Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 09:50:23 Player: Iceblade02 Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (36) 180 Value Destroyed (904) 904 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1555) 1555 TOTAL SCORE: 11739 Bonus ------- Follower Combat Kills 37 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -82 Cogmind --------- Core Integrity 0/1600 Matter 286/300 Energy 65/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Linear Gravjet > --- UTILITY (15) ----- Machine Analyzer Advanced Terrain Scan Processor Authchip [Armor] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Improved Field Recycling Unit (87) Peak State ------------ > --- POWER ------------ Fusion Compressor Graviton Reactor > --- PROPULSION ------- Field Propulsion Drive Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Small Storage Unit Advanced Weight Redist. System Machine Analyzer Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Reaction Control System Advanced Shield Generator Hacking Suite Makeshift Hacking Suite Authchip [Processor] Authchip [Armor] > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Light Quantum Reactor Impulse Thruster Array Advanced Weight Redist. System Advanced Terrain Scan Processor Improved System Restoration Module Improved Field Recycling Unit [Rating: 128] Favorites ----------- Power Fusion Compressor Engine Ion Engine Power Core Fusion Compressor Reactor Graviton Reactor Propulsion Field Propulsion Drive Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Field Propulsion Drive Utility Makeshift Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Utility Shielding Weapon Great Axe Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Mace Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . . 2 . 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . . . . . . . . . . . . 1 1 1 . . Utility 13 | . . 1 . . . 2 2 . . . . 2 . 2 . 1 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 138 | 6 4 2 . . 7 25 7 4 5 . 3 2 11 14 8 16 5 9 10 Power 13 | 1 . . . . 1 2 1 1 1 . . . . 1 1 1 2 . 1 Engine 5 | 1 . . . . 1 2 1 . . . . . . . . . . . . Core 3 | . . . . . . . . 1 1 . . . . 1 . . . . . Reactor 5 | . . . . . . . . . . . . . . . 1 1 2 . 1 Propulsion 31 | 2 . . . . 2 3 1 2 . . . . 5 2 2 4 2 3 3 Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 4 | 2 . . . . . 2 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 Flight 26 | . . . . . 2 1 1 2 . . . . 5 2 2 4 2 3 2 Utility 70 | 1 3 1 . . . 11 3 1 3 . 3 2 5 10 4 11 1 6 5 Device 39 | . 1 1 . . . 5 2 1 1 . 1 . . 8 2 8 1 4 4 Storage 7 | 1 1 . . . . 1 . . 1 . 1 . 1 1 . . . . . Processor 9 | . 1 . . . . 2 . . . . 1 . . . 2 2 . . 1 Hackware 10 | . . . . . . 1 1 . 1 . . 2 3 . . . . 2 . Protection 5 | . . . . . . 2 . . . . . . 1 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 1 1 . . 4 9 2 . 1 . . . 1 1 1 . . . 1 Energy Gun 1 | . . . . . 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 2 . 1 . . 1 2 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . . . . . . Launcher 4 | . 1 . . . 1 1 . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 4 | . . . . . . 3 1 . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 1 . . . . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . . . Unidentified Prototypes 4 | . . . . . . . 1 . 1 . . . . . . 1 1 . . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . . System Corruption 10 | . . . . . . . . 10 . . . . . . . . . . . Parts Lost 62 | . . . . . 2 14 . 2 . . 7 . 9 . . . . 4 24 Power 7 | . . . . . . 2 . 1 . . 