Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 16:41:41 Player: Lunace Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (83) 415 Value Destroyed (2272) 2272 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (953) 953 TOTAL SCORE: 8300 Bonus ------- Follower Combat Kills 153 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 1000/1000 Matter 149/300 Energy 350/350 System Corruption 0% Temperature Cool (0) Movement Hovering (42) Location -5/Factory Parts ------- > --- POWER (2) -------- Enhanced Fission Core > --- PROPULSION (5) --- Aerolev Unit Antigrav System Linear Gravjet Improved Cesium-ion Thruster Makeshift Flight Unit > --- UTILITY (8) ------ Advanced Heat Sink Machine Analyzer Experimental Sensor Array Improved Signal Interpreter Core Analyzer Hacking Suite > --- WEAPON (2) ------- Precision Grenade Launcher Makeshift Axe > --- INVENTORY (5) ---- Wave Gun CPS Tube (2) Vortex Trap Vortex Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Fission Core > --- PROPULSION ------- Aerolev Unit Antigrav System Linear Gravjet Improved Cesium-ion Thruster Makeshift Flight Unit > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Machine Analyzer Experimental Sensor Array Improved Signal Interpreter Core Analyzer Transmission Jammer Hacking Suite > --- WEAPON ----------- Precision Grenade Launcher Makeshift Axe > --- INVENTORY -------- Wave Gun CPS Tube Vortex Trap Vortex Trap Vortex Trap [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . . 2 2 2 . . . 4 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . 1 1 . . . . 1 Utility 6 | . . . 1 1 2 . . . 2 Weapon . | . . . . . . . . . . Parts Attached 77 | 8 3 2 15 27 . 7 2 6 7 Power 9 | 1 1 . 2 2 . 1 . 1 1 Engine 6 | 1 1 . 2 2 . . . . . Core 3 | . . . . . . 1 . 1 1 Reactor . | . . . . . . . . . . Propulsion 25 | 2 . . 6 11 . 3 . 1 2 Treads 13 | 2 . . 4 7 . . . . . Leg 1 | . . . . 1 . . . . . Wheel 3 | . . . 2 1 . . . . . Hover 3 | . . . . 1 . . . . 2 Flight 5 | . . . . 1 . 3 . 1 . Utility 19 | 2 . . 3 7 . 2 2 1 2 Device 7 | 1 . . 1 3 . . . . 2 Storage 3 | 1 . . 1 . . 1 . . . Processor 4 | . . . . 1 . 1 1 1 . Hackware 1 | . . . . . . . 1 . . Protection 4 | . . . 1 3 . . . . . Artifact . | . . . . . . . . . . Weapon 24 | 3 2 2 4 7 . 1 . 3 2 Energy Gun 6 | 1 1 . 1 1 . . . 1 1 Energy Cannon 3 | . . . 1 1 . 1 . . . Ballistic Gun 7 | 2 . 1 1 3 . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . Launcher 5 | . 1 1 . 2 . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 4 . 1 . . 2 Parts Lost 11 | . . . 4 6 . . . . 1 Power . | . . . . . . . . . . Propulsion 4 | . . . 2 2 . . . . . Utility 4 | . . . 1 2 . . . . 1 Weapon 3 | . . . 1 2 . . . . . Highest Loss Streak 3 | . . . 2 3 . . . . 1 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 1 6 7 7 13 13 11 5 5 3 Power 1 | . 1 1 1 2 3 1 . . . Propulsion 1 | . . . . 3 3 2 1 1 . Utility 3 | . 2 3 2 5 3 4 2 2 . Weapon 2 | . 2 3 2 1 2 3 2 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 16 | . . . 6 5 . 3 . 1 1 Power 6 | . . . 3 1 . 2 . . . Propulsion 3 | . . . 1 2 . . . . . Utility 3 | . . . 1 1 . 1 . . . Weapon 3 | . . . 1 1 . . . 1 . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 85 | . 100 100 93 95 53 60 75 83 80 Engine 6 | . 14 14 11 9 7 3 . . . Core 2 | . . . . . . 3 7 7 5 Treads 15 | . 28 28 24 34 . . . . . Wheel 1 | . . . 4 . 7 7 . . . Flight 9 | . . . . . . 