts 41 | 3 9 27 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 17 | 1 4 11 1 Guns 10 | 1 4 4 1 Cannons 6 | . . 6 . AOE 1 | . . 1 . Classes Destroyed 7 | 1 3 3 . Worker 2 | . . 1 1 Recycler 1 | . 1 . . Operator 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 6 | . 3 3 . Grunt 8 | 1 1 5 1 Sentry 3 | . . 3 . Best Kill Streak 5 | 1 3 5 1 Combat Bots Only 5 | 1 3 5 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 191 | 3 24 130 34 Missed 43 | 1 4 33 5 Hits 148 | 2 20 97 29 Projectile 148 | 2 20 97 29 AOE 10 | . . . 10 Critical Strikes 2 | . . 2 . Damage Taken 2110 | 22 186 1196 706 Core 450 | 11 23 200 216 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 15 | . 15 . . Core Remaining (%) 90 | 95 86 . . Volleys Fired 72 | 3 20 41 8 Largest 3 | 2 2 3 3 Hottest 145 | 40 40 145 145 Shots Fired 156 | 6 40 91 19 Gun 122 | 6 40 60 16 Cannon 31 | . . 28 3 Launcher 3 | . . 3 . Special . | . . . . Kinetic 110 | 6 40 56 8 Thermal 43 | . . 32 11 Explosive 3 | . . 3 . Electromagnetic . | . . . . Robot Hit Streak 9 | 1 4 9 6 Robot Miss Streak 9 | 2 5 9 7 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 91 | 2 19 54 16 Core Hits 50 | 2 10 25 13 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1971 | 25 243 1450 253 Guns 893 | 25 235 454 179 Cannons 463 | . . 392 71 Explosions 604 | . . 604 . Melee . | . . . . Ramming 11 | . 8 . 3 Kinetic 737 | 25 235 424 53 Thermal 1060 | . . 863 197 Explosive 163 | . . 163 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 95 | . . 95 . Projectiles 23 | . . 23 . Explosions 72 | . . 72 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 160 | . . 160 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed 2 | . 1 . 1 Kicked 2 | . 1 . 1 Crushed . | . . . . Highest Temperature 220 | 6 6 220 156 Average Temperature 80 | 6 6 89 65 Received Heat Transfer 492 | 12 36 279 165 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1230 | . . 969 261 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 1 | . . 1 . Low Security (%) 98 | 100 100 94 100 Level 1 1 | . . 5 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 210 | 20 67 210 69 Initial 69 | . 6 . 69 Average 31 | 3 19 63 11 Influence Increases 605 | 20 145 405 35 Destroy 0b10 Robot/C 340 | 20 80 220 20 Destroy 0b10 Robot/NC 30 | . 10 15 5 Destroy Leader 74 | . 12 52 10 Successful Hack 23 | . 13 10 . Disable Machine 60 | . . 60 . Destroy Structure 48 | . . 48 . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 605 | 10 155 227 213 Entered New Map 113 | . 4 . 109 Time Decay 392 | 10 151 167 64 Lost Part 100 | . . 60 40 Squads Dispatched 4 | . 2 2 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | 1 8 16 4 Peak Tracking Total 4 | 1 4 4 2 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 4 | . . 4 . Max in Single Turn 4 | . . 4 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 7 | . 4 3 . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 9 17 . Successful 19 | . 8 11 . Failed 6 | . 1 5 . Catastrophic 1 | . . 1 . Database Lockouts 1 | . . 1 . Manual . | . . . . Terminals 24 | . 7 17 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 17 | . 6 11 . Record 13 | . 2 11 . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 860 | . 33 491 336 Optics 801 | . . 465 336 Structural 860 | . 33 491 336 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1446 | 87 532 491 336 Spaces Moved 674 | 67 252 199 156 Core 20 | 19 . . 1 Treads 199 | . 54 145 . Legs 455 | 48 198 54 155 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 190 Average Speed 159 | 100 145 168 194 Slowest Speed 400 | 120 190 240 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 8 44 23 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . . 6 . Terrain Destroyed 59 | . . 59 . Melee . | . . . . Projectile 2 | . . 2 . AOE 57 | . . 57 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 909 | 81 379 275 174 Wait 109 | . 91 15 3 Move 671 | 66 251 198 156 Hop . | . . . . Pick Up 24 | 7 9 8 . Fast Attach . | . . . . Attach 19 | 5 2 8 4 Detach . | . . . . Swap 9 | . 3 4 2 Drop 3 | . 2 1 . Fire 72 | 3 20 41 8 Melee . | . . . . Ram . | . . . . Kick 2 | . 1 . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 88 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 5) 538 | -10/Materials | Repaired Aluminum Leg 596 | -10/Materials | Discovered new exit (range 16) 620 | -10/Materials | Entered another Materials area 620 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 723 | -9/Materials | Central database locked down 924 | -9/Materials | Build established: Skirmisher 928 | -9/Materials | Discovered new exit (range 19) 979 | -9/Materials | Lost 4 parts (2n2w) 1111 | -9/Materials | Entered Mines 1111 | -9/Mines | Discovered new exit (range 13) 1128 | -9/Mines | Core integrity fell below 50% 1194 | -9/Mines | Lost 4 parts (1p2n1w) 1408 | -9/Mines | Assembled infested the area 1413 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1446 | -9/Mines | Core integrity fell below 20% 1447 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- ALERT: Infestation in the mines, dispatching Demolisher response squad. A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. T-07 Excavator is excavating. U-05 Engineer lays Concrete. C-30 ARC bursts open, deploying its payload. Spread Laser destroyed. The unstable cave ceiling collapses. Lgt. Assault Rifle destroyed. Ion Engine destroyed. Aluminum Leg destroyed. K-01 Serf destroyed. U-05 Engineer destroyed. U-05 Engineer lays Concrete. 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