1 . . . . . . . 3 Propulsion 18 | . . . . . 1 5 . . . . 2 . 4 . . . . 1 5 Utility 28 | . . . . . . 3 . 1 . . 3 . 4 . . . . 3 14 Weapon 9 | . . . . . 1 4 . . . . 1 . 1 . . . . . 2 Highest Loss Streak 23 | . . . . . 2 12 . 1 . . 7 . 9 . . . . 4 23 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 87 88 88 96 92 68 73 90 92 56 60 61 90 93 90 91 82 60 Engine 5 | . 14 11 11 11 11 8 1 5 . . . . . . . . . . . Core 1 | . . . . . . . . . 7 7 2 . . 5 5 4 4 4 2 Wheel 7 | . 28 22 22 22 12 11 . . . . . . . . . . . . . Flight 11 | . . . . . 17 11 6 7 23 23 10 6 7 17 21 19 21 15 9 Device 14 | . 13 11 11 11 11 11 23 23 22 23 8 6 2 13 11 21 21 19 15 Storage 6 | . 14 11 11 11 11 9 . . 4 7 7 6 4 2 5 4 4 4 3 Processor 10 | . . 11 11 11 11 17 15 12 7 7 9 13 10 5 6 13 17 17 13 Hackware 11 | . . . . . . 5 7 7 12 15 15 26 32 35 26 15 13 12 11 Energy Gun 1 | . . . . . 9 5 . . . . . . . . . . . . . Ballistic Gun 5 | . 20 15 22 22 11 3 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 3 6 7 4 . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 2 . . . . . . . 5 5 4 4 4 1 Special Melee Weapon 1 | . . . . . . . 7 7 4 . . . . . 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 13 31 31 31 31 30 34 11 12 18 18 18 6 8 30 37 47 45 45 48 Greatest Support 56 | 26 26 26 26 26 26 26 12 14 20 20 20 6 21 30 37 47 54 49 56 Greatest Overweight (x) 8 | 1 1 1 1 1 1 8 . 1 . . 1 . 2 1 . . . . . Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 8 5 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 10 | 7 12 15 15 15 15 14 5 5 7 8 8 8 7 6 8 8 8 8 7 Most Carried 15 | 6 9 11 11 12 15 15 6 5 8 8 8 7 8 8 8 8 8 8 7 Average Carried 8 | 4 7 8 11 11 14 12 3 3 6 8 7 5 6 6 7 7 7 7 4 Final Capacity 15 | 8 15 15 15 15 15 8 5 5 8 8 8 8 8 8 8 8 8 8 5 Final Carried 15 | 6 9 11 11 12 15 7 3 4 8 8 7 6 6 8 8 8 8 8 2 Class Distribution -------------------- 21% | Mutant 16% | Hacker-Mutant 13% | Scavenger-Skirmisher 13% | Scout 10% | Scavenger-Assassin 9% | Hacker-Scout 7% | Scavenger-Scout 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Assassin | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/DSF Hacker-Scout | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Matter Collected 1441 | 217 22 . . 186 80 239 134 4 120 . 25 20 25 133 37 28 . 6 165 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1012 | . 22 211 . . 183 320 21 . 56 . 50 . 25 31 37 28 . . 28 Parts 69 | . 3 21 . . 9 23 . . . . . . 2 1 1 4 . . 5 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled 38 | . . . . . . . . . . . . . . 20 . 18 . . . Retrieved Matter 930 | . . . . . . . . . . . . . . 474 . 456 . . . Parts Self-Destructed 11 | . . . . . . . . 1 5 . 5 . . . . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 27 | . . 8 . . 4 8 . . . . 2 . 1 1 . . . . 3 Melee 3 | . . . . . . 1 . . . . . . 1 1 . . . . . Guns 11 | . . 5 . . 4 2 . . . . . . . . . . . . . Cannons 1 | . . . . . . 1 . . . . . . . . . . . . . AOE 10 | . . 3 . . . 4 . . . . . . . . . . . . 3 Classes Destroyed 11 | . 2 4 . . . 2 . . . . . . 1 . . 1 . . 1 Worker 3 | . . . . . . 2 1 . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . Operator 2 | . 1 . . . . 1 . . . . . . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . . . . 1 . . . . Swarmer 14 | . . 4 . . 4 2 . . . . 1 . . . . . . . 3 Cutter 2 | . . . . . . . . . . . . . 1 1 . . . . . Grunt 4 | . . 2 . . . 2 . . . . . . . . . . . . . Brawler 2 | . . 1 . . . . . . . . 1 . . . . . . . . Sentry 3 | . . 1 . . . 2 . . . . . . . . . . . . . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 8 | . 2 8 . . 