8 23 25 15 Device 10 | . 14 14 14 11 7 7 7 7 13 Storage 9 | . 14 14 11 9 7 7 7 7 2 Processor 9 | . . . . . 7 10 22 23 17 Hackware 2 | . . . . . . . 6 7 5 Protection 3 | . . . 6 12 7 5 . . . Energy Gun 4 | . 14 14 9 . . . . 2 . Energy Cannon 1 | . . . 3 4 . . . . . Ballistic Gun 3 | . 6 7 1 11 . . . . . Ballistic Cannon 1 | . . . 6 . . . . . . Launcher 1 | . 7 6 1 . . . . . 1 Peak Build Rating 77 | 7 9 10 18 29 25 35 37 50 77 Average Rating 25 | 4 7 9 15 23 23 27 36 41 63 On Entrance 20 | . 7 9 10 18 24 24 31 37 49 Avg Prop Armor Cover (%) 8 | . . . 15 5 6 7 . . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 48 | 14 16 17 42 48 35 35 16 23 27 Greatest Support 80 | 40 40 40 60 80 10 16 16 24 28 Greatest Overweight (x) 3 | . . . 2 3 3 3 . . . Average Overweight (x) . | . . . . . 3 1 . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 10 10 10 Average Capacity 10 | 7 8 8 8 15 15 13 10 10 7 Most Carried 15 | 3 8 8 9 15 15 15 5 10 9 Average Carried 7 | 1 6 7 7 13 13 11 5 7 6 Final Capacity 15 | 8 8 8 15 15 15 10 10 10 5 Final Carried 15 | 3 7 8 9 11 15 5 5 8 4 Class Distribution -------------------- 32% | Mutant 31% | Commander-Sprinter 25% | Scavenger-Mutant 3% | Sprinter 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Commander-Mutant | -7/Storage Commander-Sprinter | -7/Recycling Sprinter | -7/Scraptown Scout | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Matter Collected 2141 | 277 110 34 442 747 . 229 161 30 111 Remotely . | . . . . . . . . . . Salvage Created 2473 | 110 320 18 536 1280 . . . . 209 Parts 138 | 5 21 5 43 63 . . . . 1 Haulers Intercepted 6 | . . . 1 4 . . . . 1 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 55 | . 10 3 22 17 . . . . 3 Guns 23 | . 6 . 8 9 . . . . . Cannons 8 | . . . 4 4 . . . . . AOE 22 | . 4 3 9 3 . . . . 3 Classes Destroyed 13 | 2 4 . 4 2 . . . . 1 Worker 4 | . . . 1 3 . . . . . Builder 3 | . 1 . 2 . . . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 6 | . . . 1 4 . . . . 1 Recycler 3 | 1 . . . 2 . . . . . Mechanic 1 | . . . . 1 . . . . . Operator 2 | . . . 1 1 . . . . . Watcher 7 | . 3 . 2 2 . . . . . Swarmer 17 | . 3 3 11 . . . . . . Grunt 27 | . 7 . 7 11 . . . . 2 Brawler 1 | . . . . . . . . . 1 Sentry 8 | . . . 4 4 . . . . . Hunter 2 | . . . . 2 . . . . . Best Kill Streak 16 | 3 6 3 16 3 . . . . 3 Combat Bots Only 6 | . 4 3 6 2 . . . . 3 Max Kills in Single Turn 3 | 1 3 2 3 2 . . . . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 2 3 2 . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Hostile Shots Fired 311 | . 32 4 96 136 9 27 . . 7 Missed 97 | . 8 2 29 35 2 18 . . 3 Hits 214 | . 24 2 67 101 7 9 . . 4 Projectile 214 | . 24 2 67 101 7 9 . . 4 Critical Strikes 5 | . . . . 5 . . . . . Damage Taken 2935 | . 303 42 843 1524 57 89 . . 77 Core 268 | . 25 . 137 78 5 23 . . . Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 87 | 100 . 90 65 85 . . . 96 . Volleys Fired 208 | 6 40 3 60 90 . . . . 9 Largest 2 | 2 2 1 2 2 . . . . 1 Hottest 128 | 70 85 65 124 128 . . . . 36 Shots Fired 373 | 12 76 3 102 171 . . . . 9 Gun 240 | 12 71 1 43 113 . . . . . Cannon 96 | . . . 47 49 . . . . . Launcher 37 | . 5 2 12 9 . . . . 9 Special . | . . . . . . . . . . Kinetic 189 | 6 35 . 38 110 . . . . . Thermal 147 | 6 36 1 52 52 . . . . . Explosive 37 | . 5 2 12 9 . . . . 9 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | 8 8 8 14 10 . . . . 