Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.06.19 @ 19:53:39 Player: F4LK5 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (51) 255 Value Destroyed (1854) 1854 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (245) 245 TOTAL SCORE: 6534 Bonus ------- High Alert Combat Kills 45 Entered Garrisons 200 Cogmind --------- Core Integrity 795/1000 Matter 95/300 Energy 659/765 System Corruption 2% Temperature Cool (318) Movement Walking (180) Ox2 Location -5/Garrison Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine F-cell Engine Neutrino Core > --- PROPULSION (6) --- Carbon-fiber Leg Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY (5) ------ Advanced Weight Redist. System Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced ECM Suite > --- WEAPON (3) ------- Heavy Laser Improved Assault Rifle Gauss Cannon > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Combat Gravmag System Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Long-range Sensor Array Advanced Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Improved Assault Rifle Gauss Cannon Remote Datajack > --- INVENTORY -------- Nuclear Core Nuclear Core Advanced Targeting Computer Advanced ECM Suite [Rating: 65] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Propulsion Cesium-ion Thruster Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Combat Gravmag System Flight Unit Cesium-ion Thruster Utility Advanced Signal Interpreter Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Weapon Gauss Cannon Energy Gun Heavy Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Slots Evolved 10 | . . 2 . 2 2 2 2 . Power 2 | . . 1 . . . . 1 . Propulsion 4 | . . . . 2 1 . 1 . Utility 3 | . . 1 . . 1 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 73 | 6 4 13 2 13 14 8 5 8 Power 20 | 1 . 4 2 3 3 2 2 3 Engine 16 | 1 . 4 2 3 1 2 1 2 Core 4 | . . . . . 2 . 1 1 Reactor . | . . . . . . . . . Propulsion 17 | 2 . 3 . 4 5 1 1 1 Treads 5 | 2 . 3 . . . . . . Leg 1 | . . . . . . . . 1 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . 1 . Flight 10 | . . . . 4 5 1 . . Utility 18 | 1 2 2 . 4 3 4 . 2 Device 10 | . 1 2 . 2 1 3 . 1 Storage 1 | 1 . . . . . . . . Processor 4 | . 1 . . 2 . . . 1 Hackware 3 | . . . . . 2 1 . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 18 | 2 2 4 . 2 3 1 2 2 Energy Gun 3 | 1 . . . . 1 . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 1 . 3 . 1 . . . 1 Ballistic Cannon 6 | . 1 1 . . 2 . 2 . Launcher 1 | . 1 . . . . . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 4 | . . . . 2 1 1 . . Parts Lost 6 | . . 3 . . . . . 3 Power 1 | . . 1 . . . . . . Propulsion 4 | . . 1 . . . . . 3 Utility . | . . . . . . . . . Weapon 1 | . . 1 . . . . . . Highest Loss Streak 2 | . . 2 . . . . . 2 Average Slot Usage (%) 92 | . 97 93 100 100 95 94 88 80 Engine 13 | . 14 18 22 18 10 12 11 6 Core 1 | . . . . . 4 . . 4 Treads 9 | . 28 19 22 . . . . . Flight 16 | . . . . 36 33 33 29 19 Device 14 | . 11 22 22 11 7 12 11 12 Processor 9 | . 8 11 11 15 15 6 5 6 Hackware 5 | . . . . . 7 13 11 7 Ballistic Gun 8 | . 14 14 11 12 7 6 5 1 Ballistic Cannon 6 | . 12 7 11 . 4 6 5 5 Special Weapon 1 | . . . . . . . 5 4 Naked Turns . | . . . . . . . . . Heaviest Build 54 | 12 15 20 17 22 26 39 40 54 Greatest Support 43 | 40 40 43 40 24 32 43 43 43 Greatest Overweight (x) 2 | . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 4 4 Most Carried 4 | 1 4 4 4 4 4 4 4 4 Average Carried 3 | . 