4 4 1 . . . 2 . 1 1 1 1 . . 4 Combat Bots Only 8 | . . 8 . . 4 4 . . . . 2 . 1 1 . . . . 3 Max Kills in Single Turn 3 | . 1 2 . . 1 2 1 . . . 1 . 1 1 1 1 . . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . 2 . . . . . . . . . . . . 2 Melee 1 | . . . . . . 1 . . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Damage Taken 7187 | . . 229 . . 134 1522 . 171 91 . 454 . 648 135 48 55 . 866 2834 Core 2897 | . . 75 . . 21 546 . 30 15 . 96 . 277 22 24 12 . 179 1600 Absorbed by Shields 309 | . . . . . . . . . . . . . . . . 21 . 173 115 Redirected to Shielding 188 | . . . . . . . . . . . . . 118 55 15 . . . . Core Remaining (%) 80 | 100 100 . . . 76 . . . . . 79 . 67 97 97 99 . 87 . Volleys Fired 57 | . 6 15 . 1 13 14 . . 1 1 4 . . . . . . . 2 Largest 2 | . 2 2 . 2 2 2 . . 1 1 1 . . . . . . . 1 Hottest 64 | . 40 50 . 43 50 64 . . . . . . . . . . . . 49 Shots Fired 82 | . 12 18 . 2 14 28 . . 1 1 4 . . . . . . . 2 Gun 56 | . 12 15 . 2 13 14 . . . . . . . . . . . . . Cannon 12 | . . . . . . 12 . . . . . . . . . . . . . Launcher 8 | . . 3 . . 1 2 . . . . . . . . . . . . 2 Special 6 | . . . . . . . . . 1 1 4 . . . . . . . . Kinetic 67 | . 12 15 . 2 12 26 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 8 | . . 3 . . 1 2 . . . . . . . . . . . . 2 Electromagnetic 1 | . . . . . 1 . . . . . . . . . . . . . . Robot Hit Streak 10 | . 3 7 . . 7 8 . . 6 . 10 . . . . . . . . Robot Miss Streak 3 | . 2 2 . . 2 3 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 71 | . 6 12 . . 13 26 1 . 1 . 4 . 2 2 2 1 . 1 . Core Hits 48 | . 4 11 . . 4 18 . . . . . . 1 1 1 . . . 8 Critical Kills 2 | . . . . . 1 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . 1 1 . . . . . . . 1 1 . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . 1 1 . . . . Melee Attacks 80 | . . . . . 3 18 14 . 1 . . . 4 24 7 4 . 2 3 Impact 20 | . . . . . . 5 14 . 1 . . . . . . . . . . Slashing 60 | . . . . . 3 13 . . . . . . 4 24 7 4 . 2 3 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 3 1 . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2486 | . 67 374 . . 264 711 112 . . . . . 88 78 103 106 . 38 545 Guns 385 | . 67 147 . . 127 44 . . . . . . . . . . . . . Cannons 116 | . . . . . . 116 . . . . . . . . . . . . . Explosions 1022 | . . 227 . . . 287 . . . . . . . . . . . . 508 Melee 926 | . . . . . 137 264 112 . . . . . 88 78 103 106 . 38 . Ramming 37 | . . . . . . . . . . . . . . . . . . . 37 Kinetic 486 | . 67 147 . . 112 160 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 1022 | . . 227 . . . 287 . . . . . . . . . . . . 508 Electromagnetic 15 | . . . . . 15 . . . . . . . . . . . . . . Impact 287 | . . . . . . 175 112 . . . . . . . . . . . . Slashing 639 | . . . . . 137 89 . . . . . . 88 78 103 106 . 38 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 4 . 10 9 9 9 . . . . . . . 17 Average Corruption 8 | . . . . . . 1 . 10 9 9 9 . . . . . . . 9 Corruption Purged 5 | . . . . . . 4 . . 1 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 29 | . . . . . . 1 . . 12 3 6 . . . . . . . 7 Message Errors 10 | . . . . . . . . . 4 2 2 . . . . . . . 2 Matter Fused 6 | . . . . . . . . . 4 . 1 . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . 1 1 . . . . . . . . Energy Discharges 3 | . . . . . . 1 . . 1 . 1 . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . 2 . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . 1 . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 293 | . . 4 . . 93 22 72 . . . . . 15 . . 66 . . 21 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 25 | . . 