8 Robot Miss Streak 7 | 2 4 . 3 7 . . . . 1 Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 3 | . 1 . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 238 | 9 46 3 68 109 . . . . 3 Core Hits 127 | 4 30 3 37 44 . . . . 9 Critical Kills 4 | . . . 1 3 . . . . . Critical Parts Destroyed 4 | . . . . 4 . . . . . Critical Strikes 14 | . 3 . 4 7 . . . . . Burn 5 | . 3 . 2 . . . . . . Meltdown 2 | . . . 1 1 . . . . . Destroy 6 | . . . . 6 . . . . . Blast 1 | . . . 1 . . . . . . Melee Attacks 2 | . . . . . . . . . 2 Impact . | . . . . . . . . . . Slashing 2 | . . . . . . . . . 2 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6219 | 92 823 163 1927 2650 . . . . 564 Guns 2567 | 92 497 15 507 1456 . . . . . Cannons 1268 | . . . 617 651 . . . . . Explosions 2308 | . 326 148 803 543 . . . . 488 Melee 76 | . . . . . . . . . 76 Ramming . | . . . . . . . . . . Kinetic 2076 | 31 155 . 449 1441 . . . . . Thermal 1833 | 61 342 15 675 666 . . . . 74 Explosive 2234 | . 326 148 803 543 . . . . 414 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 76 | . . . . . . . . . 76 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . 4 . . . . . Average Corruption 4 | . . . . 4 . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . 1 . . . . . Message Errors 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 74 | . 3 . 40 15 . . . . 16 Projectiles 15 | . . . . 15 . . . . . Explosions 59 | . 3 . 40 . . . . . 16 Melee . | . . . . . . . . . . Knockbacks 4 | . . . 4 . . . . . . Impact . | . . . . . . . . . . Kinetic 4 | . . . 4 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 59 | . 7 23 29 . . . . . . Shots 4 | . 1 1 2 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 254 | 80 254 24 51 216 . . . . . Average Temperature 70 | 33 92 14 17 74 . . . . . Received Heat Transfer 1299 | . 165 . 237 819 18 24 . . 36 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . Parts Melted 8 | . 3 . 3 2 . . . . . Heat Transferred 4231 | 185 1184 37 1665 1110 . . . . 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Maximum Alert Level 1 | . . . 1 1 . . . . . Low Security (%) 80 | 100 100 100 28 65 100 100 100 . 100 Level 1 19 | . . . 71 34 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 378 | 10 119 108 378 301 136 92 143 . 199 Initial 154 | . 3 42 1 154 136 11 35 . . Average 95 | 1 44 31 239 187 81 29 13 . 40 Influence Increases 2443 | 15 298 108 742 653 . 185 214 . 228 Destroy 0b10 Robot/C 1200 | . 200 60 440 340 . 80 20 . 60 Destroy 0b10 Robot/NC 150 | 15 20 . 35 65 . 5 5 . 5 Destroy Leader 316 | . 46 10 116 102 . 30 . . 12 Allied During Kill 48 | . . . . . . 41 7 . . Successful Hack 57 | . 4 . 6 17 . 14 16 . . Select Force Hacks 150 | . . . . . . . 150 . . Disable Machine 240 | . . 30 45 75 . . . . 90 Destroy Structure 177 | . 13 8 55 39 . . 16 . 46 Lose Combat Pursuer 105 | . 15 . 45 15 . 15 . . 15 Influence Decreases 2254 | 10 194 211 382 718 275 119 306 . 39 Entered New Map 523 | . 2 67 5 212 165 15 57 . . Time Decay 1537 | 10 192 144 327 446 110 70 209 . 29 Lost Part 110 | . . . 40 60 . . . . 10 Lost Ally 84 | . . . 10 . . 34 40 . . Squads Dispatched 6 | . . . 2 2 1 1 . . . Investigation 1 | . . . . . 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . . . 2 2 . 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Distress Signals 12 | . 5 . 4 2 . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 104 | . 