2 3 4 3 3 3 3 3 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 Final Carried 4 | 1 4 4 4 4 4 4 4 . Class Distribution -------------------- 43% | Mutant 23% | Hacker-Sprinter 14% | Hacker-Mutant 7% | Hacker-Scout 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Garrison Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Matter Collected 1758 | 263 164 397 204 60 285 17 203 165 Remotely . | . . . . . . . . . Salvage Created 1510 | 100 323 404 278 60 104 17 22 202 Parts 104 | 1 26 36 14 8 5 1 5 8 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Combat Hostiles Destroyed 39 | . 10 13 9 . . . . 7 Guns 17 | . 2 8 5 . . . . 2 Cannons 21 | . 7 5 4 . . . . 5 AOE 1 | . 1 . . . . . . . Classes Destroyed 10 | 1 3 2 1 1 1 . . 1 Worker 2 | . . 1 . . 1 . . . Builder 1 | . . . . . 1 . . . Recycler 2 | 1 . . . . 1 . . . Operator 3 | . . . . 1 1 . 1 . Watcher 4 | . 2 . . 1 . 1 . . Swarmer 11 | . 3 6 . . . . . 2 Grunt 22 | . 7 4 8 . . . . 3 Sentry 4 | . . 3 . . . . . 1 Programmer 1 | . . . . . . . . 1 Assembled 1 | . . . 1 . . . . . Best Kill Streak 6 | 1 3 6 3 1 3 1 1 2 Combat Bots Only 6 | . 3 6 3 . . . . 2 Max Kills in Single Turn 2 | 1 2 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Damage Taken 2226 | . 109 779 223 67 . 24 123 901 Core 394 | . 9 124 33 11 . 12 . 205 Absorbed by Shields 112 | . . . . . . . . 112 Core Remaining (%) 92 | 100 96 . 60 98 100 98 . . Volleys Fired 145 | 1 16 40 22 6 10 9 8 33 Largest 3 | 2 2 2 2 2 2 1 2 3 Hottest 140 | 60 55 58 55 55 71 48 71 140 Shots Fired 258 | 2 32 80 44 12 15 9 10 54 Gun 138 | 2 16 60 22 10 5 . 2 21 Cannon 118 | . 14 20 22 2 10 9 8 33 Launcher 2 | . 2 . . . . . . . Special . | . . . . . . . . . Kinetic 251 | 1 30 80 44 12 15 9 10 50 Thermal 5 | 1 . . . . . . . 4 Explosive 2 | . 2 . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 2 11 14 16 8 9 4 5 13 Robot Miss Streak 3 | . 1 3 1 1 2 2 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 202 | 2 25 60 35 11 14 5 7 43 Core Hits 86 | 1 14 22 16 5 8 2 3 15 Critical Hits 5 | . . 1 . . . 1 1 2 Critical Kills 2 | . . 1 . . . . . 1 Critical Parts Destroyed 3 | . . . . . . 1 1 1 Melee Attacks 2 | . . . . 1 1 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3646 | 27 459 897 574 131 279 196 139 944 Guns 1567 | 27 159 671 263 113 66 . 24 244 Cannons 1996 | . 230 215 309 18 213 196 115 700 Explosions 68 | . 68 . . . . . . . Melee . | . . . . . . . . . Ramming 15 | . 2 11 2 . . . . . Kinetic 3495 | 15 389 886 572 131 279 196 139 888 Thermal 68 | 12 . . . . . . . 56 Explosive 68 | . 68 . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 43 | . 11 . . . . . . 32 Projectiles 32 | . . . . . . . . 32 Explosions 11 | . 11 . . . . . . . Melee . | . . . . . . . . . Knockbacks 31 | . 2 6 12 . 3 . 1 7 Impact . | . . . . . . . . . Kinetic 28 | . 2 6 9 . 3 . 1 7 Secondary 3 | . . . 3 . . . . . Self-Inflicted Damage 84 | . . . . . . . . 84 Shots 1 | . . . . . . . . 1 Rammed 3 | . 1 1 1 . . . . . Targets Rammed 3 | . 1 1 1 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 351 | . 18 102 36 16 351 198 67 318 Average Temperature 52 | . 6 28 14 5 110 66 8 111 Received Heat Transfer 864 | . 72 360 144 36 . 12 9 231 Effects 4 | . . . . . 2 . . 2 Shutdowns 2 | . . . . . 1 . . 1 Energy Bleed 2 | . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 136 | 25 . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Peak Influence 570 | 5 266 219 217 117 90 166 43 570 Average Influence 138 | 1 119 114 109 63 64 103 14 348 Maximum Alert Level 2 | . 1 1 1 . . . . 2 Low Security (%) 74 | 100 75 71 86 100 100 100 100 16 Level 1 20 | . 25 28 13 . . . . 58 Level 2 5 | . . . . . . . . 24 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 2 . . . . 1 3 . Investigation 2 | . 2 . . . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 2 | . . . . . . 1 1 . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Distress Signals 2 | . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 90 | . 16 24 16 10 1 3 5 15 Peak Tracking Total 5 | . 4 5 4 4 1 2 4 3 Tactical Retreats 17 | . 