4 . . . . . . . . . . . . . . . . 21 Melee 268 | . . . . . 93 22 72 . . . . . 15 . . 66 . . . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 66 | . . . . . . 41 . . . . . . . . . . . . 25 Shots 2 | . . . . . . 1 . . . . . . . . . . . . 1 Rammed 8 | . . . . . . . . . . . . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 256 | . . 2 . . . 44 . . . 170 256 . . . 8 184 . . . Average Temperature 75 | . . 2 . . . 16 . . . 87 137 . . . 3 106 . . . Received Heat Transfer 620 | . . 87 . . . 288 . . . . 36 . . . 18 14 . . 177 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . 1 3 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Peak Influence 372 | . 12 272 105 . 95 167 195 . . . . 116 106 110 144 253 141 120 372 Initial 141 | . . 4 105 . . . 44 . . . . 116 81 55 39 75 141 105 56 Average 76 | . 8 159 105 . 67 34 86 . . . . 116 75 71 69 148 141 108 219 Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . . 1 . . 1 Low Security (%) 92 | 100 100 44 100 . 100 100 100 . . . . 100 100 100 100 63 100 100 41 Level 1 7 | . . 55 . . . . . . . . . . . . . 36 . . 58 Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 1 . . 1 3 2 . . . . . 2 1 . 1 . 1 2 Investigation 4 | . . 1 . . . . 1 . . . . . . . . 1 . . 1 Extermination . | . . . . . . . . . . . . . . . . . . . . Reinforcement 12 | . 2 . . . 1 3 1 . . . . . 2 1 . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Distress Signals 7 | . . 1 . . . 2 . . . . . . . 1 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 161 | . 4 11 . . 4 21 7 10 15 . 18 . 8 5 8 16 . 6 28 Peak Tracking Total 16 | . 2 6 . . 4 6 6 9 4 . 16 . 4 2 7 7 . 4 16 Tactical Retreats 33 | . . 1 . . . 1 2 4 4 . 6 . 4 . . 3 . 2 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Traps Triggered 2 | . . 1 . . . . . . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . 1 . . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . 4 . . . . 4 . . . . . . Triggered 5 | . . . . . . . . 2 . . 1 . 2 . . . . . . Most Traps Carried 2 | . . . . . . . . 2 . . . . 2 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Machines Disabled 2 | . . . . . . . 1 . 1 . . . . . . . . . . Max in Single Turn 1 | . . . . . . . 1 . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Machines Accessed 43 | . . 2 . 1 . 4 5 . 2 4 . 1 . 12 2 7 1 . 2 Terminals 29 | . . 2 . . . 4 4 . . . . 1 . 9 1 5 1 . 2 Fabricators 2 | . . . . . . . . . . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 1 . 1 . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . Total Hacks 124 | . . 7 . 1 . 13 11 . 2 31 . 1 . 38 3 13 1 . 3 Successful 91 | . . 2 . 1 . 8 5 . 2 31 . 1 . 30 3 7 1 . . Failed 33 | . . 5 . . . 5 6 . . . . . . 8 . 6 . . 3 Catastrophic 1 | . . . . . . . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 61 | . . 5 . 1 . 11 10 . 1 . . . . 23 . 9 . . 1 Terminals 76 | . . 7 . . . 13 9 . . . . 1 . 31 1 10 1 . 3 Fabricators 3 | . . . . . . . . . . . . . . . 2 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . 3 . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . 2 . 2 . . . Garrison Access 4 | . . . . . . . 2 . . . . . . 2 . . . . . Terminal Hacks 57 | . . 1 . 1 . 2 1 . 2 31 . 1 . 15 1 1 1 . . Record 11 | . . . . . . . . . . 11 . . . . . . . . . Part Schematic 17 | . . . . . . . . . . 12 . . . 5 . . . . . Robot Schematic 6 | . . . . . . . . . . 5 . . . 1 . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 5 | . . . . . . 1 . . . 3 . . . 1 . . . . . Open Door 2 | . . . . . . . . . 2 . . . . . . . . . . Open DSF 6 | . . . . . . . 1 . . . . 1 . 1 1 1 1 . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . 1 . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . 1 . . . . . . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 2 1 . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . Process 1 | . . . . . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . 2 . 2 . . . Insert Component 2 | . . . . . . . . . . . . . . 1 . 1 . . . Analyze 2 | . . . . . . . . . . . . . . 1 . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . . 1 . . . 6 4 . . . . . . 11 . 3 . . . Terminals 23 | . . 1 . . . 6 3 . . . . . . 10 . 3 . . . Assimilate 6 | . . . . . . 3 1 . . . . . . 1 . 1 . . . Botnet 16 | . . 1 . . . 3 2 . . . . . . 8 . 2 . . . Operators 1 | . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . Watchers 2 | . . . . . . . 1 . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . . 2 . . . 4 4 . . . . . . 12 . 6 . . 2 Full Trace Events 3 | . . . . . . . 1 . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 5 . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . 12 . . . 6 . 1 . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . Time 53 | . . . . . . . . . . . . . . . 53 . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 133 | . . . . . . . . . . . . . . 133 . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 1 . 1 . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . 1 . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Total Allies 7 | . . . . . . 2 . . 2 . 1 . . 1 . 1 . . . Largest Group 2 | . . . . . . 1 . . 2 . 1 . . 1 . 1 . . . Highest-Rated Group 96 | . . . . . . 26 . . 56 . 96 . . 10 . 45 . . . Highest-Rated Ally 96 | . . . . . . 26 . . 31 . 96 . . 10 . 45 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . 6 . 5 . . . . . . . . Total Damage 333 | . . . . . . . . . 138 . 195 . . . . . . . . Kills 3 | . . . . . . . . . 2 . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Turns Passed 5727 | 63 352 171 65 463 475 1052 398 276 335 80 191 64 146 700 212 299 59 102 224 Spaces Moved 7365 | 54 174 127 62 438 291 484 501 638 854 186 414 174 222 929 466 577 158 151 465 Core 212 | 3 . . . . . 20 95 . . . . . 8 . . . . . 86 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 1607 | 51 174 127 62 438 291 464 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 5546 | . . . . . . . 406 638 854 186 414 174 214 929 466 577 158 151 379 Fastest Speed 29 | 50 90 105 105 105 105 50 35 29 29 29 29 35 35 39 32 30 31 31 34 Average Speed 51 | 89 100 105 105 105 113 109 37 35 29 29 33 35 41 41 34 34 31 34 39 Slowest Speed 450 | 100 105 105 105 105 115 450 50 104 29 29 104 35 150 119 36 36 32 37 50 Overloaded Moves 6 | . . . . . . . . . . . . . 6 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . 4 . 3 . . . 2 6 . 5 2 3 9 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 27 22 14 89 66 34 15 69 87 75 54 3 89 22 11 21 5 88 13 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 . . . . . . 1 . 1 . 1 1 . . Unknown Exits Taken 8 | 1 . . . . . 1 1 1 1 1 1 . . . 1 . . . . Scrap Searched 7 | . . . . . 2 . . 1 3 . 1 . . . . . . . . Spaces Dug 48 | . . . . . . 6 13 . . . . . . 19 4 3 . . 3 Terrain Destroyed 135 | . . 21 . . 10 21 13 . . . . . . 19 4 3 . . 44 Melee 48 | . . . . . . 6 13 . . . . . . 19 4 3 . . 3 Projectile 2 | . . . . . . 2 . . . . . . . . . . . . . AOE 85 | . . 21 . . 10 13 . . . . . . . . . . . . 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Total 9025 | 65 339 146 61 439 413 944 680 690 935 209 456 176 267 1190 505 665 164 190 491 Wait 1277 | . 151 . . . 94 383 161 35 64 23 35 . 