18 3 38 30 1 8 2 . 4 Peak Tracking Total 7 | . 6 3 7 5 1 5 2 . 3 Tactical Retreats 6 | . 1 . 2 1 . 1 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Traps Triggered 6 | . . . . 6 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . . . . . . 1 Triggered . | . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . 3 3 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Machines Disabled 17 | . 1 2 3 5 . . . . 6 Max in Single Turn 6 | . 1 2 2 1 . . . . 6 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Machines Accessed 27 | . 1 . 5 5 1 2 9 2 2 Terminals 14 | . 1 . 3 3 . 1 4 . 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 1 1 . . . . Recycling Units 6 | . . . . . . 1 5 . . Scanalyzers 3 | . . . 2 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 65 | . 4 . 15 22 2 5 13 2 2 Successful 34 | . 1 . 9 13 . 2 7 2 . Failed 30 | . 3 . 5 9 2 3 6 . 2 Catastrophic 6 | . . . . . 1 . 3 . 2 Database Lockouts 1 | . . . 1 . . . . . . Manual 27 | . 3 . 5 7 . 5 6 . 1 Terminals 35 | . 4 . 8 9 . 4 8 . 2 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . 2 2 . . . . Recycling Units 6 | . . . . . . 1 5 . . Scanalyzers 18 | . . . 7 11 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 11 | . 1 . 2 2 . 2 2 2 . Record 2 | . . . . 1 . . . 1 . Prototype ID Bank 1 | . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . Terminal Index 2 | . . . . . . 1 1 . . Locate Traps 2 | . 1 . 1 . . . . . . Investigation Status 1 | . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . Scan Component 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 16 | . . . 6 10 . . . . . Insert Component 6 | . . . 3 3 . . . . . Analyze 3 | . . . 1 2 . . . . . Retrieve Study 7 | . . . 2 5 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . . . 1 . . . 5 . . Terminals 1 | . . . 1 . . . . . . Assimilate 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . Tunnel 5 | . . . . . . . 5 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 1 . 5 5 1 2 4 . 2 Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 2 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 7 | . . . 2 5 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 2 . . . . . Part Schematics Acquired 3 | . . . 1 2 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 12 | . . . . . . 1 11 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Total Allies 22 | . . . 1 . . 10 11 . . Largest Group 10 | . . . 1 . . 10 10 . . Highest-Rated Group 263 | . . . 10 . . 173 263 . . Highest-Rated Ally 40 | . . . 10 . . 29 40 . . Initial UFD Resources 39 | . . . . . . . . . 39 Total Orders . | . . . . . . . . . . Ally Attacks 52 | . . . . . . 36 16 . . Total Damage 776 | . . . . . . 380 396 . . Kills 7 | . . . . . . 5 2 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Active Infowar (turns) 3625 | 4 494 468 292 . . 67 1956 202 142 Sensors 142 | . . . . . . . . . 142 Seismic 1258 | 4 494 468 292 . . . . . . Machine Analysis 2367 | . . . . . . 67 1956 202 142 Jamming 75 | . . . . . . . . . 75 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Turns Passed 5840 | 94 494 468 983 1112 238 151 1956 202 142 Spaces Moved 3121 | 45 223 280 509 428 199 180 397 626 234 Core 7 | 7 . . . . . . . . . Treads 1249 | 38 223 280 282 426 . . . . . Legs 1 | . . . . 1 . . . . . Wheels 498 | . . . 227 1 199 71 . . . Hover 87 | . . . . . . . . . 