Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 19:32:31 Player: Crackrock_Steady Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1339) 1339 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3256 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 244/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aerolev Unit > --- UTILITY (6) ------ Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (10) --- Reinforced Ion Engine Light Nuclear Core Aerolev Unit Aerolev Unit Aerolev Unit Improved VTOL Module Particle Gun Light EM Pulse Cannon Heavy Particle Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Structural Scanner Improved Signal Interpreter Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Reinforced Ion Engine Titanium Leg Titanium Leg Improved VTOL Module Particle Gun Light EM Pulse Cannon Grenade Launcher Heavy Mace [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Titanium Leg Leg Titanium Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 49 | 5 6 12 26 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 12 | 1 1 4 6 Treads . | . . . . Leg 9 | 1 1 4 3 Wheel . | . . . . Hover 2 | . . . 2 Flight 1 | . . . 1 Utility 14 | 1 1 4 8 Device 6 | . 1 1 4 Storage 2 | 1 . 1 . Processor 3 | . . 2 1 Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 19 | 2 3 4 10 Energy Gun 4 | 1 1 1 1 Energy Cannon 3 | . . 1 2 Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 3 | . 1 1 1 Launcher 4 | . 1 1 2 Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 17 | . . . 17 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 8 | . . . 8 Weapon 4 | . . . 4 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 88 100 78 Engine 10 | . 14 11 8 Leg 17 | . 17 22 14 Hover 1 | . . . 2 Device 17 | . 13 21 17 Storage 11 | . 14 11 9 Processor 7 | . . 11 9 Protection 1 | . . . 2 Energy Gun 4 | . 10 5 . Energy Cannon 2 | . . 3 4 Ballistic Gun 5 | . 14 2 1 Ballistic Cannon 4 | . 3 10 2 Impact Weapon 2 | . . . 4 Naked Turns . | . . . . Heaviest Build 33 | 12 16 23 33 Greatest Support 34 | 10 20 34 34 Greatest Overweight (x) 10 | 1 1 1 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 10 | 4 8 10 10 Average Carried 7 | 2 6 8 8 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 4 7 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 999 | 261 41 228 469 Remotely . | . . . . Salvage Created 1263 | 19 110 285 849 Parts 71 | 2 13 13 43 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . 4 6 23 Melee 5 | . . . 5 Guns 4 | . 1 2 1 Cannons 6 | . . 1 5 AOE 13 | . 3 3 7 Classes Destroyed 12 | 1 4 3 4 Worker 2 | . . . 2 Builder 4 | . 1 . 3 Tunneler 1 | 1 . . . Recycler 1 | . . 1 . Operator 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 6 | . 3 . 3 Grunt 18 | . 1 4 13 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 6 | . . 2 4 Hunter 1 | . . . 1 Best Kill Streak 9 | 1 3 4 9 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 3 | 1 2 1 3 Gunslinging . | . . . . Exploded 3 | . 2 1 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 264 | . 12 36 216 Missed 66 | . 2 8 56 Damage Taken 2862 | . 88 375 2399 Core 633 | . . 77 556 Absorbed by Shields 61 | . . . 61 Core Remaining (%) 93 | 100 100 80 . Volleys Fired 101 | 8 12 20 61 Largest 2 | 2 2 2 2 Hottest 131 | 70 70 91 131 Shots Fired 187 | 16 24 40 107 Gun 76 | 16 20 20 20 Cannon 99 | . 2 17 80 Launcher 12 | . 2 3 7 Special . | . . . . Kinetic 90 | 8 14 22 46 Thermal 76 | 8 8 15 45 Explosive 12 | . 2 3 7 Electromagnetic 9 | . . . 9 Robot Hit Streak 18 | 5 5 18 14 Robot Miss Streak 6 | 3 4 5 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 136 | 8 9 22 97 Core Hits 60 | 1 7 13 39 Critical Kills 1 | . . . 1 Critical Parts Destroyed 3 | . . . 3 Critical Strikes 6 | . . 1 5 Burn 1 | . . 1 . Blast 1 | . . . 1 Smash 4 | . . . 4 Melee Attacks 39 | . . . 39 Impact 39 | . . . 39 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4323 | 135 267 624 3297 Guns 736 | 135 104 178 319 Cannons 1243 | . . 215 1028 Explosions 1255 | . 163 231 861 Melee 1089 | . . . 1089 Ramming . | . . . . Kinetic 1038 | 85 63 274 616 Thermal 894 | 50 41 119 684 Explosive 1181 | . 163 231 787 Electromagnetic 121 | . . . 121 Impact 1089 | . . . 1089 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 319 | . . . 