3 218 17 57 . 28 8 Move 7282 | 53 173 126 61 437 290 483 492 637 847 185 413 173 217 917 465 568 153 144 448 Hop 30 | . . . . . . . 4 . 3 . . . 2 5 . 3 2 3 8 Pick Up 79 | 6 4 2 . 1 4 7 1 6 9 . 1 1 10 9 4 8 2 1 3 Fast Attach 39 | 6 . 1 . . 2 5 1 3 . . . . 5 1 3 1 . 9 2 Attach 52 | . 1 1 . . 1 8 6 1 3 . 2 2 6 6 2 3 2 . 8 Detach 8 | . . 1 . . . 1 1 . . . . . 1 1 1 2 . . . Swap 47 | . 3 . . . 4 12 . . 2 . 1 . . 7 3 12 3 . . Drop 47 | . 1 . . . 2 13 . 4 5 . . . 5 2 3 7 2 3 . Fire 57 | . 6 15 . 1 13 14 . . 1 1 4 . . . . . . . 2 Melee 80 | . . . . . 3 18 14 . 1 . . . 4 24 7 4 . 2 3 Ram 9 | . . . . . . . . . . . . . . . . . . . 9 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . 10 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 8 | . . . . . . . . 4 . . . . 4 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory -3/Research (discovered 2 exits: *Res / *Qua) -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 13) 415 | -10/Materials | Identified exit to Materials 416 | -10/Materials | Entered another Materials area 416 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 425 | -9/Materials | Identified exit to Mines 519 | -9/Materials | Destroyed 8 combat bots 587 | -9/Materials | Entered Mines 645 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 646 | -9/Mines | Discovered new exit (range 5) 650 | -9/Mines | Identified exit to Exiles 652 | -9/Mines | Entered Exiles 684 | -9/Exiles | Met 8R-AWN 704 | -9/Exiles | Met EX-HEX 734 | -9/Exiles | Met EX-BIN 754 | -9/Exiles | Aligned with FarCom system 755 | -9/Exiles | Given EX-Vault access code 784 | -9/Exiles | Opened EX-Vault 793 | -9/Exiles | Found Cloak of Protection 814 | -9/Exiles | Warned to stay clear of 0b10 Research branches 843 | -9/Exiles | Met EX-DEC 888 | -9/Exiles | Visited The Gauntlet 1105 | -9/Exiles | Discovered new exit (range 10) 1114 | -9/Exiles | Identified exit to Mines 1115 | -9/Exiles | Left Exiles lab with Cloak of Protection 1115 | -9/Exiles | Entered Mines 1507 | -8/Mines | Build established: Scavenger-Skirmisher 1546 | -8/Mines | Discovered new exit (range 11) 1587 | -8/Mines | Identified exit to Materials 1590 | -8/Mines | Entered Materials 1590 | -8/Materials | Evolved 2 slots: Utility x2 1601 | -8/Materials | Discovered new exit (range 16) 2020 | -8/Materials | Build established: Scavenger-Assassin 2218 | -8/Materials | Crushed by falling debris 2620 | -8/Materials | Core integrity fell below 50% 2633 | -8/Materials | Core integrity fell below 20% 2639 | -8/Materials | Discovered new exit (range 7) 2642 | -8/Materials | Entered Factory 2642 | -7/Factory | Evolved 2 slots: Utility x2 2661 | -7/Factory | Lost 12 parts (2p4n3u3w) 2897 | -7/Factory | Discovered new exit (range 14) 2907 | -7/Factory | Build established: Scout 2922 | -7/Factory | Discovered new exit (range 17) 3040 | -7/Factory | Entered Lower Caves 3050 | -7/Lower Caves | Learned Factory machine intel 3092 | -7/Lower Caves | Encountered a Warlord checkpoint 3143 | -7/Lower Caves | Spotted B-75 Beast 3223 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3261 | -7/Lower Caves | Learned 4 Factory zone layouts 3273 | -7/Lower Caves | Discovered new exit (range 13) 3306 | -7/Lower Caves | System corruption reached 10% 3316 | -7/Lower Caves | Entered another Lower Caves area 3319 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3387 | -7/Lower Caves | Learned Factory garrison access intel 3404 | -7/Lower Caves | Encountered a Warlord checkpoint 3410 | -7/Lower Caves | Learned Factory garrison access intel 