87 Flight 1279 | . . . . . . 109 397 626 147 Fastest Speed 29 | 50 160 160 95 125 115 34 29 29 31 Average Speed 96 | 142 160 160 137 161 115 70 29 29 35 Slowest Speed 330 | 160 160 160 240 330 115 115 34 31 42 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 8 | . . . . . . 2 2 . 4 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 4 50 82 56 39 5 35 83 50 5 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 6 | . . 1 . . . . 5 . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 3 | . . 1 . . . . . 2 . Spaces Dug 1 | . . . . . . . . . 1 Terrain Destroyed 143 | . 16 8 55 38 . . . . 26 Melee 1 | . . . . . . . . . 1 Projectile 4 | . . . 2 2 . . . . . AOE 138 | . 16 8 53 36 . . . . 25 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Total 5585 | 61 290 298 693 672 210 204 2234 641 282 Wait 1959 | . 18 10 80 65 1 8 1762 . 15 Move 3097 | 44 222 279 508 427 198 175 392 625 227 Hop 7 | . . . . . . 2 2 . 3 Pick Up 46 | 2 4 2 11 14 5 . . 6 2 Fast Attach 54 | 8 . . 10 27 . . 2 3 4 Attach 26 | . . . 2 8 1 6 . 2 7 Detach 11 | 1 . . . 3 1 2 . . 4 Swap 29 | . 4 2 5 15 . 2 . 1 . Drop 69 | . 2 2 17 23 4 8 1 4 8 Fire 208 | 6 40 3 60 90 . . . . 9 Melee 2 | . . . . . . . . . 2 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 76 | . . . . . . 1 75 . . Trap 1 | . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 16) 337 | -10/Materials | Discovered new exit (range 15) 538 | -10/Materials | Discovered new exit (range 10) 589 | -10/Materials | Entered Mines 644 | -10/Mines | Learned location of 1 exit from Materials 786 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 789 | -10/Mines | Found Prototype Device 937 | -10/Mines | Discovered new exit (range 10) 974 | -10/Mines | Learned location of Storage (-7) 1057 | -10/Mines | Entered Materials 1057 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1058 | -9/Materials | Identified exit to Materials 1102 | -9/Materials | Identified Exp. Sensor Array 1102 | -9/Materials | Central database locked down 1718 | -9/Materials | Build established: Scavenger-Mutant 1993 | -9/Materials | Discovered exit to Materials (range 3) 2040 | -9/Materials | Entered another Materials area 2040 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2988 | -8/Materials | Discovered new exit (range 12) 3048 | -8/Materials | Lost 3 parts (1n2u) 3152 | -8/Materials | Identified exit to Factory 3152 | -8/Materials | Entered Factory 3152 | -7/Factory | Evolved 2 slots: Utility x2 3359 | -7/Factory | Build established: Mutant 3362 | -7/Factory | Discovered new exit (range 4) 3386 | -7/Factory | Identified exit to Storage 3390 | -7/Factory | Entered Storage 3427 | -7/Storage | Identified exit to Recycling 3429 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3530 | -7/Storage | Used back door to open Recycling access 3541 | -7/Storage | Entered Recycling 3688 | -7/Recycling | Discovered new exit (range 16) 3707 | -7/Recycling | Scanned before Scraplab entrance 3711 | -7/Recycling | Entered Scraplab 3713 | -7/Recycling | Discovered new exit (range 3) 3713 | -7/Recycling | Identified exit to Scraptown 3909 | -7/Recycling | Build established: Commander-Sprinter 5497 | -7/Recycling | Entered Scraptown 5515 | -7/Scraptown | Visited UFD Registry 5515 | -7/Scraptown | Registered with UFD as "Thermocoil" 5519 | -7/Scraptown | Visited The Evicted 5524 | -7/Scraptown | Visited Shadow of