319 Projectiles . | . . . . Explosions 20 | . . . 20 Melee 299 | . . . 299 Knockbacks 6 | . . . 6 Impact 6 | . . . 6 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 153 | . . . 153 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 288 | 36 54 99 288 Average Temperature 65 | 15 19 35 107 Received Heat Transfer 1314 | . 18 132 1164 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . . 4 Impact Corruptions 11 | . . . 11 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1913 | 148 111 370 1284 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 484 | 5 136 235 484 Initial 14 | . 3 14 14 Average 142 | 1 39 88 268 Maximum Alert Level 2 | . . 1 2 Low Security (%) 70 | 100 100 80 38 Level 1 20 | . . 19 38 Level 2 9 | . . . 22 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 1 1 7 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 7 7 36 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 2 2 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 21 | . 12 5 4 Successful 8 | . 6 2 . Failed 12 | . 6 2 4 Catastrophic 3 | . 1 . 2 Database Lockouts 1 | . . 1 . Manual 19 | . 11 6 2 Terminals 15 | . 8 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 3 | . 2 1 . Robot Analysis 2 | . 1 1 . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 1 . Terminals 1 | . . 1 . Track 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Monitor 1 | . 1 . . Reject 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 1 2 Full Trace Events 4 | . 2 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2052 | 118 572 531 831 Spaces Moved 818 | 54 209 247 308 Core 12 | 11 . . 1 Treads . | . . . . Legs 801 | 43 209 247 302 Wheels . | . . . . Hover 5 | . . . 5 Flight . | . . . . Fastest Speed 50 | 50 120 120 130 Average Speed 155 | 151 159 149 158 Slowest Speed 550 | 190 190 190 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 29 24 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 62 | . 11 24 27 Melee . | . . . . Projectile 2 | . . . 2 AOE 60 | . 11 24 25 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1340 | 75 423 372 470 Wait 272 | . 186 67 19 Move 815 | 53 208 246 308 Hop . | . . . . Pick Up 46 | 9 8 15 14 Fast Attach 4 | . . 1 3 Attach 23 | 5 2 3 13 Detach 1 | . . . 1 Swap 22 | . 4 8 10 Drop 17 | . 3 12 2 Fire 101 | 8 12 20 61 Melee 39 | . . . 39 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 686 | -10/Materials | Discovered new exit (range 3) 691 | -10/Materials | Entered another Materials area 691 | -9/Materials | Evolved 2 slots: Utility x2 1044 | -9/Materials | Central database locked down 1203 | -9/Materials | Discovered new exit (range 16) 1221 | -9/Materials | Identified exit to Materials 1222 | -9/Materials | Entered another Materials area 1222 | -8/Materials | Evolved 2 slots: Utility x2 1332 | -8/Materials | Garrison activated, responded to threat 1522 | -8/Materials | Lost 4 parts (1n1u2w) 1734 | -8/Materials | Core integrity fell below 50% 1789 | -8/Materials | Core integrity fell below 20% 1790 | -8/Materials | Lost 7 parts (1p1n3u2w) 2053 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01877_ G-47 Trooper system terminally corrupted. 01877_ Lgt. Nuclear Core fried. 01877_ K-01 Serf collects debris. 01881_ Acquired 39 matter. 01888_ K-01 Serf collects debris. 01908_ K-01 Serf cleans the Terminal. 01975_ Acquired Imp. Signal Interpreter. 01995_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02009_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 02027_ K-01 Serf cleans the Matter Filter. 02038_ Acquired Imp. Sensor Array. 02044_ G-47 Trooper knocked back. 02047_ Matter Filter disabled. 02048_ Destroyed Imp. Heat Sink. 02048_ G-47 Trooper system corrupted by crushing effect. 02050_ Titanium Leg destroyed. 02051_ K-01 Serf collects debris. 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"""% | | ????????????????????????????????????????## | | ????????????????????????????????????????## [ """ % | | ????????????????????????????????????????## """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxDeliveryMonowheel Manual? 0 Play Time 00:25:28 Cumulative 16.8 hours Start 2024.05.21 @ 19:10:29 End 2024.05.21 @ 19:32:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ac8d1ad-9ea7-4616-a0da-5c7135e85e5c