3500 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3508 | -7/Lower Caves | Found Prototype Special Weapon 3511 | -7/Lower Caves | Identified Molecular Deconstructor 3563 | -7/Lower Caves | A Commander dispatched an escort 3633 | -7/Lower Caves | Discovered new exit (range 15) 3651 | -7/Lower Caves | Entered Data Miner 3651 | -7/Data Miner | Discovered new exit (range 6) 3656 | -7/Data Miner | Met Data Miner 3670 | -7/Data Miner | Learned location of Section 7 (-2) 3670 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3679 | -7/Data Miner | Received God Mode back door access code from Data Miner 3731 | -7/Data Miner | Entered Proximity Caves 3745 | -6/Proximity Caves | Escorted by Enhanced Grunt 3754 | -6/Proximity Caves | Build established: Scavenger-Scout 3776 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3822 | -6/Proximity Caves | Lost 7 parts (1p2n3u1w) 3910 | -6/Proximity Caves | Discovered new exit (range 16) 3914 | -6/Proximity Caves | Learned Factory emergency access door positions 3922 | -6/Proximity Caves | Entered Factory 3922 | -6/Factory | Evolved 2 slots: Utility x2 3925 | -6/Factory | Loaded intel: 287 machine locations 3926 | -6/Factory | Loaded intel: 4 garrison access locations 3986 | -6/Factory | Identified exit to DSF 3986 | -6/Factory | Entered DSF 4005 | -6/DSF | Additional patrols routed to DSF 4064 | -6/DSF | Discovered new exit (range 18) 4119 | -6/DSF | Lost 9 parts (4n4u1w) 4132 | -6/DSF | Entered Factory 4132 | -5/Factory | Evolved 2 slots: Utility x2 4133 | -5/Factory | Loaded intel: 4 garrison access locations 4234 | -5/Factory | Identified exit to Upper Caves 4234 | -5/Factory | Identified exit to Extension 4310 | -5/Factory | Build established: Hacker-Mutant 4620 | -5/Factory | Identified exit to Factory 4832 | -5/Factory | Entered another Factory area 4832 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4874 | -4/Factory | Identified exit to DSF 4977 | -4/Factory | Fabricated Field Propulsion Drive (x2) 5027 | -4/Factory | Discovered new exit (range 15) 5044 | -4/Factory | Entered Research 5044 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5079 | -3/Research | Spotted B-86 Titan 5326 | -3/Research | Discovered new exit (range 12) 5326 | -3/Research | Discovered new exit (range 18) 5335 | -3/Research | Identified exit to Quarantine 5343 | -3/Research | Identified exit to Research 5343 | -3/Research | Entered another Research area 5343 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5361 | -2/Research | Identified exit to DSF 5402 | -2/Research | Entered DSF 5428 | -2/DSF | Additional patrols routed to DSF 5494 | -2/DSF | Discovered new exit (range 15) 5503 | -2/DSF | Identified exit to Access 5504 | -2/DSF | Entered Access 5504 | -1/Access | Evolved 2 slots: Utility x2 5520 | -1/Access | Lost 4 parts (1n3u) 5566 | -1/Access | Spotted B-99 Colossus 5574 | -1/Access | Incoming investigation squad redirected 5672 | -1/Access | Core integrity fell below 50% 5677 | -1/Access | System corruption reached 10% 5704 | -1/Access | Core integrity fell below 20% 5707 | -1/Access | Lost 23 parts (3p5n13u2w) 5728 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 05677_ Slammed into P-80 Master. 05681_ Slammed into K-01 Serf. 05686_ System corrupted: Matter fused (-9). 05686_ Acquired Cmb. Linear Gravjet. 05690_ P-80 Master resets U-05 Engineer, system corruption cleaned. 05700_ Penetrated by Slug. 05703_ 939SDET2/XH& 05723_ HBOPRLWVL||HRB =PH4DSQ#DSOG&1/ 05728_ Slug penetrates Wall. 05728_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????? # # # ?? ?