the Wyrm 5528 | -7/Scraptown | Visited Cave Peace 5541 | -7/Scraptown | Visited Fellowship of the Rings 5549 | -7/Scraptown | Visited Science Guys 5566 | -7/Scraptown | Visited Supply Room 5607 | -7/Scraptown | Visited Chapter 10 5619 | -7/Scraptown | Visited Research Penetration Think Tank 5625 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5627 | -7/Scraptown | Found DCF Scrap (29 items) 5644 | -7/Scraptown | Visited Science Testing Area 5649 | -7/Scraptown | Visited Scrap Suit Storage 5654 | -7/Scraptown | Visited Junk Repository 5662 | -7/Scraptown | Visited Scrapoid Pod Storage 5681 | -7/Scraptown | Met Optimus 5681 | -7/Scraptown | Accepted into 0bPrime 5697 | -7/Scraptown | Discovered new exit (range 5) 5698 | -7/Scraptown | Identified exit to Factory 5699 | -7/Scraptown | Entered Factory 5699 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5745 | -5/Factory | Discovered new exit (range 15) 5841 | -5/Factory | Self-destructed Last Messages --------------- 05764_ Acquired Enh. Fission Core. 05765_ Dropped Lgt. Nuclear Core+. 05766_ Dropped Vortex Trap. 05767_ Dropped Med. Storage Unit. 05767_ Acquired 111 matter. 05769_ Installed Vortex Trap. 05788_ K-01 Serf collects debris. 05801_ Power Conduit explodes. 05805_ K-01 Serf collects debris. 05824_ ALERT: All DSF locations entering lockdown mode. 05824_ K-01 Serf collects debris. 05826_ G-50 Soldier destroyed. 05826_ Transmission Jammer destroyed. 05827_ K-01 Serf collects debris. 05828_ B-60 Warrior destroyed. 05831_ K-01 Serf collects debris. 05835_ Destroyed Carbon-fiber Leg. 05837_ G-50 Soldier destroyed. 05837_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#########???????????????????????????????? | | ?????????? ???###########?????????????????? | | ???????????? ??# #?????????????????? | | ?????????????? ?# ######????+######## | | ???????????????? # ] | | ??????????"""?"""? #**] | | ??????????"""?"""??? +* """"" """""" | | ??????????"""?"""? #]*]* | | ???????????????? #^= """ """""" | | ??????????""?"" ?#!= | | ??????????""F"" !!??# "" """""" | | ???????????""" !???# | | ???????????? !???# " | | ???????????######Y???# " | | ?????????????????????# ########### | | ?????????????????????# #?????????? | | ?????????????????????# #?????????? | | ?????????????????????# #?????????? | | ??# ############## ^ #?????????? | | ??# < ^ #?????????? | | ??# ############## #########?????????? | | ?????????????????## #?????????????? | | ?????????????????#; #?????????????? | | ?????????????????## @ #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# k #?????????????? | | ??????????????????# #?????????????? | | ??????????????????##################?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 300 Evasion (%) 64 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Ion Engine | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Wheel | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Network Effect Resistances Are Futile Challenges ------------ None Game ------ Seed MiniXenonCharge Manual? 0 Play Time 00:48:59 Cumulative 420.8 hours Start 2026.04.01 @ 21:27:55 End 2026.04.03 @ 16:41:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 426 Rogue 421 Adventurer 5 Explorer 0 Win Type - Total 9 Types 6/0/0/3/0/0/0/0/0/0 Lore% 82 Gallery% 75 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6915f9bd-69ae-4c9b-be26-47736865bf3b