1 5 3 3 . 2 . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Traps Triggered 8 | . 2 . . . 1 . 1 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Machines Disabled 5 | . . 1 . . 1 . . 3 Max in Single Turn 2 | . . 1 . . 1 . . 2 Garrison Relay 1 | . . . . . . . . 1 Phase Generator 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Machines Accessed 15 | . . . . 5 2 4 4 . Terminals 14 | . . . . 5 2 4 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 42 | . . . . 13 5 12 12 . Successful 33 | . . . . 7 3 11 12 . Failed 9 | . . . . 6 2 1 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 35 | . . . . 13 5 10 7 . Terminals 40 | . . . . 13 5 12 10 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 6 | . . . . . . 2 4 . Record 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . Zone Layout 3 | . . . . . . . 3 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . Unlock Access 1 | . . . . . . . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks 24 | . . . . 7 3 8 6 . Terminals 24 | . . . . 7 3 8 6 . Track 11 | . . . . 3 1 4 3 . Botnet 13 | . . . . 4 2 4 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . Used 1 | . . . . 1 . . . . Hacking Detections 11 | . . . . 3 2 4 2 . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . 5 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Turns Passed 4213 | 65 456 586 604 342 316 463 523 858 Spaces Moved 4187 | 34 244 269 280 397 656 987 991 329 Core 3 | 3 . . . . . . . . Treads 824 | 31 244 269 280 . . . . . Legs 263 | . . . . . . . . 263 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3097 | . . . . 397 656 987 991 66 Fastest Speed 28 | 50 160 160 170 31 28 28 28 28 Average Speed 63 | 150 160 162 170 31 29 28 28 133 Slowest Speed 180 | 160 160 170 170 31 34 28 28 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 11 | . . . . 2 3 3 3 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 4 37 41 47 37 16 18 17 31 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 89 | . 12 . . . . . . 77 Melee . | . . . . . . . . . Projectile 3 | . . . . . . . . 3 AOE 86 | . 12 . . . . . . 74 Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Total 5478 | 43 278 349 365 601 758 1161 1226 697 Wait 934 | 2 6 12 59 173 69 154 196 263 Move 4157 | 33 243 268 279 392 649 979 985 329 Hop 11 | . . . . 2 3 3 3 . Pick Up 25 | 1 3 5 . 3 4 2 3 4 Fast Attach 37 | 6 4 4 . 6 8 3 3 3 Attach 17 | . . 4 . 4 3 3 1 2 Detach 9 | . 2 2 . 2 . 2 1 . Swap 19 | . . 5 2 3 3 2 1 3 Drop 50 | . 3 8 2 9 8 4 7 9 Fire 145 | 1 16 40 22 6 10 9 8 33 Melee 2 | . . . . 1 1 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . 1 1 1 . . . . . Escape Stasis 69 | . . . . . . . 18 51 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 17) 522 | -10/Materials | Entered another Materials area 522 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 913 | -9/Materials | Discovered new exit (range 18) 1108 | -9/Materials | Entered Mines 1113 | -9/Mines | Met a Derelict bent on vengeance 1273 | -9/Mines | Excavation squad dispatched 1273 | -9/Mines | A large section of the Mines collapsed 1523 | -9/Mines | Excavation squad dispatched 1622 | -9/Mines | Discovered new exit (range 8) 1712 | -9/Mines | Entered Materials 1712 | -8/Materials | Evolved 2 slots: Propulsion x2 2051 | -8/Materials | Discovered new exit (range 6) 2053 | -8/Materials | Identified exit to Factory 2054 | -8/Materials | Entered Factory 2054 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2254 | -7/Factory | Discovered new exit (range 15) 2367 | -7/Factory | Build established: Hacker-Scout 2370 | -7/Factory | Identified exit to Factory 2370 | -7/Factory | Entered another Factory area 2370 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2673 | -6/Factory | Build established: Hacker-Sprinter 2751 | -6/Factory | Discovered new exit (range 15) 2754 | -6/Factory | Identified exit to Factory 2790 | -6/Factory | Discovered exit to Factory (range 16) 2833 | -6/Factory | Entered another Factory area 2833 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3117 | -5/Factory | Discovered new exit (range 15) 3117 | -5/Factory | Identified exit to Upper Caves 3351 | -5/Factory | Garrison activated, responded to threat 3356 | -5/Factory | Identified exit to Garrison 3356 | -5/Factory | Entered Garrison 3370 | -5/Garrison | Triggered checkpoint 3472 | -5/Garrison | Garrison Relay disabled 3566 | -5/Garrison | Phase Generator disabled 3670 | -5/Garrison | Triggered checkpoint 3685 | -5/Garrison | Build established: Hacker-Mutant 4214 | -5/Garrison | Self-destructed Last Messages --------------- Slug penetrates Y-64 Sentinel. Penetrated by Slug. Y-64 Sentinel destroyed. Acquired 36 matter. Acquired 11 matter. Acquired 19 matter. Acquired 53 matter. Acquired Hvy. Laser. Acquired Lgt. Angular Momentum Engine. Acquired F-cell Engine. Acquired Imp. Assault Rifle. Dropped Relay Coupler [Hunter]. Dropped Relay Coupler [Swarmer]. Dropped F-cell Engine. Dropped Remote Datajack. Destroyed VTOL Module. S-27 Virus knocked back. S-27 Virus destroyed. Overheating: Energy bleed (-122). Power failure, Neutrino Core shutdown. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????####?????????????????? | | ????????????????????????????# ###???????????????? | | ????????????????????????????# !#"#???????????????? | | ????????????????????????????#| "#???????????????? | | ????????????????????????????#!*!!#???????????????? | | ????????????????????????????#! !"#???????????????? | | ????????????????????????????# #"#???????????????? | | ????????????????????????????# ###???????????????? | | ????????????????????????????#! #?????????????????? | | ????????????????????????????# #?????????????????? | | ??????????????????????????### #?????????????????? | | ????????????????????####### #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# ##### #?????????????????? | | ????????????????????# #???### #?????????????????? | | ??????????????????### ####### ################### | | ??????????????????# | | ??????????????????# | | ??????????????????# ! | | ??????????????????# #######" ################### | | ??????????????????# #?????# #??????????????### | | ??????????????????# #?????# #?????????????#### | | ???????????????#### %####### #?????????????# # | | ???????????????# ^ [s= @ #?????????????## | | ???????????????# ##^ *####### #?????????????# # | | ???????Y?????ssss?# #?????# ############### | | ???????????##""""## s #?????# | | ?????????? s####### ################# | | ?????????? #?????????????# | | ?????????? #?????????????# # | | ????????????# ## ### ######?????????????## | | ????????????? ?# ??# #??????????????????##### | | ???????????? ?? ? #???????????????????## # | | ??????????? ??? ###????????????????????### | | ??????????? ????? ?????????????????????????? | | ????????????? ??? ??????????????????????????? | | ??????????????? ## ???????????????????????????? | | ????????????? ???# ????????????????????????????? | | ???????????? ???? ????????????????????????????? | | ???????????????? ?????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????"""#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 47 Energy Capacity 1115 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellAssaultInitializer Manual? 0 Play Time 01:07:20 Cumulative 20.7 hours Start 2020.05.12 @ 13:01:00 End 2020.06.19 @ 19:53:39 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 55 Rogue 54 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e563b5c8-13a0-4e96-861c-b8680bf31e13