# #?# | | ?????????????????###??#?# # # ?? ?# #?# | | ?????????? ############## # # ??# #?? | | ????????? + #! # ### | | ????????????# # # + | | ????????????# # # ####### | | ????????????# ## ######???????? | | ????????????# ## ##?#?#?????"?? | | ???????????# ## ##????????"""? | | ???????????# h p########??##????"""?? | | ""?????????# #####h p #????#???#???? ??"??? | | T"?????????# ####?##??# #?##?#??#???????????? | | ""??????#??# ??? ? ????# ###???#?????????????? | | ??????? ????? ?+? ?? ?# # ?????????????????? | | ????????????? ??????? ?# # ??? ?????????????? | | ?????? ?????? ?? "???? # # ?? ??????????????? | | ???????????#? ?#""" ??# #? ? ??????? ? ?????? | | ?????? ??? # #??""" ?? # #??? ? ? ???????????? | | #?## ???????# #???"?????# # ???? ??#??????????? | | ??????? ? ?# #?????????# k#?? ????????????????? | | ?#?????? ???# ##? ? ????# #???????????????????? | | ??????????? # #?#???????# #? ?????????????????? | | #### ? ?????# ##????????# ##??#???????????????? | | ???? ? ?????# #?###??#??# #???????????????????? | | ??#? ????? # #??###??#?# ####???#???????????????? | | ???#?? ? ? ?# #?######??#@#?#??????#??? ?????????? | | ?############ ### #####u###?????#??????????????? | | ??# [ + ### ##??#??""????????? | | ### ##### ### "" ##????""????????? | | #?# ###?## ##?# "T #?????"Y????????? | | #?# ! ##?### #### #??#??""????????? | | #?###"#######???## ##?# ## #?????""????????? | | ##??##"#######?#?#+#??###+###? #???????????????? | | ?#?#?## #??##?? ??? ???? #?#?????????????? | | ####### ##??# ?? ????????? #????#??????????? | | # #??????? "??????????#??????#????????? | | # #???? ?"""?? ? ??? ????????????????? | | # #?### """? ? ??? ??????????????????? | | # #?### ?" ??????????????????????????? | | # ##### ??????#?????????????????????? | | # ""#??????? ?? ??????????????????????? | | # ""###?#?##??????? ????????????????????? | | " " # T"##?? ? ?? ???????????????????????? | | "R"" # ""#???? ?????????????????????????????? | | """" # ""#???????????????????????????????????? | | # ## ? ???????????????????????????????? | | # #? ???????? ????????????????????????? | | ##########+#### ????? ?????????????????????????? | | #? ?? ?""??????????????????????????? | | #? ????""??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 49 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 410 Cloak Strength 5 Power Amplification 30 Additional Mass Support 9 Armor Coverage 150 Utility Shielding 66 Evasion (%) 74 Offensive Hacking 43 Authchip Count 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Lance | -7/Data Miner | Free Phase Cannon | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Railgun | -7/Data Miner | Free Imp. System Shield | -5/Factory | Hacked Imp. Hacking Suite | -5/Factory | Hacked Fusion Compressor | -5/Factory | Hacked Imp. Field Recycling Unit | -5/Factory | Scanalyzed Antigrav Array | -5/Factory | Hacked Linear Gravjet | -5/Factory | Hacked Adv. Power Amplifier | -3/Research | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -5/Factory | Hacked Fabricated ------------ Field Propulsion Drive | x2 | -4/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Backstab Dangerous Findings Deconstruction Denied? I Spy Respectable Loadout Slippery One The Oracle Challenges ------------ None Game ------ Seed SensorFactoryChip Manual? 0 Play Time 03:02:51 Cumulative 14.5 hours Start 2022.03.24 @ 18:03:50 End 2022.03.25 @ 09:50:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0eb4ec6-73ef-4b04-8a02-15daf856b031